Commit Graph

4441 Commits

Author SHA1 Message Date
twinaphex
414a5de737 (PSP1) Add platform_keys struct - define HAVE_GETOPT_LONG 2012-11-24 01:42:00 +01:00
twinaphex
8a77072266 (PSP1) Add -G 4 to Makefile 2012-11-24 00:11:45 +01:00
Themaister
4becd4e315 Make sure avcodec_alloc_frame() returns valid. 2012-11-24 01:03:10 +01:00
Toad King
6dad2cda8c [GX] Probe Wiimote before doing input code for it 2012-11-23 18:01:28 -05:00
Themaister
049b20f773 Free the AVFrame using the correct call. 2012-11-24 00:44:20 +01:00
Themaister
187d988201 Make sure audio frame is freed. 2012-11-24 00:38:51 +01:00
Themaister
f21fefff1f Call avformat_network_init. 2012-11-23 23:44:15 +01:00
Themaister
43f568b436 Fix win32 build. 2012-11-23 23:29:28 +01:00
Themaister
b499206a00 Handle DT_UNKNOWN special case.
Some filesystems return DT_UNKNOWN in dirent.
Fallback to stat().
2012-11-23 23:28:05 +01:00
twinaphex
dfd777bdde (PSP1) Link in libretro_ps1.a 2012-11-23 22:09:09 +01:00
Themaister
8f9b68ad90 Add config file support to FFmpeg recording. 2012-11-23 22:46:36 +01:00
Themaister
f6e2c190ad Fix memory leak on consoles. 2012-11-23 22:46:36 +01:00
twinaphex
e564786af2 (PSP) Cut down on linking errors 2012-11-23 20:30:06 +01:00
twinaphex
2ecc926e8b (PSP1) Add workaround for d_type missing in PSP1 dirent (but
d_stat instead can serve as a substitute)
2012-11-23 20:21:35 +01:00
Themaister
770ac5a15a Minor cleanup in platform-headers in general.h. 2012-11-23 20:45:15 +01:00
twinaphex
844ea8d1fc (PSP1) Implement rarch_sleep for PSP1 2012-11-23 18:51:42 +01:00
Themaister
a33c7a7d61 Make sure PATH_MAX is defined. 2012-11-23 10:34:40 +01:00
Themaister
aae7bf60e2 Fix build if FFmpeg is not compiled in. 2012-11-23 10:28:22 +01:00
twinaphex
5f08905109 (PSP1) Add Makefile 2012-11-23 07:19:21 +01:00
twinaphex
728b775905 (PSP1) Add preliminary PSP1 video driver 2012-11-23 05:20:05 +01:00
twinaphex
775ac2a189 (PSP/PSP2) Create sdk_defines.h that will be used for both PSP
and PSP2
2012-11-23 03:29:30 +01:00
twinaphex
3b6fffa9f9 (PSP1/PSP2) Refactor psp_input.c - should now work for both PSP1
and PSP2
2012-11-23 02:40:03 +01:00
twinaphex
e85d3ae995 (PSP2) Indenting cleanups 2012-11-23 00:14:06 +01:00
twinaphex
0e7501759f (ps_libdbgfont) Add elif defined(__CELLOS_LV2__) 2012-11-23 00:08:07 +01:00
twinaphex
c837e1101d (PSP2/Griffin) Add video driver hooks 2012-11-22 23:32:42 +01:00
twinaphex
94e68b118d (PSP2) Add preliminary video driver 2012-11-22 23:26:06 +01:00
Themaister
bce5e78f34 Fix wrong use of enum. 2012-11-22 23:11:21 +01:00
twinaphex
f278bc7f55 (PSP2) Add input driver 2012-11-22 18:37:10 +01:00
twinaphex
4693b0aaa5 (PS3/PSP2) Make libdbgfont portable 2012-11-22 18:02:46 +01:00
Toad King
f02b7e1791 [GX] set auto-return for crashes on release builds 2012-11-22 02:09:13 -05:00
Toad King
f333d0bc8c [GX] cleanup, prepare for 32-bit support (needs to be implemented) 2012-11-22 02:09:12 -05:00
twinaphex
46c1fd6e41 (XDK) Indenting fixups 2012-11-22 05:52:24 +01:00
twinaphex
dee865d50e (Xbox 1) Build fix 2012-11-22 05:44:09 +01:00
twinaphex
8612711fa8 (360) Add FPS - memory free reporting 2012-11-22 05:32:58 +01:00
twinaphex
c71993af83 (360) Some more cleanups of font code 2012-11-22 04:54:30 +01:00
twinaphex
bd332c80c5 (360) Fonts can now be placed anywhere onscreen 2012-11-22 04:44:29 +01:00
twinaphex
b5c9a9ada4 (360) Last cleanups for now on xdk360_fonts.cpp 2012-11-22 03:25:20 +01:00
twinaphex
07a20fc00a (360) Fonts - cleanups 2012-11-22 03:08:51 +01:00
twinaphex
0652deddab (360) Fonts - cleanup 2012-11-22 03:02:06 +01:00
twinaphex
5e903495ce (360) Fonts - more debloat 2012-11-22 02:20:10 +01:00
twinaphex
d2216a996a (360) Fonts - more cleanups 2012-11-22 02:05:17 +01:00
twinaphex
937eb7fe3f (360) Fonts - more cleanups 2012-11-22 01:56:10 +01:00
twinaphex
0d96b7bf2f (360) Fonts - more cleanups - removing a bunch of cruft we won't
need
2012-11-22 01:44:59 +01:00
twinaphex
5a88d50c32 (360) fonts - cleanups 2012-11-22 01:10:07 +01:00
twinaphex
d4d46ba5a0 (360) Fonts - cleanups 2012-11-22 00:49:05 +01:00
twinaphex
d50123ae7c (360) Font is now downscaled to reasonable size on SDTVs 2012-11-22 00:21:52 +01:00
Themaister
1d9784608a Minor clarity fix. 2012-11-21 23:42:14 +01:00
Themaister
7445e891a8 Use INT_8_8_8_8_REV for readbacks.
Allows use of scaler_ctx, also a lot faster on Intel chips, possibly
others as well.
2012-11-21 22:12:56 +01:00
Themaister
b58fdce36a Readback after swap buffers. 2012-11-21 22:52:58 +01:00
twinaphex
52b46d9fd6 Implement prev_pow2 - will need this for 360 to round down texture
formats if passed value too large
2012-11-21 20:47:20 +01:00