Uploaded v1.0.0

This commit is contained in:
BigBoiCJ
2022-03-13 08:07:34 +01:00
committed by GitHub
parent 85dff1fbe7
commit 2f0d26d303
11 changed files with 125 additions and 0 deletions

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[steam]
; Application ID (http://store.steampowered.com/app/%appid%/)
appid = SAC_AppID
; Current game language.
; Uncomment this option to turn it on.
; Default is "english".
;language = german
; Enable/disable automatic DLC unlock. Default option is set to "false".
; Keep in mind that this option WON'T work properly if the "[dlc]" section is NOT empty
unlockall = false
; Original Valve's steam_api.dll.
; Default is "steam_api_o.dll".
orgapi = steam_api_o.dll
; Original Valve's steam_api64.dll.
; Default is "steam_api64_o.dll".
orgapi64 = steam_api64_o.dll
; Enable/disable extra protection bypasser.
; Default is "false".
extraprotection = false
; The game will think that you're offline (supported by some games).
; Default is "false".
forceoffline = false
; Some games are checking for the low violence presence.
; Default is "false".
;lowviolence = true
; Purchase timestamp for the DLC (http://www.onlineconversion.com/unix_time.htm).
; Default is "0" (1970/01/01).
;purchasetimestamp = 0
[steam_misc]
; Disables the internal SteamUser interface handler.
; Does have an effect on the games that are using the license check for the DLC/application.
; Default is "false".
disableuserinterface = false
[dlc]
; DLC handling.
; Format: <dlc_id> = <dlc_description>
; e.g. : 247295 = Saints Row IV - GAT V Pack
; If the DLC is not specified in this section
; then it won't be unlocked
SAC_DLC

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[FileNames]
steamapi = steam_api_o.dll
steamapi64 = steam_api64_o.dll
emuconfig = cream_api.ini

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sac_emu/dlc/infos.txt Normal file
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Steam Auto Cracker will use these .dlls:
- If the game is at the BOUGHT Steam games location
- If crackownedgames is set to 0
The goal of this is to unlock all DLCs for a legit bought Steam game.
The default DLLs included are: CreamAPI v4.5.0.0 non-log build

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[Settings]
; The Game AppID (store.steampowered.com/app/XXXXXXX/)
AppID = SAC_AppID
; Source steam_api(64).dll version
API = SAC_APIVersion
; Player name you'll have in-game
PlayerName = VALVE
; Game Language
; english german french italian koreana
; spanish schinese tchinese russian thai
; japanese portuguese polish danish dutch
; finnish norwegian swedish hungarian czech
; romanian turkish
Language = english
; Save types:
; VALVE(game dir) 0
; VALVE(my documents) 1
; RELOADED 4
; SKIDROW 5
; FLT 6
; CODEX(3.0.4+/my documents) 7
; CODEX(1.0.0.0+/APPDATA) 8
SaveType = 0
;Achievements Count limit
;AchievementsCount=0
; Game exe path
;GameEXE=game.exe
;SteamUserID = 12345678
;SteamUserIDH = 12345678
;IsLoggedOn=0
;Online=0
UnLockListedDLCOnly=1
[DLC]
; To unlock a DLC, use this format: "AppID = DLC Name"
SAC_DLC
[Option]
; Block Network (internet connections made by the game)
FullBlockNetwork=1
; Redirect File Handle to ".valve"
FileRedirectCheck=1
; DECRYPT STEAM STUB
; 1 tells steam_api.dll / steam_api64.dll to decrypt the steam stub as soon as possible
; 2 tells SteamClient.dll / SteamClient64.dll to decrypt the steam stub as soon as possible
; 0 to disable it.
DECRYPT_STEAM_STUB=0

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[FileNames]
emuconfig = SteamConfig.ini

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sac_emu/game/infos.txt Normal file
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Steam Auto Cracker will use these .dlls:
- Always, except if:
- If the game is at the BOUGHT Steam games location and crackownedgames is set to 0.
The goal of this is to crack the game as well as unlock every DLC for an uncracked game.
The default DLLs included are: ALI213 v6.91.21.57

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import win32api
def GetFileVersion(filename: str) -> str:
fileInfos = win32api.GetFileVersionInfo(filename, "\\")
return "%d.%d.%d.%d" % (fileInfos['FileVersionMS'] / 65536, fileInfos['FileVersionMS'] % 65536, fileInfos['FileVersionLS'] / 65536, fileInfos['FileVersionLS'] % 65536)