TwinAphex51224
|
fcab353201
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(PS3) Updated menu image
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2012-01-28 00:34:06 +01:00 |
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Hans-Kristian Arntzen
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e968d26ba8
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Unbind FBO before returning from gl_init_fbo().
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2012-01-28 00:34:06 +01:00 |
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TwinAphex51224
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db1765e788
|
(PS3) Shader texture is correctly applied after first booting a
game, but not before
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2012-01-28 00:34:06 +01:00 |
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TwinAphex51224
|
6e4277d9a6
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(PS3) Change to border shader - still texture problems
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2012-01-28 00:34:06 +01:00 |
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TwinAphex51224
|
be56e901bb
|
(PS3) More commits
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2012-01-28 00:34:06 +01:00 |
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TwinAphex51224
|
f803b5fbd3
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(PS3) Shader menu texture (WIP)
|
2012-01-28 00:34:06 +01:00 |
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TwinAphex51224
|
be62e537c6
|
(PS3) Added HAVE_SCREENSHOTS_BUILTIN define - is meant for targets
where native screenshot functionality is already supplied, negating
the need of compiling in screenshot.c
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2012-01-28 00:34:06 +01:00 |
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TwinAphex51224
|
7af7d55068
|
(PS3) use uint32_t * for pixels member as well for PS3
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2012-01-28 00:34:06 +01:00 |
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TwinAphex51224
|
15c5c69241
|
(PS3) Texture is now loaded
|
2012-01-28 00:34:06 +01:00 |
|
TwinAphex51224
|
b89554d11a
|
(PS3) Added error logs to image.c for debugging purposes
|
2012-01-28 00:34:05 +01:00 |
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TwinAphex51224
|
60760d69db
|
(PS3) Added texture loading hooks, fails somewhere ATM
|
2012-01-28 00:34:05 +01:00 |
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TwinAphex51224
|
ab687190a9
|
(PS3) Added border shaders - we will need a subrepo for all these shaders eventually
|
2012-01-28 00:34:05 +01:00 |
|
TwinAphex51224
|
a07514c88b
|
(PS3) Fixed the crash at SYSUTIL_REQUEST_EXITGAME triggering
|
2012-01-28 00:34:05 +01:00 |
|
TwinAphex51224
|
f9de1a8831
|
(PS3) Doesn't crash anymore
|
2012-01-28 00:34:05 +01:00 |
|
Themaister
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badf807ae9
|
Remove useless macro.
|
2012-01-28 00:34:05 +01:00 |
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TwinAphex51224
|
36e2b51827
|
(PS3) Added Git subrepo for shaders
|
2012-01-27 23:35:38 +01:00 |
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TwinAphex51224
|
afae4a5cb4
|
(PS3) Updated menu image
|
2012-01-27 02:21:02 +01:00 |
|
Hans-Kristian Arntzen
|
e9fb18f594
|
Unbind FBO before returning from gl_init_fbo().
