This commit is contained in:
Alessandro Autiero
2024-06-03 16:27:52 +02:00
parent 46034aa1fa
commit 93c5d6c56b
8 changed files with 9 additions and 8 deletions

View File

@@ -70,7 +70,7 @@ void _onGameOutput(String line, String dll, bool hosting, bool verbose) {
_injectOrShowError("console.dll"); _injectOrShowError("console.dll");
} }
_injectOrShowError("memoryFix.dll"); _injectOrShowError("memory.dll");
} }
} }

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@@ -7,7 +7,7 @@ import 'package:reboot_common/common.dart';
// TODO: Use github // TODO: Use github
const String _baseDownload = "https://cdn.discordapp.com/attachments/1095351875961901057/1110968021373169674/cobalt.dll"; const String _baseDownload = "https://cdn.discordapp.com/attachments/1095351875961901057/1110968021373169674/cobalt.dll";
const String _consoleDownload = "https://cdn.discordapp.com/attachments/1095351875961901057/1110968095033524234/console.dll"; const String _consoleDownload = "https://cdn.discordapp.com/attachments/1095351875961901057/1110968095033524234/console.dll";
const String _memoryFixDownload = "https://cdn.discordapp.com/attachments/1095351875961901057/1110968141556756581/memoryFix.dll"; const String _memoryFixDownload = "https://cdn.discordapp.com/attachments/1095351875961901057/1110968141556756581/memory.dll";
const String _embeddedConfigDownload = "https://cdn.discordapp.com/attachments/1026121175878881290/1040679319351066644/embedded.zip"; const String _embeddedConfigDownload = "https://cdn.discordapp.com/attachments/1026121175878881290/1040679319351066644/embedded.zip";
Future<void> downloadRequiredDLLs() async { Future<void> downloadRequiredDLLs() async {
@@ -32,11 +32,11 @@ Future<void> downloadRequiredDLLs() async {
await craniumDll.writeAsBytes(response.bodyBytes); await craniumDll.writeAsBytes(response.bodyBytes);
} }
var memoryFixDll = File("${dllsDirectory.path}\\memoryFix.dll"); var memoryFixDll = File("${dllsDirectory.path}\\memory.dll");
if(!memoryFixDll.existsSync()){ if(!memoryFixDll.existsSync()){
var response = await http.get(Uri.parse(_memoryFixDownload)); var response = await http.get(Uri.parse(_memoryFixDownload));
if(response.statusCode != 200){ if(response.statusCode != 200){
throw Exception("Cannot download memoryFix.dll"); throw Exception("Cannot download memory.dll");
} }
await memoryFixDll.writeAsBytes(response.bodyBytes); await memoryFixDll.writeAsBytes(response.bodyBytes);

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@@ -2,5 +2,5 @@ enum InjectableDll {
console, console,
cobalt, cobalt,
reboot, reboot,
memoryFix memory
} }

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@@ -18,6 +18,7 @@ Future<bool> hasRebootDllUpdate(int? lastUpdateMs, {int hours = 24, bool force =
} }
Future<void> downloadCriticalDll(String name, String outputPath) async { Future<void> downloadCriticalDll(String name, String outputPath) async {
print("https://github.com/Auties00/reboot_launcher/raw/master/gui/dependencies/dlls/$name");
final response = await http.get(Uri.parse("https://github.com/Auties00/reboot_launcher/raw/master/gui/dependencies/dlls/$name")); final response = await http.get(Uri.parse("https://github.com/Auties00/reboot_launcher/raw/master/gui/dependencies/dlls/$name"));
if(response.statusCode != 200) { if(response.statusCode != 200) {
throw Exception("Cannot download $name: status code ${response.statusCode}"); throw Exception("Cannot download $name: status code ${response.statusCode}");

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@@ -26,7 +26,7 @@ class SettingsController extends GetxController {
gameServerDll = _createController("game_server", "reboot.dll"); gameServerDll = _createController("game_server", "reboot.dll");
unrealEngineConsoleDll = _createController("unreal_engine_console", "console.dll"); unrealEngineConsoleDll = _createController("unreal_engine_console", "console.dll");
backendDll = _createController("backend", "cobalt.dll"); backendDll = _createController("backend", "cobalt.dll");
memoryLeakDll = _createController("memory_leak", "memoryFix.dll"); memoryLeakDll = _createController("memory_leak", "memory.dll");
gameServerPort = TextEditingController(text: _storage.read("game_server_port") ?? kDefaultGameServerPort); gameServerPort = TextEditingController(text: _storage.read("game_server_port") ?? kDefaultGameServerPort);
gameServerPort.addListener(() => _storage.write("game_server_port", gameServerPort.text)); gameServerPort.addListener(() => _storage.write("game_server_port", gameServerPort.text));
width = _storage.read("width") ?? kDefaultWindowWidth; width = _storage.read("width") ?? kDefaultWindowWidth;

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@@ -88,7 +88,7 @@ extension InjectableDllExtension on InjectableDll {
return settingsController.unrealEngineConsoleDll.text; return settingsController.unrealEngineConsoleDll.text;
case InjectableDll.cobalt: case InjectableDll.cobalt:
return settingsController.backendDll.text; return settingsController.backendDll.text;
case InjectableDll.memoryFix: case InjectableDll.memory:
return settingsController.memoryLeakDll.text; return settingsController.memoryLeakDll.text;
} }
} }

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@@ -332,7 +332,7 @@ class _LaunchButtonState extends State<LaunchButton> {
if(instance != null && !instance.launched) { if(instance != null && !instance.launched) {
instance.launched = true; instance.launched = true;
instance.tokenError = false; instance.tokenError = false;
await _injectOrShowError(InjectableDll.memoryFix, host); await _injectOrShowError(InjectableDll.memory, host);
if(!host){ if(!host){
await _injectOrShowError(InjectableDll.console, host); await _injectOrShowError(InjectableDll.console, host);
_onGameClientInjected(); _onGameClientInjected();