mirror of
https://github.com/Auties00/Reboot-Launcher.git
synced 2026-01-13 03:02:22 +01:00
Added headless switch
Fixed UI
This commit is contained in:
@@ -5,6 +5,7 @@ import 'package:fluent_ui/fluent_ui.dart';
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import 'package:get/get.dart';
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import 'package:get_storage/get_storage.dart';
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import 'package:reboot_launcher/src/model/fortnite_version.dart';
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import 'package:reboot_launcher/src/model/game_type.dart';
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class GameController extends GetxController {
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late final GetStorage _storage;
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@@ -12,8 +13,9 @@ class GameController extends GetxController {
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late final TextEditingController version;
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late final Rx<List<FortniteVersion>> versions;
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late final Rxn<FortniteVersion> _selectedVersion;
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late final RxBool host;
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late final Rx<GameType> type;
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late final RxBool started;
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Future? updater;
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Process? gameProcess;
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Process? launcherProcess;
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Process? eacProcess;
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@@ -34,15 +36,15 @@ class GameController extends GetxController {
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(element) => element.name == decodedSelectedVersionName);
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_selectedVersion = Rxn(decodedSelectedVersion);
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host = RxBool(_storage.read("host") ?? false);
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host.listen((value) {
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_storage.write("host", value);
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username.text = _storage.read("${host.value ? 'host' : 'game'}_username") ?? "";
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type = Rx(GameType.values.elementAt(_storage.read("type") ?? 0));
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type.listen((value) {
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_storage.write("type", value.index);
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username.text = _storage.read("${type.value == GameType.client ? 'game' : 'host'}_username") ?? "";
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});
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username = TextEditingController(text: _storage.read("${host.value ? 'host' : 'game'}_username") ?? "");
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username = TextEditingController(text: _storage.read("${type.value == GameType.client ? 'game' : 'host'}_username") ?? "");
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username.addListener(() async {
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await _storage.write("${host.value ? 'host' : 'game'}_username", username.text);
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await _storage.write("${type.value == GameType.client ? 'game' : 'host'}_username", username.text);
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});
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started = RxBool(false);
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5
lib/src/model/game_type.dart
Normal file
5
lib/src/model/game_type.dart
Normal file
@@ -0,0 +1,5 @@
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enum GameType {
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client,
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server,
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headlessServer
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}
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@@ -1,7 +1,5 @@
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import 'package:fluent_ui/fluent_ui.dart';
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import 'package:flutter/foundation.dart';
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import 'package:get_storage/get_storage.dart';
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import 'package:reboot_launcher/src/page/info_page.dart';
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import 'package:reboot_launcher/src/page/launcher_page.dart';
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import 'package:reboot_launcher/src/page/server_page.dart';
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@@ -10,8 +8,6 @@ import 'package:reboot_launcher/src/widget/window_border.dart';
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import 'package:reboot_launcher/src/widget/window_buttons.dart';
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import 'package:window_manager/window_manager.dart';
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import '../util/reboot.dart';
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class HomePage extends StatefulWidget {
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const HomePage({Key? key}) : super(key: key);
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@@ -20,17 +16,12 @@ class HomePage extends StatefulWidget {
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}
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class _HomePageState extends State<HomePage> with WindowListener {
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late final Future _future;
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bool _focused = true;
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int _index = 0;
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@override
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void initState() {
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windowManager.addListener(this);
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var storage = GetStorage("update");
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int? lastUpdateMs = storage.read("last_update");
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_future = compute(downloadRebootDll, lastUpdateMs);
