Commit Graph

1717 Commits

Author SHA1 Message Date
TwinAphex51224
61c1b2bb1b (360) Some settings XUI tweaks 2012-02-03 11:35:47 +01:00
TwinAphex51224
979b7e6479 (360) Can now enable/disable rewind setting in Settings menu -
can now return from Settings menu to main menu
2012-02-03 11:32:31 +01:00
TwinAphex51224
862082915b (360) Fix 360 build 2012-02-02 21:50:11 +01:00
Themaister
fba6f36cb8 Fix typo. 2012-02-02 21:04:05 +01:00
Themaister
0cb2436a59 Bump to 8 players max. Futureproofing a bit. 2012-02-02 21:02:36 +01:00
Themaister
18c259e19a Revert "(PS3) Fix for Cg reset context - seems to work on PS3"
This reverts commit 56e862edf8.
Implementation is not quite correct.
2012-02-02 20:42:20 +01:00
Themaister
e3a2ab0347 Change perform_reset() to ssnes_game_reset() to better advertise itself
as a public function.
2012-02-02 20:39:28 +01:00
TwinAphex51224
15bc0e0813 (360) Have 360 port use same setting variables as PS3 port
from g_console struct
2012-02-02 19:01:52 +01:00
TwinAphex51224
a328dbd213 (PS3) Overscan options added 2012-02-02 18:39:09 +01:00
TwinAphex51224
09a6566be0 (PS3) Moved some setting variables to g_console 2012-02-02 16:59:06 +01:00
TwinAphex51224
3eaa942e58 (PS3) Some cleanups for keybinding 2012-02-02 16:12:38 +01:00
TwinAphex51224
40ce42c87c (PS3) Initial keybind implementation 2012-02-02 15:46:27 +01:00
TwinAphex51224
a14bdb82b1 (PS3/Core) Increase MAX_PLAYERS from 5 to 7 - PS3 supports 7
controllers at once and there are games in FBA that have simultaneous
six-player support
2012-02-02 15:19:01 +01:00
TwinAphex51224
ee5d43486c (PS3) Use msg_queue for outputting text in-game 2012-02-02 14:41:05 +01:00
TwinAphex51224
02c3977e9d (PS3/Core) Make reset into an extern function so it can be called
from port-specific code
2012-02-02 14:22:43 +01:00
TwinAphex51224
a509d40bf6 Add some information for Wii target 2012-02-02 13:51:15 +01:00
TwinAphex51224
4501832997 Added some information in README.md for the new ports 2012-02-02 13:45:59 +01:00
TwinAphex51224
56e862edf8 (PS3) Fix for Cg reset context - seems to work on PS3 2012-02-02 13:13:16 +01:00
Themaister
945a086edf Verify that binds are in correct order. 2012-02-01 23:02:17 +01:00
Themaister
72f5748b28 Merge branch 'master' of github.com:Themaister/SSNES 2012-02-01 21:33:05 +01:00
Themaister
79f29a3966 Add test case and some fixes for re-entrancy. 2012-02-01 21:32:27 +01:00
TwinAphex51224
6843514f86 (PS3) Initial stab at frame advance - WIP - doesn't work yet -
probably some unforeseen gotcha I need to be aware of
2012-02-01 15:15:15 +01:00
TwinAphex51224
ff6b9bd0bf (PS3) Refactoring of FBO code 2012-02-01 14:24:48 +01:00
Themaister
3576613f52 Merge branch 'master' of github.com:Themaister/SSNES 2012-02-01 00:14:35 +01:00
Themaister
02cfa3f651 Big refactor of GL routines. 2012-02-01 00:14:04 +01:00
TwinAphex51224
87a0d3f413 Merge branch 'master' of github.com:Themaister/SSNES 2012-01-31 20:17:33 +01:00
TwinAphex51224
407205a4e5 (PS3) Create reinit_fbo function 2012-01-31 20:17:12 +01:00
Themaister
6f368200b9 Merge branch 'master' of github.com:Themaister/SSNES 2012-01-31 19:15:34 +01:00
Themaister
f669f02407 Drop redundant ifs. 2012-01-31 19:14:48 +01:00
TwinAphex51224
e7d3e524bb (PS3) Added menu font options/settings 2012-01-31 18:51:45 +01:00
TwinAphex51224
d3d97bf11e Merge branch 'master' of github.com:Themaister/SSNES 2012-01-31 18:22:14 +01:00
TwinAphex51224
766bdf727c (PS3) Added aspect ratio settings/options 2012-01-31 18:21:53 +01:00
Themaister
f2264ebb3e Do not use av_samples_get_buffer_size as it breaks older FFmpeg. 2012-01-31 18:06:20 +01:00
TwinAphex51224
2c61f2b1e7 (PS3) Use fill_pathname_base for displaying shader names in settings
screen
2012-01-31 14:34:43 +01:00
TwinAphex51224
cab8fd2a80 (PS3) WIP aspect ratio settings 2012-01-31 14:12:00 +01:00
TwinAphex51224
56a1877d15 Merge branch 'master' of github.com:Themaister/SSNES 2012-01-31 12:14:00 +01:00
TwinAphex51224
3096e154c9 (PS3) Add some settings 2012-01-31 12:13:43 +01:00
Themaister
accb011196 Add fill_pathname_base. 2012-01-30 22:45:43 +01:00
TwinAphex51224
93068a376a (PS3 MSVS 2010) Get rid of ssnes.cfg copy buildevent rule 2012-01-30 21:43:25 +01:00
TwinAphex51224
5be17933e9 Merge branch 'master' of github.com:Themaister/SSNES 2012-01-30 20:28:21 +01:00
TwinAphex51224
f4183d2c8f (PS3) MSVS 2010f fix plus got rid of some warnings 2012-01-30 20:27:52 +01:00
Themaister
576855de4f Slight refactor. 2012-01-30 20:23:36 +01:00
TwinAphex51224
35b386df0d (PS3) Implemented savestate functionality in ingame menu 2012-01-30 20:05:36 +01:00
TwinAphex51224
2702299e7b (PS3) Added orientation options 2012-01-30 19:44:21 +01:00
TwinAphex51224
65e4357af7 Merge branch 'master' of github.com:Themaister/SSNES 2012-01-30 18:46:43 +01:00
Themaister
904cdd3fb4 Add ps3graphics_set_orientation. 2012-01-30 18:49:05 +01:00
TwinAphex51224
e48ec1ea20 (PS3) Rely on custom border-only.cg file being in the common-shader
subrepo instead of overwriting it for every 'make pkg' operation
2012-01-30 18:45:59 +01:00
Themaister
467023692f Should fix set_filter. 2012-01-30 18:33:47 +01:00
Themaister
b861c11253 Fix screenshots. (Mziab) 2012-01-30 18:28:11 +01:00
TwinAphex51224
e538fe4364 (PS3) Implement ssnes_main wrap 2012-01-30 18:17:47 +01:00