Final version

This commit is contained in:
Alessandro Autiero
2023-09-21 16:48:31 +02:00
parent 4bba21c038
commit 73c1cc8526
90 changed files with 3204 additions and 2608 deletions

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gui/lib/l10n/reboot_en.arb Normal file
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{
"find": "Find a setting",
"on": "On",
"off": "Off",
"resetDefaultsContent": "Reset",
"resetDefaultsDialogTitle": "Do you want to reset all the setting in this tab to their default values? This action is irreversible",
"resetDefaultsDialogSecondaryAction": "Close",
"resetDefaultsDialogPrimaryAction": "Reset",
"authenticatorName": "Authenticator",
"authenticatorConfigurationName": "Authenticator configuration",
"authenticatorConfigurationDescription": "This section contains the authenticator's configuration",
"authenticatorConfigurationHostName": "Host",
"authenticatorConfigurationHostDescription": "The hostname of the authenticator",
"authenticatorConfigurationPortName": "Port",
"authenticatorConfigurationPortDescription": "The port of the authenticator",
"authenticatorConfigurationDetachedName": "Detached",
"authenticatorConfigurationDetachedDescription": "Whether the embedded authenticator should be started as a separate process, useful for debugging",
"authenticatorInstallationDirectoryName": "Installation directory",
"authenticatorInstallationDirectoryDescription": "Opens the folder where the embedded authenticator is located",
"authenticatorInstallationDirectoryContent": "Show Files",
"authenticatorResetDefaultsName": "Reset authenticator",
"authenticatorResetDefaultsDescription": "Resets the authenticator's settings to their default values",
"authenticatorResetDefaultsContent": "Reset",
"hostGameServerName": "Game server",
"hostGameServerDescription": "Provide basic information about your game server for the Server Browser",
"hostGameServerNameName": "Name",
"hostGameServerNameDescription": "The name of your game server",
"hostGameServerDescriptionName": "Description",
"hostGameServerDescriptionDescription": "The description of your game server",
"hostGameServerPasswordName": "Password",
"hostGameServerPasswordDescription": "The password of your game server, if you need one",
"hostGameServerDiscoverableName": "Discoverable",
"hostGameServerDiscoverableDescription": "Make your server available to other players on the server browser",
"hostShareName": "Share",
"hostShareDescription": "Make it easy for other people to join your server with the options in this section",
"hostShareLinkName": "Link",
"hostShareLinkDescription": "Copies a link for your server to the clipboard (requires the Reboot Launcher)",
"hostShareLinkContent": "Copy Link",
"hostShareLinkMessageSuccess": "Copied your link to the clipboard",
"hostShareIpName": "Public IP",
"hostShareIpDescription": "Copies your current public IP to the clipboard (doesn't require the Reboot Launcher)",
"hostShareIpContent": "Copy IP",
"hostShareIpMessageLoading": "Obtaining your public IP...",
"hostShareIpMessageSuccess": "Copied your link to the clipboard",
"hostShareIpMessageError": "An error occurred while obtaining your public IP: {error}",
"hostResetName": "Reset game server",
"hostResetDescription": "Resets the game server's settings to their default values",
"hostResetContent": "Reset",
"browserName": "Server Browser",
"noServersAvailableTitle": "No servers are available right now",
"noServersAvailableSubtitle": "Host a server yourself or come back later",
"joinServer": "Join Server",
"noServersAvailableByQueryTitle": "No results found",
"noServersAvailableByQuerySubtitle": "No server matches your query",
"findServer": "Find a server",
"copyIp": "Copy IP",
"hostName": "Host",
"matchmakerName": "Matchmaker",
"matchmakerConfigurationName": "Matchmaker configuration",
"matchmakerConfigurationDescription": "This section contains the matchmaker's configuration",