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_future.then((value) => storage.write("last_update", value));
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super.initState();
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}
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@@ -47,7 +38,7 @@ class _HomePageState extends State<HomePage> with WindowListener {
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@override
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void onWindowBlur() {
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setState(() => _focused = false);
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setState(() => _focused = !_focused);
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}
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@override
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@@ -66,12 +57,13 @@ class _HomePageState extends State<HomePage> with WindowListener {
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_createPane("Info", FluentIcons.info),
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],
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trailing: WindowTitleBar(focused: _focused)),
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content: FutureBuilder(
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future: _future,
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builder: (context, snapshot) => NavigationBody(
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index: _index,
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children: _createPages(snapshot)
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)
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content: NavigationBody(
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index: _index,
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children: [
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const LauncherPage(),
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ServerPage(),
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const InfoPage()
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]
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)
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),
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@@ -81,19 +73,6 @@ class _HomePageState extends State<HomePage> with WindowListener {
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);
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}
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List<Widget> _createPages(AsyncSnapshot snapshot) {
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return [
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LauncherPage(
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ready: snapshot.hasData,
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error: snapshot.error,
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stackTrace: snapshot.stackTrace
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),
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ServerPage(),
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const InfoPage()
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];
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}
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PaneItem _createPane(String label, IconData icon) {
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return PaneItem(icon: Icon(icon), title: Text(label));
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}
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@@ -31,7 +31,7 @@ class InfoPage extends StatelessWidget {
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),
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const Expanded(
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child: Align(
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alignment: Alignment.bottomLeft, child: Text("Version 3.8${kDebugMode ? '-DEBUG' : ''}")))
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alignment: Alignment.bottomLeft, child: Text("Version 3.10${kDebugMode ? '-DEBUG' : ''}")))
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],
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);
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}
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@@ -1,24 +1,25 @@
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import 'dart:io';
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import 'package:fluent_ui/fluent_ui.dart';
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import 'package:flutter/foundation.dart';
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import 'package:get/get.dart';
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import 'package:get_storage/get_storage.dart';
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import 'package:reboot_launcher/src/controller/build_controller.dart';
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import 'package:reboot_launcher/src/controller/game_controller.dart';
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import 'package:reboot_launcher/src/util/os.dart';
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import 'package:reboot_launcher/src/widget/deployment_selector.dart';
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import 'package:reboot_launcher/src/widget/host_checkbox.dart';
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import 'package:reboot_launcher/src/widget/launch_button.dart';
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import 'package:reboot_launcher/src/widget/username_box.dart';
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import 'package:reboot_launcher/src/widget/version_selector.dart';
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import 'package:url_launcher/url_launcher.dart';
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import '../util/binary.dart';
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import '../util/reboot.dart';
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import '../widget/warning_info.dart';
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class LauncherPage extends StatefulWidget {
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final bool ready;
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final Object? error;
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final StackTrace? stackTrace;
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const LauncherPage(
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{Key? key, required this.ready, required this.error, this.stackTrace})
