RetroArch/ps3/frontend/main.c

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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
*/
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#include <stdint.h>
#include "../../boolean.h"
#include <stddef.h>
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#include <string.h>
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#include <sdk_version.h>
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#include <sys/process.h>
#ifdef HAVE_SYSUTILS
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#include <sysutil/sysutil_screenshot.h>
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#include <sysutil/sysutil_common.h>
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#include <sysutil/sysutil_gamecontent.h>
#ifdef HAVE_HDD_CACHE_PARTITION
#include <sysutil/sysutil_syscache.h>
#endif
#endif
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#if(CELL_SDK_VERSION > 0x340000)
#include <sysutil/sysutil_bgmplayback.h>
#endif
#ifdef HAVE_SYSMODULES
#include <cell/sysmodule.h>
#endif
#include <netex/net.h>
#include <np.h>
#include <np/drm.h>
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#include "../ps3_input.h"
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#include "../../gfx/gl_common.h"
#include "../../console/rarch_console.h"
#include "../../console/rarch_console_exec.h"
#include "../../console/rarch_console_libretro_mgmt.h"
#include "../../console/rarch_console_input.h"
#include "../../console/rarch_console_config.h"
#include "../../console/rarch_console_settings.h"
#include "../../console/rarch_console_main_wrap.h"
#include "../../console/rarch_console_video.h"
#include "../../conf/config_file.h"
#include "../../conf/config_file_macros.h"
#include "../../general.h"
#include "../../file.h"
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#include "../../console/rmenu/rmenu.h"
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#define EMULATOR_CONTENT_DIR "SSNE10000"
#define CACHE_ID "ABCD12345"
#define NP_POOL_SIZE (128*1024)
static uint8_t np_pool[NP_POOL_SIZE];
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int rarch_main(int argc, char *argv[]);
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SYS_PROCESS_PARAM(1001, 0x200000)
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#undef main
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#ifdef HAVE_SYSUTILS
static void callback_sysutil_exit(uint64_t status, uint64_t param, void *userdata)
{
(void) param;
(void) userdata;
gl_t *gl = driver.video_data;
switch (status)
{
case CELL_SYSUTIL_REQUEST_EXITGAME:
gl->quitting = true;
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rarch_settings_change(S_QUIT);
break;
#ifdef HAVE_OSKUTIL
case CELL_SYSUTIL_OSKDIALOG_FINISHED:
oskutil_close(&g_console.oskutil_handle);
oskutil_finished(&g_console.oskutil_handle);
break;
case CELL_SYSUTIL_OSKDIALOG_UNLOADED:
oskutil_unload(&g_console.oskutil_handle);
break;
#endif
}
}
#endif
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static void get_environment_settings(int argc, char *argv[])
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{
g_extern.verbose = true;
int ret;
unsigned int get_type;
unsigned int get_attributes;
CellGameContentSize size;
char dirName[CELL_GAME_DIRNAME_SIZE];
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char contentInfoPath[PATH_MAX];
#ifdef HAVE_HDD_CACHE_PARTITION
CellSysCacheParam param;
memset(&param, 0x00, sizeof(CellSysCacheParam));
strlcpy(param.cacheId,CACHE_ID, sizeof(CellSysCacheParam));
ret = cellSysCacheMount(&param);
if(ret != CELL_SYSCACHE_RET_OK_CLEARED)
{
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RARCH_ERR("System cache partition could not be mounted, it might be already mounted.\n");
}
#endif
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#ifdef HAVE_MULTIMAN
/* not launched from external launcher, set default path */
strlcpy(default_paths.multiman_self_file, "/dev_hdd0/game/BLES80608/USRDIR/RELOAD.SELF",
sizeof(default_paths.multiman_self_file));
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if(path_file_exists(default_paths.multiman_self_file) && argc > 1 && path_file_exists(argv[1]))
{
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g_console.external_launcher_support = EXTERN_LAUNCHER_MULTIMAN;
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RARCH_LOG("Started from multiMAN, auto-game start enabled.\n");
}
else
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#endif
{
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g_console.external_launcher_support = EXTERN_LAUNCHER_SALAMANDER;
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RARCH_WARN("Not started from multiMAN, auto-game start disabled.\n");
}
memset(&size, 0x00, sizeof(CellGameContentSize));