"matchmakerConfigurationHostName": "Host",
"matchmakerConfigurationHostDescription": "The hostname of the matchmaker",
"matchmakerConfigurationPortName": "Port",
"matchmakerConfigurationPortDescription": "The port of the matchmaker",
"matchmakerConfigurationAddressName": "Game server address",
"matchmakerConfigurationAddressDescription": "The address of the game server used by the matchmaker",
"matchmakerConfigurationDetachedName": "Detached",
"matchmakerConfigurationDetachedDescription": "Whether the embedded matchmaker should be started as a separate process, useful for debugging",
"matchmakerInstallationDirectoryName": "Installation directory",
"matchmakerInstallationDirectoryDescription": "Opens the folder where the embedded matchmaker is located",
"matchmakerInstallationDirectoryContent": "Show Files",
"matchmakerResetDefaultsName": "Reset matchmaker",
"matchmakerResetDefaultsDescription": "Resets the matchmaker's settings to their default values",
"matchmakerResetDefaultsContent": "Reset",
"matchmakerResetDefaultsDialogTitle": "Do you want to reset all the setting in this tab to their default values? This action is irreversible",
"matchmakerResetDefaultsDialogSecondaryAction": "Close",
"matchmakerResetDefaultsDialogPrimaryAction": "Reset",
"playName": "Play",
"playGameServerName": "Game Server",
"playGameServerDescription": "Helpful shortcuts to find the server where you want to play",
"playGameServerContentLocal": "Your server",
"playGameServerContentBrowser": "{owner}'s server",
"playGameServerContentCustom": "{address}",
"playGameServerHostName": "Host a server",
"playGameServerHostDescription": "Do you want to create a game server for yourself or your friends? Host one!",
"playGameServerHostContent": "Host",
"playGameServerBrowserName": "Browse servers",
"playGameServerBrowserDescription": "Find a discoverable server hosted on the Reboot Launcher in the server browser",
"playGameServerBrowserContent": "Browse",
"playGameServerCustomName": "Join a Custom server",
"playGameServerCustomDescription": "Type the address of any server, whether it was hosted on the Reboot Launcher or not",
"playGameServerCustomContent": "Enter IP",
"settingsName": "Settings",
"settingsClientName": "Client settings",
"settingsClientDescription": "This section contains the dlls used to make the Fortnite client work",
"settingsClientConsoleName": "Unreal engine console",
"settingsClientConsoleDescription": "This file is injected to unlock the Unreal Engine Console",
"settingsClientAuthName": "Authentication patcher",
"settingsClientAuthDescription": "This file is injected to redirect all HTTP requests to the launcher's authenticator",
"settingsClientMemoryName": "Memory patcher",
"settingsClientMemoryDescription": "This file is injected to prevent the Fortnite client from crashing because of a memory leak",
"settingsClientArgsName": "Custom launch arguments",
"settingsClientArgsDescription": "Additional arguments to use when launching the game",
"settingsClientArgsPlaceholder": "Arguments...",
"settingsServerName": "Game server settings",
"settingsServerSubtitle": "This section contains settings related to the game server implementation",
"settingsServerFileName": "Implementation",
"settingsServerFileDescription": "This file is injected to create a game server & host matches",
"settingsServerPortName": "Port",
"settingsServerPortDescription": "The port used by the game server dll",
"settingsServerMirrorName": "Update mirror",
"settingsServerMirrorDescription": "The URL used to update the game server dll",
"settingsServerMirrorPlaceholder": "mirror",
"settingsServerTimerName": "Update timer",
"settingsServerTimerSubtitle": "Determines when the game server dll should be updated",
"settingsUtilsName": "Launcher utilities",
"settingsUtilsSubtitle": "This section contains handy settings for the launcher",
"settingsUtilsInstallationDirectoryName": "Installation directory",
