RetroArch/ps3
2012-03-19 03:28:04 +01:00
..
cellframework2 (PS3) Merged Cellframework2 pad_input.c with ps3_input.c from SSNES 2012-03-19 02:55:13 +01:00
pkg (PS3) Updated PARAM.SFO - should now support custom BGM music 2012-03-03 16:53:38 +01:00
ps3py (PS3) Added makefile targets for PS3 CFW - NOTE: SSNES Salamander 2012-02-27 13:43:44 +01:00
salamander (PS3) Salamander fixes - still doesn't link with GCC though 2012-03-17 22:51:42 +01:00
image.c (PS3) Enable image SPU decompression again 2012-02-21 00:00:17 +01:00
main.c (Wii) Some work on Wii port - included szlib.c - moved input-related 2012-03-12 22:40:04 +01:00
menu-entries.h (PS3) Input changes 2012-03-05 21:30:28 +01:00
menu-port-defines.h (PS3) Added menu font options/settings 2012-01-31 18:51:45 +01:00
menu.c (PS3) Merged Cellframework2 pad_input.c with ps3_input.c from SSNES 2012-03-19 02:55:13 +01:00
menu.h (PS3) Input changes 2012-03-05 21:30:28 +01:00
ps3_audio.c (PS3) Sound options added - reiniting sound has yet to happen 2012-03-03 11:54:14 +01:00
ps3_input.c (PS3) Merged Cellframework2 pad_input.c with ps3_input.c from SSNES 2012-03-19 02:55:13 +01:00
ps3_input.h (PS3) Merged Cellframework2 pad_input.c with ps3_input.c from SSNES 2012-03-19 02:55:13 +01:00
ps3_video_psgl.c (PS3) Small change 2012-03-19 01:41:55 +01:00
ps3_video_psgl.h (PS3) Saves custom viewport settings now 2012-03-03 16:10:03 +01:00
shader_cg.c (PS3) Made local PS3 copy of shader_cg.c 2012-03-19 03:28:04 +01:00
shader_cg.h (PS3) Made local PS3 copy of shader_cg.c 2012-03-19 03:28:04 +01:00
shared.h (PS3) D-pad analog stick left mapping - make this configurable later 2012-03-03 14:57:28 +01:00