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1
.github/FUNDING.yml
vendored
1
.github/FUNDING.yml
vendored
@@ -1 +0,0 @@
|
||||
custom: ['https://en.cryptobadges.io/donate/19sE9mHShbag5WiBwZ75nG21BSFZ1UnjpZ']
|
||||
38
.github/ISSUE_TEMPLATE/bug_report.md
vendored
38
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -1,38 +0,0 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**To Reproduce**
|
||||
Steps to reproduce the behavior:
|
||||
1. Go to '...'
|
||||
2. Click on '....'
|
||||
3. Scroll down to '....'
|
||||
4. See error
|
||||
|
||||
**Expected behavior**
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
**Screenshots**
|
||||
If applicable, add screenshots to help explain your problem.
|
||||
|
||||
**Desktop (please complete the following information):**
|
||||
- OS: [e.g. iOS]
|
||||
- Browser [e.g. chrome, safari]
|
||||
- Version [e.g. 22]
|
||||
|
||||
**Smartphone (please complete the following information):**
|
||||
- Device: [e.g. iPhone6]
|
||||
- OS: [e.g. iOS8.1]
|
||||
- Browser [e.g. stock browser, safari]
|
||||
- Version [e.g. 22]
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
20
.github/ISSUE_TEMPLATE/feature_request.md
vendored
20
.github/ISSUE_TEMPLATE/feature_request.md
vendored
@@ -1,20 +0,0 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Is your feature request related to a problem? Please describe.**
|
||||
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
|
||||
|
||||
**Describe the solution you'd like**
|
||||
A clear and concise description of what you want to happen.
|
||||
|
||||
**Describe alternatives you've considered**
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
|
||||
**Additional context**
|
||||
Add any other context or screenshots about the feature request here.
|
||||
435
.gitignore
vendored
435
.gitignore
vendored
@@ -1,362 +1,141 @@
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
# Logs
|
||||
logs
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
npm-debug.log*
|
||||
yarn-debug.log*
|
||||
yarn-error.log*
|
||||
lerna-debug.log*
|
||||
.pnpm-debug.log*
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
# Diagnostic reports (https://nodejs.org/api/report.html)
|
||||
report.[0-9]*.[0-9]*.[0-9]*.[0-9]*.json
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
# Runtime data
|
||||
pids
|
||||
*.pid
|
||||
*.seed
|
||||
*.pid.lock
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
# Directory for instrumented libs generated by jscoverage/JSCover
|
||||
lib-cov
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
# Coverage directory used by tools like istanbul
|
||||
coverage
|
||||
*.lcov
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
# nyc test coverage
|
||||
.nyc_output
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
# Grunt intermediate storage (https://gruntjs.com/creating-plugins#storing-task-files)
|
||||
.grunt
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
# Bower dependency directory (https://bower.io/)
|
||||
bower_components
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
# node-waf configuration
|
||||
.lock-wscript
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
# Compiled binary addons (https://nodejs.org/api/addons.html)
|
||||
build/Release
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
# Dependency directories
|
||||
node_modules/
|
||||
jspm_packages/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
# Snowpack dependency directory (https://snowpack.dev/)
|
||||
web_modules/
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
# TypeScript cache
|
||||
*.tsbuildinfo
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
# Optional npm cache directory
|
||||
.npm
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
# Optional eslint cache
|
||||
.eslintcache
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
# Optional stylelint cache
|
||||
.stylelintcache
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
# Microbundle cache
|
||||
.rpt2_cache/
|
||||
.rts2_cache_cjs/
|
||||
.rts2_cache_es/
|
||||
.rts2_cache_umd/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
# Optional REPL history
|
||||
.node_repl_history
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
# Output of 'npm pack'
|
||||
*.tgz
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
# Yarn Integrity file
|
||||
.yarn-integrity
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
# dotenv environment variable files
|
||||
.env
|
||||
.env.development.local
|
||||
.env.test.local
|
||||
.env.production.local
|
||||
.env.local
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
# parcel-bundler cache (https://parceljs.org/)
|
||||
.cache
|
||||
.parcel-cache
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
# Next.js build output
|
||||
.next
|
||||
out
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
# Nuxt.js build / generate output
|
||||
.nuxt
|
||||
dist
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
# Gatsby files
|
||||
.cache/
|
||||
# Comment in the public line in if your project uses Gatsby and not Next.js
|
||||
# https://nextjs.org/blog/next-9-1#public-directory-support
|
||||
# public
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
# vuepress build output
|
||||
.vuepress/dist
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
# vuepress v2.x temp and cache directory
|
||||
.temp
|
||||
.cache
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
# Docusaurus cache and generated files
|
||||
.docusaurus
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
# Serverless directories
|
||||
.serverless/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
# FuseBox cache
|
||||
.fusebox/
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
# DynamoDB Local files
|
||||
.dynamodb/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
# TernJS port file
|
||||
.tern-port
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
# Stores VSCode versions used for testing VSCode extensions
|
||||
.vscode-test
|
||||
|
||||
# VSCode directory for storing user settings
|
||||
.vscode
|
||||
|
||||
# yarn v2
|
||||
.yarn/cache
|
||||
.yarn/unplugged
|
||||
.yarn/build-state.yml
|
||||
.yarn/install-state.gz
|
||||
.pnp.*
|
||||
|
||||
# IntelliJ
|
||||
.idea/
|
||||
|
||||
# SteamDepotDownloaderGUI specific directories
|
||||
/depotdownloader/
|
||||
/games/
|
||||
*.zip
|
||||
@@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2"/>
|
||||
</startup>
|
||||
</configuration>
|
||||
@@ -1,128 +0,0 @@
|
||||
# Contributor Covenant Code of Conduct
|
||||
|
||||
## Our Pledge
|
||||
|
||||
We as members, contributors, and leaders pledge to make participation in our
|
||||
community a harassment-free experience for everyone, regardless of age, body
|
||||
size, visible or invisible disability, ethnicity, sex characteristics, gender
|
||||
identity and expression, level of experience, education, socio-economic status,
|
||||
nationality, personal appearance, race, religion, or sexual identity
|
||||
and orientation.
|
||||
|
||||
We pledge to act and interact in ways that contribute to an open, welcoming,
|
||||
diverse, inclusive, and healthy community.
|
||||
|
||||
## Our Standards
|
||||
|
||||
Examples of behavior that contributes to a positive environment for our
|
||||
community include:
|
||||
|
||||
* Demonstrating empathy and kindness toward other people
|
||||
* Being respectful of differing opinions, viewpoints, and experiences
|
||||
* Giving and gracefully accepting constructive feedback
|
||||
* Accepting responsibility and apologizing to those affected by our mistakes,
|
||||
and learning from the experience
|
||||
* Focusing on what is best not just for us as individuals, but for the
|
||||
overall community
|
||||
|
||||
Examples of unacceptable behavior include:
|
||||
|
||||
* The use of sexualized language or imagery, and sexual attention or
|
||||
advances of any kind
|
||||
* Trolling, insulting or derogatory comments, and personal or political attacks
|
||||
* Public or private harassment
|
||||
* Publishing others' private information, such as a physical or email
|
||||
address, without their explicit permission
|
||||
* Other conduct which could reasonably be considered inappropriate in a
|
||||
professional setting
|
||||
|
||||
## Enforcement Responsibilities
|
||||
|
||||
Community leaders are responsible for clarifying and enforcing our standards of
|
||||
acceptable behavior and will take appropriate and fair corrective action in
|
||||
response to any behavior that they deem inappropriate, threatening, offensive,
|
||||
or harmful.
|
||||
|
||||
Community leaders have the right and responsibility to remove, edit, or reject
|
||||
comments, commits, code, wiki edits, issues, and other contributions that are
|
||||
not aligned to this Code of Conduct, and will communicate reasons for moderation
|
||||
decisions when appropriate.
|
||||
|
||||
## Scope
|
||||
|
||||
This Code of Conduct applies within all community spaces, and also applies when
|
||||
an individual is officially representing the community in public spaces.
|
||||
Examples of representing our community include using an official e-mail address,
|
||||
posting via an official social media account, or acting as an appointed
|
||||
representative at an online or offline event.
|
||||
|
||||
## Enforcement
|
||||
|
||||
Instances of abusive, harassing, or otherwise unacceptable behavior may be
|
||||
reported to the community leaders responsible for enforcement at
|
||||
the repository's webpage.
|
||||
All complaints will be reviewed and investigated promptly and fairly.
|
||||
|
||||
All community leaders are obligated to respect the privacy and security of the
|
||||
reporter of any incident.
|
||||
|
||||
## Enforcement Guidelines
|
||||
|
||||
Community leaders will follow these Community Impact Guidelines in determining
|
||||
the consequences for any action they deem in violation of this Code of Conduct:
|
||||
|
||||
### 1. Correction
|
||||
|
||||
**Community Impact**: Use of inappropriate language or other behavior deemed
|
||||
unprofessional or unwelcome in the community.
|
||||
|
||||
**Consequence**: A private, written warning from community leaders, providing
|
||||
clarity around the nature of the violation and an explanation of why the
|
||||
behavior was inappropriate. A public apology may be requested.
|
||||
|
||||
### 2. Warning
|
||||
|
||||
**Community Impact**: A violation through a single incident or series
|
||||
of actions.
|
||||
|
||||
**Consequence**: A warning with consequences for continued behavior. No
|
||||
interaction with the people involved, including unsolicited interaction with
|
||||
those enforcing the Code of Conduct, for a specified period of time. This
|
||||
includes avoiding interactions in community spaces as well as external channels
|
||||
like social media. Violating these terms may lead to a temporary or
|
||||
permanent ban.
