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https://github.com/Milxnor/Project-Reboot-3.0.git
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49 lines
1.0 KiB
C++
49 lines
1.0 KiB
C++
#pragma once
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#include "Object.h"
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enum EChannelType
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{
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CHTYPE_None = 0,
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CHTYPE_Control = 1,
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CHTYPE_Actor = 2,
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CHTYPE_File = 3,
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CHTYPE_Voice = 4,
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CHTYPE_MAX = 8,
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};
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enum EChannelCreateFlags
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{
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None = (1 << 0),
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OpenedLocally = (1 << 1),
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};
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class UChannel : public UObject
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{
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public:
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void StartBecomingDormant() // T(REP)
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{
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void (*StartBecomingDormantOriginal)(UChannel* Channel) = decltype(StartBecomingDormantOriginal)(this->VFTable[0x298 / 8]);
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StartBecomingDormantOriginal(this);
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}
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bool IsPendingDormancy()
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{
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static auto BitfieldOffset = GetOffset("Connection") + 8;
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return ((PlaceholderBitfield*)(__int64(this) + BitfieldOffset))->Seventh;
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}
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bool IsDormant()
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{
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static auto BitfieldOffset = GetOffset("Connection") + 8;
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return ((PlaceholderBitfield*)(__int64(this) + BitfieldOffset))->Third;
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}
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class UNetConnection*& GetConnection()
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{
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static auto ConnectionOffset = GetOffset("Connection");
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return *(UNetConnection**)(__int64(this) + ConnectionOffset);
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}
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int32 IsNetReady(bool Saturate);
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}; |