Add files via upload

This commit is contained in:
Masquerade
2023-04-03 18:15:08 +01:00
committed by GitHub
parent 34593f8de2
commit 6487168c7c
24 changed files with 2831 additions and 0 deletions

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App.config Normal file
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
</startup>
</configuration>

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IniFile.cs Normal file
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using System.Text;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
namespace SuperSteamPacker
{
internal class Ini
{
string Path;
string EXE = Assembly.GetExecutingAssembly().GetName().Name;
[DllImport("kernel32", CharSet = CharSet.Unicode)]
static extern long WritePrivateProfileString(string Section, string Key, string Value, string FilePath);
[DllImport("kernel32", CharSet = CharSet.Unicode)]
static extern int GetPrivateProfileString(string Section, string Key, string Default, StringBuilder RetVal, int Size, string FilePath);
public Ini(string IniPath = null)
{
Path = new FileInfo(IniPath ?? EXE + ".ini").FullName;
}
public string Read(string Key, string Section = null)
{
var RetVal = new StringBuilder(255);
GetPrivateProfileString(Section ?? EXE, Key, "", RetVal, 255, Path);
return RetVal.ToString();
}
public void Write(string Key, string Value, string Section = null)
{
WritePrivateProfileString(Section ?? EXE, Key, Value, Path);
}
public void DeleteKey(string Key, string Section = null)
{
Write(Key, null, Section ?? EXE);
}
public void DeleteSection(string Section = null)
{
Write(null, null, Section ?? EXE);
}
public bool KeyExists(string Key, string Section = null)
{
return Read(Key, Section).Length > 0;
}
}
}