|
||||
|
||||
### 3. Temporary Ban
|
||||
|
||||
**Community Impact**: A serious violation of community standards, including
|
||||
sustained inappropriate behavior.
|
||||
|
||||
**Consequence**: A temporary ban from any sort of interaction or public
|
||||
communication with the community for a specified period of time. No public or
|
||||
private interaction with the people involved, including unsolicited interaction
|
||||
with those enforcing the Code of Conduct, is allowed during this period.
|
||||
Violating these terms may lead to a permanent ban.
|
||||
|
||||
### 4. Permanent Ban
|
||||
|
||||
**Community Impact**: Demonstrating a pattern of violation of community
|
||||
standards, including sustained inappropriate behavior, harassment of an
|
||||
individual, or aggression toward or disparagement of classes of individuals.
|
||||
|
||||
**Consequence**: A permanent ban from any sort of public interaction within
|
||||
the community.
|
||||
|
||||
## Attribution
|
||||
|
||||
This Code of Conduct is adapted from the [Contributor Covenant][homepage],
|
||||
version 2.0, available at
|
||||
https://www.contributor-covenant.org/version/2/0/code_of_conduct.html.
|
||||
|
||||
Community Impact Guidelines were inspired by [Mozilla's code of conduct
|
||||
enforcement ladder](https://github.com/mozilla/diversity).
|
||||
|
||||
[homepage]: https://www.contributor-covenant.org
|
||||
|
||||
For answers to common questions about this code of conduct, see the FAQ at
|
||||
https://www.contributor-covenant.org/faq. Translations are available at
|
||||
https://www.contributor-covenant.org/translations.
|
||||
@@ -1,88 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{9FE2AF44-2D88-43DB-9B8F-EA410552D8CE}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>DepotDownloaderGUI</RootNamespace>
|
||||
<AssemblyName>DepotDownloaderGUI</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.DirectoryServices" />
|
||||
<Reference Include="System.IO.Compression.FileSystem" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="downloadGUI.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="downloadGUI.Designer.cs">
|
||||
<DependentUpon>downloadGUI.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="downloadGUI.resx">
|
||||
<DependentUpon>downloadGUI.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="Resources\Poppins-Medium.ttf" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
@@ -1,25 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.30907.101
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DepotDownloaderGUI", "DepotDownloaderGUI.csproj", "{9FE2AF44-2D88-43DB-9B8F-EA410552D8CE}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{9FE2AF44-2D88-43DB-9B8F-EA410552D8CE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{9FE2AF44-2D88-43DB-9B8F-EA410552D8CE}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{9FE2AF44-2D88-43DB-9B8F-EA410552D8CE}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{9FE2AF44-2D88-43DB-9B8F-EA410552D8CE}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {B49312C0-32E2-42A5-9DC8-892A707C0EF8}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
674
LICENSE.md
674
LICENSE.md
@@ -1,674 +0,0 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
22
Program.cs
22
Program.cs
@@ -1,22 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace DepotDownloaderGUI
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new downloadGUI());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("DepotDownloaderGUI")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("DepotDownloaderGUI")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2021")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("9fe2af44-2d88-43db-9b8f-ea410552d8ce")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
73
Properties/Resources.Designer.cs
generated
73
Properties/Resources.Designer.cs
generated
@@ -1,73 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace DepotDownloaderGUI.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DepotDownloaderGUI.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Byte[].
|
||||
/// </summary>
|
||||
internal static byte[] Poppins_Medium {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Poppins_Medium", resourceCulture);
|
||||
return ((byte[])(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,124 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
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||||
<resheader name="version">2.0</resheader>
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||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
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||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="Poppins_Medium" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Poppins-Medium.ttf;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
</root>
|
||||
26
Properties/Settings.Designer.cs
generated
26
Properties/Settings.Designer.cs
generated
@@ -1,26 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace DepotDownloaderGUI.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.10.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
76
README.md
76
README.md
@@ -1,76 +0,0 @@
|
||||
|
||||
|
||||
<img src="https://socialify.git.ci/mmvanheusden/SteamDepotDownloaderGUI/image?description=1&font=Inter&forks=1&issues=1&language=1&owner=1&pattern=Floating%20Cogs&pulls=1&stargazers=1&theme=Light" alt="Banner" width="768"/>
|
||||
|
||||
|
||||
|
||||
<p align="center">
|
||||
<img src="https://img.shields.io/badge/status-Beta-blue" />
|
||||
<img alt="GitHub all releases" src="https://img.shields.io/github/downloads/mmvanheusden/SteamDepotDownloaderGUI/total?color=orange&label=downloads">
|
||||
<img alt="GitHub release (latest by date including pre-releases)" src="https://img.shields.io/github/v/release/mmvanheusden/SteamDepotDownloaderGUI?color=seagreen&include_prereleases">
|
||||
<img alt="GitHub last commit" src="https://img.shields.io/github/last-commit/mmvanheusden/SteamDepotDownloaderGUI?color=crimson">
|
||||
<a href="https://en.cryptobadges.io/donate/19sE9mHShbag5WiBwZ75nG21BSFZ1UnjpZ"><img src="https://en.cryptobadges.io/badge/small/19sE9mHShbag5WiBwZ75nG21BSFZ1UnjpZ"></a>
|
||||
<img alt="Visitor Count" src="https://visitor-badge.glitch.me/badge?page_id=mmvanheusden.SteamDepotDownloaderGUI">
|
||||
</p>
|
||||
|
||||
# SteamDepotDownloaderGUI
|
||||
|
||||
A simple GUI tool based on [**DepotDownloader**][depotdownloader] for downloading older versions of Steam games.
|
||||
|
||||

|
||||
|
||||
## What can you do with the program?
|
||||
You can download older builds of Steam games and software
|
||||
|
||||
## Want an example?
|
||||
Take a look at [**This**][subnauticawiki] example.
|
||||
|
||||
## YouTube Tutorial
|
||||
<a href="https://www.youtube.com/watch?v=X-tzW5ywCgU">
|
||||
<img border="0" alt="YouTube Tutorial" src="/src/readme.md/youtube.png" width="768">
|
||||
</a>
|
||||
|
||||
## How use the program?
|
||||
|
||||
### step 1:
|
||||
Download [**.NET Core 2.0**][dotnet] It is required for the program to work properly.
|
||||
### step 2:
|
||||
Download and unzip the program. (You can download the latest version [**here**][latest])
|
||||
### step 3:
|
||||
Run DepotDownloaderGUI.exe.
|
||||
### step 4:
|
||||
First enter your Steam credentials at "Username" and "Password"
|
||||
### step 5:
|
||||
Click on "SteamDB Instant Search".
|
||||
### step 6:
|
||||
Enter your game/software of choice at the search bar and select the game.
|
||||
### step 7:
|
||||
Copy the App ID and paste it in the program at "App ID"
|
||||
### step 8:
|
||||
Click on "Depots" in the sidebar.
|
||||
### step 9:
|
||||
Select the Windows depot (usually Win32)
|
||||
### step 10:
|
||||
Copy the Depot ID and paste it in the program at "Depot ID"
|
||||
### step 11:
|
||||
Click on "Manifests" in the sidebar
|
||||
### step 12:
|
||||
Choose a Manifest(build) of choice and copy its ID and paste it in the program at "Manifest ID"
|
||||
### step 13:
|
||||
If you want a faster download speed, increase the max servers and max chunks.
|
||||
### step 14:
|
||||
Click on "Start Download", choose the location and a terminal window will pop up and will show the download progress.
|
||||
### step 15:
|
||||
Once the download is done, close the program.
|
||||
The downloaded game is stored in the specified location
|
||||
### Enjoy your game!
|
||||
|
||||
## Need help?
|
||||
Open an issue.
|
||||
|
||||
|
||||
[latest]: https://github.com/mmvanheusden/SteamDepotDownloaderGUI/releases/latest
|
||||
[steamdb]: https://steamdb.info/
|
||||
[depotdownloader]: https://github.com/SteamRE/DepotDownloader
|
||||
[subnauticawiki]: https://github.com/mmvanheusden/SteamDepotDownloaderGUI/wiki/How-to-Download-older-versions-of-Subnautica
|
||||
[dotnet]: https://dotnet.microsoft.com/download/dotnet-core/thank-you/runtime-2.0.9-windows-x64-installer
|
||||
Binary file not shown.
