2012-04-21 21:13:50 +00:00
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/* RetroArch - A frontend for libretro.
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2013-01-01 00:37:37 +00:00
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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2011-05-18 18:22:27 +00:00
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*
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2012-04-21 21:13:50 +00:00
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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2011-05-18 18:22:27 +00:00
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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2012-04-21 21:13:50 +00:00
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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2011-05-18 18:22:27 +00:00
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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2012-04-21 21:31:57 +00:00
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* You should have received a copy of the GNU General Public License along with RetroArch.
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2011-05-18 18:22:27 +00:00
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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2012-04-21 21:25:32 +00:00
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#ifndef __RARCH_IMAGE_H
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#define __RARCH_IMAGE_H
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2011-05-18 18:22:27 +00:00
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#include <stdint.h>
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2011-12-24 12:46:12 +00:00
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#include "../boolean.h"
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2011-05-18 18:22:27 +00:00
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2012-08-05 15:18:19 +00:00
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#ifdef _XBOX1
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2013-02-04 20:57:57 +00:00
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#include <xtl.h>
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2012-08-05 15:18:19 +00:00
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#include "../xdk/xdk_defines.h"
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#endif
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2011-05-18 18:22:27 +00:00
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struct texture_image
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{
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unsigned width;
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unsigned height;
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2012-08-05 15:18:19 +00:00
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#ifdef _XBOX1
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unsigned x;
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unsigned y;
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LPDIRECT3DTEXTURE pixels;
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LPDIRECT3DVERTEXBUFFER vertex_buf;
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#else
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2011-05-18 18:22:27 +00:00
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uint32_t *pixels;
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2012-08-05 15:18:19 +00:00
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#endif
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2011-05-18 18:22:27 +00:00
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};
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bool texture_image_load(const char *path, struct texture_image* img);
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#endif
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2011-12-02 23:48:42 +00:00
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