twinaphex
|
6da1a22978
|
(XDK) Remove xdk_xinput_input.h header file
|
2013-01-22 01:05:48 +01:00 |
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twinaphex
|
3405c7f08c
|
(RMenu) Make current_menu variable static to prevent crashes
on Xbox 1
|
2013-01-19 21:34:46 +01:00 |
|
twinaphex
|
f9fcb55835
|
(XDK) Some Xbox 1 input changes - try to prevent menu crashing
when idle
|
2013-01-19 20:49:41 +01:00 |
|
twinaphex
|
4a2c0ea4f7
|
(XDK) Fixes re-entrancy
|
2013-01-19 12:45:35 +01:00 |
|
twinaphex
|
328e60ceac
|
(XDK) Reset works correctly now
|
2013-01-19 12:35:16 +01:00 |
|
twinaphex
|
267819f5f4
|
(XDK) Reimplement restart - use d3dr->Reset (one half of the
screen uses a leftover frame)
|
2013-01-19 12:19:54 +01:00 |
|
twinaphex
|
ce640ea777
|
(XDK) Try to setup xdk_d3d_restart - still errors out
|
2013-01-19 10:59:52 +01:00 |
|
twinaphex
|
0f2e36d349
|
(RARCH_CONSOLE) Move default_binds
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2013-01-13 03:17:13 +01:00 |
|
twinaphex
|
04cacb5e30
|
Upgrade lifecycle_menu_state to 64bit variable lifecycle_mode_state
|
2013-01-12 03:13:03 +01:00 |
|
twinaphex
|
c7adeb9ed0
|
(RMenu) Rmenu now uses g_settings.video.font_size
|
2013-01-11 21:05:15 +01:00 |
|
twinaphex
|
cc43b84ff2
|
(RARCH_CONSOLE) Refactor more state variables
|
2013-01-11 19:44:34 +01:00 |
|
twinaphex
|
d84dec4c96
|
(360) Fix build
|
2013-01-11 18:22:18 +01:00 |
|
twinaphex
|
b67fd69c26
|
(RARCH_CONSOLE) Refactored out rmenu_hd/rmenu_widescreen
|
2013-01-11 18:14:54 +01:00 |
|
twinaphex
|
ca3be92255
|
(RARCH_CONSOLE) Refactor msg_fps variable
|
2013-01-11 06:56:05 +01:00 |
|
twinaphex
|
5bf022fd99
|
(RARCH_CONSOLE) Use local variable copy of g_extern.lifecycle_menu_state in frame
functions - more state functionality will be moved here (for console ports)
|
2013-01-11 06:32:35 +01:00 |
|
twinaphex
|
9bc24151f2
|
(XDK D3D) Go through local pointer to render device
|
2013-01-11 00:58:08 +01:00 |
|
twinaphex
|
3c8bb7333e
|
(RMenu) Refactor g_extern.draw_menu
|
2013-01-10 19:43:00 +01:00 |
|
twinaphex
|
530fe37373
|
(Xbox 1) Move xbox1/image.c to xdk/image.c
|
2013-01-10 09:22:33 +01:00 |
|
twinaphex
|
27a71de056
|
(360) Build fix
|
2013-01-09 17:59:23 +01:00 |
|
twinaphex
|
84f7a2f5f8
|
Indenting nits
|
2013-01-09 07:27:05 +01:00 |
|
twinaphex
|
f3a74fe44f
|
(XDK) Clear to black in xdk_d3d_frame
|
2013-01-08 19:16:06 +01:00 |
|
twinaphex
|
7b63268036
|
(XDK) Bind xdk_d3d_set_shader to callback system
|
2013-01-08 19:07:06 +01:00 |
|
twinaphex
|
3fbb716a8e
|
(360) Do Clear() at start of xdk_frame - should do menu
rendering properly now
|
2013-01-08 19:03:42 +01:00 |
|
twinaphex
|
4df53478a9
|
(Xbox 1) Fixes controls for Xbox 1 too - X/Y buttons inverted
|
2013-01-08 18:54:10 +01:00 |
|
twinaphex
|
686e43b911
|
(360) Fixes controls - X and Y button were inverted
|
2013-01-08 18:42:24 +01:00 |
|
twinaphex
|
db6235ab06
|
(360) Starts up again - bad sound/controls
|
2013-01-08 18:32:28 +01:00 |
|
twinaphex
|
5192ce4709
|
(360) Add some more checks
|
2013-01-08 18:24:31 +01:00 |
|
twinaphex
|
10fd5ea617
|
(360) Add more error checking in D3D code
|
2013-01-08 17:48:55 +01:00 |
|
twinaphex
|
59e434ab09
|
(360) Stays in MODE_MENU now - still black screen thouh
|
2013-01-08 17:15:43 +01:00 |
|
twinaphex
|
728e88994d
|
(Xbox 1) Fixes double swap issue - fixes flickering in
RMenu
|
2013-01-08 06:17:20 +01:00 |
|
ToadKing
|
f33ed73671
|
(Consoles) re-add second timer for scroll delays
|
2013-01-07 23:58:00 -05:00 |
|
Themaister
|
d9b640fafe
|
(RARCH_CONSOLE) fixups for set_shader().
