Commit Graph

42207 Commits

Author SHA1 Message Date
twinaphex
8f4a1b748b (D3D8/D3D9) More dehardcoding 2018-01-25 14:34:20 +01:00
twinaphex
8422e44a2d Start moving d3dx fonts code to d3d_common.c 2018-01-25 14:13:21 +01:00
Twinaphex
994e07fa3d
Update d3d.h 2018-01-25 13:24:39 +01:00
twinaphex
e98b165761 Silence some warnings 2018-01-25 12:38:14 +01:00
twinaphex
282853873b (360) Some buildfixes 2018-01-25 12:35:46 +01:00
twinaphex
6ee8f681da Remove comment 2018-01-25 12:33:27 +01:00
twinaphex
495c702860 Buildfixes/cleanups 2018-01-25 12:30:08 +01:00
Twinaphex
4315b57791
Update d3d8.c 2018-01-25 12:27:02 +01:00
Twinaphex
8797fa95eb
Update d3d9.c 2018-01-25 12:26:45 +01:00
Twinaphex
1163c1aef8
Update d3d.h 2018-01-25 12:26:12 +01:00
twinaphex
4c390944bb Remove some more HAVE_D3D8/HAVE_D3D9 ifdefs that depend on
compile-time instead of runtime
2018-01-25 12:22:06 +01:00
twinaphex
c76ce05070 Update d3d_w32_font 2018-01-25 12:16:57 +01:00
twinaphex
aa66ca8bf4 (D3D8) Buildfix 2018-01-25 11:51:24 +01:00
twinaphex
766f3b33c7 Dehardcode some more opaque types defined by macros 2018-01-25 11:50:07 +01:00
Twinaphex
1657b9b7c4
Merge pull request #6176 from aliaspider/master
(D3D11) build fix.
2018-01-25 10:49:12 +01:00
aliaspider
183d2fcabd (D3D11) build fix. 2018-01-25 10:40:32 +01:00
twinaphex
a18e7767f3 Fix some unreferenced local variable warnings 2018-01-25 10:25:50 +01:00
twinaphex
2634a5ea2d (D3D8) Cleanups 2018-01-25 10:12:49 +01:00
twinaphex
6cdde6d9aa Get rid of warning 2018-01-25 10:06:16 +01:00
twinaphex
684374eec8 Remove D3DVIEWPORT dependency 2018-01-25 10:03:50 +01:00
Twinaphex
ef17085216
Merge pull request #6175 from aliaspider/master
(D3D11) add ribbon shader.
2018-01-25 09:50:57 +01:00
aliaspider
427003fa3b (D3D11) add ribbon shader.
- it doesn't look quite right though.
2018-01-25 09:48:07 +01:00
Twinaphex
85fab182b8
Merge pull request #6174 from aliaspider/master
(D3D11) autogen mipmaps when needed / fix text colors.
2018-01-25 09:33:44 +01:00
aliaspider
17aa49004f (D3D10/11/12) prevent some crashes on driver re-init. 2018-01-25 06:24:39 +01:00
aliaspider
da3a90a025 (D3D11) misc. 2018-01-25 05:47:19 +01:00
aliaspider
580c0184c2 (D3D11) font driver: fix text colors. 2018-01-25 05:46:48 +01:00
aliaspider
2a54cbca75 (D3D11) autogen mipmaps when needed. 2018-01-25 04:57:49 +01:00
twinaphex
0588c3c68e Don't rely on LPDIRECT3DTEXTURE 2018-01-25 04:28:50 +01:00
twinaphex
26f9489f89 Replace LPDIRECT3D 2018-01-25 04:12:37 +01:00
Twinaphex
0d898dd479
Merge pull request #6173 from meepingsnesroms/master
Add translation_driver.c, allow separate memory buffers for multiple …
2018-01-25 03:40:56 +01:00
twinaphex
74a602d4c9 Remove system_bgm 2018-01-25 03:38:32 +01:00
Twinaphex
507b609ec9
Merge pull request #6172 from yo6snap/master
[OSX]Modify HID buttons detection algorithm. [IOS9]Remove HID entry from menu.
2018-01-25 03:36:11 +01:00
meepingsnesroms
9f2e395c45 Add translation_driver.c, allow separate memory buffers for multiple instances 2018-01-24 18:35:14 -08:00
Olivier PARRA
8bff69eae8 1.[IOS9]Remove HID entry from menu as IOKIT is not available 2.[OSX]Add robustness and determinism to HID buttons detection code (add controller buttons in a sorted list) 2018-01-25 02:20:52 +01:00
Twinaphex
f07571f8eb
Merge pull request #6171 from aliaspider/master
(D3D11) sample the font atlas correctly.
2018-01-25 01:59:31 +01:00
aliaspider
ccc9d36949 (D3D11) sample the font atlas correctly. 2018-01-25 01:58:17 +01:00
twinaphex
3c664f51b2 (D3D8) Buildfix 2018-01-25 01:53:45 +01:00
Twinaphex
ccfd9d79dd
Merge pull request #6170 from aliaspider/master
(D3D11) update the included shader.
2018-01-25 01:49:16 +01:00
aliaspider
0cd2310a6f (D3D11) forgot to update the included shader. 2018-01-25 01:46:30 +01:00
Twinaphex
3bfc13223c
Merge pull request #6169 from aliaspider/master
(D3D11) font + menu display drivers.
2018-01-25 01:46:17 +01:00
twinaphex
bc81a9dc88 Dehardcode LPDIRECT3DDEVICE usage 2018-01-25 01:45:03 +01:00
aliaspider
8354ffd452 (D3D12) add support for scaling/rotation im menu display driver. 2018-01-25 01:34:53 +01:00
aliaspider
45541a0d44 (D3D11) change the sprite vertex buffer to a ring buffer to avoid data
races with the gpu.
2018-01-25 01:03:54 +01:00
aliaspider
013ecf3719 (D3D11) menu display: fix the order of gradient colors. 2018-01-25 00:53:57 +01:00
aliaspider
68a6b7f402 (D3D11) change the sampler adressing mode to clamp. fixes the background
in xmb.
2018-01-25 00:45:06 +01:00
aliaspider
812eefa601 (D3D11) add menu display driver. 2018-01-25 00:20:06 +01:00
twinaphex
4dc6eb0ae4 (D3D8) Rotation no longer affects RGUI 2018-01-24 22:50:44 +01:00
twinaphex
c227ce5ed2 Correct typo 2018-01-24 22:16:06 +01:00
twinaphex
e79c19e52a Ifdef this for HAVE_D3D12 2018-01-24 21:38:32 +01:00
aliaspider
840bd459df (D3D11) add a font driver. 2018-01-24 20:51:19 +01:00