twinaphex
|
f278bc7f55
|
(PSP2) Add input driver
|
2012-11-22 18:37:10 +01:00 |
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twinaphex
|
4693b0aaa5
|
(PS3/PSP2) Make libdbgfont portable
|
2012-11-22 18:02:46 +01:00 |
|
Toad King
|
f333d0bc8c
|
[GX] cleanup, prepare for 32-bit support (needs to be implemented)
|
2012-11-22 02:09:12 -05:00 |
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twinaphex
|
05d04e443d
|
(Android) Define WANT_LIBXML2 - Griffin compiles in libxml2
|
2012-11-20 04:15:12 +01:00 |
|
twinaphex
|
68ca851156
|
(Xbox 1) Define WANT_RZLIB
|
2012-11-20 03:40:39 +01:00 |
|
twinaphex
|
aae3b10169
|
Move baked-in dependencies to 'deps' directory
|
2012-11-20 03:34:45 +01:00 |
|
twinaphex
|
01a7fb0f3b
|
(Griffin) Compile in RZlib into Grifin with WANT_RZLIB
|
2012-11-19 05:43:57 +01:00 |
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twinaphex
|
f0ebecfc32
|
(RMenu) Remove RMenu context files and use Gfx context files
instead
|
2012-11-19 04:09:16 +01:00 |
|
twinaphex
|
3bdfb3a011
|
(PS3/XDK) Get rid of redundant apply_fbo_state_changes function
|
2012-11-19 00:01:55 +01:00 |
|
twinaphex
|
4285d9d128
|
(Android) Add libxml2 - will be heavily cut down/slimmed down
- already took out HTML parser and nanohttp/nanoftp webserver
|
2012-11-17 17:16:11 +01:00 |
|
twinaphex
|
7b03e554ad
|
(PS3) Build system simplification - remove separate step to compile
RetroArch as a static library
|
2012-11-15 14:40:50 +01:00 |
|
Themaister
|
330e724f34
|
Use vec_madd instead of vec_mul.
vec_mul was apparently a POWER7 instruction.
|
2012-11-06 09:26:28 +01:00 |
|
twinaphex
|
876bf69a80
|
(PS3) Hack around vec_mul not being supported for PS3 VMX/Altivec
for now
|
2012-11-06 03:33:00 +01:00 |
|
twinaphex
|
fcf75398ea
|
(PS3) Get build at least working again
|
2012-11-06 02:37:36 +01:00 |
|
twinaphex
|
c89a601b2e
|
(Android) Take out (erroneous) HAVE_FIXED_POINT ifdef
|
2012-11-03 23:04:33 +01:00 |
|
twinaphex
|
09b4630ef4
|
(Griffin) Quick build fix
|
2012-11-03 16:40:47 +01:00 |
|
twinaphex
|
89e77ee9b5
|
(Griffin) Add audio override hooks for OpenSL
|
2012-11-03 16:40:47 +01:00 |
|
twinaphex
|
71f71c909d
|
(Android) Implement macro override calls for Android - for bypassing
several layers of function call indirection
|
2012-11-03 10:18:08 +01:00 |
|
twinaphex
|
9da9c8042b
|
(Android) Use Griffin - faster
|
2012-11-03 08:42:33 +01:00 |
|
twinaphex
|
b240cfbc7e
|
(RARCH_PERF) Rename benchmark.c to perforance.c
(MSVC2010) Rename incorrectly named MSVC2012 solution which was
really an MSVC 2010 solution
|
2012-11-01 06:21:18 +01:00 |
|
Toad King
|
7f81422ae0
|
[CONSOLES] get compiling working
[GX] support rgb565, still need to fix a blending issue
|
2012-10-21 19:01:43 -04:00 |
|
twinaphex
|
24a7b25d6a
|
(RARCH_CONSOLE) Android no longer uses RARCH_CONSOLE - so we can
get rid of all ANDROID ifdefs in console-side code
|
2012-10-16 12:05:01 +02:00 |
|
twinaphex
|
8132f9fd8a
|
(Android) Add Android context hooks
|
2012-10-09 00:11:11 +02:00 |
|
twinaphex
|
7a761393dd
|
(Griffin) refactor hook.h from Griffin
|