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MainForm.Designer.cs generated Normal file
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namespace SuperSteamPacker
{
partial class MainWindow
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MainWindow));
this.OSBox = new System.Windows.Forms.ComboBox();
this.QueueBox = new System.Windows.Forms.ListBox();
this.QueueLabel = new System.Windows.Forms.Label();
this.AppIDTxtBox = new System.Windows.Forms.TextBox();
this.AddBtn = new System.Windows.Forms.Button();
this.AppIDLabel = new System.Windows.Forms.Label();
this.AppIDExplain = new System.Windows.Forms.Button();
this.OSLabel = new System.Windows.Forms.Label();
this.OSExplain = new System.Windows.Forms.Button();
this.DelBtn = new System.Windows.Forms.Button();
this.StartBtn = new System.Windows.Forms.Button();
this.TmpLstBx = new System.Windows.Forms.ListBox();
this.UsernameTextBox = new System.Windows.Forms.TextBox();
this.MoreSettingsBtn = new System.Windows.Forms.Button();
this.PasswordTextBox = new System.Windows.Forms.TextBox();
this.PasswordLabel = new System.Windows.Forms.Label();
this.UsernameLabel = new System.Windows.Forms.Label();
this.SaveLoginBtn = new System.Windows.Forms.Button();
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.ClearQueueBtn = new System.Windows.Forms.Button();
this.MoveUpBtn = new System.Windows.Forms.Button();
this.MoveDownBtn = new System.Windows.Forms.Button();
this.csrinbtn = new System.Windows.Forms.Button();
this.ExportQueueButton = new System.Windows.Forms.Button();
this.ImportQueueButton = new System.Windows.Forms.Button();
this.GithubBtn = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.SuspendLayout();
//
// OSBox
//
this.OSBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.OSBox.FormattingEnabled = true;
this.OSBox.Items.AddRange(new object[] {
"Linux",
"Mac",
"Windows x86",
"Windows x64"});
this.OSBox.Location = new System.Drawing.Point(148, 274);
this.OSBox.Name = "OSBox";
this.OSBox.Size = new System.Drawing.Size(120, 21);
this.OSBox.TabIndex = 0;
//
// QueueBox
//
this.QueueBox.FormattingEnabled = true;
this.QueueBox.Location = new System.Drawing.Point(12, 30);
this.QueueBox.Name = "QueueBox";
this.QueueBox.Size = new System.Drawing.Size(431, 212);
this.QueueBox.TabIndex = 1;
this.QueueBox.SelectedIndexChanged += new System.EventHandler(this.QueueBox_SelectedIndexChanged);
//
// QueueLabel
//
this.QueueLabel.AutoSize = true;
this.QueueLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.QueueLabel.Location = new System.Drawing.Point(9, 7);
this.QueueLabel.Name = "QueueLabel";
this.QueueLabel.Size = new System.Drawing.Size(87, 18);
this.QueueLabel.TabIndex = 2;
this.QueueLabel.Text = "QueueLabel";
//
// AppIDTxtBox
//
this.AppIDTxtBox.Location = new System.Drawing.Point(12, 274);
this.AppIDTxtBox.Name = "AppIDTxtBox";
this.AppIDTxtBox.Size = new System.Drawing.Size(130, 20);
this.AppIDTxtBox.TabIndex = 3;
this.AppIDTxtBox.WordWrap = false;
this.AppIDTxtBox.TextChanged += new System.EventHandler(this.AppIDTxtBox_TextChanged);
//
// AddBtn
//
this.AddBtn.Location = new System.Drawing.Point(274, 245);
this.AddBtn.Name = "AddBtn";
this.AddBtn.Size = new System.Drawing.Size(84, 51);
this.AddBtn.TabIndex = 4;
this.AddBtn.Text = "AddBtn";
this.AddBtn.UseVisualStyleBackColor = true;
this.AddBtn.Click += new System.EventHandler(this.AddBtn_Click);
//
// AppIDLabel
//
this.AppIDLabel.AutoSize = true;
this.AppIDLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.AppIDLabel.Location = new System.Drawing.Point(12, 250);
this.AppIDLabel.Name = "AppIDLabel";
this.AppIDLabel.Size = new System.Drawing.Size(51, 18);
this.AppIDLabel.TabIndex = 5;
this.AppIDLabel.Text = "AppID:";
//
// AppIDExplain
//
this.AppIDExplain.Location = new System.Drawing.Point(119, 245);
this.AppIDExplain.Name = "AppIDExplain";
this.AppIDExplain.Size = new System.Drawing.Size(23, 23);
this.AppIDExplain.TabIndex = 6;
this.AppIDExplain.Text = "?";
this.AppIDExplain.UseVisualStyleBackColor = true;
this.AppIDExplain.Click += new System.EventHandler(this.AppIDExplain_Click);
//
// OSLabel
//
this.OSLabel.AutoSize = true;
this.OSLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.OSLabel.Location = new System.Drawing.Point(148, 249);
this.OSLabel.Name = "OSLabel";
this.OSLabel.Size = new System.Drawing.Size(34, 18);
this.OSLabel.TabIndex = 7;
this.OSLabel.Text = "OS:";
//
// OSExplain
//
this.OSExplain.Location = new System.Drawing.Point(246, 245);
this.OSExplain.Name = "OSExplain";
this.OSExplain.Size = new System.Drawing.Size(23, 23);
this.OSExplain.TabIndex = 8;
this.OSExplain.Text = "?";
this.OSExplain.UseVisualStyleBackColor = true;
this.OSExplain.Click += new System.EventHandler(this.OSExplain_Click);
//
// DelBtn
//
this.DelBtn.Location = new System.Drawing.Point(359, 245);
this.DelBtn.Name = "DelBtn";
this.DelBtn.Size = new System.Drawing.Size(84, 51);
this.DelBtn.TabIndex = 9;
this.DelBtn.Text = "DelBtn";
this.DelBtn.UseVisualStyleBackColor = true;
this.DelBtn.Click += new System.EventHandler(this.DelBtn_Click);
//
// StartBtn
//
this.StartBtn.Location = new System.Drawing.Point(534, 245);
this.StartBtn.Name = "StartBtn";
this.StartBtn.Size = new System.Drawing.Size(118, 51);
this.StartBtn.TabIndex = 10;
this.StartBtn.Text = "StartBtn";
this.StartBtn.UseVisualStyleBackColor = true;
this.StartBtn.Click += new System.EventHandler(this.StartBtn_Click);
//
// TmpLstBx
//
this.TmpLstBx.FormattingEnabled = true;
this.TmpLstBx.Location = new System.Drawing.Point(366, 30);
this.TmpLstBx.Name = "TmpLstBx";
this.TmpLstBx.Size = new System.Drawing.Size(77, 69);
this.TmpLstBx.TabIndex = 11;
this.TmpLstBx.Visible = false;
//
// UsernameTextBox
//
this.UsernameTextBox.Location = new System.Drawing.Point(450, 114);
this.UsernameTextBox.Name = "UsernameTextBox";
this.UsernameTextBox.Size = new System.Drawing.Size(202, 20);
this.UsernameTextBox.TabIndex = 12;
this.UsernameTextBox.WordWrap = false;
this.UsernameTextBox.TextChanged += new System.EventHandler(this.UsernameTextBox_TextChanged);
//
// MoreSettingsBtn
//
this.MoreSettingsBtn.Location = new System.Drawing.Point(450, 214);
this.MoreSettingsBtn.Name = "MoreSettingsBtn";
this.MoreSettingsBtn.Size = new System.Drawing.Size(202, 23);
this.MoreSettingsBtn.TabIndex = 13;
this.MoreSettingsBtn.Text = "MoreSettingsBtn";
this.MoreSettingsBtn.UseVisualStyleBackColor = true;
this.MoreSettingsBtn.Click += new System.EventHandler(this.MoreSettingsBtn_Click);
//
// PasswordTextBox
//
this.PasswordTextBox.Location = new System.Drawing.Point(450, 159);
this.PasswordTextBox.Name = "PasswordTextBox";
this.PasswordTextBox.PasswordChar = '*';
this.PasswordTextBox.Size = new System.Drawing.Size(202, 20);
this.PasswordTextBox.TabIndex = 14;
this.PasswordTextBox.UseSystemPasswordChar = true;
this.PasswordTextBox.WordWrap = false;
//
// PasswordLabel
//
this.PasswordLabel.AutoSize = true;
this.PasswordLabel.Location = new System.Drawing.Point(449, 141);
this.PasswordLabel.Name = "PasswordLabel";
this.PasswordLabel.Size = new System.Drawing.Size(79, 13);
this.PasswordLabel.TabIndex = 15;
this.PasswordLabel.Text = "PasswordLabel";
//
// UsernameLabel
//
this.UsernameLabel.AutoSize = true;
this.UsernameLabel.Location = new System.Drawing.Point(449, 97);
this.UsernameLabel.Name = "UsernameLabel";
this.UsernameLabel.Size = new System.Drawing.Size(81, 13);
this.UsernameLabel.TabIndex = 16;
this.UsernameLabel.Text = "UsernameLabel";
//
// SaveLoginBtn
//
this.SaveLoginBtn.Location = new System.Drawing.Point(449, 185);
this.SaveLoginBtn.Name = "SaveLoginBtn";
this.SaveLoginBtn.Size = new System.Drawing.Size(203, 23);
this.SaveLoginBtn.TabIndex = 17;
this.SaveLoginBtn.Text = "SaveLoginBtn";
this.SaveLoginBtn.UseVisualStyleBackColor = true;
this.SaveLoginBtn.Click += new System.EventHandler(this.SaveLoginBtn_Click);
//
// pictureBox1
//
this.pictureBox1.Image = global::SuperSteamPacker.Properties.Resources.logo;
this.pictureBox1.Location = new System.Drawing.Point(452, 7);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(193, 78);
this.pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom;
this.pictureBox1.TabIndex = 18;
this.pictureBox1.TabStop = false;
//
// ClearQueueBtn
//
this.ClearQueueBtn.Location = new System.Drawing.Point(444, 245);
this.ClearQueueBtn.Name = "ClearQueueBtn";
this.ClearQueueBtn.Size = new System.Drawing.Size(84, 51);
this.ClearQueueBtn.TabIndex = 19;
this.ClearQueueBtn.Text = "ClearQueueBtn";
this.ClearQueueBtn.UseVisualStyleBackColor = true;
this.ClearQueueBtn.Click += new System.EventHandler(this.ClearQueueBtn_Click);
//
// MoveUpBtn
//
this.MoveUpBtn.Location = new System.Drawing.Point(12, 300);
this.MoveUpBtn.Name = "MoveUpBtn";
this.MoveUpBtn.Size = new System.Drawing.Size(215, 25);
this.MoveUpBtn.TabIndex = 20;
this.MoveUpBtn.Text = "MoveUpBtn";
this.MoveUpBtn.UseVisualStyleBackColor = true;
this.MoveUpBtn.Click += new System.EventHandler(this.MoveUpBtn_Click);
//
// MoveDownBtn
//
this.MoveDownBtn.Location = new System.Drawing.Point(228, 300);
this.MoveDownBtn.Name = "MoveDownBtn";
this.MoveDownBtn.Size = new System.Drawing.Size(215, 25);
this.MoveDownBtn.TabIndex = 21;
this.MoveDownBtn.Text = "MoveDownBtn";
this.MoveDownBtn.UseVisualStyleBackColor = true;
this.MoveDownBtn.Click += new System.EventHandler(this.MoveDownBtn_Click);
//
// csrinbtn
//
this.csrinbtn.Location = new System.Drawing.Point(444, 300);
this.csrinbtn.Name = "csrinbtn";
this.csrinbtn.Size = new System.Drawing.Size(208, 25);
this.csrinbtn.TabIndex = 22;
this.csrinbtn.Text = "CS.RIN.RU";
this.csrinbtn.UseVisualStyleBackColor = true;
this.csrinbtn.Click += new System.EventHandler(this.csrinbtn_Click);
//
// ExportQueueButton
//
this.ExportQueueButton.Location = new System.Drawing.Point(12, 328);
this.ExportQueueButton.Name = "ExportQueueButton";
this.ExportQueueButton.Size = new System.Drawing.Size(215, 25);
this.ExportQueueButton.TabIndex = 23;
this.ExportQueueButton.Text = "ExportQueueButton";
this.ExportQueueButton.UseVisualStyleBackColor = true;
this.ExportQueueButton.Click += new System.EventHandler(this.ExportQueueButton_Click);
//
// ImportQueueButton
//
this.ImportQueueButton.Location = new System.Drawing.Point(228, 328);
this.ImportQueueButton.Name = "ImportQueueButton";
this.ImportQueueButton.Size = new System.Drawing.Size(215, 25);
this.ImportQueueButton.TabIndex = 24;
this.ImportQueueButton.Text = "ImportQueueButton";
this.ImportQueueButton.UseVisualStyleBackColor = true;
this.ImportQueueButton.Click += new System.EventHandler(this.ImportQueueButton_Click);
//
// GithubBtn
//
this.GithubBtn.Location = new System.Drawing.Point(444, 328);
this.GithubBtn.Name = "GithubBtn";
this.GithubBtn.Size = new System.Drawing.Size(208, 25);
this.GithubBtn.TabIndex = 25;
this.GithubBtn.Text = "Masquerade\'s Github";
this.GithubBtn.UseVisualStyleBackColor = true;
this.GithubBtn.Click += new System.EventHandler(this.GithubBtn_Click);
//
// MainWindow
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.SystemColors.Window;
this.ClientSize = new System.Drawing.Size(657, 361);
this.Controls.Add(this.GithubBtn);
this.Controls.Add(this.ImportQueueButton);
this.Controls.Add(this.ExportQueueButton);
this.Controls.Add(this.csrinbtn);
this.Controls.Add(this.MoveDownBtn);
this.Controls.Add(this.MoveUpBtn);
this.Controls.Add(this.ClearQueueBtn);
this.Controls.Add(this.pictureBox1);
this.Controls.Add(this.SaveLoginBtn);
this.Controls.Add(this.UsernameLabel);
this.Controls.Add(this.PasswordLabel);
this.Controls.Add(this.PasswordTextBox);
this.Controls.Add(this.MoreSettingsBtn);
this.Controls.Add(this.UsernameTextBox);
this.Controls.Add(this.TmpLstBx);
this.Controls.Add(this.StartBtn);
this.Controls.Add(this.DelBtn);
this.Controls.Add(this.OSExplain);
this.Controls.Add(this.OSLabel);
this.Controls.Add(this.AppIDExplain);
this.Controls.Add(this.AppIDLabel);
this.Controls.Add(this.AddBtn);
this.Controls.Add(this.AppIDTxtBox);
this.Controls.Add(this.QueueLabel);
this.Controls.Add(this.QueueBox);
this.Controls.Add(this.OSBox);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.Name = "MainWindow";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Super Steam Packer";
this.Load += new System.EventHandler(this.MainWindow_Load);
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.ComboBox OSBox;
private System.Windows.Forms.ListBox QueueBox;
private System.Windows.Forms.Label QueueLabel;
private System.Windows.Forms.TextBox AppIDTxtBox;
private System.Windows.Forms.Button AddBtn;
private System.Windows.Forms.Label AppIDLabel;
private System.Windows.Forms.Button AppIDExplain;
private System.Windows.Forms.Label OSLabel;
private System.Windows.Forms.Button OSExplain;
private System.Windows.Forms.Button DelBtn;
private System.Windows.Forms.Button StartBtn;
private System.Windows.Forms.ListBox TmpLstBx;
private System.Windows.Forms.TextBox UsernameTextBox;
private System.Windows.Forms.Button MoreSettingsBtn;
private System.Windows.Forms.TextBox PasswordTextBox;
private System.Windows.Forms.Label PasswordLabel;
private System.Windows.Forms.Label UsernameLabel;
private System.Windows.Forms.Button SaveLoginBtn;
private System.Windows.Forms.PictureBox pictureBox1;
private System.Windows.Forms.Button ClearQueueBtn;
private System.Windows.Forms.Button MoveUpBtn;
private System.Windows.Forms.Button MoveDownBtn;
private System.Windows.Forms.Button csrinbtn;
private System.Windows.Forms.Button ExportQueueButton;
private System.Windows.Forms.Button ImportQueueButton;
private System.Windows.Forms.Button GithubBtn;
}
}