"settingsUtilsInstallationDirectorySubtitle": "Opens the installation directory",
"settingsUtilsInstallationDirectoryContent": "Show Files",
"settingsUtilsBugReportName": "Create a bug report",
"settingsUtilsBugReportSubtitle": "Help me fix bugs by reporting them",
"settingsUtilsBugReportContent": "Report a bug",
"settingsUtilsResetDefaultsName": "Reset settings",
"settingsUtilsResetDefaultsSubtitle": "Resets the launcher's settings to their default values",
"settingsUtilsDialogTitle": "Do you want to reset all the setting in this tab to their default values? This action is irreversible",
"settingsUtilsResetDefaultsContent": "Reset",
"settingsUtilsDialogSecondaryAction": "Close",
"settingsUtilsDialogPrimaryAction": "Reset",
"addVersionName": "Version",
"addVersionDescription": "Select the version of Fortnite you want to use",
"addLocalBuildName": "Add a version from this PC's local storage",
"addLocalBuildDescription": "Versions coming from your local disk are not guaranteed to work",
"addLocalBuildContent": "Add build",
"downloadBuildName": "Download any version from the cloud",
"downloadBuildDescription": "Download any Fortnite build easily from the cloud",
"downloadBuildContent": "Download",
"cannotUpdateGameServer": "An error occurred while updating the game server: {error}",
"launchFortnite": "Launch Fortnite",
"closeFortnite": "Close Fortnite",
"updateGameServerDllNever": "Never",
"updateGameServerDllEvery": "Every {name}",
"selectPathPlaceholder": "Path",
"selectPathWindowTitle": "Select a file",
"defaultDialogSecondaryAction": "Close",
"stopLoadingDialogAction": "Stop",
"copyErrorDialogTitle": "Copy error",
"copyErrorDialogSuccess": "Copied error to clipboard",
"defaultServerName": "Reboot Game Server",
"defaultServerDescription": "Just another server",
"updatingRebootDll": "Downloading reboot dll...",
"updatedRebootDll": "The reboot dll was downloaded successfully",
"updateRebootDllError": "An error occurred while downloading the reboot dll: {error}",
"updateRebootDllErrorAction": "Retry",
"uncaughtErrorMessage": "An uncaught error was thrown: {error}",
"launchingHeadlessServer": "Launching the headless server...",
"usernameOrEmail": "Username/Email",
"usernameOrEmailPlaceholder": "Type your username or email",
"password": "Password",
"passwordPlaceholder": "Type your password, if you want to use one",
"cancelProfileChanges": "Cancel",
"saveProfileChanges": "Save",
"startingServer": "Starting the {name}...",
"startedServer": "The {name} was started successfully",
"startServerError": "An error occurred while starting the {name}: {error}",
"stoppingServer": "Stopping the {name}...",
"stoppedServer": "The {name} was stopped successfully",
"stopServerError": "An error occurred while stopping the {name}: {error}",
"missingHostNameError": "Missing hostname in the {name} configuration",
"missingPortError": "Missing port in the {name} configuration",
"illegalPortError": "Invalid port in the {name} configuration",
"freeingPort": "Freeing port {port}...",
"freedPort": "Port {port} was freed successfully",
"freePortError": "An error occurred while freeing port {port}: {error}",
"pingingRemoteServer": "Pinging the remote {name}...",
"pingingLocalServer": "Pinging the {type} {name}...",
"pingError": "Cannot ping the {type} {name}",
"joinSelfServer": "You can't join your own server",
"wrongServerPassword": "Wrong password: please try again",
"offlineServer": "This server isn't online right now: please try again later",
"serverPassword": "Password",
"serverPasswordPlaceholder": "Type the server's password",
"serverPasswordCancel": "Cancel",
"serverPasswordConfirm": "Confirm",
"joinedServer": "You joined {author}'s server successfully!",
"copiedIp": "Copied IP to the clipboard",
"selectVersion": "Select a version",
"noVersions": "Please create or download a version",
"missingVersion": "This version doesn't exist on the local machine",
