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https://github.com/Milxnor/Project-Reboot-3.0.git
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@@ -1,10 +1,9 @@
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#pragma once
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#include "GameMode.h"
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#include "FortPlaylist.h"
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class AFortGameMode : public AGameMode
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{
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public:
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void SetCurrentPlaylistName(UFortPlaylist* Playlist); // Techinally it takes in a fname
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void SetCurrentPlaylistName(UObject* Playlist); // Techinally it takes in a fname
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};
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