Commit Graph

2329 Commits

Author SHA1 Message Date
TwinAphex51224
48230ba533 (360) Use more direct functions for Xaudio2 2012-03-11 07:24:53 +01:00
TwinAphex51224
4737d28644 (360) Add custom Xaudio header 2012-03-11 06:58:56 +01:00
TwinAphex51224
5c4ad2884e (360) Get rid of unused font_texture 2012-03-11 03:57:07 +01:00
TwinAphex51224
e30966bfd0 (360) Get rid of constant table - seem to be getting nowhere with
this
2012-03-11 03:40:52 +01:00
TwinAphex51224
c5d8e1a75c (360) Add constant table for fragment shader too 2012-03-10 20:55:55 +01:00
TwinAphex51224
c2cc7a278f (360) Nit 2012-03-10 18:54:07 +01:00
TwinAphex51224
5cad1e4c39 (360) Stock Cg/HLSL shaders should be now almost the same - only
mall 1/2-line ifdefs should be needed
2012-03-10 18:50:30 +01:00
Themaister
8a6b628bee Allow stopping playback early. 2012-03-10 18:31:25 +01:00
Themaister
f78df09c38 Do not fail hard if serializer doesn't match. 2012-03-10 18:10:54 +01:00
TwinAphex51224
40035908f3 (360) Nit. 2012-03-10 17:00:21 +01:00
TwinAphex51224
b0de19f3e0 (360) force_resize_enable member was a hack for hacky orientation,
can go now that we do it properly
2012-03-10 16:57:59 +01:00
TwinAphex51224
a47bcf6cc1 (360) Texture coordinates updated now again per video width/height change 2012-03-10 16:50:11 +01:00
TwinAphex51224
bc307d4b63 (360) Moving away from crufty orientation code 2012-03-10 16:41:10 +01:00
TwinAphex51224
bdb8b3f0fe (360) MVP shader stuff fixed 2012-03-10 15:51:42 +01:00
TwinAphex51224
6053b61b5b (360) MVP stuff - right now ouputs black - to be fixed shortly 2012-03-10 15:32:36 +01:00
Themaister
7489f387c1 Do not block state saving when playing/recording a movie. 2012-03-10 14:08:04 +01:00
TwinAphex51224
31be6766c6 (360) Uses runtime shader compiler - loads stock shader from
file now
2012-03-09 21:50:12 +01:00
Themaister
6b552cfba1 Revert derp. 2012-03-09 18:20:03 +01:00
Themaister
848a67252f Fix subtle regression. 2012-03-09 18:18:35 +01:00
TwinAphex51224
8d5385d1d7 (PS3) Aspect ratio fix 2012-03-09 01:21:10 +01:00
TwinAphex51224
7d8d8f39f7 (360) Add aspect ratio changing - fixed bugs 2012-03-09 01:22:01 +01:00
TwinAphex51224
760d3bbecf (360) WIP aspect ratio changing - currently broken 2012-03-09 00:09:39 +01:00
TwinAphex51224
ac070a6b2b (360) Added gamma correction setting 2012-03-08 23:29:18 +01:00
TwinAphex51224
94f09d2093 (360) Some more replacing of D3D functions 2012-03-08 21:15:18 +01:00
TwinAphex51224
b8e6443710 (360) Use C functions for D3D 2012-03-08 16:14:09 +01:00
TwinAphex51224
8823b47a05 (360) Added screen orientation options - might want to refactor
this later on
2012-03-08 13:45:00 +01:00
Themaister
a3351e17f1 Fix hang with FFV1. 2012-03-08 00:45:03 +01:00
Themaister
c1544e88aa Cleanups, and fixes h264 with recent FFmpegs. 2012-03-08 00:33:22 +01:00
TwinAphex51224
4e68eb12ab Add back HAVE_ZLIB ifdefs for console_ext.c 2012-03-07 20:32:51 +01:00
TwinAphex51224
428050904c (360) ZIP files can now be unzipped - press X on a ZIP file to
unzip the files to the cache: partition - from the filebrowser
you can then go to the cache partition and load the unzipped ROM.
2012-03-07 20:33:14 +01:00
TwinAphex51224
ee806a0e2c (PS3) Don't compile in gfx_common.c 2012-03-07 17:55:04 +01:00
Themaister
e318a1d5a7 Fix incompatibility with non-compilant C runtime. 2012-03-07 12:42:22 +01:00
Themaister
ca0986064d Micronit (pt. 2). 2012-03-06 23:50:44 +01:00
Themaister
057846e45b Micronit. 2012-03-06 22:48:45 +01:00
Themaister
d4c1cf4853 Style nits. 2012-03-06 22:45:51 +01:00
TwinAphex51224
9708536cd8 (PS3) ZIP files can now be unzipped - if you press X on a ZIP file
in the file browser, it will extract the contents to the /dev_hdd1
partition. You can then start the ROM from there. (problem right
now - savestates/SRAM get saved to this swap partition too -
which we flush at SSNES exit)
2012-03-06 22:20:15 +01:00
TwinAphex51224
f61348e53f (PS3) Mount system cache partition at startup and clear it at
exit - we'll use this for uncompressing ROMs in ZIP archives
2012-03-06 21:03:43 +01:00
TwinAphex51224
556e158020 (Szlib) Added unzip.c and fileapi.c to szlib.c 2012-03-06 20:23:24 +01:00
TwinAphex51224
d9337a2589 (Szlib) Cleanups #3 2012-03-06 18:15:48 +01:00
TwinAphex51224
cc476af1fe (Szlib) Cleanups #2 2012-03-06 18:02:54 +01:00
TwinAphex51224
4365b77577 (Szlib) cleanup 2012-03-06 17:49:49 +01:00
TwinAphex51224
f7c2bfe530 (PS3) Libsnes ports can now set per-system default keybind names 2012-03-06 16:06:47 +01:00
TwinAphex51224
44b873af5b Rename rom_ext.c to console_ext.c - rename xdk360_input.cpp to
xdk360_input.c
2012-03-06 14:12:28 +01:00
TwinAphex51224
4ff4957a45 (360) Use input LUTs in code 2012-03-06 13:35:20 +01:00
TwinAphex51224
3239edccb9 (360) Add keybind LUTs for 360 too 2012-03-06 12:59:40 +01:00
TwinAphex51224
fe0da105b5 (PS3) Add ssnes_ * to LUTs 2012-03-05 23:40:40 +01:00
Themaister
4c361bc648 Nit. 2012-03-05 23:48:14 +01:00
TwinAphex51224
9d17ccf4f3 (PS3) Ping pong commit to get everything working again 2012-03-05 23:32:51 +01:00
Themaister
25a97b1d8c Refactor. 2012-03-05 23:32:38 +01:00
TwinAphex51224
cd9dd6511d (PS3) Input can now be reconfigured 2012-03-05 23:01:26 +01:00