twinaphex
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54725d009c
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(RMenu/RGUI) Use similar defines for menu
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2013-04-18 02:48:18 +02:00 |
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twinaphex
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84f80dc2c1
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(RMenu/RGUI) Create menu_common to tie RMenu/RGUI more closely together
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2013-04-17 23:31:49 +02:00 |
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twinaphex
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161dd5741f
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(RGUI/RMenu) Standardize somewhat
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2013-04-17 21:11:13 +02:00 |
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twinaphex
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3670dd923a
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(XDK D3D) Fix SetSamplerState/SetTextureStage State
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2013-04-16 22:44:49 +02:00 |
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Themaister
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b2fba94850
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Don't load state tracker if not necessary.
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2013-04-16 22:30:28 +02:00 |
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Themaister
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9aab315045
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Save lut paths correctly in shader_parse.
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2013-04-16 22:22:26 +02:00 |
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twinaphex
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98d35ec6df
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(XDK 360) Add more optimal calls for hlsl_use
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2013-04-16 21:33:40 +02:00 |
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twinaphex
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050ed45f30
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(XDK1) Use D3DSWAPEFFECT_DISCARD
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2013-04-16 21:08:28 +02:00 |
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twinaphex
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99265999d8
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(XDK D3D) More inlined functions
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2013-04-16 18:49:09 +02:00 |
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twinaphex
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671725cfdd
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(XDK D3D) Replace more functions with optimal inlined functions
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2013-04-16 16:47:20 +02:00 |
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twinaphex
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c54ed6789b
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(XDK D3D) Start optimizing XDK D3D driver
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2013-04-16 16:11:15 +02:00 |
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Themaister
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6193491e82
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Fix wrong sampler translation in cg2glsl.
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2013-04-16 15:44:41 +02:00 |
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Themaister
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48e7175e4b
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Improve compat in cg2glsl.
Allow vertex samplers, and fix "empty struct" bug.
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2013-04-16 15:31:28 +02:00 |
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twinaphex
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99358421f1
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(RMenu XUI) Don't increment g_extern.frame_count in
menu_iterate
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2013-04-16 14:37:45 +02:00 |
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twinaphex
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892a8b1d48
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(RMenu XUI) Take out msg_queue_pull in menu_iterate
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2013-04-16 14:31:12 +02:00 |
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Themaister
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2b0697205d
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Set LUT uniforms for vertex shader as well.
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2013-04-16 14:27:24 +02:00 |
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Themaister
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a0f7a184fd
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Avoid potential segfaults if files are deleted.
Potentially, on a refresh, selection_ptr could be out of range
if files have been removed.
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2013-04-16 12:32:03 +02:00 |
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Themaister
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fa5e8b646c
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Preserve sram/state dir on reentrancy.
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2013-04-16 12:22:27 +02:00 |
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Themaister
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db183b5d97
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Fix shader dir crash if folder doesn't exist.
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2013-04-16 12:01:50 +02:00 |
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Themaister
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476d6cef88
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Set has_set_*_path on reentrancy.
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2013-04-16 09:41:47 +02:00 |
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twinaphex
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6f226c1c01
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(RMenu) Drop msg_queue_pull from menu_iterate
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2013-04-16 02:13:53 +02:00 |
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Themaister
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46f1374a27
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Refactor selection_ptr push/pop logic.
Should make more sense now.
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2013-04-16 01:53:07 +02:00 |
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twinaphex
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c0deb826de
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(RMenu) Backport shader_manager_init to RMenu
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2013-04-16 01:27:43 +02:00 |
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twinaphex
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909e1fadc8
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(RMenu) Refactors - create rmenu_iterate - try to make
menu_iterate / menu_free / menu_init as much like RGUI as possible
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2013-04-16 01:10:53 +02:00 |
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Themaister
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c7c952113a
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Reset frame_counter on driver reinit.
Avoids "Unnamed Window" for 3-4 secs on restart.
