added some specific playlist items, fix s8-s10 markers because i broke, fixed removing items on aircraft on every version, added thanos stone automatic spawning, fix a bug with lategame, add marshmello stage, fix multiple battle buses, fix teams on large team gamemodes, fix some items not removing automatically
This commit is contained in:
Milxnor
2023-04-21 22:09:20 -04:00
parent a16bb42c01
commit 769dfa08ef
29 changed files with 572 additions and 93 deletions

View File

@@ -1,5 +1,36 @@
#include "FortAthenaSupplyDrop.h"
AFortPickup* AFortAthenaSupplyDrop::SpawnPickupFromItemEntryHook(UObject* Context, FFrame& Stack, AFortPickup** Ret)
{
LOG_INFO(LogDev, __FUNCTION__);
return SpawnPickupFromItemEntryOriginal(Context, Stack, Ret);
}
AFortPickup* AFortAthenaSupplyDrop::SpawnGameModePickupHook(UObject* Context, FFrame& Stack, AFortPickup** Ret)
{
UFortWorldItemDefinition* ItemDefinition = nullptr; // (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
UClass* PickupClass = nullptr; // (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int NumberToSpawn; // (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
AFortPawn* TriggeringPawn = nullptr; // (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FVector Position; // (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FVector Direction;
Stack.StepCompiledIn(&ItemDefinition);
Stack.StepCompiledIn(&PickupClass);
Stack.StepCompiledIn(&NumberToSpawn);
Stack.StepCompiledIn(&TriggeringPawn);
Stack.StepCompiledIn(&Position);
Stack.StepCompiledIn(&Direction);
SpawnGameModePickupOriginal(Context, Stack, Ret);
if (!ItemDefinition || !PickupClass)
return nullptr;
*Ret = AFortPickup::SpawnPickup(ItemDefinition, Position, NumberToSpawn, EFortPickupSourceTypeFlag::Other, EFortPickupSpawnSource::SupplyDrop, -1, TriggeringPawn, PickupClass);
return *Ret;
}
AFortPickup* AFortAthenaSupplyDrop::SpawnPickupHook(UObject* Context, FFrame& Stack, AFortPickup** Ret)
{
UFortWorldItemDefinition* ItemDefinition = nullptr; // (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
@@ -21,4 +52,5 @@ AFortPickup* AFortAthenaSupplyDrop::SpawnPickupHook(UObject* Context, FFrame& St
*Ret = AFortPickup::SpawnPickup(ItemDefinition, Position, NumberToSpawn, EFortPickupSourceTypeFlag::Other, EFortPickupSpawnSource::SupplyDrop, -1, TriggeringPawn);
return *Ret;
}
}