Bloodborne PC

Bloodborne on Windows in one package: launcher and engine. You only need your own game dump.

No game files are included. Bring a decrypted Bloodborne dump (CUSA03173 or another region) with update 1.09.

Install

  1. Download BloodbornePC-<version>-win64.zip from Releases and extract it anywhere.
  2. Run Bloodborne Launcher.exe and choose your game folder (the one with eboot.bin).
  3. Press Play.

The launcher updates itself from the Releases page.

Features

  • Play – game folder check (eboot.bin, version 1.09), saves folder, one-click start.
  • Display – in-game menu language (English / Russian), game language, resolution, fullscreen, widescreen (21:9, 32:9), 30 / 60 / 90 / 120 / 144 FPS or uncapped.
  • Graphics – FSR 4, FSR 3, DLSS, TAA, sharpening, picture and camera tuning, game effects.
  • Controls – keyboard and mouse for all 29 actions (one key and one mouse input each), mouse camera, mouse pointer in the game's menus, sensitivity and invert.
    • Profiles: EldenRingStyle (the default), PC default and Mouse focus built in; save your own, copy them as JSON to any paste site, import from a link or file.
  • Trophies – all 40, completion rate, in-game unlock notification with sound.
  • Mods & patches, Online (shadNet), Game output log.

Control profile format

{
  "format": "bbport-controls",
  "version": 2,
  "name": "Mouse focus",
  "author": "you",
  "description": "Attacks on the mouse",
  "bindings": { "attack": "Mouse1", "strong_attack": "Mouse3", "lock_on": "Mouse2", "roll": "Space" }
}

Actions: move_forward move_back move_left move_right walk roll l3 attack strong_attack strong_modifier transform firearm lock_on blood_vial use_item interact switch_item switch_right switch_left dpad_up gestures personal_effects menu confirm back look_up look_down look_left look_right. Keys use SDL names (Space, Left Shift, Return, F); mouse inputs are Mouse1 (left), Mouse2 (middle), Mouse3 (right), Mouse4, Mouse5, WheelUp, WheelDown. Each action takes one key and one mouse input.

Building the launcher

.NET 8 SDK on Windows:

dotnet build launcher/windows/BloodborneLauncher.sln -c Release

launcher/windows/LauncherBuilder builds Build Launcher.exe, which rebuilds the launcher when its sources change (--force always). Put a folder path in launcher/windows/install.txt to install into a package folder instead of LauncherApp/.

Engine

The engine (out/, scripts/) is DarkIzuku/bloodborne_pc at tag v0.4.0-darkizuku-preview.1 with the small changes in engine/ (120 / 144 / uncapped FPS on Windows), which builds on deadinside28/bloodborne_pc (bbport) and shadPS4. Its source and licenses are there and in the package's licenses/ folder.

Trophy list from pyL1nx/bloodborne_pc. UI: WPF-UI.

License

The launcher is GPL-2.0-or-later (see LICENSE). The engine is GPL-3.0-or-later.

S
Description
Lantern Engine: run your own copy of Bloodborne on Windows. A launcher and engine where the game's code runs natively; bring your own game dump.
Readme GPL-3.0
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2026-11-11 17:02:05 -10:00
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