meancoot
2f0201e4b7
(iOS) Add air drop support for iOS 7. Only works with .zip files. Support for creating .zip files in the file browser will be added soon.
2013-12-16 22:51:00 -05:00
meancoot
90b53a7da1
(iOS) Fix shameful logic error in unzip support
2013-12-16 22:13:55 -05:00
meancoot
1d8ce0cd0d
(iOS) Add support for extracting zip files in the file browser (long press on a .zip to get the option).
...
The rationale here is that, on non-jailbroken devices, there is no way to upload a directory of files. If you wanted to upload data for a core that needs a set of files (e.g. prboom), the only option was to upload the files into the root of the Documents directory, then move each file into a sub-directory one at a time. With this addition a .zip file containing the grouped files can be uploaded then extracted, with sub-directories intact, via the file browser menu.
2013-12-16 20:15:24 -05:00
meancoot
8ea84c99ef
(iOS) Make the refresh button on the file browser work ‘better’. (It DID work before, by the time you restarted the app and browsed back to the directory the listing would be updated. This just makes it quicker.)
2013-12-16 18:17:30 -05:00
meancoot
b35153855c
(iOS) Add option to clear Load History menu, useful when you need to invalidate history after the GUID of the install directory gets changed.
2013-12-15 21:27:17 -05:00
meancoot
12c1725ea6
(iOS) Fix iCade again (note to self: don’t test low level APIs on simulator)
2013-12-15 19:06:02 -05:00
twinaphex
5dc5193ebc
(OSX/iOS) Add onLocationGetLatitude/onLocationGetLongitude
2013-12-15 19:26:04 +01:00
twinaphex
f970b4835d
(iOS/OSX) Implement didUpdateToLocation and didUpdateLocations
2013-12-15 19:01:47 +01:00
twinaphex
47b8874cc5
(iOS/OSX) Implement CLLocationManagerDelegate for views
2013-12-15 18:27:25 +01:00
twinaphex
99db8ca731
(iOS/OSX) Stub location functions
2013-12-15 18:11:21 +01:00
twinaphex
180d171e42
(Apple) Include CoreLocation.framework for both OSX and iOS projects
2013-12-15 17:25:23 +01:00
meancoot
a22629d2f2
(iOS) Fix issue where setting values could not be typed in.
2013-12-14 21:34:05 -05:00
meancoot
4c526585f5
(OSX) Reduce usage of obj-c dot notation to explicit properties.
2013-12-14 20:36:22 -05:00
meancoot
c8d6ce4587
(OSX) Move ivar definitions into the classes @interface rather than @implementation
2013-12-14 19:12:05 -05:00
meancoot
7f560672e7
(Apple) More 10.6 fixes:
...
Manually declare ivars used as backing for synthesized properties.
Fix a couple of wiring errors in the .xib files.
Don’t call release on a drained auto release pool.
2013-12-13 21:16:30 -05:00
meancoot
b1767601b0
(Apple) More fixes for building on snow leopard.
2013-12-13 19:23:45 -05:00
meancoot
bd17ec56e4
(OSX) First pass at settings menu compatible with OS X < 10.7; set Xcode deployment target to 10.6.
2013-12-12 21:15:34 -05:00
meancoot
a35396840f
(Apple) Replace obj-c’s built in boxing with macros that can be used with older versions of the os x build tools.
2013-12-12 14:50:16 -05:00
meancoot
ed2724e5ee
(iOS 7) Bring back keyboard mode
2013-12-11 17:55:42 -05:00
meancoot
12bd064490
(iOS) Fix potential crash in structure returned by apple_get_frontend_settings.
2013-12-11 17:40:37 -05:00
meancoot
4ff76463b0
(OSX) Properly process modifier keys
2013-12-11 13:47:57 -05:00
meancoot
1da019f783
(OSX) Consolidate mouse handling into NSApplication’s sendEvent method. Cleaner overall and fixes issue where relative movement was unavailable from track pads.
2013-12-11 02:25:33 -05:00
meancoot
4c493ae9b4
(Apple) Fix mapping of gamepad negative axis; the input binding menu now polls the proper gamepad rather than always polling player 1’s.
2013-12-10 16:53:01 -05:00
meancoot
0073bef980
(OSX) Fix support for gamepads that aren’t a WiiMote or DualShock 3.