325
downloadGUI.Designer.cs
generated
325
downloadGUI.Designer.cs
generated
@@ -1,325 +0,0 @@
|
||||
|
||||
namespace DepotDownloaderGUI
|
||||
{
|
||||
partial class downloadGUI
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(downloadGUI));
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.label3 = new System.Windows.Forms.Label();
|
||||
this.label4 = new System.Windows.Forms.Label();
|
||||
this.label5 = new System.Windows.Forms.Label();
|
||||
this.label6 = new System.Windows.Forms.Label();
|
||||
this.label7 = new System.Windows.Forms.Label();
|
||||
this.label8 = new System.Windows.Forms.Label();
|
||||
this.textBoxUsername = new System.Windows.Forms.TextBox();
|
||||
this.textBoxPassword = new System.Windows.Forms.TextBox();
|
||||
this.textBoxAppID = new System.Windows.Forms.TextBox();
|
||||
this.textBoxDepotID = new System.Windows.Forms.TextBox();
|
||||
this.textBoxManifestID = new System.Windows.Forms.TextBox();
|
||||
this.textBoxArgs = new System.Windows.Forms.TextBox();
|
||||
this.buttonDownload = new System.Windows.Forms.Button();
|
||||
this.numericUpDownMaxServers = new System.Windows.Forms.NumericUpDown();
|
||||
this.numericUpDownMaxChunks = new System.Windows.Forms.NumericUpDown();
|
||||
this.buttonHelp = new System.Windows.Forms.Button();
|
||||
this.buttonSearch = new System.Windows.Forms.Button();
|
||||
this.buttonRepo = new System.Windows.Forms.Button();
|
||||
this.labelTitle = new System.Windows.Forms.Label();
|
||||
this.labelIssue = new System.Windows.Forms.Label();
|
||||
this.toolTip1 = new System.Windows.Forms.ToolTip(this.components);
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownMaxServers)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownMaxChunks)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
resources.ApplyResources(this.label1, "label1");
|
||||
this.label1.Name = "label1";
|
||||
this.toolTip1.SetToolTip(this.label1, resources.GetString("label1.ToolTip"));
|
||||
//
|
||||
// label2
|
||||
//
|
||||
resources.ApplyResources(this.label2, "label2");
|
||||
this.label2.Name = "label2";
|
||||
this.toolTip1.SetToolTip(this.label2, resources.GetString("label2.ToolTip"));
|
||||
//
|
||||
// label3
|
||||
//
|
||||
resources.ApplyResources(this.label3, "label3");
|
||||
this.label3.Name = "label3";
|
||||
this.toolTip1.SetToolTip(this.label3, resources.GetString("label3.ToolTip"));
|
||||
//
|
||||
// label4
|
||||
//
|
||||
resources.ApplyResources(this.label4, "label4");
|
||||
this.label4.Name = "label4";
|
||||
this.toolTip1.SetToolTip(this.label4, resources.GetString("label4.ToolTip"));
|
||||
//
|
||||
// label5
|
||||
//
|
||||
resources.ApplyResources(this.label5, "label5");
|
||||
this.label5.Name = "label5";
|
||||
this.toolTip1.SetToolTip(this.label5, resources.GetString("label5.ToolTip"));
|
||||
//
|
||||
// label6
|
||||
//
|
||||
resources.ApplyResources(this.label6, "label6");
|
||||
this.label6.Name = "label6";
|
||||
this.toolTip1.SetToolTip(this.label6, resources.GetString("label6.ToolTip"));
|
||||
//
|
||||
// label7
|
||||
//
|
||||
resources.ApplyResources(this.label7, "label7");
|
||||
this.label7.Name = "label7";
|
||||
this.toolTip1.SetToolTip(this.label7, resources.GetString("label7.ToolTip"));
|
||||
//
|
||||
// label8
|
||||
//
|
||||
resources.ApplyResources(this.label8, "label8");
|
||||
this.label8.Name = "label8";
|
||||
this.toolTip1.SetToolTip(this.label8, resources.GetString("label8.ToolTip"));
|
||||
//
|
||||
// textBoxUsername
|
||||
//
|
||||
resources.ApplyResources(this.textBoxUsername, "textBoxUsername");
|
||||
this.textBoxUsername.BackColor = System.Drawing.Color.Black;
|
||||
this.textBoxUsername.ForeColor = System.Drawing.Color.White;
|
||||
this.textBoxUsername.Name = "textBoxUsername";
|
||||
//
|
||||
// textBoxPassword
|
||||
//
|
||||
resources.ApplyResources(this.textBoxPassword, "textBoxPassword");
|
||||
this.textBoxPassword.BackColor = System.Drawing.Color.Black;
|
||||
this.textBoxPassword.ForeColor = System.Drawing.Color.White;
|
||||
this.textBoxPassword.Name = "textBoxPassword";
|
||||
//
|
||||
// textBoxAppID
|
||||
//
|
||||
resources.ApplyResources(this.textBoxAppID, "textBoxAppID");
|
||||
this.textBoxAppID.BackColor = System.Drawing.Color.Black;
|
||||
this.textBoxAppID.ForeColor = System.Drawing.Color.White;
|
||||
this.textBoxAppID.Name = "textBoxAppID";
|
||||
//
|
||||
// textBoxDepotID
|
||||
//
|
||||
resources.ApplyResources(this.textBoxDepotID, "textBoxDepotID");
|
||||
this.textBoxDepotID.BackColor = System.Drawing.Color.Black;
|
||||
this.textBoxDepotID.ForeColor = System.Drawing.Color.White;
|
||||
this.textBoxDepotID.Name = "textBoxDepotID";
|
||||
//
|
||||
// textBoxManifestID
|
||||
//
|
||||
resources.ApplyResources(this.textBoxManifestID, "textBoxManifestID");
|
||||
this.textBoxManifestID.BackColor = System.Drawing.Color.Black;
|
||||
this.textBoxManifestID.ForeColor = System.Drawing.Color.White;
|
||||
this.textBoxManifestID.Name = "textBoxManifestID";
|
||||
//
|
||||
// textBoxArgs
|
||||
//
|
||||
resources.ApplyResources(this.textBoxArgs, "textBoxArgs");
|
||||
this.textBoxArgs.BackColor = System.Drawing.Color.Black;
|
||||
this.textBoxArgs.ForeColor = System.Drawing.Color.White;
|
||||
this.textBoxArgs.Name = "textBoxArgs";
|
||||
//
|
||||
// buttonDownload
|
||||
//
|
||||
resources.ApplyResources(this.buttonDownload, "buttonDownload");
|
||||
this.buttonDownload.Cursor = System.Windows.Forms.Cursors.Hand;
|
||||
this.buttonDownload.Name = "buttonDownload";
|
||||
this.toolTip1.SetToolTip(this.buttonDownload, resources.GetString("buttonDownload.ToolTip"));
|
||||
this.buttonDownload.UseVisualStyleBackColor = true;
|
||||
this.buttonDownload.Click += new System.EventHandler(this.buttonDownload_Click);
|
||||
//
|
||||
// numericUpDownMaxServers
|
||||
//
|
||||
resources.ApplyResources(this.numericUpDownMaxServers, "numericUpDownMaxServers");
|
||||
this.numericUpDownMaxServers.BackColor = System.Drawing.Color.Black;
|
||||
this.numericUpDownMaxServers.ForeColor = System.Drawing.Color.White;
|
||||
this.numericUpDownMaxServers.Increment = new decimal(new int[] {
|
||||
5,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownMaxServers.Maximum = new decimal(new int[] {
|
||||
1000,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownMaxServers.Minimum = new decimal(new int[] {
|
||||
10,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownMaxServers.Name = "numericUpDownMaxServers";
|
||||
this.numericUpDownMaxServers.Value = new decimal(new int[] {
|
||||
10,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// numericUpDownMaxChunks
|
||||
//
|
||||
resources.ApplyResources(this.numericUpDownMaxChunks, "numericUpDownMaxChunks");
|
||||
this.numericUpDownMaxChunks.BackColor = System.Drawing.Color.Black;
|
||||
this.numericUpDownMaxChunks.ForeColor = System.Drawing.Color.White;
|
||||
this.numericUpDownMaxChunks.Increment = new decimal(new int[] {
|
||||
5,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownMaxChunks.Maximum = new decimal(new int[] {
|
||||
1000,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownMaxChunks.Minimum = new decimal(new int[] {
|
||||
10,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownMaxChunks.Name = "numericUpDownMaxChunks";
|
||||
this.numericUpDownMaxChunks.Value = new decimal(new int[] {
|
||||
10,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// buttonHelp
|
||||
//
|
||||
resources.ApplyResources(this.buttonHelp, "buttonHelp");
|
||||
this.buttonHelp.Cursor = System.Windows.Forms.Cursors.Hand;
|
||||
this.buttonHelp.Name = "buttonHelp";
|
||||
this.buttonHelp.UseVisualStyleBackColor = true;
|
||||
this.buttonHelp.Click += new System.EventHandler(this.buttonHelp_Click);
|
||||
//
|
||||
// buttonSearch
|
||||
//
|
||||
resources.ApplyResources(this.buttonSearch, "buttonSearch");
|
||||
this.buttonSearch.Cursor = System.Windows.Forms.Cursors.Hand;
|
||||
this.buttonSearch.Name = "buttonSearch";
|
||||
this.toolTip1.SetToolTip(this.buttonSearch, resources.GetString("buttonSearch.ToolTip"));
|
||||
this.buttonSearch.UseVisualStyleBackColor = true;
|
||||
this.buttonSearch.Click += new System.EventHandler(this.buttonSearch_Click);
|
||||
//
|
||||
// buttonRepo
|
||||
//
|
||||
resources.ApplyResources(this.buttonRepo, "buttonRepo");
|
||||
this.buttonRepo.Cursor = System.Windows.Forms.Cursors.Hand;
|
||||
this.buttonRepo.Name = "buttonRepo";
|
||||
this.toolTip1.SetToolTip(this.buttonRepo, resources.GetString("buttonRepo.ToolTip"));
|
||||
this.buttonRepo.UseVisualStyleBackColor = true;
|
||||
this.buttonRepo.Click += new System.EventHandler(this.buttonRepo_Click);
|
||||
//
|
||||
// labelTitle
|
||||
//
|
||||
resources.ApplyResources(this.labelTitle, "labelTitle");
|
||||
this.labelTitle.Name = "labelTitle";
|
||||
//
|
||||
// labelIssue
|
||||
//
|
||||
resources.ApplyResources(this.labelIssue, "labelIssue");
|
||||
this.labelIssue.Name = "labelIssue";
|
||||
//
|
||||
// toolTip1
|
||||
//
|
||||
this.toolTip1.AutomaticDelay = 0;
|
||||
this.toolTip1.AutoPopDelay = 0;
|
||||
this.toolTip1.InitialDelay = 0;
|
||||
this.toolTip1.IsBalloon = true;
|
||||
this.toolTip1.ReshowDelay = 600;
|
||||
this.toolTip1.ToolTipIcon = System.Windows.Forms.ToolTipIcon.Info;
|
||||
this.toolTip1.ToolTipTitle = "Info";
|
||||
//
|
||||
// downloadGUI
|
||||
//
|
||||
resources.ApplyResources(this, "$this");
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.BackColor = System.Drawing.Color.Black;
|
||||
this.Controls.Add(this.labelIssue);
|
||||
this.Controls.Add(this.labelTitle);
|
||||
this.Controls.Add(this.buttonRepo);
|
||||
this.Controls.Add(this.buttonSearch);
|
||||
this.Controls.Add(this.buttonHelp);
|
||||
this.Controls.Add(this.numericUpDownMaxChunks);
|
||||
this.Controls.Add(this.numericUpDownMaxServers);
|
||||
this.Controls.Add(this.buttonDownload);
|
||||
this.Controls.Add(this.textBoxArgs);
|
||||
this.Controls.Add(this.textBoxManifestID);
|
||||
this.Controls.Add(this.textBoxDepotID);
|
||||
this.Controls.Add(this.textBoxAppID);
|
||||
this.Controls.Add(this.textBoxPassword);
|
||||
this.Controls.Add(this.textBoxUsername);
|
||||
this.Controls.Add(this.label8);
|
||||
this.Controls.Add(this.label7);
|
||||
this.Controls.Add(this.label6);
|
||||
this.Controls.Add(this.label5);
|
||||
this.Controls.Add(this.label4);
|
||||
this.Controls.Add(this.label3);
|
||||
this.Controls.Add(this.label2);
|
||||
this.Controls.Add(this.label1);
|
||||
this.ForeColor = System.Drawing.Color.White;
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
|
