Commit Graph

11 Commits

Author SHA1 Message Date
meancoot
be5022b9c5 (iOS) Build fixes 2013-04-30 19:11:43 -04:00
twinaphex
63ba647018 Move all of the code to menu_common.c to avoid code duplication
across frontends
2013-04-28 16:38:13 +02:00
twinaphex
5aa4101620 (Menu) Move MODE_LOAD_GAME mechanics to upper function rarch_main 2013-04-28 15:00:37 +02:00
meancoot
c15463ad7c (iOS) Various:
Fix symbol conflict for audio_cb in CoreAudio driver and dummy lib
   Don't show a frame from the last loaded game when loading a new one
   Fix settings not being refreshed after a failed game load
   Fix issue that could cause the display time of the native pause button to be cut short
2013-04-18 20:39:43 -04:00
twinaphex
129d54a478 Standardize frontends 2013-04-06 19:10:26 +02:00
meancoot
ed01b57036 (iOS) Fix stale sram and state paths after loading a game through RGUI. 2013-04-05 12:09:33 -04:00
meancoot
6d657d6fab (iOS Thread) Make the pause menu's exit button work again 2013-04-03 12:08:27 -04:00
meancoot
ca4921d6c0 (iOS Thread) Use pthread, rather than Grand Central Dispatch, to create the emulator thread 2013-04-03 11:58:18 -04:00
meancoot
c778844852 (iOS Thread) Use an event queue to pass events (reset, state load, etc) to the retroarch thread 2013-04-02 22:38:33 -04:00
meancoot
1ab77945da (iOS Thread) Handle the cases where the retroarch thread ends 2013-04-02 21:07:04 -04:00
meancoot
f4a3345f0b (iOS Thread) Rough draft, needs a lot of work 2013-04-02 20:39:51 -04:00