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using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using SteamKit2;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Resources;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace SuperSteamPacker
{
public partial class MainWindow : Form
{
public MainWindow()
{
InitializeComponent();
if (Directory.Exists("Jobs"))
{
Directory.Delete("Jobs", true);
}
if (Directory.Exists("Temp"))
{
Directory.Delete("Temp", true);
}
if (!File.Exists("settings.ini"))
{
File.WriteAllBytes("settings.ini", Properties.Resources.Settings);
}
if (!File.Exists("settings.ini"))
{
File.WriteAllBytes("settings.ini", Properties.Resources.Settings);
}
if (!Directory.Exists("Language"))
{
Directory.CreateDirectory("Language");
}
if (!File.Exists("Compressor\\7z.exe"))
{
if (!Directory.Exists("Compressor"))
{
Directory.CreateDirectory("Compressor");
}
File.WriteAllBytes("Compressor\\7z.exe", Properties.Resources._7z);
}
if (!File.Exists("Compressor\\rar.exe"))
{
if (!Directory.Exists("Compressor"))
{
Directory.CreateDirectory("Compressor");
}
File.WriteAllBytes("Compressor\\rar.exe", Properties.Resources.rar);
}
ResourceSet resourceSet = Properties.Resources.ResourceManager.GetResourceSet(System.Globalization.CultureInfo.CurrentCulture, true, true);
foreach (DictionaryEntry resource in resourceSet)
{
string resourcename = resource.Key.ToString();
if (resourcename.StartsWith("LANGDATA_"))
{
byte[] resourceBytes = (byte[])resource.Value;
File.WriteAllBytes("Language\\" + resourcename.Substring(9) + ".ini", resourceBytes);
}
}
var settingsini = new Ini("Settings.ini");
string compressorcheck = settingsini.Read("compressor", "SSP");
if (compressorcheck != "7z" && compressorcheck != "RAR")
{
settingsini.Write("compressor", "7z", "SSP");
}
var globalini = new Ini("Language\\Global.ini");
string readlanguage = settingsini.Read("language", "SSP");
if (String.IsNullOrEmpty(readlanguage) || !File.Exists("Language\\" + readlanguage + ".ini"))
{
readlanguage = "English";
settingsini.Write("language", readlanguage, "SSP");
}
var languageini = new Ini("Language\\" + readlanguage + ".ini");
Text = globalini.Read("Title", "SSP") + " " + globalini.Read("Version", "SSP") + " " + languageini.Read("by", "SSP") + " " + globalini.Read("Author", "SSP");
QueueLabel.Text = languageini.Read("queue", "SSP") + ":";
AddBtn.Text = languageini.Read("add", "SSP");
DelBtn.Text = languageini.Read("del", "SSP");
SaveLoginBtn.Text = languageini.Read("SaveLogin", "SSP");
StartBtn.Text = languageini.Read("Start", "SSP");
UsernameLabel.Text = languageini.Read("Username", "SSP");
PasswordLabel.Text = languageini.Read("Password", "SSP");
MoreSettingsBtn.Text = languageini.Read("MoreSettings", "SSP");
ClearQueueBtn.Text = languageini.Read("ClearQueue", "SSP");
csrinbtn.Text = globalini.Read("Forum", "SSP") + " " + languageini.Read("Forum", "SSP");
GithubBtn.Text = globalini.Read("Github", "SSP");
MoveUpBtn.Text = languageini.Read("MoveUp", "SSP");
MoveDownBtn.Text = languageini.Read("MoveDown", "SSP");
DelBtn.Enabled = false;
StartBtn.Enabled = false;
ClearQueueBtn.Enabled = false;
MoveUpBtn.Enabled = false;
MoveDownBtn.Enabled = false;
AddBtn.Enabled = false;
OSBox.Enabled = false;
ExportQueueButton.Enabled = false;
ExportQueueButton.Text = languageini.Read("Export", "SSP");
ImportQueueButton.Text = languageini.Read("Import", "SSP");
OSBox.SelectedIndex = 3;
if (File.Exists("userdata.ini"))
{
var userdata = new Ini("userdata.ini");
UsernameTextBox.Text = userdata.Read("username", "userdata");
PasswordTextBox.Text = userdata.Read("password", "userdata");
UsernameTextBox.Enabled = false;
PasswordTextBox.Enabled = false;
}
}
public static void EditVDF(string filePath, string keyToModify, string newValue)
{
string fileContents = File.ReadAllText(filePath);
Regex regex = new Regex("\"" + keyToModify + "\"\\s+\"([^\"]*)\"");
Match match = regex.Match(fileContents);
if (match.Success)
{
string oldValue = match.Groups[1].Value;
fileContents = fileContents.Replace("\"" + oldValue + "\"", "\"" + newValue + "\"");
File.WriteAllText(filePath, fileContents);
}
}
public static string ReadVDF(string filePath, string keyToRead)
{
string fileContents = File.ReadAllText(filePath);
Regex regex = new Regex("\"" + keyToRead + "\"\\s+\"([^\"]*)\"");
Match match = regex.Match(fileContents);
if (match.Success)
{
return match.Groups[1].Value;
}
else
{
return "0";
}
}
private void MainWindow_Load(object sender, EventArgs e)
{
if (!File.Exists("settings.ini") || !Directory.Exists("Language"))
{
MessageBox.Show("Important Data is missing! Please redownload this program.", "Super Steam Packer", MessageBoxButtons.OK, MessageBoxIcon.Stop);
Application.Exit();
}
if (File.Exists("userdata.ini"))
{
var userdataini = new Ini("userdata.ini");
UsernameTextBox.Text=userdataini.Read("username", "userdata");
PasswordTextBox.Text=userdataini.Read("password", "userdata");
SaveLoginBtn.Enabled = false;
}
}
private void AppIDExplain_Click(object sender, EventArgs e)
{
var settingsini = new Ini("Settings.ini");
var globalini = new Ini("Language\\Global.ini");
string readlanguage = settingsini.Read("language", "SSP");
var languageini = new Ini("Language\\" + readlanguage + ".ini");
MessageBox.Show(languageini.Read("AppIDInfoMsg1", "SSP") + "\n" + "\n" + languageini.Read("AppIDInfoMsg2", "SSP") + "\n" + "\n" + "https://store.steampowered.com/app/<APPID>/", "AppID", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
private void OSExplain_Click(object sender, EventArgs e)
{
var settingsini = new Ini("Settings.ini");
var globalini = new Ini("Language\\Global.ini");
string readlanguage = settingsini.Read("language", "SSP");
var languageini = new Ini("Language\\" + readlanguage + ".ini");
MessageBox.Show(languageini.Read("OSMsg1", "SSP") + "\n \n" + languageini.Read("OSMsg2", "SSP"), "OS", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
private void AddBtn_Click(object sender, EventArgs e)
{
var settingsini = new Ini("Settings.ini");
var globalini = new Ini("Language\\Global.ini");
string readlanguage = settingsini.Read("language", "SSP");
var languageini = new Ini("Language\\" + readlanguage + ".ini");
string appcheck = "";
switch (OSBox.SelectedItem.ToString())
{
case ("Windows x64"):
appcheck = "win64" + AppIDTxtBox.Text;
break;
case ("Windows x86"):
appcheck = "win32" + AppIDTxtBox.Text;
break;
case ("Linux"):
appcheck = "linux" + AppIDTxtBox.Text;
break;
case ("Mac"):
;
appcheck = "macos" + AppIDTxtBox.Text;
break;
}
if (!TmpLstBx.Items.Contains(appcheck))
{
ClearQueueBtn.Enabled = true;
ExportQueueButton.Enabled = true;
int parsedValue;
bool validappidcheck = int.TryParse(AppIDTxtBox.Text, out parsedValue);
if (!String.IsNullOrEmpty(AppIDTxtBox.Text) && validappidcheck == true)
{
if (OSBox.SelectedItem.ToString() == "Mac" || OSBox.SelectedItem.ToString() == "Linux")
{
QueueBox.Items.Add("AppID: " + AppIDTxtBox.Text + "\t\t" + "OS: " + OSBox.SelectedItem.ToString() + "\t\t\t" + languageini.Read("Status", "SSP") + ":" + " " + languageini.Read("READY", "SSP"));
}
else
{
QueueBox.Items.Add("AppID: " + AppIDTxtBox.Text + "\t\t" + "OS: " + OSBox.SelectedItem.ToString() + "\t\t" + languageini.Read("Status", "SSP") + ":" + " " + languageini.Read("READY", "SSP"));
}
switch (OSBox.SelectedItem.ToString())
{
case ("Windows x64"):
TmpLstBx.Items.Add("win64" + AppIDTxtBox.Text);
break;
case ("Windows x86"):
TmpLstBx.Items.Add("win32" + AppIDTxtBox.Text);
break;
case ("Linux"):
TmpLstBx.Items.Add("linux" + AppIDTxtBox.Text);
break;
case ("Mac"):
;
TmpLstBx.Items.Add("macos" + AppIDTxtBox.Text);
break;
}
AppIDTxtBox.Text="";
StartBtn.Enabled = true;
}
else
{
