forked from Drop-OSS/archived-drop-app
Compare commits
5 Commits
develop
...
AdenMGB-sm
| Author | SHA1 | Date | |
|---|---|---|---|
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40a490fda4 | ||
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6d2b8c88e8 | ||
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262c8505b7 | ||
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e798d258dc | ||
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105b3e9bc4 |
74
.github/workflows/release.yml
vendored
74
.github/workflows/release.yml
vendored
@@ -1,4 +1,4 @@
|
||||
name: "publish"
|
||||
name: 'publish'
|
||||
|
||||
on:
|
||||
workflow_dispatch: {}
|
||||
@@ -18,16 +18,16 @@ jobs:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- platform: "macos-14" # for Arm based macs (M1 and above).
|
||||
args: "--target aarch64-apple-darwin"
|
||||
- platform: "macos-14" # for Intel based macs.
|
||||
args: "--target x86_64-apple-darwin"
|
||||
- platform: "ubuntu-22.04" # for Tauri v1 you could replace this with ubuntu-20.04.
|
||||
args: ""
|
||||
- platform: "ubuntu-22.04-arm"
|
||||
args: "--target aarch64-unknown-linux-gnu"
|
||||
- platform: "windows-latest"
|
||||
args: ""
|
||||
- platform: 'macos-latest' # for Arm based macs (M1 and above).
|
||||
args: '--target aarch64-apple-darwin'
|
||||
- platform: 'macos-latest' # for Intel based macs.
|
||||
args: '--target x86_64-apple-darwin'
|
||||
- platform: 'ubuntu-22.04' # for Tauri v1 you could replace this with ubuntu-20.04.
|
||||
args: ''
|
||||
- platform: 'ubuntu-22.04-arm'
|
||||
args: '--target aarch64-unknown-linux-gnu'
|
||||
- platform: 'windows-latest'
|
||||
args: ''
|
||||
|
||||
runs-on: ${{ matrix.platform }}
|
||||
steps:
|
||||
@@ -36,29 +36,16 @@ jobs:
|
||||
submodules: true
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: setup pnpm
|
||||
uses: pnpm/action-setup@v4
|
||||
with:
|
||||
version: 10
|
||||
run_install: false
|
||||
|
||||
- name: setup node
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: lts/*
|
||||
cache: pnpm
|
||||
|
||||
|
||||
- name: install Rust nightly
|
||||
uses: dtolnay/rust-toolchain@nightly
|
||||
with:
|
||||
# Those targets are only used on macos runners so it's in an `if` to slightly speed up windows and linux builds.
|
||||
targets: ${{ matrix.platform == 'macos-14' && 'aarch64-apple-darwin,x86_64-apple-darwin' || '' }}
|
||||
|
||||
- name: Rust cache
|
||||
uses: swatinem/rust-cache@v2
|
||||
with:
|
||||
workspaces: './src-tauri -> target'
|
||||
targets: ${{ matrix.platform == 'macos-latest' && 'aarch64-apple-darwin,x86_64-apple-darwin' || '' }}
|
||||
|
||||
- name: install dependencies (ubuntu only)
|
||||
if: matrix.platform == 'ubuntu-22.04' || matrix.platform == 'ubuntu-22.04-arm' # This must match the platform value defined above.
|
||||
@@ -67,8 +54,9 @@ jobs:
|
||||
sudo apt-get install -y libwebkit2gtk-4.1-dev libappindicator3-dev librsvg2-dev patchelf xdg-utils
|
||||
# webkitgtk 4.0 is for Tauri v1 - webkitgtk 4.1 is for Tauri v2.
|
||||
|
||||
|
||||
- name: Import Apple Developer Certificate
|
||||
if: matrix.platform == 'macos-14'
|
||||
if: matrix.platform == 'macos-latest'
|
||||
env:
|
||||
APPLE_CERTIFICATE: ${{ secrets.APPLE_CERTIFICATE }}
|
||||
APPLE_CERTIFICATE_PASSWORD: ${{ secrets.APPLE_CERTIFICATE_PASSWORD }}
|
||||
@@ -79,30 +67,18 @@ jobs:
|
||||
security default-keychain -s build.keychain
|
||||
security unlock-keychain -p "$KEYCHAIN_PASSWORD" build.keychain
|
||||
security set-keychain-settings -t 3600 -u build.keychain
|
||||
|
||||
|
||||
echo "Created keychain"
|
||||
|
||||
curl https://droposs.org/drop.der --output drop.der
|
||||
|
||||
# swiftc libs/appletrust/add-certificate.swift
|
||||
# ./add-certificate drop.der
|
||||
# rm add-certificate
|
||||
|
||||
# echo "Added certificate to keychain using swift util"
|
||||
|
||||
## Script is equivalent to:
|
||||
sudo security authorizationdb write com.apple.trust-settings.admin allow
|
||||
sudo security add-trusted-cert -d -r trustRoot -k build.keychain -p codeSign -u -1 drop.der
|
||||
sudo security authorizationdb remove com.apple.trust-settings.admin
|
||||
|
||||
curl https://droposs.org/drop.crt --output drop.pem
|
||||
sudo security authorizationdb write com.apple.trust-settings.user allow
|
||||
security add-trusted-cert -r trustRoot -k build.keychain -p codeSign -u -1 drop.pem
|
||||
sudo security authorizationdb remove com.apple.trust-settings.user
|
||||
|
||||
security import certificate.p12 -k build.keychain -P "$APPLE_CERTIFICATE_PASSWORD" -T /usr/bin/codesign
|
||||
echo "Imported certificate"
|
||||
security set-key-partition-list -S apple-tool:,apple:,codesign: -s -k "$KEYCHAIN_PASSWORD" build.keychain
|
||||
security find-identity -v -p codesigning build.keychain
|
||||
|
||||
- name: Verify Certificate
|
||||
if: matrix.platform == 'macos-14'
|
||||
if: matrix.platform == 'macos-latest'
|
||||
run: |
|
||||
CERT_INFO=$(security find-identity -v -p codesigning build.keychain | grep "Drop OSS")
|
||||
CERT_ID=$(echo "$CERT_INFO" | awk -F'"' '{print $2}')
|
||||
@@ -110,19 +86,19 @@ jobs:
|
||||
echo "Certificate imported. Using identity: $CERT_ID"
|
||||
|
||||
- name: install frontend dependencies
|
||||
run: pnpm install # change this to npm, pnpm or bun depending on which one you use.
|
||||
run: yarn install # change this to npm, pnpm or bun depending on which one you use.
|
||||
|
||||
- uses: tauri-apps/tauri-action@v0
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.RELEASE_TOKEN }}
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
APPLE_CERTIFICATE: ${{ secrets.APPLE_CERTIFICATE }}
|
||||
APPLE_CERTIFICATE_PASSWORD: ${{ secrets.APPLE_CERTIFICATE_PASSWORD }}
|
||||
APPLE_SIGNING_IDENTITY: ${{ env.CERT_ID }}
|
||||
NO_STRIP: true
|
||||
with:
|
||||
tagName: v__VERSION__ # the action automatically replaces \_\_VERSION\_\_ with the app version.
|
||||
releaseName: "Auto-release v__VERSION__"
|
||||
releaseBody: "See the assets to download this version and install. This release was created automatically."
|
||||
releaseName: 'Auto-release v__VERSION__'
|
||||
releaseBody: 'See the assets to download this version and install. This release was created automatically.'
|
||||
releaseDraft: false
|
||||
prerelease: true
|
||||
args: ${{ matrix.args }}
|
||||
args: ${{ matrix.args }}
|
||||
4
.gitignore
vendored
4
.gitignore
vendored
@@ -29,6 +29,4 @@ src-tauri/flamegraph.svg
|
||||
src-tauri/perf*
|
||||
|
||||
/*.AppImage
|
||||
/squashfs-root
|
||||
|
||||
/target/
|
||||
/squashfs-root
|
||||
2
.gitlab-ci-local/.gitignore
vendored
Normal file
2
.gitlab-ci-local/.gitignore
vendored
Normal file
@@ -0,0 +1,2 @@
|
||||
*
|
||||
!.gitignore
|
||||
24
README.md
24
README.md
@@ -1,21 +1,29 @@
|
||||
# Drop Desktop Client
|
||||
# Drop App
|
||||
|
||||
The Drop Desktop Client is the companion app for [Drop](https://github.com/Drop-OSS/drop). It is the official & intended way to download and play games on your Drop server.
|
||||
Drop app is the companion app for [Drop](https://github.com/Drop-OSS/drop). It uses a Tauri base with Nuxt 3 + TailwindCSS on top of it, so we can re-use components from the web UI.
|
||||
|
||||
## Internals
|
||||
## Running
|
||||
Before setting up the drop app, be sure that you have a server set up.
|
||||
The instructions for this can be found on the [Drop Docs](https://docs.droposs.org/docs/guides/quickstart)
|
||||
|
||||
It uses a Tauri base with Nuxt 3 + TailwindCSS on top of it, so we can re-use components from the web UI.
|
||||
## Current features
|
||||
Currently supported are the following features:
|
||||
- Signin (with custom server)
|
||||
- Database registering & recovery
|
||||
- Dynamic library fetching from server
|
||||
- Installing & uninstalling games
|
||||
- Download progress monitoring
|
||||
- Launching / playing games
|
||||
|
||||
## Development
|
||||
Before setting up a development environemnt, be sure that you have a server set up. The instructions for this can be found on the [Drop Docs](https://docs.droposs.org/docs/guides/quickstart).
|
||||
|
||||
Then, install dependencies with `yarn`. This'll install the custom builder's dependencies. Then, check everything works properly with `yarn tauri build`.
|
||||
Install dependencies with `yarn`
|
||||
|
||||
Run the app in development with `yarn tauri dev`. NVIDIA users on Linux, use shell script `./nvidia-prop-dev.sh`
|
||||
Run the app in development with `yarn tauri dev`. NVIDIA users on Linux, use shell script `./nvidia-prop-dev.sh`
|
||||
|
||||
To manually specify the logging level, add the environment variable `RUST_LOG=[debug, info, warn, error]` to `yarn tauri dev`:
|
||||
|
||||
e.g. `RUST_LOG=debug yarn tauri dev`
|
||||
|
||||
## Contributing
|
||||
Check out the contributing guide on our Developer Docs: [Drop Developer Docs - Contributing](https://developer.droposs.org/contributing).
|
||||
Check the original [Drop repo](https://github.com/Drop-OSS/drop/blob/main/CONTRIBUTING.md) for contributing guidelines.
|
||||
@@ -40,10 +40,10 @@ for (const view of views) {
|
||||
process.chdir(`./${view}`);
|
||||
|
||||
loggerChild.info(`Install deps for "${view}"`);
|
||||
await spawn("pnpm install");
|
||||
await spawn("yarn");
|
||||
|
||||
loggerChild.info(`Building "${view}"`);
|
||||
await spawn("pnpm run build", {
|
||||
await spawn("yarn build", {
|
||||
env: { ...process.env, NUXT_APP_BASE_URL: `/${view}/` },
|
||||
});
|
||||
|
||||
|
||||
@@ -1,72 +0,0 @@
|
||||
import Foundation
|
||||
import Security
|
||||
|
||||
enum SecurityError: Error {
|
||||
case generalError
|
||||
}
|
||||
|
||||
func deleteCertificateFromKeyChain(_ certificateLabel: String) -> Bool {
|
||||
let delQuery: [NSString: Any] = [
|
||||
kSecClass: kSecClassCertificate,
|
||||
kSecAttrLabel: certificateLabel,
|
||||
]
|
||||
let delStatus: OSStatus = SecItemDelete(delQuery as CFDictionary)
|
||||
|
||||
return delStatus == errSecSuccess
|
||||
}
|
||||
|
||||
func saveCertificateToKeyChain(_ certificate: SecCertificate, certificateLabel: String) throws {
|
||||
SecKeychainSetPreferenceDomain(SecPreferencesDomain.system)
|
||||
deleteCertificateFromKeyChain(certificateLabel)
|
||||
|
||||
let setQuery: [NSString: AnyObject] = [
|
||||
kSecClass: kSecClassCertificate,
|
||||
kSecValueRef: certificate,
|
||||
kSecAttrLabel: certificateLabel as AnyObject,
|
||||
kSecAttrAccessible: kSecAttrAccessibleWhenUnlocked,
|
||||
kSecAttrCanSign: true as AnyObject,
|
||||
]
|
||||
let addStatus: OSStatus = SecItemAdd(setQuery as CFDictionary, nil)
|
||||
|
||||
guard addStatus == errSecSuccess else {
|
||||
throw SecurityError.generalError
|
||||
}
|
||||
|
||||
var status = SecTrustSettingsSetTrustSettings(certificate, SecTrustSettingsDomain.admin, nil)
|
||||
}
|
||||
|
||||
func getCertificateFromString(stringData: String) throws -> SecCertificate {
|
||||
if let data = NSData(base64Encoded: stringData, options: NSData.Base64DecodingOptions.ignoreUnknownCharacters) {
|
||||
if let certificate = SecCertificateCreateWithData(kCFAllocatorDefault, data) {
|
||||
return certificate
|
||||
}
|
||||
}
|
||||
throw SecurityError.generalError
|
||||
}
|
||||
|
||||
if CommandLine.arguments.count != 2 {
|
||||
print("Usage: \(CommandLine.arguments[0]) [cert.file]")
|
||||
print("Usage: \(CommandLine.arguments[0]) --version")
|
||||
exit(1)
|
||||
}
|
||||
|
||||
if (CommandLine.arguments[1] == "--version") {
|
||||
let version = "dev"
|
||||
print(version)
|
||||
exit(0)
|
||||
} else {
|
||||
let fileURL = URL(fileURLWithPath: CommandLine.arguments[1])
|
||||
do {
|
||||
let certData = try Data(contentsOf: fileURL)
|
||||
let certificate = SecCertificateCreateWithData(nil, certData as CFData)
|
||||
if certificate != nil {
|
||||
try? saveCertificateToKeyChain(certificate!, certificateLabel: "DropOSS")
|
||||
exit(0)
|
||||
} else {
|
||||
print("ERROR: Unknown error while reading the \(CommandLine.arguments[1]) file.")
|
||||
}
|
||||
} catch {
|
||||
print("ERROR: Unexpected error while reading the \(CommandLine.arguments[1]) file. \(error)")
|
||||
}
|
||||
}
|
||||
exit(1)
|
||||
Submodule libs/drop-base updated: 14f4e3e20b...04125e89be
13
main/app.vue
13
main/app.vue
@@ -1,5 +1,5 @@
|
||||
<template>
|
||||
<NuxtLoadingIndicator color="#2563eb" />
|
||||
<NuxtLoadingIndicator color="#2563eb" />
|
||||
<NuxtLayout class="select-none w-screen h-screen">
|
||||
<NuxtPage />
|
||||
<ModalStack />
|
||||
@@ -15,8 +15,6 @@ import {
|
||||
initialNavigation,
|
||||
setupHooks,
|
||||
} from "./composables/state-navigation.js";
|
||||
import { listen } from "@tauri-apps/api/event";
|
||||
import type { AppState } from "./types.js";
|
||||
|
||||
const router = useRouter();
|
||||
|
||||
@@ -38,13 +36,18 @@ async function fetchState() {
|
||||
}
|
||||
await fetchState();
|
||||
|
||||
listen("update_state", (event) => {
|
||||
state.value = event.payload as AppState;
|
||||
// This is inefficient but apparently we do it lol
|
||||
router.beforeEach(async () => {
|
||||
await fetchState();
|
||||
});
|
||||
|
||||
setupHooks();
|
||||
initialNavigation(state);
|
||||
|
||||
// Setup playtime event listeners
|
||||
const { setupEventListeners } = usePlaytime();
|
||||
setupEventListeners();
|
||||
|
||||
useHead({
|
||||
title: "Drop",
|
||||
});
|
||||
|
||||
@@ -6,7 +6,6 @@ html,
|
||||
body {
|
||||
-ms-overflow-style: none; /* IE and Edge /
|
||||
scrollbar-width: none; / Firefox */
|
||||
overscroll-behavior: none;
|
||||
}
|
||||
|
||||
/* Hide scrollbar for Chrome, Safari and Opera */
|
||||
|
||||
@@ -1,106 +0,0 @@
|
||||
<template>
|
||||
<ModalTemplate :model-value="true">
|
||||
<template #default
|
||||
><div class="flex items-start gap-x-3">
|
||||
<img :src="useObject(game.mIconObjectId)" class="size-12" />
|
||||
<div class="mt-3 text-center sm:mt-0 sm:text-left">
|
||||
<h3 class="text-base font-semibold text-zinc-100">
|
||||
Missing required dependency "{{ game.mName }}"
|
||||
</h3>
|
||||
<div class="mt-2">
|
||||
<p class="text-sm text-zinc-400">
|
||||
To launch this game, you need to have "{{ game.mName }}" ({{
|
||||
version.displayName ?? version.versionPath
|
||||
}}) installed.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<InstallDirectorySelector
|
||||
:install-dirs="installDirs"
|
||||
v-model="installDir"
|
||||
/>
|
||||
|
||||
<div v-if="installError" class="mt-1 rounded-md bg-red-600/10 p-4">
|
||||
<div class="flex">
|
||||
<div class="flex-shrink-0">
|
||||
<XCircleIcon class="h-5 w-5 text-red-600" aria-hidden="true" />
|
||||
</div>
|
||||
<div class="ml-3">
|
||||
<h3 class="text-sm font-medium text-red-600">
|
||||
{{ installError }}
|
||||
</h3>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
<template #buttons>
|
||||
<LoadingButton
|
||||
@click="() => install()"
|
||||
:loading="installLoading"
|
||||
:disabled="installLoading"
|
||||
type="submit"
|
||||
class="ml-2 w-full sm:w-fit"
|
||||
>
|
||||
Install
|
||||
</LoadingButton>
|
||||
<button
|
||||
type="button"
|
||||
class="mt-3 inline-flex w-full justify-center rounded-md bg-zinc-800 px-3 py-2 text-sm font-semibold text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 hover:bg-zinc-900 sm:mt-0 sm:w-auto"
|
||||
@click="cancel"
|
||||
ref="cancelButtonRef"
|
||||
>
|
||||
Cancel
|
||||
</button>
|
||||
</template>
|
||||
</ModalTemplate>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { XCircleIcon } from "@heroicons/vue/24/solid";
|
||||
|
||||
const model = defineModel<{ gameId: string; versionId: string }>({
|
||||
required: true,
|
||||
});
|
||||
|
||||
const { game, status } = await useGame(model.value.gameId);
|
||||
|
||||
const versionOptions = await invoke<Array<VersionOption>>(
|
||||
"fetch_game_version_options",
|
||||
{
|
||||
gameId: game.id,
|
||||
}
|
||||
);
|
||||
const version = versionOptions.find(
|
||||
(v) => v.versionId === model.value.versionId
|
||||
)!;
|
||||
|
||||
const installDirs = await invoke<string[]>("fetch_download_dir_stats");
|
||||
const installDir = ref(0);
|
||||
|
||||
function cancel() {
|
||||
// @ts-expect-error
|
||||
model.value = undefined;
|
||||
}
|
||||
|
||||
const installError = ref<string | undefined>();
|
||||
const installLoading = ref(false);
|
||||
|
||||
async function install() {
|
||||
try {
|
||||
installLoading.value = true;
|
||||
await invoke("download_game", {
|
||||
gameId: game.id,
|
||||
versionId: model.value.versionId,
|
||||
installDir: installDir.value,
|
||||
targetPlatform: version.platform,
|
||||
});
|
||||
cancel();
|
||||
} catch (error) {
|
||||
installError.value = (error as string).toString();
|
||||
}
|
||||
|
||||
installLoading.value = false;
|
||||
}
|
||||
</script>
|
||||
@@ -1,87 +0,0 @@
|
||||
<template>
|
||||
<Listbox as="div" v-model="installDir">
|
||||
<ListboxLabel class="block text-sm/6 font-medium text-zinc-100"
|
||||
>Install to</ListboxLabel
|
||||
>
|
||||
<div class="relative mt-2">
|
||||
<ListboxButton
|
||||
class="relative w-full cursor-default rounded-md bg-zinc-800 py-1.5 pl-3 pr-10 text-left text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 focus:outline-none focus:ring-2 focus:ring-blue-600 sm:text-sm/6"
|
||||
>
|
||||
<span class="block truncate">{{ installDirs[installDir] }}</span>
|
||||
<span
|
||||
class="pointer-events-none absolute inset-y-0 right-0 flex items-center pr-2"
|
||||
>
|
||||
<ChevronUpDownIcon class="h-5 w-5 text-gray-400" aria-hidden="true" />
|
||||
</span>
|
||||
</ListboxButton>
|
||||
|
||||
<transition
|
||||
leave-active-class="transition ease-in duration-100"
|
||||
leave-from-class="opacity-100"
|
||||
leave-to-class="opacity-0"
|
||||
>
|
||||
<ListboxOptions
|
||||
class="absolute z-10 mt-1 max-h-60 w-full overflow-auto rounded-md bg-zinc-900 py-1 text-base shadow-lg ring-1 ring-black ring-opacity-5 focus:outline-none sm:text-sm"
|
||||
>
|
||||
<ListboxOption
|
||||
as="template"
|
||||
v-for="(dir, dirIdx) in installDirs"
|
||||
:key="dir"
|
||||
:value="dirIdx"
|
||||
v-slot="{ active, selected }"
|
||||
>
|
||||
<li
|
||||
:class="[
|
||||
active ? 'bg-blue-600 text-white' : 'text-zinc-300',
|
||||
'relative cursor-default select-none py-2 pl-3 pr-9',
|
||||
]"
|
||||
>
|
||||
<span
|
||||
:class="[
|
||||
selected ? 'font-semibold text-zinc-100' : 'font-normal',
|
||||
'block truncate',
|
||||
]"
|
||||
>{{ dir }}</span
|
||||
>
|
||||
|
||||
<span
|
||||
v-if="selected"
|
||||
:class="[
|
||||
active ? 'text-white' : 'text-blue-600',
|
||||
'absolute inset-y-0 right-0 flex items-center pr-4',
|
||||
]"
|
||||
>
|
||||
<CheckIcon class="h-5 w-5" aria-hidden="true" />
|
||||
</span>
|
||||
</li>
|
||||
</ListboxOption>
|
||||
</ListboxOptions>
|
||||
</transition>
|
||||
</div>
|
||||
<div class="text-zinc-400 text-sm mt-2">
|
||||
Add more install directories in
|
||||
<PageWidget to="/settings/downloads">
|
||||
<WrenchIcon class="size-3" />
|
||||
Settings
|
||||
</PageWidget>
|
||||
</div>
|
||||
</Listbox>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import {
|
||||
Listbox,
|
||||
ListboxButton,
|
||||
ListboxLabel,
|
||||
ListboxOption,
|
||||
ListboxOptions,
|
||||
} from "@headlessui/vue";
|
||||
import {
|
||||
CheckIcon,
|
||||
ChevronUpDownIcon,
|
||||
WrenchIcon,
|
||||
} from "@heroicons/vue/20/solid";
|
||||
|
||||
const installDir = defineModel<number>({ required: true });
|
||||
const { installDirs } = defineProps<{ installDirs: string[] }>();
|
||||
</script>
|
||||
@@ -27,12 +27,12 @@
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<TransitionGroup name="list" tag="ul" class="flex flex-col gap-y-1.5 h-full">
|
||||
<TransitionGroup name="list" tag="ul" class="flex flex-col gap-y-1.5">
|
||||
<Disclosure
|
||||
as="div"
|
||||
v-for="(nav, navIndex) in filteredNavigation"
|
||||
:key="nav.id"
|
||||
:class="['first:pt-0 last:pb-0', nav.tools ? 'mt-auto' : '']"
|
||||
class="first:pt-0 last:pb-0"
|
||||
v-slot="{ open }"
|
||||
:default-open="nav.deft"
|
||||
>
|
||||
@@ -43,12 +43,9 @@
|
||||
<span class="text-sm font-semibold font-display">{{
|
||||
nav.name
|
||||
}}</span>
|
||||
<span class="ml-6 relative flex size-4">
|
||||
<MinusIcon class="absolute inset-0 size-4" aria-hidden="true" />
|
||||
<MinusIcon
|
||||
:class="[ !open ? 'rotate-90' : 'rotate-0', 'transition-all absolute inset-0 size-4']"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
<span class="ml-6 flex h-7 items-center">
|
||||
<PlusSmallIcon v-if="!open" class="size-6" aria-hidden="true" />
|
||||
<MinusSmallIcon v-else class="size-6" aria-hidden="true" />
|
||||
</span>
|
||||
</DisclosureButton>
|
||||
</dt>
|
||||
@@ -61,8 +58,8 @@
|
||||
currentNavigation == item.id
|
||||
? 'bg-zinc-800 text-zinc-100 shadow-md shadow-zinc-950/20'
|
||||
: item.isInstalled.value
|
||||
? 'text-zinc-300 hover:bg-zinc-800/90 hover:text-zinc-200'
|
||||
: 'text-zinc-500 hover:bg-zinc-800/70 hover:text-zinc-300',
|
||||
? 'text-zinc-300 hover:bg-zinc-800/90 hover:text-zinc-200'
|
||||
: 'text-zinc-500 hover:bg-zinc-800/70 hover:text-zinc-300',
|
||||
]"
|
||||
:href="item.route"
|
||||
>
|
||||
@@ -72,12 +69,14 @@
|
||||
>
|
||||
<img
|
||||
class="size-6 object-cover bg-zinc-900 rounded transition-all duration-300 shadow-sm"
|
||||
:src="useObject(item.icon)"
|
||||
:src="icons[item.id]"
|
||||
alt=""
|
||||
/>
|
||||
</div>
|
||||
<div class="truncate inline-flex items-center gap-x-2">
|
||||
<p class="text-sm whitespace-nowrap font-display font-semibold">
|
||||
<div class="inline-flex items-center gap-x-2">
|
||||
<p
|
||||
class="text-sm whitespace-nowrap font-display font-semibold"
|
||||
>
|
||||
{{ item.label }}
|
||||
</p>
|
||||
<p
|
||||
@@ -126,8 +125,8 @@ import { Disclosure, DisclosureButton, DisclosurePanel } from "@headlessui/vue";
|
||||
import {
|
||||
ArrowPathIcon,
|
||||
MagnifyingGlassIcon,
|
||||
MinusIcon,
|
||||
PlusIcon,
|
||||
MinusSmallIcon,
|
||||
PlusSmallIcon,
|
||||
} from "@heroicons/vue/20/solid";
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import {
|
||||
@@ -144,7 +143,7 @@ const gameStatusTextStyle: { [key in GameStatusEnum]: string } = {
|
||||
[GameStatusEnum.Installed]: "text-green-500",
|
||||
[GameStatusEnum.Downloading]: "text-zinc-400",
|
||||
[GameStatusEnum.Validating]: "text-blue-300",
|
||||
[GameStatusEnum.Running]: "text-blue-500",
|
||||
[GameStatusEnum.Running]: "text-green-500",
|
||||
[GameStatusEnum.Remote]: "text-zinc-700",
|
||||
[GameStatusEnum.Queued]: "text-zinc-400",
|
||||
[GameStatusEnum.Updating]: "text-zinc-400",
|
||||
@@ -173,76 +172,49 @@ const loading = ref(false);
|
||||
const games: {
|
||||
[key: string]: { game: Game; status: Ref<GameStatus, GameStatus> };
|
||||
} = {};
|
||||
const icons: { [key: string]: string } = {};
|
||||
|
||||
const collections: Ref<Collection[]> = ref([]);
|
||||
|
||||
async function calculateGames(clearAll = false, forceRefresh = false) {
|
||||
try {
|
||||
await calculateGamesLogic(clearAll, forceRefresh);
|
||||
} catch (e) {
|
||||
createModal(
|
||||
ModalType.Notification,
|
||||
{
|
||||
title: "Failed to fetch library",
|
||||
description: `Drop encountered an error while fetching your library: ${e}`,
|
||||
},
|
||||
(_, c) => c(),
|
||||
);
|
||||
}
|
||||
loading.value = false;
|
||||
}
|
||||
|
||||
type FetchLibraryResponse = {
|
||||
library: Game[];
|
||||
collections: Collection[];
|
||||
other: Game[];
|
||||
};
|
||||
|
||||
async function calculateGamesLogic(clearAll = false, forceRefresh = false) {
|
||||
if (clearAll) {
|
||||
collections.value = [];
|
||||
loading.value = true;
|
||||
}
|
||||
// If we update immediately, the navigation gets re-rendered before we
|
||||
// add all the necessary state, and it freaks tf out
|
||||
const library = await invoke<FetchLibraryResponse>("fetch_library", {
|
||||
const newGames = await invoke<Game[]>("fetch_library", {
|
||||
hardRefresh: forceRefresh,
|
||||
});
|
||||
const otherCollections = await invoke<Collection[]>("fetch_collections", {
|
||||
hardRefresh: forceRefresh,
|
||||
});
|
||||
const allGames = [
|
||||
...library.library,
|
||||
...library.collections
|
||||
...newGames,
|
||||
...otherCollections
|
||||
.map((e) => e.entries)
|
||||
.flat()
|
||||
.map((e) => e.game),
|
||||
...library.other,
|
||||
].filter((v, i, a) => a.indexOf(v) === i);
|
||||
|
||||
for (const game of allGames) {
|
||||
if (games[game.id]) continue;
|
||||
games[game.id] = await useGame(game.id);
|
||||
}
|
||||
for (const game of allGames) {
|
||||
if (icons[game.id]) continue;
|
||||
icons[game.id] = await useObject(game.mIconObjectId);
|
||||
}
|
||||
|
||||
const libraryCollection = {
|
||||
id: "library",
|
||||
name: "Library",
|
||||
isDefault: true,
|
||||
entries: library.library.map((e) => ({ gameId: e.id, game: e })),
|
||||
} satisfies Collection;
|
||||
|
||||
const otherCollection = {
|
||||
id: "other",
|
||||
name: "Tools & Launchers",
|
||||
isDefault: false,
|
||||
isTools: true,
|
||||
entries: library.other.map((v) => ({ gameId: v.id, game: v })),
|
||||
entries: newGames.map((e) => ({ gameId: e.id, game: e })),
|
||||
} satisfies Collection;
|
||||
|
||||
loading.value = false;
|
||||
collections.value = [
|
||||
libraryCollection,
|
||||
...library.collections,
|
||||
...(library.other.length > 0 ? [otherCollection] : []),
|
||||
];
|
||||
collections.value = [libraryCollection, ...otherCollections];
|
||||
}
|
||||
|
||||
// Wait up to 300 ms for the library to load, otherwise
|
||||
@@ -263,17 +235,15 @@ const navigation = computed(() =>
|
||||
const status = games[game.id].status;
|
||||
|
||||
const isInstalled = computed(
|
||||
() => status.value.type != GameStatusEnum.Remote,
|
||||
() => status.value.type != GameStatusEnum.Remote
|
||||
);
|
||||
|
||||
const item = {
|
||||
label: game.mName,
|
||||
route: `/library/${game.id}`,
|
||||
prefix: `/library/${game.id}`,
|
||||
icon: game.mIconObjectId,
|
||||
isInstalled,
|
||||
id: game.id,
|
||||
type: game.type,
|
||||
};
|
||||
return item;
|
||||
});
|
||||
@@ -282,10 +252,9 @@ const navigation = computed(() =>
|
||||
id: collection.id,
|
||||
name: collection.name,
|
||||
deft: collection.isDefault,
|
||||
tools: collection.isTools ?? false,
|
||||
items,
|
||||
};
|
||||
}),
|
||||
})
|
||||
);
|
||||
|
||||
const route = useRoute();
|
||||
@@ -308,7 +277,7 @@ const filteredNavigation = computed(() => {
|
||||
listen("update_library", async (event) => {
|
||||
console.log("Updating library");
|
||||
let oldNavigation = currentNavigation.value;
|
||||
await calculateGames(false, true);
|
||||
await calculateGames();
|
||||
if (oldNavigation !== currentNavigation.value) {
|
||||
router.push("/library");
|
||||
}
|
||||
|
||||
@@ -1,15 +1,9 @@
|
||||
<script setup lang="ts">
|
||||
import { ArrowDownTrayIcon, CloudIcon } from "@heroicons/vue/20/solid";
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
|
||||
async function checkOffline() {
|
||||
const isOffline = await invoke("check_online");
|
||||
}
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<button
|
||||
@click="checkOffline"
|
||||
<div
|
||||
class="transition inline-flex items-center rounded-sm px-4 py-1.5 bg-zinc-900 text-sm text-zinc-400 gap-x-2"
|
||||
>
|
||||
<div class="relative">
|
||||
@@ -19,5 +13,5 @@ async function checkOffline() {
|
||||
/>
|
||||
</div>
|
||||
Offline
|
||||
</button>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
53
main/components/PlaytimeDisplay.vue
Normal file
53
main/components/PlaytimeDisplay.vue
Normal file
@@ -0,0 +1,53 @@
|
||||
<template>
|
||||
<div v-if="stats" class="flex flex-col gap-1">
|
||||
<!-- Main playtime display -->
|
||||
<div class="flex items-center gap-2">
|
||||
<ClockIcon class="w-5 h-5 text-zinc-400" />
|
||||
<span class="text-base text-zinc-300 font-medium">
|
||||
{{ formatPlaytime(stats.totalPlaytimeSeconds) }} played
|
||||
</span>
|
||||
<span v-if="isActive && showActiveIndicator" class="text-sm text-green-400 font-medium">
|
||||
• Playing
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<!-- Additional details when expanded -->
|
||||
<div v-if="showDetails" class="text-xs text-zinc-400 space-y-1 ml-7">
|
||||
<div>{{ stats.sessionCount }} session{{ stats.sessionCount !== 1 ? 's' : '' }}</div>
|
||||
<div v-if="stats.sessionCount > 0">
|
||||
Avg: {{ formatPlaytime(stats.averageSessionLength) }} per session
|
||||
</div>
|
||||
<div v-if="stats.currentSessionDuration">
|
||||
Current session: {{ formatPlaytime(stats.currentSessionDuration) }}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- No playtime data -->
|
||||
<div v-else-if="showWhenEmpty" class="flex items-center gap-2 text-zinc-500">
|
||||
<ClockIcon class="w-5 h-5" />
|
||||
<span class="text-base">Never played</span>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ClockIcon } from "@heroicons/vue/20/solid";
|
||||
import type { GamePlaytimeStats } from "~/types";
|
||||
|
||||
interface Props {
|
||||
stats: GamePlaytimeStats | null;
|
||||
isActive?: boolean;
|
||||
showDetails?: boolean;
|
||||
showWhenEmpty?: boolean;
|
||||
showActiveIndicator?: boolean;
|
||||
}
|
||||
|
||||
const props = withDefaults(defineProps<Props>(), {
|
||||
isActive: false,
|
||||
showDetails: false,
|
||||
showWhenEmpty: true,
|
||||
showActiveIndicator: true,
|
||||
});
|
||||
|
||||
const { formatPlaytime } = usePlaytime();
|
||||
</script>
|
||||
76
main/components/PlaytimeStats.vue
Normal file
76
main/components/PlaytimeStats.vue
Normal file
@@ -0,0 +1,76 @@
|
||||
<template>
|
||||
<div class="bg-zinc-800/50 rounded-lg p-4 space-y-4">
|
||||
<div class="flex items-center gap-2">
|
||||
<ChartBarIcon class="w-5 h-5 text-zinc-400" />
|
||||
<h3 class="text-lg font-semibold text-zinc-100">Playtime Statistics</h3>
|
||||
</div>
|
||||
|
||||
<div v-if="stats" class="grid grid-cols-1 md:grid-cols-2 gap-4">
|
||||
<!-- Total Playtime -->
|
||||
<div class="bg-zinc-700/50 rounded-lg p-3">
|
||||
<div class="flex items-center gap-2 mb-2">
|
||||
<ClockIcon class="w-4 h-4 text-blue-400" />
|
||||
<span class="text-sm font-medium text-zinc-300">Total Playtime</span>
|
||||
</div>
|
||||
<div class="text-2xl font-bold text-zinc-100">
|
||||
{{ formatDetailedPlaytime(stats.totalPlaytimeSeconds) }}
|
||||
</div>
|
||||
<div v-if="stats.currentSessionDuration" class="text-xs text-green-400 mt-1">
|
||||
+{{ formatPlaytime(stats.currentSessionDuration) }} this session
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Sessions -->
|
||||
<div class="bg-zinc-700/50 rounded-lg p-3">
|
||||
<div class="flex items-center gap-2 mb-2">
|
||||
<PlayIcon class="w-4 h-4 text-green-400" />
|
||||
<span class="text-sm font-medium text-zinc-300">Sessions</span>
|
||||
</div>
|
||||
<div class="text-2xl font-bold text-zinc-100">
|
||||
{{ stats.sessionCount }}
|
||||
</div>
|
||||
<div class="text-xs text-zinc-400 mt-1">
|
||||
Avg: {{ formatPlaytime(stats.averageSessionLength) }}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- No stats available -->
|
||||
<div v-else class="text-center py-8">
|
||||
<ClockIcon class="w-12 h-12 text-zinc-600 mx-auto mb-3" />
|
||||
<p class="text-zinc-400">No playtime data available</p>
|
||||
<p class="text-sm text-zinc-500 mt-1">Statistics will appear after you start playing</p>
|
||||
</div>
|
||||
|
||||
<!-- Current session indicator -->
|
||||
<div v-if="isActive && stats" class="border-t border-zinc-700 pt-3">
|
||||
<div class="flex items-center gap-2 text-green-400">
|
||||
<div class="w-2 h-2 bg-green-400 rounded-full animate-pulse"></div>
|
||||
<span class="text-sm font-medium">Currently playing</span>
|
||||
<span v-if="stats.currentSessionDuration" class="text-xs text-zinc-400">
|
||||
{{ formatPlaytime(stats.currentSessionDuration) }}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import {
|
||||
ChartBarIcon,
|
||||
ClockIcon,
|
||||
PlayIcon
|
||||
} from "@heroicons/vue/20/solid";
|
||||
import type { GamePlaytimeStats } from "~/types";
|
||||
|
||||
interface Props {
|
||||
stats: GamePlaytimeStats | null;
|
||||
isActive?: boolean;
|
||||
}
|
||||
|
||||
const props = withDefaults(defineProps<Props>(), {
|
||||
isActive: false,
|
||||
});
|
||||
|
||||
const { formatPlaytime, formatDetailedPlaytime } = usePlaytime();
|
||||
</script>
|
||||
@@ -33,18 +33,4 @@ listen("update_stats", (event) => {
|
||||
stats.value = event.payload as StatsState;
|
||||
});
|
||||
|
||||
export const useDownloadHistory = () => useState<Array<number>>('history', () => []);
|
||||
|
||||
export function formatKilobytes(bytes: number): string {
|
||||
const units = ["K", "M", "G", "T", "P"];
|
||||
let value = bytes;
|
||||
let unitIndex = 0;
|
||||
const scalar = 1000;
|
||||
|
||||
while (value >= scalar && unitIndex < units.length - 1) {
|
||||
value /= scalar;
|
||||
unitIndex++;
|
||||
}
|
||||
|
||||
return `${value.toFixed(1)} ${units[unitIndex]}`;
|
||||
}
|
||||
export const useDownloadHistory = () => useState<Array<number>>('history', () => []);
|
||||
@@ -43,18 +43,19 @@ export const useGame = async (gameId: string) => {
|
||||
gameStatusRegistry[gameId] = ref(parseStatus(data.status));
|
||||
|
||||
listen(`update_game/${gameId}`, (event) => {
|
||||
console.log(event);
|
||||
const payload: {
|
||||
status: SerializedGameStatus;
|
||||
version?: GameVersion;
|
||||
} = event.payload as any;
|
||||
gameStatusRegistry[gameId].value = parseStatus(payload.status);
|
||||
|
||||
|
||||
/**
|
||||
* I am not super happy about this.
