twinaphex
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09c481342b
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Turn gl_ff_vertex/gl_ff_matrix into functions
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2015-03-30 02:59:39 +02:00 |
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twinaphex
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5d0815a7b7
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Rename video_driver_resolve to video_driver_get_ptr
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2015-03-21 23:46:49 +01:00 |
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twinaphex
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2409da4afe
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global_get_ptr update pt. 3
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2015-03-21 05:55:31 +01:00 |
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twinaphex
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3670ef2ac5
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Go through driver_get_ptr to grab pointer to driver struct
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2015-03-18 19:40:00 +01:00 |
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twinaphex
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b9a17d0d05
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(PS3) Take out hacky hack HAVE_GCMGL ifdefs
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2015-03-05 14:26:34 +01:00 |
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twinaphex
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2f63b75697
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Move rewind state variables in struct
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2015-02-16 18:09:00 +01:00 |
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twinaphex
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ceb09648eb
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Change to ssize_t
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2015-02-16 03:46:27 +01:00 |
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twinaphex
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935b112a11
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Refactor read_file
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2015-02-16 03:31:37 +01:00 |
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twinaphex
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ae573dcdb8
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Backport Lioncash' memory leak fixes
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2015-01-27 15:35:31 +01:00 |
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twinaphex
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da88bcdd91
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Rename gfx_shader* to video_shader*
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2015-01-19 21:24:08 +01:00 |
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twinaphex
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b0548e1329
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Properly namespace video_shader_parse.c functions
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2015-01-19 21:09:39 +01:00 |
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twinaphex
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2dfc1883f0
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Rename driver_video_resolve
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2015-01-19 04:22:49 +01:00 |
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twinaphex
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46402deb04
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Use PATH_MAX_LENGTH instead of PATH_MAX.
Refactor OSX settings menu code somewhat
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2015-01-17 05:47:52 +01:00 |
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twinaphex
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058900ac9f
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Rename shader_parse.c to video_shader_parse.c
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2015-01-12 23:42:50 +01:00 |
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twinaphex
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64411558eb
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Rename gfx/shader/ to gfx/drivers_shader
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2015-01-12 22:23:48 +01:00 |
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