||||
this.MaximizeBox = false;
|
||||
this.Name = "downloadGUI";
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownMaxServers)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownMaxChunks)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.Label label3;
|
||||
private System.Windows.Forms.Label label4;
|
||||
private System.Windows.Forms.Label label5;
|
||||
private System.Windows.Forms.Label label6;
|
||||
private System.Windows.Forms.Label label7;
|
||||
private System.Windows.Forms.Label label8;
|
||||
private System.Windows.Forms.TextBox textBoxUsername;
|
||||
private System.Windows.Forms.TextBox textBoxPassword;
|
||||
private System.Windows.Forms.TextBox textBoxAppID;
|
||||
private System.Windows.Forms.TextBox textBoxDepotID;
|
||||
private System.Windows.Forms.TextBox textBoxManifestID;
|
||||
private System.Windows.Forms.TextBox textBoxArgs;
|
||||
private System.Windows.Forms.Button buttonDownload;
|
||||
private System.Windows.Forms.NumericUpDown numericUpDownMaxServers;
|
||||
private System.Windows.Forms.NumericUpDown numericUpDownMaxChunks;
|
||||
private System.Windows.Forms.Button buttonHelp;
|
||||
private System.Windows.Forms.Button buttonSearch;
|
||||
private System.Windows.Forms.Button buttonRepo;
|
||||
private System.Windows.Forms.Label labelTitle;
|
||||
private System.Windows.Forms.Label labelIssue;
|
||||
private System.Windows.Forms.ToolTip toolTip1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,98 +0,0 @@
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Windows.Forms;
|
||||
using System.IO;
|
||||
using System.Drawing.Text;
|
||||
using System.Net;
|
||||
using System.IO.Compression;
|
||||
|
||||
namespace DepotDownloaderGUI
|
||||
{
|
||||
public partial class downloadGUI : Form
|
||||
{
|
||||
[System.Runtime.InteropServices.DllImport("gdi32.dll")]
|
||||
private static extern IntPtr AddFontMemResourceEx(IntPtr pbFont, uint cbFont,
|
||||
IntPtr pdv, [System.Runtime.InteropServices.In] ref uint pcFonts);
|
||||
|
||||
private PrivateFontCollection fonts = new PrivateFontCollection();
|
||||
|
||||
Font Poppins;
|
||||
|
||||
string Command;
|
||||
public downloadGUI()
|
||||
{
|
||||
InitializeComponent();
|
||||
if (!Directory.Exists("DepotDownloader"))
|
||||
{
|
||||
//Download
|
||||
string Download = "https://github.com/SteamRE/DepotDownloader/releases/download/DepotDownloader_2.4.5/depotdownloader-2.4.5.zip";
|
||||
string zipname = "depotdownloader-2.4.5.zip";
|
||||
string extractPath = "DepotDownloader";
|
||||
WebClient ZipDownloader = new WebClient();
|
||||
ZipDownloader.DownloadFile(Download, zipname);
|
||||
//Extract
|
||||
ZipFile.ExtractToDirectory(zipname, extractPath);
|
||||
//Delete
|
||||
File.Delete(zipname);
|
||||
}
|
||||
byte[] fontData = Properties.Resources.Poppins_Medium;
|
||||
IntPtr fontPtr = System.Runtime.InteropServices.Marshal.AllocCoTaskMem(fontData.Length);
|
||||
System.Runtime.InteropServices.Marshal.Copy(fontData, 0, fontPtr, fontData.Length);
|
||||
uint dummy = 0;
|
||||
fonts.AddMemoryFont(fontPtr, Properties.Resources.Poppins_Medium.Length);
|
||||
AddFontMemResourceEx(fontPtr, (uint)Properties.Resources.Poppins_Medium.Length, IntPtr.Zero, ref dummy);
|
||||
System.Runtime.InteropServices.Marshal.FreeCoTaskMem(fontPtr);
|
||||
Poppins = new Font(fonts.Families[0], 18.0F);
|
||||
Directory.SetCurrentDirectory("./DepotDownloader/");
|
||||
labelTitle.Font = Poppins;
|
||||
}
|
||||
|
||||
|
||||
private void buttonDownload_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(textBoxAppID.Text) || string.IsNullOrEmpty(textBoxDepotID.Text) || string.IsNullOrEmpty(textBoxManifestID.Text))
|
||||
{
|
||||
MessageBox.Show("Please fill all required fields.");
|
||||
}
|
||||
else
|
||||
{
|
||||
FolderBrowserDialog folderDlg = new FolderBrowserDialog();
|
||||
DialogResult result = folderDlg.ShowDialog();
|
||||
if (result == DialogResult.OK & result != DialogResult.Cancel)
|
||||
{
|
||||
string selectedpath = folderDlg.SelectedPath;
|
||||
if (textBoxPassword.Text.Length <= 0)
|
||||
{
|
||||
//Todo Remember Password tick
|
||||
Command = $"/k dotnet DepotDownloader.dll -app {textBoxAppID.Text} -depot {textBoxDepotID.Text} -manifest {textBoxManifestID.Text} -max-servers {numericUpDownMaxServers.Value} -max-downloads {numericUpDownMaxChunks.Value} -dir " + '"' + selectedpath + '"' + " " + textBoxArgs.Text;
|
||||
}
|
||||
else
|
||||
{
|
||||
Command = $"/k dotnet DepotDownloader.dll -app {textBoxAppID.Text} -depot {textBoxDepotID.Text} -manifest {textBoxManifestID.Text} -username {textBoxUsername.Text} -password {textBoxPassword.Text} -max-servers {numericUpDownMaxServers.Value} -max-downloads {numericUpDownMaxChunks.Value} -dir " + '"' + selectedpath + '"' + " " + textBoxArgs.Text;
|
||||
}
|
||||
|
||||
open("cmd.exe", Command);
|
||||
}
|
||||
}
|
||||
}
|
||||
private void open(string url, string args = "")
|
||||
{
|
||||
System.Diagnostics.Process.Start(url, args);
|
||||
}
|
||||
|
||||
private void buttonHelp_Click(object sender, EventArgs e)
|
||||
{
|
||||
open("https://github.com/mmvanheusden/SteamDepotDownloaderGUI/discussions/5");
|
||||
}
|
||||
|
||||
private void buttonSearch_Click(object sender, EventArgs e)
|
||||
{
|
||||
open("https://steamdb.info/instantsearch/");
|
||||
}
|
||||
|
||||
private void buttonRepo_Click(object sender, EventArgs e)
|
||||
{
|
||||
open("https://github.com/mmvanheusden/SteamDepotDownloaderGUI");
|
||||
}
|
||||
}
|
||||
}
|
||||
848
downloadGUI.resx
848
downloadGUI.resx
@@ -1,848 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="mscorlib" name="mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="label1.AutoSize" type="System.Boolean, mscorlib">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="label1.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI, 12.75pt</value>
|
||||
</data>
|
||||
<data name="label1.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>13, 60</value>
|
||||
</data>
|
||||
<data name="label1.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>87, 23</value>
|
||||
</data>
|
||||
<data name="label1.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>0</value>
|
||||
</data>
|
||||
<data name="label1.Text" xml:space="preserve">
|
||||
<value>Username</value>
|
||||
</data>
|
||||
<metadata name="toolTip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<data name="label1.ToolTip" xml:space="preserve">
|
||||
<value>Your Steam Username</value>
|
||||
</data>
|
||||
<data name=">>label1.Name" xml:space="preserve">
|
||||
<value>label1</value>
|
||||
</data>
|
||||
<data name=">>label1.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>label1.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>label1.ZOrder" xml:space="preserve">
|
||||
<value>21</value>
|
||||
</data>
|
||||
<data name="label2.AutoSize" type="System.Boolean, mscorlib">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="label2.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI, 12.75pt</value>
|
||||
</data>
|
||||
<data name="label2.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>13, 96</value>
|
||||
</data>
|
||||
<data name="label2.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>80, 23</value>
|
||||
</data>
|
||||
<data name="label2.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>1</value>
|
||||
</data>
|
||||
<data name="label2.Text" xml:space="preserve">
|
||||
<value>Password</value>
|
||||
</data>
|
||||
<data name="label2.ToolTip" xml:space="preserve">
|
||||
<value>Your Steam Password</value>
|
||||
</data>
|
||||
<data name=">>label2.Name" xml:space="preserve">
|
||||
<value>label2</value>
|
||||
</data>
|
||||
<data name=">>label2.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>label2.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>label2.ZOrder" xml:space="preserve">
|
||||
<value>20</value>
|
||||
</data>
|
||||
<data name="label3.AutoSize" type="System.Boolean, mscorlib">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="label3.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI, 12.75pt</value>
|
||||
</data>
|
||||
<data name="label3.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>13, 132</value>
|
||||
</data>
|
||||
<data name="label3.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>63, 23</value>
|
||||
</data>
|
||||
<data name="label3.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>2</value>
|
||||
</data>
|
||||
<data name="label3.Text" xml:space="preserve">
|
||||
<value>App ID</value>
|
||||
</data>
|
||||
<data name="label3.ToolTip" xml:space="preserve">
|
||||
<value>The app's unique ID, which can be found on the SteamDB website.</value>
|
||||
</data>
|
||||
<data name=">>label3.Name" xml:space="preserve">
|
||||
<value>label3</value>
|
||||
</data>
|
||||
<data name=">>label3.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>label3.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>label3.ZOrder" xml:space="preserve">
|
||||
<value>19</value>
|
||||
</data>
|
||||
<data name="label4.AutoSize" type="System.Boolean, mscorlib">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="label4.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI, 12.75pt</value>
|
||||
</data>
|
||||
<data name="label4.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>13, 168</value>
|
||||
</data>
|
||||
<data name="label4.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>79, 23</value>
|
||||
</data>
|
||||
<data name="label4.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>3</value>
|
||||
</data>
|
||||
<data name="label4.Text" xml:space="preserve">
|
||||
<value>Depot ID</value>
|
||||
</data>
|
||||
<data name="label4.ToolTip" xml:space="preserve">
|
||||
<value>The app's unique Depot ID, which can be found on the
|
||||
SteamDB website at 'Depots' in the sidebar.</value>
|
||||
</data>
|
||||
<data name=">>label4.Name" xml:space="preserve">
|
||||
<value>label4</value>
|
||||
</data>
|
||||
<data name=">>label4.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>label4.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>label4.ZOrder" xml:space="preserve">
|
||||
<value>18</value>
|
||||
</data>
|
||||
<data name="label5.AutoSize" type="System.Boolean, mscorlib">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="label5.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI, 12.75pt</value>
|
||||
</data>
|
||||
<data name="label5.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>13, 204</value>
|
||||
</data>
|
||||
<data name="label5.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>97, 23</value>
|
