2.4.2 & zone times proper

This commit is contained in:
Milxnor
2023-03-21 15:20:11 -04:00
parent 6d14b42a4f
commit 97ab80fef0
36 changed files with 1237 additions and 270 deletions

View File

@@ -21,6 +21,7 @@ static void SetZoneToIndexHook(AFortGameModeAthena* GameModeAthena, int Override
static auto SafeZoneFinishShrinkTimeOffset = SafeZoneIndicator->GetOffset("SafeZoneFinishShrinkTime");
static auto SafeZoneStartShrinkTimeOffset = SafeZoneIndicator->GetOffset("SafeZoneStartShrinkTime");
static auto RadiusOffset = SafeZoneIndicator->GetOffset("Radius");
static auto SafeZonePhaseOffset = GameModeAthena->GetOffset("SafeZonePhase");
@@ -30,7 +31,9 @@ static void SetZoneToIndexHook(AFortGameModeAthena* GameModeAthena, int Override
static auto SafeZoneDefinitionOffset = MapInfo->GetOffset("SafeZoneDefinition");
auto SafeZoneDefinition = MapInfo->GetPtr<__int64>(SafeZoneDefinitionOffset);
static auto ZoneDurationsOffset = 0x1F8;
LOG_INFO(LogDev, "SafeZoneDefinitionOffset: 0x{:x}", SafeZoneDefinitionOffset);
static auto ZoneDurationsOffset = std::floor(Fortnite_Version) >= 18 ? 0x248 : 0x1F8;
static auto ZoneHoldDurationsOffset = ZoneDurationsOffset - 0x10;
auto& ZoneDurations = *(TArray<float>*)(__int64(SafeZoneDefinition) + ZoneDurationsOffset);
@@ -51,9 +54,17 @@ static void SetZoneToIndexHook(AFortGameModeAthena* GameModeAthena, int Override
if (!FortGameData)
FortGameData = FindObject<UCurveTable>("/Game/Balance/AthenaGameData.AthenaGameData");
LOG_INFO(LogDev, "FortGameData: {}", FortGameData ? FortGameData->GetFullName() : "InvalidObject");
auto ShrinkTimeFName = UKismetStringLibrary::Conv_StringToName(L"Default.SafeZone.ShrinkTime");
auto HoldTimeFName = UKismetStringLibrary::Conv_StringToName(L"Default.SafeZone.WaitTime");
FString ContextString;
/* for (int i = 0; i < 10; i++)
{
LOG_INFO(LogDev, "[{}] Value {}", i, FortGameData->GetValueOfKey(FortGameData->GetKey(ShrinkTimeFName, i)));
} */
/* for (float i = 0; i < 1.1; i += 0.1)
{
float res;
@@ -61,6 +72,26 @@ static void SetZoneToIndexHook(AFortGameModeAthena* GameModeAthena, int Override
LOG_INFO(LogZone, "[{}] {}", i, res);
} */
for (int i = 0; i < ZoneDurations.Num(); i++)
{
ZoneDurations.at(i) = FortGameData->GetValueOfKey(FortGameData->GetKey(ShrinkTimeFName, i));
}
for (int i = 0; i < ZoneHoldDurations.Num(); i++)
{
ZoneHoldDurations.at(i) = FortGameData->GetValueOfKey(FortGameData->GetKey(HoldTimeFName, i));
}
for (int i = 0; i < ZoneDurations.Num(); i++)
{
LOG_INFO(LogZone, "Move [{}] {}", i, ZoneDurations.at(i));
}
for (int i = 0; i < ZoneHoldDurations.Num(); i++)
{
LOG_INFO(LogZone, "Hold [{}] {}", i, ZoneHoldDurations.at(i));
}
/*
if (ZoneDurations.ArrayNum >= 1) ZoneDurations.at(0) = 0;
if (ZoneDurations.ArrayNum >= 2) ZoneDurations.at(1) = 180;
if (ZoneDurations.ArrayNum >= 3) ZoneDurations.at(2) = 120;
@@ -84,22 +115,13 @@ static void SetZoneToIndexHook(AFortGameModeAthena* GameModeAthena, int Override
if (ZoneHoldDurations.ArrayNum >= 9) ZoneHoldDurations.at(8) = 0;
if (ZoneHoldDurations.ArrayNum >= 10) ZoneHoldDurations.at(9) = 0;
if (ZoneHoldDurations.ArrayNum >= 11) ZoneHoldDurations.at(10) = 0;
*/
}
LOG_INFO(LogZone, "SafeZonePhase: {}", GameModeAthena->Get<int>(SafeZonePhaseOffset));
LOG_INFO(LogZone, "OverridePhaseMaybeIDFK: {}", OverridePhaseMaybeIDFK);
LOG_INFO(LogZone, "TimeSeconds: {}", UGameplayStatics::GetTimeSeconds(GetWorld()));
for (int i = 0; i < ZoneDurations.Num(); i++)
{
LOG_INFO(LogZone, "Move [{}] {}", i, ZoneDurations.at(i));
}
for (int i = 0; i < ZoneHoldDurations.Num(); i++)
{
LOG_INFO(LogZone, "Hold [{}] {}", i, ZoneHoldDurations.at(i));
}
SetZoneToIndexOriginal(GameModeAthena, OverridePhaseMaybeIDFK);
LOG_INFO(LogZone, "SafeZonePhase After: {}", GameModeAthena->Get<int>(SafeZonePhaseOffset));
@@ -117,6 +139,7 @@ static void SetZoneToIndexHook(AFortGameModeAthena* GameModeAthena, int Override
ZoneDuration = ZoneDurations.at(GameModeAthena->Get<int>(SafeZonePhaseOffset));
LOG_INFO(LogZone, "ZoneDuration: {}", ZoneDuration);
LOG_INFO(LogZone, "Duration: {}", SafeZoneIndicator->Get<float>(RadiusOffset));
SafeZoneIndicator->Get<float>(SafeZoneFinishShrinkTimeOffset) = SafeZoneIndicator->Get<float>(SafeZoneStartShrinkTimeOffset) + ZoneDuration;
}