Commit Graph

166 Commits

Author SHA1 Message Date
twinaphex
6da1a22978 (XDK) Remove xdk_xinput_input.h header file 2013-01-22 01:05:48 +01:00
twinaphex
3405c7f08c (RMenu) Make current_menu variable static to prevent crashes
on Xbox 1
2013-01-19 21:34:46 +01:00
twinaphex
f9fcb55835 (XDK) Some Xbox 1 input changes - try to prevent menu crashing
when idle
2013-01-19 20:49:41 +01:00
twinaphex
4a2c0ea4f7 (XDK) Fixes re-entrancy 2013-01-19 12:45:35 +01:00
twinaphex
328e60ceac (XDK) Reset works correctly now 2013-01-19 12:35:16 +01:00
twinaphex
267819f5f4 (XDK) Reimplement restart - use d3dr->Reset (one half of the
screen uses a leftover frame)
2013-01-19 12:19:54 +01:00
twinaphex
ce640ea777 (XDK) Try to setup xdk_d3d_restart - still errors out 2013-01-19 10:59:52 +01:00
twinaphex
0f2e36d349 (RARCH_CONSOLE) Move default_binds 2013-01-13 03:17:13 +01:00
twinaphex
04cacb5e30 Upgrade lifecycle_menu_state to 64bit variable lifecycle_mode_state 2013-01-12 03:13:03 +01:00
twinaphex
c7adeb9ed0 (RMenu) Rmenu now uses g_settings.video.font_size 2013-01-11 21:05:15 +01:00
twinaphex
cc43b84ff2 (RARCH_CONSOLE) Refactor more state variables 2013-01-11 19:44:34 +01:00
twinaphex
d84dec4c96 (360) Fix build 2013-01-11 18:22:18 +01:00
twinaphex
b67fd69c26 (RARCH_CONSOLE) Refactored out rmenu_hd/rmenu_widescreen 2013-01-11 18:14:54 +01:00
twinaphex
ca3be92255 (RARCH_CONSOLE) Refactor msg_fps variable 2013-01-11 06:56:05 +01:00
twinaphex
5bf022fd99 (RARCH_CONSOLE) Use local variable copy of g_extern.lifecycle_menu_state in frame
functions - more state functionality will be moved here (for console ports)
2013-01-11 06:32:35 +01:00
twinaphex
9bc24151f2 (XDK D3D) Go through local pointer to render device 2013-01-11 00:58:08 +01:00
twinaphex
3c8bb7333e (RMenu) Refactor g_extern.draw_menu 2013-01-10 19:43:00 +01:00
twinaphex
530fe37373 (Xbox 1) Move xbox1/image.c to xdk/image.c 2013-01-10 09:22:33 +01:00
twinaphex
27a71de056 (360) Build fix 2013-01-09 17:59:23 +01:00
twinaphex
84f7a2f5f8 Indenting nits 2013-01-09 07:27:05 +01:00
twinaphex
f3a74fe44f (XDK) Clear to black in xdk_d3d_frame 2013-01-08 19:16:06 +01:00
twinaphex
7b63268036 (XDK) Bind xdk_d3d_set_shader to callback system 2013-01-08 19:07:06 +01:00
twinaphex
3fbb716a8e (360) Do Clear() at start of xdk_frame - should do menu
rendering properly now
2013-01-08 19:03:42 +01:00
twinaphex
4df53478a9 (Xbox 1) Fixes controls for Xbox 1 too - X/Y buttons inverted 2013-01-08 18:54:10 +01:00
twinaphex
686e43b911 (360) Fixes controls - X and Y button were inverted 2013-01-08 18:42:24 +01:00
twinaphex
db6235ab06 (360) Starts up again - bad sound/controls 2013-01-08 18:32:28 +01:00
twinaphex
5192ce4709 (360) Add some more checks 2013-01-08 18:24:31 +01:00
twinaphex
10fd5ea617 (360) Add more error checking in D3D code 2013-01-08 17:48:55 +01:00
twinaphex
59e434ab09 (360) Stays in MODE_MENU now - still black screen thouh 2013-01-08 17:15:43 +01:00
twinaphex
728e88994d (Xbox 1) Fixes double swap issue - fixes flickering in
RMenu
2013-01-08 06:17:20 +01:00
ToadKing
f33ed73671 (Consoles) re-add second timer for scroll delays 2013-01-07 23:58:00 -05:00
Themaister
d9b640fafe (RARCH_CONSOLE) fixups for set_shader(). 2013-01-08 04:08:15 +01:00
twinaphex
fe62828fb1 (RARCH_CONSOLE) Refactor timer code 2013-01-08 00:35:49 +01:00
twinaphex
46a62a44fc (XDK) Build fixes 2013-01-07 18:44:22 +01:00
twinaphex
3a5d056b95 Expand functionality of set_shader callback function 2013-01-07 16:46:26 +01:00
twinaphex
466acac261 (PS3/360) Input changes - make local pointer variable and reuse it 2013-01-07 00:31:38 +01:00
twinaphex
6c4da75612 (RARCH_CONSOLE) Move Salamander files to frontend/salamander 2013-01-06 05:33:37 +01:00
twinaphex
011e740129 Move all frontend files to new dir 'frontend' 2013-01-06 05:22:21 +01:00
twinaphex
aaebc0be3d (RARCH_CONSOLE) Add #ifdef HAVE_DYNAMIC for libretro dynamic
library argv
2013-01-06 04:11:24 +01:00
twinaphex
66dfceabe1 (RARCH_CONSOLE) Build fixes + rarch_main_init_wrap needs to be
always compiled in and not ifndef HAVE_RARCH_MAIN_WRAP
2013-01-06 03:50:55 +01:00
twinaphex
3f537518e1 (RARCH_CONSOLE) Use g_extern.config_path 2013-01-06 03:09:51 +01:00
twinaphex
c0c81bf22b (RARCH_CONSOLE) Move rarch_config_save to settings.c - rename to
config_save_file
2013-01-05 22:18:59 +01:00
twinaphex
2c26f92c7d (RARCH_CONSOLE) Cleanups 2013-01-05 21:56:19 +01:00
twinaphex
08afcbfa3d (RARCH_CONSOLE) Use void* for param passing type 2013-01-03 03:02:52 +01:00
twinaphex
d0c4de9635 (XDK) Build fixes 2013-01-02 17:23:31 +01:00
Themaister
0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
twinaphex
269698661a (Console/Android) Simplify input_key_pressed implementation 2012-12-23 14:44:46 +01:00
twinaphex
0b1bd6c276 (XDK) Use g_extern.draw_menu instead of block_swap mechanism 2012-12-18 08:19:57 +01:00
twinaphex
4076dda011 (360) Have xdk_d3d_frame decide to draw XUI instead of
it being done in rmenu_iterate
2012-12-15 17:46:57 +01:00
twinaphex
ffa5d4fa5f Rewrite do-while loops for console ports 2012-12-15 16:47:35 +01:00