twinaphex
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66dfceabe1
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(RARCH_CONSOLE) Build fixes + rarch_main_init_wrap needs to be
always compiled in and not ifndef HAVE_RARCH_MAIN_WRAP
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2013-01-06 03:50:55 +01:00 |
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twinaphex
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3f537518e1
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(RARCH_CONSOLE) Use g_extern.config_path
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2013-01-06 03:09:51 +01:00 |
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twinaphex
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369477a15b
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(RARCH_CONSOLE) Add MODE_INIT
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2013-01-06 01:28:39 +01:00 |
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twinaphex
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e06583a45c
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(RARCH_CONSOLE) Get rid of emulator_initialized - replace with main_is_init
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2013-01-05 23:49:58 +01:00 |
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twinaphex
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c0c81bf22b
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(RARCH_CONSOLE) Move rarch_config_save to settings.c - rename to
config_save_file
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2013-01-05 22:18:59 +01:00 |
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twinaphex
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08afcbfa3d
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(RARCH_CONSOLE) Use void* for param passing type
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2013-01-03 03:02:52 +01:00 |
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twinaphex
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14c3faab53
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(GX) Create stub gx_set_shader function
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2013-01-02 17:13:32 +01:00 |
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Themaister
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0b4cf2d053
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
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ToadKing
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44dbdf7b02
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(GX) skip launching salamander if we're switching core, one less point of failure
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2012-12-30 18:06:17 -05:00 |
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ToadKing
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1fccba40d5
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(GX) add ability to change default save location
fix save/load/screenshot/reset options not showing up in in-game menu
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2012-12-30 17:30:43 -05:00 |
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Toad King
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5400d9eaa4
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(GX) adjust refresh rate for non-interlaced mode
fix pal-60 detection
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2012-12-23 15:43:37 -05:00 |
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Toad King
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ac1e760296
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(GX) small changes to video mode switching, fixes debug text in some video modes
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2012-12-23 12:52:35 -05:00 |
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Toad King
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9a41c3c1c7
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(GX) convert image to pixel format with alpha field if we're drawing the menu
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2012-12-23 12:32:24 -05:00 |
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Toad King
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c42bbaf191
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fix
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2012-12-18 23:04:26 -05:00 |
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Toad King
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79ccb9a6d9
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(GX) implement 32-bit color support
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2012-12-18 22:18:31 -05:00 |
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twinaphex
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2ecb4cebe8
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(GX) Video - refactor convert_texture function some more
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2012-12-19 04:16:04 +01:00 |
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twinaphex
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2e9d84efc3
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(GX) Video - small refactor of texture conversion routine
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2012-12-19 04:08:47 +01:00 |
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Toad King
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376317309e
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Revert "(GX Video) Only update texture if frame is not NULL"
This reverts commit 78027ee920 .
the logic for this is already in update_textures and it broke menu rendering
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2012-12-18 21:12:00 -05:00 |
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twinaphex
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5cd6017ff5
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(GX) Use g_extern.draw_menu
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2012-12-18 08:32:48 +01:00 |
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twinaphex
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49d35b2339
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(Wii) Use WPAD_Data to obtain local pointer to pad state
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2012-12-16 07:28:01 +01:00 |
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twinaphex
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7a67348b3c
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Change 1 << for bitmasks to 1ULL <<
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2012-12-15 18:00:30 +01:00 |
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twinaphex
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ffa5d4fa5f
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Rewrite do-while loops for console ports
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2012-12-15 16:47:35 +01:00 |
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twinaphex
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dacab094f0
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(RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame
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2012-12-15 16:40:02 +01:00 |
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twinaphex
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78027ee920
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(GX Video) Only update texture if frame is not NULL
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2012-12-15 07:33:56 +01:00 |
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twinaphex
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799a9c35fb
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gfx_common.c - make gfx_get_fps into the main public function -
and remove the two public wrapper functions
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2012-12-15 07:03:33 +01:00 |
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twinaphex
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7685009f56
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(GX) Compile fixes -haven't tested yet
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2012-12-15 05:55:08 +01:00 |
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twinaphex
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89e493ed15
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(GX) Some input tweaks
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2012-12-15 05:46:49 +01:00 |
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twinaphex
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8a271d318c
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Frame advance - get rid of unnecessary extern variables now
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2012-12-15 02:25:48 +01:00 |
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twinaphex
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dbb962e946
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Streamline frame_count usage
(Android/Griffin) Fix build
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2012-12-14 20:33:36 +01:00 |
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Toad King
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2209103248
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(GX) redo video/RGUI code to use new font location
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2012-12-13 16:12:51 -05:00 |
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Toad King
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c6111a3259
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[CONSOLE] Make separate timers for holding scroll and menu/exit button delay.
