TwinAphex51224
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e46f09c3b1
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(360) Video gets inited before SSNES starts in preparation for XUI
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2012-01-21 23:59:27 +01:00 |
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Themaister
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2e456b2570
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Rename gl-> to vid-> for consistency.
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2012-01-07 15:30:52 +01:00 |
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TwinAphex51224
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fe17a42e62
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(360) Fixed
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2012-01-07 15:28:39 +01:00 |
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Themaister
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c46866c6e5
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Use correct geometries (I hope).
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2012-01-07 15:21:23 +01:00 |
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Themaister
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3117633adf
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Actually use a viewport.
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2012-01-07 15:11:57 +01:00 |
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Themaister
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8a49321648
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Rename shader vars again. :D
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2012-01-07 15:03:09 +01:00 |
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Themaister
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18f027ed41
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Rename shader variable names.
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2012-01-07 15:00:51 +01:00 |
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TwinAphex51224
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79b9c68cb5
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(360) Compile fixes
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2012-01-07 14:59:11 +01:00 |
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Themaister
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2b1344c3cf
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Clean up and add missing bits to 360 D3D9.
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2012-01-07 14:54:55 +01:00 |
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TwinAphex51224
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da26925118
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(360) Fleshed out video driver some more
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2012-01-07 14:13:23 +01:00 |
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TwinAphex51224
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ebea0220cd
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(360) Added 360 solution and added some defines
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2012-01-05 13:30:13 +01:00 |
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TwinAphex51224
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2b01f36fc0
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(360) Added preliminary xdk 360 drivers
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2012-01-05 12:37:27 +01:00 |
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