twinaphex
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347a18cb30
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Update input headers
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2016-01-10 04:33:01 +01:00 |
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twinaphex
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7a55ae3765
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Start updating headers for 2016
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2016-01-10 04:06:50 +01:00 |
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twinaphex
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7b1c1bbf7d
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Enable this for iOS
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2016-01-10 02:24:54 +01:00 |
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Twinaphex
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948544ec42
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Start setting up bundle assets extraction - looks for an assets.zip file
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2016-01-10 02:21:35 +01:00 |
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twinaphex
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243487dd56
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N/A
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2016-01-10 01:53:45 +01:00 |
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twinaphex
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814838badf
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N/A
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2016-01-10 01:52:54 +01:00 |
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twinaphex
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fdb5f10c71
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Check for assets.zip inside bundle
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2016-01-10 01:48:41 +01:00 |
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twinaphex
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5c716339de
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N/A
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2016-01-09 07:26:45 +01:00 |
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twinaphex
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c9017a5e09
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buildfix
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2016-01-09 07:14:46 +01:00 |
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twinaphex
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4178950483
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move translate_filter to d3d_common.cpp
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2016-01-09 06:28:42 +01:00 |
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twinaphex
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a25d2d65f0
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Revert "Move this down"
This reverts commit df70a067d5 .
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2016-01-09 05:46:54 +01:00 |
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twinaphex
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df70a067d5
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Move this down
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2016-01-09 05:45:06 +01:00 |
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twinaphex
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c774fb2447
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Change #ifndef _XBOX to #ifdef HAVE_WINDOW
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2016-01-09 05:37:03 +01:00 |
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twinaphex
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8327302d6b
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Have win32_set_video_mode use this code too
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2016-01-09 05:28:52 +01:00 |
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twinaphex
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dad51f5677
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Create win32_set_style
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2016-01-09 05:24:27 +01:00 |
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twinaphex
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a549b86b51
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Already done inside win32_set_window
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2016-01-09 05:05:37 +01:00 |
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twinaphex
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3e9820f6ae
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(D3D) Use win32_set_window
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2016-01-09 05:04:47 +01:00 |
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twinaphex
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c1d79c2205
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(Win32) Buildfix
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2016-01-09 05:00:56 +01:00 |
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twinaphex
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c18cfee6d0
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Create win32_set_window
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2016-01-09 04:59:12 +01:00 |
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twinaphex
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8b7bd46612
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(D3D) Cleanups
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2016-01-09 04:44:44 +01:00 |
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twinaphex
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4a7efdf3c5
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Move d3d_init_imports around
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2016-01-09 04:13:11 +01:00 |
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twinaphex
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ae4febc993
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(D3D) Move code around
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2016-01-09 04:12:33 +01:00 |
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twinaphex
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5788801dab
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(D3D) Move code around
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2016-01-09 04:11:20 +01:00 |
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twinaphex
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782190c43b
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Move code around
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2016-01-09 04:10:36 +01:00 |
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twinaphex
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b90d324150
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Cleanup d3d_set_shader
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2016-01-09 04:09:50 +01:00 |
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twinaphex
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c52fb8c90e
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Cleanup d3d_set_shader
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2016-01-09 04:07:22 +01:00 |
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twinaphex
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344c7def0d
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(XDK) BUildfix
t# Please enter the commit message for your changes. Lines starting
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2016-01-09 03:58:56 +01:00 |
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twinaphex
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9029bd96d6
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Move renderchain->init_driver_shader to top of renderchain->init
function
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2016-01-09 03:57:13 +01:00 |
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twinaphex
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436180ce95
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Move to renderchain_init
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2016-01-09 03:53:06 +01:00 |
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twinaphex
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a26321f53f
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N/A
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2016-01-09 03:44:58 +01:00 |
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twinaphex
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2871aa0950
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Include this back - C++ string header conflicts with min definition
inside retro_miscellaneous.h
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2016-01-09 03:37:24 +01:00 |
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twinaphex
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5caf49458c
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Take out init_shader_fvf callback
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2016-01-09 03:22:16 +01:00 |
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twinaphex
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25a997e354
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(D3D) Rearrange
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2016-01-09 03:19:03 +01:00 |
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twinaphex
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710d2b9b27
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Cleanup
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2016-01-09 03:13:58 +01:00 |
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twinaphex
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bbe4b0e286
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Fix warning
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2016-01-09 03:11:13 +01:00 |
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twinaphex
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ba97047cc2
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Get rid of some forward declarations
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2016-01-09 03:10:37 +01:00 |
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twinaphex
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97d146e7c8
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(D3D) N/A
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2016-01-09 03:10:08 +01:00 |
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twinaphex
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7a55c2b8eb
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Revert "Don't attempt to use std::string anymore in gfx/d3d/d3d.cpp"
This reverts commit f76b7f2b60 .
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2016-01-09 03:06:18 +01:00 |
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twinaphex
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14950cefc2
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Revert "(D3D) N/A"
This reverts commit cfa4170c64 .
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2016-01-09 03:06:11 +01:00 |
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twinaphex
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cfa4170c64
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(D3D) N/A
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2016-01-09 03:01:25 +01:00 |
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twinaphex
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f76b7f2b60
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Don't attempt to use std::string anymore in gfx/d3d/d3d.cpp
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2016-01-09 03:00:33 +01:00 |
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twinaphex
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26e59c2037
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N/A
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2016-01-09 02:56:47 +01:00 |
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twinaphex
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620ea3af74
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(D3D) N/A
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2016-01-09 02:37:48 +01:00 |
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twinaphex
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0f0e21441d
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Add path_is_file argument to function
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2016-01-09 02:17:43 +01:00 |
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twinaphex
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d80db66795
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Revert "Cleanups"
This reverts commit 3e731916ca .
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2016-01-09 02:16:09 +01:00 |
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twinaphex
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3e731916ca
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Cleanups
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2016-01-09 02:12:34 +01:00 |
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twinaphex
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24779fda97
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Rename stock_program variables
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2016-01-09 02:09:24 +01:00 |
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twinaphex
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12aa94f70f
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Rename renderchain_compile_shaders
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2016-01-09 02:06:45 +01:00 |
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twinaphex
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699f2dba1e
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(D3D) N/A
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2016-01-09 02:02:02 +01:00 |
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twinaphex
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c64b761f80
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Buildfix
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2016-01-09 01:53:10 +01:00 |
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