|
||||
*
|
||||
*
|
||||
* This will mean that we will still have a version assigned if we have a game installed then uninstall it.
|
||||
* It is necessary because a flag to check if we should overwrite seems excessive, and this function gets called
|
||||
* on transient state updates.
|
||||
* on transient state updates.
|
||||
*/
|
||||
if (payload.version) {
|
||||
gameRegistry[gameId].version = payload.version;
|
||||
@@ -71,23 +72,3 @@ export const useGame = async (gameId: string) => {
|
||||
export type FrontendGameConfiguration = {
|
||||
launchString: string;
|
||||
};
|
||||
|
||||
export type LaunchResult =
|
||||
| { result: "Success" }
|
||||
| { result: "InstallRequired"; data: [string, string] };
|
||||
|
||||
export type VersionOption = {
|
||||
versionId: string;
|
||||
displayName?: string;
|
||||
versionPath: string;
|
||||
platform: string;
|
||||
size: number;
|
||||
requiredContent: Array<{
|
||||
gameId: string;
|
||||
versionId: string;
|
||||
name: string;
|
||||
iconObjectId: string;
|
||||
shortDescription: string;
|
||||
size: number;
|
||||
}>;
|
||||
};
|
||||
|
||||
193
main/composables/playtime.ts
Normal file
193
main/composables/playtime.ts
Normal file
@@ -0,0 +1,193 @@
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { listen } from "@tauri-apps/api/event";
|
||||
import type {
|
||||
GamePlaytimeStats,
|
||||
PlaytimeUpdateEvent,
|
||||
PlaytimeSessionStartEvent,
|
||||
PlaytimeSessionEndEvent
|
||||
} from "~/types";
|
||||
|
||||
export const usePlaytime = () => {
|
||||
const playtimeStats = useState<Record<string, GamePlaytimeStats>>('playtime-stats', () => ({}));
|
||||
const activeSessions = useState<Set<string>>('active-sessions', () => new Set());
|
||||
|
||||
// Fetch playtime stats for a specific game
|
||||
const fetchGamePlaytime = async (gameId: string): Promise<GamePlaytimeStats | null> => {
|
||||
try {
|
||||
const stats = await invoke<GamePlaytimeStats | null>("fetch_game_playtime", { gameId });
|
||||
if (stats) {
|
||||
playtimeStats.value[gameId] = stats;
|
||||
}
|
||||
return stats;
|
||||
} catch (error) {
|
||||
console.error(`Failed to fetch playtime for game ${gameId}:`, error);
|
||||
return null;
|
||||
}
|
||||
};
|
||||
|
||||
// Fetch all playtime stats
|
||||
const fetchAllPlaytimeStats = async (): Promise<Record<string, GamePlaytimeStats>> => {
|
||||
try {
|
||||
const stats = await invoke<Record<string, GamePlaytimeStats>>("fetch_all_playtime_stats");
|
||||
playtimeStats.value = stats;
|
||||
return stats;
|
||||
} catch (error) {
|
||||
console.error("Failed to fetch all playtime stats:", error);
|
||||
return {};
|
||||
}
|
||||
};
|
||||
|
||||
// Check if a session is active
|
||||
const isSessionActive = async (gameId: string): Promise<boolean> => {
|
||||
try {
|
||||
return await invoke<boolean>("is_playtime_session_active", { gameId });
|
||||
} catch (error) {
|
||||
console.error(`Failed to check session status for game ${gameId}:`, error);
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
// Get all active sessions
|
||||
const getActiveSessions = async (): Promise<string[]> => {
|
||||
try {
|
||||
const sessions = await invoke<string[]>("get_active_playtime_sessions");
|
||||
activeSessions.value = new Set(sessions);
|
||||
return sessions;
|
||||
} catch (error) {
|
||||
console.error("Failed to get active sessions:", error);
|
||||
return [];
|
||||
}
|
||||
};
|
||||
|
||||
// Format playtime duration
|
||||
const formatPlaytime = (seconds: number): string => {
|
||||
if (seconds < 60) {
|
||||
return `${seconds}s`;
|
||||
} else if (seconds < 3600) {
|
||||
const minutes = Math.floor(seconds / 60);
|
||||
return `${minutes}m`;
|
||||
} else {
|
||||
const hours = Math.floor(seconds / 3600);
|
||||
const minutes = Math.floor((seconds % 3600) / 60);
|
||||
if (minutes === 0) {
|
||||
return `${hours}h`;
|
||||
}
|
||||
return `${hours}h ${minutes}m`;
|
||||
}
|
||||
};
|
||||
|
||||
// Format detailed playtime
|
||||
const formatDetailedPlaytime = (seconds: number): string => {
|
||||
if (seconds < 60) {
|
||||
return `${seconds} seconds`;
|
||||
} else if (seconds < 3600) {
|
||||
const minutes = Math.floor(seconds / 60);
|
||||
const remainingSeconds = seconds % 60;
|
||||
if (remainingSeconds === 0) {
|
||||
return `${minutes} minutes`;
|
||||
}
|
||||
return `${minutes} minutes, ${remainingSeconds} seconds`;
|
||||
} else {
|
||||
const hours = Math.floor(seconds / 3600);
|
||||
const minutes = Math.floor((seconds % 3600) / 60);
|
||||
if (minutes === 0) {
|
||||
return `${hours} hours`;
|
||||
}
|
||||
return `${hours} hours, ${minutes} minutes`;
|
||||
}
|
||||
};
|
||||
|
||||
// Format relative time (e.g., "2 hours ago")
|
||||
const formatRelativeTime = (timestamp: string): string => {
|
||||
const date = new Date(timestamp);
|
||||
const now = new Date();
|
||||
const diffInSeconds = Math.floor((now.getTime() - date.getTime()) / 1000);
|
||||
|
||||
if (diffInSeconds < 60) {
|
||||
return "Just now";
|
||||
} else if (diffInSeconds < 3600) {
|
||||
const minutes = Math.floor(diffInSeconds / 60);
|
||||
return `${minutes} minute${minutes !== 1 ? 's' : ''} ago`;
|
||||
} else if (diffInSeconds < 86400) {
|
||||
const hours = Math.floor(diffInSeconds / 3600);
|
||||
return `${hours} hour${hours !== 1 ? 's' : ''} ago`;
|
||||
} else if (diffInSeconds < 604800) {
|
||||
const days = Math.floor(diffInSeconds / 86400);
|
||||
return `${days} day${days !== 1 ? 's' : ''} ago`;
|
||||
} else {
|
||||
return date.toLocaleDateString();
|
||||
}
|
||||
};
|
||||
|
||||
// Get playtime stats for a game (from cache or fetch)
|
||||
const getGamePlaytime = async (gameId: string): Promise<GamePlaytimeStats | null> => {
|
||||
if (playtimeStats.value[gameId]) {
|
||||
return playtimeStats.value[gameId];
|
||||
}
|
||||
return await fetchGamePlaytime(gameId);
|
||||
};
|
||||
|
||||
// Setup event listeners
|
||||
const setupEventListeners = () => {
|
||||
// Listen for general playtime updates
|
||||
listen<PlaytimeUpdateEvent>("playtime_update", (event) => {
|
||||
const { gameId, stats, isActive } = event.payload;
|
||||
playtimeStats.value[gameId] = stats;
|
||||
|
||||
if (isActive) {
|
||||
activeSessions.value.add(gameId);
|
||||
} else {
|
||||
activeSessions.value.delete(gameId);
|
||||
}
|
||||
});
|
||||
|
||||
// Listen for session start events
|
||||
listen<PlaytimeSessionStartEvent>("playtime_session_start", (event) => {
|
||||
const { gameId } = event.payload;
|
||||
activeSessions.value.add(gameId);
|
||||
});
|
||||
|
||||
// Listen for session end events
|
||||
listen<PlaytimeSessionEndEvent>("playtime_session_end", (event) => {
|
||||
const { gameId } = event.payload;
|
||||
activeSessions.value.delete(gameId);
|
||||
});
|
||||
};
|
||||
|
||||
// Setup game-specific event listeners
|
||||
const setupGameEventListeners = (gameId: string) => {
|
||||
listen<PlaytimeUpdateEvent>(`playtime_update/${gameId}`, (event) => {
|
||||
const { stats, isActive } = event.payload;
|
||||
playtimeStats.value[gameId] = stats;
|
||||
|
||||
if (isActive) {
|
||||
activeSessions.value.add(gameId);
|
||||
} else {
|
||||
activeSessions.value.delete(gameId);
|
||||
}
|
||||
});
|
||||
|
||||
listen<PlaytimeSessionStartEvent>(`playtime_session_start/${gameId}`, () => {
|
||||
activeSessions.value.add(gameId);
|
||||
});
|
||||
|
||||
listen<PlaytimeSessionEndEvent>(`playtime_session_end/${gameId}`, () => {
|
||||
activeSessions.value.delete(gameId);
|
||||
});
|
||||
};
|
||||
|
||||
return {
|
||||
playtimeStats: readonly(playtimeStats),
|
||||
activeSessions: readonly(activeSessions),
|
||||
fetchGamePlaytime,
|
||||
fetchAllPlaytimeStats,
|
||||
isSessionActive,
|
||||
getActiveSessions,
|
||||
formatPlaytime,
|
||||
formatDetailedPlaytime,
|
||||
formatRelativeTime,
|
||||
getGamePlaytime,
|
||||
setupEventListeners,
|
||||
setupGameEventListeners,
|
||||
};
|
||||
};
|
||||
@@ -1,5 +1,5 @@
|
||||
import { convertFileSrc } from "@tauri-apps/api/core";
|
||||
|
||||
export const useObject = (id: string) => {
|
||||
export const useObject = async (id: string) => {
|
||||
return convertFileSrc(id, "object");
|
||||
};
|
||||
|
||||
@@ -12,7 +12,6 @@ export default defineNuxtConfig({
|
||||
css: ["~/assets/main.scss"],
|
||||
|
||||
ssr: false,
|
||||
devtools: false,
|
||||
|
||||
extends: [["../libs/drop-base"]],
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "view",
|
||||
"private": true,
|
||||
"version": "0.3.4",
|
||||
"version": "0.3.3",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"build": "nuxt generate",
|
||||
@@ -13,9 +13,7 @@
|
||||
"@headlessui/vue": "^1.7.23",
|
||||
"@heroicons/vue": "^2.1.5",
|
||||
"@nuxtjs/tailwindcss": "^6.12.2",
|
||||
"@tauri-apps/api": "^2.9.1",
|
||||
"@tauri-apps/plugin-os": "^2.3.2",
|
||||
"@tauri-apps/plugin-shell": "^2.3.3",
|
||||
"@tauri-apps/api": "^2.7.0",
|
||||
"koa": "^2.16.1",
|
||||
"markdown-it": "^14.1.0",
|
||||
"micromark": "^4.0.1",
|
||||
@@ -34,5 +32,6 @@
|
||||
"tailwindcss": "^3.4.13",
|
||||
"typescript": "^5.8.3",
|
||||
"vue-tsc": "^2.2.10"
|
||||
}
|
||||
},
|
||||
"packageManager": "yarn@1.22.22+sha512.a6b2f7906b721bba3d67d4aff083df04dad64c399707841b7acf00f6b133b7ac24255f2652fa22ae3534329dc6180534e98d17432037ff6fd140556e2bb3137e"
|
||||
}
|
||||
|
||||
@@ -18,10 +18,20 @@
|
||||
<div class="relative z-10">
|
||||
<div class="px-8 pb-4">
|
||||
<h1
|
||||
class="text-5xl text-zinc-100 font-bold font-display drop-shadow-lg mb-8"
|
||||
class="text-5xl text-zinc-100 font-bold font-display drop-shadow-lg mb-4"
|
||||
>
|
||||
{{ game.mName }}
|
||||
</h1>
|
||||
|
||||
<!-- Playtime Display -->
|
||||
<div class="mb-8">
|
||||
<PlaytimeDisplay
|
||||
:stats="gamePlaytime"
|
||||
:is-active="isPlaytimeActive"
|
||||
:show-details="false"
|
||||
:show-active-indicator="false"
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div class="flex flex-row gap-x-4 items-stretch mb-8">
|
||||
<!-- Do not add scale animations to this: https://stackoverflow.com/a/35683068 -->
|
||||
@@ -60,6 +70,12 @@
|
||||
</div>
|
||||
|
||||
<div class="space-y-6">
|
||||
<!-- Playtime Statistics -->
|
||||
<PlaytimeStats
|
||||
:stats="gamePlaytime"
|
||||
:is-active="isPlaytimeActive"
|
||||
/>
|
||||
|
||||
<div class="bg-zinc-800/50 rounded-xl p-6 backdrop-blur-sm">
|
||||
<h2 class="text-xl font-display font-semibold text-zinc-100 mb-4">
|
||||
Game Images
|
||||
@@ -170,8 +186,8 @@
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="space-y-6">
|
||||
<div v-if="versionOptions && versionOptions.length > 0 && currentVersionOption">
|
||||
<form class="space-y-6">
|
||||
<div v-if="versionOptions && versionOptions.length > 0">
|
||||
<Listbox as="div" v-model="installVersionIndex">
|
||||
<ListboxLabel class="block text-sm/6 font-medium text-zinc-100"
|
||||
>Version</ListboxLabel
|
||||
@@ -181,16 +197,9 @@
|
||||
class="relative w-full cursor-default rounded-md bg-zinc-800 py-1.5 pl-3 pr-10 text-left text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 focus:outline-none focus:ring-2 focus:ring-blue-600 sm:text-sm/6"
|
||||
>
|
||||
<span class="block truncate"
|
||||
>{{
|
||||
currentVersionOption.displayName ||
|
||||
currentVersionOption.versionPath
|
||||
}}
|
||||
>{{ versionOptions[installVersionIndex].versionName }}
|
||||
on
|
||||
{{ currentVersionOption.platform }} ({{
|
||||
formatKilobytes(
|
||||
currentVersionOption.size / 1024
|
||||
)
|
||||
}}B)</span
|
||||
{{ versionOptions[installVersionIndex].platform }}</span
|
||||
>
|
||||
<span
|
||||
class="pointer-events-none absolute inset-y-0 right-0 flex items-center pr-2"
|
||||
@@ -213,7 +222,7 @@
|
||||
<ListboxOption
|
||||
as="template"
|
||||
v-for="(version, versionIdx) in versionOptions"
|
||||
:key="version.versionId"
|
||||
:key="version.versionName"
|
||||
:value="versionIdx"
|
||||
v-slot="{ active, selected }"
|
||||
>
|
||||
@@ -230,12 +239,8 @@
|
||||
: 'font-normal',
|
||||
'block truncate',
|
||||
]"
|
||||
>{{ version.displayName || version.versionPath }} on
|
||||
{{ version.platform }} ({{
|
||||
formatKilobytes(
|
||||
versionOptions[installVersionIndex].size / 1024
|
||||
)
|
||||
}}B)</span
|
||||
>{{ version.versionName }} on
|
||||
{{ version.platform }}</span
|
||||
>
|
||||
|
||||
<span
|
||||
@@ -292,86 +297,82 @@
|
||||
</div>
|
||||
</div>
|
||||
<div v-if="installDirs">
|
||||
<InstallDirectorySelector
|
||||
:install-dirs="installDirs"
|
||||
v-model="installDir"
|
||||
/>
|
||||
</div>
|
||||
<div
|
||||
v-if="
|
||||
currentVersionOption?.requiredContent &&
|
||||
currentVersionOption.requiredContent.length > 0
|
||||
"
|
||||
>
|
||||
<div class="border-b border-white/10 py-2">
|
||||
<h3 class="text-sm font-semibold text-white">
|
||||
Install additional dependencies?
|
||||
</h3>
|
||||
<p class="mt-1 text-xs text-gray-400">
|
||||
This game requires additional content to run. Click the components
|
||||
to automatically queue for download.
|
||||
</p>
|
||||
</div>
|
||||
<ul role="list" class="mt-2 divide-y divide-white/5">
|
||||
<li
|
||||
v-for="content in currentVersionOption
|
||||
.requiredContent"
|
||||
:key="content.versionId"
|
||||
:class="[
|
||||
!installDepsDisabled[content.versionId]
|
||||
? 'bg-zinc-950 ring-2 ring-zinc-800'
|
||||
: '',
|
||||
'rounded-lg relative flex justify-between px-2 py-3',
|
||||
]"
|
||||
<Listbox as="div" v-model="installDir">
|
||||
<ListboxLabel class="block text-sm/6 font-medium text-zinc-100"
|
||||
>Install to</ListboxLabel
|
||||
>
|
||||
<div class="flex min-w-0 gap-x-2">
|
||||
<img
|
||||
class="size-12 flex-none"
|
||||
:src="useObject(content.iconObjectId)"
|
||||
alt=""
|
||||
/>
|
||||
<div class="min-w-0 flex-auto">
|
||||
<p class="text-sm/6 font-semibold text-white">
|
||||
<button
|
||||
@click="
|
||||
() =>
|
||||
(installDepsDisabled[content.versionId] =
|
||||
!installDepsDisabled[content.versionId])
|
||||
"
|
||||
>
|
||||
<span class="absolute inset-x-0 -top-px bottom-0"></span>
|
||||
{{ content.name }}
|
||||
</button>
|
||||
</p>
|
||||
<p class="mt-1 flex text-xs/5 text-gray-400">
|
||||
{{ content.shortDescription }}
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
<div class="flex shrink-0 items-center gap-x-2">
|
||||
<div class="hidden sm:flex sm:flex-col sm:items-end">
|
||||
<p
|
||||
class="inline-flex items-center gap-x-1 text-xs/5 text-gray-400"
|
||||
<div class="relative mt-2">
|
||||
<ListboxButton
|
||||
class="relative w-full cursor-default rounded-md bg-zinc-800 py-1.5 pl-3 pr-10 text-left text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 focus:outline-none focus:ring-2 focus:ring-blue-600 sm:text-sm/6"
|
||||
>
|
||||
<span class="block truncate">{{
|
||||
installDirs[installDir]
|
||||
}}</span>
|
||||
<span
|
||||
class="pointer-events-none absolute inset-y-0 right-0 flex items-center pr-2"
|
||||
>
|
||||
<ChevronUpDownIcon
|
||||
class="h-5 w-5 text-gray-400"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
</span>
|
||||
</ListboxButton>
|
||||
|
||||
<transition
|
||||
leave-active-class="transition ease-in duration-100"
|
||||
leave-from-class="opacity-100"
|
||||
leave-to-class="opacity-0"
|
||||
>
|
||||
<ListboxOptions
|
||||
class="absolute z-10 mt-1 max-h-60 w-full overflow-auto rounded-md bg-zinc-900 py-1 text-base shadow-lg ring-1 ring-black ring-opacity-5 focus:outline-none sm:text-sm"
|
||||
>
|
||||
<ListboxOption
|
||||
as="template"
|
||||
v-for="(dir, dirIdx) in installDirs"
|
||||
:key="dir"
|
||||
:value="dirIdx"
|
||||
v-slot="{ active, selected }"
|
||||
>
|
||||
{{ formatKilobytes(content.size / 1024) }}B
|
||||
<ServerIcon class="size-3" />
|
||||
</p>
|
||||
</div>
|
||||
<CheckIcon
|
||||
v-if="!installDepsDisabled[content.versionId]"
|
||||
class="size-5 flex-none text-green-500"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
<MinusIcon
|
||||
v-else
|
||||
class="size-5 flex-none text-gray-500"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
<li
|
||||
:class="[
|
||||
active ? 'bg-blue-600 text-white' : 'text-zinc-300',
|
||||
'relative cursor-default select-none py-2 pl-3 pr-9',
|
||||
]"
|
||||
>
|
||||
<span
|
||||
:class="[
|
||||
selected
|
||||
? 'font-semibold text-zinc-100'
|
||||
: 'font-normal',
|
||||
'block truncate',
|
||||
]"
|
||||
>{{ dir }}</span
|
||||
>
|
||||
|
||||
<span
|
||||
v-if="selected"
|
||||
:class="[
|
||||
active ? 'text-white' : 'text-blue-600',
|
||||
'absolute inset-y-0 right-0 flex items-center pr-4',
|
||||
]"
|
||||
>
|
||||
<CheckIcon class="h-5 w-5" aria-hidden="true" />
|
||||
</span>
|
||||
</li>
|
||||
</ListboxOption>
|
||||
</ListboxOptions>
|
||||
</transition>
|
||||
</div>
|
||||
<div class="text-zinc-400 text-sm mt-2">
|
||||
Add more install directories in
|
||||
<PageWidget to="/settings/downloads">
|
||||
<WrenchIcon class="size-3" />
|
||||
Settings
|
||||
</PageWidget>
|
||||
</div>
|
||||
</Listbox>
|
||||
</div>
|
||||
</div>
|
||||
</form>
|
||||
|
||||
<div v-if="installError" class="mt-1 rounded-md bg-red-600/10 p-4">
|
||||
<div class="flex">
|
||||
@@ -407,48 +408,6 @@
|
||||
</template>
|
||||
</ModalTemplate>
|
||||
|
||||
<ModalTemplate :model-value="launchOptionsOpen">
|
||||
<template #default>
|
||||
<div class="sm:flex sm:items-start">
|
||||
<div class="mt-3 text-center sm:mt-0 sm:text-left">
|
||||
<h3 class="text-base font-semibold text-zinc-100">
|
||||
Launch {{ game.mName }}
|
||||
</h3>
|
||||
<div class="mt-2">
|
||||
<p class="text-sm text-zinc-400">
|
||||
The instance admin has configured multiple ways to start this
|
||||
game. Select an option to start.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<ol class="space-y-2">
|
||||
<li v-for="(launchData, launchIdx) in launchOptions!">
|
||||
<button
|
||||
class="transition w-full rounded-sm bg-zinc-800 inline-flex items-center text-sm py-2 px-3 gap-x-2 text-zinc-100 hover:text-zinc-300 hover:bg-zinc-700"
|
||||
@click="() => launchIndex(launchIdx)"
|
||||
>
|
||||
<PlayIcon class="size-4" />
|
||||
<span>
|
||||
{{ launchData.name }}
|
||||
</span>
|
||||
</button>
|
||||
</li>
|
||||
</ol>
|
||||
</template>
|
||||
<template #buttons>
|
||||
<button
|
||||
type="button"
|
||||
class="mt-3 inline-flex w-full justify-center rounded-md bg-zinc-800 px-3 py-2 text-sm font-semibold text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 hover:bg-zinc-900 sm:mt-0 sm:w-auto"
|
||||
@click="launchOptions = undefined"
|
||||
ref="cancelButtonRef"
|
||||
>
|
||||
Cancel
|
||||
</button>
|
||||
</template>
|
||||
</ModalTemplate>
|
||||
|
||||
<!--
|
||||
Dear future DecDuck,
|
||||
This v-if is necessary for Vue rendering reasons
|
||||
@@ -527,11 +486,6 @@
|
||||
</div>
|
||||
</div>
|
||||
</Transition>
|
||||
|
||||
<DependencyRequiredModal
|
||||
v-if="dependencyRequiredModal"
|
||||
v-model="dependencyRequiredModal"
|
||||
/>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
@@ -551,10 +505,9 @@ import {
|
||||
XMarkIcon,
|
||||
ArrowsPointingOutIcon,
|
||||
PhotoIcon,
|
||||
PlayIcon,
|
||||
} from "@heroicons/vue/20/solid";
|
||||
import { BuildingStorefrontIcon } from "@heroicons/vue/24/outline";
|
||||
import { MinusIcon, ServerIcon, XCircleIcon } from "@heroicons/vue/24/solid";
|
||||
import { XCircleIcon } from "@heroicons/vue/24/solid";
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { micromark } from "micromark";
|
||||
import { GameStatusEnum } from "~/types";
|
||||
@@ -583,12 +536,27 @@ const mediaUrls = await Promise.all(
|
||||
const htmlDescription = micromark(game.value.mDescription);
|
||||
|
||||
const installFlowOpen = ref(false);
|
||||
const versionOptions = ref<undefined | Array<VersionOption>>();
|
||||
const versionOptions = ref<
|
||||
undefined | Array<{ versionName: string; platform: string }>
|
||||
>();
|
||||
const installDirs = ref<undefined | Array<string>>();
|
||||
const currentImageIndex = ref(0);
|
||||
|
||||
const configureModalOpen = ref(false);
|
||||
|
||||
// Playtime tracking
|
||||
const {
|
||||
getGamePlaytime,
|
||||
setupGameEventListeners,
|
||||
activeSessions
|
||||
} = usePlaytime();
|
||||
|
||||
const gamePlaytime = ref(await getGamePlaytime(id));
|
||||
const isPlaytimeActive = computed(() => activeSessions.value.has(id));
|
||||
|
||||
// Setup playtime event listeners for this game
|
||||
setupGameEventListeners(id);
|
||||
|
||||
async function installFlow() {
|
||||
installFlowOpen.value = true;
|
||||
versionOptions.value = undefined;
|
||||
@@ -609,31 +577,15 @@ const installLoading = ref(false);
|
||||
const installError = ref<string | undefined>();
|
||||
const installVersionIndex = ref(0);
|
||||
const installDir = ref(0);
|
||||
const installDepsDisabled = ref<{ [key: string]: boolean }>({});
|
||||
|
||||
const currentVersionOption = computed(() => versionOptions.value?.[installVersionIndex.value]);
|
||||
async function install() {
|
||||
try {
|
||||
if (!versionOptions.value) throw new Error("Versions have not been loaded");
|
||||
installLoading.value = true;
|
||||
const versionOption = versionOptions.value[installVersionIndex.value];
|
||||
|
||||
const games = [
|
||||
{ gameId: game.value.id, versionId: versionOption.versionId },
|
||||
...versionOption.requiredContent
|
||||
.filter((v) => !installDepsDisabled.value[v.versionId])
|
||||
.map((v) => ({ gameId: v.gameId, versionId: v.versionId })),
|
||||
];
|
||||
|
||||
for (const game of games) {
|
||||
await invoke("download_game", {
|
||||
gameId: game.gameId,
|
||||
versionId: game.versionId,
|
||||
installDir: installDir.value,
|
||||
targetPlatform: versionOption.platform,
|
||||
});
|
||||
}
|
||||
|
||||
await invoke("download_game", {
|
||||
gameId: game.value.id,
|
||||
gameVersion: versionOptions.value[installVersionIndex.value].versionName,
|
||||
installDir: installDir.value,
|
||||
});
|
||||
installFlowOpen.value = false;
|
||||
} catch (error) {
|
||||
installError.value = (error as string).toString();
|
||||
@@ -650,24 +602,9 @@ async function resumeDownload() {
|
||||
}
|
||||
}
|
||||
|
||||
const launchOptions = ref<Array<{ name: string }> | undefined>(undefined);
|
||||
const launchOptionsOpen = computed(() => launchOptions.value !== undefined);
|
||||
|
||||
async function launch() {
|
||||
if (status.value.type == GameStatusEnum.SetupRequired) {
|
||||
await launchIndex(0);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
const fetchedLaunchOptions = await invoke<Array<{ name: string }>>(
|
||||
"get_launch_options",
|
||||
{ id: game.value.id }
|
||||
);
|
||||
if (fetchedLaunchOptions.length == 1) {
|
||||
await launchIndex(0);
|
||||
return;
|
||||
}
|
||||
launchOptions.value = fetchedLaunchOptions;
|
||||
await invoke("launch_game", { id: game.value.id });
|
||||
} catch (e) {
|
||||
createModal(
|
||||
ModalType.Notification,
|
||||
@@ -682,36 +619,6 @@ async function launch() {
|
||||
}
|
||||
}
|
||||
|
||||
const dependencyRequiredModal = ref<
|
||||
{ gameId: string; versionId: string } | undefined
|
||||
>(undefined);
|
||||
|
||||
async function launchIndex(index: number) {
|
||||
launchOptions.value = undefined;
|
||||
try {
|
||||
const result = await invoke<LaunchResult>("launch_game", {
|
||||
id: game.value.id,
|
||||
index,
|
||||
});
|
||||
if (result.result == "InstallRequired") {
|
||||
dependencyRequiredModal.value = {
|
||||
gameId: result.data[0],
|
||||
versionId: result.data[1],
|
||||
};
|
||||
}
|
||||
} catch (e) {
|
||||
createModal(
|
||||
ModalType.Notification,
|
||||
{
|
||||
title: `Couldn't run "${game.value.mName}"`,
|
||||
description: `Drop failed to launch "${game.value.mName}": ${e}`,
|
||||
buttonText: "Close",
|
||||
},
|
||||
(e, c) => c()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
async function queue() {
|
||||
router.push("/queue");
|
||||
}
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
class="bg-zinc-900 z-10 w-32 flex flex-col gap-x-2 font-display items-left justify-center pl-2"
|
||||
>
|
||||
<span class="font-bold text-zinc-100">{{ formatKilobytes(stats.speed) }}B/s</span>
|
||||
<span class="text-xs text-zinc-400"
|
||||
<span v-if="stats.time > 0" class="text-xs text-zinc-400"
|
||||
>{{ formatTime(stats.time) }} left</span
|
||||
>
|
||||
</div>
|
||||
@@ -184,10 +184,21 @@ async function cancelGame(meta: DownloadableMetadata) {
|
||||
await invoke("cancel_game", { meta });
|
||||
}
|
||||
|
||||
function formatTime(seconds: number): string {
|
||||
if (seconds == 0) {
|
||||
return `0s`;
|
||||
function formatKilobytes(bytes: number): string {
|
||||
const units = ["K", "M", "G", "T", "P"];
|
||||
let value = bytes;
|
||||
let unitIndex = 0;
|
||||
const scalar = 1000;
|
||||
|
||||
while (value >= scalar && unitIndex < units.length - 1) {
|
||||
value /= scalar;
|
||||
unitIndex++;
|
||||
}
|
||||
|
||||
return `${value.toFixed(1)} ${units[unitIndex]}`;
|
||||
}
|
||||
|
||||
function formatTime(seconds: number): string {
|
||||
if (seconds < 60) {
|
||||
return `${Math.round(seconds)}s`;
|
||||
}
|
||||
|
||||
@@ -116,7 +116,7 @@ platformInfo.value = currentPlatform;
|
||||
async function openDataDir() {
|
||||
if (!dataDir.value) return;
|
||||
try {
|
||||
await invoke("open_fs", { path: dataDir.value });
|
||||
await open(dataDir.value);
|
||||
} catch (error) {
|
||||
console.error("Failed to open data dir:", error);
|
||||
}
|
||||
@@ -126,7 +126,7 @@ async function openLogFile() {
|
||||
if (!dataDir.value) return;
|
||||
try {
|
||||
const logPath = `${dataDir.value}/drop.log`;
|
||||
await invoke("open_fs", { path: logPath });
|
||||
await open(logPath);
|
||||
} catch (error) {
|
||||
console.error("Failed to open log file:", error);
|
||||
}
|
||||
|
||||
@@ -1,12 +1,37 @@
|
||||
<template>
|
||||
<iframe :src="convertedStoreUrl" class="grow w-full h-full" />
|
||||
<div class="grow w-full h-full flex items-center justify-center">
|
||||
<div class="flex flex-col items-center">
|
||||
<BuildingStorefrontIcon
|
||||
class="h-12 w-12 text-blue-600"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
<div class="mt-3 text-center sm:mt-5">
|
||||
<h1 class="text-3xl font-semibold font-display leading-6 text-zinc-100">
|
||||
Store not supported in client
|
||||
</h1>
|
||||
<div class="mt-4">
|
||||
<p class="text-sm text-zinc-400 max-w-lg">
|
||||
Currently, Drop requires you to view the store in your browser.