Fixes issues with exit/menu button combo not working on GC controllers occasionally
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2012-11-28 19:55:08 -05:00 |
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Toad King
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dcf505f0ea
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[GX] expand VI width in widescreen mode
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2012-11-28 09:36:26 -05:00 |
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twinaphex
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1e91a5b827
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(Wii) Input driver - some name changes so that Griffin function
overrides still work
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2012-11-27 01:23:10 +01:00 |
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Themaister
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2c41fe7288
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Move log_fp to g_extern.
Rework logger macros to use g_extern.log_file is it's non NULL.
Otherwise, fallback to stderr.
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2012-11-26 16:59:00 +01:00 |
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twinaphex
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e1ea973e58
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Promote HAVE_FILE_LOGGER for all platforms
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2012-11-26 02:46:40 +01:00 |
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Toad King
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6dad2cda8c
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[GX] Probe Wiimote before doing input code for it
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2012-11-23 18:01:28 -05:00 |
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Toad King
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f02b7e1791
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[GX] set auto-return for crashes on release builds
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2012-11-22 02:09:13 -05:00 |
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Toad King
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f333d0bc8c
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[GX] cleanup, prepare for 32-bit support (needs to be implemented)
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2012-11-22 02:09:12 -05:00 |
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Toad King
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9746cb8f97
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(GX) fix blank video
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2012-11-20 18:21:42 -05:00 |
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twinaphex
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41b1bd3ed0
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(GX/XDK) Have console ports use gfx_fps_title instead of gfx_window_title
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2012-11-18 02:32:58 +01:00 |
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Toad King
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7f81422ae0
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[CONSOLES] get compiling working
[GX] support rgb565, still need to fix a blending issue
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2012-10-21 19:01:43 -04:00 |
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twinaphex
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6bf7c3cb06
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Update credits for collaborated files
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2012-10-18 06:06:55 +02:00 |
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twinaphex
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174c7d9d98
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(RARCH_CONSOLE) g_console struct removed now - console settings
now a part of g_extern and also compiled in for PC - will use
this for RMenu
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2012-10-15 06:25:12 +02:00 |
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twinaphex
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f4b197784c
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Move zip_extract_mode from g_console to g_extern.filebrowser_state
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2012-10-14 20:45:30 +02:00 |
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twinaphex
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fc17456581
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(RMenu / RARCH_CONSOLE) Move more g_console state to g_extern
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2012-10-14 20:34:16 +02:00 |
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twinaphex
|
c6cf258b42
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Simplify rarch_config_load
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2012-10-04 20:09:23 +02:00 |
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Twinaphex
|
c09fa1c7af
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Revert "(Android) Set up rarch_main_init_wrap so that it can load dynamic" - revisit
later
This reverts commit 42f2d068a7 .
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2012-09-13 06:45:41 +02:00 |
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Twinaphex
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42f2d068a7
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(Android) Set up rarch_main_init_wrap so that it can load dynamic
libretro cores if supported
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2012-09-13 06:28:57 +02:00 |
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Toad King
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c69b3ca938
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(GX) support more resolution modes, attempt fix at clearing garbage left during screen switch
|
2012-09-12 09:36:38 -04:00 |
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Toad King
|
9f345b4483
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(GX) prepare for more custom resolution modes
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2012-09-12 00:17:33 -04:00 |
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