GameDB: Add various comments

This commit is contained in:
Davide Pesavento
2025-11-07 21:10:21 -05:00
committed by Connor McLaughlin
parent 652ce9ef3a
commit 540e02a2e6

View File

@@ -5657,7 +5657,7 @@ SLES-02801:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 150000
cdromMaxReadSpeedupCycles: 150000 # Hangs after choosing Aline on the character selection screen.
metadata:
publisher: "Infogrames"
developer: "Darkworks"
@@ -5681,7 +5681,7 @@ SLES-12801:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 150000
cdromMaxReadSpeedupCycles: 150000 # Hangs after choosing Aline on the character selection screen.
metadata:
publisher: "Infogrames"
developer: "Darkworks"
@@ -5705,7 +5705,7 @@ SLES-02802:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 150000
cdromMaxReadSpeedupCycles: 150000 # Hangs after choosing Aline on the character selection screen.
metadata:
publisher: "Infogrames"
developer: "Darkworks"
@@ -5729,7 +5729,7 @@ SLES-12802:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 150000
cdromMaxReadSpeedupCycles: 150000 # Hangs after choosing Aline on the character selection screen.
metadata:
publisher: "Infogrames"
developer: "Darkworks"
@@ -5753,7 +5753,7 @@ SLES-02803:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 150000
cdromMaxReadSpeedupCycles: 150000 # Hangs after choosing Aline on the character selection screen.
metadata:
publisher: "Infogrames"
developer: "Darkworks"
@@ -5777,7 +5777,7 @@ SLES-12803:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 150000
cdromMaxReadSpeedupCycles: 150000 # Hangs after choosing Aline on the character selection screen.
metadata:
publisher: "Infogrames"
developer: "Darkworks"
@@ -5801,7 +5801,7 @@ SLES-02805:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 150000
cdromMaxReadSpeedupCycles: 150000 # Hangs after choosing Aline on the character selection screen.
metadata:
publisher: "Infogrames"
developer: "Darkworks"
@@ -5825,7 +5825,7 @@ SLES-12805:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 150000
cdromMaxReadSpeedupCycles: 150000 # Hangs after choosing Aline on the character selection screen.
metadata:
publisher: "Infogrames"
developer: "Darkworks"
@@ -5849,7 +5849,7 @@ SLES-02804:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 150000
cdromMaxReadSpeedupCycles: 150000 # Hangs after choosing Aline on the character selection screen.
metadata:
publisher: "Infogrames"
developer: "Darkworks"
@@ -5873,7 +5873,7 @@ SLES-12804:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 150000
cdromMaxReadSpeedupCycles: 150000 # Hangs after choosing Aline on the character selection screen.
metadata:
publisher: "Infogrames"
developer: "Darkworks"
@@ -5900,8 +5900,8 @@ SLUS-01201:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 150000
displayCropMode: Borders
cdromMaxReadSpeedupCycles: 150000 # Hangs after choosing Aline on the character selection screen.
displayCropMode: Borders # Removes a black bar on the left and prevents some text at the bottom from being cut off.
metadata:
publisher: "Infogrames"
developer: "Darkworks"
@@ -5928,8 +5928,8 @@ SLUS-01377:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 150000
displayCropMode: Borders
cdromMaxReadSpeedupCycles: 150000 # Hangs after choosing Aline on the character selection screen.
displayCropMode: Borders # Removes a black bar on the left and prevents some text at the bottom from being cut off.
metadata:
publisher: "Infogrames"
developer: "Darkworks"
@@ -16293,7 +16293,7 @@ SLPS-01222:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 4"
@@ -16317,7 +16317,7 @@ SLPS-01223:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 4"
@@ -16341,7 +16341,7 @@ SLPS-00999:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
SLPS-01510:
name: "Biohazard 2 - Dual Shock Ver. (Disc 1) (Leon-hen)"
localizedName: "バイオハザード2 デュアルショックバージョン"
@@ -16352,7 +16352,7 @@ SLPS-01510:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 4"
@@ -16377,7 +16377,7 @@ SLPS-01511:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 4"
@@ -16404,7 +16404,7 @@ SLPS-02300:
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 4"
@@ -16430,7 +16430,7 @@ SLPM-80485:
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
SLPM-87224:
name: "Biohazard 3 - Last Escape"
localizedName: "バイオハザード3 ラストエスケープ"
@@ -16443,7 +16443,7 @@ SLPM-87224:
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 4"
@@ -20274,7 +20274,7 @@ SLES-03552:
- DisableWidescreen # Breaks sprite sizes.