||||
</data>
|
||||
<data name="label5.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>4</value>
|
||||
</data>
|
||||
<data name="label5.Text" xml:space="preserve">
|
||||
<value>Manifest ID</value>
|
||||
</data>
|
||||
<data name="label5.ToolTip" xml:space="preserve">
|
||||
<value>The app's unique Manifest ID, which can be found on the
|
||||
SteamDB website at 'Manifests' in the sidebar.</value>
|
||||
</data>
|
||||
<data name=">>label5.Name" xml:space="preserve">
|
||||
<value>label5</value>
|
||||
</data>
|
||||
<data name=">>label5.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>label5.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>label5.ZOrder" xml:space="preserve">
|
||||
<value>17</value>
|
||||
</data>
|
||||
<data name="label6.AutoSize" type="System.Boolean, mscorlib">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="label6.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI, 12.75pt</value>
|
||||
</data>
|
||||
<data name="label6.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>13, 239</value>
|
||||
</data>
|
||||
<data name="label6.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>101, 23</value>
|
||||
</data>
|
||||
<data name="label6.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>5</value>
|
||||
</data>
|
||||
<data name="label6.Text" xml:space="preserve">
|
||||
<value>Max Servers</value>
|
||||
</data>
|
||||
<data name="label6.ToolTip" xml:space="preserve">
|
||||
<value>Maximum number of content servers to use.
|
||||
Speeds up download drastically</value>
|
||||
</data>
|
||||
<data name=">>label6.Name" xml:space="preserve">
|
||||
<value>label6</value>
|
||||
</data>
|
||||
<data name=">>label6.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>label6.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>label6.ZOrder" xml:space="preserve">
|
||||
<value>16</value>
|
||||
</data>
|
||||
<data name="label7.AutoSize" type="System.Boolean, mscorlib">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="label7.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI, 12.75pt</value>
|
||||
</data>
|
||||
<data name="label7.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>13, 275</value>
|
||||
</data>
|
||||
<data name="label7.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>103, 23</value>
|
||||
</data>
|
||||
<data name="label7.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>6</value>
|
||||
</data>
|
||||
<data name="label7.Text" xml:space="preserve">
|
||||
<value>Max Chunks</value>
|
||||
</data>
|
||||
<data name="label7.ToolTip" xml:space="preserve">
|
||||
<value>Maximum number of chunks to download concurrently.
|
||||
Speeds up download drastically</value>
|
||||
</data>
|
||||
<data name=">>label7.Name" xml:space="preserve">
|
||||
<value>label7</value>
|
||||
</data>
|
||||
<data name=">>label7.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>label7.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>label7.ZOrder" xml:space="preserve">
|
||||
<value>15</value>
|
||||
</data>
|
||||
<data name="label8.AutoSize" type="System.Boolean, mscorlib">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="label8.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI, 12.75pt</value>
|
||||
</data>
|
||||
<data name="label8.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>13, 312</value>
|
||||
</data>
|
||||
<data name="label8.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>165, 23</value>
|
||||
</data>
|
||||
<data name="label8.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>7</value>
|
||||
</data>
|
||||
<data name="label8.Text" xml:space="preserve">
|
||||
<value>Optional Arguments</value>
|
||||
</data>
|
||||
<data name="label8.ToolTip" xml:space="preserve">
|
||||
<value>Optional Parameters.
|
||||
For advanced users</value>
|
||||
</data>
|
||||
<data name=">>label8.Name" xml:space="preserve">
|
||||
<value>label8</value>
|
||||
</data>
|
||||
<data name=">>label8.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>label8.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>label8.ZOrder" xml:space="preserve">
|
||||
<value>14</value>
|
||||
</data>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="textBoxUsername.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Top, Right</value>
|
||||
</data>
|
||||
<data name="textBoxUsername.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI, 12.75pt</value>
|
||||
</data>
|
||||
<data name="textBoxUsername.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>187, 57</value>
|
||||
</data>
|
||||
<data name="textBoxUsername.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>180, 30</value>
|
||||
</data>
|
||||
<data name="textBoxUsername.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>1</value>
|
||||
</data>
|
||||
<data name=">>textBoxUsername.Name" xml:space="preserve">
|
||||
<value>textBoxUsername</value>
|
||||
</data>
|
||||
<data name=">>textBoxUsername.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>textBoxUsername.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>textBoxUsername.ZOrder" xml:space="preserve">
|
||||
<value>13</value>
|
||||
</data>
|
||||
<data name="textBoxPassword.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Top, Right</value>
|
||||
</data>
|
||||
<data name="textBoxPassword.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI, 12.75pt</value>
|
||||
</data>
|
||||
<data name="textBoxPassword.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>187, 93</value>
|
||||
</data>
|
||||
<data name="textBoxPassword.PasswordChar" type="System.Char, mscorlib" xml:space="preserve">
|
||||
<value>*</value>
|
||||
</data>
|
||||
<data name="textBoxPassword.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>180, 30</value>
|
||||
</data>
|
||||
<data name="textBoxPassword.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>2</value>
|
||||
</data>
|
||||
<data name=">>textBoxPassword.Name" xml:space="preserve">
|
||||
<value>textBoxPassword</value>
|
||||
</data>
|
||||
<data name=">>textBoxPassword.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>textBoxPassword.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>textBoxPassword.ZOrder" xml:space="preserve">
|
||||
<value>12</value>
|
||||
</data>
|
||||
<data name="textBoxAppID.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Top, Right</value>
|
||||
</data>
|
||||
<data name="textBoxAppID.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI, 12.75pt</value>
|
||||
</data>
|
||||
<data name="textBoxAppID.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>187, 129</value>
|
||||
</data>
|
||||
<data name="textBoxAppID.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>180, 30</value>
|
||||
</data>
|
||||
<data name="textBoxAppID.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>3</value>
|
||||
</data>
|
||||
<data name=">>textBoxAppID.Name" xml:space="preserve">
|
||||
<value>textBoxAppID</value>
|
||||
</data>
|
||||
<data name=">>textBoxAppID.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>textBoxAppID.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>textBoxAppID.ZOrder" xml:space="preserve">
|
||||
<value>11</value>
|
||||
</data>
|
||||
<data name="textBoxDepotID.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Top, Right</value>
|
||||
</data>
|
||||
<data name="textBoxDepotID.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI, 12.75pt</value>
|
||||
</data>
|
||||
<data name="textBoxDepotID.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>187, 165</value>
|
||||
</data>
|
||||
<data name="textBoxDepotID.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>180, 30</value>
|
||||
</data>
|
||||
<data name="textBoxDepotID.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>4</value>
|
||||
</data>
|
||||
<data name=">>textBoxDepotID.Name" xml:space="preserve">
|
||||
<value>textBoxDepotID</value>
|
||||
</data>
|
||||
<data name=">>textBoxDepotID.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>textBoxDepotID.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>textBoxDepotID.ZOrder" xml:space="preserve">
|
||||
<value>10</value>
|
||||
</data>
|
||||
<data name="textBoxManifestID.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Top, Right</value>
|
||||
</data>
|
||||
<data name="textBoxManifestID.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI, 12.75pt</value>
|
||||
</data>
|
||||
<data name="textBoxManifestID.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>187, 201</value>
|
||||
</data>
|
||||
<data name="textBoxManifestID.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>180, 30</value>
|
||||
</data>
|
||||
<data name="textBoxManifestID.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>5</value>
|
||||
</data>
|
||||
<data name=">>textBoxManifestID.Name" xml:space="preserve">
|
||||
<value>textBoxManifestID</value>
|
||||
</data>
|
||||
<data name=">>textBoxManifestID.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>textBoxManifestID.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>textBoxManifestID.ZOrder" xml:space="preserve">
|
||||
<value>9</value>
|
||||
</data>
|
||||
<data name="textBoxArgs.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Top, Right</value>
|
||||
</data>
|
||||
<data name="textBoxArgs.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI, 12.75pt</value>
|
||||
</data>
|
||||
<data name="textBoxArgs.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>187, 309</value>
|
||||
</data>
|
||||
<data name="textBoxArgs.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>180, 30</value>
|
||||
</data>
|
||||
<data name="textBoxArgs.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>8</value>
|
||||
</data>
|
||||
<data name=">>textBoxArgs.Name" xml:space="preserve">
|
||||
<value>textBoxArgs</value>
|
||||
</data>
|
||||
<data name=">>textBoxArgs.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>textBoxArgs.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>textBoxArgs.ZOrder" xml:space="preserve">
|
||||
<value>8</value>
|
||||
</data>
|
||||
<data name="buttonDownload.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Bottom, Left, Right</value>
|
||||
</data>
|
||||
<data name="buttonDownload.FlatStyle" type="System.Windows.Forms.FlatStyle, System.Windows.Forms">
|
||||
<value>Flat</value>
|
||||
</data>
|
||||
<data name="buttonDownload.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI Semibold, 9.75pt, style=Bold</value>
|
||||
</data>
|
||||
<data name="buttonDownload.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>188, 355</value>