"deleteVersionDialogTitle": "Are you sure you want to delete this version?",
"deleteVersionFromDiskOption": "Delete version files from disk",
"deleteVersionCancel": "Keep",
"deleteVersionConfirm": "Delete",
"versionName": "Name",
"versionNameLabel": "Type the new version name",
"newVersionNameConfirm": "Save",
"newVersionNameLabel": "Type the new version name",
"gameFolderTitle": "Game folder",
"gameFolderPlaceholder": "Type the new game folder",
"gameFolderPlaceWindowTitle": "Select game folder",
"gameFolderLabel": "Path",
"openInExplorer": "Open in explorer",
"modify": "Modify",
"delete": "Delete",
"build": "Build",
"selectBuild": "Select a fortnite build",
"fetchingBuilds": "Fetching builds and disks...",
"unknownError": "Unknown error",
"downloadVersionError": "Cannot download version: {error}",
"downloadedVersion": "The download was completed successfully!",
"download": "Download",
"downloading": "Downloading...",
"extracting": "Extracting...",
"buildProgress": "{progress}%",
"buildInstallationDirectory": "Installation directory",
"buildInstallationDirectoryPlaceholder": "Type the installation directory",
"buildInstallationDirectoryWindowTitle": "Select installation directory",
"timeLeft": "Time left: {timeLeft, plural, =0{less than a minute} =1{about {timeLeft} minute} other{about {timeLeft} minutes}}",
"localBuildsWarning": "Local builds are not guaranteed to work",
"saveLocalVersion": "Save",
"embedded": "Embedded",
"remote": "Remote",
"local": "Local",
"checkServer": "Check {name}",
"startServer": "Start {name}",
"stopServer": "Stop {name}",
"startHosting": "Start hosting",
"stopHosting": "Stop hosting",
"startGame": "Start fortnite",
"stopGame": "Close fortnite",
"waitingForGameServer": "Waiting for the game server to boot up...",
"gameServerStartWarning": "The headless server was started successfully, but the game server didn't boot",
"gameServerStartLocalWarning": "The game server was started successfully, but other players can't join",
"gameServerStarted": "The game server was started successfully",
"checkingGameServer": "Checking if other players can join the game server...",
"checkGameServerFixMessage": "Other players can't join the game server as port {port} isn't open",
"checkGameServerFixAction": "Fix",
"infoName": "Help",
"emptyVersionName": "Empty version name",
"versionAlreadyExists": "This version already exists",
"emptyGamePath": "Empty game path",
"directoryDoesNotExist": "Directory doesn't exist",
"missingShippingExe": "Invalid game path: missing FortniteClient-Win64-Shipping",
"invalidDownloadPath": "Invalid download path",
"invalidDllPath": "Invalid dll path",
"dllDoesNotExist": "The file doesn't exist",
"invalidDllExtension": "This file is not a dll",
"emptyHostname": "Empty hostname",
"hostnameFormat": "Wrong hostname format: expected ip:port",
"emptyURL": "Empty update URL",
"missingVersionError": "Download or select a version before starting Fortnite",
"missingExecutableError": "Missing Fortnite executable: usually this means that the installation was moved or deleted",
"corruptedVersionError": "Corrupted Fortnite installation: please download it again from the launcher or change version",
"missingDllError": "The dll at {path} doesn't exist",
"corruptedDllError": "Cannot inject dll: {error}",
"tokenError": "Cannot log in into Fortnite: authentication error",
"unknownFortniteError": "An unknown error occurred while launching Fortnite: {error}",
"serverNoLongerAvailable": "{owner}'s server is no longer available",
"serverNoLongerAvailableUnnamed": "The previous server is no longer available",
"noServerFound": "No server found: invalid or expired link",
"settingsUtilsThemeName": "Theme",
"settingsUtilsThemeDescription": "Select the theme to use inside the launcher",
"dark": "Dark",
"light": "Light",
"system": "System",
"settingsUtilsLanguageName": "Language",
"settingsUtilsLanguageDescription": "Select the language to use inside the launcher"
}