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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
@@ -45,18 +45,6 @@ public:
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return *(int*)(__int64(this) + CountOffset);
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}
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int& GetMinWorldLevel()
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{
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static auto MinWorldLevelOffset = FindOffsetStruct("/Script/FortniteGame.FortLootPackageData", "MinWorldLevel");
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return *(int*)(__int64(this) + MinWorldLevelOffset);
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}
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int& GetMaxWorldLevel()
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{
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static auto MaxWorldLevelOffset = FindOffsetStruct("/Script/FortniteGame.FortLootPackageData", "MaxWorldLevel");
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return *(int*)(__int64(this) + MaxWorldLevelOffset);
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}
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int& GetLootPackageCategory()
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{
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static auto LootPackageCategoryOffset = FindOffsetStruct("/Script/FortniteGame.FortLootPackageData", "LootPackageCategory");
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@@ -195,4 +183,4 @@ FORCEINLINE static ValueType PickWeightedElement(const std::map<KeyType, ValueTy
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return ValueType();
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}
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std::vector<LootDrop> PickLootDrops(FName TierGroupName, int WorldLevel, int ForcedLootTier = -1, bool bPrint = false, int recursive = 0);
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std::vector<LootDrop> PickLootDrops(FName TierGroupName, int ForcedLootTier = -1, bool bPrint = false, int recursive = 0);
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