|
||||
Please click the button below to open it in your default browser.
|
||||
</p>
|
||||
<NuxtLink
|
||||
:href="storeUrl"
|
||||
target="_blank"
|
||||
class="mt-6 transition text-sm/6 font-semibold text-zinc-400 hover:text-zinc-100 inline-flex gap-x-2 items-center duration-200 hover:scale-105"
|
||||
>
|
||||
Open Store <ArrowTopRightOnSquareIcon class="size-4" />
|
||||
</NuxtLink>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
<script setup lang="ts">
|
||||
import {
|
||||
ArrowTopRightOnSquareIcon,
|
||||
BuildingStorefrontIcon,
|
||||
} from "@heroicons/vue/20/solid";
|
||||
import { convertFileSrc, invoke } from "@tauri-apps/api/core";
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
|
||||
const convertedStoreUrl = convertFileSrc("store", "server");
|
||||
const storeUrl = await invoke<string>("gen_drop_url", { path: "/store" });
|
||||
</script>
|
||||
|
||||
8217
main/pnpm-lock.yaml
generated
8217
main/pnpm-lock.yaml
generated
File diff suppressed because it is too large
Load Diff
@@ -1,3 +0,0 @@
|
||||
onlyBuiltDependencies:
|
||||
- '@parcel/watcher'
|
||||
- esbuild
|
||||
@@ -27,7 +27,6 @@ export type AppState = {
|
||||
|
||||
export type Game = {
|
||||
id: string;
|
||||
type: "Game" | "Executor" | "Redist";
|
||||
mName: string;
|
||||
mShortDescription: string;
|
||||
mDescription: string;
|
||||
@@ -42,7 +41,6 @@ export type Collection = {
|
||||
id: string;
|
||||
name: string;
|
||||
isDefault: boolean;
|
||||
isTools?: boolean;
|
||||
entries: Array<{ gameId: string; game: Game }>;
|
||||
};
|
||||
|
||||
@@ -96,3 +94,37 @@ export type Settings = {
|
||||
maxDownloadThreads: number;
|
||||
forceOffline: boolean;
|
||||
};
|
||||
|
||||
export type GamePlaytimeStats = {
|
||||
gameId: string;
|
||||
totalPlaytimeSeconds: number;
|
||||
sessionCount: number;
|
||||
firstPlayed: string;
|
||||
lastPlayed: string;
|
||||
averageSessionLength: number;
|
||||
currentSessionDuration?: number;
|
||||
};
|
||||
|
||||
export type PlaytimeSession = {
|
||||
gameId: string;
|
||||
startTime: string;
|
||||
sessionId: string;
|
||||
};
|
||||
|
||||
export type PlaytimeUpdateEvent = {
|
||||
gameId: string;
|
||||
stats: GamePlaytimeStats;
|
||||
isActive: boolean;
|
||||
};
|
||||
|
||||
export type PlaytimeSessionStartEvent = {
|
||||
gameId: string;
|
||||
startTime: string;
|
||||
};
|
||||
|
||||
export type PlaytimeSessionEndEvent = {
|
||||
gameId: string;
|
||||
sessionDurationSeconds: number;
|
||||
totalPlaytimeSeconds: number;
|
||||
sessionCount: number;
|
||||
};
|
||||
8091
main/yarn.lock
Normal file
8091
main/yarn.lock
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1 +1 @@
|
||||
GSK_RENDERER=ngl pnpm tauri dev
|
||||
WEBKIT_DISABLE_DMABUF_RENDERER=1 yarn tauri dev
|
||||
@@ -3,7 +3,7 @@
|
||||
ARCH=$(uname -m)
|
||||
|
||||
# build tauri apps
|
||||
# NO_STRIP=true pnpm tauri build -- --verbose
|
||||
# NO_STRIP=true yarn tauri build -- --verbose
|
||||
|
||||
# unpack appimage
|
||||
APPIMAGE=$(ls ./src-tauri/target/release/bundle/appimage/*.AppImage)
|
||||
|
||||
11
package.json
11
package.json
@@ -7,11 +7,16 @@
|
||||
"tauri": "tauri"
|
||||
},
|
||||
"dependencies": {
|
||||
"@tauri-apps/api": "^2.7.0",
|
||||
"@tauri-apps/plugin-deep-link": "^2.4.1",
|
||||
"@tauri-apps/plugin-dialog": "^2.3.2",
|
||||
"@tauri-apps/plugin-opener": "^2.4.0",
|
||||
"@tauri-apps/plugin-os": "^2.3.0",
|
||||
"@tauri-apps/plugin-shell": "^2.3.0",
|
||||
"pino": "^9.7.0",
|
||||
"pino-pretty": "^13.1.1",
|
||||
"tauri": "^0.15.0"
|
||||
"pino-pretty": "^13.1.1"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@tauri-apps/cli": "^2.9.4"
|
||||
"@tauri-apps/cli": "^2.7.1"
|
||||
}
|
||||
}
|
||||
|
||||
5583
pnpm-lock.yaml
generated
5583
pnpm-lock.yaml
generated
File diff suppressed because it is too large
Load Diff
@@ -1,21 +0,0 @@
|
||||
onlyBuiltDependencies:
|
||||
- sharp
|
||||
|
||||
overrides:
|
||||
cross-spawn@<6.0.6: '>=6.0.6'
|
||||
cross-spawn@>=7.0.0 <7.0.5: '>=7.0.5'
|
||||
form-data@<2.5.4: '>=2.5.4'
|
||||
got@<11.8.5: '>=11.8.5'
|
||||
http-cache-semantics@<4.1.1: '>=4.1.1'
|
||||
lodash@<4.17.21: '>=4.17.21'
|
||||
lodash@>=4.0.0 <4.17.21: '>=4.17.21'
|
||||
minimist@>=1.0.0 <1.2.6: '>=1.2.6'
|
||||
nth-check@<2.0.1: '>=2.0.1'
|
||||
semver-regex@<3.1.3: '>=3.1.3'
|
||||
semver-regex@<3.1.4: '>=3.1.4'
|
||||
semver@>=7.0.0 <7.5.2: '>=7.5.2'
|
||||
sharp@<0.30.5: '>=0.30.5'
|
||||
sharp@<0.32.6: '>=0.32.6'
|
||||
tmp@<=0.2.3: '>=0.2.4'
|
||||
tough-cookie@<4.1.3: '>=4.1.3'
|
||||
trim-newlines@<3.0.1: '>=3.0.1'
|
||||
3208
src-tauri/Cargo.lock
generated
3208
src-tauri/Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -1,150 +1,129 @@
|
||||
[package]
|
||||
name = "drop-app"
|
||||
version = "0.4.0"
|
||||
version = "0.3.3"
|
||||
description = "The client application for the open-source, self-hosted game distribution platform Drop"
|
||||
authors = ["Drop OSS"]
|
||||
edition = "2024"
|
||||
|
||||
[workspace]
|
||||
resolver = "3"
|
||||
members = [
|
||||
"client",
|
||||
"cloud_saves",
|
||||
"database",
|
||||
"download_manager",
|
||||
"games",
|
||||
"process",
|
||||
"remote",
|
||||
"utils",
|
||||
]
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[target."cfg(any(target_os = \"macos\", windows, target_os = \"linux\"))".dependencies]
|
||||
tauri-plugin-single-instance = { version = "2.0.0", features = ["deep-link"] }
|
||||
|
||||
[lib]
|
||||
crate-type = ["cdylib", "rlib", "staticlib"]
|
||||
# The `_lib` suffix may seem redundant but it is necessary
|
||||
# to make the lib name unique and wouldn't conflict with the bin name.
|
||||
# This seems to be only an issue on Windows, see https://github.com/rust-lang/cargo/issues/8519
|
||||
name = "drop_app_lib"
|
||||
crate-type = ["staticlib", "cdylib", "rlib"]
|
||||
rustflags = ["-C", "target-feature=+aes,+sse2"]
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[build-dependencies]
|
||||
tauri-build = { version = "2.0.0", features = [] }
|
||||
|
||||
[dependencies]
|
||||
atomic-instant-full = "0.1.0"
|
||||
bitcode = "0.6.6"
|
||||
boxcar = "0.2.7"
|
||||
bytes = "1.10.1"
|
||||
cacache = "13.1.0"
|
||||
chrono = "0.4.38"
|
||||
client = { path = "./client", version = "0.1.0" } # client
|
||||
database = { path = "./database" } # database
|
||||
deranged = "=0.4.0"
|
||||
dirs = "6.0.0"
|
||||
download_manager = { path = "./download_manager", version = "0.1.0" } # download manager
|
||||
droplet-rs = "0.7.3"
|
||||
filetime = "0.2.25"
|
||||
futures-core = "0.3.31"
|
||||
futures-lite = "2.6.0"
|
||||
games = { path = "./games", version = "0.1.0" } # games
|
||||
gethostname = "1.0.1"
|
||||
hex = "0.4.3"
|
||||
http = "1.1.0"
|
||||
http-serde = "2.1.1"
|
||||
humansize = "2.1.3"
|
||||
known-folders = "1.2.0"
|
||||
log = "0.4.22"
|
||||
md5 = "0.7.0"
|
||||
native_model = { git = "https://github.com/Drop-OSS/native_model.git", version = "0.6.4", features = [
|
||||
"rmp_serde_1_3",
|
||||
] }
|
||||
page_size = "0.6.0"
|
||||
parking_lot = "0.12.3"
|
||||
process = { path = "./process" } # process
|
||||
rand = "0.9.1"
|
||||
tauri-plugin-shell = "2.2.1"
|
||||
serde_json = "1"
|
||||
rayon = "1.10.0"
|
||||
regex = "1.11.1"
|
||||
remote = { path = "./remote", version = "0.1.0" } # remote
|
||||
reqwest = { version = "0.12.28", default-features = false, features = [
|
||||
"blocking",
|
||||
"http2",
|
||||
"json",
|
||||
"native-tls-alpn",
|
||||
"rustls-tls",
|
||||
"rustls-tls-native-roots",
|
||||
"stream",
|
||||
] }
|
||||
webbrowser = "1.0.2"
|
||||
url = "2.5.2"
|
||||
tauri-plugin-deep-link = "2"
|
||||
log = "0.4.22"
|
||||
hex = "0.4.3"
|
||||
tauri-plugin-dialog = "2"
|
||||
http = "1.1.0"
|
||||
urlencoding = "2.1.3"
|
||||
md5 = "0.7.0"
|
||||
chrono = "0.4.38"
|
||||
tauri-plugin-os = "2"
|
||||
boxcar = "0.2.7"
|
||||
umu-wrapper-lib = "0.1.0"
|
||||
tauri-plugin-autostart = "2.0.0"
|
||||
shared_child = "1.0.1"
|
||||
serde_with = "3.12.0"
|
||||
slice-deque = "0.3.0"
|
||||
throttle_my_fn = "0.2.6"
|
||||
parking_lot = "0.12.3"
|
||||
atomic-instant-full = "0.1.0"
|
||||
cacache = "13.1.0"
|
||||
http-serde = "2.1.1"
|
||||
reqwest-middleware = "0.4.0"
|
||||
reqwest-middleware-cache = "0.1.1"
|
||||
reqwest-websocket = "0.5.0"
|
||||
schemars = "0.8.22"
|
||||
serde_json = "1"
|
||||
serde_with = "3.12.0"
|
||||
sha1 = "0.10.6"
|
||||
shared_child = "1.0.1"
|
||||
slice-deque = "0.3.0"
|
||||
sysinfo = "0.36.1"
|
||||
tar = "0.4.44"
|
||||
tauri-plugin-autostart = "*"
|
||||
tauri-plugin-deep-link = "*"
|
||||
tauri-plugin-dialog = "*"
|
||||
tauri-plugin-opener = "*"
|
||||
tauri-plugin-os = "*"
|
||||
tauri-plugin-shell = "*"
|
||||
tempfile = "3.19.1"
|
||||
throttle_my_fn = "0.2.6"
|
||||
tokio-util = { version = "0.7.16", features = ["io"] }
|
||||
umu-wrapper-lib = "0.1.0"
|
||||
url = "2.5.2"
|
||||
urlencoding = "2.1.3"
|
||||
utils = { path = "./utils" } # utils
|
||||
walkdir = "2.5.0"
|
||||
webbrowser = "1.0.2"
|
||||
whoami = "1.6.0"
|
||||
wry = { version = "*", features = [] }
|
||||
deranged = "=0.4.0"
|
||||
droplet-rs = "0.7.3"
|
||||
gethostname = "1.0.1"
|
||||
zstd = "0.13.3"
|
||||
tar = "0.4.44"
|
||||
rand = "0.9.1"
|
||||
regex = "1.11.1"
|
||||
tempfile = "3.19.1"
|
||||
schemars = "0.8.22"
|
||||
sha1 = "0.10.6"
|
||||
dirs = "6.0.0"
|
||||
whoami = "1.6.0"
|
||||
filetime = "0.2.25"
|
||||
walkdir = "2.5.0"
|
||||
known-folders = "1.2.0"
|
||||
native_model = { version = "0.6.4", features = ["rmp_serde_1_3"], git = "https://github.com/Drop-OSS/native_model.git"}
|
||||
tauri-plugin-opener = "2.4.0"
|
||||
bitcode = "0.6.6"
|
||||
reqwest-websocket = "0.5.0"
|
||||
futures-lite = "2.6.0"
|
||||
page_size = "0.6.0"
|
||||
sysinfo = "0.36.1"
|
||||
humansize = "2.1.3"
|
||||
tokio-util = { version = "0.7.16", features = ["io"] }
|
||||
futures-core = "0.3.31"
|
||||
bytes = "1.10.1"
|
||||
# tailscale = { path = "./tailscale" }
|
||||
|
||||
[dependencies.dynfmt]
|
||||
version = "0.1.5"
|
||||
features = ["curly"]
|
||||
|
||||
[dependencies.tauri]
|
||||
version = "2.7.0"
|
||||
features = ["protocol-asset", "tray-icon"]
|
||||
|
||||
[dependencies.tokio]
|
||||
version = "1.40.0"
|
||||
features = ["rt", "tokio-macros", "signal"]
|
||||
|
||||
[dependencies.log4rs]
|
||||
version = "1.3.0"
|
||||
features = ["console_appender", "file_appender"]
|
||||
|
||||
[dependencies.rustbreak]
|
||||
version = "2"
|
||||
features = ["other_errors"] # You can also use "yaml_enc" or "bin_enc"
|
||||
|
||||
[dependencies.rustix]
|
||||
version = "0.38.37"
|
||||
features = ["fs"]
|
||||
|
||||
[dependencies.uuid]
|
||||
version = "1.10.0"
|
||||
features = ["v4", "fast-rng", "macro-diagnostics"]
|
||||
|
||||
[dependencies.rustbreak]
|
||||
version = "2"
|
||||
features = ["other_errors"] # You can also use "yaml_enc" or "bin_enc"
|
||||
|
||||
[dependencies.reqwest]
|
||||
version = "0.12.22"
|
||||
default-features = false
|
||||
features = [
|
||||
"json",
|
||||
"http2",
|
||||
"blocking",
|
||||
"rustls-tls",
|
||||
"native-tls-alpn",
|
||||
"rustls-tls-native-roots",
|
||||
"stream",
|
||||
]
|
||||
|
||||
[dependencies.serde]
|
||||
version = "1"
|
||||
features = ["derive", "rc"]
|
||||
|
||||
[dependencies.tauri]
|
||||
version = "2.9.5"
|
||||
features = ["protocol-asset", "tray-icon", "unstable"]
|
||||
|
||||
[dependencies.tokio]
|
||||
version = "1.40.0"
|
||||
features = ["rt", "signal", "tokio-macros"]
|
||||
|
||||
[dependencies.uuid]
|
||||
version = "1.10.0"
|
||||
features = ["fast-rng", "macro-diagnostics", "v4"]
|
||||
|
||||
[build-dependencies]
|
||||
tauri-build = { version = "*", features = [] }
|
||||
|
||||
[target."cfg(any(target_os = \"macos\", windows, target_os = \"linux\"))".dependencies]
|
||||
tauri-plugin-single-instance = { version = "2.0.0", features = ["deep-link"] }
|
||||
|
||||
[profile.release]
|
||||
lto = true
|
||||
panic = "abort"
|
||||
codegen-units = 1
|
||||
|
||||
[profile.dev.package."*"]
|
||||
# Set the default for dependencies in Development mode.
|
||||
opt-level = 3
|
||||
|
||||
[profile.dev]
|
||||
# Turn on a small amount of optimisation in Development mode.
|
||||
opt-level = 1
|
||||
panic = 'abort'
|
||||
|
||||
4862
src-tauri/client/Cargo.lock
generated
4862
src-tauri/client/Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -1,12 +0,0 @@
|
||||
[package]
|
||||
name = "client"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
bitcode = "*"
|
||||
database = { version = "*", path = "../database" }
|
||||
log = "*"
|
||||
serde = { version = "*", features = ["derive"] }
|
||||
tauri = "*"
|
||||
tauri-plugin-autostart = "*"
|
||||
@@ -1,10 +0,0 @@
|
||||
use serde::Serialize;
|
||||
|
||||
use crate::{app_status::AppStatus, user::User};
|
||||
|
||||
#[derive(Clone, Serialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct AppState {
|
||||
pub status: AppStatus,
|
||||
pub user: Option<User>
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
use serde::Serialize;
|
||||
|
||||
#[derive(Clone, Copy, Serialize, Eq, PartialEq)]
|
||||
pub enum AppStatus {
|
||||
NotConfigured,
|
||||
Offline,
|
||||
ServerError,
|
||||
SignedOut,
|
||||
SignedIn,
|
||||
SignedInNeedsReauth,
|
||||
ServerUnavailable,
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
use database::borrow_db_checked;
|
||||
use log::debug;
|
||||
use tauri::AppHandle;
|
||||
use tauri_plugin_autostart::ManagerExt;
|
||||
|
||||
// New function to sync state on startup
|
||||
pub fn sync_autostart_on_startup(app: &AppHandle) -> Result<(), String> {
|
||||
let db_handle = borrow_db_checked();
|
||||
let should_be_enabled = db_handle.settings.autostart;
|
||||
drop(db_handle);
|
||||
|
||||
let manager = app.autolaunch();
|
||||
let current_state = manager.is_enabled().map_err(|e| e.to_string())?;
|
||||
|
||||
if current_state != should_be_enabled {
|
||||
if should_be_enabled {
|
||||
manager.enable().map_err(|e| e.to_string())?;
|
||||
debug!("synced autostart: enabled");
|
||||
} else {
|
||||
manager.disable().map_err(|e| e.to_string())?;
|
||||
debug!("synced autostart: disabled");
|
||||
}
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
use std::{
|
||||
ffi::OsStr,
|
||||
path::PathBuf,
|
||||
process::{Command, Stdio},
|
||||
sync::LazyLock,
|
||||
};
|
||||
|
||||
use log::info;
|
||||
|
||||
pub static COMPAT_INFO: LazyLock<Option<CompatInfo>> = LazyLock::new(create_new_compat_info);
|
||||
|
||||
pub static UMU_LAUNCHER_EXECUTABLE: LazyLock<Option<PathBuf>> = LazyLock::new(|| {
|
||||
let x = get_umu_executable();
|
||||
info!("{:?}", &x);
|
||||
x
|
||||
});
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct CompatInfo {
|
||||
pub umu_installed: bool,
|
||||
}
|
||||
|
||||
fn create_new_compat_info() -> Option<CompatInfo> {
|
||||
#[cfg(target_os = "windows")]
|
||||
return None;
|
||||
|
||||
let has_umu_installed = UMU_LAUNCHER_EXECUTABLE.is_some();
|
||||
Some(CompatInfo {
|
||||
umu_installed: has_umu_installed,
|
||||
})
|
||||
}
|
||||
|
||||
const UMU_BASE_LAUNCHER_EXECUTABLE: &str = "umu-run";
|
||||
const UMU_INSTALL_DIRS: [&str; 4] = ["/app/share", "/use/local/share", "/usr/share", "/opt"];
|
||||
|
||||
fn get_umu_executable() -> Option<PathBuf> {
|
||||
if check_executable_exists(UMU_BASE_LAUNCHER_EXECUTABLE) {
|
||||
return Some(PathBuf::from(UMU_BASE_LAUNCHER_EXECUTABLE));
|
||||
}
|
||||
|
||||
for dir in UMU_INSTALL_DIRS {
|
||||
let p = PathBuf::from(dir).join(UMU_BASE_LAUNCHER_EXECUTABLE);
|
||||
if check_executable_exists(&p) {
|
||||
return Some(p);
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
fn check_executable_exists<P: AsRef<OsStr>>(exec: P) -> bool {
|
||||
let has_umu_installed = Command::new(exec).stdout(Stdio::null()).output();
|
||||
has_umu_installed.is_ok()
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
pub mod app_status;
|
||||
pub mod autostart;
|
||||
pub mod compat;
|
||||
pub mod user;
|
||||
pub mod app_state;
|
||||
@@ -1,12 +0,0 @@
|
||||
use bitcode::{Decode, Encode};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Serialize, Deserialize, Encode, Decode)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct User {
|
||||
id: String,
|
||||
username: String,
|
||||
admin: bool,
|
||||
display_name: String,
|
||||
profile_picture_object_id: String,
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
[package]
|
||||
name = "cloud_saves"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
database = { version = "0.1.0", path = "../database" }
|
||||
dirs = "6.0.0"
|
||||
log = "0.4.28"
|
||||
regex = "1.11.3"
|
||||
rustix = "1.1.2"
|
||||
serde = "1.0.228"
|
||||
serde_json = "1.0.145"
|
||||
serde_with = "3.15.0"
|
||||
tar = "0.4.44"
|
||||
tempfile = "3.23.0"
|
||||
uuid = "1.18.1"
|
||||
whoami = "1.6.1"
|
||||
zstd = "0.13.3"
|
||||
@@ -1,234 +0,0 @@
|
||||
use std::{collections::HashMap, path::PathBuf, str::FromStr};
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
use database::platform::Platform;
|
||||
use database::{GameVersion, db::DATA_ROOT_DIR};
|
||||
use log::warn;
|
||||
|
||||
use crate::error::BackupError;
|
||||
|
||||
use super::path::CommonPath;
|
||||
|
||||
pub struct BackupManager<'a> {
|
||||
pub current_platform: Platform,
|
||||
pub sources: HashMap<(Platform, Platform), &'a (dyn BackupHandler + Sync + Send)>,
|
||||
}
|
||||
|
||||
impl Default for BackupManager<'_> {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
impl BackupManager<'_> {
|
||||
pub fn new() -> Self {
|
||||
BackupManager {
|
||||
#[cfg(target_os = "windows")]
|
||||
current_platform: Platform::Windows,
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
current_platform: Platform::macOS,
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
current_platform: Platform::Linux,
|
||||
|
||||
sources: HashMap::from([
|
||||
// Current platform to target platform
|
||||
(
|
||||
(Platform::Windows, Platform::Windows),
|
||||
&WindowsBackupManager {} as &(dyn BackupHandler + Sync + Send),
|
||||
),
|
||||
(
|
||||
(Platform::Linux, Platform::Linux),
|
||||
&LinuxBackupManager {} as &(dyn BackupHandler + Sync + Send),
|
||||
),
|
||||
(
|
||||
(Platform::macOS, Platform::macOS),
|
||||
&MacBackupManager {} as &(dyn BackupHandler + Sync + Send),
|
||||
),
|
||||
]),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub trait BackupHandler: Send + Sync {
|
||||
fn root_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(DATA_ROOT_DIR.join("games"))
|
||||
}
|
||||
fn game_translate(&self, _path: &PathBuf, game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(PathBuf::from_str(&game.game_id).unwrap())
|
||||
}
|
||||
fn base_translate(&self, path: &PathBuf, game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(self
|
||||
.root_translate(path, game)?
|
||||
.join(self.game_translate(path, game)?))
