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https://github.com/BigBoiCJ/SteamAutoCracker.git
synced 2026-02-04 05:41:18 +01:00
Added back a few comments
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@@ -80,7 +80,7 @@ try: # Handles Python errors to write them to a log file so they can be reported
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selectedFolderLabel.config(text="")
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selectedFolderLabel.pack_forget()
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frameGame2.pack_forget()
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frameCrack2.pack_forget()
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frameCrack2.pack_forget() # Hide the crack frame
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# Determine the folder path based on the event type
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if event: # Handling drag and drop
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@@ -94,7 +94,7 @@ try: # Handles Python errors to write them to a log file so they can be reported
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last_dropped_folder = folder_path
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config["Preferences"]["last_dropped_folder"] = folder_path
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UpdateConfig()
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folder_name = os.path.basename(folder_path)
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folder_name = os.path.basename(folder_path) # Gets the name of the folder ("C:/Something/Games/Hello" will return "Hello")
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# Update UI elements with the selected folder information
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update_logs(f"\nSelected folder: {folder_path}")
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@@ -103,8 +103,8 @@ try: # Handles Python errors to write them to a log file so they can be reported
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frameGame2.pack()
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# Update the game name entry with the folder name
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gameNameEntry.delete(0, tk.END)
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gameNameEntry.insert(0, folder_name)
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gameNameEntry.delete(0, tk.END) # Removes the content of the Entry element starting from index 0 to the end
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gameNameEntry.insert(0, folder_name) # Inserts the name of the folder in the Entry element at the start of it (index 0)
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# Show crack frame if game search is done
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if gameSearchDone:
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@@ -1100,4 +1100,4 @@ except Exception:
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errorFile.write(f"SteamAutoCracker GUI v{VERSION}\n---\nA Python error occurred!\nPlease report it on GitHub or cs.rin.ru\nMake sure to blank any personal detail.\n---\n\n")
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traceback.print_exc(file=errorFile)
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traceback.print_exc()
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print("---\nError written to error.log, please report it on GitHub or cs.rin.ru\nMake sure to blank any personal detail.")
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print("---\nError written to error.log, please report it on GitHub or cs.rin.ru\nMake sure to blank any personal detail.")
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