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{Key? key})
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: super(key: key);
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@override
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@@ -26,68 +27,94 @@ class LauncherPage extends StatefulWidget {
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}
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class _LauncherPageState extends State<LauncherPage> {
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final GameController _gameController = Get.find<GameController>();
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final BuildController _buildController = Get.find<BuildController>();
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bool shouldWriteError = true;
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@override
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void initState() {
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_buildController.cancelledDownload
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.listen((value) => value ? _onCancelWarning() : {});
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if(_gameController.updater == null) {
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_gameController.updater = compute(downloadRebootDll, _updateTime)
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..then((value) => _updateTime = value)
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..onError(_saveError);
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_buildController.cancelledDownload
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.listen((value) => value ? _onCancelWarning() : {});
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}
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super.initState();
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}
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int? get _updateTime {
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var storage = GetStorage("update");
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return storage.read("last_update");
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}
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set _updateTime(int? updateTime) {
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var storage = GetStorage("update");
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storage.write("last_update", updateTime);
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}
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Future<void> _saveError(Object? error, StackTrace stackTrace) async {
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var errorFile = await loadBinary("error.txt", true);
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errorFile.writeAsString(
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"Error: $error\nStacktrace: $stackTrace", mode: FileMode.write);
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}
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void _onCancelWarning() {
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WidgetsBinding.instance.addPostFrameCallback((_) {
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if(!mounted) {
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return;
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}
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showSnackbar(context,
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const Snackbar(content: Text("Download cancelled")));
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_buildController.cancelledDownload.value = false;
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_buildController.cancelledDownload(false);
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});
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}
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@override
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Widget build(BuildContext context) {
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if (!widget.ready && widget.error == null) {
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return Row(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: const [
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ProgressRing(),
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SizedBox(height: 16.0),
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Text("Updating Reboot DLL...")
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return FutureBuilder(
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future: _gameController.updater,
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builder: (context, snapshot) {
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if (!snapshot.hasData && !snapshot.hasError) {
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return Row(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: const [
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ProgressRing(),
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SizedBox(height: 16.0),
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Text("Updating Reboot DLL...")
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],
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),
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],
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);
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}
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return Column(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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if(snapshot.hasError)
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_createUpdateError(snapshot),
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UsernameBox(),
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const VersionSelector(),
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const DeploymentSelector(),
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const LaunchButton()
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],
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),
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],
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);
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}
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);
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}
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return Column(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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if(widget.error != null)