|
||||
}
|
||||
fn home_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
let c = CommonPath::Home.get().ok_or(BackupError::NotFound);
|
||||
println!("{:?}", c);
|
||||
c
|
||||
}
|
||||
fn store_user_id_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
PathBuf::from_str(&game.game_id).map_err(|_| BackupError::ParseError)
|
||||
}
|
||||
fn os_user_name_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
Ok(PathBuf::from_str(&whoami::username()).unwrap())
|
||||
}
|
||||
fn win_app_data_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
warn!("Unexpected Windows Reference in Backup <winAppData>");
|
||||
Err(BackupError::InvalidSystem)
|
||||
}
|
||||
fn win_local_app_data_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
warn!("Unexpected Windows Reference in Backup <winLocalAppData>");
|
||||
Err(BackupError::InvalidSystem)
|
||||
}
|
||||
fn win_local_app_data_low_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
warn!("Unexpected Windows Reference in Backup <winLocalAppDataLow>");
|
||||
Err(BackupError::InvalidSystem)
|
||||
}
|
||||
fn win_documents_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
warn!("Unexpected Windows Reference in Backup <winDocuments>");
|
||||
Err(BackupError::InvalidSystem)
|
||||
}
|
||||
fn win_public_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
warn!("Unexpected Windows Reference in Backup <winPublic>");
|
||||
Err(BackupError::InvalidSystem)
|
||||
}
|
||||
fn win_program_data_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
warn!("Unexpected Windows Reference in Backup <winProgramData>");
|
||||
Err(BackupError::InvalidSystem)
|
||||
}
|
||||
fn win_dir_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
warn!("Unexpected Windows Reference in Backup <winDir>");
|
||||
Err(BackupError::InvalidSystem)
|
||||
}
|
||||
fn xdg_data_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
warn!("Unexpected XDG Reference in Backup <xdgData>");
|
||||
Err(BackupError::InvalidSystem)
|
||||
}
|
||||
fn xdg_config_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
warn!("Unexpected XDG Reference in Backup <xdgConfig>");
|
||||
Err(BackupError::InvalidSystem)
|
||||
}
|
||||
fn skip_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(PathBuf::new())
|
||||
}
|
||||
}
|
||||
|
||||
pub struct LinuxBackupManager {}
|
||||
impl BackupHandler for LinuxBackupManager {
|
||||
fn xdg_config_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
CommonPath::Data.get().ok_or(BackupError::NotFound)
|
||||
}
|
||||
fn xdg_data_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
CommonPath::Config.get().ok_or(BackupError::NotFound)
|
||||
}
|
||||
}
|
||||
pub struct WindowsBackupManager {}
|
||||
impl BackupHandler for WindowsBackupManager {
|
||||
fn win_app_data_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
CommonPath::Config.get().ok_or(BackupError::NotFound)
|
||||
}
|
||||
fn win_local_app_data_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
CommonPath::DataLocal.get().ok_or(BackupError::NotFound)
|
||||
}
|
||||
fn win_local_app_data_low_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
CommonPath::DataLocalLow
|
||||
.get()
|
||||
.ok_or(BackupError::NotFound)
|
||||
}
|
||||
fn win_dir_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
Ok(PathBuf::from_str("C:/Windows").unwrap())
|
||||
}
|
||||
fn win_documents_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
CommonPath::Document.get().ok_or(BackupError::NotFound)
|
||||
}
|
||||
fn win_program_data_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
Ok(PathBuf::from_str("C:/ProgramData").unwrap())
|
||||
}
|
||||
fn win_public_translate(
|
||||
&self,
|
||||
_path: &PathBuf,
|
||||
_game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
CommonPath::Public.get().ok_or(BackupError::NotFound)
|
||||
}
|
||||
}
|
||||
pub struct MacBackupManager {}
|
||||
impl BackupHandler for MacBackupManager {}
|
||||
@@ -1,27 +0,0 @@
|
||||
use std::fmt::Display;
|
||||
|
||||
use serde_with::SerializeDisplay;
|
||||
|
||||
#[derive(Debug, SerializeDisplay, Clone, Copy)]
|
||||
|
||||
pub enum BackupError {
|
||||
InvalidSystem,
|
||||
|
||||
NotFound,
|
||||
|
||||
ParseError,
|
||||
}
|
||||
|
||||
impl Display for BackupError {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
let s = match self {
|
||||
BackupError::InvalidSystem => "Attempted to generate path for invalid system",
|
||||
|
||||
BackupError::NotFound => "Could not generate or find path",
|
||||
|
||||
BackupError::ParseError => "Failed to parse path",
|
||||
};
|
||||
|
||||
write!(f, "{}", s)
|
||||
}
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
pub mod backup_manager;
|
||||
pub mod conditions;
|
||||
pub mod error;
|
||||
pub mod metadata;
|
||||
pub mod normalise;
|
||||
pub mod path;
|
||||
pub mod placeholder;
|
||||
pub mod resolver;
|
||||
@@ -1,19 +0,0 @@
|
||||
[package]
|
||||
name = "database"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
aes = "0.8.4"
|
||||
anyhow = "*"
|
||||
chrono = "0.4.42"
|
||||
ctr = "0.9.2"
|
||||
dirs = "6.0.0"
|
||||
keyring = { version = "3.6.3", features = ["apple-native", "crypto-rust", "linux-native-sync-persistent", "windows-native"] }
|
||||
log = "0.4.28"
|
||||
rand = "0.9.2"
|
||||
ron = "0.12.0"
|
||||
serde = "1.0.228"
|
||||
serde_with = "3.15.0"
|
||||
url = "2.5.7"
|
||||
whoami = "1.6.1"
|
||||
@@ -1,37 +0,0 @@
|
||||
use std::{
|
||||
path::PathBuf,
|
||||
sync::{Arc, LazyLock},
|
||||
};
|
||||
|
||||
use keyring::Entry;
|
||||
use log::info;
|
||||
|
||||
use crate::interface::{DatabaseInterface};
|
||||
|
||||
pub static DB: LazyLock<DatabaseInterface> = LazyLock::new(DatabaseInterface::set_up_database);
|
||||
|
||||
#[cfg(not(debug_assertions))]
|
||||
static DATA_ROOT_PREFIX: &str = "drop";
|
||||
#[cfg(debug_assertions)]
|
||||
static DATA_ROOT_PREFIX: &str = "drop-debug";
|
||||
|
||||
pub static DATA_ROOT_DIR: LazyLock<Arc<PathBuf>> = LazyLock::new(|| {
|
||||
Arc::new(
|
||||
dirs::data_dir()
|
||||
.expect("Failed to get data dir")
|
||||
.join(DATA_ROOT_PREFIX),
|
||||
)
|
||||
});
|
||||
|
||||
pub(crate) static KEY_IV: LazyLock<([u8; 16], [u8; 16])> = LazyLock::new(|| {
|
||||
let entry = Entry::new("drop", "database_key").expect("failed to open keyring");
|
||||
let mut key = entry.get_secret().unwrap_or_else(|_| {
|
||||
let mut buffer = [0u8; 32];
|
||||
rand::fill(&mut buffer);
|
||||
entry.set_secret(&buffer).expect("failed to save key");
|
||||
info!("created new database key");
|
||||
buffer.to_vec()
|
||||
});
|
||||
let new = key.split_off(16);
|
||||
(new.try_into().expect("failed to extract key"), key.try_into().expect("failed to extract iv"))
|
||||
});
|
||||
@@ -1,249 +0,0 @@
|
||||
use std::{
|
||||
fs::{self, create_dir_all},
|
||||
mem::ManuallyDrop,
|
||||
ops::{Deref, DerefMut},
|
||||
path::{Path, PathBuf},
|
||||
sync::{PoisonError, RwLock, RwLockReadGuard, RwLockWriteGuard},
|
||||
};
|
||||
|
||||
use aes::cipher::{KeyIvInit as _, StreamCipher as _};
|
||||
use anyhow::Error;
|
||||
use chrono::Utc;
|
||||
use log::{debug, error, info, warn};
|
||||
use url::Url;
|
||||
|
||||
use crate::{
|
||||
db::{DATA_ROOT_DIR, DB, KEY_IV},
|
||||
models::{
|
||||
self,
|
||||
data::{Database, DatabaseVersionSerializable},
|
||||
},
|
||||
};
|
||||
|
||||
type Aes128Ctr64LE = ctr::Ctr64LE<aes::Aes128>;
|
||||
|
||||
pub struct DatabaseInterface {
|
||||
data: RwLock<models::data::Database>,
|
||||
path: PathBuf,
|
||||
}
|
||||
impl DatabaseInterface {
|
||||
pub fn set_up_database() -> Self {
|
||||
let db_path = DATA_ROOT_DIR.join("drop.db");
|
||||
let games_base_dir = DATA_ROOT_DIR.join("games");
|
||||
let logs_root_dir = DATA_ROOT_DIR.join("logs");
|
||||
let cache_dir = DATA_ROOT_DIR.join("cache");
|
||||
let pfx_dir = DATA_ROOT_DIR.join("pfx");
|
||||
|
||||
debug!("creating data directory at {DATA_ROOT_DIR:?}");
|
||||
create_dir_all(DATA_ROOT_DIR.as_path()).unwrap_or_else(|e| {
|
||||
panic!(
|
||||
"Failed to create directory {} with error {}",
|
||||
DATA_ROOT_DIR.display(),
|
||||
e
|
||||
)
|
||||
});
|
||||
create_dir_all(&games_base_dir).unwrap_or_else(|e| {
|
||||
panic!(
|
||||
"Failed to create directory {} with error {}",
|
||||
games_base_dir.display(),
|
||||
e
|
||||
)
|
||||
});
|
||||
create_dir_all(&logs_root_dir).unwrap_or_else(|e| {
|
||||
panic!(
|
||||
"Failed to create directory {} with error {}",
|
||||
logs_root_dir.display(),
|
||||
e
|
||||
)
|
||||
});
|
||||
create_dir_all(&cache_dir).unwrap_or_else(|e| {
|
||||
panic!(
|
||||
"Failed to create directory {} with error {}",
|
||||
cache_dir.display(),
|
||||
e
|
||||
)
|
||||
});
|
||||
create_dir_all(&pfx_dir).unwrap_or_else(|e| {
|
||||
panic!(
|
||||
"Failed to create directory {} with error {}",
|
||||
pfx_dir.display(),
|
||||
e
|
||||
)
|
||||
});
|
||||
|
||||
let exists = fs::exists(db_path.clone()).unwrap_or_else(|e| {
|
||||
panic!(
|
||||
"Failed to find if {} exists with error {}",
|
||||
db_path.display(),
|
||||
e
|
||||
)
|
||||
});
|
||||
|
||||
if exists {
|
||||
match DatabaseInterface::open_at_path(&db_path) {
|
||||
Ok(db) => db.unwrap(),
|
||||
Err(e) => handle_invalid_database(e, db_path, games_base_dir, cache_dir)
|
||||
.expect("failed to recover from failed database"),
|
||||
}
|
||||
} else {
|
||||
let default = Database::new(games_base_dir, None, cache_dir);
|
||||
debug!("Creating database at path {}", db_path.display());
|
||||
DatabaseInterface::create_at_path(&db_path, default)
|
||||
.expect("Database could not be created")
|
||||
}
|
||||
}
|
||||
|
||||
pub fn open_at_path(db_path: &Path) -> Result<Option<DatabaseInterface>, Error> {
|
||||
if !db_path.exists() {
|
||||
return Ok(None);
|
||||
};
|
||||
let mut database_data = std::fs::read(db_path)?;
|
||||
let (key, iv) = *KEY_IV;
|
||||
let mut cipher = Aes128Ctr64LE::new(&key.into(), &iv.into());
|
||||
cipher.apply_keystream(&mut database_data);
|
||||
|
||||
let database_data = String::from_utf8(database_data)?;
|
||||
|
||||
let database_data: DatabaseVersionSerializable = ron::from_str(&database_data)?;
|
||||
Ok(Some(DatabaseInterface {
|
||||
data: RwLock::new(database_data.0),
|
||||
path: db_path.to_path_buf(),
|
||||
}))
|
||||
}
|
||||
|
||||
pub fn create_at_path(db_path: &Path, database: Database) -> Result<DatabaseInterface, Error> {
|
||||
let database = DatabaseVersionSerializable(database);
|
||||
let mut database_data = ron::to_string(&database)?.into_bytes();
|
||||
|
||||
let (key, iv) = *KEY_IV;
|
||||
let mut cipher = Aes128Ctr64LE::new(&key.into(), &iv.into());
|
||||
cipher.apply_keystream(&mut database_data);
|
||||
|
||||
std::fs::write(db_path, database_data)?;
|
||||
Ok(DatabaseInterface {
|
||||
data: RwLock::new(database.0),
|
||||
path: db_path.to_path_buf(),
|
||||
})
|
||||
}
|
||||
|
||||
pub fn database_is_set_up(&self) -> bool {
|
||||
!borrow_db_checked().base_url.is_empty()
|
||||
}
|
||||
|
||||
pub fn fetch_base_url(&self) -> Url {
|
||||
let handle = borrow_db_checked();
|
||||
Url::parse(&handle.base_url)
|
||||
.unwrap_or_else(|_| panic!("Failed to parse base url {}", handle.base_url))
|
||||
}
|
||||
|
||||
fn save(&self) -> Result<(), Error> {
|
||||
let lock = self.data.read().expect("failed to lock database to save");
|
||||
DatabaseInterface::create_at_path(&self.path, lock.clone())?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn borrow_data(
|
||||
&self,
|
||||
) -> Result<
|
||||
std::sync::RwLockReadGuard<'_, Database>,
|
||||
PoisonError<std::sync::RwLockReadGuard<'_, Database>>,
|
||||
> {
|
||||
self.data.read()
|
||||
}
|
||||
|
||||
fn borrow_data_mut(
|
||||
&self,
|
||||
) -> Result<
|
||||
std::sync::RwLockWriteGuard<'_, Database>,
|
||||
PoisonError<std::sync::RwLockWriteGuard<'_, Database>>,
|
||||
> {
|
||||
self.data.write()
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Make the error relelvant rather than just assume that it's a Deserialize error
|
||||
fn handle_invalid_database(
|
||||
error: Error,
|
||||
db_path: PathBuf,
|
||||
games_base_dir: PathBuf,
|
||||
cache_dir: PathBuf,
|
||||
) -> Result<DatabaseInterface, Error> {
|
||||
warn!("{error:?}");
|
||||
let new_path = {
|
||||
let time = Utc::now().timestamp();
|
||||
let mut base = db_path.clone();
|
||||
base.set_file_name(format!("drop.db.backup-{time}"));
|
||||
base
|
||||
};
|
||||
info!("old database stored at: {}", new_path.to_string_lossy());
|
||||
fs::rename(&db_path, &new_path).unwrap_or_else(|e| {
|
||||
panic!(
|
||||
"Could not rename database {} to {} with error {}",
|
||||
db_path.display(),
|
||||
new_path.display(),
|
||||
e
|
||||
)
|
||||
});
|
||||
|
||||
let db = Database::new(games_base_dir, Some(new_path), cache_dir);
|
||||
|
||||
Ok(DatabaseInterface::create_at_path(&db_path, db).expect("Database could not be created"))
|
||||
}
|
||||
|
||||
// To automatically save the database upon drop
|
||||
pub struct DBRead<'a>(RwLockReadGuard<'a, Database>);
|
||||
pub struct DBWrite<'a>(ManuallyDrop<RwLockWriteGuard<'a, Database>>);
|
||||
impl<'a> Deref for DBWrite<'a> {
|
||||
type Target = Database;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
impl<'a> DerefMut for DBWrite<'a> {
|
||||
fn deref_mut(&mut self) -> &mut Self::Target {
|
||||
&mut self.0
|
||||
}
|
||||
}
|
||||
impl<'a> Deref for DBRead<'a> {
|
||||
type Target = Database;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
impl Drop for DBWrite<'_> {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
ManuallyDrop::drop(&mut self.0);
|
||||
}
|
||||
|
||||
match DB.save() {
|
||||
Ok(()) => {}
|
||||
Err(e) => {
|
||||
error!("database failed to save with error {e}");
|
||||
panic!("database failed to save with error {e}")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn borrow_db_checked<'a>() -> DBRead<'a> {
|
||||
match DB.borrow_data() {
|
||||
Ok(data) => DBRead(data),
|
||||
Err(e) => {
|
||||
error!("database borrow failed with error {e}");
|
||||
panic!("database borrow failed with error {e}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn borrow_db_mut_checked<'a>() -> DBWrite<'a> {
|
||||
match DB.borrow_data_mut() {
|
||||
Ok(data) => DBWrite(ManuallyDrop::new(data)),
|
||||
Err(e) => {
|
||||
error!("database borrow mut failed with error {e}");
|
||||
panic!("database borrow mut failed with error {e}");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,14 +0,0 @@
|
||||
#![feature(nonpoison_rwlock)]
|
||||
|
||||
pub mod db;
|
||||
pub mod debug;
|
||||
pub mod interface;
|
||||
pub mod models;
|
||||
pub mod platform;
|
||||
|
||||
pub use db::DB;
|
||||
pub use interface::{borrow_db_checked, borrow_db_mut_checked};
|
||||
pub use models::data::{
|
||||
ApplicationTransientStatus, Database, DatabaseApplications, DatabaseAuth, DownloadType,
|
||||
DownloadableMetadata, GameDownloadStatus, GameVersion, Settings,
|
||||
};
|
||||
@@ -1,284 +0,0 @@
|
||||
pub mod data {
|
||||
use std::{hash::Hash, path::PathBuf};
|
||||
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
// NOTE: Within each version, you should NEVER use these types.
|
||||
// Declare it using the actual version that it is from, i.e. v1::Settings rather than just Settings from here
|
||||
|
||||
pub type Database = v1::Database;
|
||||
pub type GameVersion = v1::GameVersion;
|
||||
pub type Settings = v1::Settings;
|
||||
pub type DatabaseAuth = v1::DatabaseAuth;
|
||||
|
||||
pub type GameDownloadStatus = v1::GameDownloadStatus;
|
||||
pub type ApplicationTransientStatus = v1::ApplicationTransientStatus;
|
||||
/**
|
||||
* Need to be universally accessible by the ID, and the version is just a couple sprinkles on top
|
||||
*/
|
||||
pub type DownloadableMetadata = v1::DownloadableMetadata;
|
||||
pub type DownloadType = v1::DownloadType;
|
||||
pub type DatabaseApplications = v1::DatabaseApplications;
|
||||
|
||||
use std::collections::HashMap;
|
||||
|
||||
impl PartialEq for DownloadableMetadata {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.id == other.id && self.download_type == other.download_type
|
||||
}
|
||||
}
|
||||
impl Hash for DownloadableMetadata {
|
||||
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
|
||||
self.id.hash(state);
|
||||
self.download_type.hash(state);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
enum DatabaseVersionEnum {
|
||||
V1 { database: v1::Database },
|
||||
}
|
||||
|
||||
pub struct DatabaseVersionSerializable(pub(crate) Database);
|
||||
|
||||
impl Serialize for DatabaseVersionSerializable {
|
||||
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
|
||||
where
|
||||
S: serde::Serializer,
|
||||
{
|
||||
// Always serialize to latest version
|
||||
DatabaseVersionEnum::V1 {
|
||||
database: self.0.clone(),
|
||||
}
|
||||
.serialize(serializer)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'de> Deserialize<'de> for DatabaseVersionSerializable {
|
||||
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
|
||||
where
|
||||
D: serde::Deserializer<'de>,
|
||||
{
|
||||
Ok(match DatabaseVersionEnum::deserialize(deserializer)? {
|
||||
DatabaseVersionEnum::V1 { database } => DatabaseVersionSerializable(database),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
mod v1 {
|
||||
use serde_with::serde_as;
|
||||
use std::{collections::HashMap, path::PathBuf};
|
||||
|
||||
use crate::platform::Platform;
|
||||
|
||||
use super::{Deserialize, Serialize};
|
||||
|
||||
fn default_template() -> String {
|
||||
"{}".to_owned()
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug, PartialEq, Eq)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct GameVersion {
|
||||
pub game_id: String,
|
||||
pub version_id: String,
|
||||
|
||||
pub display_name: Option<String>,
|
||||
pub version_path: String,
|
||||
|
||||
pub only_setup: bool,
|
||||
|
||||
pub version_index: usize,
|
||||
pub delta: bool,
|
||||
|
||||
#[serde(default = "default_template")]
|
||||
pub launch_template: String,
|
||||
|
||||
pub launches: Vec<LaunchConfiguration>,
|
||||
pub setups: Vec<SetupConfiguration>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug, PartialEq, Eq)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct LaunchConfiguration {
|
||||
pub launch_id: String,
|
||||
|
||||
pub name: String,
|
||||
pub command: String,
|
||||
pub platform: Platform,
|
||||
pub umu_id_override: Option<String>,
|
||||
|
||||
pub executor: Option<LaunchConfigurationExecutor>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug, PartialEq, Eq)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
/**
|
||||
* This is intended to be used to look up the actual launch configuration that we store elsewhere
|
||||
*/
|
||||
pub struct LaunchConfigurationExecutor {
|
||||
pub launch_id: String,
|
||||
pub game_id: String,
|
||||
pub version_id: String,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug, PartialEq, Eq)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct SetupConfiguration {
|
||||
pub command: String,
|
||||
pub platform: Platform,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct Settings {
|
||||
pub autostart: bool,
|
||||
pub max_download_threads: usize,
|
||||
pub force_offline: bool, // ... other settings ...
|
||||
}
|
||||
impl Default for Settings {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
autostart: false,
|
||||
max_download_threads: 4,
|
||||
force_offline: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Serialize, Clone, Deserialize, Debug)]
|
||||
#[serde(tag = "type")]
|
||||
pub enum GameDownloadStatus {
|
||||
Remote {},
|
||||
SetupRequired {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
Installed {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
PartiallyInstalled {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
}
|
||||
// Stuff that shouldn't be synced to disk
|
||||
#[derive(Clone, Serialize, Deserialize, Debug)]
|
||||
pub enum ApplicationTransientStatus {
|
||||
Queued { version_id: String },
|
||||
Downloading { version_id: String },
|
||||
Uninstalling {},
|
||||
Updating { version_id: String },
|
||||
Validating { version_id: String },
|
||||
Running {},
|
||||
}
|
||||
|
||||
#[derive(serde::Serialize, Clone, Deserialize)]
|
||||
pub struct DatabaseAuth {
|
||||
pub private: String,
|
||||
pub cert: String,
|
||||
pub client_id: String,
|
||||
pub web_token: Option<String>,
|
||||
}
|
||||
|
||||
#[derive(
|
||||
Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize, Clone, Copy,
|
||||
)]
|
||||
pub enum DownloadType {
|
||||
Game,
|
||||
Tool,
|
||||
Dlc,
|
||||
Mod,
|
||||
}
|
||||
|
||||
#[derive(Debug, Eq, PartialOrd, Ord, Serialize, Deserialize, Clone)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct DownloadableMetadata {
|
||||
pub id: String,
|
||||
pub version: String,
|
||||
pub target_platform: Platform,
|
||||
pub download_type: DownloadType,
|
||||
}
|
||||
impl DownloadableMetadata {
|
||||
pub fn new(
|
||||
id: String,
|
||||
version: String,
|
||||
target_platform: Platform,
|
||||
download_type: DownloadType,
|
||||
) -> Self {
|
||||
Self {
|
||||
id,
|
||||
version,
|
||||
target_platform,
|
||||
download_type,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[serde_as]
|
||||
#[derive(Serialize, Clone, Deserialize, Default)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct DatabaseApplications {
|
||||
pub install_dirs: Vec<PathBuf>,
|
||||
// Guaranteed to exist if the game also exists in the app state map
|
||||
pub game_statuses: HashMap<String, GameDownloadStatus>,
|
||||
|
||||
pub game_versions: HashMap<String, GameVersion>,
|
||||
pub installed_game_version: HashMap<String, DownloadableMetadata>,
|
||||
|
||||
#[serde(skip)]
|
||||
pub transient_statuses: HashMap<DownloadableMetadata, ApplicationTransientStatus>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Database {
|
||||
#[serde(default)]
|
||||
pub settings: Settings,
|
||||
pub auth: Option<DatabaseAuth>,
|
||||
pub base_url: String,
|
||||
pub applications: DatabaseApplications,
|
||||
#[serde(skip)]
|
||||
pub prev_database: Option<PathBuf>,
|
||||
pub cache_dir: PathBuf,
|
||||
}
|
||||
}
|
||||
|
||||
impl Database {
|
||||
pub fn new<T: Into<PathBuf>>(
|
||||
games_base_dir: T,
|
||||
prev_database: Option<PathBuf>,
|
||||
cache_dir: PathBuf,
|
||||
) -> Self {
|
||||
Self {
|
||||
applications: DatabaseApplications {
|
||||
install_dirs: vec![games_base_dir.into()],
|
||||
game_statuses: HashMap::new(),
|
||||
game_versions: HashMap::new(),
|
||||
installed_game_version: HashMap::new(),
|
||||
transient_statuses: HashMap::new(),
|
||||
},
|
||||
prev_database,
|
||||
base_url: String::new(),
|
||||
auth: None,
|
||||
settings: Settings::default(),
|
||||
cache_dir,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl DatabaseAuth {
|
||||
pub fn new(
|
||||
private: String,
|
||||
cert: String,
|
||||
client_id: String,
|
||||
web_token: Option<String>,
|
||||
) -> Self {
|
||||
Self {
|
||||
private,
|
||||
cert,
|
||||
client_id,
|
||||
web_token,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Eq, Hash, PartialEq, Serialize, Deserialize, Clone, Copy, Debug, PartialOrd, Ord)]
|
||||
pub enum Platform {
|
||||
Windows,
|
||||
Linux,
|
||||
#[allow(non_camel_case_types)]
|
||||
macOS,
|
||||
}
|
||||
|
||||
impl Platform {
|
||||
#[cfg(target_os = "windows")]
|
||||
pub const HOST: Platform = Self::Windows;
|
||||
#[cfg(target_os = "macos")]
|
||||
pub const HOST: Platform = Self::macOS;
|
||||
#[cfg(target_os = "linux")]
|
||||
pub const HOST: Platform = Self::Linux;
|
||||
|
||||
pub fn is_case_sensitive(&self) -> bool {
|
||||
match self {
|
||||
Self::Windows | Self::macOS => false,
|
||||
Self::Linux => true,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<&str> for Platform {
|
||||
fn from(value: &str) -> Self {
|
||||
match value.to_lowercase().trim() {
|
||||
"windows" => Self::Windows,
|
||||
"linux" => Self::Linux,
|
||||
"mac" | "macos" => Self::macOS,
|
||||
_ => unimplemented!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<whoami::Platform> for Platform {
|
||||
fn from(value: whoami::Platform) -> Self {
|
||||
match value {
|
||||
whoami::Platform::Windows => Platform::Windows,
|
||||
whoami::Platform::Linux => Platform::Linux,
|
||||
whoami::Platform::MacOS => Platform::macOS,
|
||||
platform => unimplemented!("Playform {} is not supported", platform),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,20 +0,0 @@
|
||||
[package]
|
||||
name = "download_manager"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
async-trait = "0.1.89"
|
||||
atomic-instant-full = "0.1"
|
||||
database = { version = "0.1.0", path = "../database" }
|
||||
futures-util = "0.3.31"
|
||||
humansize = "2.1.3"
|
||||
log = "0.4.28"
|
||||
parking_lot = "0.12.5"
|
||||
remote = { version = "0.1.0", path = "../remote" }
|
||||
serde = "1.0.228"
|
||||
serde_with = "3.15.0"
|
||||
tauri = "*"
|
||||
throttle_my_fn = "0.2.6"
|
||||
tokio = { version = "1.48.0", features = ["sync"] }
|
||||
utils = { version = "0.1.0", path = "../utils" }
|
||||
@@ -1,144 +0,0 @@
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
sync::RwLock,
|
||||
time::{Duration, Instant},
|
||||
};
|
||||
|
||||
use futures_util::StreamExt;
|
||||
use remote::{
|
||||
error::RemoteAccessError,
|
||||
requests::{generate_url, make_authenticated_get},
|
||||
utils::DROP_CLIENT_ASYNC,
|
||||
};
|
||||
use serde::Deserialize;
|
||||
use tauri::Url;
|
||||
|
||||
use crate::util::semaphore::{SyncSemaphore, SyncSemaphorePermit};
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct DepotManifestContent {
|
||||
version_id: String,
|
||||
//compression: String,
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct DepotManifest {
|
||||
content: HashMap<String, Vec<DepotManifestContent>>,
|
||||
}
|
||||
|
||||
struct Depot {
|
||||
endpoint: String,
|
||||
manifest: Option<DepotManifest>,
|
||||
latest_speed: Option<usize>, // bytes per second
|
||||
current_downloads: SyncSemaphore,
|
||||
}
|
||||
|
||||
pub struct DepotManager {
|
||||
depots: RwLock<Vec<Depot>>,
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
struct ServersideDepot {
|
||||
endpoint: String,
|
||||
}
|
||||
|
||||
const SPEEDTEST_TIMEOUT: Duration = Duration::from_secs(4);
|
||||
|
||||
impl DepotManager {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
depots: RwLock::new(Vec::new()),
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn sync_depots(&self) -> Result<(), RemoteAccessError> {
|
||||
let depots = make_authenticated_get(generate_url(&["/api/v1/client/depots"], &[])?).await?;
|
||||
let depots: Vec<ServersideDepot> = depots.json().await?;
|
||||
|
||||
let mut new_depots = depots
|
||||
.into_iter()
|
||||
.map(|depot| Depot {
|
||||
endpoint: if depot.endpoint.ends_with("/") {
|
||||
depot.endpoint
|
||||
} else {
|
||||
format!("{}/", depot.endpoint)
|
||||
},
|
||||
manifest: None,
|
||||
latest_speed: None,
|
||||
current_downloads: SyncSemaphore::new(),
|
||||
})
|
||||
.collect::<Vec<Depot>>();
|
||||
|
||||
for depot in &mut new_depots {
|
||||
let manifest_url = Url::parse(&depot.endpoint)?.join("manifest.json")?;
|
||||
let manifest = DROP_CLIENT_ASYNC.get(manifest_url).send().await?;
|
||||
let manifest: DepotManifest = manifest.json().await?;
|
||||
depot.manifest.replace(manifest);
|
||||
|
||||
let speedtest_url = Url::parse(&depot.endpoint)?.join("speedtest")?;
|
||||
let speedtest = DROP_CLIENT_ASYNC.get(speedtest_url).send().await?;
|
||||
|
||||
let mut stream = speedtest.bytes_stream();
|
||||
let start = Instant::now();
|
||||
let mut total_length = 0;
|
||||
|
||||
while let Some(chunk) = stream.next().await {
|
||||
let length = chunk?.len();
|
||||
total_length += length;
|
||||
if SPEEDTEST_TIMEOUT <= start.elapsed() {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
let elapsed = start.elapsed().as_millis() as usize;
|
||||
let speed = if elapsed == 0 { usize::MAX } else { (total_length / elapsed) * 1000 };
|
||||
depot.latest_speed.replace(speed);
|
||||
}
|
||||
|
||||
let mut depot_lock = self.depots.write().unwrap();
|
||||
*depot_lock = new_depots;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn next_depot(
|
||||
&self,
|
||||
game_id: &str,
|
||||
version_id: &str,
|
||||
) -> Result<(String, SyncSemaphorePermit), RemoteAccessError> {
|
||||
let lock = self.depots.read().unwrap();
|
||||
let best_depot = lock
|
||||
.iter()
|
||||
.filter(|v| {
|
||||
let manifest = match &v.manifest {
|
||||
Some(v) => v,
|
||||
None => return false,
|
||||
};
|
||||
|
||||
let versions = match manifest.content.get(game_id) {
|
||||
Some(v) => v,
|
||||
None => return false,
|
||||
};
|
||||
|
||||
let _version = match versions.iter().find(|v| v.version_id == version_id) {
|
||||
Some(v) => v,
|
||||
None => return false,
|
||||
};
|
||||
|
||||
true
|
||||
})
|
||||
.max_by(|x, y| {
|
||||
let x_speed = x.latest_speed.unwrap_or(0) / x.current_downloads.permits();
|
||||
let y_speed = y.latest_speed.unwrap_or(0) / y.current_downloads.permits();
|
||||
x_speed.cmp(&y_speed)
|
||||
})
|
||||
.ok_or(RemoteAccessError::NoDepots)?;
|
||||
|
||||
Ok((
|
||||
best_depot.endpoint.clone(),
|
||||
best_depot.current_downloads.acquire(),
|
||||
))
|
||||
}
|
||||
}
|
||||
@@ -1,82 +0,0 @@
|
||||
use humansize::{BINARY, format_size};
|
||||
use std::{
|
||||
fmt::{Display, Formatter},
|
||||
io,
|
||||
sync::{Arc, mpsc::SendError},
|
||||
};
|
||||
|
||||
use remote::error::RemoteAccessError;
|
||||
use serde_with::SerializeDisplay;
|
||||
|
||||
#[derive(SerializeDisplay)]
|
||||
pub enum DownloadManagerError<T> {
|
||||
IOError(io::Error),
|
||||
SignalError(SendError<T>),
|
||||
}
|
||||
impl<T> Display for DownloadManagerError<T> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
DownloadManagerError::IOError(error) => write!(f, "{error}"),
|
||||
DownloadManagerError::SignalError(send_error) => write!(f, "{send_error}"),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl<T> From<SendError<T>> for DownloadManagerError<T> {
|
||||
fn from(value: SendError<T>) -> Self {
|
||||
DownloadManagerError::SignalError(value)
|
||||
}
|
||||
}
|
||||
impl<T> From<io::Error> for DownloadManagerError<T> {
|
||||
fn from(value: io::Error) -> Self {
|
||||
DownloadManagerError::IOError(value)
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Rename / separate from downloads
|
||||
#[derive(Debug, SerializeDisplay)]
|
||||
pub enum ApplicationDownloadError {
|
||||
NotInitialized,
|
||||
Communication(RemoteAccessError),
|
||||
DiskFull(u64, u64),
|
||||
#[allow(dead_code)]
|
||||
Checksum,
|
||||
Lock,
|
||||
IoError(Arc<io::Error>),
|
||||
DownloadError(RemoteAccessError),
|
||||
InvalidCommand,
|
||||
}
|
||||
|
||||
impl Display for ApplicationDownloadError {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
ApplicationDownloadError::NotInitialized => {
|
||||
write!(f, "Download not initalized, did something go wrong?")
