ToadKing
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3f4699cdd4
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(GX) re-enable ASM blitter
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2013-02-02 21:51:55 -05:00 |
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ToadKing
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4d1dccbd25
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(GX) fix video issue on non-multiple-of-4 texture
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2013-02-02 21:47:27 -05:00 |
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ToadKing
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84e48fd3ed
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(GX) don't rotate menu if game rotates
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2013-01-21 18:12:32 -05:00 |
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ToadKing
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929859a291
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(GX) fix some menu messages not appearing
adjust position of in-game messages
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2013-01-14 16:31:33 -05:00 |
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twinaphex
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c9b0e1635e
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(GX) Shows text menu message now ingame
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2013-01-14 06:26:45 +01:00 |
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twinaphex
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0ed0295629
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Revert "(GX) Declutter message queue code in RGUI"
This reverts commit 28b79e5872 .
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2013-01-14 03:55:01 +01:00 |
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twinaphex
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28b79e5872
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(GX) Declutter message queue code in RGUI
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2013-01-14 03:49:24 +01:00 |
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twinaphex
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04cacb5e30
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Upgrade lifecycle_menu_state to 64bit variable lifecycle_mode_state
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2013-01-12 03:13:03 +01:00 |
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twinaphex
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cc43b84ff2
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(RARCH_CONSOLE) Refactor more state variables
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2013-01-11 19:44:34 +01:00 |
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twinaphex
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ca3be92255
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(RARCH_CONSOLE) Refactor msg_fps variable
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2013-01-11 06:56:05 +01:00 |
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twinaphex
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5bf022fd99
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(RARCH_CONSOLE) Use local variable copy of g_extern.lifecycle_menu_state in frame
functions - more state functionality will be moved here (for console ports)
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2013-01-11 06:32:35 +01:00 |
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twinaphex
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3c8bb7333e
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(RMenu) Refactor g_extern.draw_menu
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2013-01-10 19:43:00 +01:00 |
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twinaphex
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a925f3ca9f
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(RARCH_CONSOLE) Rename and relocate all menu files
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2013-01-09 17:50:12 +01:00 |
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ToadKing
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1dc08b9a6d
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(GX) work with new console code
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2013-01-07 23:48:21 -05:00 |
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Themaister
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d9b640fafe
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(RARCH_CONSOLE) fixups for set_shader().
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2013-01-08 04:08:15 +01:00 |
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twinaphex
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3a5d056b95
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Expand functionality of set_shader callback function
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2013-01-07 16:46:26 +01:00 |
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ToadKing
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1221b024cb
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(GX) fix potential memory corruption in 32-bit video conversion
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2013-01-06 20:34:41 -05:00 |
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ToadKing
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71bc5ae50d
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(GX) potential video memory corruption
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2013-01-06 19:02:49 -05:00 |
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twinaphex
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08afcbfa3d
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(RARCH_CONSOLE) Use void* for param passing type
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2013-01-03 03:02:52 +01:00 |
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twinaphex
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14c3faab53
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(GX) Create stub gx_set_shader function
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2013-01-02 17:13:32 +01:00 |
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Themaister
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0b4cf2d053
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
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Toad King
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5400d9eaa4
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(GX) adjust refresh rate for non-interlaced mode
fix pal-60 detection
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2012-12-23 15:43:37 -05:00 |
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Toad King
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ac1e760296
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(GX) small changes to video mode switching, fixes debug text in some video modes
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2012-12-23 12:52:35 -05:00 |
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Toad King
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9a41c3c1c7
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(GX) convert image to pixel format with alpha field if we're drawing the menu
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2012-12-23 12:32:24 -05:00 |
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Toad King
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c42bbaf191
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fix
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2012-12-18 23:04:26 -05:00 |
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Toad King
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79ccb9a6d9
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(GX) implement 32-bit color support
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2012-12-18 22:18:31 -05:00 |
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twinaphex
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2ecb4cebe8
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(GX) Video - refactor convert_texture function some more
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2012-12-19 04:16:04 +01:00 |
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twinaphex
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2e9d84efc3
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(GX) Video - small refactor of texture conversion routine
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2012-12-19 04:08:47 +01:00 |
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Toad King
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376317309e
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Revert "(GX Video) Only update texture if frame is not NULL"
This reverts commit 78027ee920 .
the logic for this is already in update_textures and it broke menu rendering
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2012-12-18 21:12:00 -05:00 |
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twinaphex
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5cd6017ff5
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(GX) Use g_extern.draw_menu
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2012-12-18 08:32:48 +01:00 |
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twinaphex
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78027ee920
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(GX Video) Only update texture if frame is not NULL
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2012-12-15 07:33:56 +01:00 |
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twinaphex
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799a9c35fb
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gfx_common.c - make gfx_get_fps into the main public function -
and remove the two public wrapper functions
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2012-12-15 07:03:33 +01:00 |
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twinaphex
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dbb962e946
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Streamline frame_count usage
(Android/Griffin) Fix build
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2012-12-14 20:33:36 +01:00 |
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Toad King
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2209103248
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(GX) redo video/RGUI code to use new font location
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2012-12-13 16:12:51 -05:00 |
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Toad King
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dcf505f0ea
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[GX] expand VI width in widescreen mode
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2012-11-28 09:36:26 -05:00 |
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Toad King
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f333d0bc8c
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[GX] cleanup, prepare for 32-bit support (needs to be implemented)
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2012-11-22 02:09:12 -05:00 |
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twinaphex
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41b1bd3ed0
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(GX/XDK) Have console ports use gfx_fps_title instead of gfx_window_title
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2012-11-18 02:32:58 +01:00 |
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Toad King
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7f81422ae0
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[CONSOLES] get compiling working
[GX] support rgb565, still need to fix a blending issue
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2012-10-21 19:01:43 -04:00 |
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twinaphex
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174c7d9d98
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(RARCH_CONSOLE) g_console struct removed now - console settings
now a part of g_extern and also compiled in for PC - will use
this for RMenu
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2012-10-15 06:25:12 +02:00 |
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Toad King
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c69b3ca938
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(GX) support more resolution modes, attempt fix at clearing garbage left during screen switch
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2012-09-12 09:36:38 -04:00 |
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Toad King
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9f345b4483
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(GX) prepare for more custom resolution modes
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2012-09-12 00:17:33 -04:00 |
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Toad King
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e8ad25aef3
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(GX) fix up bugs on switching screen resolution
change RGUI dimensions to display better with different resolutions
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2012-09-11 23:33:44 -04:00 |
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Toad King
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0a5c5ca1c5
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(GX) big video code changes, added some custom resolutions for specific consoles
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2012-09-11 21:19:45 -04:00 |
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Twinaphex
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cee5dfc1de
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(NGC) Links and builds again
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2012-09-01 04:20:30 +02:00 |
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Toad King
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348a240dee
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(GX) add GC makefile, fix up code so it compiles
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2012-08-29 15:15:24 -04:00 |
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Toad King
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baec67ebef
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(GX) add MEM2 manager
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2012-08-27 20:36:05 -04:00 |
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Toad King
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535f83be3e
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(GX) implement debug text
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2012-08-27 16:09:53 -04:00 |
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Toad King
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e479a50203
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(GX) refactor EFB screenshot code
now might be feasible to implement it in normal compiles
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2012-08-24 23:31:58 -04:00 |
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Toad King
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492e474826
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(GX) change menu buffer back to 16-bit
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2012-08-24 21:29:05 -04:00 |
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Toad King
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763dbe091f
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(GX) add hack for taking EFB screenshots on exit
only should be used for taking promotion screenshots
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2012-08-24 16:51:11 -04:00 |
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