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WarningInfo(
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text: "Cannot update Reboot DLL",
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icon: FluentIcons.info,
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severity: InfoBarSeverity.warning,
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onPressed: () async {
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if (shouldWriteError) {
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await errorFile.writeAsString(
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"Error: ${widget.error}\nStacktrace: ${widget.stackTrace}",
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mode: FileMode.write
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);
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shouldWriteError = false;
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}
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launchUrl(errorFile.uri);
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},
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),
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UsernameBox(),
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VersionSelector(),
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DeploymentSelector(enabled: true),
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const LaunchButton()
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],
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Widget _createUpdateError(AsyncSnapshot<Object?> snapshot) {
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return WarningInfo(
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text: "Cannot update Reboot DLL",
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icon: FluentIcons.info,
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severity: InfoBarSeverity.warning,
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onPressed: () => loadBinary("error.txt", true)
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.then((file) => launchUrl(file.uri))
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);
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}
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}
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@@ -65,9 +65,9 @@ Future<List<FortniteBuild>> _fetchManifests() async {
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var children = tableEntry.querySelectorAll("td");
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var name = children[0].text;
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var separator = name.indexOf("-") + 1;
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var minifiedName = name.substring(name.indexOf("-") + 1, name.lastIndexOf("-"));
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var version = parser
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.tryParse(name.substring(separator, name.indexOf("-", separator)));
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.tryParse(minifiedName.replaceFirst("-CL", ""));
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if (version == null) {
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continue;
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}
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@@ -3,8 +3,6 @@ import 'dart:io';
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import 'package:file_picker/file_picker.dart';
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import 'package:path/path.dart' as path;
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File errorFile = File("${Platform.environment["Temp"]}/error.txt");
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const int appBarSize = 2;
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final RegExp _regex = RegExp(r'(?<=\(Build )(.*)(?=\))');
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@@ -38,7 +38,7 @@ Future<int> downloadRebootDll(int? lastUpdateMs) async {
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if (exists && sha1.convert(await oldRebootDll.readAsBytes()) == sha1.convert(await File(rebootDll.path).readAsBytes())) {
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outputDir.delete();
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return lastUpdateMs!;
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return lastUpdateMs ?? now.millisecondsSinceEpoch;
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}
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await rebootDll.rename(oldRebootDll.path);
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@@ -84,7 +84,7 @@ Future<HttpServer?> changeReverseProxyState(BuildContext context, String host, S
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return null;
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}
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return await shelf_io.serve(proxyHandler(uri), 'localhost', 3551);
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return await shelf_io.serve(proxyHandler(uri), "127.0.0.1", 3551);
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}catch(error){
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_showStartProxyError(context, error);
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return null;
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@@ -129,10 +129,8 @@ Future<Uri?> _showReverseProxyCheck(BuildContext context, String host, String po
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actions: [
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SizedBox(
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width: double.infinity,
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child: FilledButton(
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child: Button(
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onPressed: () => Navigator.of(context).pop(),
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style: ButtonStyle(
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backgroundColor: ButtonState.all(Colors.red)),
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child: const Text('Close'),
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))
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]
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@@ -175,10 +173,8 @@ void _showStartProxyError(BuildContext context, Object error) {
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actions: [
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SizedBox(