MessageBox.Show(languageini.Read("AppIDWarning", "SSP"), languageini.Read("Warning", "SSP"), MessageBoxButtons.OK, MessageBoxIcon.Warning);
AppIDTxtBox.Clear();
}
}
else
{
MessageBox.Show(languageini.Read("AlreadyAdded", "SSP"), languageini.Read("Warning", "SSP"), MessageBoxButtons.OK, MessageBoxIcon.Warning);
}
}
private void DelBtn_Click(object sender, EventArgs e)
{
var settingsini = new Ini("Settings.ini");
var globalini = new Ini("Language\\Global.ini");
string readlanguage = settingsini.Read("language", "SSP");
var languageini = new Ini("Language\\" + readlanguage + ".ini");
if (QueueBox.SelectedItem != null)
{
int selectedindex = QueueBox.SelectedIndex;
TmpLstBx.SelectedIndex = QueueBox.SelectedIndex;
QueueBox.Items.Remove(QueueBox.SelectedItem);
TmpLstBx.Items.Remove(TmpLstBx.SelectedItem);
if (QueueBox.Items.Count == 0)
{
MoveUpBtn.Enabled = false;
MoveDownBtn.Enabled = false;
DelBtn.Enabled = false;
StartBtn.Enabled = false;
ClearQueueBtn.Enabled = false;
ExportQueueButton.Enabled = false;
}
else
{
try
{
QueueBox.SelectedIndex = selectedindex;
}
catch
{
QueueBox.SelectedIndex = selectedindex-1;
}
}
}
else
{
MessageBox.Show(languageini.Read("pleaseselectwarning", "SSP"), languageini.Read("information", "SSP"), MessageBoxButtons.OK, MessageBoxIcon.Information);
}
}
private void SaveLoginBtn_Click(object sender, EventArgs e)
{
var settingsini = new Ini("Settings.ini");
var globalini = new Ini("Language\\Global.ini");
string readlanguage = settingsini.Read("language", "SSP");
var languageini = new Ini("Language\\" + readlanguage + ".ini");
if (!String.IsNullOrEmpty(UsernameTextBox.Text))
{
if (settingsini.Read("loginwarningaccepted", "SSP") == "true")
{
File.WriteAllText("userdata.ini", "[userdata]\nusername=\npassword=");
var userini = new Ini("userdata.ini");
userini.Write("username", UsernameTextBox.Text, "userdata");
userini.Write("password", PasswordTextBox.Text, "userdata");
SaveLoginBtn.Enabled = false;
UsernameTextBox.Enabled = false;
PasswordTextBox.Enabled = false;
settingsini.Write("loginwarningaccepted", "true", "SSP");
}
else
{
DialogResult result = MessageBox.Show(languageini.Read("LoginSaveWarning1", "SSP") + "\n\n" + languageini.Read("LoginSaveWarning2", "SSP"), languageini.Read("Warning", "SSP"), MessageBoxButtons.OKCancel, MessageBoxIcon.Warning);
if (result == DialogResult.OK)
{
File.WriteAllText("userdata.ini", "[userdata]\nusername=\npassword=");
var userini = new Ini("userdata.ini");
userini.Write("username", UsernameTextBox.Text, "userdata");
userini.Write("password", PasswordTextBox.Text, "userdata");
SaveLoginBtn.Enabled = false;
UsernameTextBox.Enabled = false;
PasswordTextBox.Enabled = false;
settingsini.Write("loginwarningaccepted", "true", "SSP");
settingsini.Write("userdatasaved", "true", "SSP");
}
}
}
else
{
MessageBox.Show(languageini.Read("loginwarning", "SSP"), languageini.Read("Warning", "SSP"), MessageBoxButtons.OK, MessageBoxIcon.Warning);
}
}
private async void StartBtn_Click(object sender, EventArgs e)
{
AppIDTxtBox.Enabled = false;
OSBox.Enabled = false;
if (Directory.Exists("Jobs"))
{
Directory.Delete("Jobs", true);
}
if (Directory.Exists("Temp"))
{
Directory.Delete("Temp", true);
}
if (Directory.Exists("SteamCMD\\steamapps"))
{
Directory.Delete("SteamCMD\\steamapps", true);
}
if (Directory.Exists("SteamCMD\\depotcache"))
{
Directory.Delete("SteamCMD\\depotcache", true);
}
var settingsini = new Ini("Settings.ini");
var globalini = new Ini("Language\\Global.ini");
string readlanguage = settingsini.Read("language", "SSP");
var languageini = new Ini("Language\\" + readlanguage + ".ini");
bool anonymousloginconfirmation = false;
if (String.IsNullOrEmpty(UsernameTextBox.Text))
{
UsernameTextBox.Text = "anonymous";
}
if (UsernameTextBox.Text == "anonymous")
{
DialogResult result = MessageBox.Show(languageini.Read("anonymousconfirmation", "SSP"), languageini.Read("Warning", "SSP"), MessageBoxButtons.OKCancel, MessageBoxIcon.Warning);
if (result == DialogResult.OK)
{
anonymousloginconfirmation = true;
}
}
if ((!String.IsNullOrEmpty(UsernameTextBox.Text) && !String.IsNullOrEmpty(PasswordTextBox.Text)) || anonymousloginconfirmation == true)
{
if (!File.Exists("SteamCMD\\steamcmd.exe"))
{
var client = new WebClient();
client.DownloadFile("https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip", "download.tmp");
ZipFile.ExtractToDirectory("download.tmp", "SteamCMD");
File.Delete("download.tmp");
Process loadsteam1 = new Process();
loadsteam1.StartInfo.FileName = "SteamCMD\\steamcmd.exe";
loadsteam1.StartInfo.Arguments = "+quit";
loadsteam1.Start();
loadsteam1.WaitForExit();
}
Directory.CreateDirectory("Jobs");
for (int i = 0; i < TmpLstBx.Items.Count; i++)
{
TmpLstBx.SelectedIndex = i;
string workinput = TmpLstBx.SelectedItem.ToString();
string appid = workinput.Substring(5);
string os = "";
switch (workinput.Substring(0, 5))
{
case "win64":
os = "\n@sSteamCmdForcePlatformType windows\n@sSteamCmdForcePlatformBitness 64";
break;
case "win32":
os = "\n@sSteamCmdForcePlatformType windows\n@sSteamCmdForcePlatformBitness 32";
break;
case "macos":
case "linux":
os = "\n@sSteamCmdForcePlatformType " + workinput.Substring(0, 5);
break;
}
if (i == 0)
{
File.WriteAllText("Jobs\\" + i + "_" + appid + "_" + workinput.Substring(0, 5) + ".JOB", "login " + UsernameTextBox.Text + " " + PasswordTextBox.Text + os + "\napp_update " + appid +" validate\nquit");
}
else
{
File.WriteAllText("Jobs\\" + i + "_" + appid + "_" + workinput.Substring(0, 5) + ".JOB", "login " + UsernameTextBox.Text + os + "\napp_update " + appid +" validate\nquit");
}
}
string[] files = Directory.GetFiles("Jobs", "*.JOB");
foreach (string file in files)
{
TmpLstBx.SelectedIndex = int.Parse(file.Substring(5, 1));
string AppID = TmpLstBx.SelectedItem.ToString().Substring(5);
QueueBox.Items[int.Parse(file.Substring(5, 1))] = QueueBox.Items[int.Parse(file.Substring(5, 1))].ToString().Replace(languageini.Read("READY", "SSP"), languageini.Read("GETINFO", "SSP"));
var steamGameData = await GetSteamGameDataAsync(AppID);
string GameNameEarly = "";
string OS = "";
string BuildNoEarly = "";
string BuildTime = "";
string[] parts = file.Split('_');
if (parts.Length > 2)
{
string outputString = parts[2].Substring(0, Math.Min(5, parts[2].Length));
switch (outputString)
{
case "win64":
OS = "Win64";
break;
case "win32":
OS = "Win32";
break;
case "macos":
OS = "Mac";
break;
case "linux":
OS = "Linux";
break;
}
}
if (steamGameData != null)
{
JToken buildid = steamGameData["data"][AppID]["depots"]["branches"]["public"]["buildid"];
JToken buildtime = steamGameData["data"][AppID]["depots"]["branches"]["public"]["timeupdated"];
JToken gamename = steamGameData["data"][AppID]["common"]["name"];
DateTime dateTime = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc).AddSeconds(buildtime.Value<long>());
BuildTime = dateTime.ToString("MMMM d, yyyy - HH:mm:ss UTC");
GameNameEarly = steamGameData["data"][AppID]["common"]["name"].Value<string>();
GameNameEarly = GameNameEarly.Replace(" ", "_");
BuildNoEarly = buildid.Value<string>();
}
else
{
QueueBox.Items[int.Parse(file.Substring(5, 1))] = QueueBox.Items[int.Parse(file.Substring(5, 1))].ToString().Replace(languageini.Read("GETINFO", "SSP"), languageini.Read("UNABLETOREACH", "SSP"));
continue;
}
try
{
string[] filesearly = Directory.GetFiles("Completed\\", GameNameEarly+".Build."+BuildNoEarly+"."+OS + ".*");
if (filesearly.Length != 0)
{
QueueBox.Items[int.Parse(file.Substring(5, 1))] = QueueBox.Items[int.Parse(file.Substring(5, 1))].ToString().Replace(languageini.Read("GETINFO", "SSP"), languageini.Read("SKIPPED", "SSP"));
continue;
}
}
catch
{
}
