Commit Graph

224 Commits

Author SHA1 Message Date
twinaphex
70c85be081 Refactored out of existence rarch_console_exec.c - now implemented
per platform port that needs it
2013-01-09 02:31:54 +01:00
twinaphex
025f0995f5 (RARCH_CONSOLE) Refactor frontend_psp.c into platform_psp.c 2013-01-08 08:38:25 +01:00
twinaphex
e8a0ab1e1d (XDK) Now uses frontend_console.c too 2013-01-08 06:26:02 +01:00
ToadKing
1dc08b9a6d (GX) work with new console code 2013-01-07 23:48:21 -05:00
twinaphex
c721ddd560 (RARCH_CONSOLE) One main() function to rule them all - PS3
port currently set up - callback system needs to be done
later for system/platform-specific functions
2013-01-08 01:26:18 +01:00
twinaphex
a67c247ebc (Wiiuse) Add HAVE_WIIUSE_RUMBLE and HAVE_WIIUSE_SPEAKER defines 2013-01-07 05:03:50 +01:00
twinaphex
5ee38b157d (Wii) Add customized Wiiuse - should reduce overall input latency
(also debloats - no Guitar Hero 3/Wii Board/key down/key up)
2013-01-07 04:10:16 +01:00
twinaphex
f8160fb2bd (Android) Cleanups 2013-01-06 06:10:24 +01:00
twinaphex
013fda1cb6 (Android) Move Android frontend file too 2013-01-06 05:28:42 +01:00
twinaphex
011e740129 Move all frontend files to new dir 'frontend' 2013-01-06 05:22:21 +01:00
twinaphex
7c2dd5e769 (Griffin) Remove rarch_console_main_wrap.c include 2013-01-06 03:52:29 +01:00
Themaister
78a8e03f2f Update griffin for RXML. Purge libxml2. 2013-01-02 15:23:22 +01:00
Themaister
0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
twinaphex
0de110a274 (Android) Create separate input_autodetect.c input file 2012-12-31 18:02:20 +01:00
twinaphex
d114095447 (RARCH_CONSOLE) Don't compile in input_common.c for consoles 2012-12-25 20:46:58 +01:00
Themaister
7c60aaf48f Compile in overlay if HAVE_OVERLAY in griffin. 2012-12-23 18:39:34 +01:00
Themaister
f445c939e9 Merge branch 'master' into overlay 2012-12-23 13:56:57 +01:00
Themaister
9b58fac354 Always compile in config file support. 2012-12-23 13:55:59 +01:00
twinaphex
04cabb0996 (Android) refactor JNI code - still can't load ClassLoader 2012-12-23 13:16:58 +01:00
twinaphex
29ef7dc4ed (Android) Initial implementation of input overlay key input code -
not working yet due to need to determine whether or not touchscreen
is pressed in input_state_pressed
2012-12-21 01:31:01 +01:00
twinaphex
675124bda4 (Griffin) Compile in overlay code - get rid of input_state
override for Android
2012-12-20 20:48:09 +01:00
twinaphex
d5dffe88dc (Griffin) Add stub for post_render_func for Griffin 2012-12-20 03:59:33 +01:00
twinaphex
ae089a7b58 (Android) Make logging optional 2012-12-16 04:13:31 +01:00
twinaphex
566296068a (Xbox 1) Fix build 2012-12-15 03:59:31 +01:00
twinaphex
13b8c40c27 Remove null_fonts - bitmap fonts will always be the fallback
default now
2012-12-15 03:02:26 +01:00
twinaphex
d2683cc02a (Android) Fix build 2012-12-15 02:59:35 +01:00
twinaphex
0261d934f2 (RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
2012-12-15 01:14:21 +01:00
twinaphex
a7a901962f (PS3) Works again on PS3 2012-12-15 00:17:43 +01:00
twinaphex
fcb31db218 (PSFont) Add PS Font renderer for font abstraction interface 2012-12-14 22:35:47 +01:00
twinaphex
dbb962e946 Streamline frame_count usage
(Android/Griffin) Fix build
2012-12-14 20:33:36 +01:00
twinaphex
986f886a35 (Android) Compiles in bitmap fonts 2012-12-13 22:49:17 +01:00
twinaphex
bb1e2a4677 (Android) Don't split up JNI functions into their own file -
assumed this is Android-specific for now
(Android) Some input improvements - don't call AKeyEvent_getKeyCode
unless type is of AINPUT_EVENT_TYPE_KEY
2012-12-13 17:05:07 +01:00
twinaphex
c5bda29ce3 (Android) Refactor JNI code 2012-12-13 15:32:35 +01:00
twinaphex
ddc9c94884 (Android) Refactor Android.mk - better defines 2012-12-03 04:58:44 +01:00
twinaphex
7403faa608 HAVE_NEON define seems to give problems - WANT_NEON seems to work
- so quick-fix hack for now
2012-12-03 00:20:21 +01:00
twinaphex
1c9dec56a8 (NEON/Android) Some fixes 2012-12-02 23:50:32 +01:00
twinaphex
3f50384a3b (Android/GL) Avoid some function pointers 2012-12-02 03:30:46 +01:00
twinaphex
67fb8485c6 (Libxml2) Take out threads support 2012-11-30 17:40:18 +01:00
twinaphex
966cc93b5e Refactor of driver function hooks 2012-11-27 00:50:56 +01:00
twinaphex
70119e5558 Move driver macro defines to driver_funcs.h header and move
Griffin hook overrides too
2012-11-26 21:23:31 +01:00
twinaphex
a697b562f6 (PSP2) Rename to Vita 2012-11-26 03:16:20 +01:00
twinaphex
beaed3a6a4 (Griffin) Quick fix 2012-11-25 05:44:44 +01:00
twinaphex
f0457637c6 (Griffin/LibXenon) Logger input files now included in Griffin - also cleaned
up Xenon makefile to use Grifffin
2012-11-25 05:41:12 +01:00
twinaphex
a783819b22 (PSP) Seems to finally link when libretro ports are passed -G0
to CFLAGS/CXXFLAGS as well
2012-11-24 04:23:20 +01:00
twinaphex
728b775905 (PSP1) Add preliminary PSP1 video driver 2012-11-23 05:20:05 +01:00
twinaphex
3b6fffa9f9 (PSP1/PSP2) Refactor psp_input.c - should now work for both PSP1
and PSP2
2012-11-23 02:40:03 +01:00
twinaphex
c837e1101d (PSP2/Griffin) Add video driver hooks 2012-11-22 23:32:42 +01:00
twinaphex
f278bc7f55 (PSP2) Add input driver 2012-11-22 18:37:10 +01:00
twinaphex
4693b0aaa5 (PS3/PSP2) Make libdbgfont portable 2012-11-22 18:02:46 +01:00
Toad King
f333d0bc8c [GX] cleanup, prepare for 32-bit support (needs to be implemented) 2012-11-22 02:09:12 -05:00