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width: double.infinity,
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child: FilledButton(
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child: Button(
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onPressed: () => Navigator.of(context).pop(),
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style: ButtonStyle(
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backgroundColor: ButtonState.all(Colors.red)),
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child: const Text('Close'),
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)
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)
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@@ -198,10 +194,8 @@ void _showStopProxyError(BuildContext context, Object error) {
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actions: [
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SizedBox(
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width: double.infinity,
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child: FilledButton(
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child: Button(
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onPressed: () => Navigator.of(context).pop(),
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style: ButtonStyle(
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backgroundColor: ButtonState.all(Colors.red)),
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child: const Text('Close'),
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)
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)
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@@ -285,10 +279,8 @@ Future<bool> _showServerDownloadInfo(BuildContext context, bool portable) async
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future: nodeFuture,
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builder: (builder, snapshot) => SizedBox(
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width: double.infinity,
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child: FilledButton(
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||||
child: Button(
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onPressed: () => Navigator.of(context).pop(snapshot.hasData && !snapshot.hasError),
|
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style: ButtonStyle(
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backgroundColor: ButtonState.all(Colors.red)),
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child: Text(!snapshot.hasData && !snapshot.hasError ? 'Stop' : 'Close'),
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)
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)
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@@ -310,10 +302,8 @@ void _showEmbeddedError(BuildContext context, String path) {
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actions: [
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||||
SizedBox(
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||||
width: double.infinity,
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||||
child: FilledButton(
|
||||
child: Button(
|
||||
onPressed: () => Navigator.of(context).pop(),
|
||||
style: ButtonStyle(
|
||||
backgroundColor: ButtonState.all(Colors.red)),
|
||||
child: const Text('Close'),
|
||||
))
|
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],
|
||||
|
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@@ -29,9 +29,8 @@ class AddLocalVersion extends StatelessWidget {
|
||||
|
||||
List<Widget> _createLocalVersionActions(BuildContext context) {
|
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return [
|
||||
FilledButton(
|
||||
Button(
|
||||
onPressed: () => _closeLocalVersionDialog(context, false),
|
||||
style: ButtonStyle(backgroundColor: ButtonState.all(Colors.red)),
|
||||
child: const Text('Close'),
|
||||
),
|
||||
FilledButton(
|
||||
|
||||
@@ -94,9 +94,8 @@ class _AddServerVersionState extends State<AddServerVersion> {
|
||||
switch (_status) {
|
||||
case DownloadStatus.none:
|
||||
return [
|
||||
FilledButton(
|
||||
Button(
|
||||
onPressed: () => _onClose(),
|
||||
style: ButtonStyle(backgroundColor: ButtonState.all(Colors.red)),
|
||||
child: const Text('Close')),
|
||||
FilledButton(
|
||||
onPressed: () => _startDownload(context),
|
||||
@@ -108,20 +107,16 @@ class _AddServerVersionState extends State<AddServerVersion> {
|
||||
return [
|
||||
SizedBox(
|
||||
width: double.infinity,
|
||||
child: FilledButton(
|
||||
child: Button(
|
||||
onPressed: () => _onClose(),
|
||||
style:
|
||||
ButtonStyle(backgroundColor: ButtonState.all(Colors.red)),
|
||||
child: const Text('Close')))
|
||||
];
|
||||
default:
|
||||
return [
|
||||
SizedBox(
|
||||
width: double.infinity,
|
||||
child: FilledButton(
|
||||
child: Button(
|
||||
onPressed: () => _onClose(),
|
||||
style:
|
||||
ButtonStyle(backgroundColor: ButtonState.all(Colors.red)),
|
||||
child: Text(
|
||||
_status == DownloadStatus.downloading ? 'Stop' : 'Close')),
|
||||
)
|
||||
|
||||
@@ -1,31 +0,0 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/controller/game_controller.dart';
|
||||
import 'package:reboot_launcher/src/widget/smart_switch.dart';
|
||||
|
||||
class DeploymentSelector extends StatelessWidget {
|
||||
final GameController _gameController = Get.find<GameController>();
|
||||
final bool enabled;
|
||||
|
||||
DeploymentSelector({Key? key, required this.enabled}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Tooltip(
|
||||
message: enabled ? "Whether the launched client should be used to host multiplayer games or not" : "Hosting is not allowed",
|
||||
child: _buildSwitch(context)
|
||||
);
|
||||
}
|
||||
|
||||
SmartSwitch _buildSwitch(BuildContext context) {
|
||||
return SmartSwitch(
|
||||
value: _gameController.host,
|
||||
onDisabledPress: !enabled
|
||||
? () => showSnackbar(context,
|
||||
const Snackbar(content: Text("Hosting is not allowed")))
|
||||
: null,
|
||||
label: "Host",
|
||||
enabled: enabled
|
||||
);
|
||||
}
|
||||
}
|
||||
74
lib/src/widget/host_checkbox.dart
Normal file
74
lib/src/widget/host_checkbox.dart
Normal file
@@ -0,0 +1,74 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/controller/game_controller.dart';
|
||||
import 'package:reboot_launcher/src/model/game_type.dart';
|
||||
import 'package:reboot_launcher/src/widget/smart_switch.dart';
|
||||
|
||||
class DeploymentSelector extends StatefulWidget {
|
||||
const DeploymentSelector({Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
State<DeploymentSelector> createState() => _DeploymentSelectorState();
