twinaphex
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e9c6a0d990
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(renderchain xdk) return true for add_lut
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2015-04-06 18:06:03 +02:00 |
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twinaphex
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c027d1a367
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(D3D) Buildfix
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2015-04-06 18:04:41 +02:00 |
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twinaphex
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a9a4006ad8
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Make all functions static for renderchain drivers
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2015-04-06 18:02:42 +02:00 |
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twinaphex
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7609c567c9
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(Renderchain) Take out public function prototypes
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2015-04-06 17:53:24 +02:00 |
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twinaphex
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939b0847ed
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(D3D) Go through more renderchain_driver functions
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2015-04-06 17:47:29 +02:00 |
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twinaphex
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55d697fbdf
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(D3D) Go through more renderchain_driver callbacks
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2015-04-06 17:18:28 +02:00 |
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twinaphex
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d2b6f9d735
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(D3D) Go through renderchain_driver
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2015-04-06 17:16:22 +02:00 |
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twinaphex
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a7c95b9901
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(D3D) Start going through renderchain_driver
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2015-04-06 17:12:37 +02:00 |
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twinaphex
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4d28d6cd53
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(D3D) Use renderchain_init_first
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2015-04-06 17:07:39 +02:00 |
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twinaphex
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5510dc2978
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(D3D) Add render_chain_driver.cpp to Griffin
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2015-04-06 16:55:05 +02:00 |
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twinaphex
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d941ae9863
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(D3D) Create null renderchain driver
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2015-04-06 16:52:39 +02:00 |
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twinaphex
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12d6dd16c4
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Add render_chain_driver.cpp
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2015-04-06 16:46:58 +02:00 |
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twinaphex
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8f74324467
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(XDK) Buildfix
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2015-04-06 16:24:18 +02:00 |
|
twinaphex
|
2a6456299e
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(D3D) Renderchain updates
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2015-04-06 16:15:29 +02:00 |
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twinaphex
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ef1d0987fe
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(XDK) Provide stub functions
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2015-04-06 16:08:23 +02:00 |
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twinaphex
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646f86fb73
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(D3D) Build fixes
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2015-04-06 15:59:53 +02:00 |
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twinaphex
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a529e8bc44
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Create renderchain_driver_t
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2015-04-06 15:52:41 +02:00 |
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twinaphex
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ee94ba9a84
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(D3D) Cleanup
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2015-04-06 06:46:35 +02:00 |
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twinaphex
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c8cc92859e
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(XDK) renderchain_init_shader - should return true
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2015-04-06 02:08:38 +02:00 |
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twinaphex
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ccd556d99c
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(XDK1) Buildfix
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2015-04-06 01:51:58 +02:00 |
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twinaphex
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f205c998d4
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(D3D) Cleanups pt. 2
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2015-04-06 01:43:47 +02:00 |
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twinaphex
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8e91a2fabf
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(D3D) Refactor d3d_init_chain
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2015-04-06 01:36:27 +02:00 |
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twinaphex
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8bdfc3d8cb
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Revert "(D3D) Cleanups"
This reverts commit f93ca7b7e6 .
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2015-04-06 01:34:31 +02:00 |
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twinaphex
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f93ca7b7e6
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(D3D) Cleanups
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2015-04-06 01:34:05 +02:00 |
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twinaphex
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c955664e45
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Revert "(D3D) Cleanups"
This reverts commit 6bf2c34da7 .
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2015-04-06 01:31:54 +02:00 |
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twinaphex
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6bf2c34da7
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(D3D) Cleanups
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2015-04-06 01:25:53 +02:00 |
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twinaphex
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ae929ca75a
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(D3D) Get rid of _XBOX ifdef
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2015-04-06 01:14:52 +02:00 |
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twinaphex
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37c5c0d98a
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(D3D) Don't use new/delete
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2015-04-06 01:12:42 +02:00 |
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twinaphex
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77b3705b89
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(D3D) Cleanups
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2015-04-06 01:10:39 +02:00 |
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twinaphex
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86a35ea9a9
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(D3D) Rename render_chain.h to render_chain_driver.h
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2015-04-06 01:07:13 +02:00 |
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twinaphex
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44894e608b
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(D3D) Create d3d_enable_blend_func/d3d_disable_blend_func
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2015-04-06 00:55:25 +02:00 |
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twinaphex
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df164dd328
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(D3D) Cleanups
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2015-04-06 00:44:15 +02:00 |
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twinaphex
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38222a677a
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(D3D) Buildfix
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2015-04-06 00:32:07 +02:00 |
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twinaphex
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e33ca262c3
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(D3D) Rename files
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2015-04-06 00:30:06 +02:00 |
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twinaphex
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a49bc54eb1
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(XDK) Change signature of renderchain_render
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2015-04-06 00:11:04 +02:00 |
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twinaphex
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ca39d5f707
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(D3D) Move renderchain_unbind_all up
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2015-04-06 00:08:15 +02:00 |
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twinaphex
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b48d6306df
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(D3D) Make renderchain_render_pass static
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2015-04-06 00:07:25 +02:00 |
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twinaphex
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32c3986ff9
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(XDK) Cleanups
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2015-04-06 00:03:03 +02:00 |
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twinaphex
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70ec7c3811
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(D3D) Cleanups
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2015-04-06 00:01:32 +02:00 |
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twinaphex
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49788350e6
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(XDK) Cleanups
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2015-04-05 23:54:28 +02:00 |
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twinaphex
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d264b79418
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(XDK) Cleanups
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2015-04-05 23:47:02 +02:00 |
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twinaphex
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cbd5f356c8
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(D3D) Cleanups
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2015-04-05 23:42:40 +02:00 |
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twinaphex
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91f9b5713f
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(D3D) Make renderchain_blit_to_texture static
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2015-04-05 23:30:38 +02:00 |
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twinaphex
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d4673d6c4c
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(D3D) Cleanups
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2015-04-05 23:28:42 +02:00 |
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twinaphex
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508ab03ea2
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Make renderchain_compile_shaders static
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2015-04-05 23:25:27 +02:00 |
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twinaphex
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05b6b7a2ea
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(D3D) Cleanups
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2015-04-05 23:19:10 +02:00 |
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twinaphex
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f24680fd57
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(D3D) Take out some HAVE_CG ifdefs
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2015-04-05 23:01:26 +02:00 |
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twinaphex
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512f6aa1b8
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(3DS) use retro_inline.h
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2015-04-05 22:50:44 +02:00 |
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Twinaphex
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563bdafada
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Merge pull request #1589 from aliaspider/master
(3DS) video driver update.
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2015-04-05 22:49:19 +02:00 |
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aliaspider
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e06a7d5f7e
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(3DS) set the content frame to fullscreen for now, until aspect ratio
settings are implemented.
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2015-04-05 21:06:24 +01:00 |
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