mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
@@ -9,7 +9,6 @@
|
||||
#include "builder.h"
|
||||
#include "FortLootPackage.h"
|
||||
#include "bots.h"
|
||||
#include "FortLootLevel.h"
|
||||
|
||||
bool IsOperator(APlayerState* PlayerState, AFortPlayerController* PlayerController)
|
||||
{
|
||||
@@ -201,12 +200,6 @@ void ServerCheatHook(AFortPlayerControllerAthena* PlayerController, FString Msg)
|
||||
if (bShouldUpdate)
|
||||
WorldInventory->Update();
|
||||
|
||||
auto GameState = Cast<AFortGameStateAthena>(GetWorld()->GetGameState());
|
||||
|
||||
auto ItemLevel = UFortLootLevel::GetItemLevel(WID->GetLootLevelData(), GameState->GetWorldLevel());
|
||||
|
||||
LOG_INFO(LogDev, "ItemLevel: {}", ItemLevel);
|
||||
LOG_INFO(LogDev, "PickLevel: {}", WID->PickLevel(ItemLevel));
|
||||
SendMessageToConsole(PlayerController, L"Granted item!");
|
||||
}
|
||||
else if (Command == "printsimulatelootdrops")
|
||||
@@ -218,9 +211,8 @@ void ServerCheatHook(AFortPlayerControllerAthena* PlayerController, FString Msg)
|
||||
}
|
||||
|
||||
auto& lootTierGroup = Arguments[1];
|
||||
auto GameState = Cast<AFortGameStateAthena>(GetWorld()->GetGameState());
|
||||
|
||||
auto LootDrops = PickLootDrops(UKismetStringLibrary::Conv_StringToName(std::wstring(lootTierGroup.begin(), lootTierGroup.end()).c_str()), GameState->GetWorldLevel(), -1, true);
|
||||
auto LootDrops = PickLootDrops(UKismetStringLibrary::Conv_StringToName(std::wstring(lootTierGroup.begin(), lootTierGroup.end()).c_str()), -1, true);
|
||||
|
||||
for (int i = 0; i < LootDrops.size(); i++)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user