|
||||
</data>
|
||||
<data name="buttonDownload.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>179, 57</value>
|
||||
</data>
|
||||
<data name="buttonDownload.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>11</value>
|
||||
</data>
|
||||
<data name="buttonDownload.Text" xml:space="preserve">
|
||||
<value>Start Download</value>
|
||||
</data>
|
||||
<data name="buttonDownload.ToolTip" xml:space="preserve">
|
||||
<value>Starts the download</value>
|
||||
</data>
|
||||
<data name=">>buttonDownload.Name" xml:space="preserve">
|
||||
<value>buttonDownload</value>
|
||||
</data>
|
||||
<data name=">>buttonDownload.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>buttonDownload.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>buttonDownload.ZOrder" xml:space="preserve">
|
||||
<value>7</value>
|
||||
</data>
|
||||
<data name="numericUpDownMaxServers.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Top, Right</value>
|
||||
</data>
|
||||
<data name="numericUpDownMaxServers.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI, 12.75pt</value>
|
||||
</data>
|
||||
<data name="numericUpDownMaxServers.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>187, 237</value>
|
||||
</data>
|
||||
<data name="numericUpDownMaxServers.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>180, 30</value>
|
||||
</data>
|
||||
<data name="numericUpDownMaxServers.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>6</value>
|
||||
</data>
|
||||
<data name=">>numericUpDownMaxServers.Name" xml:space="preserve">
|
||||
<value>numericUpDownMaxServers</value>
|
||||
</data>
|
||||
<data name=">>numericUpDownMaxServers.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.NumericUpDown, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>numericUpDownMaxServers.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>numericUpDownMaxServers.ZOrder" xml:space="preserve">
|
||||
<value>6</value>
|
||||
</data>
|
||||
<data name="numericUpDownMaxChunks.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Top, Right</value>
|
||||
</data>
|
||||
<data name="numericUpDownMaxChunks.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI, 12.75pt</value>
|
||||
</data>
|
||||
<data name="numericUpDownMaxChunks.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>187, 273</value>
|
||||
</data>
|
||||
<data name="numericUpDownMaxChunks.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>180, 30</value>
|
||||
</data>
|
||||
<data name="numericUpDownMaxChunks.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>7</value>
|
||||
</data>
|
||||
<data name=">>numericUpDownMaxChunks.Name" xml:space="preserve">
|
||||
<value>numericUpDownMaxChunks</value>
|
||||
</data>
|
||||
<data name=">>numericUpDownMaxChunks.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.NumericUpDown, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>numericUpDownMaxChunks.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>numericUpDownMaxChunks.ZOrder" xml:space="preserve">
|
||||
<value>5</value>
|
||||
</data>
|
||||
<data name="buttonHelp.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Bottom, Left, Right</value>
|
||||
</data>
|
||||
<data name="buttonHelp.FlatStyle" type="System.Windows.Forms.FlatStyle, System.Windows.Forms">
|
||||
<value>Flat</value>
|
||||
</data>
|
||||
<data name="buttonHelp.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI Semibold, 9.75pt, style=Bold</value>
|
||||
</data>
|
||||
<data name="buttonHelp.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>13, 387</value>
|
||||
</data>
|
||||
<data name="buttonHelp.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>165, 25</value>
|
||||
</data>
|
||||
<data name="buttonHelp.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>9</value>
|
||||
</data>
|
||||
<data name="buttonHelp.Text" xml:space="preserve">
|
||||
<value>Need Help?</value>
|
||||
</data>
|
||||
<data name=">>buttonHelp.Name" xml:space="preserve">
|
||||
<value>buttonHelp</value>
|
||||
</data>
|
||||
<data name=">>buttonHelp.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>buttonHelp.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>buttonHelp.ZOrder" xml:space="preserve">
|
||||
<value>4</value>
|
||||
</data>
|
||||
<data name="buttonSearch.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Bottom, Left, Right</value>
|
||||
</data>
|
||||
<data name="buttonSearch.FlatStyle" type="System.Windows.Forms.FlatStyle, System.Windows.Forms">
|
||||
<value>Flat</value>
|
||||
</data>
|
||||
<data name="buttonSearch.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI Semibold, 9.75pt, style=Bold</value>
|
||||
</data>
|
||||
<data name="buttonSearch.ImeMode" type="System.Windows.Forms.ImeMode, System.Windows.Forms">
|
||||
<value>NoControl</value>
|
||||
</data>
|
||||
<data name="buttonSearch.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>13, 355</value>
|
||||
</data>
|
||||
<data name="buttonSearch.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>165, 25</value>
|
||||
</data>
|
||||
<data name="buttonSearch.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>8</value>
|
||||
</data>
|
||||
<data name="buttonSearch.Text" xml:space="preserve">
|
||||
<value>SteamDB Instant Search</value>
|
||||
</data>
|
||||
<data name="buttonSearch.ToolTip" xml:space="preserve">
|
||||
<value>Brings you to the SteamDB Instant game search page.</value>
|
||||
</data>
|
||||
<data name=">>buttonSearch.Name" xml:space="preserve">
|
||||
<value>buttonSearch</value>
|
||||
</data>
|
||||
<data name=">>buttonSearch.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>buttonSearch.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>buttonSearch.ZOrder" xml:space="preserve">
|
||||
<value>3</value>
|
||||
</data>
|
||||
<data name="buttonRepo.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Bottom, Left, Right</value>
|
||||
</data>
|
||||
<data name="buttonRepo.FlatStyle" type="System.Windows.Forms.FlatStyle, System.Windows.Forms">
|
||||
<value>Flat</value>
|
||||
</data>
|
||||
<data name="buttonRepo.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI Semibold, 9.75pt, style=Bold</value>
|
||||
</data>
|
||||
<data name="buttonRepo.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>13, 418</value>
|
||||
</data>
|
||||
<data name="buttonRepo.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>165, 25</value>
|
||||
</data>
|
||||
<data name="buttonRepo.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>10</value>
|
||||
</data>
|
||||
<data name="buttonRepo.Text" xml:space="preserve">
|
||||
<value>GitHub Repo</value>
|
||||
</data>
|
||||
<data name="buttonRepo.ToolTip" xml:space="preserve">
|
||||
<value>Brings you to the GitHub Repository page.</value>
|
||||
</data>
|
||||
<data name=">>buttonRepo.Name" xml:space="preserve">
|
||||
<value>buttonRepo</value>
|
||||
</data>
|
||||
<data name=">>buttonRepo.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>buttonRepo.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>buttonRepo.ZOrder" xml:space="preserve">
|
||||
<value>2</value>
|
||||
</data>
|
||||
<data name="labelTitle.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Top, Left, Right</value>
|
||||
</data>
|
||||
<data name="labelTitle.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>Segoe UI Semibold, 18pt, style=Bold</value>
|
||||
</data>
|
||||
<data name="labelTitle.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>12, 9</value>
|
||||
</data>
|
||||
<data name="labelTitle.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>355, 32</value>
|
||||
</data>
|
||||
<data name="labelTitle.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>13</value>
|
||||
</data>
|
||||
<data name="labelTitle.Text" xml:space="preserve">
|
||||
<value>Steam Depot Downloader</value>
|
||||
</data>
|
||||
<data name="labelTitle.TextAlign" type="System.Drawing.ContentAlignment, System.Drawing">
|
||||
<value>TopCenter</value>
|
||||
</data>
|
||||
<data name=">>labelTitle.Name" xml:space="preserve">
|
||||
<value>labelTitle</value>
|
||||
</data>
|
||||
<data name=">>labelTitle.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>labelTitle.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>labelTitle.ZOrder" xml:space="preserve">
|
||||
<value>1</value>
|
||||
</data>
|
||||
<data name="labelIssue.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Bottom, Left, Right</value>
|
||||
</data>
|
||||
<data name="labelIssue.AutoSize" type="System.Boolean, mscorlib">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="labelIssue.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>186, 425</value>
|
||||
</data>
|
||||
<data name="labelIssue.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>182, 13</value>
|
||||
</data>
|
||||
<data name="labelIssue.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>14</value>
|
||||
</data>
|
||||
<data name="labelIssue.Text" xml:space="preserve">
|
||||
<value>If something is broken open an issue!</value>
|
||||
</data>
|
||||
<data name=">>labelIssue.Name" xml:space="preserve">
|
||||
<value>labelIssue</value>
|
||||
</data>
|
||||
<data name=">>labelIssue.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>labelIssue.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>labelIssue.ZOrder" xml:space="preserve">
|
||||
<value>0</value>
|
||||
</data>
|
||||
<metadata name="$this.Localizable" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<data name="$this.AutoScaleDimensions" type="System.Drawing.SizeF, System.Drawing">
|
||||
<value>6, 13</value>
|
||||
</data>
|
||||
<data name="$this.ClientSize" type="System.Drawing.Size, System.Drawing">
|
||||
<value>379, 452</value>
|
||||
</data>
|
||||
<data name="$this.StartPosition" type="System.Windows.Forms.FormStartPosition, System.Windows.Forms">
|
||||
<value>CenterScreen</value>
|
||||
</data>
|
||||
<data name="$this.Text" xml:space="preserve">
|
||||
<value>Steam Depot Downloader</value>
|
||||
</data>
|
||||
<data name=">>toolTip1.Name" xml:space="preserve">
|
||||
<value>toolTip1</value>
|
||||
</data>
|
||||
<data name=">>toolTip1.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.ToolTip, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>$this.Name" xml:space="preserve">
|
||||
<value>downloadGUI</value>
|
||||
</data>
|
||||
<data name=">>$this.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Form, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
</root>
|
||||
BIN
fonts/Hubot-Sans.woff2
Normal file
BIN
fonts/Hubot-Sans.woff2
Normal file
Binary file not shown.
