added some specific playlist items, fix s8-s10 markers because i broke, fixed removing items on aircraft on every version, added thanos stone automatic spawning, fix a bug with lategame, add marshmello stage, fix multiple battle buses, fix teams on large team gamemodes, fix some items not removing automatically
This commit is contained in:
Milxnor
2023-04-21 22:09:20 -04:00
parent a16bb42c01
commit 769dfa08ef
29 changed files with 572 additions and 93 deletions

View File

@@ -13,6 +13,7 @@
#include "FortInventoryInterface.h"
#include <fstream>
#include "GenericPlatformTime.h"
#include "FortAthenaMutator_GiveItemsAtGamePhaseStep.h"
#include "BuildingFoundation.h"
#include "Map.h"
@@ -363,7 +364,7 @@ DWORD WINAPI Main(LPVOID)
}
Hooking::MinHook::Hook(GameModeDefault, FindObject<UFunction>(L"/Script/Engine.GameMode.ReadyToStartMatch"), AFortGameModeAthena::Athena_ReadyToStartMatchHook,
(PVOID*)&AFortGameModeAthena::Athena_ReadyToStartMatchOriginal, false);
(PVOID*)&AFortGameModeAthena::Athena_ReadyToStartMatchOriginal, false, false, true);
Hooking::MinHook::Hook(GameModeDefault, FindObject<UFunction>(L"/Script/Engine.GameModeBase.SpawnDefaultPawnFor"),
AGameModeBase::SpawnDefaultPawnForHook, nullptr, false);
@@ -473,6 +474,9 @@ DWORD WINAPI Main(LPVOID)
Hooking::MinHook::Hook(FortPlayerStateAthenaDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortPlayerStateAthena.ServerSetInAircraft"),
AFortPlayerStateAthena::ServerSetInAircraftHook, (PVOID*)&AFortPlayerStateAthena::ServerSetInAircraftOriginal, false, true); // We could use second method but eh
Hooking::MinHook::Hook(FindObject<AFortAthenaMutator_GiveItemsAtGamePhaseStep>("/Script/FortniteGame.Default__FortAthenaMutator_GiveItemsAtGamePhaseStep"), FindObject<UFunction>(L"/Script/FortniteGame.FortAthenaMutator_GiveItemsAtGamePhaseStep.OnGamePhaseStepChanged"),
AFortAthenaMutator_GiveItemsAtGamePhaseStep::OnGamePhaseStepChangedHook, (PVOID*)&AFortAthenaMutator_GiveItemsAtGamePhaseStep::OnGamePhaseStepChangedOriginal, false, true);
if (FortOctopusVehicleDefault)
{
static auto ServerUpdateTowhookFn = FindObject<UFunction>("/Script/FortniteGame.FortOctopusVehicle.ServerUpdateTowhook");
@@ -554,6 +558,10 @@ DWORD WINAPI Main(LPVOID)
Hooking::MinHook::Hook(FortAthenaSupplyDropDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortAthenaSupplyDrop.SpawnPickup"),
AFortAthenaSupplyDrop::SpawnPickupHook, (PVOID*)&AFortAthenaSupplyDrop::SpawnPickupOriginal, false, true);
Hooking::MinHook::Hook(FortAthenaSupplyDropDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortAthenaSupplyDrop.SpawnGameModePickup"),
AFortAthenaSupplyDrop::SpawnGameModePickupHook, (PVOID*)&AFortAthenaSupplyDrop::SpawnGameModePickupOriginal, false, true);
Hooking::MinHook::Hook(FortAthenaSupplyDropDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortAthenaSupplyDrop.SpawnPickupFromItemEntry"),
AFortAthenaSupplyDrop::SpawnPickupFromItemEntryHook, (PVOID*)&AFortAthenaSupplyDrop::SpawnPickupFromItemEntryOriginal, false, true);
static auto FortAthenaCreativePortalDefault = FindObject(L"/Script/FortniteGame.Default__FortAthenaCreativePortal");
@@ -693,6 +701,7 @@ DWORD WINAPI Main(LPVOID)
// if (Fortnite_Version >= 13)
Hooking::MinHook::Hook((PVOID)Addresses::SetZoneToIndex, (PVOID)SetZoneToIndexHook, (PVOID*)&SetZoneToIndexOriginal);
Hooking::MinHook::Hook((PVOID)Addresses::EnterAircraft, (PVOID)AFortPlayerControllerAthena::EnterAircraftHook, (PVOID*)&AFortPlayerControllerAthena::EnterAircraftOriginal);
#ifndef PROD
Hooking::MinHook::Hook((PVOID)Addresses::ProcessEvent, ProcessEventHook, (PVOID*)&UObject::ProcessEventOriginal);