Revert "a good update"

This reverts commit 3fb5c4671d.
This commit is contained in:
Milxnor
2023-05-12 17:51:43 -04:00
parent 07d42b42f2
commit 8470ac942a
34 changed files with 169 additions and 612 deletions

View File

@@ -9,7 +9,6 @@
#include "builder.h"
#include "FortLootPackage.h"
#include "bots.h"
#include "FortLootLevel.h"
bool IsOperator(APlayerState* PlayerState, AFortPlayerController* PlayerController)
{
@@ -201,12 +200,6 @@ void ServerCheatHook(AFortPlayerControllerAthena* PlayerController, FString Msg)
if (bShouldUpdate)
WorldInventory->Update();
auto GameState = Cast<AFortGameStateAthena>(GetWorld()->GetGameState());
auto ItemLevel = UFortLootLevel::GetItemLevel(WID->GetLootLevelData(), GameState->GetWorldLevel());
LOG_INFO(LogDev, "ItemLevel: {}", ItemLevel);
LOG_INFO(LogDev, "PickLevel: {}", WID->PickLevel(ItemLevel));
SendMessageToConsole(PlayerController, L"Granted item!");
}
else if (Command == "printsimulatelootdrops")
@@ -218,9 +211,8 @@ void ServerCheatHook(AFortPlayerControllerAthena* PlayerController, FString Msg)
}
auto& lootTierGroup = Arguments[1];
auto GameState = Cast<AFortGameStateAthena>(GetWorld()->GetGameState());
auto LootDrops = PickLootDrops(UKismetStringLibrary::Conv_StringToName(std::wstring(lootTierGroup.begin(), lootTierGroup.end()).c_str()), GameState->GetWorldLevel(), -1, true);
auto LootDrops = PickLootDrops(UKismetStringLibrary::Conv_StringToName(std::wstring(lootTierGroup.begin(), lootTierGroup.end()).c_str()), -1, true);
for (int i = 0; i < LootDrops.size(); i++)
{