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2013-04-16 00:57:46 +02:00 |
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twinaphex
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71faee1d4d
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(RMenu) Fix logic error in applying CGP changes
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2013-04-16 00:16:26 +02:00 |
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Themaister
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2c8ddeb109
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Add gfx_shader_resolve_relative.
Translates relative paths (from CGP) into absolute paths,
suitable for loading files, and saving cgp some place else.
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2013-04-15 23:48:25 +02:00 |
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twinaphex
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80d249cd61
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(RGL PS3) Opts
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2013-04-15 22:00:52 +02:00 |
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twinaphex
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e91f8f1c82
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Revert "(RGL PS3) Implement our own version of cellGcmSetVertexProgramParameterBlock"
This reverts commit 80a56bedaeb83b668dc3b341e8645bb700b5207b.
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2013-04-15 19:49:09 +02:00 |
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twinaphex
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2b10d2bf0c
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Revert "(RGL PS3) Inline SetVertexProgramParameter blocks for some instances"
This reverts commit 9b563555775aae64a7e1c2d529279c683b08bc34.
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2013-04-15 19:48:55 +02:00 |
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twinaphex
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9b56355577
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(RGL PS3) Inline SetVertexProgramParameter blocks for some instances
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2013-04-15 19:31:12 +02:00 |
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twinaphex
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80a56bedae
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(RGL PS3) Implement our own version of cellGcmSetVertexProgramParameterBlock
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2013-04-15 16:40:40 +02:00 |
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Themaister
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326321483d
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Add dynamic_dummy to MSVC build.
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2013-04-15 16:32:35 +02:00 |
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twinaphex
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d859189ab6
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(RGL PS3) Get rid of GCM_FUNC_BUFFERED
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2013-04-15 16:20:34 +02:00 |
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Themaister
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7a73c4f51c
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Log core option GET_VARIABLE correctly.
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2013-04-15 16:04:08 +02:00 |
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twinaphex
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c4fc76440e
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(RGL PS3) Inline version of cellGcmSetSurface
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2013-04-15 15:44:45 +02:00 |
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twinaphex
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0a22511b4e
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(RGL PS3) opts
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2013-04-15 15:13:54 +02:00 |
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twinaphex
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3de761ba13
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(RGL PS3) Target Cg function pointer table
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2013-04-15 12:46:11 +02:00 |
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twinaphex
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8049687c2d
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(RGL PS3) Replace more GCM_FUNC instances
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2013-04-15 12:07:49 +02:00 |
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Squarepusher
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e08339775f
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Merge pull request #182 from CatalystG/rgui
(BlackBerry) Make use of the new dummy lib to boot to RGUI.
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2013-04-14 15:29:30 -07:00 |
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twinaphex
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f548b50234
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Fix gfx/vg.c - update_window_title param
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2013-04-14 23:48:22 +02:00 |
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CatalystG
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50dced3612
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(BlackBerry) Make use of the new dummy lib to boot to RGUI.
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2013-04-14 17:27:36 -04:00 |
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Themaister
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4c15814bf7
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Ensure that terminal doesn't get overflowed.
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2013-04-14 23:27:15 +02:00 |
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Themaister
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2853e50aa2
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Move Hardware Filtering to GEKKO ifdef.
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2013-04-14 23:17:48 +02:00 |
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twinaphex
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1c9ad648a8
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(RGL PS3) More opts.
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2013-04-14 23:16:59 +02:00 |
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Themaister
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8c58ff191a
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Fix strange use of pointers in screenshot code.
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2013-04-14 23:14:38 +02:00 |
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Themaister
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926707ae44
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Avoid needless branch.
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2013-04-14 23:05:25 +02:00 |
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Themaister
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f8ac159fc2
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Properly set RGUI shader struct on init.
Use g_settings.video.shader_path if configured.
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2013-04-14 22:59:36 +02:00 |
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Themaister
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6373819a16
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Use default shader type correctly.
Don't hardcode Cg as it's not supported everywhere.
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2013-04-14 22:48:35 +02:00 |
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Themaister
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0ca210f99d
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Document behavior with no args.
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2013-04-14 22:41:43 +02:00 |
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