BIN
fonts/Windows-Regular.ttf
Normal file
BIN
fonts/Windows-Regular.ttf
Normal file
Binary file not shown.
BIN
fonts/windows_regular-webfont.woff
Normal file
BIN
fonts/windows_regular-webfont.woff
Normal file
Binary file not shown.
BIN
fonts/windows_regular-webfont.woff2
Normal file
BIN
fonts/windows_regular-webfont.woff2
Normal file
Binary file not shown.
63
index.html
Normal file
63
index.html
Normal file
@@ -0,0 +1,63 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<title>SteamDepotDownloaderGUI - downgrade Steam games</title>
|
||||
<link href="https://unpkg.com/@primer/css@21.0.9/dist/primer.css" rel="stylesheet"/>
|
||||
<link href="styles.css" rel="stylesheet">
|
||||
<link href="https://cdnjs.cloudflare.com/ajax/libs/github-fork-ribbon-css/0.2.3/gh-fork-ribbon.min.css"
|
||||
rel="stylesheet"/>
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
</head>
|
||||
<body>
|
||||
<header class="bg-gray-dark text-white p-4 text-center">
|
||||
<h1 class="title mb-2">SteamDepotDownloaderGUI</h1>
|
||||
<h2 class="subtitle">Download older versions of Steam games!</h2>
|
||||
</header>
|
||||
<script src="./oneko.js"></script>
|
||||
<main class="container mx-auto p-2">
|
||||
<a class="github-fork-ribbon" data-ribbon="Fork me on GitHub"
|
||||
href="https://github.com/mmvanheusden/steamdepotdownloadergui" title="Fork me on GitHub">Fork me on GitHub</a>
|
||||
|
||||
<div style="display: flex;left: 0; right: 0">
|
||||
<!-- 1st element -->
|
||||
<div>
|
||||
<section style="margin-right: 1%;">
|
||||
<h3>About</h3>
|
||||
<p>SteamDepotDownloaderGUI is a tool that<br>
|
||||
allows you to downgrade Steam games,
|
||||
using <a href="https://github.com/SteamRE/DepotDownloader">DepotDownloader</a>.<br>
|
||||
It is multiplatform, and easy to use.
|
||||
It works on Windows, macOS and Linux!</p>
|
||||
</section>
|
||||
<section>
|
||||
<h2>How to use:</h2>
|
||||
<a class="btn instructions-link" href="https://www.youtube.com/playlist?list=PLRAjc5plLScj967hnsYX-I3Vjw9C1v7Ca"><b>Tutorials</b></a>
|
||||
</section>
|
||||
</div>
|
||||
|
||||
<!-- 2nd element -->
|
||||
<div style="margin-right: 3%">
|
||||
<section>
|
||||
<h3>How to Download</h3>
|
||||
<p>Click the download button below to get the latest version of SteamDepotDownloaderGUI.</p>
|
||||
<a href="https://github.com/mmvanheusden/SteamDepotDownloaderGUI/releases/latest">
|
||||
<button class="btn btn-primary btn-block btn-">Download</button>
|
||||
</a>
|
||||
</section>
|
||||
</div>
|
||||
|
||||
<!-- 3rd element -->
|
||||
<div>
|
||||
<img alt="The interface."src="https://github.com/user-attachments/assets/2e1b1b8e-9560-4dde-86c0-b70384a54fbb"
|
||||
style="object-fit: contain;width: 100%;max-height: 764px;">
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</main>
|
||||
<footer class="text-center p-2" style="bottom: 0; position: absolute; right: 0; left:0">
|
||||
© 2024 <a class="knopje" href="https://aphex.cc" type="button">aphex</a> Licensed under
|
||||
<a href="https://www.gnu.org/licenses/gpl-3.0.txt">GNU GPLv3</a>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
29
instructions.md
Normal file
29
instructions.md
Normal file
@@ -0,0 +1,29 @@
|
||||
# How to download older versions of Steam games using Steam Depot Downloader GUI?
|
||||
Please watch this video: [https://www.youtube.com/watch?v=H2COwT5OUOo](https://www.youtube.com/watch?v=H2COwT5OUOo)
|
||||
I'll write it down here too, but it's better to watch the video.
|
||||
This is a guide on how to download older versions of Steam games using Steam Depot Downloader GUI.
|
||||
## Step 1: Download Steam Depot Downloader GUI
|
||||
You can download it from here:
|
||||
[https://github.com/mmvanheusden/SteamDepotDownloaderGUI](https://github.com/mmvanheusden/SteamDepotDownloaderGUI)
|
||||
## Step 2: Find the game's AppID
|
||||
You can find the game's AppID by searching for it on SteamDB:
|
||||
* [https://steamdb.info/instantsearch/](https://steamdb.info/instantsearch/)
|
||||
|
||||
### Step 2.1: Find the game's DepotID
|
||||
After you found the game's AppID, you need to find the game's DepotID.
|
||||
You can find the game's DepotID by clicking on "Depots" in the sidebar in the game's page on SteamDB.
|
||||
Please note that there are multiple DepotIDs for each game. It will depend on which platform you use and/or which version of the game you want to download.
|
||||
### Step 2.2: Find the game's ManifestID
|
||||
After you found the game's DepotID, you need to find the game's ManifestID.
|
||||
You can find the game's ManifestID by first clicking on the depot, and then clicking on "Manifests" in the sidebar on the game's page on SteamDB.
|
||||
Choose the ManifestID that you want to download. Each ManifestID is a different version of the game.
|
||||
**Tip:** Find the date of the version you want to download, and then choose the ManifestID that was created on that date.
|
||||
## Step 3: Fill in the form
|
||||
Now that you have the game's AppID, DepotID and ManifestID, you can download the game.
|
||||
Open SteamDepotDownloaderGUI, and enter your username and password.
|
||||
Then choose the folder where you want to download the game.
|
||||
Then enter the game's AppID, DepotID and ManifestID.
|
||||
Then click on "Download".
|
||||
## Step 4: Play
|
||||
After the download is finished, you can play the game.
|
||||
You can find the game in the folder that you chose in the form, click on the game's folder, and then click on the game's executable file.