|
||||
}
|
||||
ApplicationDownloadError::DiskFull(required, available) => write!(
|
||||
f,
|
||||
"Game requires {}, {} remaining left on disk.",
|
||||
format_size(*required, BINARY),
|
||||
format_size(*available, BINARY),
|
||||
),
|
||||
ApplicationDownloadError::Communication(error) => write!(f, "{error}"),
|
||||
ApplicationDownloadError::Lock => write!(
|
||||
f,
|
||||
"failed to acquire lock. Something has gone very wrong internally. Please restart the application"
|
||||
),
|
||||
ApplicationDownloadError::Checksum => {
|
||||
write!(f, "checksum failed to validate for download")
|
||||
}
|
||||
ApplicationDownloadError::IoError(error) => write!(f, "io error: {error}"),
|
||||
ApplicationDownloadError::DownloadError(error) => {
|
||||
write!(f, "Download failed with error {error:?}")
|
||||
}
|
||||
ApplicationDownloadError::InvalidCommand => write!(f, "Invalid command state"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<io::Error> for ApplicationDownloadError {
|
||||
fn from(value: io::Error) -> Self {
|
||||
ApplicationDownloadError::IoError(Arc::new(value))
|
||||
}
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
use database::DownloadableMetadata;
|
||||
use serde::Serialize;
|
||||
|
||||
use crate::download_manager_frontend::DownloadStatus;
|
||||
|
||||
#[derive(Serialize, Clone)]
|
||||
pub struct QueueUpdateEventQueueData {
|
||||
pub meta: DownloadableMetadata,
|
||||
pub status: DownloadStatus,
|
||||
pub progress: f64,
|
||||
pub current: usize,
|
||||
pub max: usize,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Clone)]
|
||||
pub struct QueueUpdateEvent {
|
||||
pub queue: Vec<QueueUpdateEventQueueData>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Clone)]
|
||||
pub struct StatsUpdateEvent {
|
||||
pub speed: usize,
|
||||
pub time: usize,
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
#![feature(duration_millis_float)]
|
||||
#![feature(nonpoison_mutex)]
|
||||
#![feature(sync_nonpoison)]
|
||||
|
||||
use std::{ops::Deref, sync::OnceLock};
|
||||
|
||||
use tauri::AppHandle;
|
||||
|
||||
use crate::{
|
||||
download_manager_builder::DownloadManagerBuilder, download_manager_frontend::DownloadManager,
|
||||
};
|
||||
|
||||
pub mod download_manager_builder;
|
||||
pub mod download_manager_frontend;
|
||||
pub mod downloadable;
|
||||
pub mod error;
|
||||
pub mod frontend_updates;
|
||||
pub mod util;
|
||||
pub mod depot_manager;
|
||||
|
||||
pub static DOWNLOAD_MANAGER: DownloadManagerWrapper = DownloadManagerWrapper::new();
|
||||
|
||||
pub struct DownloadManagerWrapper(OnceLock<DownloadManager>);
|
||||
impl DownloadManagerWrapper {
|
||||
const fn new() -> Self {
|
||||
DownloadManagerWrapper(OnceLock::new())
|
||||
}
|
||||
pub fn init(app_handle: AppHandle) {
|
||||
DOWNLOAD_MANAGER
|
||||
.0
|
||||
.set(DownloadManagerBuilder::build(app_handle))
|
||||
.expect("failed to initialise download manager");
|
||||
}
|
||||
}
|
||||
|
||||
impl Deref for DownloadManagerWrapper {
|
||||
type Target = DownloadManager;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
match self.0.get() {
|
||||
Some(download_manager) => download_manager,
|
||||
None => unreachable!("Download manager should always be initialised"),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
use std::sync::{Arc, atomic::{AtomicUsize, Ordering}};
|
||||
|
||||
pub struct SyncSemaphore {
|
||||
inner: Arc<AtomicUsize>
|
||||
}
|
||||
|
||||
impl SyncSemaphore {
|
||||
pub fn new() -> Self {
|
||||
Self { inner: Arc::new(AtomicUsize::new(0)) }
|
||||
}
|
||||
|
||||
pub fn acquire(&self) -> SyncSemaphorePermit {
|
||||
self.inner.fetch_add(1, Ordering::Relaxed);
|
||||
SyncSemaphorePermit(self.inner.clone())
|
||||
}
|
||||
|
||||
pub fn permits(&self) -> usize {
|
||||
self.inner.fetch_add(0, Ordering::Relaxed)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct SyncSemaphorePermit(Arc<AtomicUsize>);
|
||||
|
||||
impl Drop for SyncSemaphorePermit {
|
||||
fn drop(&mut self) {
|
||||
self.0.fetch_sub(1, Ordering::Relaxed);
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
[package]
|
||||
name = "games"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
aes = "0.8.4"
|
||||
async-scoped = { version = "0.9.0", features = ["use-tokio"] }
|
||||
async-trait = "0.1.89"
|
||||
atomic-instant-full = "0.1.0"
|
||||
bitcode = "0.6.7"
|
||||
boxcar = "0.2.14"
|
||||
crossbeam-channel = "0.5.15"
|
||||
ctr = "0.9.2"
|
||||
database = { path = "../database", version = "0.1.0" }
|
||||
download_manager = { path = "../download_manager", version = "0.1.0" }
|
||||
droplet-rs = { git = "https://github.com/Drop-OSS/droplet-rs" }
|
||||
futures-util = "*"
|
||||
hex = "0.4.3"
|
||||
log = "0.4.28"
|
||||
native_model = { git = "https://github.com/Drop-OSS/native_model.git", version = "0.6.4", features = [
|
||||
"rmp_serde_1_3"
|
||||
] }
|
||||
rayon = "1.11.0"
|
||||
remote = { path = "../remote", version = "0.1.0" }
|
||||
reqwest = "0.12.23"
|
||||
rustix = "1.1.2"
|
||||
serde = { version = "1.0.228", features = ["derive"] }
|
||||
serde_json = "1.0.145"
|
||||
serde_with = "3.15.0"
|
||||
sha2 = "0.10.9"
|
||||
sysinfo = "0.37.2"
|
||||
tauri = "*"
|
||||
throttle_my_fn = "0.2.6"
|
||||
tokio = { version = "*", features = ["rt", "sync"] }
|
||||
tokio-util = { version = "*", features = ["io"] }
|
||||
utils = { path = "../utils", version = "0.1.0" }
|
||||
@@ -1,531 +0,0 @@
|
||||
use async_trait::async_trait;
|
||||
use database::{
|
||||
ApplicationTransientStatus, DownloadableMetadata, borrow_db_checked, borrow_db_mut_checked,
|
||||
};
|
||||
use download_manager::depot_manager::DepotManager;
|
||||
use download_manager::download_manager_frontend::{DownloadManagerSignal, DownloadStatus};
|
||||
use download_manager::downloadable::Downloadable;
|
||||
use download_manager::error::ApplicationDownloadError;
|
||||
use download_manager::util::download_thread_control_flag::{
|
||||
DownloadThreadControl, DownloadThreadControlFlag,
|
||||
};
|
||||
use download_manager::util::progress_object::{ProgressHandle, ProgressObject};
|
||||
use droplet_rs::manifest::Manifest;
|
||||
use log::{debug, error, info, warn};
|
||||
use remote::auth::generate_authorization_header;
|
||||
use remote::error::RemoteAccessError;
|
||||
use remote::requests::generate_url;
|
||||
use remote::utils::DROP_CLIENT_ASYNC;
|
||||
use std::fmt::Debug;
|
||||
use std::mem;
|
||||
use std::path::{Path, PathBuf};
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::time::Instant;
|
||||
use tauri::AppHandle;
|
||||
use tokio::sync::mpsc::Sender;
|
||||
use utils::{app_emit, lock, send};
|
||||
|
||||
use crate::downloads::utils::get_disk_available;
|
||||
use crate::library::{on_game_complete, push_game_update, set_partially_installed};
|
||||
use crate::state::GameStatusManager;
|
||||
|
||||
use super::download_logic::download_game_chunk;
|
||||
use super::drop_data::DropData;
|
||||
|
||||
static RETRY_COUNT: usize = 3;
|
||||
|
||||
pub struct GameDownloadAgent {
|
||||
pub metadata: DownloadableMetadata,
|
||||
pub control_flag: DownloadThreadControl,
|
||||
pub manifest: Mutex<Option<Manifest>>,
|
||||
pub progress: Arc<ProgressObject>,
|
||||
depot_manager: Arc<DepotManager>,
|
||||
sender: Sender<DownloadManagerSignal>,
|
||||
pub dropdata: DropData,
|
||||
status: Mutex<DownloadStatus>,
|
||||
}
|
||||
|
||||
impl Debug for GameDownloadAgent {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.debug_struct("GameDownloadAgent").finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl GameDownloadAgent {
|
||||
pub async fn new_from_index(
|
||||
metadata: DownloadableMetadata,
|
||||
target_download_dir: usize,
|
||||
sender: Sender<DownloadManagerSignal>,
|
||||
depot_manager: Arc<DepotManager>,
|
||||
) -> Result<Self, ApplicationDownloadError> {
|
||||
let base_dir = {
|
||||
let db_lock = borrow_db_checked();
|
||||
|
||||
db_lock.applications.install_dirs[target_download_dir].clone()
|
||||
};
|
||||
|
||||
Self::new(metadata, base_dir, sender, depot_manager).await
|
||||
}
|
||||
pub async fn new(
|
||||
metadata: DownloadableMetadata,
|
||||
base_dir: PathBuf,
|
||||
sender: Sender<DownloadManagerSignal>,
|
||||
depot_manager: Arc<DepotManager>,
|
||||
) -> Result<Self, ApplicationDownloadError> {
|
||||
// Don't run by default
|
||||
let control_flag = DownloadThreadControl::new(DownloadThreadControlFlag::Stop);
|
||||
|
||||
let base_dir_path = Path::new(&base_dir);
|
||||
info!("base dir {}", base_dir_path.display());
|
||||
let data_base_dir_path = base_dir_path.join(metadata.id.clone());
|
||||
info!("data dir path {}", data_base_dir_path.display());
|
||||
|
||||
let stored_manifest = DropData::generate(
|
||||
metadata.id.clone(),
|
||||
metadata.version.clone(),
|
||||
metadata.target_platform,
|
||||
data_base_dir_path.clone(),
|
||||
);
|
||||
|
||||
let result = Self {
|
||||
metadata,
|
||||
control_flag,
|
||||
manifest: Mutex::new(None),
|
||||
progress: Arc::new(ProgressObject::new(0, 0, sender.clone())),
|
||||
sender,
|
||||
dropdata: stored_manifest,
|
||||
status: Mutex::new(DownloadStatus::Queued),
|
||||
depot_manager,
|
||||
};
|
||||
|
||||
result.ensure_manifest_exists().await?;
|
||||
|
||||
let required_space = lock!(result.manifest).as_ref().unwrap().size;
|
||||
|
||||
let available_space = get_disk_available(data_base_dir_path)? as u64;
|
||||
|
||||
if required_space > available_space {
|
||||
return Err(ApplicationDownloadError::DiskFull(
|
||||
required_space,
|
||||
available_space,
|
||||
));
|
||||
}
|
||||
|
||||
Ok(result)
|
||||
}
|
||||
|
||||
// Blocking
|
||||
pub fn setup_download(&self, app_handle: &AppHandle) -> Result<(), ApplicationDownloadError> {
|
||||
let mut db_lock = borrow_db_mut_checked();
|
||||
let status = ApplicationTransientStatus::Downloading {
|
||||
version_id: self.metadata.version.clone(),
|
||||
};
|
||||
db_lock
|
||||
.applications
|
||||
.transient_statuses
|
||||
.insert(self.metadata(), status.clone());
|
||||
// Don't use GameStatusManager because this game isn't installed
|
||||
push_game_update(app_handle, &self.metadata().id, None, (None, Some(status)));
|
||||
|
||||
if !self.check_manifest_exists() {
|
||||
return Err(ApplicationDownloadError::NotInitialized);
|
||||
}
|
||||
|
||||
self.control_flag.set(DownloadThreadControlFlag::Go);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// Blocking
|
||||
pub async fn download(&self, app_handle: &AppHandle) -> Result<bool, ApplicationDownloadError> {
|
||||
self.setup_download(app_handle)?;
|
||||
let timer = Instant::now();
|
||||
|
||||
info!("beginning download for {}...", self.metadata().id);
|
||||
|
||||
let res = self
|
||||
.run()
|
||||
.await
|
||||
.map_err(ApplicationDownloadError::Communication);
|
||||
|
||||
debug!(
|
||||
"{} took {}ms to download",
|
||||
self.metadata.id,
|
||||
timer.elapsed().as_millis()
|
||||
);
|
||||
res
|
||||
}
|
||||
|
||||
pub fn check_manifest_exists(&self) -> bool {
|
||||
lock!(self.manifest).is_some()
|
||||
}
|
||||
|
||||
pub async fn ensure_manifest_exists(&self) -> Result<(), ApplicationDownloadError> {
|
||||
if lock!(self.manifest).is_some() {
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
self.download_manifest().await
|
||||
}
|
||||
|
||||
async fn download_manifest(&self) -> Result<(), ApplicationDownloadError> {
|
||||
let client = DROP_CLIENT_ASYNC.clone();
|
||||
let url = generate_url(
|
||||
&["/api/v1/client/game/manifest"],
|
||||
&[
|
||||
("id", &self.metadata.id),
|
||||
("version", &self.metadata.version),
|
||||
],
|
||||
)
|
||||
.map_err(ApplicationDownloadError::Communication)?;
|
||||
|
||||
let response = client
|
||||
.get(url)
|
||||
.header("Authorization", generate_authorization_header())
|
||||
.send()
|
||||
.await
|
||||
.map_err(|e| ApplicationDownloadError::Communication(e.into()))?;
|
||||
|
||||
if response.status() != 200 {
|
||||
return Err(ApplicationDownloadError::Communication(
|
||||
RemoteAccessError::ManifestDownloadFailed(
|
||||
response.status(),
|
||||
response.text().await.unwrap(),
|
||||
),
|
||||
));
|
||||
}
|
||||
|
||||
let manifest_download: Manifest = response
|
||||
.json()
|
||||
.await
|
||||
.map_err(|e| ApplicationDownloadError::Communication(e.into()))?;
|
||||
|
||||
if let Ok(mut manifest) = self.manifest.lock() {
|
||||
*manifest = Some(manifest_download);
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
Err(ApplicationDownloadError::Lock)
|
||||
}
|
||||
|
||||
// Sets it up for both download and validate
|
||||
fn setup_progress(&self) {
|
||||
let manifest = lock!(self.manifest);
|
||||
let manifest = manifest.as_ref().unwrap();
|
||||
|
||||
self.progress.set_max(manifest.size.try_into().unwrap());
|
||||
self.progress.set_size(manifest.chunks.len());
|
||||
self.progress.reset();
|
||||
}
|
||||
|
||||
async fn run(&self) -> Result<bool, RemoteAccessError> {
|
||||
self.depot_manager.sync_depots().await?;
|
||||
self.setup_progress();
|
||||
let (chunks, key) = {
|
||||
let manifest = lock!(self.manifest);
|
||||
let manifest = manifest.as_ref().unwrap();
|
||||
(manifest.chunks.clone(), manifest.key)
|
||||
};
|
||||
let chunk_len = chunks.len();
|
||||
let mut completed_chunks = {
|
||||
let completed_chunks = lock!(self.dropdata.contexts);
|
||||
completed_chunks.clone()
|
||||
};
|
||||
let max_download_threads = borrow_db_checked().settings.max_download_threads;
|
||||
|
||||
let (sender, recv) = crossbeam_channel::bounded(16);
|
||||
|
||||
let unsafe_self: &'static GameDownloadAgent = unsafe { mem::transmute(self) };
|
||||
let local_completed_chunks = completed_chunks.clone();
|
||||
|
||||
let download_join_handle = tauri::async_runtime::spawn_blocking(move || {
|
||||
let thread_pool = rayon::ThreadPoolBuilder::new()
|
||||
.num_threads(max_download_threads)
|
||||
.build()
|
||||
.unwrap();
|
||||
thread_pool.scope(move |s| {
|
||||
for (index, (chunk_id, chunk_data)) in chunks.into_iter().enumerate() {
|
||||
let local_sender = sender.clone();
|
||||
let progress = unsafe_self.progress.get(index);
|
||||
let progress_handle =
|
||||
ProgressHandle::new(progress, unsafe_self.progress.clone());
|
||||
|
||||
let chunk_length = chunk_data.files.iter().map(|v| v.length).sum();
|
||||
|
||||
if *local_completed_chunks.get(&chunk_id).unwrap_or(&false) {
|
||||
progress_handle.skip(chunk_length);
|
||||
continue;
|
||||
}
|
||||
|
||||
let sender = unsafe_self.sender.clone();
|
||||
let (depot, permit) = match unsafe_self
|
||||
.depot_manager
|
||||
.next_depot(&unsafe_self.metadata.id, &unsafe_self.metadata.version)
|
||||
{
|
||||
Ok(v) => v,
|
||||
Err(err) => {
|
||||
tauri::async_runtime::spawn(async move {
|
||||
send!(sender, DownloadManagerSignal::Error(ApplicationDownloadError::Communication(err)));
|
||||
});
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
s.spawn(move |_| {
|
||||
for i in 0..RETRY_COUNT {
|
||||
let loop_progress_handle = progress_handle.clone();
|
||||
let base_path = unsafe_self.dropdata.base_path.clone();
|
||||
match download_game_chunk(
|
||||
&unsafe_self.metadata.id,
|
||||
&unsafe_self.metadata.version,
|
||||
&chunk_id,
|
||||
&depot,
|
||||
&key,
|
||||
&chunk_data,
|
||||
base_path,
|
||||
&unsafe_self.control_flag,
|
||||
loop_progress_handle,
|
||||
) {
|
||||
Ok(true) => {
|
||||
local_sender.send(chunk_id.clone()).unwrap();
|
||||
drop(permit); // Take ownership
|
||||
return;
|
||||
}
|
||||
Ok(false) => return,
|
||||
Err(e) => {
|
||||
warn!("got error for chunk id {}: {e:?}", chunk_id);
|
||||
|
||||
let retry = true; /*matches!(
|
||||
&e,
|
||||
ApplicationDownloadError::Communication(_)
|
||||
| ApplicationDownloadError::Checksum
|
||||
| ApplicationDownloadError::Lock
|
||||
| ApplicationDownloadError::IoError(_)
|
||||
);*/
|
||||
|
||||
if i == RETRY_COUNT - 1 || !retry {
|
||||
warn!("retry logic failed, not re-attempting.");
|
||||
tauri::async_runtime::spawn(async move {
|
||||
send!(sender, DownloadManagerSignal::Error(e));
|
||||
});
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
drop(sender);
|
||||
});
|
||||
});
|
||||
|
||||
let mut outputs = Vec::new();
|
||||
while let Ok(chunk_id) = recv.recv() {
|
||||
outputs.push(chunk_id);
|
||||
}
|
||||
|
||||
download_join_handle
|
||||
.await
|
||||
.expect("failed to complete download");
|
||||
|
||||
for completed_chunk in outputs {
|
||||
completed_chunks.insert(completed_chunk, true);
|
||||
}
|
||||
|
||||
let drop_data_chunks = completed_chunks
|
||||
.iter()
|
||||
.map(|v| (v.0.to_string(), *v.1))
|
||||
.collect::<Vec<(String, bool)>>();
|
||||
|
||||
self.dropdata.set_contexts(&drop_data_chunks);
|
||||
self.dropdata.write();
|
||||
|
||||
info!("completed {} chunks", drop_data_chunks.len());
|
||||
|
||||
// If there are any contexts left which are false
|
||||
if completed_chunks.len() != chunk_len {
|
||||
info!(
|
||||
"download agent for {} exited without completing ({}/{})",
|
||||
self.metadata.id.clone(),
|
||||
completed_chunks.len(),
|
||||
chunk_len,
|
||||
);
|
||||
return Ok(false);
|
||||
}
|
||||
Ok(true)
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
fn setup_validate(&self, app_handle: &AppHandle) {
|
||||
self.setup_progress();
|
||||
|
||||
self.control_flag.set(DownloadThreadControlFlag::Go);
|
||||
|
||||
let status = ApplicationTransientStatus::Validating {
|
||||
version_id: self.metadata.version.clone(),
|
||||
};
|
||||
|
||||
let mut db_lock = borrow_db_mut_checked();
|
||||
db_lock
|
||||
.applications
|
||||
.transient_statuses
|
||||
.insert(self.metadata(), status.clone());
|
||||
push_game_update(app_handle, &self.metadata().id, None, (None, Some(status)));
|
||||
}
|
||||
|
||||
pub fn validate(&self, _app_handle: &AppHandle) -> Result<bool, ApplicationDownloadError> {
|
||||
/*
|
||||
self.setup_validate(app_handle);
|
||||
|
||||
let buckets = lock!(self.buckets);
|
||||
let contexts: Vec<DropValidateContext> = buckets
|
||||
.clone()
|
||||
.into_iter()
|
||||
.flat_map(|e| -> Vec<DropValidateContext> { e.into() })
|
||||
.collect();
|
||||
let max_download_threads = borrow_db_checked().settings.max_download_threads;
|
||||
|
||||
info!("{} validation contexts", contexts.len());
|
||||
let pool = ThreadPoolBuilder::new()
|
||||
.num_threads(max_download_threads)
|
||||
.build()
|
||||
.unwrap_or_else(|_| {
|
||||
panic!("failed to build thread pool with {max_download_threads} threads")
|
||||
});
|
||||
|
||||
let invalid_chunks = Arc::new(boxcar::Vec::new());
|
||||
pool.scope(|scope| {
|
||||
for (index, context) in contexts.iter().enumerate() {
|
||||
let current_progress = self.progress.get(index);
|
||||
let progress_handle = ProgressHandle::new(current_progress, self.progress.clone());
|
||||
let invalid_chunks_scoped = invalid_chunks.clone();
|
||||
let sender = self.sender.clone();
|
||||
|
||||
scope.spawn(move |_| {
|
||||
match validate_game_chunk(context, &self.control_flag, progress_handle) {
|
||||
Ok(true) => {}
|
||||
Ok(false) => {
|
||||
invalid_chunks_scoped.push(context.checksum.clone());
|
||||
}
|
||||
Err(e) => {
|
||||
error!("{e}");
|
||||
send!(sender, DownloadManagerSignal::Error(e));
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
// If there are any contexts left which are false
|
||||
if !invalid_chunks.is_empty() {
|
||||
info!("validation of game id {} failed", self.id);
|
||||
|
||||
for context in invalid_chunks.iter() {
|
||||
self.dropdata.set_context(context.1.clone(), false);
|
||||
}
|
||||
|
||||
self.dropdata.write();
|
||||
|
||||
return Ok(false);
|
||||
}
|
||||
*/
|
||||
|
||||
Ok(true)
|
||||
}
|
||||
|
||||
pub fn cancel(&self, app_handle: &AppHandle) {
|
||||
// See docs on usage
|
||||
set_partially_installed(
|
||||
&self.metadata(),
|
||||
self.dropdata.base_path.display().to_string(),
|
||||
Some(app_handle),
|
||||
);
|
||||
|
||||
self.dropdata.write();
|
||||
}
|
||||
}
|
||||
|
||||
#[async_trait]
|
||||
impl Downloadable for GameDownloadAgent {
|
||||
async fn download(&self, app_handle: &AppHandle) -> Result<bool, ApplicationDownloadError> {
|
||||
*lock!(self.status) = DownloadStatus::Downloading;
|
||||
self.download(app_handle).await
|
||||
}
|
||||
|
||||
fn validate(&self, app_handle: &AppHandle) -> Result<bool, ApplicationDownloadError> {
|
||||
*lock!(self.status) = DownloadStatus::Validating;
|
||||
self.validate(app_handle)
|
||||
}
|
||||
|
||||
fn progress(&self) -> Arc<ProgressObject> {
|
||||
self.progress.clone()
|
||||
}
|
||||
|
||||
fn control_flag(&self) -> DownloadThreadControl {
|
||||
self.control_flag.clone()
|
||||
}
|
||||
|
||||
fn metadata(&self) -> DownloadableMetadata {
|
||||
self.metadata.clone()
|
||||
}
|
||||
|
||||
fn on_queued(&self, app_handle: &tauri::AppHandle) {
|
||||
*self.status.lock().unwrap() = DownloadStatus::Queued;
|
||||
let mut db_lock = borrow_db_mut_checked();
|
||||
let status = ApplicationTransientStatus::Queued {
|
||||
version_id: self.metadata.version.clone(),
|
||||
};
|
||||
db_lock
|
||||
.applications
|
||||
.transient_statuses
|
||||
.insert(self.metadata(), status.clone());
|
||||
push_game_update(app_handle, &self.metadata.id, None, (None, Some(status)));
|
||||
}
|
||||
|
||||
fn on_error(&self, app_handle: &tauri::AppHandle, error: &ApplicationDownloadError) {
|
||||
*lock!(self.status) = DownloadStatus::Error;
|
||||
app_emit!(app_handle, "download_error", error.to_string());
|
||||
|
||||
error!("error while managing download: {error:?}");
|
||||
|
||||
let mut handle = borrow_db_mut_checked();
|
||||
handle
|
||||
.applications
|
||||
.transient_statuses
|
||||
.remove(&self.metadata());
|
||||
|
||||
push_game_update(
|
||||
app_handle,
|
||||
&self.metadata.id,
|
||||
None,
|
||||
GameStatusManager::fetch_state(&self.metadata.id, &handle),
|
||||
);
|
||||
}
|
||||
|
||||
async fn on_complete(&self, app_handle: &tauri::AppHandle) {
|
||||
match on_game_complete(
|
||||
&self.metadata(),
|
||||
self.dropdata.base_path.to_string_lossy().to_string(),
|
||||
app_handle,
|
||||
)
|
||||
.await
|
||||
{
|
||||
Ok(_) => {}
|
||||
Err(e) => {
|
||||
error!("could not mark game as complete: {e}");
|
||||
send!(
|
||||
self.sender,
|
||||
DownloadManagerSignal::Error(ApplicationDownloadError::DownloadError(e))
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn on_cancelled(&self, app_handle: &tauri::AppHandle) {
|
||||
self.cancel(app_handle);
|
||||
}
|
||||
|
||||
fn status(&self) -> DownloadStatus {
|
||||
lock!(self.status).clone()
|
||||
}
|
||||
}
|
||||
@@ -1,146 +0,0 @@
|
||||
use std::fs::{Permissions, set_permissions};
|
||||
use std::io::{Read, Seek as _, SeekFrom, Write as _};
|
||||
#[cfg(unix)]
|
||||
use std::os::unix::fs::PermissionsExt;
|
||||
use std::path::PathBuf;
|
||||
use std::sync::Arc;
|
||||
use std::time::Instant;
|
||||
|
||||
use aes::cipher::{KeyIvInit, StreamCipher};
|
||||
use download_manager::error::ApplicationDownloadError;
|
||||
use download_manager::util::download_thread_control_flag::{
|
||||
DownloadThreadControl, DownloadThreadControlFlag,
|
||||
};
|
||||
use download_manager::util::progress_object::ProgressHandle;
|
||||
use droplet_rs::manifest::ChunkData;
|
||||
use log::{debug, info};
|
||||
use remote::auth::generate_authorization_header;
|
||||
use remote::error::{DropServerError, RemoteAccessError};
|
||||
use remote::utils::DROP_CLIENT_SYNC;
|
||||
use sha2::Digest;
|
||||
use tauri::Url;
|
||||
|
||||
const READ_BUF_LEN: usize = 1024 * 1024;
|
||||
|
||||
type Aes128Ctr64LE = ctr::Ctr64LE<aes::Aes128>;
|
||||
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
pub fn download_game_chunk(
|
||||
game_id: &str,
|
||||
version_id: &str,
|
||||
chunk_id: &str,
|
||||
depot: &str,
|
||||
key: &[u8; 16],
|
||||
chunk_data: &ChunkData,
|
||||
base_path: PathBuf,
|
||||
control_flag: &DownloadThreadControl,
|
||||
progress: ProgressHandle,
|
||||
) -> Result<bool, ApplicationDownloadError> {
|
||||
// If we're paused
|
||||
if control_flag.get() == DownloadThreadControlFlag::Stop {
|
||||
progress.set(0);
|
||||
return Ok(false);
|
||||
}
|
||||
|
||||
let start = Instant::now();
|
||||
|
||||
let header = generate_authorization_header();
|
||||
|
||||
let url = Url::parse(depot)
|
||||
.map_err(|v| ApplicationDownloadError::DownloadError(v.into()))?
