mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-21 10:20:21 +00:00
556 lines
17 KiB
C
556 lines
17 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "SDL.h"
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#include "../driver.h"
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#include <stdlib.h>
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#include <string.h>
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#include "../general.h"
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#include "../input/rarch_sdl_input.h"
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#include "gfx_common.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifdef HAVE_FREETYPE
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#include "fonts/fonts.h"
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#endif
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static void convert_15bit_15bit_direct(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
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static void convert_32bit_32bit_direct(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
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static void convert_15bit_15bit_shift(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
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static void convert_32bit_32bit_shift(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
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typedef struct sdl_video
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{
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SDL_Surface *screen, *buffer;
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bool quitting;
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bool rgb32;
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bool upsample;
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bool render32;
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void (*convert_15_func)(uint16_t*, unsigned, const uint16_t*, unsigned, unsigned, unsigned, const SDL_PixelFormat*);
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void (*convert_32_func)(uint32_t*, unsigned, const uint32_t*, unsigned, unsigned, unsigned, const SDL_PixelFormat*);
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#ifdef HAVE_FREETYPE
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font_renderer_t *font;
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uint8_t font_r;
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uint8_t font_g;
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uint8_t font_b;
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#endif
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} sdl_video_t;
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static void sdl_gfx_free(void *data)
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{
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sdl_video_t *vid = (sdl_video_t*)data;
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if (!vid)
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return;
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if (vid->buffer)
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SDL_FreeSurface(vid->buffer);
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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#ifdef HAVE_FREETYPE
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if (vid->font)
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font_renderer_free(vid->font);
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#endif
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free(vid);
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}
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static void sdl_init_font(sdl_video_t *vid, const char *font_path, unsigned font_size)
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{
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#ifdef HAVE_FREETYPE
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if (!g_settings.video.font_enable)
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return;
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const char *path = font_path;
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if (!*path)
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path = font_renderer_get_default_font();
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if (path)
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{
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vid->font = font_renderer_new(path, font_size);
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if (vid->font)
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{
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int r = g_settings.video.msg_color_r * 255;
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int g = g_settings.video.msg_color_g * 255;
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int b = g_settings.video.msg_color_b * 255;
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r = r < 0 ? 0 : (r > 255 ? 255 : r);
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g = g < 0 ? 0 : (g > 255 ? 255 : g);
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b = b < 0 ? 0 : (b > 255 ? 255 : b);
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// RGB888 -> RGB555
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if (!vid->render32)
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{
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r >>= 3;
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g >>= 3;
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b >>= 3;
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}
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vid->font_r = r;
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vid->font_g = g;
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vid->font_b = b;
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}
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else
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RARCH_WARN("Failed to init font.\n");
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}
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else
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RARCH_LOG("Did not find default font.\n");
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#else
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(void)vid;
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(void)font_path;
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(void)font_size;
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#endif
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}
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// Not very optimized, but hey :D
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static void sdl_render_msg_15(sdl_video_t *vid, SDL_Surface *buffer, const char *msg, unsigned width, unsigned height, const SDL_PixelFormat *fmt)
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{
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#ifdef HAVE_FREETYPE
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if (!vid->font)
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return;
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struct font_output_list out;
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font_renderer_msg(vid->font, msg, &out);
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struct font_output *head = out.head;
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int base_x = g_settings.video.msg_pos_x * width;
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int base_y = (1.0 - g_settings.video.msg_pos_y) * height;
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unsigned rshift = fmt->Rshift;
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unsigned gshift = fmt->Gshift;
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unsigned bshift = fmt->Bshift;
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while (head)
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{
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int rbase_x = base_x + head->off_x;
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int rbase_y = base_y - head->off_y;
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if (rbase_y >= 0)
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{
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for (int y = 0; y < (int)head->height && (y + rbase_y) < (int)height; y++)
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{
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if (rbase_x < 0)
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continue;
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const uint8_t *a = head->output + head->pitch * y;
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uint16_t *out = (uint16_t*)buffer->pixels + (rbase_y - head->height + y) * (buffer->pitch >> 1) + rbase_x;
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for (int x = 0; x < (int)head->width && (x + rbase_x) < (int)width; x++)
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{
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unsigned blend = a[x];
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unsigned out_pix = out[x];
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unsigned r = (out_pix >> rshift) & 0x1f;
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unsigned g = (out_pix >> gshift) & 0x1f;
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unsigned b = (out_pix >> bshift) & 0x1f;
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unsigned out_r = (r * (256 - blend) + vid->font_r * blend) >> 8;
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unsigned out_g = (g * (256 - blend) + vid->font_g * blend) >> 8;
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unsigned out_b = (b * (256 - blend) + vid->font_b * blend) >> 8;