2013-12-10 16:41:23 -05:00
meancoot
ea897f4e46
(iOS) Split some code from menu.m info functions for re-use.
2013-12-10 16:41:23 -05:00
meancoot
5e0a35b6aa
(iOS) Fix ios_logger_override.h issues; fix crash when closing a game with TV Mode enabled; remove unneded code block introduced by previous commit
2013-12-09 19:18:48 -05:00
meancoot
4358aea595
(iOS) Set available Bluetooth options based on iOS version used and whether btstack is available.
2013-12-09 19:04:22 -05:00
meancoot
292418492e
(iOS) Make keeping the frontend settings updated more efficient
2013-12-07 18:49:03 -05:00
meancoot
59f55c085a
(iOS) Fix for mapping iCade buttons on iOS 7.
2013-12-05 20:34:18 -05:00
twinaphex
4ab33d5b3b
(meancoot/iOS) Add workaround for flickering with camera - still
...
some problems when Cocoa interface is brought up during camera
core and then we go back to the camera core
2013-12-05 13:04:17 +01:00
meancoot
96c9357273
(iOS) Add an enumeration type setting and use it for selecting screen orientations and bluetooth mode
2013-12-03 19:47:24 -05:00
meancoot
8882d07f3f
(iOS) Move iOS settings code into iOS specific file and fix the issue where every compile unit would get its own copy of apple_frontend_settings
2013-12-03 19:47:24 -05:00
meancoot
42fba17f3f
(iOS) Don't crash when creating a file browser with a null extension list
2013-12-03 14:55:56 -05:00
meancoot
806cca44ca
(iOS) Improve handling of path settings some:
...
The file browser will start in the directory of the currently seleected file.
The setting menu will display only the filename instead of the full path.
Path settings can specify a list of extensions to search for.
2013-12-02 19:55:58 -05:00
meancoot
6943127aef
(Apple) Start to refactor setting data structure; clean up iOS code some
2013-12-02 19:34:05 -05:00
meancoot
6548c303e7
(iOS) Change way setting menu items are created
2013-12-02 19:34:05 -05:00
twinaphex
99b5c77b0d
(iOS) Camera - do glBindTexture(GL_TEXTURE_2D, 0) at end of processFrame
...
to prevent stale garbage texture frame from being output to main
framebuffer. There is still flickering going on though
2013-12-01 23:19:59 +01:00
twinaphex
5a483468f0
(iOS) Camera works now with instancingviewer camera core - it's glitchy
...
though - still seems to render to default framebuffer too - which we
need to avoid
2013-12-01 22:07:25 +01:00
twinaphex
977e6a1b52
(iOS) Integrate iOS camera driver into RAGameView.m - CVOpenGLESTextureCacheCreateTextureFromImage keeps failing right now so instancingviewer camera core doesn't yet work
2013-12-01 20:39:06 +01:00
twinaphex
37622eb48d
(iOS) Camera - implement most of the code inside RAGameView -
...
totally untested - C camera driver is now a shim and will just
need to dial into the RAGameView camera driver parts
2013-12-01 19:31:00 +01:00
twinaphex
224c0b4652
(iOS) Flesh out camera driver some more - still no image - have to
...
generate texture cache in RAGameView.m
2013-12-01 17:06:44 +01:00
twinaphex
272795ca17
(iOS) Start adding camera code - right now fails at camera_init
2013-12-01 16:14:31 +01:00
twinaphex
cc7cda7252
(iOS) Skeleton camera driver
2013-12-01 14:41:18 +01:00
meancoot
7a0158bfd7
(iOS) Fix core auto-detect
2013-11-29 18:19:31 -05:00
meancoot
717225afce
(iOS) Settings will now update immediately after closing pause menu
2013-11-29 17:57:12 -05:00
meancoot
fb8fd8555b
(Apple) Add toolbar buttons to the file browser to quickly browse to important locations
2013-11-29 16:04:37 -05:00
meancoot
9befaf995b
(Apple) Fix input issues caused by previous commit
2013-11-29 14:41:21 -05:00
meancoot
697ce1b354
(Apple) Fix input binding with the settings menu, add groups for remaining players
2013-11-29 14:26:18 -05:00
twinaphex
3ec9581c68
(iOS) Move some cdoe from platform.m over to C
2013-11-29 19:31:39 +01:00
twinaphex
8759e43542
(iOS) Add ic_pause.png to project
2013-11-29 17:36:31 +01:00