|
||||
.join(&format!(
|
||||
"content/{}/{}/{}",
|
||||
game_id, version_id, chunk_id
|
||||
))
|
||||
.map_err(|v| ApplicationDownloadError::DownloadError(v.into()))?;
|
||||
|
||||
let response = DROP_CLIENT_SYNC
|
||||
.get(url)
|
||||
.header("Authorization", header)
|
||||
.send()
|
||||
.map_err(|e| ApplicationDownloadError::Communication(e.into()))?;
|
||||
|
||||
if response.status() != 200 {
|
||||
info!("chunk request got status code: {}", response.status());
|
||||
let raw_res = response.text().map_err(|e| {
|
||||
ApplicationDownloadError::Communication(RemoteAccessError::FetchErrorLegacy(e.into()))
|
||||
})?;
|
||||
info!("{raw_res}");
|
||||
if let Ok(err) = serde_json::from_str::<DropServerError>(&raw_res) {
|
||||
return Err(ApplicationDownloadError::Communication(
|
||||
RemoteAccessError::InvalidResponse(err),
|
||||
));
|
||||
}
|
||||
return Err(ApplicationDownloadError::Communication(
|
||||
RemoteAccessError::UnparseableResponse(raw_res),
|
||||
));
|
||||
}
|
||||
|
||||
if control_flag.get() == DownloadThreadControlFlag::Stop {
|
||||
progress.set(0);
|
||||
return Ok(false);
|
||||
}
|
||||
|
||||
let timestep = start.elapsed().as_millis();
|
||||
|
||||
debug!("took {}ms to start downloading", timestep);
|
||||
|
||||
/*let stream = response
|
||||
.bytes_stream()
|
||||
.map(|v| v.map_err(|err| std::io::Error::other(err)));
|
||||
let mut stream_reader = StreamReader::new(stream);*/
|
||||
let mut stream_reader = response;
|
||||
|
||||
let mut hasher = sha2::Sha256::new();
|
||||
let mut cipher = Aes128Ctr64LE::new(key.into(), &chunk_data.iv.into());
|
||||
let mut read_buf = vec![0u8; READ_BUF_LEN];
|
||||
for file in &chunk_data.files {
|
||||
let path = base_path.join(file.filename.clone());
|
||||
if let Some(parent) = path.parent() {
|
||||
std::fs::create_dir_all(parent)?;
|
||||
}
|
||||
let mut file_handle = std::fs::OpenOptions::new()
|
||||
.truncate(false)
|
||||
.write(true)
|
||||
.append(false)
|
||||
.create(true)
|
||||
.open(&path)?;
|
||||
file_handle.seek(SeekFrom::Start(file.start.try_into().unwrap()))?;
|
||||
|
||||
let mut remaining = file.length;
|
||||
while remaining > 0 {
|
||||
let amount = stream_reader.read(&mut read_buf[0..remaining.min(READ_BUF_LEN)])?;
|
||||
progress.add(amount);
|
||||
remaining -= amount;
|
||||
|
||||
cipher.apply_keystream(&mut read_buf[0..amount]);
|
||||
hasher.update(&read_buf[0..amount]);
|
||||
file_handle.write_all(&read_buf[0..amount])?;
|
||||
}
|
||||
|
||||
#[cfg(unix)]
|
||||
{
|
||||
drop(file_handle);
|
||||
let permissions = if file.permissions == 0 {
|
||||
0o744
|
||||
} else {
|
||||
file.permissions
|
||||
};
|
||||
let permissions = Permissions::from_mode(permissions);
|
||||
set_permissions(path, permissions)
|
||||
.map_err(|e| ApplicationDownloadError::IoError(Arc::new(e)))?;
|
||||
}
|
||||
|
||||
if control_flag.get() == DownloadThreadControlFlag::Stop {
|
||||
progress.set(0);
|
||||
return Ok(false);
|
||||
}
|
||||
}
|
||||
|
||||
let digest = hex::encode(hasher.finalize());
|
||||
if digest != chunk_data.checksum {
|
||||
return Err(ApplicationDownloadError::Checksum);
|
||||
}
|
||||
|
||||
Ok(true)
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
use std::fmt::Display;
|
||||
|
||||
use serde_with::SerializeDisplay;
|
||||
|
||||
#[derive(SerializeDisplay)]
|
||||
pub enum LibraryError {
|
||||
MetaNotFound(String),
|
||||
VersionNotFound(String),
|
||||
}
|
||||
impl Display for LibraryError {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(
|
||||
f,
|
||||
"{}",
|
||||
match self {
|
||||
LibraryError::MetaNotFound(id) => {
|
||||
format!(
|
||||
"Could not locate any installed version of game ID {id} in the database"
|
||||
)
|
||||
}
|
||||
LibraryError::VersionNotFound(game_id) => {
|
||||
format!(
|
||||
"Could not locate any installed version for game id {game_id} in the database"
|
||||
)
|
||||
}
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::path::PathBuf;
|
||||
|
||||
#[derive(Debug, Clone, Serialize)]
|
||||
// Drops go in buckets
|
||||
pub struct DownloadDrop {
|
||||
pub index: usize,
|
||||
pub filename: String,
|
||||
pub path: PathBuf,
|
||||
pub start: usize,
|
||||
pub length: usize,
|
||||
pub checksum: String,
|
||||
pub permissions: u32,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Serialize)]
|
||||
pub struct DownloadBucket {
|
||||
pub game_id: String,
|
||||
pub version: String,
|
||||
pub drops: Vec<DownloadDrop>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Clone)]
|
||||
pub struct DropValidateContext {
|
||||
pub index: usize,
|
||||
pub offset: usize,
|
||||
pub path: PathBuf,
|
||||
pub checksum: String,
|
||||
pub length: usize,
|
||||
}
|
||||
|
||||
impl From<DownloadBucket> for Vec<DropValidateContext> {
|
||||
fn from(value: DownloadBucket) -> Self {
|
||||
value
|
||||
.drops
|
||||
.into_iter()
|
||||
.map(|e| DropValidateContext {
|
||||
index: e.index,
|
||||
offset: e.start,
|
||||
path: e.path,
|
||||
checksum: e.checksum,
|
||||
length: e.length,
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
#![feature(iterator_try_collect)]
|
||||
#![feature(lock_value_accessors)]
|
||||
|
||||
pub mod collections;
|
||||
pub mod downloads;
|
||||
pub mod library;
|
||||
pub mod scan;
|
||||
pub mod state;
|
||||
@@ -1,302 +0,0 @@
|
||||
use bitcode::{Decode, Encode};
|
||||
use database::{
|
||||
ApplicationTransientStatus, Database, DownloadableMetadata, GameDownloadStatus, GameVersion,
|
||||
borrow_db_checked, borrow_db_mut_checked,
|
||||
};
|
||||
use log::{debug, error, warn};
|
||||
use remote::{
|
||||
auth::generate_authorization_header,
|
||||
error::RemoteAccessError,
|
||||
requests::generate_url,
|
||||
utils::DROP_CLIENT_ASYNC
|
||||
};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::fs::remove_dir_all;
|
||||
use std::thread::spawn;
|
||||
use tauri::AppHandle;
|
||||
use utils::app_emit;
|
||||
|
||||
use crate::state::{GameStatusManager, GameStatusWithTransient};
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug)]
|
||||
pub struct FetchGameStruct {
|
||||
pub game: Game,
|
||||
pub status: GameStatusWithTransient,
|
||||
pub version: Option<GameVersion>,
|
||||
}
|
||||
|
||||
impl FetchGameStruct {
|
||||
pub fn new(game: Game, status: GameStatusWithTransient, version: Option<GameVersion>) -> Self {
|
||||
Self {
|
||||
game,
|
||||
status,
|
||||
version,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug, Default, Encode, Decode)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct Game {
|
||||
pub id: String,
|
||||
#[serde(rename = "type")]
|
||||
pub game_type: String,
|
||||
pub m_name: String,
|
||||
pub m_short_description: String,
|
||||
pub m_description: String,
|
||||
// mDevelopers
|
||||
// mPublishers
|
||||
pub m_icon_object_id: String,
|
||||
pub m_banner_object_id: String,
|
||||
pub m_cover_object_id: String,
|
||||
pub m_image_library_object_ids: Vec<String>,
|
||||
pub m_image_carousel_object_ids: Vec<String>,
|
||||
}
|
||||
impl Game {
|
||||
pub fn id(&self) -> &String {
|
||||
&self.id
|
||||
}
|
||||
}
|
||||
#[derive(serde::Serialize, Clone)]
|
||||
pub struct GameUpdateEvent {
|
||||
pub game_id: String,
|
||||
pub status: (
|
||||
Option<GameDownloadStatus>,
|
||||
Option<ApplicationTransientStatus>,
|
||||
),
|
||||
pub version: Option<GameVersion>,
|
||||
}
|
||||
|
||||
/**
|
||||
* Called by:
|
||||
* - on_cancel, when cancelled, for obvious reasons
|
||||
* - when downloading, so if drop unexpectedly quits, we can resume the download. hidden by the "Downloading..." transient state, though
|
||||
* - when scanning, to import the game
|
||||
*/
|
||||
pub fn set_partially_installed(
|
||||
meta: &DownloadableMetadata,
|
||||
install_dir: String,
|
||||
app_handle: Option<&AppHandle>,
|
||||
) {
|
||||
set_partially_installed_db(&mut borrow_db_mut_checked(), meta, install_dir, app_handle);
|
||||
}
|
||||
|
||||
pub fn set_partially_installed_db(
|
||||
db_lock: &mut Database,
|
||||
meta: &DownloadableMetadata,
|
||||
install_dir: String,
|
||||
app_handle: Option<&AppHandle>,
|
||||
) {
|
||||
db_lock.applications.transient_statuses.remove(meta);
|
||||
db_lock.applications.game_statuses.insert(
|
||||
meta.id.clone(),
|
||||
GameDownloadStatus::PartiallyInstalled {
|
||||
version_name: meta.version.clone(),
|
||||
install_dir,
|
||||
},
|
||||
);
|
||||
db_lock
|
||||
.applications
|
||||
.installed_game_version
|
||||
.insert(meta.id.clone(), meta.clone());
|
||||
|
||||
if let Some(app_handle) = app_handle {
|
||||
push_game_update(
|
||||
app_handle,
|
||||
&meta.id,
|
||||
None,
|
||||
GameStatusManager::fetch_state(&meta.id, db_lock),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn uninstall_game_logic(meta: DownloadableMetadata, app_handle: &AppHandle) {
|
||||
debug!("triggered uninstall for agent");
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
db_handle
|
||||
.applications
|
||||
.transient_statuses
|
||||
.insert(meta.clone(), ApplicationTransientStatus::Uninstalling {});
|
||||
|
||||
push_game_update(
|
||||
app_handle,
|
||||
&meta.id,
|
||||
None,
|
||||
GameStatusManager::fetch_state(&meta.id, &db_handle),
|
||||
);
|
||||
|
||||
let previous_state = db_handle.applications.game_statuses.get(&meta.id).cloned();
|
||||
|
||||
let previous_state = if let Some(state) = previous_state {
|
||||
state
|
||||
} else {
|
||||
warn!("uninstall job doesn't have previous state, failing silently");
|
||||
return;
|
||||
};
|
||||
|
||||
if let Some((_, install_dir)) = match previous_state {
|
||||
GameDownloadStatus::Installed {
|
||||
version_name,
|
||||
install_dir,
|
||||
} => Some((version_name, install_dir)),
|
||||
GameDownloadStatus::SetupRequired {
|
||||
version_name,
|
||||
install_dir,
|
||||
} => Some((version_name, install_dir)),
|
||||
GameDownloadStatus::PartiallyInstalled {
|
||||
version_name,
|
||||
install_dir,
|
||||
} => Some((version_name, install_dir)),
|
||||
_ => None,
|
||||
} {
|
||||
db_handle
|
||||
.applications
|
||||
.transient_statuses
|
||||
.insert(meta.clone(), ApplicationTransientStatus::Uninstalling {});
|
||||
|
||||
drop(db_handle);
|
||||
|
||||
let app_handle = app_handle.clone();
|
||||
spawn(move || {
|
||||
if let Err(e) = remove_dir_all(install_dir) {
|
||||
error!("{e}");
|
||||
} else {
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
db_handle.applications.transient_statuses.remove(&meta);
|
||||
db_handle
|
||||
.applications
|
||||
.installed_game_version
|
||||
.remove(&meta.id);
|
||||
db_handle
|
||||
.applications
|
||||
.game_statuses
|
||||
.insert(meta.id.clone(), GameDownloadStatus::Remote {});
|
||||
let _ = db_handle.applications.transient_statuses.remove(&meta);
|
||||
|
||||
push_game_update(
|
||||
&app_handle,
|
||||
&meta.id,
|
||||
None,
|
||||
GameStatusManager::fetch_state(&meta.id, &db_handle),
|
||||
);
|
||||
|
||||
debug!("uninstalled game id {}", &meta.id);
|
||||
app_emit!(&app_handle, "update_library", ());
|
||||
}
|
||||
});
|
||||
} else {
|
||||
warn!("invalid previous state for uninstall, failing silently.");
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_current_meta(game_id: &String) -> Option<DownloadableMetadata> {
|
||||
borrow_db_checked()
|
||||
.applications
|
||||
.installed_game_version
|
||||
.get(game_id)
|
||||
.cloned()
|
||||
}
|
||||
|
||||
pub async fn on_game_complete(
|
||||
meta: &DownloadableMetadata,
|
||||
install_dir: String,
|
||||
app_handle: &AppHandle,
|
||||
) -> Result<(), RemoteAccessError> {
|
||||
// Fetch game version information from remote
|
||||
let response = generate_url(
|
||||
&["/api/v1/client/game", &meta.id, "version", &meta.version],
|
||||
&[],
|
||||
)?;
|
||||
let response = DROP_CLIENT_ASYNC
|
||||
.get(response)
|
||||
.header("Authorization", generate_authorization_header())
|
||||
.send()
|
||||
.await?;
|
||||
|
||||
let game_version: GameVersion = response.json().await?;
|
||||
|
||||
let mut handle = borrow_db_mut_checked();
|
||||
handle
|
||||
.applications
|
||||
.game_versions
|
||||
.insert(meta.version.clone(), game_version.clone());
|
||||
handle
|
||||
.applications
|
||||
.installed_game_version
|
||||
.insert(meta.id.clone(), meta.clone());
|
||||
|
||||
drop(handle);
|
||||
|
||||
let setup_configuration = game_version
|
||||
.setups
|
||||
.iter()
|
||||
.find(|v| v.platform == meta.target_platform);
|
||||
|
||||
let status = if setup_configuration.is_none() {
|
||||
GameDownloadStatus::Installed {
|
||||
version_name: meta.version.clone(),
|
||||
install_dir,
|
||||
}
|
||||
} else {
|
||||
GameDownloadStatus::SetupRequired {
|
||||
version_name: meta.version.clone(),
|
||||
install_dir,
|
||||
}
|
||||
};
|
||||
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
db_handle
|
||||
.applications
|
||||
.game_statuses
|
||||
.insert(meta.id.clone(), status.clone());
|
||||
drop(db_handle);
|
||||
app_emit!(
|
||||
app_handle,
|
||||
&format!("update_game/{}", meta.id),
|
||||
GameUpdateEvent {
|
||||
game_id: meta.id.clone(),
|
||||
status: (Some(status), None),
|
||||
version: Some(game_version),
|
||||
}
|
||||
);
|
||||
|
||||
app_emit!(app_handle, "update_library", ());
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn push_game_update(
|
||||
app_handle: &AppHandle,
|
||||
game_id: &String,
|
||||
version: Option<GameVersion>,
|
||||
status: GameStatusWithTransient,
|
||||
) {
|
||||
if let Some(GameDownloadStatus::Installed { .. } | GameDownloadStatus::SetupRequired { .. }) =
|
||||
&status.0
|
||||
&& version.is_none()
|
||||
{
|
||||
panic!("pushed game for installed game that doesn't have version information");
|
||||
}
|
||||
|
||||
app_emit!(
|
||||
app_handle,
|
||||
&format!("update_game/{game_id}"),
|
||||
GameUpdateEvent {
|
||||
game_id: game_id.clone(),
|
||||
status,
|
||||
version,
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct FrontendGameOptions {
|
||||
launch_string: String,
|
||||
}
|
||||
|
||||
impl FrontendGameOptions {
|
||||
pub fn launch_string(&self) -> &String {
|
||||
&self.launch_string
|
||||
}
|
||||
}
|
||||
@@ -1,20 +0,0 @@
|
||||
[package]
|
||||
name = "process"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
chrono = "0.4.42"
|
||||
client = { path = "../client", version = "0.1.0" }
|
||||
database = { path = "../database", version = "0.1.0" }
|
||||
dynfmt = { version = "0.1.5", features = ["curly"] }
|
||||
games = { path = "../games", version = "0.1.0" }
|
||||
log = "0.4.28"
|
||||
page_size = "0.6.0"
|
||||
serde = "1.0.228"
|
||||
serde_with = "3.15.0"
|
||||
shared_child = "1.1.1"
|
||||
shell-words = "1.1.1"
|
||||
tauri = "*"
|
||||
tauri-plugin-opener = "*"
|
||||
utils = { path = "../utils", version = "0.1.0" }
|
||||
@@ -1,50 +0,0 @@
|
||||
use std::{fmt::Display, io::{self, Error}, sync::Arc};
|
||||
|
||||
use serde_with::SerializeDisplay;
|
||||
|
||||
#[derive(SerializeDisplay, Clone)]
|
||||
pub enum ProcessError {
|
||||
NotInstalled,
|
||||
AlreadyRunning,
|
||||
InvalidID,
|
||||
InvalidVersion,
|
||||
RequiredDependency(String, String),
|
||||
IOError(Arc<Error>),
|
||||
FormatError(String), // String errors supremacy
|
||||
InvalidPlatform,
|
||||
OpenerError(Arc<tauri_plugin_opener::Error>),
|
||||
InvalidArguments(String),
|
||||
FailedLaunch(String),
|
||||
}
|
||||
|
||||
impl Display for ProcessError {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
let s = match self {
|
||||
ProcessError::NotInstalled => "Game not installed",
|
||||
ProcessError::AlreadyRunning => "Game already running",
|
||||
ProcessError::InvalidID => "Invalid game ID",
|
||||
ProcessError::InvalidVersion => "Invalid game version",
|
||||
ProcessError::IOError(error) => &error.to_string(),
|
||||
ProcessError::InvalidPlatform => "This game cannot be played on the current platform",
|
||||
ProcessError::FormatError(error) => &format!("Could not format template: {error:?}"),
|
||||
ProcessError::OpenerError(error) => &format!("Could not open directory: {error:?}"),
|
||||
ProcessError::InvalidArguments(arguments) => {
|
||||
&format!("Invalid arguments in command {arguments}")
|
||||
}
|
||||
ProcessError::FailedLaunch(game_id) => {
|
||||
&format!("Drop detected that the game {game_id} may have failed to launch properly")
|
||||
}
|
||||
ProcessError::RequiredDependency(game_id, version_id) => &format!(
|
||||
"Missing a required dependency to launch this game: {} {}",
|
||||
game_id, version_id
|
||||
),
|
||||
};
|
||||
write!(f, "{s}")
|
||||
}
|
||||
}
|
||||
|
||||
impl From<io::Error> for ProcessError {
|
||||
fn from(value: io::Error) -> Self {
|
||||
ProcessError::IOError(Arc::new(value))
|
||||
}
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
#![feature(nonpoison_mutex)]
|
||||
#![feature(sync_nonpoison)]
|
||||
#![feature(extend_one)]
|
||||
|
||||
use std::{
|
||||
ops::Deref,
|
||||
sync::{OnceLock, nonpoison::Mutex},
|
||||
};
|
||||
|
||||
use tauri::AppHandle;
|
||||
|
||||
use crate::process_manager::ProcessManager;
|
||||
|
||||
pub static PROCESS_MANAGER: ProcessManagerWrapper = ProcessManagerWrapper::new();
|
||||
|
||||
pub mod error;
|
||||
pub mod format;
|
||||
pub mod process_handlers;
|
||||
pub mod process_manager;
|
||||
mod parser;
|
||||
|
||||
pub struct ProcessManagerWrapper(OnceLock<Mutex<ProcessManager<'static>>>);
|
||||
impl ProcessManagerWrapper {
|
||||
const fn new() -> Self {
|
||||
ProcessManagerWrapper(OnceLock::new())
|
||||
}
|
||||
pub fn init(app_handle: AppHandle) {
|
||||
PROCESS_MANAGER
|
||||
.0
|
||||
.set(Mutex::new(ProcessManager::new(app_handle)))
|
||||
.unwrap_or_else(|_| panic!("Failed to initialise Process Manager")); // Using panic! here because we can't implement Debug
|
||||
}
|
||||
}
|
||||
impl Deref for ProcessManagerWrapper {
|
||||
type Target = Mutex<ProcessManager<'static>>;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
match self.0.get() {
|
||||
Some(process_manager) => process_manager,
|
||||
None => unreachable!("Download manager should always be initialised"),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,50 +0,0 @@
|
||||
use std::path::PathBuf;
|
||||
|
||||
use crate::error::ProcessError;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct ParsedCommand {
|
||||
pub env: Vec<String>,
|
||||
pub command: String,
|
||||
pub args: Vec<String>,
|
||||
}
|
||||
|
||||
impl ParsedCommand {
|
||||
pub fn parse(raw: String) -> Result<Self, ProcessError> {
|
||||
let parts =
|
||||
shell_words::split(&raw).map_err(|e| ProcessError::InvalidArguments(e.to_string()))?;
|
||||
let args =
|
||||
parts
|
||||
.iter()
|
||||
.position(|v| !v.contains("="))
|
||||
.ok_or(ProcessError::InvalidArguments(
|
||||
"Cannot parse launch".to_owned(),
|
||||
))?;
|
||||
let env = &parts[0..args];
|
||||
let command = parts[args].clone();
|
||||
let args = &parts[(args + 1)..];
|
||||
|
||||
Ok(Self {
|
||||
args: args.to_vec(),
|
||||
command,
|
||||
env: env.to_vec(),
|
||||
})
|
||||
}
|
||||
|
||||
pub fn make_absolute(&mut self, base: PathBuf) {
|
||||
self.command = base
|
||||
.join(self.command.clone())
|
||||
.to_string_lossy()
|
||||
.to_string();
|
||||
}
|
||||
|
||||
pub fn reconstruct(self) -> String {
|
||||
let mut v = vec![];
|
||||
v.extend(self.env);
|
||||
v.extend_one(self.command);
|
||||
v.extend(self.args);
|
||||
v.join(" ")
|
||||
}
|
||||
}
|
||||
|
||||
pub struct LaunchParameters(pub String, pub PathBuf);
|
||||
@@ -1,131 +0,0 @@
|
||||
use std::fs::create_dir_all;
|
||||
|
||||
use client::compat::{COMPAT_INFO, UMU_LAUNCHER_EXECUTABLE};
|
||||
use database::{
|
||||
Database, DownloadableMetadata, GameVersion, db::DATA_ROOT_DIR, platform::Platform,
|
||||
};
|
||||
|
||||
use crate::{error::ProcessError, process_manager::ProcessHandler};
|
||||
|
||||
pub struct NativeGameLauncher;
|
||||
impl ProcessHandler for NativeGameLauncher {
|
||||
fn create_launch_process(
|
||||
&self,
|
||||
_meta: &DownloadableMetadata,
|
||||
launch_command: String,
|
||||
_game_version: &GameVersion,
|
||||
_current_dir: &str,
|
||||
) -> Result<String, ProcessError> {
|
||||
Ok(format!("\"{}\"", launch_command))
|
||||
}
|
||||
|
||||
fn valid_for_platform(&self, _db: &Database, _target: &Platform) -> bool {
|
||||
true
|
||||
}
|
||||
}
|
||||
|
||||
pub struct UMULauncher;
|
||||
impl ProcessHandler for UMULauncher {
|
||||
fn create_launch_process(
|
||||
&self,
|
||||
meta: &DownloadableMetadata,
|
||||
launch_command: String,
|
||||
game_version: &GameVersion,
|
||||
_current_dir: &str,
|
||||
) -> Result<String, ProcessError> {
|
||||
let launch_config = game_version
|
||||
.launches
|
||||
.iter()
|
||||
.find(|v| v.platform == meta.target_platform)
|
||||
.ok_or(ProcessError::NotInstalled)?;
|
||||
|
||||
let game_id = match &launch_config.umu_id_override {
|
||||
Some(game_override) => {
|
||||
if game_override.is_empty() {
|
||||
game_version.version_id.clone()
|
||||
} else {
|
||||
game_override.clone()
|
||||
}
|
||||
}
|
||||
None => game_version.version_id.clone(),
|
||||
};
|
||||
let pfx_dir = DATA_ROOT_DIR.join("pfx");
|
||||
let pfx_dir = pfx_dir.join(meta.id.clone());
|
||||
create_dir_all(&pfx_dir)?;
|
||||
Ok(format!(
|
||||
"GAMEID={game_id} WINEPREFIX={} {} {umu:?} {launch}",
|
||||
pfx_dir.to_string_lossy(),
|
||||
match meta.target_platform {
|
||||
Platform::Linux => "UMU_NO_PROTON=1",
|
||||
_ => "",
|
||||
},
|
||||
umu = UMU_LAUNCHER_EXECUTABLE
|
||||
.as_ref()
|
||||
.expect("Failed to get UMU_LAUNCHER_EXECUTABLE as ref"),
|
||||
launch = launch_command,
|
||||
))
|
||||
}
|
||||
|
||||
fn valid_for_platform(&self, _db: &Database, _target: &Platform) -> bool {
|
||||
let Some(compat_info) = &*COMPAT_INFO else {
|
||||
return false;
|
||||
};
|
||||
compat_info.umu_installed
|
||||
}
|
||||
}
|
||||
|
||||
pub struct AsahiMuvmLauncher;
|
||||
impl ProcessHandler for AsahiMuvmLauncher {
|
||||
fn create_launch_process(
|
||||
&self,
|
||||
meta: &DownloadableMetadata,
|
||||
launch_command: String,
|
||||
game_version: &GameVersion,
|
||||
current_dir: &str,
|
||||
) -> Result<String, ProcessError> {
|
||||
let umu_launcher = UMULauncher {};
|
||||
let umu_string = umu_launcher.create_launch_process(
|
||||
meta,
|
||||
launch_command,
|
||||
game_version,
|
||||
current_dir,
|
||||
)?;
|
||||
let mut args_cmd = umu_string
|
||||
.split("umu-run")
|
||||
.collect::<Vec<&str>>()
|
||||
.into_iter();
|
||||
let args = args_cmd
|
||||
.next()
|
||||
.ok_or(ProcessError::InvalidArguments(umu_string.clone()))?
|
||||
.trim();
|
||||
let cmd = format!(
|
||||
"umu-run{}",
|
||||
args_cmd
|
||||
.next()
|
||||
.ok_or(ProcessError::InvalidArguments(umu_string.clone()))?
|
||||
);
|
||||
|
||||
Ok(format!("{args} muvm -- {cmd}"))
|
||||
}
|
||||
|
||||
#[allow(unreachable_code)]
|
||||
#[allow(unused_variables)]
|
||||
fn valid_for_platform(&self, _db: &Database, _target: &Platform) -> bool {
|
||||
#[cfg(not(target_os = "linux"))]
|
||||
return false;
|
||||
|
||||
#[cfg(not(target_arch = "aarch64"))]
|
||||
return false;
|
||||
|
||||
let page_size = page_size::get();
|
||||
if page_size != 16384 {
|
||||
return false;
|
||||
}
|
||||
|
||||
let Some(compat_info) = &*COMPAT_INFO else {
|
||||
return false;
|
||||
};
|
||||
|
||||
compat_info.umu_installed
|
||||
}
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
[package]
|
||||
name = "remote"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
async-trait = "0.1.89"
|
||||
bitcode = "0.6.7"
|
||||
bytes = "1.11.0"
|
||||
chrono = "0.4.42"
|
||||
client = { path = "../client", version = "0.1.0" }
|
||||
database = { path = "../database", version = "0.1.0" }
|
||||
droplet-rs = "0.7.3"
|
||||
gethostname = "1.0.2"
|
||||
hex = "0.4.3"
|
||||
http = "1.3.1"
|
||||
log = "0.4.28"
|
||||
md5 = "0.8.0"
|
||||
reqwest = { version = "0.12.28", default-features = false, features = [
|
||||
"blocking",
|
||||
"http2",
|
||||
"json",
|
||||
"native-tls-alpn",
|
||||
"rustls-tls",
|
||||
"rustls-tls-native-roots",
|
||||
"stream",
|
||||
] }
|
||||
reqwest-middleware = { version = "0.4.2", features = ["json"] }
|
||||
reqwest-websocket = "0.5.1"
|
||||
serde = "1.0.228"
|
||||
serde_with = "3.15.0"
|
||||
tauri = "*"
|
||||
url = "2.5.7"
|
||||
utils = { path = "../utils", version = "0.1.0" }
|
||||
@@ -1,152 +0,0 @@
|
||||
use std::{collections::HashMap, env};
|
||||
|
||||
use chrono::Utc;
|
||||
use client::{app_status::AppStatus, user::User};
|
||||
use database::{DatabaseAuth, interface::borrow_db_checked};
|
||||
use droplet_rs::ssl::sign_nonce;
|
||||
use gethostname::gethostname;
|
||||
use log::{error, warn};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use url::Url;
|
||||
|
||||
use crate::{
|
||||
error::{DropServerError, RemoteAccessError},
|
||||
requests::make_authenticated_get,
|
||||
utils::DROP_CLIENT_SYNC,
|
||||
};
|
||||
|
||||
use super::{
|
||||
cache::{cache_object, get_cached_object},
|
||||
requests::generate_url,
|
||||
};
|
||||
|
||||
#[derive(Serialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct CapabilityConfiguration {}
|
||||
|
||||
#[derive(Serialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct InitiateRequestBody {
|
||||
name: String,
|
||||
platform: String,
|
||||
capabilities: HashMap<String, CapabilityConfiguration>,
|
||||
mode: String,
|
||||
}
|
||||
|
||||
#[derive(Serialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct HandshakeRequestBody {
|
||||
client_id: String,
|
||||
token: String,
|
||||
}
|
||||
|
||||
impl HandshakeRequestBody {
|
||||
pub fn new(client_id: String, token: String) -> Self {
|
||||
Self { client_id, token }
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct HandshakeResponse {
|
||||
private: String,
|
||||
certificate: String,
|
||||
id: String,
|
||||
}
|
||||
|
||||
impl From<HandshakeResponse> for DatabaseAuth {
|
||||
fn from(value: HandshakeResponse) -> Self {
|
||||
DatabaseAuth::new(value.private, value.certificate, value.id, None)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn generate_authorization_header() -> String {
|
||||
let certs = {
|
||||
let db = borrow_db_checked();
|
||||
db.auth.clone().expect("Authorisation not initialised")
|
||||
};
|
||||
|
||||
let nonce = Utc::now().timestamp_millis().to_string();
|
||||
|
||||
let signature =
|
||||
sign_nonce(certs.private, nonce.clone()).expect("Failed to generate authorisation header");
|
||||
|
||||
format!("Nonce {} {} {}", certs.client_id, nonce, signature)
|
||||
}
|
||||
|
||||
pub async fn fetch_user() -> Result<User, RemoteAccessError> {
|
||||
let response = make_authenticated_get(generate_url(&["/api/v1/client/user"], &[])?).await?;
|
||||
if response.status() != 200 {
|
||||
let err: DropServerError = response.json().await?;
|
||||
warn!("{err:?}");
|
||||
|
||||
if err.message == "Nonce expired" {
|
||||
return Err(RemoteAccessError::OutOfSync);
|
||||
}
|
||||
|
||||
return Err(RemoteAccessError::InvalidResponse(err));
|
||||
}
|
||||
|
||||
response
|
||||
.json::<User>()
|
||||
.await
|
||||
.map_err(std::convert::Into::into)
|
||||
}
|
||||
|
||||
pub fn auth_initiate_logic(mode: String) -> Result<String, RemoteAccessError> {
|
||||
let base_url = {
|
||||
let db_lock = borrow_db_checked();
|
||||
Url::parse(&db_lock.base_url.clone())?
|
||||
};
|
||||
|
||||
let hostname = gethostname();
|
||||
|
||||
let endpoint = base_url.join("/api/v1/client/auth/initiate")?;
|
||||
let body = InitiateRequestBody {
|
||||
name: format!("{} (Desktop)", hostname.display()),
|
||||
platform: env::consts::OS.to_string(),
|
||||
capabilities: HashMap::from([
|
||||
("peerAPI".to_owned(), CapabilityConfiguration {}),
|
||||
("cloudSaves".to_owned(), CapabilityConfiguration {}),
|
||||
]),
|
||||
mode,
|
||||
};
|
||||
|
||||
let client = DROP_CLIENT_SYNC.clone();
|
||||
let response = client.post(endpoint.to_string()).json(&body).send()?;
|
||||
|
||||
if response.status() != 200 {
|
||||
let data: DropServerError = response.json()?;
|
||||
error!("could not start handshake: {:?}", data);
|
||||
|
||||
return Err(RemoteAccessError::HandshakeFailed(data.message));
|
||||
}
|
||||
|
||||
let response = response.text()?;
|
||||
|
||||
Ok(response)
|
||||
}
|
||||
|
||||
pub async fn setup() -> (AppStatus, Option<User>) {
|
||||
let auth = {
|
||||
let data = borrow_db_checked();
|
||||
data.auth.clone()
|
||||
};
|
||||
|
||||
if auth.is_some() {
|
||||
let user_result = match fetch_user().await {
|
||||
Ok(data) => data,
|
||||
Err(RemoteAccessError::FetchError(_)) => {
|
||||
let user = get_cached_object::<User>("user").ok();
|
||||
return (AppStatus::Offline, user);
|
||||
}
|
||||
Err(_) => return (AppStatus::SignedInNeedsReauth, None),
|
||||
};
|
||||
if let Err(e) = cache_object("user", &user_result) {
|
||||
warn!("Could not cache user object with error {e}");
|
||||
}
|
||||
return (AppStatus::SignedIn, Some(user_result));
|
||||
}
|
||||
|
||||
(AppStatus::SignedOut, None)
|
||||
}
|
||||
@@ -1,82 +0,0 @@
|
||||
use database::{DB};
|
||||
use http::{Response, header::CONTENT_TYPE, response::Builder as ResponseBuilder};
|
||||
use log::{debug, warn};
|
||||
use tauri::UriSchemeResponder;
|
||||
|
||||
use crate::{error::CacheError, utils::DROP_CLIENT_ASYNC};
|
||||
|
||||
use super::{
|
||||
auth::generate_authorization_header,
|
||||
cache::{ObjectCache, cache_object, get_cached_object},
|
||||
};
|
||||
|
||||
pub async fn fetch_object_wrapper(request: http::Request<Vec<u8>>, responder: UriSchemeResponder) {
|
||||
match fetch_object(request).await {
|
||||
Ok(r) => responder.respond(r),
|
||||
Err(e) => {
|
||||
warn!("Cache error: {e}");
|
||||
responder.respond(
|
||||
Response::builder()
|
||||
.status(500)
|
||||
.body(Vec::new())
|
||||
.expect("Failed to build error response"),
|
||||
);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
pub async fn fetch_object(
|
||||
request: http::Request<Vec<u8>>,
|
||||
) -> Result<Response<Vec<u8>>, CacheError> {
|
||||
// Drop leading /
|
||||
let object_id = &request.uri().path()[1..];
|
||||
|
||||
let cache_result = get_cached_object::<ObjectCache>(object_id);
|
||||
if let Ok(cache_result) = &cache_result
|
||||
&& !cache_result.has_expired()
|
||||
{
|
||||
return cache_result.try_into();
|
||||
}
|
||||
|
||||
let header = generate_authorization_header();
|
||||
let client = DROP_CLIENT_ASYNC.clone();
|
||||
let url = format!("{}api/v1/client/object/{object_id}", DB.fetch_base_url());
|
||||
let response = client.get(url).header("Authorization", header).send().await;
|
||||
|
||||
match response {
|
||||
Ok(r) => {
|
||||
let resp_builder = ResponseBuilder::new().header(
|
||||
CONTENT_TYPE,
|
||||
r.headers()
|
||||
.get("Content-Type")
|
||||
.expect("Failed get Content-Type header"),
|
||||
);
|
||||
let data = match r.bytes().await {
|
||||
Ok(data) => Vec::from(data),
|
||||
Err(e) => {
|
||||
warn!("Could not get data from cache object {object_id} with error {e}",);
|
||||
Vec::new()
|
||||
}
|
||||
};
|
||||
let resp = resp_builder
|
||||
.body(data)
|
||||
.expect("Failed to build object cache response body");
|
||||
if cache_result.map_or(true, |x| x.has_expired()) {
|
||||
cache_object::<ObjectCache>(object_id, &resp.clone().try_into()?)