- DisableFullTrueColor # Breaks menu background colour.
settings:
cdromMaxReadSpeedupCycles: 90000
cdromMaxReadSpeedupCycles: 90000 # Hangs on the battle loading screen.
metadata:
publisher: "Capcom"
developer: "Capcom"
@@ -20304,7 +20304,7 @@ SLUS-01324:
- DisableWidescreen # Breaks sprite sizes.
- DisableFullTrueColor # Breaks menu background colour.
settings:
cdromMaxReadSpeedupCycles: 90000
cdromMaxReadSpeedupCycles: 90000 # Hangs on the battle loading screen.
metadata:
publisher: "Capcom"
developer: "Capcom"
@@ -20330,7 +20330,7 @@ SLPS-02728:
- DisableWidescreen # Breaks sprite sizes.
- DisableFullTrueColor # Breaks menu background colour.
settings:
cdromMaxReadSpeedupCycles: 90000
cdromMaxReadSpeedupCycles: 90000 # Hangs on the battle loading screen.
codes:
- SLPS-02728
- SLPM-87159
@@ -24064,7 +24064,7 @@ SLES-00524:
controllers:
- DigitalController
settings:
cdromMaxReadSpeedupCycles: 35000
cdromMaxReadSpeedupCycles: 35000 # Hangs on the first loading screen.
metadata:
publisher: "Konami"
developer: "Konami"
@@ -24088,7 +24088,7 @@ SLUS-00067:
controllers:
- DigitalController
settings:
cdromMaxReadSpeedupCycles: 35000
cdromMaxReadSpeedupCycles: 35000 # Hangs on the first loading screen.
metadata:
publisher: "Konami"
developer: "Konami"
@@ -40164,7 +40164,7 @@ SLES-02207:
traits:
- DisableAutoAnalogMode # Analog sticks do nothing.
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Missing or corrupted textures.
libcrypt: true
metadata:
publisher: "Virgin Interactive"
@@ -40189,7 +40189,7 @@ SLES-02208:
traits:
- DisableAutoAnalogMode # Analog sticks do nothing.
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Missing or corrupted textures.
libcrypt: true
metadata:
publisher: "Virgin Interactive"
@@ -40214,7 +40214,7 @@ SLES-02209:
traits:
- DisableAutoAnalogMode # Analog sticks do nothing.
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Missing or corrupted textures.
libcrypt: true
metadata:
publisher: "Virgin Interactive"
@@ -40239,7 +40239,7 @@ SLES-02210:
traits:
- DisableAutoAnalogMode # Analog sticks do nothing.
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Missing or corrupted textures.
libcrypt: true
metadata:
publisher: "Virgin Interactive"
@@ -40265,7 +40265,7 @@ SLPS-02180:
traits:
- DisableAutoAnalogMode # Analog sticks do nothing.
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Missing or corrupted textures.
metadata:
publisher: "Capcom"
developer: "Capcom"
@@ -40292,7 +40292,7 @@ SLES-02211:
traits:
- DisableAutoAnalogMode # Analog sticks do nothing.
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Missing or corrupted textures.
libcrypt: true
metadata:
publisher: "Virgin Interactive"
@@ -40320,7 +40320,7 @@ SLUS-00922:
traits:
- DisableAutoAnalogMode # Analog sticks do nothing.
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Missing or corrupted textures.
metadata:
publisher: "Capcom"
developer: "Capcom"
@@ -40341,7 +40341,7 @@ SLUS-90066:
metadata:
genre: "** DEMO **"
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Missing or corrupted textures.
