Commit Graph

1117 Commits

Author SHA1 Message Date
TwinAphex51224
dd9f4be2aa (Wii) Some work on Wii port - included szlib.c - moved input-related
function over to input_luts.c
2012-03-12 22:40:04 +01:00
TwinAphex51224
81988fc1ef (360) Don't include D3D/Netcode where not needed through NOD3D/
NONET defines
2012-03-11 16:17:42 +01:00
Themaister
6b552cfba1 Revert derp. 2012-03-09 18:20:03 +01:00
Themaister
848a67252f Fix subtle regression. 2012-03-09 18:18:35 +01:00
Themaister
ca0986064d Micronit (pt. 2). 2012-03-06 23:50:44 +01:00
TwinAphex51224
f7c2bfe530 (PS3) Libsnes ports can now set per-system default keybind names 2012-03-06 16:06:47 +01:00
TwinAphex51224
3239edccb9 (360) Add keybind LUTs for 360 too 2012-03-06 12:59:40 +01:00
TwinAphex51224
fe0da105b5 (PS3) Add ssnes_ * to LUTs 2012-03-05 23:40:40 +01:00
Themaister
4c361bc648 Nit. 2012-03-05 23:48:14 +01:00
TwinAphex51224
9d17ccf4f3 (PS3) Ping pong commit to get everything working again 2012-03-05 23:32:51 +01:00
Themaister
25a97b1d8c Refactor. 2012-03-05 23:32:38 +01:00
TwinAphex51224
cd9dd6511d (PS3) Input can now be reconfigured 2012-03-05 23:01:26 +01:00
TwinAphex51224
7e1e293547 (PS3) Input changes 2012-03-05 21:30:28 +01:00
Themaister
4bd53c0b96 Properly extern. 2012-03-05 19:49:19 +01:00
Themaister
47f95020f0 Style nits. 2012-03-05 18:01:27 +01:00
TwinAphex51224
e4506d5a3e (PS3) Keybind name LUT 2012-03-05 17:33:41 +01:00
TwinAphex51224
f453ee7954 (PS3) Input LUTs 2012-03-05 16:57:43 +01:00
Themaister
aac2533075 Streamline hat lookup. 2012-02-18 12:32:49 +01:00
Themaister
947d2a3514 Fixed joypad index lookup. 2012-02-18 12:09:20 +01:00
Themaister
3fd630e062 Log anatomy of input device. 2012-02-18 11:59:55 +01:00
Themaister
3bda32d6f1 Add SET_VARIABLES interface. 2012-02-06 16:13:29 +01:00
Themaister
08686bcd06 Debork input some more ... 2012-01-30 01:45:18 +01:00
Themaister
5b0a948797 Refactor input config. 2012-01-30 01:20:35 +01:00
Themaister
b4248038fb Update license headers. 2012-01-08 01:12:05 +01:00
Themaister
eac468ba19 MSVC compat. 2011-12-25 01:38:59 +01:00
Themaister
d5fca50a2f Can build for C++. 2011-12-24 15:26:01 +01:00
Themaister
a5b3f421d1 Fix include paths for libsnes header. 2011-11-30 17:32:30 +01:00
Themaister
0f010cf3d2 Fix style nits. 2011-11-02 19:31:36 +01:00
Themaister
953b5daf0a Pause hooked up. 2011-10-16 02:00:55 +02:00
Themaister
642316a1e2 Somewhat haphazard. Can't find some needed API calls :\ 2011-09-13 18:50:40 +02:00
Themaister
87d34deb0c Can build with SDL 1.3 on Win32. 2011-09-13 14:57:42 +02:00
Themaister
23516572b7 Use SK_* keysyms (pretty much SDL 1.2). 2011-09-13 14:40:33 +02:00
Themaister
924848fdad Start working towards SDL 1.2/1.3 compat. 2011-09-13 14:06:49 +02:00
Themaister
5cb2863e6e Fix up Win64 warnings/errors. 2011-08-19 13:33:10 +02:00
Themaister
f79eafe449 Should perhaps continue if one joypad failed. 2011-06-12 10:42:42 +02:00
Themaister
111b159373 Should fix dinput. 2011-06-12 10:37:04 +02:00
Themaister
d744167865 Small cleanup. 2011-06-11 22:46:51 +02:00
Themaister
99a1784aaf Move window logic away from SDL input.
We weren't using the event loop anyways ...
2011-06-11 12:54:14 +02:00
Themaister
b6ff98cf18 Should fix DInput crash. 2011-06-10 18:01:44 +02:00
Themaister
2dcccc7cda Fix some includes and stuff. 2011-06-10 17:55:40 +02:00
Themaister
d03855c655 Add some sanity logging. 2011-06-10 17:47:16 +02:00
Themaister
69227bc1ca Alter design. Use DInput as piggyback only. 2011-06-10 17:34:04 +02:00
Themaister
851debf1e4 Start working on DInput. 2011-06-10 16:55:05 +02:00
Themaister
5f5013871a Should fix tilde/grave key. 2011-05-17 18:52:00 +02:00
Themaister
21b046cdd1 Add more binds to X11 input. 2011-05-15 15:54:46 +02:00
Themaister
703cfadf63 Fix up X input. 2011-03-13 12:02:06 +01:00
Themaister
adfd461c3e Start on XVideo 2011-03-13 04:51:09 +01:00
Themaister
bb79dbaa98 Getting ready for an eventual XVideo driver. 2011-03-13 00:44:49 +01:00
Themaister
93202f191c Add pausing when window loses focus :p 2011-02-05 21:45:44 +01:00
Themaister
5bcde44684 Remove some undeeded warning/error messages. 2011-01-27 23:05:20 +01:00
Themaister
2267c7d048 Update licensing headers. 2011-01-23 20:29:28 +01:00
Themaister
c7e6e73bcb Fix a blooper in headers. 2011-01-17 20:54:58 +01:00
Themaister
422ba8a801 Add support for justifiers and multitap. 2011-01-10 16:53:37 +01:00
Themaister
dbd15a1d09 Add more super scope stuff. Crude fix in Makefile. 2011-01-10 15:01:34 +01:00
Themaister
f9bd0ab672 Fix mouse code for the most part. :) 2011-01-10 14:29:00 +01:00
Themaister
ca42b8ce4b Add a comment on mouse stuff. 2011-01-10 09:08:39 +01:00
Themaister
dad1ead3e0 Some crude mouse support, but it does not seem to work. :( 2011-01-10 08:40:44 +01:00
Themaister
a7e35571cd Add mapping support for joypads. 2011-01-10 08:18:03 +01:00
Themaister
74f118bb0a remove some stupid code 2011-01-09 14:33:59 +01:00
Themaister
23f112385a Remove unneeded include 2011-01-09 00:28:10 +01:00
Themaister
a365989557 Add support for joypad "hats". 2011-01-09 00:27:30 +01:00
Themaister
b302026b84 Remove joypads from event queue. 2011-01-08 19:28:49 +01:00
Themaister
08e1c5f0fd Add a hack to "fix" endless loop when using axis to change fullscreen. 2011-01-08 19:22:58 +01:00
Themaister
2a5addc79f Clean up input handling some more. Removes the hack to set fast forward
toggles.
2011-01-08 18:37:45 +01:00
Themaister
35124dc288 Use the more portable "SDL.h" include convention for SDL. 2011-01-07 18:11:06 +01:00
Themaister
86e080476a Fixes here and there... 2011-01-06 20:01:32 +01:00
Themaister
4cc3f7aaab Start moving over to SDL rather than GLFW to minimize dependencies. 2011-01-06 18:34:11 +01:00