|
||||
}
|
||||
|
||||
class _DeploymentSelectorState extends State<DeploymentSelector> {
|
||||
final Map<GameType, String> _options = {
|
||||
GameType.client: "Client",
|
||||
GameType.server: "Server",
|
||||
GameType.headlessServer: "Headless Server"
|
||||
};
|
||||
final Map<GameType, String> _descriptions = {
|
||||
GameType.client: "A fortnite client will be launched to play multiplayer games",
|
||||
GameType.server: "A fortnite client will be launched to host multiplayer games",
|
||||
GameType.headlessServer: "A fortnite client will be launched in the background to host multiplayer games",
|
||||
};
|
||||
final GameController _gameController = Get.find<GameController>();
|
||||
bool? _value;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
switch(_gameController.type.value){
|
||||
case GameType.client:
|
||||
_value = false;
|
||||
break;
|
||||
case GameType.server:
|
||||
_value = true;
|
||||
break;
|
||||
case GameType.headlessServer:
|
||||
_value = null;
|
||||
break;
|
||||
}
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Tooltip(
|
||||
message: _descriptions[_gameController.type.value]!,
|
||||
child: InfoLabel(
|
||||
label: _options[_gameController.type.value]!,
|
||||
child: Checkbox(
|
||||
checked: _value,
|
||||
onChanged: _onSelected
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
void _onSelected(bool? value){
|
||||
if(value == null){
|
||||
_gameController.type(GameType.client);
|
||||
setState(() => _value = false);
|
||||
return;
|
||||
}
|
||||
|
||||
if(value){
|
||||
_gameController.type(GameType.server);
|
||||
setState(() => _value = true);
|
||||
return;
|
||||
}
|
||||
|
||||
_gameController.type(GameType.headlessServer);
|
||||
setState(() => _value = null);
|
||||
}
|
||||
}
|
||||
@@ -2,10 +2,12 @@ import 'dart:async';
|
||||
import 'dart:io';
|
||||
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:flutter/foundation.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:process_run/shell.dart';
|
||||
import 'package:reboot_launcher/src/controller/game_controller.dart';
|
||||
import 'package:reboot_launcher/src/controller/server_controller.dart';
|
||||
import 'package:reboot_launcher/src/model/game_type.dart';
|
||||
import 'package:reboot_launcher/src/util/binary.dart';
|
||||
import 'package:reboot_launcher/src/util/injector.dart';
|
||||
import 'package:reboot_launcher/src/util/patcher.dart';
|
||||
@@ -13,6 +15,8 @@ import 'package:reboot_launcher/src/util/server.dart';
|
||||
import 'package:url_launcher/url_launcher.dart';
|
||||
import 'package:win32_suspend_process/win32_suspend_process.dart';
|
||||
|
||||
import '../util/os.dart';
|
||||
|
||||
class LaunchButton extends StatefulWidget {
|
||||
const LaunchButton(
|
||||
{Key? key})
|
||||
@@ -25,7 +29,15 @@ class LaunchButton extends StatefulWidget {
|
||||
class _LaunchButtonState extends State<LaunchButton> {
|
||||
final GameController _gameController = Get.find<GameController>();
|
||||
final ServerController _serverController = Get.find<ServerController>();
|
||||
bool _lawinFail = false;
|
||||
File? _logFile;
|
||||
bool _fail = false;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
loadBinary("log.txt", true)
|
||||
.then((value) => _logFile = value);
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
@@ -67,7 +79,7 @@ class _LaunchButtonState extends State<LaunchButton> {
|
||||
try {
|
||||
_updateServerState(true);
|
||||
var version = _gameController.selectedVersionObs.value!;
|
||||
var hosting = _gameController.host.value;
|
||||
var hosting = _gameController.type.value == GameType.headlessServer;
|
||||
if (version.launcher != null) {
|
||||
_gameController.launcherProcess = await Process.start(version.launcher!.path, []);
|
||||
Win32Process(_gameController.launcherProcess!.pid).suspend();
|
||||
@@ -88,7 +100,18 @@ class _LaunchButtonState extends State<LaunchButton> {
|
||||
return;
|
||||
}
|
||||
|
||||
_gameController.gameProcess = await Process.start(version.executable!.path, _createProcessArguments())
|
||||
if(_logFile != null && await _logFile!.exists()){
|
||||
await _logFile!.delete();
|
||||
}
|
||||
|
||||
var gamePath = version.executable?.path;
|
||||
if(gamePath == null){
|
||||
_onError("${version.location.path} no longer contains a Fortnite executable. Did you delete it?", null);
|
||||
_onStop();
|
||||
return;
|
||||
}
|
||||
|
||||
_gameController.gameProcess = await Process.start(gamePath, _createProcessArguments())
|
||||
..exitCode.then((_) => _onEnd())
|
||||
..outLines.forEach(_onGameOutput);
|
||||
await _injectOrShowError("cranium.dll");
|
||||
@@ -96,9 +119,10 @@ class _LaunchButtonState extends State<LaunchButton> {
|
||||
if(hosting){
|
||||
await _showServerLaunchingWarning();
|
||||
}
|
||||
} catch (exception) {
|
||||
_closeDialogIfOpen();
|
||||
_onError(exception);
|
||||
} catch (exception, stacktrace) {
|
||||
_closeDialogIfOpen(false);
|
||||
_onError(exception, stacktrace);
|
||||
_onStop();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -140,15 +164,15 @@ class _LaunchButtonState extends State<LaunchButton> {
|
||||
}
|
||||
|
||||
void _onEnd() {
|
||||
if(_lawinFail){
|
||||
if(_fail){
|
||||
return;
|
||||
}
|
||||
|
||||
_closeDialogIfOpen();
|
||||
_closeDialogIfOpen(false);
|
||||
_onStop();
|
||||
}
|
||||
|
||||
void _closeDialogIfOpen() {
|
||||
void _closeDialogIfOpen(bool success) {
|
||||
if(!mounted){
|
||||
return;
|
||||
}
|
||||
@@ -158,7 +182,7 @@ class _LaunchButtonState extends State<LaunchButton> {
|
||||
return;
|
||||
}
|
||||
|
||||
Navigator.of(context).pop(false);
|
||||
Navigator.of(context).pop(success);
|
||||
}
|
||||
|
||||
Future<void> _showBrokenServerWarning() async {
|
||||
@@ -176,10 +200,33 @@ class _LaunchButtonState extends State<LaunchButton> {
|
||||
actions: [
|
||||
SizedBox(
|
||||
width: double.infinity,
|
||||
child: FilledButton(
|
||||
child: Button(
|
||||
onPressed: () => Navigator.of(context).pop(),
|
||||
child: const Text('Close'),
|
||||
)
|
||||
)
|
||||
],
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
Future<void> _showUnsupportedHeadless() async {
|
||||
if(!mounted){
|
||||
return;
|
||||
}
|
||||
|
||||
showDialog(
|
||||
context: context,
|
||||
builder: (context) => ContentDialog(
|
||||
content: const SizedBox(
|
||||
width: double.infinity,
|
||||
child: Text("This version of Fortnite doesn't support headless hosting", textAlign: TextAlign.center)
|
||||
),
|
||||
actions: [
|
||||
SizedBox(
|
||||
width: double.infinity,
|
||||
child: Button(
|
||||
onPressed: () => Navigator.of(context).pop(),
|
||||
style: ButtonStyle(
|