QueueBox.Items[int.Parse(file.Substring(5, 1))] = QueueBox.Items[int.Parse(file.Substring(5, 1))].ToString().Replace(languageini.Read("GETINFO", "SSP"), languageini.Read("DOWNLOADING", "SSP"));
Directory.SetCurrentDirectory("SteamCMD");
if (Directory.Exists("Logs"))
{
Directory.Delete("Logs", true);
}
Process SteamCMD = new Process();
SteamCMD.StartInfo.FileName = "steamcmd.exe";
SteamCMD.StartInfo.Arguments = "+runscript" + " ..\\" + file;
SteamCMD.Start();
SteamCMD.WaitForExit();
bool failedsubscription = false;
bool ratelimited = false;
bool invalidpassword = false;
bool hascode = false;
if (File.Exists("Logs\\content_log.txt"))
{
failedsubscription = File.ReadAllText("Logs\\content_log.txt").Contains("No subscription") ? true : false;
hascode = File.ReadAllText("Logs\\content_log.txt").Contains("apps from install folder") ? true : false;
}
if (File.Exists("Logs\\connection_log.txt"))
{
ratelimited = File.ReadAllText("Logs\\connection_log.txt").Contains("Rate Limit Exceeded") ? true : false;
invalidpassword = File.ReadAllText("Logs\\connection_log.txt").Contains("Invalid Password") ? true : false;
}
if (SteamCMD.ExitCode != 0 || ratelimited || failedsubscription || !hascode || invalidpassword)
{
if (Directory.Exists("steamapps"))
{
Directory.Delete("steamapps", true);
}
if (Directory.Exists("depotcache"))
{
Directory.Delete("depotcache", true);
}
if (ratelimited && !failedsubscription)
{
DialogResult ratelimitask = MessageBox.Show(languageini.Read("RateLimitWarn", "SSP"), languageini.Read("WARNING", "SSP"), MessageBoxButtons.OKCancel, MessageBoxIcon.Warning);
if (ratelimitask == DialogResult.OK)
{
QueueBox.Items[int.Parse(file.Substring(5, 1))] = QueueBox.Items[int.Parse(file.Substring(5, 1))].ToString().Replace(languageini.Read("DOWNLOADING", "SSP"), languageini.Read("RATELIMITED", "SSP"));
Directory.SetCurrentDirectory("..");
continue;
}
else
{
for (int ratelimititems = int.Parse(file.Substring(5, 1)); ratelimititems < QueueBox.Items.Count; ratelimititems++)
{
QueueBox.Items[ratelimititems] = QueueBox.Items[int.Parse(file.Substring(5, 1))].ToString().Replace(languageini.Read("DOWNLOADING", "SSP"), languageini.Read("RATELIMITED", "SSP"));
QueueBox.Items[ratelimititems] = QueueBox.Items[int.Parse(file.Substring(5, 1))].ToString().Replace(languageini.Read("READY", "SSP"), languageini.Read("RATELIMITED", "SSP"));
}
if (Directory.Exists("steamapps"))
{
Directory.Delete("steamapps", true);
}
if (Directory.Exists("depotcache"))
{
Directory.Delete("depotcache", true);
}
if (Directory.Exists("logs"))
{
Directory.Delete("logs", true);
}
Directory.SetCurrentDirectory("..");
if (Directory.Exists("Temp"))
{
Directory.Delete("Temp", true);
}
if (Directory.Exists("Jobs"))
{
Directory.Delete("Jobs", true);
}
break;
}
}
else
{
if (!hascode || invalidpassword)
{
QueueBox.Items[int.Parse(file.Substring(5, 1))] = QueueBox.Items[int.Parse(file.Substring(5, 1))].ToString().Replace(languageini.Read("DOWNLOADING", "SSP"), languageini.Read("BADLOGIN", "SSP"));
}
else
{
QueueBox.Items[int.Parse(file.Substring(5, 1))] = QueueBox.Items[int.Parse(file.Substring(5, 1))].ToString().Replace(languageini.Read("DOWNLOADING", "SSP"), languageini.Read("FAIL", "SSP"));
}
Directory.SetCurrentDirectory("..");
continue;
}
}
Directory.SetCurrentDirectory("..");
if (!Directory.Exists("Temp"))
{
Directory.CreateDirectory("Temp");
}
DirectoryInfo depotcachedir = new DirectoryInfo("SteamCMD\\depotcache");
depotcachedir.MoveTo("Temp\\depotcache");
DirectoryInfo steamappsdir = new DirectoryInfo("SteamCMD\\steamapps");
steamappsdir.MoveTo("Temp\\steamapps");
if (File.Exists("Temp\\steamapps\\libraryfolders.vdf"))
{
File.Delete("Temp\\steamapps\\libraryfolders.vdf");
}
if (Directory.Exists("Temp\\steamapps\\downloading"))
{
Directory.Delete("Temp\\steamapps\\downloading", true);
}
if (Directory.Exists("Temp\\steamapps\\temp"))
{
Directory.Delete("Temp\\steamapps\\temp", true);
}
string[] acffiles = Directory.GetFiles("Temp\\steamapps", "*.acf");
foreach (string acffile in acffiles)
{
EditVDF(acffile, "LastOwner", "0");
EditVDF(acffile, "LauncherPath", "0");
}
string GameName = ReadVDF("Temp\\steamapps\\appmanifest_" + AppID + ".acf", "name");
GameName = GameName.Replace(" ", "_");
string BuildNo = ReadVDF("Temp\\steamapps\\appmanifest_" + AppID + ".acf", "buildid");
Directory.CreateDirectory("Completed");
Directory.SetCurrentDirectory("Temp");
if (Directory.Exists("steamapps\\workshop"))
{
Directory.Delete("steamapps\\workshop");
}
List<string> DepotManifestList = new List<string>();
foreach (string ACFPath in Directory.GetFiles("steamapps", "*.acf"))
{
JObject json = JObject.Parse(JsonConvert.SerializeObject(KeyValue.LoadFromString(Regex.Replace(File.ReadAllText(ACFPath), "//.*\n", "\n"))));
JObject installedDepots = (JObject)json["Children"].FirstOrDefault(c => c["Name"].Value<string>() == "InstalledDepots");
if (installedDepots != null)
{
JArray depots = (JArray)installedDepots["Children"];
foreach (JObject depot in depots)
{
string depotid = depot["Name"].Value<string>();
string manifest = depot["Children"].FirstOrDefault(c => c["Name"].Value<string>() == "manifest")?["Value"].Value<string>();
DepotManifestList.Add(depotid + " - DepotName [Manifest " + manifest + "]");
}
}
}
QueueBox.Items[int.Parse(file.Substring(5, 1))] = QueueBox.Items[int.Parse(file.Substring(5, 1))].ToString().Replace(languageini.Read("DOWNLOADING", "SSP"), languageini.Read("COMPRESSING", "SSP"));
Process Compress = new Process();
if (settingsini.Read("compressor", "SSP") == "7z")
{
Compress.StartInfo.FileName = "..\\Compressor\\7z.exe";
if (String.IsNullOrEmpty(settingsini.Read("customcompressoption", "SSP")))
{
if (File.Exists("..\\Completed\\" + GameName+".Build."+BuildNo+"."+OS + ".7z") || File.Exists("..\\Completed\\" + GameName+".Build."+BuildNo+"."+OS + ".7z.001"))
{
QueueBox.Items[int.Parse(file.Substring(5, 1))] = QueueBox.Items[int.Parse(file.Substring(5, 1))].ToString().Replace(languageini.Read("COMPRESSING", "SSP"), languageini.Read("SKIPPED", "SSP"));
Directory.SetCurrentDirectory("..");
Directory.Delete("Temp", true);
continue;
}
else
{
Compress.StartInfo.Arguments = "a -mx9 -sdel -pcs.rin.ru -v5g ..\\Completed\\" + GameName+".Build."+BuildNo+"."+OS + ".7z *";
}
}
else
{
if (File.Exists("..\\Completed\\" + GameName+".Build."+BuildNo+"."+OS + ".7z") || File.Exists("..\\Completed\\" + GameName+".Build."+BuildNo+"."+OS + ".7z.001"))
{
QueueBox.Items[int.Parse(file.Substring(5, 1))] = QueueBox.Items[int.Parse(file.Substring(5, 1))].ToString().Replace(languageini.Read("COMPRESSING", "SSP"), languageini.Read("SKIPPED", "SSP"));
Directory.SetCurrentDirectory("..");
Directory.Delete("Temp", true);
continue;
}
else
{
Compress.StartInfo.Arguments = "a " + settingsini.Read("customcompressoption", "SSP") + " ..\\Completed\\" + GameName+".Build."+BuildNo+"."+OS + ".7z *";
}
}
}
else
{
Compress.StartInfo.FileName = "..\\Compressor\\rar.exe";
if (String.IsNullOrEmpty(settingsini.Read("customcompressoption", "SSP")))
{
if (File.Exists("..\\Completed\\" + GameName+".Build."+BuildNo+"."+OS + ".rar") || File.Exists("..\\Completed\\" + GameName+".Build."+BuildNo+"."+OS + ".part1.rar"))
{
QueueBox.Items[int.Parse(file.Substring(5, 1))] = QueueBox.Items[int.Parse(file.Substring(5, 1))].ToString().Replace(languageini.Read("COMPRESSING", "SSP"), languageini.Read("SKIPPED", "SSP"));
Directory.SetCurrentDirectory("..");
Directory.Delete("Temp", true);
continue;
}
else
{
Compress.StartInfo.Arguments = "a -df -hpcs.rin.ru -htc -v5000000k -r ..\\Completed\\" + GameName+".Build."+BuildNo+"."+OS + ".rar *";
}
}
else
{
if (File.Exists("..\\Completed\\" + GameName+".Build."+BuildNo+"."+OS + ".rar") || File.Exists("..\\Completed\\" + GameName+".Build."+BuildNo+"."+OS + ".part1.rar"))
{