|
||||
.expect("Failed to create cached object");
|
||||
}
|
||||
|
||||
Ok(resp)
|
||||
}
|
||||
Err(e) => {
|
||||
debug!("Object fetch failed with error {e}. Attempting to download from cache");
|
||||
match cache_result {
|
||||
Ok(cache_result) => cache_result.try_into(),
|
||||
Err(e) => {
|
||||
warn!("{e}");
|
||||
Err(CacheError::Remote(e))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,14 +0,0 @@
|
||||
#![feature(slice_concat_trait)]
|
||||
#![feature(sync_nonpoison)]
|
||||
#![feature(nonpoison_mutex)]
|
||||
|
||||
pub mod auth;
|
||||
#[macro_use]
|
||||
pub mod cache;
|
||||
pub mod error;
|
||||
pub mod fetch_object;
|
||||
pub mod requests;
|
||||
pub mod server_proto;
|
||||
pub mod utils;
|
||||
|
||||
pub use auth::setup;
|
||||
@@ -1,120 +0,0 @@
|
||||
use database::borrow_db_checked;
|
||||
use http::{
|
||||
HeaderMap, HeaderValue, Request, Response, StatusCode, Uri, header::USER_AGENT,
|
||||
};
|
||||
use log::{error, warn};
|
||||
use tauri::UriSchemeResponder;
|
||||
|
||||
use crate::utils::DROP_CLIENT_ASYNC;
|
||||
|
||||
pub async fn handle_server_proto_offline_wrapper(
|
||||
request: Request<Vec<u8>>,
|
||||
responder: UriSchemeResponder,
|
||||
) {
|
||||
responder.respond(match handle_server_proto_offline(request).await {
|
||||
Ok(res) => res,
|
||||
Err(_) => unreachable!(),
|
||||
});
|
||||
}
|
||||
|
||||
pub async fn handle_server_proto_offline(
|
||||
_request: Request<Vec<u8>>,
|
||||
) -> Result<Response<Vec<u8>>, StatusCode> {
|
||||
Ok(Response::builder()
|
||||
.status(StatusCode::NOT_FOUND)
|
||||
.body(Vec::new())
|
||||
.expect("Failed to build error response for proto offline"))
|
||||
}
|
||||
|
||||
pub async fn handle_server_proto_wrapper(request: Request<Vec<u8>>, responder: UriSchemeResponder) {
|
||||
match handle_server_proto(request).await {
|
||||
Ok(r) => responder.respond(r),
|
||||
Err(e) => {
|
||||
warn!("Cache error: {e}");
|
||||
responder.respond(
|
||||
Response::builder()
|
||||
.status(e)
|
||||
.body(Vec::new())
|
||||
.inspect_err(|v| warn!("{:?}", v))
|
||||
.expect("Failed to build error response"),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async fn handle_server_proto(request: Request<Vec<u8>>) -> Result<Response<Vec<u8>>, StatusCode> {
|
||||
let (remote_uri, web_token) = {
|
||||
let db_handle = borrow_db_checked();
|
||||
let auth = match db_handle.auth.as_ref() {
|
||||
Some(auth) => auth,
|
||||
None => {
|
||||
error!("Could not find auth in database");
|
||||
return Err(StatusCode::UNAUTHORIZED);
|
||||
}
|
||||
};
|
||||
let web_token = match &auth.web_token {
|
||||
Some(token) => token.clone(),
|
||||
None => return Err(StatusCode::UNAUTHORIZED),
|
||||
};
|
||||
let remote_uri = db_handle
|
||||
.base_url
|
||||
.parse::<Uri>()
|
||||
.inspect_err(|v| warn!("{:?}", v))
|
||||
.expect("Failed to parse base url");
|
||||
(remote_uri, web_token)
|
||||
};
|
||||
|
||||
let mut new_uri = request.uri().clone().into_parts();
|
||||
new_uri.authority = remote_uri.authority().cloned();
|
||||
new_uri.scheme = remote_uri.scheme().cloned();
|
||||
let err_msg = &format!("Failed to build new uri from parts {new_uri:?}");
|
||||
let new_uri = Uri::from_parts(new_uri)
|
||||
.inspect_err(|v| warn!("{:?}", v))
|
||||
.expect(err_msg);
|
||||
|
||||
let mut headers = HeaderMap::new();
|
||||
request.headers().clone_into(&mut headers);
|
||||
headers.remove(USER_AGENT);
|
||||
headers.append(USER_AGENT, HeaderValue::from_static("Drop Desktop Client"));
|
||||
headers.append(
|
||||
"Authorization",
|
||||
HeaderValue::from_str(&format!("Bearer {web_token}")).unwrap(),
|
||||
);
|
||||
|
||||
let response = match DROP_CLIENT_ASYNC
|
||||
.request(request.method().clone(), new_uri.to_string())
|
||||
.headers(headers)
|
||||
.send()
|
||||
.await
|
||||
{
|
||||
Ok(response) => response,
|
||||
Err(e) => {
|
||||
warn!("Could not send response. Got {e} when sending");
|
||||
return Err(e.status().unwrap_or(StatusCode::BAD_REQUEST));
|
||||
}
|
||||
};
|
||||
|
||||
let response_status = response.status();
|
||||
let mut client_http_response = Response::builder()
|
||||
.status(response_status)
|
||||
.header("Access-Control-Allow-Origin", "*");
|
||||
|
||||
{
|
||||
let client_response_headers = client_http_response.headers_mut().unwrap();
|
||||
for (header, header_value) in response.headers() {
|
||||
client_response_headers.insert(header, header_value.clone());
|
||||
}
|
||||
};
|
||||
|
||||
let response_body = match response.bytes().await {
|
||||
Ok(bytes) => bytes,
|
||||
Err(e) => return Err(e.status().unwrap_or(StatusCode::INTERNAL_SERVER_ERROR)),
|
||||
};
|
||||
|
||||
let client_http_response = client_http_response
|
||||
.body(response_body.to_vec())
|
||||
.inspect_err(|v| warn!("{:?}", v))
|
||||
.expect("Failed to build server proto response");
|
||||
|
||||
Ok(client_http_response)
|
||||
}
|
||||
@@ -1,191 +0,0 @@
|
||||
use std::{
|
||||
fs::{self, File},
|
||||
io::Read,
|
||||
sync::LazyLock,
|
||||
time::Duration,
|
||||
};
|
||||
|
||||
use client::{app_state::AppState, app_status::AppStatus};
|
||||
use database::db::DATA_ROOT_DIR;
|
||||
use http::Extensions;
|
||||
use log::{debug, info, warn};
|
||||
use reqwest::Certificate;
|
||||
use reqwest_middleware::{
|
||||
ClientBuilder, ClientWithMiddleware, Error, Middleware, Next, Result,
|
||||
reqwest::{Request, Response},
|
||||
};
|
||||
use serde::Deserialize;
|
||||
use tauri::{AppHandle, Emitter, Manager, async_runtime::Mutex};
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct DropHealthcheck {
|
||||
app_name: String,
|
||||
}
|
||||
impl DropHealthcheck {
|
||||
pub fn app_name(&self) -> &String {
|
||||
&self.app_name
|
||||
}
|
||||
}
|
||||
static DROP_CERT_BUNDLE: LazyLock<Vec<Certificate>> = LazyLock::new(fetch_certificates);
|
||||
pub static DROP_CLIENT_SYNC: LazyLock<reqwest::blocking::Client> = LazyLock::new(get_client_sync);
|
||||
pub static DROP_CLIENT_ASYNC: LazyLock<ClientWithMiddleware> = LazyLock::new(get_client_async);
|
||||
pub static DROP_CLIENT_WS_CLIENT: LazyLock<reqwest::Client> = LazyLock::new(get_client_ws);
|
||||
|
||||
pub static DROP_APP_HANDLE: LazyLock<Mutex<Option<AppHandle>>> = LazyLock::new(|| Mutex::new(None));
|
||||
|
||||
struct AutoOfflineMiddleware;
|
||||
|
||||
#[async_trait::async_trait]
|
||||
impl Middleware for AutoOfflineMiddleware {
|
||||
async fn handle(
|
||||
&self,
|
||||
req: Request,
|
||||
extensions: &mut Extensions,
|
||||
next: Next<'_>,
|
||||
) -> Result<Response> {
|
||||
let res = next.run(req, extensions).await;
|
||||
match res {
|
||||
Ok(res) => {
|
||||
tauri::async_runtime::spawn(async move {
|
||||
let lock = DROP_APP_HANDLE.lock().await;
|
||||
if let Some(app_handle) = &*lock {
|
||||
let state = app_handle.state::<std::sync::nonpoison::Mutex<AppState>>();
|
||||
let mut state_lock = state.lock();
|
||||
if state_lock.status == AppStatus::Offline {
|
||||
state_lock.status = AppStatus::SignedIn;
|
||||
app_handle
|
||||
.emit("update_state", &*state_lock)
|
||||
.expect("failed to emit state update");
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
Ok(res)
|
||||
}
|
||||
Err(err) => match err {
|
||||
Error::Middleware(error) => Err(Error::Middleware(error)),
|
||||
Error::Reqwest(error) => {
|
||||
if error.is_connect() {
|
||||
// Spawn to defer this action - the state will most likely be locked
|
||||
tauri::async_runtime::spawn(async move {
|
||||
let lock = DROP_APP_HANDLE.lock().await;
|
||||
if let Some(app_handle) = &*lock {
|
||||
let state =
|
||||
app_handle.state::<std::sync::nonpoison::Mutex<AppState>>();
|
||||
let mut state_lock = state.lock();
|
||||
state_lock.status = AppStatus::Offline;
|
||||
app_handle
|
||||
.emit("update_state", &*state_lock)
|
||||
.expect("failed to emit state update");
|
||||
};
|
||||
});
|
||||
};
|
||||
Err(Error::Reqwest(error))
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn fetch_certificates() -> Vec<Certificate> {
|
||||
let certificate_dir = DATA_ROOT_DIR.join("certificates");
|
||||
|
||||
let mut certs = Vec::new();
|
||||
match fs::read_dir(certificate_dir) {
|
||||
Ok(c) => {
|
||||
for entry in c {
|
||||
match entry {
|
||||
Ok(c) => {
|
||||
let mut buf = Vec::new();
|
||||
match File::open(c.path()) {
|
||||
Ok(f) => f,
|
||||
Err(e) => {
|
||||
warn!(
|
||||
"Failed to open file at {} with error {}",
|
||||
c.path().display(),
|
||||
e
|
||||
);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
.read_to_end(&mut buf)
|
||||
.unwrap_or_else(|e| {
|
||||
panic!(
|
||||
"Failed to read to end of certificate file {} with error {}",
|
||||
c.path().display(),
|
||||
e
|
||||
)
|
||||
});
|
||||
|
||||
match Certificate::from_pem_bundle(&buf) {
|
||||
Ok(certificates) => {
|
||||
for cert in certificates {
|
||||
certs.push(cert);
|
||||
}
|
||||
info!(
|
||||
"added {} certificate(s) from {}",
|
||||
certs.len(),
|
||||
c.file_name().display()
|
||||
);
|
||||
}
|
||||
Err(e) => warn!(
|
||||
"Invalid certificate file {} with error {}",
|
||||
c.path().display(),
|
||||
e
|
||||
),
|
||||
}
|
||||
}
|
||||
Err(_) => todo!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
Err(e) => {
|
||||
debug!("not loading certificates due to error: {e}");
|
||||
}
|
||||
};
|
||||
certs
|
||||
}
|
||||
|
||||
pub fn get_client_sync() -> reqwest::blocking::Client {
|
||||
let mut client = reqwest::blocking::ClientBuilder::new();
|
||||
|
||||
for cert in DROP_CERT_BUNDLE.iter() {
|
||||
client = client.add_root_certificate(cert.clone());
|
||||
}
|
||||
client
|
||||
.use_rustls_tls()
|
||||
.user_agent("Drop Desktop Client")
|
||||
.connect_timeout(Duration::from_millis(1500))
|
||||
.build()
|
||||
.expect("Failed to build synchronous client")
|
||||
}
|
||||
pub fn get_client_async() -> ClientWithMiddleware {
|
||||
let mut client = reqwest::ClientBuilder::new();
|
||||
|
||||
for cert in DROP_CERT_BUNDLE.iter() {
|
||||
client = client.add_root_certificate(cert.clone());
|
||||
}
|
||||
let normal_client = client
|
||||
.use_rustls_tls()
|
||||
.user_agent("Drop Desktop Client")
|
||||
.build()
|
||||
.expect("Failed to build asynchronous client");
|
||||
|
||||
ClientBuilder::new(normal_client)
|
||||
.with(AutoOfflineMiddleware)
|
||||
.build()
|
||||
}
|
||||
pub fn get_client_ws() -> reqwest::Client {
|
||||
let mut client = reqwest::ClientBuilder::new();
|
||||
|
||||
for cert in DROP_CERT_BUNDLE.iter() {
|
||||
client = client.add_root_certificate(cert.clone());
|
||||
}
|
||||
client
|
||||
.use_rustls_tls()
|
||||
.user_agent("Drop Desktop Client")
|
||||
.http1_only()
|
||||
.build()
|
||||
.expect("Failed to build websocket client")
|
||||
}
|
||||
@@ -1,85 +0,0 @@
|
||||
use std::sync::nonpoison::Mutex;
|
||||
|
||||
use database::{borrow_db_checked, borrow_db_mut_checked};
|
||||
use download_manager::DOWNLOAD_MANAGER;
|
||||
use log::{debug, error};
|
||||
use remote::requests::{generate_url, make_authenticated_get};
|
||||
use tauri::AppHandle;
|
||||
use tauri_plugin_autostart::ManagerExt;
|
||||
use tauri_plugin_opener::OpenerExt;
|
||||
|
||||
use crate::AppState;
|
||||
|
||||
#[tauri::command]
|
||||
pub fn fetch_state(state: tauri::State<'_, Mutex<AppState>>) -> Result<String, String> {
|
||||
let guard = state.lock();
|
||||
let cloned_state = serde_json::to_string(&guard.clone()).map_err(|e| e.to_string())?;
|
||||
drop(guard);
|
||||
Ok(cloned_state)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub async fn quit(app: tauri::AppHandle) {
|
||||
cleanup_and_exit(&app).await;
|
||||
}
|
||||
|
||||
pub async fn cleanup_and_exit(app: &AppHandle) {
|
||||
debug!("cleaning up and exiting application");
|
||||
match DOWNLOAD_MANAGER.ensure_terminated().await {
|
||||
Ok(()) => debug!("download manager terminated correctly"),
|
||||
Err(_) => error!("download manager failed to terminate correctly"),
|
||||
}
|
||||
|
||||
app.exit(0);
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn toggle_autostart(app: AppHandle, enabled: bool) -> Result<(), String> {
|
||||
let manager = app.autolaunch();
|
||||
if enabled {
|
||||
manager.enable().map_err(|e| e.to_string())?;
|
||||
debug!("enabled autostart");
|
||||
} else {
|
||||
manager.disable().map_err(|e| e.to_string())?;
|
||||
debug!("eisabled autostart");
|
||||
}
|
||||
|
||||
// Store the state in DB
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
db_handle.settings.autostart = enabled;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn get_autostart_enabled(app: AppHandle) -> Result<bool, tauri_plugin_autostart::Error> {
|
||||
let db_handle = borrow_db_checked();
|
||||
let db_state = db_handle.settings.autostart;
|
||||
drop(db_handle);
|
||||
|
||||
// Get actual system state
|
||||
let manager = app.autolaunch();
|
||||
let system_state = manager.is_enabled()?;
|
||||
|
||||
// If they don't match, sync to DB state
|
||||
if db_state != system_state {
|
||||
if db_state {
|
||||
manager.enable()?;
|
||||
} else {
|
||||
manager.disable()?;
|
||||
}
|
||||
}
|
||||
|
||||
Ok(db_state)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn open_fs(path: String, app_handle: AppHandle) -> Result<(), tauri_plugin_opener::Error> {
|
||||
app_handle.opener().open_path(path, None::<&str>)
|
||||
}
|
||||
|
||||
|
||||
#[tauri::command]
|
||||
pub async fn check_online() -> Result<bool, ()> {
|
||||
let online = make_authenticated_get(generate_url(&["/api/v1/"], &[]).unwrap()).await.is_ok();
|
||||
Ok(online)
|
||||
}
|
||||
75
src-tauri/src/client/autostart.rs
Normal file
75
src-tauri/src/client/autostart.rs
Normal file
@@ -0,0 +1,75 @@
|
||||
use crate::database::db::{borrow_db_checked, borrow_db_mut_checked};
|
||||
use log::debug;
|
||||
use tauri::AppHandle;
|
||||
use tauri_plugin_autostart::ManagerExt;
|
||||
|
||||
pub fn toggle_autostart_logic(app: AppHandle, enabled: bool) -> Result<(), String> {
|
||||
let manager = app.autolaunch();
|
||||
if enabled {
|
||||
manager.enable().map_err(|e| e.to_string())?;
|
||||
debug!("enabled autostart");
|
||||
} else {
|
||||
manager.disable().map_err(|e| e.to_string())?;
|
||||
debug!("eisabled autostart");
|
||||
}
|
||||
|
||||
// Store the state in DB
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
db_handle.settings.autostart = enabled;
|
||||
drop(db_handle);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn get_autostart_enabled_logic(app: AppHandle) -> Result<bool, tauri_plugin_autostart::Error> {
|
||||
// First check DB state
|
||||
let db_handle = borrow_db_checked();
|
||||
let db_state = db_handle.settings.autostart;
|
||||
drop(db_handle);
|
||||
|
||||
// Get actual system state
|
||||
let manager = app.autolaunch();
|
||||
let system_state = manager.is_enabled()?;
|
||||
|
||||
// If they don't match, sync to DB state
|
||||
if db_state != system_state {
|
||||
if db_state {
|
||||
manager.enable()?;
|
||||
} else {
|
||||
manager.disable()?;
|
||||
}
|
||||
}
|
||||
|
||||
Ok(db_state)
|
||||
}
|
||||
|
||||
// New function to sync state on startup
|
||||
pub fn sync_autostart_on_startup(app: &AppHandle) -> Result<(), String> {
|
||||
let db_handle = borrow_db_checked();
|
||||
let should_be_enabled = db_handle.settings.autostart;
|
||||
drop(db_handle);
|
||||
|
||||
let manager = app.autolaunch();
|
||||
let current_state = manager.is_enabled().map_err(|e| e.to_string())?;
|
||||
|
||||
if current_state != should_be_enabled {
|
||||
if should_be_enabled {
|
||||
manager.enable().map_err(|e| e.to_string())?;
|
||||
debug!("synced autostart: enabled");
|
||||
} else {
|
||||
manager.disable().map_err(|e| e.to_string())?;
|
||||
debug!("synced autostart: disabled");
|
||||
}
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
#[tauri::command]
|
||||
pub fn toggle_autostart(app: AppHandle, enabled: bool) -> Result<(), String> {
|
||||
toggle_autostart_logic(app, enabled)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn get_autostart_enabled(app: AppHandle) -> Result<bool, tauri_plugin_autostart::Error> {
|
||||
get_autostart_enabled_logic(app)
|
||||
}
|
||||
23
src-tauri/src/client/cleanup.rs
Normal file
23
src-tauri/src/client/cleanup.rs
Normal file
@@ -0,0 +1,23 @@
|
||||
use log::{debug, error};
|
||||
use tauri::AppHandle;
|
||||
|
||||
use crate::AppState;
|
||||
|
||||
#[tauri::command]
|
||||
pub fn quit(app: tauri::AppHandle, state: tauri::State<'_, std::sync::Mutex<AppState<'_>>>) {
|
||||
cleanup_and_exit(&app, &state);
|
||||
}
|
||||
|
||||
pub fn cleanup_and_exit(app: &AppHandle, state: &tauri::State<'_, std::sync::Mutex<AppState<'_>>>) {
|
||||
debug!("cleaning up and exiting application");
|
||||
let download_manager = state.lock().unwrap().download_manager.clone();
|
||||
match download_manager.ensure_terminated() {
|
||||
Ok(res) => match res {
|
||||
Ok(()) => debug!("download manager terminated correctly"),
|
||||
Err(()) => error!("download manager failed to terminate correctly"),
|
||||
},
|
||||
Err(e) => panic!("{e:?}"),
|
||||
}
|
||||
|
||||
app.exit(0);
|
||||
}
|
||||
11
src-tauri/src/client/commands.rs
Normal file
11
src-tauri/src/client/commands.rs
Normal file
@@ -0,0 +1,11 @@
|
||||
use crate::AppState;
|
||||
|
||||
#[tauri::command]
|
||||
pub fn fetch_state(
|
||||
state: tauri::State<'_, std::sync::Mutex<AppState<'_>>>,
|
||||
) -> Result<String, String> {
|
||||
let guard = state.lock().unwrap();
|
||||
let cloned_state = serde_json::to_string(&guard.clone()).map_err(|e| e.to_string())?;
|
||||
drop(guard);
|
||||
Ok(cloned_state)
|
||||
}
|
||||
3
src-tauri/src/client/mod.rs
Normal file
3
src-tauri/src/client/mod.rs
Normal file
@@ -0,0 +1,3 @@
|
||||
pub mod autostart;
|
||||
pub mod cleanup;
|
||||
pub mod commands;
|
||||
102
src-tauri/src/cloud_saves/backup_manager.rs
Normal file
102
src-tauri/src/cloud_saves/backup_manager.rs
Normal file
@@ -0,0 +1,102 @@
|
||||
use std::{collections::HashMap, path::PathBuf, str::FromStr};
|
||||
|
||||
use log::warn;
|
||||
|
||||
use crate::{database::db::{GameVersion, DATA_ROOT_DIR}, error::backup_error::BackupError, process::process_manager::Platform};
|
||||
|
||||
use super::path::CommonPath;
|
||||
|
||||
pub struct BackupManager<'a> {
|
||||
pub current_platform: Platform,
|
||||
pub sources: HashMap<(Platform, Platform), &'a (dyn BackupHandler + Sync + Send)>,
|
||||
}
|
||||
|
||||
impl BackupManager<'_> {
|
||||
pub fn new() -> Self {
|
||||
BackupManager {
|
||||
#[cfg(target_os = "windows")]
|
||||
current_platform: Platform::Windows,
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
current_platform: Platform::MacOs,
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
current_platform: Platform::Linux,
|
||||
|
||||
sources: HashMap::from([
|
||||
// Current platform to target platform
|
||||
(
|
||||
(Platform::Windows, Platform::Windows),
|
||||
&WindowsBackupManager {} as &(dyn BackupHandler + Sync + Send),
|
||||
),
|
||||
(
|
||||
(Platform::Linux, Platform::Linux),
|
||||
&LinuxBackupManager {} as &(dyn BackupHandler + Sync + Send),
|
||||
),
|
||||
(
|
||||
(Platform::MacOs, Platform::MacOs),
|
||||
&MacBackupManager {} as &(dyn BackupHandler + Sync + Send),
|
||||
),
|
||||
|
||||
]),
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
pub trait BackupHandler: Send + Sync {
|
||||
fn root_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { Ok(DATA_ROOT_DIR.lock().unwrap().join("games")) }
|
||||
fn game_translate(&self, _path: &PathBuf, game: &GameVersion) -> Result<PathBuf, BackupError> { Ok(PathBuf::from_str(&game.game_id).unwrap()) }
|
||||
fn base_translate(&self, path: &PathBuf, game: &GameVersion) -> Result<PathBuf, BackupError> { Ok(self.root_translate(path, game)?.join(self.game_translate(path, game)?)) }
|
||||
fn home_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { let c = CommonPath::Home.get().ok_or(BackupError::NotFound); println!("{:?}", c); c }
|
||||
fn store_user_id_translate(&self, _path: &PathBuf, game: &GameVersion) -> Result<PathBuf, BackupError> { PathBuf::from_str(&game.game_id).map_err(|_| BackupError::ParseError) }
|
||||
fn os_user_name_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { Ok(PathBuf::from_str(&whoami::username()).unwrap()) }
|
||||
fn win_app_data_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winAppData>"); Err(BackupError::InvalidSystem) }
|
||||
fn win_local_app_data_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winLocalAppData>"); Err(BackupError::InvalidSystem) }
|
||||
fn win_local_app_data_low_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winLocalAppDataLow>"); Err(BackupError::InvalidSystem) }
|
||||
fn win_documents_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winDocuments>"); Err(BackupError::InvalidSystem) }
|
||||
fn win_public_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winPublic>"); Err(BackupError::InvalidSystem) }
|
||||
fn win_program_data_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winProgramData>"); Err(BackupError::InvalidSystem) }
|
||||
fn win_dir_translate(&self, _path: &PathBuf,_game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winDir>"); Err(BackupError::InvalidSystem) }
|
||||
fn xdg_data_translate(&self, _path: &PathBuf,_game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected XDG Reference in Backup <xdgData>"); Err(BackupError::InvalidSystem) }
|
||||
fn xdg_config_translate(&self, _path: &PathBuf,_game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected XDG Reference in Backup <xdgConfig>"); Err(BackupError::InvalidSystem) }
|
||||
fn skip_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { Ok(PathBuf::new()) }
|
||||
}
|
||||
|
||||
pub struct LinuxBackupManager {}
|
||||
impl BackupHandler for LinuxBackupManager {
|
||||
fn xdg_config_translate(&self, _path: &PathBuf,_game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(CommonPath::Data.get().ok_or(BackupError::NotFound)?)
|
||||
}
|
||||
fn xdg_data_translate(&self, _path: &PathBuf,_game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(CommonPath::Config.get().ok_or(BackupError::NotFound)?)
|
||||
}
|
||||
}
|
||||
pub struct WindowsBackupManager {}
|
||||
impl BackupHandler for WindowsBackupManager {
|
||||
fn win_app_data_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(CommonPath::Config.get().ok_or(BackupError::NotFound)?)
|
||||
}
|
||||
fn win_local_app_data_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(CommonPath::DataLocal.get().ok_or(BackupError::NotFound)?)
|
||||
}
|
||||
fn win_local_app_data_low_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(CommonPath::DataLocalLow.get().ok_or(BackupError::NotFound)?)
|
||||
}
|
||||
fn win_dir_translate(&self, _path: &PathBuf,_game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(PathBuf::from_str("C:/Windows").unwrap())
|
||||
}
|
||||
fn win_documents_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(CommonPath::Document.get().ok_or(BackupError::NotFound)?)
|
||||
|
||||
}
|
||||
fn win_program_data_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(PathBuf::from_str("C:/ProgramData").unwrap())
|
||||
}
|
||||
fn win_public_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(CommonPath::Public.get().ok_or(BackupError::NotFound)?)
|
||||
|
||||
}
|
||||
}
|
||||
pub struct MacBackupManager {}
|
||||
impl BackupHandler for MacBackupManager {}
|
||||
@@ -1,7 +1,6 @@
|
||||
use database::platform::Platform;
|
||||
use crate::process::process_manager::Platform;
|
||||
|
||||
#[derive(Clone, Debug, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
|
||||
pub enum Condition {
|
||||
Os(Platform),
|
||||
Other
|
||||
Os(Platform)
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
use database::GameVersion;
|
||||
use crate::database::db::GameVersion;
|
||||
|
||||
use super::conditions::{Condition};
|
||||
|
||||
use super::conditions::Condition;
|
||||
|
||||
#[derive(Clone, Debug, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
|
||||
pub struct CloudSaveMetadata {
|
||||
@@ -15,17 +16,15 @@ pub struct GameFile {
|
||||
pub id: Option<String>,
|
||||
pub data_type: DataType,
|
||||
pub tags: Vec<Tag>,
|
||||
pub conditions: Vec<Condition>,
|
||||
pub conditions: Vec<Condition>
|
||||
}
|
||||
#[derive(Clone, Debug, PartialEq, Eq, PartialOrd, Ord, serde::Serialize, serde::Deserialize)]
|
||||
pub enum DataType {
|
||||
Registry,
|
||||
File,
|
||||
Other,
|
||||
Other
|
||||
}
|
||||
#[derive(
|
||||
Clone, Debug, Default, PartialEq, Eq, PartialOrd, Ord, serde::Serialize, serde::Deserialize,
|
||||
)]
|
||||
#[derive(Clone, Debug, Default, PartialEq, Eq, PartialOrd, Ord, serde::Serialize, serde::Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub enum Tag {
|
||||
Config,
|
||||
@@ -33,4 +32,4 @@ pub enum Tag {
|
||||
#[default]
|
||||
#[serde(other)]
|
||||
Other,
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,11 @@
|
||||
use std::sync::LazyLock;
|
||||
|
||||
use database::platform::Platform;
|
||||
use regex::Regex;
|
||||
use crate::process::process_manager::Platform;
|
||||
|
||||
use super::placeholder::*;
|
||||
|
||||
|
||||
pub fn normalize(path: &str, os: Platform) -> String {
|
||||
let mut path = path.trim().trim_end_matches(['/', '\\']).replace('\\', "/");
|
||||
|
||||
@@ -13,25 +14,18 @@ pub fn normalize(path: &str, os: Platform) -> String {
|
||||
}
|
||||
|
||||
static CONSECUTIVE_SLASHES: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"/{2,}").unwrap());
|
||||
static UNNECESSARY_DOUBLE_STAR_1: LazyLock<Regex> =
|
||||
LazyLock::new(|| Regex::new(r"([^/*])\*{2,}").unwrap());
|
||||
static UNNECESSARY_DOUBLE_STAR_2: LazyLock<Regex> =
|
||||
LazyLock::new(|| Regex::new(r"\*{2,}([^/*])").unwrap());
|
||||
static UNNECESSARY_DOUBLE_STAR_1: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"([^/*])\*{2,}").unwrap());
|
||||
static UNNECESSARY_DOUBLE_STAR_2: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"\*{2,}([^/*])").unwrap());
|
||||
static ENDING_WILDCARD: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(/\*)+$").unwrap());
|
||||
static ENDING_DOT: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(/\.)$").unwrap());
|
||||
static INTERMEDIATE_DOT: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(/\./)").unwrap());
|
||||
static BLANK_SEGMENT: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(/\s+/)").unwrap());
|
||||
static APP_DATA: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%appdata%").unwrap());
|
||||
static APP_DATA_ROAMING: LazyLock<Regex> =
|
||||
LazyLock::new(|| Regex::new(r"(?i)%userprofile%/AppData/Roaming").unwrap());
|
||||
static APP_DATA_LOCAL: LazyLock<Regex> =
|
||||
LazyLock::new(|| Regex::new(r"(?i)%localappdata%").unwrap());
|
||||
static APP_DATA_LOCAL_2: LazyLock<Regex> =
|
||||
LazyLock::new(|| Regex::new(r"(?i)%userprofile%/AppData/Local/").unwrap());
|
||||
static USER_PROFILE: LazyLock<Regex> =
|
||||
LazyLock::new(|| Regex::new(r"(?i)%userprofile%").unwrap());
|
||||
static DOCUMENTS: LazyLock<Regex> =
|
||||
LazyLock::new(|| Regex::new(r"(?i)%userprofile%/Documents").unwrap());
|
||||
static APP_DATA_ROAMING: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%userprofile%/AppData/Roaming").unwrap());
|
||||
static APP_DATA_LOCAL: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%localappdata%").unwrap());
|
||||
static APP_DATA_LOCAL_2: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%userprofile%/AppData/Local/").unwrap());
|
||||
static USER_PROFILE: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%userprofile%").unwrap());
|
||||
static DOCUMENTS: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%userprofile%/Documents").unwrap());
|
||||
|
||||
for (pattern, replacement) in [
|
||||
(&CONSECUTIVE_SLASHES, "/"),
|
||||
@@ -72,9 +66,7 @@ pub fn normalize(path: &str, os: Platform) -> String {
|
||||
|
||||
fn too_broad(path: &str) -> bool {
|
||||
println!("Path: {}", path);
|
||||
use {
|
||||
BASE, HOME, ROOT, STORE_USER_ID, WIN_APP_DATA, WIN_DIR, WIN_DOCUMENTS, XDG_CONFIG, XDG_DATA,
|
||||
};
|
||||
use {BASE, HOME, ROOT, STORE_USER_ID, WIN_APP_DATA, WIN_DIR, WIN_DOCUMENTS, XDG_CONFIG, XDG_DATA};
|
||||
|
||||
let path_lower = path.to_lowercase();
|
||||
|
||||
@@ -85,9 +77,7 @@ fn too_broad(path: &str) -> bool {
|
||||
}
|
||||
|
||||
for item in AVOID_WILDCARDS {
|
||||
if path.starts_with(&format!("{}/*", item))
|
||||
|| path.starts_with(&format!("{}/{}", item, STORE_USER_ID))
|
||||
{
|
||||
if path.starts_with(&format!("{}/*", item)) || path.starts_with(&format!("{}/{}", item, STORE_USER_ID)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -134,6 +124,7 @@ fn too_broad(path: &str) -> bool {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Drive letters:
|
||||
let drives: Regex = Regex::new(r"^[a-zA-Z]:$").unwrap();
|
||||
@@ -168,4 +159,4 @@ pub fn usable(path: &str) -> bool {
|
||||
&& !path.starts_with("../")
|
||||
&& !too_broad(path)
|
||||
&& !unprintable.is_match(path)
|
||||
}
|
||||
}
|
||||
@@ -13,12 +13,12 @@ pub enum CommonPath {
|
||||
|
||||
impl CommonPath {
|
||||
pub fn get(&self) -> Option<PathBuf> {
|
||||
static CONFIG: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::config_dir);
|
||||
static DATA: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::data_dir);
|
||||
static DATA_LOCAL: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::data_local_dir);
|
||||
static DOCUMENT: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::document_dir);
|
||||
static HOME: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::home_dir);
|
||||
static PUBLIC: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::public_dir);
|
||||
static CONFIG: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::config_dir());
|
||||
static DATA: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::data_dir());
|
||||
static DATA_LOCAL: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::data_local_dir());
|
||||
static DOCUMENT: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::document_dir());
|
||||
static HOME: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::home_dir());
|
||||
static PUBLIC: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::public_dir());
|
||||
|
||||
#[cfg(windows)]
|
||||
static DATA_LOCAL_LOW: LazyLock<Option<PathBuf>> = LazyLock::new(|| {
|
||||
@@ -48,4 +48,4 @@ pub const XDG_DATA: &str = "<xdgData>"; // %WINDIR% on Windows
|
||||
pub const XDG_CONFIG: &str = "<xdgConfig>"; // $XDG_DATA_HOME on Linux
|
||||
pub const SKIP: &str = "<skip>"; // $XDG_CONFIG_HOME on Linux
|
||||
|
||||
pub static OS_USERNAME: LazyLock<String> = LazyLock::new(whoami::username);
|
||||
pub static OS_USERNAME: LazyLock<String> = LazyLock::new(|| whoami::username());
|
||||
@@ -1,17 +1,22 @@
|
||||
use std::{
|
||||
fs::{self, File, create_dir_all},
|
||||
io::{self, Read, Write},
|
||||
fs::{self, create_dir_all, File},
|
||||
io::{self, ErrorKind, Read, Write},
|
||||
path::{Path, PathBuf},
|
||||
thread::sleep,
|
||||
time::Duration,
|
||||
};
|
||||
|
||||
use crate::error::BackupError;
|
||||
|
||||
use super::{backup_manager::BackupHandler, placeholder::*};
|
||||
use database::GameVersion;
|
||||
use super::{
|
||||
backup_manager::BackupHandler, conditions::Condition, metadata::GameFile, placeholder::*,
|
||||
};
|
||||
use log::{debug, warn};
|
||||
use rustix::path::Arg;
|
||||
use tempfile::tempfile;
|
||||
|
||||
use crate::{
|
||||
database::db::GameVersion, error::backup_error::BackupError, process::process_manager::Platform,
|
||||
};
|
||||
|
||||
use super::{backup_manager::BackupManager, metadata::CloudSaveMetadata, normalise::normalize};
|
||||
|
||||
pub fn resolve(meta: &mut CloudSaveMetadata) -> File {
|
||||
@@ -26,7 +31,7 @@ pub fn resolve(meta: &mut CloudSaveMetadata) -> File {
|
||||
.iter()
|
||||
.find_map(|p| match p {
|
||||
super::conditions::Condition::Os(os) => Some(os),
|
||||
_ => None
|
||||
_ => None,
|
||||
})
|
||||
.cloned()
|
||||
{
|
||||
@@ -59,7 +64,7 @@ pub fn resolve(meta: &mut CloudSaveMetadata) -> File {
|
||||
let binding = serde_json::to_string(meta).unwrap();
|
||||
let serialized = binding.as_bytes();
|
||||
let mut file = tempfile().unwrap();
|
||||
file.write_all(serialized).unwrap();
|
||||
file.write(serialized).unwrap();
|
||||
tarball.append_file("metadata", &mut file).unwrap();
|
||||
tarball.into_inner().unwrap().finish().unwrap()
|
||||
}
|
||||
@@ -92,7 +97,7 @@ pub fn extract(file: PathBuf) -> Result<(), BackupError> {
|
||||
.iter()
|
||||
.find_map(|p| match p {
|
||||
super::conditions::Condition::Os(os) => Some(os),
|
||||
_ => None
|
||||
_ => None,
|
||||
})
|
||||
.cloned()
|
||||
{
|
||||
@@ -111,7 +116,7 @@ pub fn extract(file: PathBuf) -> Result<(), BackupError> {
|
||||
};
|
||||
|
||||
let new_path = parse_path(file.path.into(), handler, &manifest.game_version)?;
|
||||
create_dir_all(new_path.parent().unwrap()).unwrap();
|
||||
create_dir_all(&new_path.parent().unwrap()).unwrap();
|
||||
|
||||
println!(
|
||||
"Current path {:?} copying to {:?}",
|
||||
@@ -128,22 +133,23 @@ pub fn copy_item<P: AsRef<Path>>(src: P, dest: P) -> io::Result<()> {
|
||||
let src_path = src.as_ref();
|
||||
let dest_path = dest.as_ref();
|
||||
|
||||
let metadata = fs::metadata(src_path)?;
|
||||
let metadata = fs::metadata(&src_path)?;
|
||||
|
||||
if metadata.is_file() {
|
||||
// Ensure the parent directory of the destination exists for a file copy
|
||||
if let Some(parent) = dest_path.parent() {
|
||||
fs::create_dir_all(parent)?;
|
||||
}
|
||||
fs::copy(src_path, dest_path)?;
|
||||
fs::copy(&src_path, &dest_path)?;
|
||||
} else if metadata.is_dir() {
|
||||
// For directories, we call the recursive helper function.
|
||||
// The destination for the recursive copy is the `dest_path` itself.