||||
backgroundColor: ButtonState.all(Colors.red)),
|
||||
child: const Text('Close'),
|
||||
)
|
||||
)
|
||||
@@ -197,7 +244,7 @@ class _LaunchButtonState extends State<LaunchButton> {
|
||||
context: context,
|
||||
builder: (context) => ContentDialog(
|
||||
content: const InfoLabel(
|
||||
label: "Launching reboot server...",
|
||||
label: "Launching headless reboot server...",
|
||||
child: SizedBox(
|
||||
width: double.infinity,
|
||||
child: ProgressBar()
|
||||
@@ -206,13 +253,11 @@ class _LaunchButtonState extends State<LaunchButton> {
|
||||
actions: [
|
||||
SizedBox(
|
||||
width: double.infinity,
|
||||
child: FilledButton(
|
||||
child: Button(
|
||||
onPressed: () {
|
||||
Navigator.of(context).pop(false);
|
||||
_onStop();
|
||||
},
|
||||
style: ButtonStyle(
|
||||
backgroundColor: ButtonState.all(Colors.red)),
|
||||
child: const Text('Cancel'),
|
||||
)
|
||||
)
|
||||
@@ -228,30 +273,52 @@ class _LaunchButtonState extends State<LaunchButton> {
|
||||
}
|
||||
|
||||
void _onGameOutput(String line) {
|
||||
if(kDebugMode){
|
||||
print(line);
|
||||
}
|
||||
|
||||
if(_logFile != null){
|
||||
_logFile!.writeAsString("$line\n", mode: FileMode.append);
|
||||
}
|
||||
|
||||
if (line.contains("FOnlineSubsystemGoogleCommon::Shutdown()")) {
|
||||
_onStop();
|
||||
return;
|
||||
}
|
||||
|
||||
if(line.contains("port 3551 failed: Connection refused")){
|
||||
_lawinFail = true;
|
||||
_closeDialogIfOpen();
|
||||
_fail = true;
|
||||
_closeDialogIfOpen(false);
|
||||
_showBrokenServerWarning();
|
||||
return;
|
||||
}
|
||||
|
||||
if (line.contains("Game Engine Initialized") && !_gameController.host.value) {
|
||||
if(line.contains("HTTP 400 response from ")){
|
||||
_fail = true;
|
||||
_closeDialogIfOpen(false);
|
||||
_showUnsupportedHeadless();
|
||||
return;
|
||||
}
|
||||
|
||||
if (line.contains("Game Engine Initialized") && _gameController.type.value == GameType.client) {
|
||||
_injectOrShowError("console.dll");
|
||||
return;
|
||||
}
|
||||
|
||||
if(line.contains("added to UI Party led ") && _gameController.host.value){
|
||||
if(line.contains("Region") && _gameController.type.value != GameType.client){
|
||||
_injectOrShowError("reboot.dll")
|
||||
.then((value) => Navigator.of(context).pop(true));
|
||||
.then((value) => _closeDialogIfOpen(true));
|
||||
}
|
||||
}
|
||||
|
||||
Future<Object?> _onError(Object exception) {
|
||||
Future<Object?> _onError(Object exception, StackTrace? stackTrace) async {
|
||||
if (stackTrace != null) {
|
||||
var errorFile = await loadBinary("error.txt", true);
|
||||
errorFile.writeAsString(
|
||||
"Error: $exception\nStacktrace: $stackTrace", mode: FileMode.write);
|
||||
launchUrl(errorFile.uri);
|
||||
}
|
||||
|
||||
return showDialog(
|
||||
context: context,
|
||||
builder: (context) => ContentDialog(
|
||||
@@ -262,10 +329,8 @@ class _LaunchButtonState extends State<LaunchButton> {
|
||||
actions: [
|
||||
SizedBox(
|
||||
width: double.infinity,
|
||||
child: FilledButton(
|
||||
child: Button(
|
||||
onPressed: () => Navigator.of(context).pop(true),
|
||||
style: ButtonStyle(
|
||||
backgroundColor: ButtonState.all(Colors.red)),
|
||||
child: const Text('Close'),
|
||||
))
|
||||
],
|
||||
@@ -316,8 +381,8 @@ class _LaunchButtonState extends State<LaunchButton> {
|
||||
"-AUTH_TYPE=epic"
|
||||
];
|
||||
|
||||
if(_gameController.host.value){
|
||||
args.addAll(["-log", "-nullrhi", "-nosplash", "-nosound", "-unattended"]);
|
||||
if(_gameController.type.value == GameType.headlessServer){
|
||||
args.addAll(["-nullrhi", "-nosplash", "-nosound"]);
|
||||
}
|
||||
|
||||
return args;
|
||||
|
||||
@@ -35,9 +35,8 @@ class _ScanLocalVersionState extends State<ScanLocalVersion> {
|
||||
List<Widget> _createLocalVersionActions(BuildContext context) {
|
||||
if(_future == null) {
|
||||
return [
|
||||
FilledButton(
|
||||
Button(
|
||||
onPressed: () => Navigator.of(context).pop(),
|
||||
style: ButtonStyle(backgroundColor: ButtonState.all(Colors.red)),
|
||||
child: const Text('Close'),
|
||||
),
|
||||
FilledButton(
|
||||
@@ -53,9 +52,8 @@ class _ScanLocalVersionState extends State<ScanLocalVersion> {
|
||||
if(!snapshot.hasData || snapshot.hasError) {
|
||||
return SizedBox(
|
||||
width: double.infinity,
|
||||
child: FilledButton(
|
||||
child: Button(
|
||||
onPressed: () => Navigator.of(context).pop(),
|
||||
style: ButtonStyle(backgroundColor: ButtonState.all(Colors.red)),
|
||||
child: const Text('Close'),
|
||||
),
|
||||
);
|
||||
|
||||
27
lib/src/widget/smart_check_box.dart
Normal file
27
lib/src/widget/smart_check_box.dart
Normal file
@@ -0,0 +1,27 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
|
||||
class SmartCheckBox extends StatefulWidget {
|
||||
final CheckboxController controller;
|
||||
final Widget? content;
|
||||
const SmartCheckBox({Key? key, required this.controller, this.content}) : super(key: key);
|
||||
|
||||
@override
|
||||
State<SmartCheckBox> createState() => _SmartCheckBoxState();
|
||||
}
|
||||
|
||||
class _SmartCheckBoxState extends State<SmartCheckBox> {
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Checkbox(
|
||||
checked: widget.controller.value,
|
||||
onChanged: (checked) => setState(() => widget.controller.value = checked ?? false),
|
||||
content: widget.content
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class CheckboxController {
|
||||
bool value;
|
||||
|
||||
CheckboxController({this.value = false});
|
||||
}
|
||||
@@ -3,17 +3,17 @@ import 'package:get/get.dart';
|
||||
import 'package:system_theme/system_theme.dart';
|
||||
|
||||
class SmartSwitch extends StatefulWidget {
|
||||
final String label;
|
||||
final String? label;
|
||||
final bool enabled;
|
||||
final Function()? onDisabledPress;
|
||||
final Rx<bool> value;
|
||||
|
||||
const SmartSwitch(
|
||||
{Key? key,
|
||||
required this.label,
|
||||
required this.value,
|
||||
this.enabled = true,
|
||||
this.onDisabledPress})
|
||||
required this.value,
|
||||
this.label,
|
||||
this.enabled = true,
|
||||
this.onDisabledPress})
|
||||
: super(key: key);
|
||||
|
||||
@override
|
||||
@@ -23,22 +23,32 @@ class SmartSwitch extends StatefulWidget {
|
||||
class _SmartSwitchState extends State<SmartSwitch> {
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return widget.label == null ? _createSwitch() : _createLabel();
|
||||
}
|
||||
|
||||
InfoLabel _createLabel() {
|
||||
return InfoLabel(
|
||||
label: widget.label,
|
||||
child: Obx(() => ToggleSwitch(
|
||||
enabled: widget.enabled,
|
||||
onDisabledPress: widget.onDisabledPress,
|
||||
checked: widget.value.value,
|
||||