ret = cellGameBootCheck(&get_type, &get_attributes, &size, dirName);
if(ret < 0)
{
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RARCH_ERR("cellGameBootCheck() Error: 0x%x.\n", ret);
}
else
{
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RARCH_LOG("cellGameBootCheck() OK.\n");
RARCH_LOG("Directory name: [%s].\n", dirName);
RARCH_LOG(" HDD Free Size (in KB) = [%d] Size (in KB) = [%d] System Size (in KB) = [%d].\n", size.hddFreeSizeKB, size.sizeKB, size.sysSizeKB);
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switch(get_type)
{
case CELL_GAME_GAMETYPE_DISC:
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RARCH_LOG("RetroArch was launched on Optical Disc Drive.\n");
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break;
case CELL_GAME_GAMETYPE_HDD:
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RARCH_LOG("RetroArch was launched on HDD.\n");
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break;
}
if((get_attributes & CELL_GAME_ATTRIBUTE_APP_HOME) == CELL_GAME_ATTRIBUTE_APP_HOME)
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RARCH_LOG("RetroArch was launched from host machine (APP_HOME).\n");
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ret = cellGameContentPermit(contentInfoPath, default_paths.port_dir);
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#ifdef HAVE_MULTIMAN
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if(g_console.external_launcher_support == EXTERN_LAUNCHER_MULTIMAN)
{
snprintf(contentInfoPath, sizeof(contentInfoPath), "/dev_hdd0/game/%s", EMULATOR_CONTENT_DIR);
snprintf(default_paths.port_dir, sizeof(default_paths.port_dir), "/dev_hdd0/game/%s/USRDIR", EMULATOR_CONTENT_DIR);
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}
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#endif
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if(ret < 0)
{
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RARCH_ERR("cellGameContentPermit() Error: 0x%x\n", ret);
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}
else
{
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RARCH_LOG("cellGameContentPermit() OK.\n");
RARCH_LOG("contentInfoPath : [%s].\n", contentInfoPath);
RARCH_LOG("usrDirPath : [%s].\n", default_paths.port_dir);
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}
#ifdef HAVE_HDD_CACHE_PARTITION
snprintf(default_paths.cache_dir, sizeof(default_paths.cache_dir), "/dev_hdd1/");
#endif
snprintf(default_paths.core_dir, sizeof(default_paths.core_dir), "%s/cores", default_paths.port_dir);
snprintf(default_paths.executable_extension, sizeof(default_paths.executable_extension), ".SELF");
snprintf(default_paths.savestate_dir, sizeof(default_paths.savestate_dir), "%s/savestates", default_paths.core_dir);
snprintf(default_paths.filesystem_root_dir, sizeof(default_paths.filesystem_root_dir), "/");
snprintf(default_paths.filebrowser_startup_dir, sizeof(default_paths.filebrowser_startup_dir), default_paths.filesystem_root_dir);
snprintf(default_paths.sram_dir, sizeof(default_paths.sram_dir), "%s/sram", default_paths.core_dir);
snprintf(default_paths.system_dir, sizeof(default_paths.system_dir), "%s/system", default_paths.core_dir);
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/* now we fill in all the variables */
snprintf(default_paths.border_file, sizeof(default_paths.border_file), "%s/borders/Centered-1080p/mega-man-2.png", default_paths.core_dir);
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snprintf(default_paths.menu_border_file, sizeof(default_paths.menu_border_file), "%s/borders/Menu/main-menu.png", default_paths.core_dir);
snprintf(default_paths.cgp_dir, sizeof(default_paths.cgp_dir), "%s/presets", default_paths.core_dir);
snprintf(default_paths.input_presets_dir, sizeof(default_paths.input_presets_dir), "%s/input", default_paths.cgp_dir);
snprintf(default_paths.border_dir, sizeof(default_paths.border_dir), "%s/borders", default_paths.core_dir);
snprintf(default_paths.shader_dir, sizeof(default_paths.shader_dir), "%s/shaders", default_paths.core_dir);
snprintf(default_paths.shader_file, sizeof(default_paths.shader_file), "%s/shaders/stock.cg", default_paths.core_dir);
snprintf(default_paths.menu_shader_file, sizeof(default_paths.menu_shader_file), "%s/shaders/Borders/Menu/border-only-rarch.cg", default_paths.core_dir);
snprintf(default_paths.config_file, sizeof(default_paths.config_file), "%s/retroarch.cfg", default_paths.port_dir);
}
g_extern.verbose = false;
}
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int main(int argc, char *argv[])
{
#ifdef HAVE_SYSUTILS
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RARCH_LOG("Registering system utility callback...\n");
cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
#endif
#ifdef HAVE_SYSMODULES
cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
cellSysmoduleLoadModule(CELL_SYSMODULE_AVCONF_EXT);
cellSysmoduleLoadModule(CELL_SYSMODULE_PNGDEC);
cellSysmoduleLoadModule(CELL_SYSMODULE_JPGDEC);
cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP);
#endif
sys_net_initialize_network();
#ifdef HAVE_LOGGER
logger_init();
#endif
sceNpInit(NP_POOL_SIZE, np_pool);
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rarch_main_clear_state();
get_environment_settings(argc, argv);
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config_set_defaults();
input_ps3.init();
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char tmp_path[PATH_MAX];
snprintf(tmp_path, sizeof(tmp_path), "%s/", default_paths.core_dir);
const char *path_prefix = tmp_path;
const char *extension = default_paths.executable_extension;
const input_driver_t *input = &input_ps3;
char full_path[1024];
snprintf(full_path, sizeof(full_path), "%sCORE%s", path_prefix, extension);
bool find_libretro_file = rarch_configure_libretro_core(full_path, path_prefix, path_prefix,
default_paths.config_file, extension);
rarch_settings_set_default(input);
rarch_config_load(default_paths.config_file, path_prefix, extension, find_libretro_file);
init_libretro_sym();
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input_ps3.post_init();
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#if(CELL_SDK_VERSION > 0x340000)
if (g_console.screenshots_enable)
{
#ifdef HAVE_SYSMODULES
cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
#endif
#ifdef HAVE_SYSUTILS
CellScreenShotSetParam screenshot_param = {0, 0, 0, 0};
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screenshot_param.photo_title = "RetroArch PS3";
screenshot_param.game_title = "RetroArch PS3";
cellScreenShotSetParameter (&screenshot_param);
cellScreenShotEnable();
#endif
}
#ifdef HAVE_SYSUTILS
if (g_console.custom_bgm_enable)
cellSysutilEnableBgmPlayback();
#endif
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#endif
video_gl.start();
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#ifdef HAVE_OSKUTIL
oskutil_init(&g_console.oskutil_handle, 0);
#endif
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menu_init();
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switch(g_console.external_launcher_support)
{
case EXTERN_LAUNCHER_SALAMANDER:
g_console.mode_switch = MODE_MENU;
break;
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#ifdef HAVE_MULTIMAN
case EXTERN_LAUNCHER_MULTIMAN:
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RARCH_LOG("Started from multiMAN, will auto-start game.\n");
strlcpy(g_console.rom_path, argv[1], sizeof(g_console.rom_path));
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rarch_settings_change(S_START_RARCH);
rarch_startup(default_paths.config_file);
break;
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#endif
default:
break;
}
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begin_loop:
if(g_console.mode_switch == MODE_EMULATION)
{
bool repeat = false;
input_ps3.poll(NULL);
rarch_set_auto_viewport(g_extern.frame_cache.width, g_extern.frame_cache.height);
rarch_set_core_viewport();
do{
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repeat = rarch_main_iterate();
}while(repeat && !g_console.frame_advance_enable);
}
else if(g_console.mode_switch == MODE_MENU)
{
menu_loop();
if (g_console.mode_switch != MODE_EXIT)
rarch_startup(default_paths.config_file);
}
else
goto begin_shutdown;
goto begin_loop;
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begin_shutdown:
if(path_file_exists(default_paths.config_file))
rarch_config_save(default_paths.config_file);
if(g_console.emulator_initialized)
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rarch_main_deinit();
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input_ps3.free(NULL);
video_gl.stop();
menu_free();
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#ifdef HAVE_OSKUTIL
if(g_console.oskutil_handle.is_running)
oskutil_unload(&g_console.oskutil_handle);
#endif
#ifdef HAVE_LOGGER
logger_shutdown();
#endif
#ifdef HAVE_SYSMODULES
if(g_console.screenshots_enable)
cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
cellSysmoduleUnloadModule(CELL_SYSMODULE_JPGDEC);
cellSysmoduleUnloadModule(CELL_SYSMODULE_PNGDEC);
cellSysmoduleUnloadModule(CELL_SYSMODULE_AVCONF_EXT);
cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME);
#endif
#ifdef HAVE_HDD_CACHE_PARTITION
int ret = cellSysCacheClear();
if(ret != CELL_SYSCACHE_RET_OK_CLEARED)
{
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RARCH_ERR("System cache partition could not be cleared on exit.\n");
}
#endif
if(g_console.return_to_launcher)
rarch_console_exec(g_console.launch_app_on_exit);
return 1;
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}