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out[x] = (out_r << rshift) | (out_g << gshift) | (out_b << bshift);
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}
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}
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}
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head = head->next;
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}
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font_renderer_free_output(&out);
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#else
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(void)vid;
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(void)buffer;
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(void)msg;
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(void)width;
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(void)height;
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#endif
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}
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static void sdl_render_msg_32(sdl_video_t *vid, SDL_Surface *buffer, const char *msg, unsigned width, unsigned height, const SDL_PixelFormat *fmt)
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{
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#ifdef HAVE_FREETYPE
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if (!vid->font)
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return;
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struct font_output_list out;
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font_renderer_msg(vid->font, msg, &out);
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struct font_output *head = out.head;
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int base_x = g_settings.video.msg_pos_x * width;
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int base_y = (1.0 - g_settings.video.msg_pos_y) * height;
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unsigned rshift = fmt->Rshift;
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unsigned gshift = fmt->Gshift;
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unsigned bshift = fmt->Bshift;
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while (head)
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{
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int rbase_x = base_x + head->off_x;
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int rbase_y = base_y - head->off_y;
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if (rbase_y >= 0)
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{
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for (int y = 0; y < (int)head->height && (y + rbase_y) < (int)height; y++)
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{
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if (rbase_x < 0)
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continue;
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const uint8_t *a = head->output + head->pitch * y;
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uint32_t *out = (uint32_t*)buffer->pixels + (rbase_y - head->height + y) * (buffer->pitch >> 2) + rbase_x;
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for (int x = 0; x < (int)head->width && (x + rbase_x) < (int)width; x++)
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{
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unsigned blend = a[x];
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unsigned out_pix = out[x];
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unsigned r = (out_pix >> rshift) & 0xff;
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unsigned g = (out_pix >> gshift) & 0xff;
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unsigned b = (out_pix >> bshift) & 0xff;
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unsigned out_r = (r * (256 - blend) + vid->font_r * blend) >> 8;
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unsigned out_g = (g * (256 - blend) + vid->font_g * blend) >> 8;
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unsigned out_b = (b * (256 - blend) + vid->font_b * blend) >> 8;
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out[x] = (out_r << rshift) | (out_g << gshift) | (out_b << bshift);
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}
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}
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}
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head = head->next;
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}
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font_renderer_free_output(&out);
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#else
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(void)vid;
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(void)buffer;
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(void)msg;
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(void)width;
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(void)height;
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#endif
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}
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static void *sdl_gfx_init(const video_info_t *video, const input_driver_t **input, void **input_data)
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{
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#ifdef _WIN32
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gfx_set_dwm();
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#endif
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SDL_InitSubSystem(SDL_INIT_VIDEO);
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sdl_video_t *vid = (sdl_video_t*)calloc(1, sizeof(*vid));
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if (!vid)
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return NULL;
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const SDL_VideoInfo *video_info = SDL_GetVideoInfo();
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rarch_assert(video_info);
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unsigned full_x = video_info->current_w;
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unsigned full_y = video_info->current_h;
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RARCH_LOG("Detecting desktop resolution %ux%u.\n", full_x, full_y);
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sdl_input_t *sdl_input = NULL;
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const SDL_PixelFormat *fmt = NULL;
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if (!video->fullscreen)
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RARCH_LOG("Creating window @ %ux%u\n", video->width, video->height);
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vid->render32 = video->rgb32 && !g_settings.video.force_16bit;
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vid->screen = SDL_SetVideoMode(video->width, video->height, vid->render32 ? 32 : 15, SDL_HWSURFACE | SDL_HWACCEL | SDL_DOUBLEBUF | (video->fullscreen ? SDL_FULLSCREEN : 0));
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if (!vid->screen && !g_settings.video.force_16bit && !video->rgb32)
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{
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vid->upsample = true;
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vid->screen = SDL_SetVideoMode(video->width, video->height, 32, SDL_HWSURFACE | SDL_HWACCEL | SDL_DOUBLEBUF | (video->fullscreen ? SDL_FULLSCREEN : 0));
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RARCH_WARN("SDL: 15-bit colors failed, attempting 32-bit colors.\n");
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vid->render32 = true;
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}
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if (!vid->screen)
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{
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RARCH_ERR("Failed to init SDL surface: %s\n", SDL_GetError());
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goto error;
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}
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SDL_ShowCursor(SDL_DISABLE);
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fmt = vid->screen->format;
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if (vid->render32)
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{
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RARCH_LOG("SDL: Creating 32-bit buffer.\n");
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vid->buffer = SDL_CreateRGBSurface(SDL_SWSURFACE, RARCH_SCALE_BASE * video->input_scale,
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RARCH_SCALE_BASE * video->input_scale, 32,
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fmt->Rmask, fmt->Bmask, fmt->Gmask, fmt->Amask);
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}
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else
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{
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RARCH_LOG("SDL: Creating 15-bit buffer.\n");
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vid->buffer = SDL_CreateRGBSurface(SDL_SWSURFACE, RARCH_SCALE_BASE * video->input_scale,
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RARCH_SCALE_BASE * video->input_scale, 15,
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fmt->Rmask, fmt->Gmask, fmt->Bmask, fmt->Amask);
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}
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RARCH_LOG("[Debug]: SDL Pixel format: Rshift = %u, Gshift = %u, Bshift = %u\n",
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(unsigned)fmt->Rshift, (unsigned)fmt->Gshift, (unsigned)fmt->Bshift);
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if (!vid->buffer)
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{
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RARCH_ERR("SDL_CreateRGBSurface failed: %s\n", SDL_GetError());