|
2013-01-08 04:08:15 +01:00 |
|
twinaphex
|
fe62828fb1
|
(RARCH_CONSOLE) Refactor timer code
|
2013-01-08 00:35:49 +01:00 |
|
twinaphex
|
46a62a44fc
|
(XDK) Build fixes
|
2013-01-07 18:44:22 +01:00 |
|
twinaphex
|
3a5d056b95
|
Expand functionality of set_shader callback function
|
2013-01-07 16:46:26 +01:00 |
|
twinaphex
|
466acac261
|
(PS3/360) Input changes - make local pointer variable and reuse it
|
2013-01-07 00:31:38 +01:00 |
|
twinaphex
|
6c4da75612
|
(RARCH_CONSOLE) Move Salamander files to frontend/salamander
|
2013-01-06 05:33:37 +01:00 |
|
twinaphex
|
011e740129
|
Move all frontend files to new dir 'frontend'
|
2013-01-06 05:22:21 +01:00 |
|
twinaphex
|
aaebc0be3d
|
(RARCH_CONSOLE) Add #ifdef HAVE_DYNAMIC for libretro dynamic
library argv
|
2013-01-06 04:11:24 +01:00 |
|
twinaphex
|
66dfceabe1
|
(RARCH_CONSOLE) Build fixes + rarch_main_init_wrap needs to be
always compiled in and not ifndef HAVE_RARCH_MAIN_WRAP
|
2013-01-06 03:50:55 +01:00 |
|
twinaphex
|
3f537518e1
|
(RARCH_CONSOLE) Use g_extern.config_path
|
2013-01-06 03:09:51 +01:00 |
|
twinaphex
|
c0c81bf22b
|
(RARCH_CONSOLE) Move rarch_config_save to settings.c - rename to
config_save_file
|
2013-01-05 22:18:59 +01:00 |
|
twinaphex
|
2c26f92c7d
|
(RARCH_CONSOLE) Cleanups
|
2013-01-05 21:56:19 +01:00 |
|
twinaphex
|
08afcbfa3d
|
(RARCH_CONSOLE) Use void* for param passing type
|
2013-01-03 03:02:52 +01:00 |
|
twinaphex
|
d0c4de9635
|
(XDK) Build fixes
|
2013-01-02 17:23:31 +01:00 |
|
Themaister
|
0b4cf2d053
|
Update license headers to 2013.
|
2013-01-01 01:41:15 +01:00 |
|
twinaphex
|
269698661a
|
(Console/Android) Simplify input_key_pressed implementation
|
2012-12-23 14:44:46 +01:00 |
|
twinaphex
|
0b1bd6c276
|
(XDK) Use g_extern.draw_menu instead of block_swap mechanism
|
2012-12-18 08:19:57 +01:00 |
|
twinaphex
|
4076dda011
|
(360) Have xdk_d3d_frame decide to draw XUI instead of
it being done in rmenu_iterate
|
2012-12-15 17:46:57 +01:00 |
|
twinaphex
|
ffa5d4fa5f
|
Rewrite do-while loops for console ports
|
2012-12-15 16:47:35 +01:00 |
|