SLES-03221:
name: "Dino Crisis 2"
saveName: "Dino Crisis 2 (Europe)"
@@ -40352,7 +40352,7 @@ SLES-03221:
- DisableWidescreen
- ForceRecompilerICache
settings:
cdromMaxReadSpeedupCycles: 80000
cdromMaxReadSpeedupCycles: 80000 # Crashes before reaching the start menu.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom"
@@ -40377,7 +40377,7 @@ SLES-03222:
- DisableWidescreen
- ForceRecompilerICache
settings:
cdromMaxReadSpeedupCycles: 80000
cdromMaxReadSpeedupCycles: 80000 # Crashes before reaching the start menu.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom"
@@ -40402,7 +40402,7 @@ SLES-03223:
- DisableWidescreen
- ForceRecompilerICache
settings:
cdromMaxReadSpeedupCycles: 80000
cdromMaxReadSpeedupCycles: 80000 # Crashes before reaching the start menu.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom"
@@ -40427,7 +40427,7 @@ SLES-03224:
- DisableWidescreen
- ForceRecompilerICache
settings:
cdromMaxReadSpeedupCycles: 80000
cdromMaxReadSpeedupCycles: 80000 # Crashes before reaching the start menu.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom"
@@ -40452,7 +40452,7 @@ SLPM-86627:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 80000
cdromMaxReadSpeedupCycles: 80000 # Crashes before reaching the start menu.
codes:
- SLPM-86627
- SLPM-87234
@@ -40479,7 +40479,7 @@ SLPM-80573:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 80000
cdromMaxReadSpeedupCycles: 80000 # Crashes before reaching the start menu.
SLES-03225:
name: "Dino Crisis 2"
saveName: "Dino Crisis 2 (Spain)"
@@ -40493,7 +40493,7 @@ SLES-03225:
- DisableWidescreen
- ForceRecompilerICache
settings:
cdromMaxReadSpeedupCycles: 80000
cdromMaxReadSpeedupCycles: 80000 # Crashes before reaching the start menu.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom"
@@ -40520,7 +40520,7 @@ SLUS-01279:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 80000
cdromMaxReadSpeedupCycles: 80000 # Crashes before reaching the start menu.
metadata:
publisher: "Capcom"
developer: "Capcom"
@@ -40543,7 +40543,7 @@ SLUS-90087:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 80000
cdromMaxReadSpeedupCycles: 80000 # Crashes before reaching the start menu.
SLES-03989:
name: "Dinomaster Party"
saveName: "Dinomaster Party (Europe) (En,Fr,De,Es,It,Nl)"
@@ -105429,7 +105429,7 @@ SCPS-45320:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
codes:
- SCPS-45320
- SCPS-45321
@@ -105458,7 +105458,7 @@ PAPX-90044:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
SCPS-45317:
name: "Metal Gear Solid (Disc 1) (Ichi) (Premium Package)"
localizedName: "メタルギア ソリッド"
@@ -105470,7 +105470,7 @@ SCPS-45317:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
codes:
- SCPS-45317
- SLPM-86111
@@ -105499,7 +105499,7 @@ SCPS-45318:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
codes:
- SCPS-45318
- SLPM-86112
@@ -105525,7 +105525,7 @@ SLED-01400:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
SLED-01775:
name: "Metal Gear Solid (Demo 2)"
saveName: "Metal Gear Solid (Europe) (Demo 2)"
@@ -105534,7 +105534,7 @@ SLED-01775:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
SLES-01370:
name: "Metal Gear Solid (Disc 1)"
saveName: "Metal Gear Solid (Europe) (Disc 1)"
@@ -105548,7 +105548,7 @@ SLES-01370:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
metadata:
publisher: "Konami"
developer: "KCE Japan"
@@ -105576,7 +105576,7 @@ SLES-11370:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
metadata:
publisher: "Konami"
developer: "KCE Japan"
@@ -105604,7 +105604,7 @@ SLES-01506:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
metadata:
publisher: "Konami"
developer: "KCE Japan"
@@ -105632,7 +105632,7 @@ SLES-11506:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
metadata:
publisher: "Konami"
developer: "KCE Japan"
@@ -105660,7 +105660,7 @@ SLES-01507:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
metadata:
publisher: "Konami"
developer: "KCE Japan"
@@ -105688,7 +105688,7 @@ SLES-11507:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
metadata:
publisher: "Konami"
developer: "KCE Japan"
@@ -105716,7 +105716,7 @@ SLES-01508:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
metadata:
publisher: "Konami"
developer: "KCE Japan"
@@ -105744,7 +105744,7 @@ SLES-11508:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
metadata:
publisher: "Konami"
developer: "KCE Japan"
@@ -105769,7 +105769,7 @@ SLPM-86098:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
metadata:
publisher: "Konami"
developer: "Konami / Diamond Head"
@@ -105795,7 +105795,7 @@ SLPM-86114:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
codes:
- SLPM-86114
- SLPM-87411
@@ -105824,7 +105824,7 @@ SLPM-86115:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
codes:
- SLPM-86115
- SLPM-87412
@@ -105855,7 +105855,7 @@ SLES-01734:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
metadata:
publisher: "Konami"
developer: "KCE Japan"
@@ -105883,7 +105883,7 @@ SLES-11734:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
metadata:
publisher: "Konami"
developer: "KCE Japan"
@@ -105906,7 +105906,7 @@ SLUS-90035:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
SLUS-00594:
name: "Metal Gear Solid (Disc 1)"
saveName: "Metal Gear Solid (USA) (Disc 1)"
@@ -105920,7 +105920,7 @@ SLUS-00594:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
metadata:
publisher: "Konami"
developer: "KCE Japan"
@@ -105948,7 +105948,7 @@ SLUS-00776:
traits:
- ForcePGXPCPUMode
settings:
cdromMaxReadSpeedupCycles: 100000
cdromMaxReadSpeedupCycles: 100000 # Crash at 70k, screen flickering at 80-90k.
