131 Commits

Author SHA1 Message Date
twinaphex
9251eebe13 (RARCH_CONSOLE) Make find_video_driver public in scope and use
it in console ports
2013-01-07 17:48:45 +01:00
twinaphex
e74fc47b9a (RARCH_CONSOLE) Better way to detect shader type 2013-01-07 17:22:51 +01:00
twinaphex
b56b645366 Rename RARCH_SHADER_BSNES to RARCH_SHADER_GLSL 2013-01-07 17:03:10 +01:00
twinaphex
3a5d056b95 Expand functionality of set_shader callback function 2013-01-07 16:46:26 +01:00
twinaphex
39f38d98ab (RMenu) use g_extern.title_buf 2013-01-07 07:55:19 +01:00
twinaphex
411bda0006 Small cleanups 2013-01-07 07:47:42 +01:00
twinaphex
c4d81c6371 (RARCH_CONSOLE) Use static variable for ingame menu index 2013-01-06 17:00:46 +01:00
twinaphex
369477a15b (RARCH_CONSOLE) Add MODE_INIT 2013-01-06 01:28:39 +01:00
twinaphex
e06583a45c (RARCH_CONSOLE) Get rid of emulator_initialized - replace with main_is_init 2013-01-05 23:49:58 +01:00
twinaphex
26d87330ad (Assets) Move around some assets 2013-01-04 20:58:16 +01:00
Themaister
0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
twinaphex
ddc94054cb Get rid of RMenu context clear function 2012-12-18 09:17:40 +01:00
twinaphex
34951c121b (PS3) Use g_extern.draw_menu instead of block_swap 2012-12-18 08:20:44 +01:00
twinaphex
155e0692a9 (PS3) Some work on OSK - still doesn't work alright - a bitch to
get working properly without extra threads
2012-12-17 06:44:28 +01:00
twinaphex
8e98968c85 (RMenu) Big refactor 2012-12-17 05:30:28 +01:00
twinaphex
6750808e56 (RMenu) Menu callback entry function should now be pretty much self-contained 2012-12-17 01:30:38 +01:00
twinaphex
e391a18107 (RMenu) Add input_iterate function pointer - cleanup some code 2012-12-17 01:02:45 +01:00
twinaphex
00058618c9 (RMenu) RMenu refactor - have function pointers for menu struct 2012-12-17 00:32:16 +01:00
twinaphex
dacab094f0 (RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame 2012-12-15 16:40:02 +01:00
twinaphex
8a271d318c Frame advance - get rid of unnecessary extern variables now 2012-12-15 02:25:48 +01:00
twinaphex
04674fbba7 (PS3/XDK) Better way to toggle frame advance 2012-12-15 02:13:58 +01:00
twinaphex
a7a901962f (PS3) Works again on PS3 2012-12-15 00:17:43 +01:00
twinaphex
dbb962e946 Streamline frame_count usage
(Android/Griffin) Fix build
2012-12-14 20:33:36 +01:00
twinaphex
20bdef5d3b (PS3) Input refactoring (note - other console ports will need
refactoring too - will do that nexta)
2012-12-14 17:42:01 +01:00
twinaphex
707bcd483f (Android) Some patches for RMenu compatibility 2012-12-14 01:29:01 +01:00
Toad King
c6111a3259 [CONSOLE] Make separate timers for holding scroll and menu/exit button delay.
Fixes issues with exit/menu button combo not working on GC controllers occasionally
2012-11-28 19:55:08 -05:00
twinaphex
f0ebecfc32 (RMenu) Remove RMenu context files and use Gfx context files
instead
2012-11-19 04:09:16 +01:00
twinaphex
3bdfb3a011 (PS3/XDK) Get rid of redundant apply_fbo_state_changes function 2012-11-19 00:01:55 +01:00
twinaphex
ce1de27b5a (GL/PS3) Refactor FBO setting 2012-11-18 21:50:27 +01:00
twinaphex
9bc0f382ab (PS3/RMenu) refactored HAVE_CG_MENU out of existence - now
replaced with HAVE_RMENU - menu code has been moved over to
PS3 context file
2012-10-22 06:12:12 +02:00
twinaphex
a7a7671ac0 (Xbox 1) Build fixes 2012-10-15 07:00:58 +02:00
twinaphex
174c7d9d98 (RARCH_CONSOLE) g_console struct removed now - console settings
now a part of g_extern and also compiled in for PC - will use
this for RMenu
2012-10-15 06:25:12 +02:00
twinaphex
f4b197784c Move zip_extract_mode from g_console to g_extern.filebrowser_state 2012-10-14 20:45:30 +02:00
twinaphex
fc17456581 (RMenu / RARCH_CONSOLE) Move more g_console state to g_extern 2012-10-14 20:34:16 +02:00
twinaphex
666ed41234 (PS3) Build fix
(RMenu) Get rid of (now) unnecessary includes
2012-10-01 04:04:50 +02:00
twinaphex
6c5d6515ce (XDK) 360 and Xbox 1 now both use the same Direct3D driver 2012-10-01 03:35:38 +02:00
twinaphex
594aaa4600 (PS3) Some more refactorings to do with RMenu context files 2012-09-30 18:37:27 +02:00
twinaphex
7ab348dc40 (360) BUild fixes + 360 uses RMenu context file now 2012-09-30 18:29:32 +02:00
twinaphex
71443385e9 (PS3/XDK - Context) Some refactorings 2012-09-30 17:51:48 +02:00
twinaphex
c1e3dcd00e (Xbox 1/360) XDK context file updated - fixes build 2012-09-30 17:10:04 +02:00
TwinAphex51224
e42f515e11 (PS3) Works on PS3 again 2012-09-25 03:49:51 +02:00
Twinaphex
51cd67bc89 (RMenu) Don't show prev messages for filebrowser-based menus 2012-08-23 05:10:11 +02:00
Twinaphex
c065f93e7c (RMenu) Add 'Quit RetroArch' setting option 2012-08-22 21:27:21 +02:00
twinaphex
eca2c09fdd (Xbox 1 RMenu) Add sound volume level setting 2012-08-22 16:59:12 +02:00
twinaphex
f921744ab4 (Xbox 1) Free up 8MB of RAM - Street Fighter Alpha 3 and all
big CPS2 ROMS work now
2012-08-22 16:22:42 +02:00
Twinaphex
16ef6ea771 (RMenu) Shortened some text messages so that it fits on Xbox 1 2012-08-22 15:50:14 +02:00
twinaphex
2ab41bbbeb (RMenu Xbox 1) Build fix 2012-08-22 15:54:23 +02:00
Twinaphex
ec4fc43f57 (RMenu) Some aesthetic changes 2012-08-22 15:39:39 +02:00
Twinaphex
32df722960 (RMenu) L and R buttons now toggle between drive mappings 2012-08-22 14:35:08 +02:00
Twinaphex
8adfd6e948 (RMenu/PS3/Xbox 1) Add D-pad emulation setting 2012-08-22 14:04:33 +02:00