2012-10-08 23:42:08 +02:00 |
|
twinaphex
|
de72779577
|
(Android) Add preliminary EGL context driver
|
2012-10-05 01:19:39 +02:00 |
|
twinaphex
|
0a20857a44
|
(ARM) Add mrc ARM define for benchmark.c
- Some Android build fixes
- Removed doubly defined static inline function
|
2012-10-02 23:59:19 +02:00 |
|
twinaphex
|
c54035e3f3
|
(PS3) Fix benchmarking on PS3 by expanding ifdef of GNUC - also
add PERF_TEST options to most platforms
|
2012-10-02 00:47:20 +02:00 |
|
twinaphex
|
8ffd954122
|
(Xbox 1) benchmark.c - add Xbox 1 support
|
2012-10-01 23:04:40 +02:00 |
|
twinaphex
|
b9a426a954
|
(360) benhmark.c works on 360 now too
|
2012-10-01 22:26:27 +02:00 |
|
twinaphex
|
10da277059
|
(Wii) benchmark.c compiles now for Wii too
|
2012-10-01 22:02:20 +02:00 |
|
twinaphex
|
535045a48b
|
Add preliminary benchmark.c/benchmark.h - works on PS3 right now
|
2012-10-01 21:45:09 +02:00 |
|
twinaphex
|
6c5d6515ce
|
(XDK) 360 and Xbox 1 now both use the same Direct3D driver
|
2012-10-01 03:35:38 +02:00 |
|
twinaphex
|
7ab348dc40
|
(360) BUild fixes + 360 uses RMenu context file now
|
2012-09-30 18:29:32 +02:00 |
|
TwinAphex51224
|
5fad20121f
|
(PS3) Add preliminary Freetype support for PS3
|
2012-09-27 18:16:06 +02:00 |
|
TwinAphex51224
|
e42f515e11
|
(PS3) Works on PS3 again
|
2012-09-25 03:49:51 +02:00 |
|
Twinaphex
|
8ad585ad34
|
(Android) Compile with HAVE_DYLIB
|
2012-09-17 05:31:29 +02:00 |
|
Twinaphex
|
3c8b967008
|
(GL) Make EGL context file - have PSL1GHT build use eglGetProcAddress
- doesn't currently link
|
2012-09-14 11:07:50 +02:00 |
|
Twinaphex
|
2cf02a50b7
|
(PSL1GHT) At last it links... now prepare for onslaught of trouble
|
2012-09-14 05:07:33 +02:00 |
|
Twinaphex
|
201f5fd135
|
(PSL1GHT) More PSL1GHT work
|
2012-09-11 12:34:07 +02:00 |
|
Twinaphex
|
e2348714ee
|
(PSL1GHT) PSL1GHT gets further now due to changes made in gl
driver
|
2012-09-11 09:17:51 +02:00 |
|
Twinaphex
|
fb1853654b
|
(Android) Add null_fonts, libretroarch links now
|
2012-09-10 02:02:30 +02:00 |
|
Twinaphex
|
e6303c9615
|
Add null_ctx.c and use this for Android for now
|
2012-09-10 02:00:06 +02:00 |
|
Toad King
|
20db83cd93
|
(NGC) new dol booter, move app_booter to wii folder
move package folders to wii and ngc respectively
|
2012-09-03 18:05:23 -04:00 |
|
Twinaphex
|
16b2358bf6
|
(GX) Wii now takes in libretro_wii.a, Cube takes in libretro_ngc.a -
DOL/ELF binary output filenames changed - split up code
|
2012-09-01 03:01:33 +02:00 |
|
Toad King
|
297723b836
|
(GX) load new programs through app_booter instead of in MEM1
|
2012-08-30 18:59:21 -04:00 |
|
Toad King
|
baec67ebef
|
(GX) add MEM2 manager
|
2012-08-27 20:36:05 -04:00 |
|
Toad King
|
2087aa285e
|
(GX) crash/compile fixes
|
2012-08-20 17:35:33 -04:00 |
|
Twinaphex
|
c3c72549dc
|
(RMenu) Split up RMenu stack code into separate file
|
2012-08-20 18:17:08 +02:00 |
|
twinaphex
|
6d5ed820e0
|
(Xbox 1/XDK) Screenshot code implemented
|
2012-08-20 03:30:36 +02:00 |
|
Toad King
|
83c51f136a
|
(RGUI) add screenshot command
(GX) general cleanups, change joystick threshold
|
2012-08-19 15:28:19 -04:00 |
|