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@@ -332,7 +332,7 @@ class _LaunchButtonState extends State<LaunchButton> {
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if(instance != null && !instance.launched) {
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instance.launched = true;
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instance.tokenError = false;
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await _injectOrShowError(InjectableDll.memoryFix, host);
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await _injectOrShowError(InjectableDll.memory, host);
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if(!host){
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await _injectOrShowError(InjectableDll.console, host);
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_onGameClientInjected();
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