metadata:
publisher: "Konami"
developer: "KCE Japan"
@@ -127997,7 +127997,7 @@ SLPS-91479:
- DisableCDROMSpeedupOnMDEC # Prevents visual glitches in the scene outside Akropolis Tower.
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Fixes BGM glitches during area transitions.
codes:
- SLPS-91479
- SLPS-91480
@@ -128024,7 +128024,7 @@ SLPS-02779:
- DisableCDROMSpeedupOnMDEC # Prevents visual glitches in the scene outside Akropolis Tower.
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Fixes BGM glitches during area transitions.
codes:
- SLPS-02779
- SLPS-02780
@@ -128052,7 +128052,7 @@ SLES-02558:
- DisableCDROMSpeedupOnMDEC # Prevents visual glitches in the scene outside Akropolis Tower.
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Fixes BGM glitches during area transitions.
libcrypt: true
metadata:
publisher: "Squaresoft"
@@ -128078,7 +128078,7 @@ SLES-12558:
- DisableCDROMSpeedupOnMDEC # Prevents visual glitches in the scene outside Akropolis Tower.
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Fixes BGM glitches during area transitions.
libcrypt: true
metadata:
publisher: "Squaresoft"
@@ -128104,7 +128104,7 @@ SLES-02559:
- DisableCDROMSpeedupOnMDEC # Prevents visual glitches in the scene outside Akropolis Tower.
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Fixes BGM glitches during area transitions.
libcrypt: true
metadata:
publisher: "Squaresoft"
@@ -128130,7 +128130,7 @@ SLES-12559:
- DisableCDROMSpeedupOnMDEC # Prevents visual glitches in the scene outside Akropolis Tower.
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Fixes BGM glitches during area transitions.
libcrypt: true
metadata:
publisher: "Squaresoft"
@@ -128156,7 +128156,7 @@ SLES-02560:
- DisableCDROMSpeedupOnMDEC # Prevents visual glitches in the scene outside Akropolis Tower.
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Fixes BGM glitches during area transitions.
libcrypt: true
metadata:
publisher: "Squaresoft"
@@ -128182,7 +128182,7 @@ SLES-12560:
- DisableCDROMSpeedupOnMDEC # Prevents visual glitches in the scene outside Akropolis Tower.
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Fixes BGM glitches during area transitions.
libcrypt: true
metadata:
publisher: "Squaresoft"
@@ -128208,7 +128208,7 @@ SLES-02562:
- DisableCDROMSpeedupOnMDEC # Prevents visual glitches in the scene outside Akropolis Tower.
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Fixes BGM glitches during area transitions.
libcrypt: true
metadata:
publisher: "Squaresoft"
@@ -128234,7 +128234,7 @@ SLES-12562:
- DisableCDROMSpeedupOnMDEC # Prevents visual glitches in the scene outside Akropolis Tower.
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Fixes BGM glitches during area transitions.
libcrypt: true
metadata:
publisher: "Squaresoft"
@@ -128261,7 +128261,7 @@ SCPS-45467:
- DisableCDROMSpeedupOnMDEC # Prevents visual glitches in the scene outside Akropolis Tower.