QueueBox.Items[int.Parse(file.Substring(5, 1))] = QueueBox.Items[int.Parse(file.Substring(5, 1))].ToString().Replace(languageini.Read("COMPRESSING", "SSP"), languageini.Read("SKIPPED", "SSP"));
Directory.SetCurrentDirectory("..");
Directory.Delete("Temp", true);
continue;
}
else
{
Compress.StartInfo.Arguments = "a " + settingsini.Read("customcompressoption", "SSP") + " ..\\Completed\\" + GameName+".Build."+BuildNo+"."+OS + ".rar *";
}
}
}
Compress.Start();
Compress.WaitForExit();
if (Compress.ExitCode!=0)
{
QueueBox.Items[int.Parse(file.Substring(5, 1))] = QueueBox.Items[int.Parse(file.Substring(5, 1))].ToString().Replace(languageini.Read("COMPRESSING", "SSP"), languageini.Read("FAIL", "SSP"));
Directory.SetCurrentDirectory("..");
DirectoryInfo directoryInfo = new DirectoryInfo("Completed");
foreach (FileInfo fileToDelete in directoryInfo.GetFiles(GameName+".Build."+BuildNo+"."+OS+".*"))
{
fileToDelete.Delete();
}
continue;
}
if (!File.Exists("..\\Completed\\"+ GameName+".Build."+BuildNo+"."+OS + ".7z.002") && settingsini.Read("compressor", "SSP") == "7z")
{
if (File.Exists("..\\Completed\\"+ GameName+".Build."+BuildNo+"."+OS + ".7z.001"))
{
File.Move("..\\Completed\\"+ GameName+".Build."+BuildNo+"."+OS + ".7z.001", "..\\Completed\\"+ GameName+".Build."+BuildNo+"."+OS + ".7z");
}
}
Directory.SetCurrentDirectory("..");
Directory.Delete("Temp", true);
QueueBox.Items[int.Parse(file.Substring(5, 1))] = QueueBox.Items[int.Parse(file.Substring(5, 1))].ToString().Replace(languageini.Read("COMPRESSING", "SSP"), languageini.Read("WRITINGINFO", "SSP"));
/// info writer ///
using (StreamWriter RINfo = new StreamWriter("Completed\\[CS.RIN.RU Info] " + GameName+".Build."+BuildNo+"."+OS+".txt"))
{
GameName.Replace("_", " ");
RINfo.WriteLine("[url=][color=white][b]" + GameName + " (Clean Steam Files)[/b][/color][/url]");
RINfo.WriteLine("[size=85][color=white][b]Version:[/b] [i]" + BuildTime + " [Build " + BuildNo + "][/i][/color][/size]");
RINfo.WriteLine();
RINfo.WriteLine("[spoiler=\"[color=white]Depots & Manifests[/color]\"][code=text]");
foreach (string item in DepotManifestList)
{
RINfo.WriteLine(item);
}
RINfo.WriteLine("[/code][/spoiler][color=white][b]Uploaded version:[/b] [i]" + BuildTime + " [Build " + BuildNo + "][/i][/color]");
}
QueueBox.Items[int.Parse(file.Substring(5, 1))] = QueueBox.Items[int.Parse(file.Substring(5, 1))].ToString().Replace(languageini.Read("WRITINGINFO", "SSP"), languageini.Read("COMPLETE", "SSP"));
}
if (Directory.Exists("Jobs"))
{
Directory.Delete("Jobs", true);
}
MessageBox.Show(languageini.Read("jobscomplete", "SSP") + "\n\n" + languageini.Read("jobscomplete2", "SSP"), languageini.Read("information", "SSP"), MessageBoxButtons.OK, MessageBoxIcon.Information);
StartBtn.Enabled=false;
AddBtn.Enabled=false;
DelBtn.Enabled=false;
ClearQueueBtn.PerformClick();
}
else
{
MessageBox.Show(languageini.Read("loginwarning", "SSP"), languageini.Read("Warning", "SSP"), MessageBoxButtons.OK, MessageBoxIcon.Warning);
PasswordTextBox.Enabled = true;
UsernameTextBox.Enabled = true;
}
}
private void MoreSettingsBtn_Click(object sender, EventArgs e)
{
MoreSettingsForm settingsMenu = new MoreSettingsForm();
settingsMenu.ShowDialog();
this.Refresh();
if (!File.Exists("userdata.ini"))
{
SaveLoginBtn.Enabled=true;
UsernameTextBox.Enabled=true;
PasswordTextBox.Enabled=true;
}
}
private void UsernameTextBox_TextChanged(object sender, EventArgs e)
{
if (UsernameTextBox.Text == "anonymous")
{
PasswordTextBox.Enabled = false;
}
else
{
PasswordTextBox.Enabled = true;
}
}
private void ClearQueueBtn_Click(object sender, EventArgs e)
{
MoveUpBtn.Enabled = false;
MoveDownBtn.Enabled = false;
ClearQueueBtn.Enabled = false;
StartBtn.Enabled = false;
DelBtn.Enabled = false;
ExportQueueButton.Enabled = false;
TmpLstBx.Items.Clear();
QueueBox.Items.Clear();
AppIDTxtBox.Enabled = true;
OSBox.Enabled = true;
}
private void csrinbtn_Click(object sender, EventArgs e)
{
Process.Start("https://cs.rin.ru/forum");
}
private void GithubBtn_Click(object sender, EventArgs e)
{
Process.Start("https://github.com/Masquerade64");
}
private void QueueBox_SelectedIndexChanged(object sender, EventArgs e)
{
DelBtn.Enabled=true;
if (QueueBox.Items.Count != 1)
{
if (QueueBox.SelectedIndex == 0)
{
MoveUpBtn.Enabled = false;
}
else
{
MoveUpBtn.Enabled = true;
}
if (QueueBox.SelectedIndex == QueueBox.Items.Count-1)
{
MoveDownBtn.Enabled = false;
}
else
{
MoveDownBtn.Enabled = true;
}
}
}
private void MoveUpBtn_Click(object sender, EventArgs e)
{
object selecteditem = QueueBox.SelectedItem;
int newindex = QueueBox.SelectedIndex - 1;
QueueBox.Items.Remove(selecteditem);
TmpLstBx.Items.Remove(selecteditem);
QueueBox.Items.Insert(newindex, selecteditem);
TmpLstBx.Items.Insert(newindex, selecteditem);
QueueBox.SetSelected(newindex, true);
}
private void MoveDownBtn_Click(object sender, EventArgs e)
{
object selecteditem = QueueBox.SelectedItem;
int newindex = QueueBox.SelectedIndex + 1;
QueueBox.Items.Remove(selecteditem);
TmpLstBx.Items.Remove(selecteditem);
QueueBox.Items.Insert(newindex, selecteditem);
TmpLstBx.Items.Insert(newindex, selecteditem);
QueueBox.SetSelected(newindex, true);
}
private void ExportQueueButton_Click(object sender, EventArgs e)
{
var settingsini = new Ini("Settings.ini");
var globalini = new Ini("Language\\Global.ini");
string readlanguage = settingsini.Read("language", "SSP");
var languageini = new Ini("Language\\" + readlanguage + ".ini");
SaveFileDialog savequeue = new SaveFileDialog();
savequeue.Title = languageini.Read("Export", "SSP");
savequeue.Filter = "SSP Queue Files (*.SSPQ)|*.SSPQ";
DialogResult result = savequeue.ShowDialog();
if (result == DialogResult.OK)
{
string filePath = savequeue.FileName;
using (StreamWriter writer = new StreamWriter(filePath))
{
foreach (var item in TmpLstBx.Items)
{
writer.WriteLine(item.ToString());
}
}
}
}
private void ImportQueueButton_Click(object sender, EventArgs e)
{
var settingsini = new Ini("Settings.ini");
var globalini = new Ini("Language\\Global.ini");
string readlanguage = settingsini.Read("language", "SSP");
var languageini = new Ini("Language\\" + readlanguage + ".ini");
OpenFileDialog openqueue = new OpenFileDialog();
openqueue.Title = languageini.Read("Import", "SSP");
openqueue.Filter = "SSP Queue Files (*.SSPQ)|*.SSPQ";
DialogResult result = openqueue.ShowDialog();
if (result == DialogResult.OK)
{
QueueBox.Items.Clear();
TmpLstBx.Items.Clear();
string[] lines = File.ReadAllLines(openqueue.FileName);
foreach (string line in lines)
{
TmpLstBx.Items.Add(line);
string os = line.Substring(0, 5);
switch (os)
{
case "win64":
os = "Windows x64";
break;
case "win32":
os = "Windows x86";
break;
case "macos":
os = "Mac";
break;
case "linux":
os = "Linux";
break;
}
if (os == "Mac" || os == "Linux")
{
QueueBox.Items.Add("AppID: " + line.Substring(5) + "\t\t" + "OS: " + os + "\t\t\t" + languageini.Read("Status", "SSP") + ":" + " " + languageini.Read("READY", "SSP"));
}
else
{
QueueBox.Items.Add("AppID: " + line.Substring(5) + "\t\t" + "OS: " + os + "\t\t" + languageini.Read("Status", "SSP") + ":" + " " + languageini.Read("READY", "SSP"));
}
DelBtn.Enabled = true;
ClearQueueBtn.Enabled = true;
StartBtn.Enabled = true;
ExportQueueButton.Enabled = true;
}
}
}
private void AppIDTxtBox_TextChanged(object sender, EventArgs e)
{
AddBtn.Enabled = true;
OSBox.Enabled = true;
}
static async Task<JObject> GetSteamGameDataAsync(string appId)
{
using (var httpClient = new HttpClient())
{
var url = $"https://api.steamcmd.net/v1/info/{appId}";
var response = await httpClient.GetAsync(url);
response.EnsureSuccessStatusCode();
var jsonString = await response.Content.ReadAsStringAsync();
return JObject.Parse(jsonString);
}
}
}
}