|
||||
copy_dir_recursive(src_path, dest_path)?;
|
||||
copy_dir_recursive(&src_path, &dest_path)?;
|
||||
} else {
|
||||
// Handle other file types like symlinks if necessary,
|
||||
// for now, return an error or skip.
|
||||
return Err(io::Error::other(
|
||||
return Err(io::Error::new(
|
||||
io::ErrorKind::Other,
|
||||
format!("Source {:?} is neither a file nor a directory", src_path),
|
||||
));
|
||||
}
|
||||
@@ -152,7 +158,7 @@ pub fn copy_item<P: AsRef<Path>>(src: P, dest: P) -> io::Result<()> {
|
||||
}
|
||||
|
||||
fn copy_dir_recursive(src: &Path, dest: &Path) -> io::Result<()> {
|
||||
fs::create_dir_all(dest)?;
|
||||
fs::create_dir_all(&dest)?;
|
||||
|
||||
for entry in fs::read_dir(src)? {
|
||||
let entry = entry?;
|
||||
@@ -214,3 +220,43 @@ pub fn parse_path(
|
||||
println!("Final line: {:?}", &s);
|
||||
Ok(s)
|
||||
}
|
||||
|
||||
pub fn test() {
|
||||
let mut meta = CloudSaveMetadata {
|
||||
files: vec![
|
||||
GameFile {
|
||||
path: String::from("<home>/favicon.png"),
|
||||
id: None,
|
||||
data_type: super::metadata::DataType::File,
|
||||
tags: Vec::new(),
|
||||
conditions: vec![Condition::Os(Platform::Linux)],
|
||||
},
|
||||
GameFile {
|
||||
path: String::from("<home>/Documents/Pixel Art"),
|
||||
id: None,
|
||||
data_type: super::metadata::DataType::File,
|
||||
tags: Vec::new(),
|
||||
conditions: vec![Condition::Os(Platform::Linux)],
|
||||
},
|
||||
],
|
||||
game_version: GameVersion {
|
||||
game_id: String::new(),
|
||||
version_name: String::new(),
|
||||
platform: Platform::Linux,
|
||||
launch_command: String::new(),
|
||||
launch_args: Vec::new(),
|
||||
launch_command_template: String::new(),
|
||||
setup_command: String::new(),
|
||||
setup_args: Vec::new(),
|
||||
setup_command_template: String::new(),
|
||||
only_setup: true,
|
||||
version_index: 0,
|
||||
delta: false,
|
||||
umu_id_override: None,
|
||||
},
|
||||
save_id: String::from("aaaaaaa"),
|
||||
};
|
||||
//resolve(&mut meta);
|
||||
|
||||
extract("save".into()).unwrap();
|
||||
}
|
||||
@@ -1,66 +0,0 @@
|
||||
use std::sync::nonpoison::Mutex;
|
||||
|
||||
use client::app_state::AppState;
|
||||
use database::{GameDownloadStatus, borrow_db_checked};
|
||||
use games::collections::collection::Collections;
|
||||
use remote::{
|
||||
cache::{cache_object, get_cached_object},
|
||||
error::RemoteAccessError,
|
||||
offline,
|
||||
requests::{generate_url, make_authenticated_get},
|
||||
};
|
||||
|
||||
pub async fn fetch_collections(
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
hard_refresh: Option<bool>,
|
||||
) -> Result<Collections, RemoteAccessError> {
|
||||
offline!(
|
||||
state,
|
||||
fetch_collections_online,
|
||||
fetch_collections_offline,
|
||||
hard_refresh
|
||||
)
|
||||
.await
|
||||
}
|
||||
|
||||
pub async fn fetch_collections_online(
|
||||
hard_refresh: Option<bool>,
|
||||
) -> Result<Collections, RemoteAccessError> {
|
||||
let do_hard_refresh = hard_refresh.unwrap_or(false);
|
||||
if !do_hard_refresh && let Ok(cached_response) = get_cached_object::<Collections>("collections")
|
||||
{
|
||||
return Ok(cached_response);
|
||||
}
|
||||
|
||||
let response =
|
||||
make_authenticated_get(generate_url(&["/api/v1/client/collection"], &[])?).await?;
|
||||
|
||||
let collections: Collections = response.json().await?;
|
||||
|
||||
cache_object("collections", &collections)?;
|
||||
|
||||
Ok(collections)
|
||||
}
|
||||
|
||||
pub async fn fetch_collections_offline(
|
||||
_hard_refresh: Option<bool>,
|
||||
) -> Result<Collections, RemoteAccessError> {
|
||||
let mut cached = get_cached_object::<Collections>("collections")?;
|
||||
|
||||
let db_handle = borrow_db_checked();
|
||||
|
||||
for collection in cached.iter_mut() {
|
||||
collection.entries.retain(|v| {
|
||||
matches!(
|
||||
&db_handle
|
||||
.applications
|
||||
.game_statuses
|
||||
.get(&v.game_id)
|
||||
.unwrap_or(&GameDownloadStatus::Remote {}),
|
||||
GameDownloadStatus::Installed { .. } | GameDownloadStatus::SetupRequired { .. }
|
||||
)
|
||||
});
|
||||
}
|
||||
|
||||
Ok(cached)
|
||||
}
|
||||
@@ -4,14 +4,18 @@ use std::{
|
||||
path::{Path, PathBuf},
|
||||
};
|
||||
|
||||
use database::{
|
||||
Settings, borrow_db_checked, borrow_db_mut_checked, db::DATA_ROOT_DIR, debug::SystemData,
|
||||
};
|
||||
use download_manager::error::DownloadManagerError;
|
||||
use games::scan::scan_install_dirs;
|
||||
use log::error;
|
||||
use serde_json::Value;
|
||||
|
||||
use crate::{
|
||||
database::{db::borrow_db_mut_checked, scan::scan_install_dirs}, error::download_manager_error::DownloadManagerError,
|
||||
};
|
||||
|
||||
use super::{
|
||||
db::{borrow_db_checked, DATA_ROOT_DIR},
|
||||
debug::SystemData,
|
||||
models::data::Settings,
|
||||
};
|
||||
|
||||
// Will, in future, return disk/remaining size
|
||||
// Just returns the directories that have been set up
|
||||
#[tauri::command]
|
||||
@@ -63,25 +67,11 @@ pub fn add_download_dir(new_dir: PathBuf) -> Result<(), DownloadManagerError<()>
|
||||
#[tauri::command]
|
||||
pub fn update_settings(new_settings: Value) {
|
||||
let mut db_lock = borrow_db_mut_checked();
|
||||
let mut current_settings =
|
||||
serde_json::to_value(db_lock.settings.clone()).expect("Failed to parse existing settings");
|
||||
let values = match new_settings.as_object() {
|
||||
Some(values) => values,
|
||||
None => {
|
||||
error!("Could not parse settings values into object");
|
||||
return;
|
||||
}
|
||||
};
|
||||
for (key, value) in values {
|
||||
let mut current_settings = serde_json::to_value(db_lock.settings.clone()).unwrap();
|
||||
for (key, value) in new_settings.as_object().unwrap() {
|
||||
current_settings[key] = value.clone();
|
||||
}
|
||||
let new_settings: Settings = match serde_json::from_value(current_settings) {
|
||||
Ok(settings) => settings,
|
||||
Err(e) => {
|
||||
error!("Could not parse settings with error {}", e);
|
||||
return;
|
||||
}
|
||||
};
|
||||
let new_settings: Settings = serde_json::from_value(current_settings).unwrap();
|
||||
db_lock.settings = new_settings;
|
||||
}
|
||||
#[tauri::command]
|
||||
181
src-tauri/src/database/db.rs
Normal file
181
src-tauri/src/database/db.rs
Normal file
@@ -0,0 +1,181 @@
|
||||
use std::{
|
||||
fs::{self, create_dir_all},
|
||||
mem::ManuallyDrop,
|
||||
ops::{Deref, DerefMut},
|
||||
path::PathBuf,
|
||||
sync::{Arc, LazyLock, RwLockReadGuard, RwLockWriteGuard},
|
||||
};
|
||||
|
||||
use chrono::Utc;
|
||||
use log::{debug, error, info, warn};
|
||||
use rustbreak::{DeSerError, DeSerializer, PathDatabase, RustbreakError};
|
||||
use serde::{Serialize, de::DeserializeOwned};
|
||||
use url::Url;
|
||||
|
||||
use crate::DB;
|
||||
|
||||
use super::models::data::Database;
|
||||
|
||||
#[cfg(not(debug_assertions))]
|
||||
static DATA_ROOT_PREFIX: &'static str = "drop";
|
||||
#[cfg(debug_assertions)]
|
||||
static DATA_ROOT_PREFIX: &str = "drop-debug";
|
||||
|
||||
pub static DATA_ROOT_DIR: LazyLock<Arc<PathBuf>> =
|
||||
LazyLock::new(|| Arc::new(dirs::data_dir().unwrap().join(DATA_ROOT_PREFIX)));
|
||||
|
||||
// Custom JSON serializer to support everything we need
|
||||
#[derive(Debug, Default, Clone)]
|
||||
pub struct DropDatabaseSerializer;
|
||||
|
||||
impl<T: native_model::Model + Serialize + DeserializeOwned> DeSerializer<T>
|
||||
for DropDatabaseSerializer
|
||||
{
|
||||
fn serialize(&self, val: &T) -> rustbreak::error::DeSerResult<Vec<u8>> {
|
||||
native_model::encode(val)
|
||||
.map_err(|e| DeSerError::Internal(e.to_string()))
|
||||
}
|
||||
|
||||
fn deserialize<R: std::io::Read>(&self, mut s: R) -> rustbreak::error::DeSerResult<T> {
|
||||
let mut buf = Vec::new();
|
||||
s.read_to_end(&mut buf)
|
||||
.map_err(|e| rustbreak::error::DeSerError::Other(e.into()))?;
|
||||
let (val, _version) = native_model::decode(buf)
|
||||
.map_err(|e| DeSerError::Internal(e.to_string()))?;
|
||||
Ok(val)
|
||||
}
|
||||
}
|
||||
|
||||
pub type DatabaseInterface =
|
||||
rustbreak::Database<Database, rustbreak::backend::PathBackend, DropDatabaseSerializer>;
|
||||
|
||||
pub trait DatabaseImpls {
|
||||
fn set_up_database() -> DatabaseInterface;
|
||||
fn database_is_set_up(&self) -> bool;
|
||||
fn fetch_base_url(&self) -> Url;
|
||||
}
|
||||
impl DatabaseImpls for DatabaseInterface {
|
||||
fn set_up_database() -> DatabaseInterface {
|
||||
let db_path = DATA_ROOT_DIR.join("drop.db");
|
||||
let games_base_dir = DATA_ROOT_DIR.join("games");
|
||||
let logs_root_dir = DATA_ROOT_DIR.join("logs");
|
||||
let cache_dir = DATA_ROOT_DIR.join("cache");
|
||||
let pfx_dir = DATA_ROOT_DIR.join("pfx");
|
||||
|
||||
debug!("creating data directory at {DATA_ROOT_DIR:?}");
|
||||
create_dir_all(DATA_ROOT_DIR.as_path()).unwrap();
|
||||
create_dir_all(&games_base_dir).unwrap();
|
||||
create_dir_all(&logs_root_dir).unwrap();
|
||||
create_dir_all(&cache_dir).unwrap();
|
||||
create_dir_all(&pfx_dir).unwrap();
|
||||
|
||||
let exists = fs::exists(db_path.clone()).unwrap();
|
||||
|
||||
if exists {
|
||||
match PathDatabase::load_from_path(db_path.clone()) {
|
||||
Ok(db) => db,
|
||||
Err(e) => handle_invalid_database(e, db_path, games_base_dir, cache_dir),
|
||||
}
|
||||
} else {
|
||||
let default = Database::new(games_base_dir, None, cache_dir);
|
||||
debug!(
|
||||
"Creating database at path {}",
|
||||
db_path.as_os_str().to_str().unwrap()
|
||||
);
|
||||
PathDatabase::create_at_path(db_path, default).expect("Database could not be created")
|
||||
}
|
||||
}
|
||||
|
||||
fn database_is_set_up(&self) -> bool {
|
||||
!self.borrow_data().unwrap().base_url.is_empty()
|
||||
}
|
||||
|
||||
fn fetch_base_url(&self) -> Url {
|
||||
let handle = self.borrow_data().unwrap();
|
||||
Url::parse(&handle.base_url).unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Make the error relelvant rather than just assume that it's a Deserialize error
|
||||
fn handle_invalid_database(
|
||||
_e: RustbreakError,
|
||||
db_path: PathBuf,
|
||||
games_base_dir: PathBuf,
|
||||
cache_dir: PathBuf,
|
||||
) -> rustbreak::Database<Database, rustbreak::backend::PathBackend, DropDatabaseSerializer> {
|
||||
warn!("{_e}");
|
||||
let new_path = {
|
||||
let time = Utc::now().timestamp();
|
||||
let mut base = db_path.clone();
|
||||
base.set_file_name(format!("drop.db.backup-{time}"));
|
||||
base
|
||||
};
|
||||
info!("old database stored at: {}", new_path.to_string_lossy());
|
||||
fs::rename(&db_path, &new_path).unwrap();
|
||||
|
||||
let db = Database::new(
|
||||
games_base_dir.into_os_string().into_string().unwrap(),
|
||||
Some(new_path),
|
||||
cache_dir,
|
||||
);
|
||||
|
||||
PathDatabase::create_at_path(db_path, db).expect("Database could not be created")
|
||||
}
|
||||
|
||||
// To automatically save the database upon drop
|
||||
pub struct DBRead<'a>(RwLockReadGuard<'a, Database>);
|
||||
pub struct DBWrite<'a>(ManuallyDrop<RwLockWriteGuard<'a, Database>>);
|
||||
impl<'a> Deref for DBWrite<'a> {
|
||||
type Target = Database;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
impl<'a> DerefMut for DBWrite<'a> {
|
||||
fn deref_mut(&mut self) -> &mut Self::Target {
|
||||
&mut self.0
|
||||
}
|
||||
}
|
||||
impl<'a> Deref for DBRead<'a> {
|
||||
type Target = Database;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
impl Drop for DBWrite<'_> {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
ManuallyDrop::drop(&mut self.0);
|
||||
}
|
||||
|
||||
match DB.save() {
|
||||
Ok(()) => {}
|
||||
Err(e) => {
|
||||
error!("database failed to save with error {e}");
|
||||
panic!("database failed to save with error {e}")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn borrow_db_checked<'a>() -> DBRead<'a> {
|
||||
match DB.borrow_data() {
|
||||
Ok(data) => DBRead(data),
|
||||
Err(e) => {
|
||||
error!("database borrow failed with error {e}");
|
||||
panic!("database borrow failed with error {e}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn borrow_db_mut_checked<'a>() -> DBWrite<'a> {
|
||||
match DB.borrow_data_mut() {
|
||||
Ok(data) => DBWrite(ManuallyDrop::new(data)),
|
||||
Err(e) => {
|
||||
error!("database borrow mut failed with error {e}");
|
||||
panic!("database borrow mut failed with error {e}");
|
||||
}
|
||||
}
|
||||
}
|
||||
5
src-tauri/src/database/mod.rs
Normal file
5
src-tauri/src/database/mod.rs
Normal file
@@ -0,0 +1,5 @@
|
||||
pub mod commands;
|
||||
pub mod db;
|
||||
pub mod debug;
|
||||
pub mod models;
|
||||
pub mod scan;
|
||||
467
src-tauri/src/database/models.rs
Normal file
467
src-tauri/src/database/models.rs
Normal file
@@ -0,0 +1,467 @@
|
||||
pub mod data {
|
||||
use std::{hash::Hash, path::PathBuf};
|
||||
|
||||
use native_model::native_model;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
// NOTE: Within each version, you should NEVER use these types.
|
||||
// Declare it using the actual version that it is from, i.e. v1::Settings rather than just Settings from here
|
||||
|
||||
pub type GameVersion = v1::GameVersion;
|
||||
pub type Database = v4::Database;
|
||||
pub type Settings = v1::Settings;
|
||||
pub type DatabaseAuth = v1::DatabaseAuth;
|
||||
|
||||
pub type GameDownloadStatus = v2::GameDownloadStatus;
|
||||
pub type ApplicationTransientStatus = v1::ApplicationTransientStatus;
|
||||
/**
|
||||
* Need to be universally accessible by the ID, and the version is just a couple sprinkles on top
|
||||
*/
|
||||
pub type DownloadableMetadata = v1::DownloadableMetadata;
|
||||
pub type DownloadType = v1::DownloadType;
|
||||
pub type DatabaseApplications = v2::DatabaseApplications;
|
||||
//pub type DatabaseCompatInfo = v2::DatabaseCompatInfo;
|
||||
pub type PlaytimeData = v4::PlaytimeData;
|
||||
pub type GamePlaytimeStats = v4::GamePlaytimeStats;
|
||||
pub type PlaytimeSession = v4::PlaytimeSession;
|
||||
|
||||
use std::collections::HashMap;
|
||||
|
||||
impl PartialEq for DownloadableMetadata {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.id == other.id && self.download_type == other.download_type
|
||||
}
|
||||
}
|
||||
impl Hash for DownloadableMetadata {
|
||||
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
|
||||
self.id.hash(state);
|
||||
self.download_type.hash(state);
|
||||
}
|
||||
}
|
||||
|
||||
mod v1 {
|
||||
use crate::process::process_manager::Platform;
|
||||
use serde_with::serde_as;
|
||||
use std::{collections::HashMap, path::PathBuf};
|
||||
|
||||
use super::{Deserialize, Serialize, native_model};
|
||||
|
||||
fn default_template() -> String {
|
||||
"{}".to_owned()
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
#[native_model(id = 2, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub struct GameVersion {
|
||||
pub game_id: String,
|
||||
pub version_name: String,
|
||||
|
||||
pub platform: Platform,
|
||||
|
||||
pub launch_command: String,
|
||||
pub launch_args: Vec<String>,
|
||||
#[serde(default = "default_template")]
|
||||
pub launch_command_template: String,
|
||||
|
||||
pub setup_command: String,
|
||||
pub setup_args: Vec<String>,
|
||||
#[serde(default = "default_template")]
|
||||
pub setup_command_template: String,
|
||||
|
||||
pub only_setup: bool,
|
||||
|
||||
pub version_index: usize,
|
||||
pub delta: bool,
|
||||
|
||||
pub umu_id_override: Option<String>,
|
||||
}
|
||||
|
||||
#[serde_as]
|
||||
#[derive(Serialize, Clone, Deserialize, Default)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
#[native_model(id = 3, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub struct DatabaseApplications {
|
||||
pub install_dirs: Vec<PathBuf>,
|
||||
// Guaranteed to exist if the game also exists in the app state map
|
||||
pub game_statuses: HashMap<String, GameDownloadStatus>,
|
||||
pub game_versions: HashMap<String, HashMap<String, GameVersion>>,
|
||||
pub installed_game_version: HashMap<String, DownloadableMetadata>,
|
||||
|
||||
#[serde(skip)]
|
||||
pub transient_statuses: HashMap<DownloadableMetadata, ApplicationTransientStatus>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
#[native_model(id = 4, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub struct Settings {
|
||||
pub autostart: bool,
|
||||
pub max_download_threads: usize,
|
||||
pub force_offline: bool, // ... other settings ...
|
||||
}
|
||||
impl Default for Settings {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
autostart: false,
|
||||
max_download_threads: 4,
|
||||
force_offline: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Strings are version names for a particular game
|
||||
#[derive(Serialize, Clone, Deserialize)]
|
||||
#[serde(tag = "type")]
|
||||
#[native_model(id = 5, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub enum GameDownloadStatus {
|
||||
Remote {},
|
||||
SetupRequired {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
Installed {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
}
|
||||
|
||||
// Stuff that shouldn't be synced to disk
|
||||
#[derive(Clone, Serialize, Deserialize, Debug)]
|
||||
pub enum ApplicationTransientStatus {
|
||||
Queued { version_name: String },
|
||||
Downloading { version_name: String },
|
||||
Uninstalling {},
|
||||
Updating { version_name: String },
|
||||
Validating { version_name: String },
|
||||
Running {},
|
||||
}
|
||||
|
||||
#[derive(serde::Serialize, Clone, Deserialize)]
|
||||
#[native_model(id = 6, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub struct DatabaseAuth {
|
||||
pub private: String,
|
||||
pub cert: String,
|
||||
pub client_id: String,
|
||||
pub web_token: Option<String>,
|
||||
}
|
||||
|
||||
#[native_model(id = 8, version = 1)]
|
||||
#[derive(
|
||||
Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize, Clone, Copy,
|
||||
)]
|
||||
pub enum DownloadType {
|
||||
Game,
|
||||
Tool,
|
||||
Dlc,
|
||||
Mod,
|
||||
}
|
||||
|
||||
#[native_model(id = 7, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
#[derive(Debug, Eq, PartialOrd, Ord, Serialize, Deserialize, Clone)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct DownloadableMetadata {
|
||||
pub id: String,
|
||||
pub version: Option<String>,
|
||||
pub download_type: DownloadType,
|
||||
}
|
||||
impl DownloadableMetadata {
|
||||
pub fn new(id: String, version: Option<String>, download_type: DownloadType) -> Self {
|
||||
Self {
|
||||
id,
|
||||
version,
|
||||
download_type,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[native_model(id = 1, version = 1)]
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Database {
|
||||
#[serde(default)]
|
||||
pub settings: Settings,
|
||||
pub auth: Option<DatabaseAuth>,
|
||||
pub base_url: String,
|
||||
pub applications: DatabaseApplications,
|
||||
pub prev_database: Option<PathBuf>,
|
||||
pub cache_dir: PathBuf,
|
||||
}
|
||||
}
|
||||
|
||||
mod v2 {
|
||||
use std::{collections::HashMap, path::PathBuf};
|
||||
|
||||
use serde_with::serde_as;
|
||||
|
||||
use super::{
|
||||
Deserialize, Serialize, native_model, v1,
|
||||
};
|
||||
|
||||
#[native_model(id = 1, version = 2, with = native_model::rmp_serde_1_3::RmpSerde, from = v1::Database)]
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Database {
|
||||
#[serde(default)]
|
||||
pub settings: v1::Settings,
|
||||
pub auth: Option<v1::DatabaseAuth>,
|
||||
pub base_url: String,
|
||||
pub applications: v1::DatabaseApplications,
|
||||
#[serde(skip)]
|
||||
pub prev_database: Option<PathBuf>,
|
||||
pub cache_dir: PathBuf,
|
||||
pub compat_info: Option<DatabaseCompatInfo>,
|
||||
}
|
||||
|
||||
#[native_model(id = 9, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
|
||||
pub struct DatabaseCompatInfo {
|
||||
pub umu_installed: bool,
|
||||
}
|
||||
|
||||
impl From<v1::Database> for Database {
|
||||
fn from(value: v1::Database) -> Self {
|
||||
Self {
|
||||
settings: value.settings,
|
||||
auth: value.auth,
|
||||
base_url: value.base_url,
|
||||
applications: value.applications,
|
||||
prev_database: value.prev_database,
|
||||
cache_dir: value.cache_dir,
|
||||
compat_info: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
// Strings are version names for a particular game
|
||||
#[derive(Serialize, Clone, Deserialize, Debug)]
|
||||
#[serde(tag = "type")]
|
||||
#[native_model(id = 5, version = 2, with = native_model::rmp_serde_1_3::RmpSerde, from = v1::GameDownloadStatus)]
|
||||
pub enum GameDownloadStatus {
|
||||
Remote {},
|
||||
SetupRequired {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
Installed {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
PartiallyInstalled {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
}
|
||||
impl From<v1::GameDownloadStatus> for GameDownloadStatus {
|
||||
fn from(value: v1::GameDownloadStatus) -> Self {
|
||||
match value {
|
||||
v1::GameDownloadStatus::Remote {} => Self::Remote {},
|
||||
v1::GameDownloadStatus::SetupRequired {
|
||||
version_name,
|
||||
install_dir,
|
||||
} => Self::SetupRequired {
|
||||
version_name,
|
||||
install_dir,
|
||||
},
|
||||
v1::GameDownloadStatus::Installed {
|
||||
version_name,
|
||||
install_dir,
|
||||
} => Self::Installed {
|
||||
version_name,
|
||||
install_dir,
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
#[serde_as]
|
||||
#[derive(Serialize, Clone, Deserialize, Default)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
#[native_model(id = 3, version = 2, with = native_model::rmp_serde_1_3::RmpSerde, from=v1::DatabaseApplications)]
|
||||
pub struct DatabaseApplications {
|
||||
pub install_dirs: Vec<PathBuf>,
|
||||
// Guaranteed to exist if the game also exists in the app state map
|
||||
pub game_statuses: HashMap<String, GameDownloadStatus>,
|
||||
|
||||
pub game_versions: HashMap<String, HashMap<String, v1::GameVersion>>,
|
||||
pub installed_game_version: HashMap<String, v1::DownloadableMetadata>,
|
||||
|
||||
#[serde(skip)]
|
||||
pub transient_statuses: HashMap<v1::DownloadableMetadata, v1::ApplicationTransientStatus>,
|
||||
}
|
||||
impl From<v1::DatabaseApplications> for DatabaseApplications {
|
||||
fn from(value: v1::DatabaseApplications) -> Self {
|
||||
Self {
|
||||
game_statuses: value
|
||||
.game_statuses
|
||||
.into_iter()
|
||||
.map(|x| (x.0, x.1.into()))
|
||||
.collect::<HashMap<String, GameDownloadStatus>>(),
|
||||
install_dirs: value.install_dirs,
|
||||
game_versions: value.game_versions,
|
||||
installed_game_version: value.installed_game_version,
|
||||
transient_statuses: value.transient_statuses,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
mod v3 {
|
||||
use std::path::PathBuf;
|
||||
|
||||
use super::{
|
||||
Deserialize, Serialize,
|
||||
native_model, v2, v1,
|
||||
};
|
||||
#[native_model(id = 1, version = 3, with = native_model::rmp_serde_1_3::RmpSerde, from = v2::Database)]
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Database {
|
||||
#[serde(default)]
|
||||
pub settings: v1::Settings,
|
||||
pub auth: Option<v1::DatabaseAuth>,
|
||||
pub base_url: String,
|
||||
pub applications: v2::DatabaseApplications,
|
||||
#[serde(skip)]
|
||||
pub prev_database: Option<PathBuf>,
|
||||
pub cache_dir: PathBuf,
|
||||
pub compat_info: Option<v2::DatabaseCompatInfo>,
|
||||
}
|
||||
|
||||
impl From<v2::Database> for Database {
|
||||
fn from(value: v2::Database) -> Self {
|
||||
Self {
|
||||
settings: value.settings,
|
||||
auth: value.auth,
|
||||
base_url: value.base_url,
|
||||
applications: value.applications.into(),
|
||||
prev_database: value.prev_database,
|
||||
cache_dir: value.cache_dir,
|
||||
compat_info: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Database {
|
||||
pub fn new<T: Into<PathBuf>>(
|
||||
games_base_dir: T,
|
||||
prev_database: Option<PathBuf>,
|
||||
cache_dir: PathBuf,
|
||||
) -> Self {
|
||||
Self {
|
||||
applications: DatabaseApplications {
|
||||
install_dirs: vec![games_base_dir.into()],
|
||||
game_statuses: HashMap::new(),
|
||||
game_versions: HashMap::new(),
|
||||
installed_game_version: HashMap::new(),
|
||||
transient_statuses: HashMap::new(),
|
||||
},
|
||||
prev_database,
|
||||
base_url: String::new(),
|
||||
auth: None,
|
||||
settings: Settings::default(),
|
||||
cache_dir,
|
||||
compat_info: None,
|
||||
playtime_data: PlaytimeData::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mod v4 {
|
||||
use std::{collections::HashMap, path::PathBuf, time::SystemTime};
|
||||
|
||||
use super::{
|
||||
DatabaseApplications, DatabaseAuth, DatabaseCompatInfo, Deserialize, Serialize,
|
||||
Settings, native_model, v3,
|
||||
};
|
||||
|
||||
#[native_model(id = 1, version = 4, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Database {
|
||||
#[serde(default)]
|
||||
pub settings: Settings,
|
||||
pub auth: Option<DatabaseAuth>,
|
||||
pub base_url: String,
|
||||
pub applications: DatabaseApplications,
|
||||
#[serde(skip)]
|
||||
pub prev_database: Option<PathBuf>,
|
||||
pub cache_dir: PathBuf,
|
||||
pub compat_info: Option<DatabaseCompatInfo>,
|
||||
#[serde(default)]
|
||||
pub playtime_data: PlaytimeData,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
#[native_model(id = 9, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub struct PlaytimeData {
|
||||
pub game_sessions: HashMap<String, GamePlaytimeStats>,
|
||||
#[serde(skip)]
|
||||
pub active_sessions: HashMap<String, PlaytimeSession>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug)]
|
||||
#[native_model(id = 10, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub struct GamePlaytimeStats {
|
||||
pub game_id: String,
|
||||
pub total_playtime_seconds: u64,
|
||||
pub session_count: u32,
|
||||
pub first_played: SystemTime,
|
||||
pub last_played: SystemTime,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug)]
|
||||
#[native_model(id = 11, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub struct PlaytimeSession {
|
||||
pub game_id: String,
|
||||
pub start_time: SystemTime,
|
||||
pub session_id: String,
|
||||
}
|
||||
|
||||
impl GamePlaytimeStats {
|
||||
pub fn new(game_id: String) -> Self {
|
||||
let now = SystemTime::now();
|
||||
Self {
|
||||
game_id,
|
||||
total_playtime_seconds: 0,
|
||||
session_count: 0,
|
||||
first_played: now,
|
||||
last_played: now,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn average_session_length(&self) -> u64 {
|
||||
if self.session_count == 0 {
|
||||
0
|
||||
} else {
|
||||
self.total_playtime_seconds / self.session_count as u64
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl PlaytimeSession {
|
||||
pub fn new(game_id: String) -> Self {
|
||||
Self {
|
||||
game_id,
|
||||
start_time: SystemTime::now(),
|
||||
session_id: uuid::Uuid::new_v4().to_string(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn duration(&self) -> std::time::Duration {
|
||||
self.start_time.elapsed().unwrap_or_default()
|
||||
}
|
||||
}
|
||||
|
||||
impl From<v3::Database> for Database {
|
||||
fn from(value: v3::Database) -> Self {
|
||||
Self {
|
||||
settings: value.settings,
|
||||
auth: value.auth,
|
||||
base_url: value.base_url,
|
||||
applications: value.applications,
|
||||
prev_database: value.prev_database,
|
||||
cache_dir: value.cache_dir,
|
||||
compat_info: value.compat_info,
|
||||
playtime_data: PlaytimeData::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,16 @@
|
||||
use std::fs;
|
||||
|
||||
use database::{DownloadType, DownloadableMetadata, borrow_db_mut_checked};
|
||||
use log::warn;
|
||||
|
||||
use crate::{
|
||||
downloads::drop_data::{DROPDATA_PATH, DropData},
|
||||
library::set_partially_installed_db,
|
||||
database::{
|
||||
db::borrow_db_mut_checked,
|
||||
models::data::{DownloadType, DownloadableMetadata},
|
||||
},
|
||||
games::{
|
||||
downloads::drop_data::{DropData, DROP_DATA_PATH},
|
||||
library::set_partially_installed_db,
|
||||
},
|
||||
};
|
||||
|
||||
pub fn scan_install_dirs() {
|
||||
@@ -15,15 +20,15 @@ pub fn scan_install_dirs() {
|
||||
continue;
|
||||
};
|
||||
for game in files.into_iter().flatten() {
|
||||
let drop_data_file = game.path().join(DROPDATA_PATH);
|
||||
let drop_data_file = game.path().join(DROP_DATA_PATH);
|
||||
if !drop_data_file.exists() {
|
||||
continue;
|
||||
}
|
||||
let game_id = game.file_name().display().to_string();
|
||||
let game_id = game.file_name().into_string().unwrap();
|
||||
let Ok(drop_data) = DropData::read(&game.path()) else {
|
||||
warn!(
|
||||
".dropdata exists for {}, but couldn't read it. is it corrupted?",
|
||||
game.file_name().display()
|
||||
game.file_name().into_string().unwrap()
|
||||
);
|
||||
continue;
|
||||
};
|
||||
@@ -33,8 +38,7 @@ pub fn scan_install_dirs() {
|
||||
|
||||
let metadata = DownloadableMetadata::new(
|
||||
drop_data.game_id,
|
||||
drop_data.game_version,
|
||||
drop_data.target_platform,
|
||||
Some(drop_data.game_version),
|
||||
DownloadType::Game,
|
||||
);
|
||||
set_partially_installed_db(
|
||||
@@ -1,22 +0,0 @@
|
||||
use database::DownloadableMetadata;
|
||||
use download_manager::DOWNLOAD_MANAGER;
|
||||
|
||||
#[tauri::command]
|
||||
pub async fn pause_downloads() {
|
||||
DOWNLOAD_MANAGER.pause_downloads().await;
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub async fn resume_downloads() {
|
||||
DOWNLOAD_MANAGER.resume_downloads().await;
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub async fn move_download_in_queue(old_index: usize, new_index: usize) {
|
||||
DOWNLOAD_MANAGER.rearrange(old_index, new_index).await;
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub async fn cancel_game(meta: DownloadableMetadata) {
|
||||
DOWNLOAD_MANAGER.cancel(meta).await;
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user