alright im not so happy

This commit is contained in:
Milxnor
2023-05-12 17:50:58 -04:00
parent f41be934eb
commit bd87832147
21 changed files with 394 additions and 38 deletions

View File

@@ -1,5 +1,14 @@
#include "BuildingSMActor.h"
void ABuildingSMActor::BuildingSMActor_SetMeshSet(FMeshSet* MeshSet)
{
static auto BreakEffectOffset = GetOffset("BreakEffect");
Get<UParticleSystem*>(BreakEffectOffset) = MeshSet->GetBreakEffect();
static auto ConstructedEffectOffset = GetOffset("ConstructedEffect");
Get<UParticleSystem*>(ConstructedEffectOffset) = MeshSet->GetConstructedEffect();
}
UClass* ABuildingSMActor::StaticClass()
{
static auto Class = FindObject<UClass>(L"/Script/FortniteGame.BuildingSMActor");