|
2012-01-27 01:00:09 +01:00 |
|
TwinAphex51224
|
a061fa081c
|
(PS3) Shader texture is correctly applied after first booting a
game, but not before
|
2012-01-27 00:40:25 +01:00 |
|
TwinAphex51224
|
88b819ffff
|
(PS3) Change to border shader - still texture problems
|
2012-01-27 00:31:10 +01:00 |
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TwinAphex51224
|
730fb03c07
|
(PS3) More commits
|
2012-01-27 00:14:42 +01:00 |
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TwinAphex51224
|
a571cf5e92
|
(PS3) Shader menu texture (WIP)
|
2012-01-27 00:07:24 +01:00 |
|
TwinAphex51224
|
7ce5733a45
|
(PS3) Added HAVE_SCREENSHOTS_BUILTIN define - is meant for targets
where native screenshot functionality is already supplied, negating
the need of compiling in screenshot.c
|
2012-01-26 03:00:56 +01:00 |
|
TwinAphex51224
|
e73df5e6a9
|
(PS3) use uint32_t * for pixels member as well for PS3
|
2012-01-26 02:53:59 +01:00 |
|
TwinAphex51224
|
c2cb9fead0
|
(PS3) Texture is now loaded
|
2012-01-26 02:28:54 +01:00 |
|
TwinAphex51224
|
01fb168f51
|
(PS3) Added error logs to image.c for debugging purposes
|
2012-01-26 02:01:06 +01:00 |
|
TwinAphex51224
|
f16b269685
|
(PS3) Added texture loading hooks, fails somewhere ATM
|
2012-01-26 01:33:39 +01:00 |
|
TwinAphex51224
|
1bfabea14a
|
(PS3) Added border shaders - we will need a subrepo for all these shaders eventually
|
2012-01-26 00:35:14 +01:00 |
|
TwinAphex51224
|
1160aeed3d
|
(PS3) Fixed the crash at SYSUTIL_REQUEST_EXITGAME triggering
|
2012-01-25 23:47:30 +01:00 |
|
TwinAphex51224
|
61019ac48c
|
(PS3) Doesn't crash anymore
|
2012-01-25 23:44:32 +01:00 |
|
TwinAphex51224
|
4642e0ce96
|
Merge branch 'master' of github.com:Themaister/SSNES
|
2012-01-25 23:29:16 +01:00 |
|
TwinAphex51224
|
0a81b47932
|
(PS3) Hook up menu shader code - crashes currently
|
2012-01-25 23:28:50 +01:00 |
|
Themaister
|
0faa8c3855
|
Remove useless macro.
|
2012-01-25 23:08:12 +01:00 |
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Themaister
|
388e2bb5fc
|
Recognize kp_plus/kp_minus properly.
|
2012-01-25 23:03:02 +01:00 |
|
Themaister
|
14ffd07b70
|
Refactorin' ...
|
2012-01-25 22:55:34 +01:00 |
|
Themaister
|
9cb5eea20b
|
Add some useful interfaces to Cg for PS3. Some cleanups ...
|
2012-01-25 22:00:18 +01:00 |
|
Themaister
|
be03b8ac95
|
Fix indentation.
|
2012-01-25 19:57:37 +01:00 |
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TwinAphex51224
|
b9ce2d4142
|
(360) Can now navigate to settings screen
|
2012-01-25 07:19:07 +01:00 |
|
TwinAphex51224
|
422c13242f
|
(PS3) Add menu shader code (WIP)
|
2012-01-25 04:38:19 +01:00 |
|
TwinAphex51224
|
9e917d4835
|
(PS3) Take out redundant printf calls for 'rewind_enable'
|
2012-01-25 03:14:18 +01:00 |
|
TwinAphex51224
|
1cc8a8a121
|
(PS3) Use ssnes_console_get_rom_ext function in file browser
|
2012-01-25 03:11:21 +01:00 |
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TwinAphex51224
|
05e49db12a
|
(360) Compile in rom_ext.c file in 360 build
|
2012-01-25 03:00:38 +01:00 |
|
TwinAphex51224
|
2acc30e1a4
|
(PS3) Filled in ssnes_console_get_rom_ext function
|
2012-01-25 02:49:15 +01:00 |
|
Themaister
|
dd1d83768b
|
Add stubs for future rom_ext handling.
|
2012-01-25 01:10:53 +01:00 |
|
Themaister
|
1451ba9610
|
Use ARGB_SCE on PS3.
|
2012-01-25 00:17:00 +01:00 |
|
Themaister
|
3d8c50a768
|
Netplay compat define no longer needed.
|
2012-01-25 00:06:32 +01:00 |
|
TwinAphex51224
|
f5f8a71af2
|
(360) 360 fixes for netplay.c and netplay_compat.c - compiles and
links now
|
2012-01-25 00:02:59 +01:00 |
|
Themaister
|
5368d0d148
|
Attempt to implement gethostbyname for 360.
|
2012-01-24 23:54:06 +01:00 |
|
TwinAphex51224
|
c9fc51fe2a
|
(PS3) Compiles and links in netplay now
|
2012-01-24 23:09:21 +01:00 |
|
Themaister
|
0e5a9a7772
|
Adjustments for PS3.
|
2012-01-24 23:14:11 +01:00 |
|