Commit Graph

148 Commits

Author SHA1 Message Date
twinaphex
66dfceabe1 (RARCH_CONSOLE) Build fixes + rarch_main_init_wrap needs to be
always compiled in and not ifndef HAVE_RARCH_MAIN_WRAP
2013-01-06 03:50:55 +01:00
twinaphex
3f537518e1 (RARCH_CONSOLE) Use g_extern.config_path 2013-01-06 03:09:51 +01:00
twinaphex
369477a15b (RARCH_CONSOLE) Add MODE_INIT 2013-01-06 01:28:39 +01:00
twinaphex
e06583a45c (RARCH_CONSOLE) Get rid of emulator_initialized - replace with main_is_init 2013-01-05 23:49:58 +01:00
twinaphex
c0c81bf22b (RARCH_CONSOLE) Move rarch_config_save to settings.c - rename to
config_save_file
2013-01-05 22:18:59 +01:00
twinaphex
08afcbfa3d (RARCH_CONSOLE) Use void* for param passing type 2013-01-03 03:02:52 +01:00
twinaphex
14c3faab53 (GX) Create stub gx_set_shader function 2013-01-02 17:13:32 +01:00
Themaister
0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
ToadKing
44dbdf7b02 (GX) skip launching salamander if we're switching core, one less point of failure 2012-12-30 18:06:17 -05:00
ToadKing
1fccba40d5 (GX) add ability to change default save location
fix save/load/screenshot/reset options not showing up in in-game menu
2012-12-30 17:30:43 -05:00
Toad King
5400d9eaa4 (GX) adjust refresh rate for non-interlaced mode
fix pal-60 detection
2012-12-23 15:43:37 -05:00
Toad King
ac1e760296 (GX) small changes to video mode switching, fixes debug text in some video modes 2012-12-23 12:52:35 -05:00
Toad King
9a41c3c1c7 (GX) convert image to pixel format with alpha field if we're drawing the menu 2012-12-23 12:32:24 -05:00
Toad King
c42bbaf191 fix 2012-12-18 23:04:26 -05:00
Toad King
79ccb9a6d9 (GX) implement 32-bit color support 2012-12-18 22:18:31 -05:00
twinaphex
2ecb4cebe8 (GX) Video - refactor convert_texture function some more 2012-12-19 04:16:04 +01:00
twinaphex
2e9d84efc3 (GX) Video - small refactor of texture conversion routine 2012-12-19 04:08:47 +01:00
Toad King
376317309e Revert "(GX Video) Only update texture if frame is not NULL"
This reverts commit 78027ee920.

the logic for this is already in update_textures and it broke menu rendering
2012-12-18 21:12:00 -05:00
twinaphex
5cd6017ff5 (GX) Use g_extern.draw_menu 2012-12-18 08:32:48 +01:00
twinaphex
49d35b2339 (Wii) Use WPAD_Data to obtain local pointer to pad state 2012-12-16 07:28:01 +01:00
twinaphex
7a67348b3c Change 1 << for bitmasks to 1ULL << 2012-12-15 18:00:30 +01:00
twinaphex
ffa5d4fa5f Rewrite do-while loops for console ports 2012-12-15 16:47:35 +01:00
twinaphex
dacab094f0 (RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame 2012-12-15 16:40:02 +01:00
twinaphex
78027ee920 (GX Video) Only update texture if frame is not NULL 2012-12-15 07:33:56 +01:00
twinaphex
799a9c35fb gfx_common.c - make gfx_get_fps into the main public function -
and remove the two public wrapper functions
2012-12-15 07:03:33 +01:00
twinaphex
7685009f56 (GX) Compile fixes -haven't tested yet 2012-12-15 05:55:08 +01:00
twinaphex
89e493ed15 (GX) Some input tweaks 2012-12-15 05:46:49 +01:00
twinaphex
8a271d318c Frame advance - get rid of unnecessary extern variables now 2012-12-15 02:25:48 +01:00
twinaphex
dbb962e946 Streamline frame_count usage
(Android/Griffin) Fix build
2012-12-14 20:33:36 +01:00
Toad King
2209103248 (GX) redo video/RGUI code to use new font location 2012-12-13 16:12:51 -05:00
Toad King
c6111a3259 [CONSOLE] Make separate timers for holding scroll and menu/exit button delay.
Fixes issues with exit/menu button combo not working on GC controllers occasionally
2012-11-28 19:55:08 -05:00
Toad King
dcf505f0ea [GX] expand VI width in widescreen mode 2012-11-28 09:36:26 -05:00
twinaphex
1e91a5b827 (Wii) Input driver - some name changes so that Griffin function
overrides still work
2012-11-27 01:23:10 +01:00
Themaister
2c41fe7288 Move log_fp to g_extern.
Rework logger macros to use g_extern.log_file is it's non NULL.
Otherwise, fallback to stderr.
2012-11-26 16:59:00 +01:00
twinaphex
e1ea973e58 Promote HAVE_FILE_LOGGER for all platforms 2012-11-26 02:46:40 +01:00
Toad King
6dad2cda8c [GX] Probe Wiimote before doing input code for it 2012-11-23 18:01:28 -05:00
Toad King
f02b7e1791 [GX] set auto-return for crashes on release builds 2012-11-22 02:09:13 -05:00
Toad King
f333d0bc8c [GX] cleanup, prepare for 32-bit support (needs to be implemented) 2012-11-22 02:09:12 -05:00
Toad King
9746cb8f97 (GX) fix blank video 2012-11-20 18:21:42 -05:00
twinaphex
41b1bd3ed0 (GX/XDK) Have console ports use gfx_fps_title instead of gfx_window_title 2012-11-18 02:32:58 +01:00
Toad King
7f81422ae0 [CONSOLES] get compiling working
[GX] support rgb565, still need to fix a blending issue
2012-10-21 19:01:43 -04:00
twinaphex
6bf7c3cb06 Update credits for collaborated files 2012-10-18 06:06:55 +02:00
twinaphex
174c7d9d98 (RARCH_CONSOLE) g_console struct removed now - console settings
now a part of g_extern and also compiled in for PC - will use
this for RMenu
2012-10-15 06:25:12 +02:00
twinaphex
f4b197784c Move zip_extract_mode from g_console to g_extern.filebrowser_state 2012-10-14 20:45:30 +02:00
twinaphex
fc17456581 (RMenu / RARCH_CONSOLE) Move more g_console state to g_extern 2012-10-14 20:34:16 +02:00
twinaphex
c6cf258b42 Simplify rarch_config_load 2012-10-04 20:09:23 +02:00
Twinaphex
c09fa1c7af Revert "(Android) Set up rarch_main_init_wrap so that it can load dynamic" - revisit
later

This reverts commit 42f2d068a7.
2012-09-13 06:45:41 +02:00
Twinaphex
42f2d068a7 (Android) Set up rarch_main_init_wrap so that it can load dynamic
libretro cores if supported
2012-09-13 06:28:57 +02:00
Toad King
c69b3ca938 (GX) support more resolution modes, attempt fix at clearing garbage left during screen switch 2012-09-12 09:36:38 -04:00
Toad King
9f345b4483 (GX) prepare for more custom resolution modes 2012-09-12 00:17:33 -04:00