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Fixes BGM glitches during area transitions.
codes:
- SCPS-45467
- SLPS-02480
@@ -128290,7 +128290,7 @@ SCPS-45468:
- DisableCDROMSpeedupOnMDEC # Prevents visual glitches in the scene outside Akropolis Tower.
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Fixes BGM glitches during area transitions.
codes:
- SCPS-45468
- SLPS-02481
@@ -128321,7 +128321,7 @@ SLES-02561:
- DisableCDROMSpeedupOnMDEC # Prevents visual glitches in the scene outside Akropolis Tower.
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Fixes BGM glitches during area transitions.
libcrypt: true
metadata:
publisher: "Squaresoft"
@@ -128350,7 +128350,7 @@ SLES-12561:
- DisableCDROMSpeedupOnMDEC # Prevents visual glitches in the scene outside Akropolis Tower.
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Fixes BGM glitches during area transitions.
libcrypt: true
metadata:
publisher: "Squaresoft"
@@ -128379,7 +128379,7 @@ SLUS-01042:
- DisableCDROMSpeedupOnMDEC # Prevents visual glitches in the scene outside Akropolis Tower.
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Fixes BGM glitches during area transitions.
metadata:
publisher: "Squaresoft"
developer: "Squaresoft"
@@ -128406,7 +128406,7 @@ SLUS-01055:
- DisableCDROMSpeedupOnMDEC # Prevents visual glitches in the scene outside Akropolis Tower.
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 120000
cdromMaxReadSpeedupCycles: 120000 # Fixes BGM glitches during area transitions.
metadata:
publisher: "Squaresoft"
developer: "Squaresoft"
@@ -141405,7 +141405,7 @@ SLES-00972:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@@ -141428,7 +141428,7 @@ SLES-10972:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@@ -141451,7 +141451,7 @@ SLED-00977:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
SLES-00973:
name: "Resident Evil 2 (Disc 1)"
saveName: "Resident Evil 2 (France) (Disc 1)"
@@ -141460,7 +141460,7 @@ SLES-00973:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@@ -141483,7 +141483,7 @@ SLES-10973:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@@ -141506,7 +141506,7 @@ SLES-00974:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@@ -141529,7 +141529,7 @@ SLES-10974:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@@ -141552,7 +141552,7 @@ SLES-00975:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@@ -141575,7 +141575,7 @@ SLES-10975:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@@ -141601,7 +141601,7 @@ SLES-00976:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@@ -141627,7 +141627,7 @@ SLES-10976:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@@ -141650,7 +141650,7 @@ SLUS-80421:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
codes:
- SLUS-80421
- SLUS-90009
@@ -141665,7 +141665,7 @@ SLUS-00421:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 4"
@@ -141691,7 +141691,7 @@ SLUS-00592:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 4"
@@ -141718,7 +141718,7 @@ SLUS-00748:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 4"
@@ -141745,7 +141745,7 @@ SLUS-00756:
traits:
- DisableWidescreen
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 4"
@@ -141771,7 +141771,7 @@ SLES-02529:
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
libcrypt: true
metadata:
publisher: "Eidos Interactive"
@@ -141797,7 +141797,7 @@ SLED-02541:
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
SLES-02530:
name: "Resident Evil 3 - Nemesis"
saveName: "Resident Evil 3 - Nemesis (France)"
@@ -141809,7 +141809,7 @@ SLES-02530:
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
libcrypt: true
metadata:
publisher: "Eidos Interactive"
@@ -141836,7 +141836,7 @@ SLES-02531:
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
libcrypt: true
metadata:
publisher: "Eidos Interactive"
@@ -141863,7 +141863,7 @@ SLES-02698:
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
libcrypt: true
metadata:
publisher: "Eidos Interactive"
@@ -141890,7 +141890,7 @@ SLES-02533:
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
libcrypt: true
metadata:
publisher: "Eidos Interactive"
@@ -141920,7 +141920,7 @@ SLES-02532:
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
libcrypt: true
metadata:
publisher: "Proein / Eidos Interactive"
@@ -141950,7 +141950,7 @@ SLUS-00923:
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 4"
@@ -141975,7 +141975,7 @@ SLUS-90064:
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
settings:
cdromMaxReadSpeedupCycles: 70000
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
SLPS-01974:
name: "Restaurant Dream"
localizedName: "レストランドリーム"