248
MainForm.resx Normal file
View File

@@ -0,0 +1,248 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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</root>

146
MoreSettingsForm.Designer.cs generated Normal file
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namespace SuperSteamPacker
{
partial class MoreSettingsForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MoreSettingsForm));
this.DelSavedLoginBtn = new System.Windows.Forms.Button();
this.CompressorLabel = new System.Windows.Forms.Label();
this.LangLabel = new System.Windows.Forms.Label();
this.LangChoiceBox = new System.Windows.Forms.ComboBox();
this.CompressorChoiceBox = new System.Windows.Forms.ComboBox();
this.CustomCompressorOptionsCheckBox = new System.Windows.Forms.CheckBox();
this.CustomCompressorOptionsTextBox = new System.Windows.Forms.TextBox();
this.SuspendLayout();
//
// DelSavedLoginBtn
//
this.DelSavedLoginBtn.Location = new System.Drawing.Point(12, 157);
this.DelSavedLoginBtn.Name = "DelSavedLoginBtn";
this.DelSavedLoginBtn.Size = new System.Drawing.Size(279, 23);
this.DelSavedLoginBtn.TabIndex = 0;
this.DelSavedLoginBtn.Text = "DelSavedLoginBtn";
this.DelSavedLoginBtn.UseVisualStyleBackColor = true;
this.DelSavedLoginBtn.Click += new System.EventHandler(this.DelSavedLoginBtn_Click);
//
// CompressorLabel
//
this.CompressorLabel.AutoSize = true;
this.CompressorLabel.Location = new System.Drawing.Point(9, 59);
this.CompressorLabel.Name = "CompressorLabel";
this.CompressorLabel.Size = new System.Drawing.Size(88, 13);
this.CompressorLabel.TabIndex = 1;
this.CompressorLabel.Text = "CompressorLabel";
//
// LangLabel
//
this.LangLabel.AutoSize = true;
this.LangLabel.Location = new System.Drawing.Point(9, 9);
this.LangLabel.Name = "LangLabel";
this.LangLabel.Size = new System.Drawing.Size(57, 13);
this.LangLabel.TabIndex = 2;
this.LangLabel.Text = "LangLabel";
//
// LangChoiceBox
//
this.LangChoiceBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.LangChoiceBox.FormattingEnabled = true;
this.LangChoiceBox.Location = new System.Drawing.Point(13, 30);
this.LangChoiceBox.Name = "LangChoiceBox";
this.LangChoiceBox.Size = new System.Drawing.Size(278, 21);
this.LangChoiceBox.TabIndex = 3;
this.LangChoiceBox.SelectedIndexChanged += new System.EventHandler(this.LangChoiceBox_SelectedIndexChanged);
//
// CompressorChoiceBox
//
this.CompressorChoiceBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.CompressorChoiceBox.FormattingEnabled = true;
this.CompressorChoiceBox.Items.AddRange(new object[] {
"7-Zip",
"WinRAR"});
this.CompressorChoiceBox.Location = new System.Drawing.Point(12, 79);
this.CompressorChoiceBox.Name = "CompressorChoiceBox";
this.CompressorChoiceBox.Size = new System.Drawing.Size(279, 21);
this.CompressorChoiceBox.TabIndex = 4;
this.CompressorChoiceBox.SelectedIndexChanged += new System.EventHandler(this.CompressorChoiceBox_SelectedIndexChanged);
//
// CustomCompressorOptionsCheckBox
//
this.CustomCompressorOptionsCheckBox.AutoSize = true;
this.CustomCompressorOptionsCheckBox.Location = new System.Drawing.Point(12, 107);
this.CustomCompressorOptionsCheckBox.Name = "CustomCompressorOptionsCheckBox";
this.CustomCompressorOptionsCheckBox.Size = new System.Drawing.Size(201, 17);
this.CustomCompressorOptionsCheckBox.TabIndex = 5;
this.CustomCompressorOptionsCheckBox.Text = "CustomCompressorOptionsCheckBox";
this.CustomCompressorOptionsCheckBox.UseVisualStyleBackColor = true;
this.CustomCompressorOptionsCheckBox.CheckedChanged += new System.EventHandler(this.CustomCompressorOptionsCheckBox_CheckedChanged);
//
// CustomCompressorOptionsTextBox
//
this.CustomCompressorOptionsTextBox.Location = new System.Drawing.Point(12, 131);
this.CustomCompressorOptionsTextBox.Name = "CustomCompressorOptionsTextBox";
this.CustomCompressorOptionsTextBox.Size = new System.Drawing.Size(279, 20);
this.CustomCompressorOptionsTextBox.TabIndex = 6;
this.CustomCompressorOptionsTextBox.WordWrap = false;
this.CustomCompressorOptionsTextBox.TextChanged += new System.EventHandler(this.CustomCompressorOptionsTextBox_TextChanged);
//
// MoreSettingsForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.SystemColors.Window;
this.ClientSize = new System.Drawing.Size(303, 191);
this.Controls.Add(this.CustomCompressorOptionsTextBox);
this.Controls.Add(this.CustomCompressorOptionsCheckBox);
this.Controls.Add(this.CompressorChoiceBox);
this.Controls.Add(this.LangChoiceBox);
this.Controls.Add(this.LangLabel);
this.Controls.Add(this.CompressorLabel);
this.Controls.Add(this.DelSavedLoginBtn);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.Name = "MoreSettingsForm";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "MoreSettingsForm";
this.Load += new System.EventHandler(this.MoreSettingsForm_Load);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button DelSavedLoginBtn;
private System.Windows.Forms.Label CompressorLabel;
private System.Windows.Forms.Label LangLabel;
private System.Windows.Forms.ComboBox LangChoiceBox;
private System.Windows.Forms.ComboBox CompressorChoiceBox;
private System.Windows.Forms.CheckBox CustomCompressorOptionsCheckBox;
private System.Windows.Forms.TextBox CustomCompressorOptionsTextBox;
}
}

129
MoreSettingsForm.cs Normal file
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using System;
using System.IO;
using System.Windows.Forms;
namespace SuperSteamPacker
{
public partial class MoreSettingsForm : Form
{
public MoreSettingsForm()
{
InitializeComponent();
var settingsini = new Ini("Settings.ini");
string[] langfiles = Directory.GetFiles("Language", "*.ini");
foreach (string langfile in langfiles)
{
if (langfile.Substring(9, langfile.Length-(9+4)).ToLower() != "global")
{
LangChoiceBox.Items.Add(langfile.Substring(9, langfile.Length-(9+4)));
}
}
LangChoiceBox.SelectedItem = settingsini.Read("language", "SSP");
switch (settingsini.Read("compressor", "SSP"))
{
case "7z":
CompressorChoiceBox.SelectedIndex = 0;
break;
case "RAR":
CompressorChoiceBox.SelectedIndex = 1;
break;
}
if (!File.Exists("userdata.ini"))
{
DelSavedLoginBtn.Enabled = false;
}
if (String.IsNullOrEmpty(settingsini.Read("customcompressoption", "SSP")))
{
CustomCompressorOptionsTextBox.Enabled = false;
CustomCompressorOptionsCheckBox.Checked = false;
}
else
{
CustomCompressorOptionsTextBox.Text = settingsini.Read("customcompressoption", "SSP");
CustomCompressorOptionsCheckBox.Checked = true;
}
string readlanguage = settingsini.Read("language", "SSP");
var languageini = new Ini("Language\\" + readlanguage + ".ini");
this.Text = languageini.Read("MoreSettings", "SSP");
LangLabel.Text = languageini.Read("Language","SSP") + ":";
CompressorLabel.Text = languageini.Read("Compressor", "SSP") + ":";
CustomCompressorOptionsCheckBox.Text = languageini.Read("customcompressoroptions", "SSP");
DelSavedLoginBtn.Text = languageini.Read("DeleteSavedLogin", "SSP");
}
private void DelSavedLoginBtn_Click(object sender, EventArgs e)
{
File.Delete("userdata.ini");
DelSavedLoginBtn.Enabled = false;
}
private void MoreSettingsForm_Load(object sender, EventArgs e)
{
}
private void LangChoiceBox_SelectedIndexChanged(object sender, EventArgs e)
{
var settingsini = new Ini("Settings.ini");
settingsini.Write("language", LangChoiceBox.SelectedItem.ToString(), "SSP");
}
private void CustomCompressorOptionsCheckBox_CheckedChanged(object sender, EventArgs e)
{
var settingsini = new Ini("Settings.ini");
var globalini = new Ini("Language\\Global.ini");
string readlanguage = settingsini.Read("language", "SSP");
var languageini = new Ini("Language\\" + readlanguage + ".ini");
if (CustomCompressorOptionsCheckBox.Checked == true)
{
if (String.IsNullOrEmpty(settingsini.Read("customcompressoption", "SSP")))
{
DialogResult result = MessageBox.Show(languageini.Read("compressionwarning1", "SSP") + "\n\n" + languageini.Read("compressionwarning2", "SSP"), languageini.Read("Warning", "SSP"), MessageBoxButtons.OKCancel, MessageBoxIcon.Warning);
if (result == DialogResult.OK)
{
CustomCompressorOptionsTextBox.Enabled = true;
}
else
{
CustomCompressorOptionsTextBox.Enabled = false;
CustomCompressorOptionsCheckBox.Checked = false;
}
}
}
else
{
settingsini.Write("customcompressoption", null, "SSP");
CustomCompressorOptionsTextBox.Enabled = false;
CustomCompressorOptionsTextBox.Text = null;
}
}
private void CustomCompressorOptionsTextBox_TextChanged(object sender, EventArgs e)
{
var settingsini = new Ini("Settings.ini");
settingsini.Write("customcompressoption", CustomCompressorOptionsTextBox.Text, "SSP");
}
private void CompressorChoiceBox_SelectedIndexChanged(object sender, EventArgs e)
{
var settingsini = new Ini("Settings.ini");
switch (CompressorChoiceBox.SelectedIndex)
{
case 0:
settingsini.Write("compressor", "7z", "SSP");
break;
case 1:
settingsini.Write("compressor", "RAR", "SSP");
break;
}
}
}
}

