Commit Graph

10451 Commits

Author SHA1 Message Date
Themaister
d2161dfa50 Rewrite IIR DSP filter. 2014-05-20 15:19:22 +02:00
Themaister
7aaa0c254f Add builtin crap for DSP plugs. 2014-05-20 14:21:29 +02:00
Themaister
0e85445420 Remove RGUI_SETTINGS_BIND_DSP_CONFIG. 2014-05-20 14:09:08 +02:00
Themaister
1b9bbbd381 Some Panning fixes. 2014-05-20 14:00:48 +02:00
Themaister
ead69172a2 Add new DSP plug "Panning". 2014-05-20 13:32:34 +02:00
Themaister
b498476531 Remove broken DSP plugs.
They will all have to be properly rewritten for new interface.
2014-05-20 12:38:01 +02:00
Themaister
79f4ed34ba Rename rarch_dsp.h. 2014-05-20 12:30:50 +02:00
Themaister
addba80c3b Rewrite DSP plugin interface. 2014-05-20 12:28:33 +02:00
twinaphex
216a3e4ea7 (QNX) Change __BLACKBERRY_QNX__ define to __QNX__ 2014-05-20 02:48:11 +02:00
twinaphex
701a805737 (Playbook) Fixes Playbook build 2014-05-20 02:33:09 +02:00
twinaphex
16f999abeb (Playbook) Define HAVE_DYLIB 2014-05-19 23:54:51 +02:00
twinaphex
f89a07a98d (Grifffin) Take out implicit HAVE_BUILTIN_FILTERS when HAVE_DYLIB is
not defined
2014-05-19 22:38:45 +02:00
twinaphex
ddd537eada (Playbook) Build fixes 2014-05-19 20:06:13 +02:00
twinaphex
7213c3a1ed (QNX BB10) Some more changes 2014-05-18 12:02:02 +02:00
twinaphex
cf7b6b0c4a (BB10) Take out some ifdefs for BB10 2014-05-18 11:04:30 +02:00
twinaphex
4fe86ed418 (BB10 Cascades) OrientationSupport::private being called from non-UI
thread was causing huge problems - changed base class of RetroArch
class to QObject for now instead of QThread
2014-05-18 10:03:53 +02:00
twinaphex
d62164c4ae (BB10) Build fixes
(General) Fix some unused variable warnings
2014-05-17 22:16:25 +02:00
twinaphex
a52cfa2e10 (QNX) Start refactoring qnx_input.c 2014-05-17 16:48:52 +02:00
twinaphex
951c37cfa1 (BB10) Rename 'rom' references to 'Content' 2014-05-17 15:58:20 +02:00
twinaphex
ff4a0913be (BB10) Get rid of 'emulator' references in BB10 frontend 2014-05-17 15:51:55 +02:00
twinaphex
a0567c3c77 (BB10) Start cleaning up some include header references
(Android) Uniquely name symbols - platform_android.c
2014-05-17 15:45:14 +02:00
twinaphex
90b7589b5d (Platform context) Unique names per platform instance 2014-05-17 14:56:12 +02:00
twinaphex
3e667a8c07 (Playbook) Fix build 2014-05-17 14:36:15 +02:00
twinaphex
f8f5a4a108 (iOS) Fix backwards compatibility with iOS 6 2014-05-17 03:56:39 +02:00
twinaphex
72beeba8b0 (Apple) Fix OSX build 2014-05-16 23:30:43 +02:00
twinaphex
fdfa41b1e0 (Frontend) Add get_rating to frontend context 2014-05-16 22:20:51 +02:00
Twinaphex
adcbb1ba42 Merge pull request #690 from orikad/master
fixed MFi controller support
2014-05-16 18:59:48 +02:00
Ori Kadosh
16cf2a0e52 fixed MFi controller support 2014-05-16 19:57:38 +03:00
Themaister
96c324da08 Avoid needless branch. 2014-05-16 18:11:47 +02:00
Themaister
59c64f9c5a Fix off-by-one error with PASSPREV.
Fix include bug in cg2glsl.py.
2014-05-16 16:17:02 +02:00
twinaphex
cf3c3efcb8 (Android) Set optimization level to -O2 2014-05-15 12:35:09 +02:00
twinaphex
25e0f88e17 (cheats.c) Declare variables at top 2014-05-15 01:00:18 +02:00
twinaphex
7773daa125 (Menu) If g_settings.input.analog_dpad_mode is set to ANALOG_DPAD_NONE,
force to ANALOG_DPAD_LSTICK  anyway. Might need some safety checks from
polling input to ensure controls do not go hayware when pad with analog stick
is not properly paired yet.
2014-05-14 04:40:06 +02:00
twinaphex
6fd5248fa6 Revert "(Menu) Analog to Dpad binds now get used for menu navigation when one" -
this code is messed up - we need to come up with a good way to allow analog
movement in the menu to be the same as the D-pad without affecting the
input of the main game
This reverts commit 0280fc769b.
2014-05-14 03:47:11 +02:00
twinaphex
0280fc769b (Menu) Analog to Dpad binds now get used for menu navigation when one
of the analog sticks is bound to the D-pad
2014-05-14 00:19:19 +02:00
twinaphex
19c069a07f update retro_performance environ description 2014-05-13 21:07:07 +02:00
twinaphex
8821a54aba put frontend_ctx variable into driver struct 2014-05-13 20:23:36 +02:00
Twinaphex
3879f1214d (image_rpng.c) Fix warning 2014-05-13 09:43:02 -07:00
twinaphex
6bde636fac (Console) Move audio drivers to audio/ directory 2014-05-13 17:09:17 +02:00
twinaphex
f8e40f613b (Input) Move console input drivers to input/ directory - should start getting rid of
all these platform-specific folders cluttering up the codebase tree
(GL) Build fix for PS3 - current MiniGL implementation doesn't support SRGB
(Griffin) shader_common only baked in if HAVE_SHADERS defined
2014-05-13 17:01:27 +02:00
twinaphex
3a3bc7c667 (Apple) Get rid of g_polled_input_data - this previously was necessary
for the Apple port because we were running RA on two threads - one UI, one RA.
With one thread it's no longer necessary to memcpy the input data over from one
thread to the other
2014-05-13 14:25:11 +02:00
twinaphex
fad218ea75 (Apple input) Cleanups 2014-05-13 14:02:56 +02:00
twinaphex
277b1f6702 (Apple) Input - some cleanups 2014-05-13 13:49:29 +02:00
Twinaphex
d236552aeb Merge pull request #684 from orikad/master
fixed backspace on OS X (and possibly other UNIX)
2014-05-12 23:25:04 +02:00
Ori Kadosh
91d99e6859 fixed backspace on OS X (and possibly other UNIX) 2014-05-13 00:23:34 +03:00
Themaister
e677b4c091 Check for keyboard line input outside function. 2014-05-12 22:40:59 +02:00
Twinaphex
9815dbbc42 Merge pull request #683 from orikad/master
fixed double key input on OS X
2014-05-12 22:35:40 +02:00
Ori Kadosh
3429c54af8 fixed double key input on OS X 2014-05-12 23:32:14 +03:00
twinaphex
dad0b6d5fd (OSX PPC) New OSX PPC solution (still WIP) 2014-05-12 18:11:22 +02:00
twinaphex
f134e60b87 (Apple) OSX build solution - (Take out -DLSB_FIRST define 2014-05-12 17:12:32 +02:00