onChanged: _onChanged,
|
||||
style: ToggleSwitchThemeData.standard(ThemeData(
|
||||
checkedColor: _toolTipColor.withOpacity(_checkedOpacity),
|
||||
uncheckedColor: _toolTipColor.withOpacity(_uncheckedOpacity),
|
||||
borderInputColor: _toolTipColor.withOpacity(_uncheckedOpacity),
|
||||
accentColor: _bodyColor
|
||||
.withOpacity(widget.value.value
|
||||
? _checkedOpacity
|
||||
: _uncheckedOpacity)
|
||||
.toAccentColor())))));
|
||||
label: widget.label!,
|
||||
child: _createSwitch()
|
||||
);
|
||||
}
|
||||
|
||||
Widget _createSwitch() {
|
||||
return Obx(() => ToggleSwitch(
|
||||
enabled: widget.enabled,
|
||||
onDisabledPress: widget.onDisabledPress,
|
||||
checked: widget.value.value,
|
||||
onChanged: _onChanged,
|
||||
style: ToggleSwitchThemeData.standard(ThemeData(
|
||||
checkedColor: _toolTipColor.withOpacity(_checkedOpacity),
|
||||
uncheckedColor: _toolTipColor.withOpacity(_uncheckedOpacity),
|
||||
borderInputColor: _toolTipColor.withOpacity(_uncheckedOpacity),
|
||||
accentColor: _bodyColor
|
||||
.withOpacity(widget.value.value
|
||||
? _checkedOpacity
|
||||
: _uncheckedOpacity)
|
||||
.toAccentColor())))
|
||||
);
|
||||
}
|
||||
|
||||
Color get _toolTipColor =>
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/controller/game_controller.dart';
|
||||
import 'package:reboot_launcher/src/model/game_type.dart';
|
||||
import 'package:reboot_launcher/src/widget/smart_input.dart';
|
||||
|
||||
class UsernameBox extends StatelessWidget {
|
||||
@@ -11,10 +12,10 @@ class UsernameBox extends StatelessWidget {
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Obx(() => Tooltip(
|
||||
message: _gameController.host.value ? "The username of the game hoster" : "The in-game username of your player",
|
||||
message: _gameController.type.value != GameType.client ? "The username of the game hoster" : "The in-game username of your player",
|
||||
child: SmartInput(
|
||||
label: "Username",
|
||||
placeholder: "Type your ${_gameController.host.value ? 'hosting' : "in-game"} username",
|
||||
placeholder: "Type your ${_gameController.type.value != GameType.client ? 'hosting' : "in-game"} username",
|
||||
controller: _gameController.username,
|
||||
populate: true
|
||||
),
|
||||
|
||||
@@ -10,6 +10,7 @@ import 'package:reboot_launcher/src/model/fortnite_version.dart';
|
||||
import 'package:reboot_launcher/src/widget/add_local_version.dart';
|
||||
import 'package:reboot_launcher/src/widget/add_server_version.dart';
|
||||
import 'package:reboot_launcher/src/widget/scan_local_version.dart';
|
||||
import 'package:reboot_launcher/src/widget/smart_check_box.dart';
|
||||
import 'package:url_launcher/url_launcher.dart';
|
||||
|
||||
class VersionSelector extends StatefulWidget {
|
||||
@@ -23,6 +24,7 @@ class VersionSelector extends StatefulWidget {
|
||||
|
||||
class _VersionSelectorState extends State<VersionSelector> {
|
||||
final GameController _gameController = Get.find<GameController>();
|
||||
final CheckboxController _deleteFilesController = CheckboxController();
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
@@ -146,55 +148,78 @@ class _VersionSelectorState extends State<VersionSelector> {
|
||||
}
|
||||
|
||||
Navigator.of(context).pop();
|
||||
launchUrl(version.location.uri);
|
||||
launchUrl(version.location.uri)
|
||||
.onError((error, stackTrace) => _onExplorerError());
|
||||
break;
|
||||
|
||||
case 1:
|
||||
_gameController.removeVersion(version);
|
||||
|
||||
if(!mounted){
|
||||
return;
|
||||
}
|
||||
|
||||
await _openDeleteDialog(context, version);
|
||||
if(!mounted){
|
||||
var result = await _openDeleteDialog(context, version) ?? false;
|
||||
if(!mounted || !result){
|
||||
return;
|
||||
}
|
||||
|
||||
Navigator.of(context).pop();
|
||||
|
||||
_gameController.removeVersion(version);
|
||||
if (_gameController.selectedVersionObs.value?.name == version.name || _gameController.hasNoVersions) {
|
||||
_gameController.selectedVersionObs.value = null;
|
||||
}
|
||||
|
||||
if (_deleteFilesController.value && await version.location.exists()) {
|
||||
version.location.delete(recursive: true);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Future _openDeleteDialog(BuildContext context, FortniteVersion version) {
|
||||
return showDialog(
|
||||
bool _onExplorerError() {
|
||||
showSnackbar(
|
||||
context,
|
||||
const Snackbar(
|
||||
content: Text("This version doesn't exist on the local machine", textAlign: TextAlign.center),
|
||||
extended: true
|
||||
)
|
||||
);
|
||||
return false;
|
||||
}
|
||||
|
||||
Future<bool?> _openDeleteDialog(BuildContext context, FortniteVersion version) {
|
||||
return showDialog<bool>(
|
||||
context: context,
|
||||
builder: (context) => ContentDialog(
|
||||
content: const SizedBox(
|
||||
width: double.infinity,
|
||||
child: Text("Do you want to also delete the files for this version?",
|
||||
textAlign: TextAlign.center)),
|
||||
content: Column(
|
||||
mainAxisSize: MainAxisSize.min,
|
||||
mainAxisAlignment: MainAxisAlignment.start,
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
const SizedBox(
|
||||
width: double.infinity,
|
||||
child: Text("Are you sure you want to delete this version?")),
|
||||
|
||||
const SizedBox(height: 12.0),
|
||||
|
||||
SmartCheckBox(
|
||||
controller: _deleteFilesController,
|
||||
content: const Text("Delete version files from disk")
|
||||
)
|
||||
],
|
||||
),
|
||||
actions: [
|
||||
FilledButton(
|
||||
onPressed: () => Navigator.of(context).pop(),
|
||||
Button(
|
||||
onPressed: () => Navigator.of(context).pop(false),
|
||||
child: const Text('Keep'),
|
||||
),
|
||||
FilledButton(
|
||||
onPressed: () async {
|
||||
Navigator.of(context).pop();
|
||||
if (await version.location.exists()) {
|
||||
version.location.delete(recursive: true);
|
||||
}
|
||||
},
|
||||
style:
|
||||
ButtonStyle(backgroundColor: ButtonState.all(Colors.red)),
|
||||
onPressed: () => Navigator.of(context).pop(true),
|
||||
child: const Text('Delete'),
|
||||
)
|
||||
],
|
||||
));
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
name: reboot_launcher
|
||||
description: Launcher for project reboot
|
||||
version: "3.8.0"
|
||||
version: "3.10.0"
|
||||
|
||||
publish_to: 'none'
|
||||
|
||||
@@ -53,7 +53,7 @@ msix_config:
|
||||
display_name: Reboot Launcher
|
||||
publisher_display_name: Auties00
|
||||
identity_name: 31868Auties00.RebootLauncher
|
||||
msix_version: 3.8.0.0
|
||||
msix_version: 3.10.0.0
|
||||
publisher: CN=E6CD08C6-DECF-4034-A3EB-2D5FA2CA8029
|
||||
logo_path: ./assets/icons/reboot.ico
|
||||
architecture: x64
|
||||
|
||||
Reference in New Issue
Block a user