248
MoreSettingsForm.resx Normal file
View File

@@ -0,0 +1,248 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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</data>
</root>

22
Program.cs Normal file
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@@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace SuperSteamPacker
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new MainWindow());
}
}
}

View File

@@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Super Steam Packer")]
[assembly: AssemblyDescription("Super Steam Packer")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Masquerade")]
[assembly: AssemblyProduct("SuperSteamPacker")]
[assembly: AssemblyCopyright("Copyright © Masquerade 2023")]
[assembly: AssemblyTrademark("SuperSteamPacker")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("a8c1f190-f299-4027-9c5a-fa65acda5841")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

123
Properties/Resources.Designer.cs generated Normal file
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@@ -0,0 +1,123 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SuperSteamPacker.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SuperSteamPacker.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] _7z {
get {
object obj = ResourceManager.GetObject("_7z", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] LANGDATA_English {
get {
object obj = ResourceManager.GetObject("LANGDATA_English", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] LANGDATA_Global {
get {
object obj = ResourceManager.GetObject("LANGDATA_Global", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap logo {
get {
object obj = ResourceManager.GetObject("logo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] rar {
get {
object obj = ResourceManager.GetObject("rar", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Settings {
get {
object obj = ResourceManager.GetObject("Settings", resourceCulture);
return ((byte[])(obj));
}
}
}
}

139
Properties/Resources.resx Normal file
View File

@@ -0,0 +1,139 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="LANGDATA_English" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\English.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="LANGDATA_Global" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Global.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="logo" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\logo.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="rar" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\rar.exe;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="Settings" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Settings.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="_7z" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\7z.exe;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
</root>

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Properties/Settings.Designer.cs generated Normal file
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SuperSteamPacker.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

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<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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#
# Super Steam Packer Language File
#
[SSP]
by=by
queue=Queue
add=Add to Queue
del=Delete from Queue
ClearQueue=Clear Queue
AppIDInfoMsg1=The AppID for the game you want to download.
AppIDInfoMsg2=Can be found here:
OSMsg1=Operating System version to download.
OSMsg2=Please note not all games are available on more than one OS. Check SteamDB for game specific information!
AppIDWarning=Please enter a valid AppID.
Warning=Warning!
Status=Status
Forum=Forum
READY=READY
DOWNLOADING=DOWNLOADING
COMPRESSING=COMPRESSING
COMPLETE=COMPLETE
FAIL=FAILED
RATELIMITED=RATE LIMITED
BADLOGIN=BAD LOGIN
SKIPPED=SKIPPED [EXISTS]
GETINFO=GETTING INFO
UNABLETOREACH=UNABLE TO REACH API
WRITINGINFO=WRITING INFO
Start=Start
Username=Steam Username:
Password=Steam Password:
AlreadyAdded=Item already added to queue!
SaveLogin=Save Login Details
LoginSaveWarning1=By pressing OK, you understand that your login details will be stored by this program.
LoginSaveWarning2=This data is stored locally and is not sent across the internet!
MoreSettings=More Settings
Information=Information
pleaseselectwarning=Please select an item to remove.
Language=Language
Compressor=Compressor
customcompressoroptions=Use Custom Compression Options:
DeleteSavedLogin=Delete Saved Login Data
jobscomplete=All Jobs Complete!
jobscomplete2=Pressing OK will clear the queue.
compressionwarning1=The default settings will be ideal for most users.
compressionwarning2=Only change this if you know what you are doing!
loginwarning=Please enter valid login details.
anonymousconfirmation=By continuing, you will use an Anonymous login. This severly reduces what you can download from Steam!
MoveUp=Move Item Up
MoveDown=Move Item Down
Import=Import Queue
Export=Export Queue
RateLimitWarn=You are Rate Limited, meaning, Steam has blocked you from logging in. Please choose to continue (not recommended) or try again later. Continue?

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[SSP]
Title=Super Steam Packer
Version=v1.0
Author=Masquerade
Forum=CS.RIN.RU
Github=Masquerade's Github

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[SSP]
language=English
loginwarningaccepted=false
userdatasaved=false
compressor=7z

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SuperSteamPacker.csproj Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{A8C1F190-F299-4027-9C5A-FA65ACDA5841}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>SuperSteamPacker</RootNamespace>
<AssemblyName>SuperSteamPacker</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>application.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Win32.Registry, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>packages\Microsoft.Win32.Registry.5.0.0\lib\net461\Microsoft.Win32.Registry.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>packages\Newtonsoft.Json.13.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="protobuf-net, Version=3.0.0.0, Culture=neutral, PublicKeyToken=257b51d87d2e4d67, processorArchitecture=MSIL">
<HintPath>packages\protobuf-net.3.0.101\lib\net461\protobuf-net.dll</HintPath>
</Reference>
<Reference Include="protobuf-net.Core, Version=3.0.0.0, Culture=neutral, PublicKeyToken=257b51d87d2e4d67, processorArchitecture=MSIL">
<HintPath>packages\protobuf-net.Core.3.0.101\lib\net461\protobuf-net.Core.dll</HintPath>
</Reference>
<Reference Include="SteamKit2, Version=2.4.1.0, Culture=neutral, PublicKeyToken=ed3ce47ed5aad940, processorArchitecture=MSIL">
<HintPath>packages\SteamKit2.2.4.1\lib\netstandard2.0\SteamKit2.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>packages\System.Buffers.4.5.1\lib\net461\System.Buffers.dll</HintPath>
</Reference>
<Reference Include="System.Collections.Immutable, Version=1.2.5.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>packages\System.Collections.Immutable.1.7.1\lib\net461\System.Collections.Immutable.dll</HintPath>
</Reference>
<Reference Include="System.Core" />
<Reference Include="System.IO.Compression.FileSystem" />
<Reference Include="System.IO.Compression.ZipFile, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
<HintPath>packages\System.IO.Compression.ZipFile.4.3.0\lib\net46\System.IO.Compression.ZipFile.dll</HintPath>
<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>packages\System.Memory.4.5.4\lib\net461\System.Memory.dll</HintPath>
</Reference>
<Reference Include="System.Numerics" />
<Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=4.0.4.1, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>packages\System.Runtime.CompilerServices.Unsafe.4.5.3\lib\net461\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
<Reference Include="System.Security.AccessControl, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>packages\System.Security.AccessControl.5.0.0\lib\net461\System.Security.AccessControl.dll</HintPath>
</Reference>
<Reference Include="System.Security.Principal.Windows, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>packages\System.Security.Principal.Windows.5.0.0\lib\net461\System.Security.Principal.Windows.dll</HintPath>
</Reference>
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="IniFile.cs" />
<Compile Include="MainForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="MainForm.Designer.cs">
<DependentUpon>MainForm.cs</DependentUpon>
</Compile>
<Compile Include="MoreSettingsForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="MoreSettingsForm.Designer.cs">
<DependentUpon>MoreSettingsForm.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="MainForm.resx">
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="MoreSettingsForm.resx">
<DependentUpon>MoreSettingsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<None Include="Resources\English.bin" />
<None Include="Resources\Global.bin" />
<None Include="Resources\Settings.bin" />
<None Include="Resources\Settings.ini" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<None Include="logo.png" />
</ItemGroup>
<ItemGroup>
<Content Include="application.ico" />
<None Include="Resources\English.ini" />
<None Include="Resources\Global.ini" />
<None Include="Resources\rar.exe" />
<None Include="Resources\7z.exe" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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SuperSteamPacker.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.5.33502.453
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SuperSteamPacker", "SuperSteamPacker.csproj", "{A8C1F190-F299-4027-9C5A-FA65ACDA5841}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A8C1F190-F299-4027-9C5A-FA65ACDA5841}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A8C1F190-F299-4027-9C5A-FA65ACDA5841}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A8C1F190-F299-4027-9C5A-FA65ACDA5841}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A8C1F190-F299-4027-9C5A-FA65ACDA5841}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {ED24917F-9768-49EB-97E9-6C4E1045B5BA}
EndGlobalSection
EndGlobal

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16
packages.config Normal file
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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Win32.Registry" version="5.0.0" targetFramework="net48" />
<package id="Newtonsoft.Json" version="13.0.3" targetFramework="net48" />
<package id="protobuf-net" version="3.0.101" targetFramework="net48" />
<package id="protobuf-net.Core" version="3.0.101" targetFramework="net48" />
<package id="SteamKit2" version="2.4.1" targetFramework="net48" />
<package id="System.Buffers" version="4.5.1" targetFramework="net48" />
<package id="System.Collections.Immutable" version="1.7.1" targetFramework="net48" />
<package id="System.IO.Compression.ZipFile" version="4.3.0" targetFramework="net48" />
<package id="System.Memory" version="4.5.4" targetFramework="net48" />
<package id="System.Numerics.Vectors" version="4.5.0" targetFramework="net48" />
<package id="System.Runtime.CompilerServices.Unsafe" version="4.5.3" targetFramework="net48" />
<package id="System.Security.AccessControl" version="5.0.0" targetFramework="net48" />
<package id="System.Security.Principal.Windows" version="5.0.0" targetFramework="net48" />
</packages>