|
||||
240
oneko.js
Normal file
240
oneko.js
Normal file
@@ -0,0 +1,240 @@
|
||||
// oneko.js: https://github.com/adryd325/oneko.js
|
||||
|
||||
(function oneko() {
|
||||
const isReducedMotion =
|
||||
window.matchMedia(`(prefers-reduced-motion: reduce)`) === true ||
|
||||
window.matchMedia(`(prefers-reduced-motion: reduce)`).matches === true;
|
||||
|
||||
if (isReducedMotion) return;
|
||||
|
||||
const nekoEl = document.createElement("div");
|
||||
|
||||
let nekoPosX = 32;
|
||||
let nekoPosY = 32;
|
||||
|
||||
let mousePosX = 0;
|
||||
let mousePosY = 0;
|
||||
|
||||
let frameCount = 0;
|
||||
let idleTime = 0;
|
||||
let idleAnimation = null;
|
||||
let idleAnimationFrame = 0;
|
||||
|
||||
const nekoSpeed = 10;
|
||||
const spriteSets = {
|
||||
idle: [[-3, -3]],
|
||||
alert: [[-7, -3]],
|
||||
scratchSelf: [
|
||||
[-5, 0],
|
||||
[-6, 0],
|
||||
[-7, 0],
|
||||
],
|
||||
scratchWallN: [
|
||||
[0, 0],
|
||||
[0, -1],
|
||||
],
|
||||
scratchWallS: [
|
||||
[-7, -1],
|
||||
[-6, -2],
|
||||
],
|
||||
scratchWallE: [
|
||||
[-2, -2],
|
||||
[-2, -3],
|
||||
],
|
||||
scratchWallW: [
|
||||
[-4, 0],
|
||||
[-4, -1],
|
||||
],
|
||||
tired: [[-3, -2]],
|
||||
sleeping: [
|
||||
[-2, 0],
|
||||
[-2, -1],
|
||||
],
|
||||
N: [
|
||||
[-1, -2],
|
||||
[-1, -3],
|
||||
],
|
||||
NE: [
|
||||
[0, -2],
|
||||
[0, -3],
|
||||
],
|
||||
E: [
|
||||
[-3, 0],
|
||||
[-3, -1],
|
||||
],
|
||||
SE: [
|
||||
[-5, -1],
|
||||
[-5, -2],
|
||||
],
|
||||
S: [
|
||||
[-6, -3],
|
||||
[-7, -2],
|
||||
],
|
||||
SW: [
|
||||
[-5, -3],
|
||||
[-6, -1],
|
||||
],
|
||||
W: [
|
||||
[-4, -2],
|
||||
[-4, -3],
|
||||
],
|
||||
NW: [
|
||||
[-1, 0],
|
||||
[-1, -1],
|
||||
],
|
||||
};
|
||||
|
||||
function init() {
|
||||
nekoEl.id = "oneko";
|
||||
nekoEl.ariaHidden = true;
|
||||
nekoEl.style.width = "32px";
|
||||
nekoEl.style.height = "32px";
|
||||
nekoEl.style.position = "fixed";
|
||||
nekoEl.style.pointerEvents = "none";
|
||||
nekoEl.style.imageRendering = "pixelated";
|
||||
nekoEl.style.left = `${nekoPosX - 16}px`;
|
||||
nekoEl.style.top = `${nekoPosY - 16}px`;
|
||||
nekoEl.style.zIndex = 2147483647;
|
||||
|
||||
let nekoFile = "./oneko.gif"
|
||||
const curScript = document.currentScript
|
||||
if (curScript && curScript.dataset.cat) {
|
||||
nekoFile = curScript.dataset.cat
|
||||
}
|
||||
nekoEl.style.backgroundImage = `url(${nekoFile})`;
|
||||
|
||||
document.body.appendChild(nekoEl);
|
||||
|
||||
document.addEventListener("mousemove", function (event) {
|
||||
mousePosX = event.clientX;
|
||||
mousePosY = event.clientY;
|
||||
});
|
||||
|
||||
window.requestAnimationFrame(onAnimationFrame);
|
||||
}
|
||||
|
||||
let lastFrameTimestamp;
|
||||
|
||||
function onAnimationFrame(timestamp) {
|
||||
// Stops execution if the neko element is removed from DOM
|
||||
if (!nekoEl.isConnected) {
|
||||
return;
|
||||
}
|
||||
if (!lastFrameTimestamp) {
|
||||
lastFrameTimestamp = timestamp;
|
||||
}
|
||||
if (timestamp - lastFrameTimestamp > 100) {
|
||||
lastFrameTimestamp = timestamp
|
||||
frame()
|
||||
}
|
||||
window.requestAnimationFrame(onAnimationFrame);
|
||||
}
|
||||
|
||||
function setSprite(name, frame) {
|
||||
const sprite = spriteSets[name][frame % spriteSets[name].length];
|
||||
nekoEl.style.backgroundPosition = `${sprite[0] * 32}px ${sprite[1] * 32}px`;
|
||||
}
|
||||
|
||||
function resetIdleAnimation() {
|
||||
idleAnimation = null;
|
||||
idleAnimationFrame = 0;
|
||||
}
|
||||
|
||||
function idle() {
|
||||
idleTime += 1;
|
||||
|
||||
// every ~ 20 seconds
|
||||
if (
|
||||
idleTime > 10 &&
|
||||
Math.floor(Math.random() * 200) == 0 &&
|
||||
idleAnimation == null
|
||||
) {
|
||||
let avalibleIdleAnimations = ["sleeping", "scratchSelf"];
|
||||
if (nekoPosX < 32) {
|
||||
avalibleIdleAnimations.push("scratchWallW");
|
||||
}
|
||||
if (nekoPosY < 32) {
|
||||
avalibleIdleAnimations.push("scratchWallN");
|
||||
}
|
||||
if (nekoPosX > window.innerWidth - 32) {
|
||||
avalibleIdleAnimations.push("scratchWallE");
|
||||
}
|
||||
if (nekoPosY > window.innerHeight - 32) {
|
||||
avalibleIdleAnimations.push("scratchWallS");
|
||||
}
|
||||
idleAnimation =
|
||||
avalibleIdleAnimations[
|
||||
Math.floor(Math.random() * avalibleIdleAnimations.length)
|
||||
];
|
||||
}
|
||||
|
||||
switch (idleAnimation) {
|
||||
case "sleeping":
|
||||
if (idleAnimationFrame < 8) {
|
||||
setSprite("tired", 0);
|
||||
break;
|
||||
}
|
||||
setSprite("sleeping", Math.floor(idleAnimationFrame / 4));
|
||||
if (idleAnimationFrame > 192) {
|
||||
resetIdleAnimation();
|
||||
}
|
||||
break;
|
||||
case "scratchWallN":
|
||||
case "scratchWallS":
|
||||
case "scratchWallE":
|
||||
case "scratchWallW":
|
||||
case "scratchSelf":
|
||||
setSprite(idleAnimation, idleAnimationFrame);
|
||||
if (idleAnimationFrame > 9) {
|
||||
resetIdleAnimation();
|
||||
}
|
||||
break;
|
||||
default:
|
||||
setSprite("idle", 0);
|
||||
return;
|
||||
}
|
||||
idleAnimationFrame += 1;
|
||||
}
|
||||
|
||||
function frame() {
|
||||
frameCount += 1;
|
||||
const diffX = nekoPosX - mousePosX;
|
||||
const diffY = nekoPosY - mousePosY;
|
||||
const distance = Math.sqrt(diffX ** 2 + diffY ** 2);
|
||||
|
||||
if (distance < nekoSpeed || distance < 48) {
|
||||
idle();
|
||||
return;
|
||||
}
|
||||
|
||||
idleAnimation = null;
|
||||
idleAnimationFrame = 0;
|
||||
|
||||
if (idleTime > 1) {
|
||||
setSprite("alert", 0);
|
||||
// count down after being alerted before moving
|
||||
idleTime = Math.min(idleTime, 7);
|
||||
idleTime -= 1;
|
||||
return;
|
||||
}
|
||||
|
||||
let direction;
|
||||
direction = diffY / distance > 0.5 ? "N" : "";
|
||||
direction += diffY / distance < -0.5 ? "S" : "";
|
||||
direction += diffX / distance > 0.5 ? "W" : "";
|
||||
direction += diffX / distance < -0.5 ? "E" : "";
|
||||
setSprite(direction, frameCount);
|
||||
|
||||
nekoPosX -= (diffX / distance) * nekoSpeed;
|
||||
nekoPosY -= (diffY / distance) * nekoSpeed;
|
||||
|
||||
nekoPosX = Math.min(Math.max(16, nekoPosX), window.innerWidth - 16);
|
||||
nekoPosY = Math.min(Math.max(16, nekoPosY), window.innerHeight - 16);
|
||||
|
||||
nekoEl.style.left = `${nekoPosX - 16}px`;
|
||||
nekoEl.style.top = `${nekoPosY - 16}px`;
|
||||
}
|
||||
|
||||
init();
|
||||
})();
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 19 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 76 KiB |
63
styles.css
Normal file
63
styles.css
Normal file
@@ -0,0 +1,63 @@
|
||||
@font-face {
|
||||
font-family: 'Windows';
|
||||
src: url(./fonts/windows_regular-webfont.woff) format('woff'), url(./fonts/windows_regular-webfont.woff2) format('woff2'), url(./fonts/Windows-Regular.ttf) format('truetype');
|
||||
}
|
||||
|
||||
@font-face {
|
||||
font-family: 'Hubot Sans';
|
||||
src:
|
||||
url('./fonts/Hubot-Sans.woff2') format('woff2 supports variations'),
|
||||
url('./fonts/Hubot-Sans.woff2') format('woff2-variations');
|
||||
font-weight: 200 900;
|
||||
font-stretch: 75% 125%;
|
||||
}
|
||||
html {
|
||||
font-family: 'Hubot Sans';
|
||||
}
|
||||
|
||||
.instructions-link {
|
||||
animation: highlight 2s infinite;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
@keyframes highlight {
|
||||
0%, 100% {
|
||||
color: #ff0000;
|
||||
}
|
||||
50% {
|
||||
color: #003cff;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
.title {
|
||||
font-family: 'Hubot Sans';
|
||||
font-weight: bolder;
|
||||
font-size: 50px;
|
||||
}
|
||||
|
||||
.subtitle {
|
||||
font-family: 'Hubot Sans';
|
||||
font-weight: 600;
|
||||
font-size: 30px;
|
||||
}
|
||||
|
||||
.knopje {
|
||||
border: 1px solid #000;
|
||||
background: linear-gradient(180deg, #8C8C8C 25%, #434343 75%);
|
||||
display: inline-block;
|
||||
font: 19px "Windows", monospace;
|
||||
padding: 0 5px;
|
||||
font-size: 13px;
|
||||
color: darkred;
|
||||
text-decoration: none;
|
||||
|
||||
}
|
||||
|
||||
.knopje:hover {
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
.knopje:active {
|
||||
background: linear-gradient(180deg, #b0b0b0 25%, #504f4f 75%);
|
||||
}
|
||||
Reference in New Issue
Block a user