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goto error;
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}
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sdl_input = (sdl_input_t*)input_sdl.init();
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if (sdl_input)
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{
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*input = &input_sdl;
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*input_data = sdl_input;
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}
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else
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{
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*input = NULL;
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*input_data = NULL;
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}
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vid->rgb32 = video->rgb32;
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sdl_init_font(vid, g_settings.video.font_path, g_settings.video.font_size);
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if (fmt->Rshift == 10 && fmt->Gshift == 5 && fmt->Bshift == 0) // XRGB1555
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{
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RARCH_LOG("SDL: 15-bit format matches. Fast blit.\n");
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vid->convert_15_func = convert_15bit_15bit_direct;
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}
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else
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{
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RARCH_LOG("SDL: 15-bit format does not match. Needs conversion.\n");
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vid->convert_15_func = convert_15bit_15bit_shift;
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}
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if (fmt->Rshift == 16 && fmt->Gshift == 8 && fmt->Bshift == 0) // ARGB8888
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{
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RARCH_LOG("SDL: 32-bit format matches. Fast blit.\n");
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vid->convert_32_func = convert_32bit_32bit_direct;
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}
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else
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{
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RARCH_LOG("SDL: 32-bit format does not match. Needs conversion.\n");
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vid->convert_32_func = convert_32bit_32bit_shift;
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}
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return vid;
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error:
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sdl_gfx_free(vid);
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return NULL;
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}
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static inline uint16_t conv_pixel_32_15(uint32_t pix, const SDL_PixelFormat *fmt)
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{
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uint16_t r = ((pix & 0x00f80000) >> 19) << fmt->Rshift;
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uint16_t g = ((pix & 0x0000f800) >> 11) << fmt->Gshift;
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uint16_t b = ((pix & 0x000000f8) >> 3) << fmt->Bshift;
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return r | g | b;
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}
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static inline uint32_t conv_pixel_15_32(uint16_t pix, const SDL_PixelFormat *fmt)
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{
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uint32_t r = ((pix >> 10) & 0x1f) << (fmt->Rshift + 3);
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uint32_t g = ((pix >> 5) & 0x1f) << (fmt->Gshift + 3);
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uint32_t b = ((pix >> 0) & 0x1f) << (fmt->Bshift + 3);
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return r | g | b;
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}
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static void convert_32bit_15bit(uint16_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt)
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{
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for (unsigned y = 0; y < height; y++)
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{
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for (unsigned x = 0; x < width; x++)
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out[x] = conv_pixel_32_15(input[x], fmt);
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out += outpitch >> 1;
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input += pitch >> 2;
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}
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}
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static void convert_15bit_32bit(uint32_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt)
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{
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for (unsigned y = 0; y < height; y++)
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{
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for (unsigned x = 0; x < width; x++)
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out[x] = conv_pixel_15_32(input[x], fmt);
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out += outpitch >> 2;
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input += pitch >> 1;
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}
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}
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static void convert_15bit_15bit_direct(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt)
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{
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for (unsigned y = 0; y < height; y++)
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{
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uint16_t *dest = out + ((y * outpitch) >> 1);
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const uint16_t *src = input + ((y * pitch) >> 1);
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memcpy(dest, src, width * sizeof(uint16_t));
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}
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(void)fmt;
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}
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static void convert_32bit_32bit_direct(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt)
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{
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for (unsigned y = 0; y < height; y++)
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{
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uint32_t *dest = out + ((y * outpitch) >> 2);
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const uint32_t *src = input + ((y * pitch) >> 2);
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memcpy(dest, src, width * sizeof(uint32_t));
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}
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(void)fmt;
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}
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static void convert_15bit_15bit_shift(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt)
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{
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for (unsigned y = 0; y < height; y++)
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{
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uint16_t *dest = out + ((y * outpitch) >> 1);
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const uint16_t *src = input + ((y * pitch) >> 1);
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for (unsigned x = 0; x < width; x++)
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{
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uint16_t color = src[x];
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uint16_t r = ((color >> 10) & 0x1f) << fmt->Rshift;
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uint16_t g = ((color >> 5) & 0x1f) << fmt->Gshift;
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uint16_t b = ((color >> 0) & 0x1f) << fmt->Bshift;
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dest[x] = r | g | b;
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}
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}
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}
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static void convert_32bit_32bit_shift(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt)
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{
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for (unsigned y = 0; y < height; y++)
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{
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uint32_t *dest = out + ((y * outpitch) >> 2);
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const uint32_t *src = input + ((y * pitch) >> 2);
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for (unsigned x = 0; x < width; x++)
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{
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uint32_t color = src[x];
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uint32_t r = ((color >> 16) & 0xff) << fmt->Rshift;
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uint32_t g = ((color >> 8) & 0xff) << fmt->Gshift;
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uint32_t b = ((color >> 0) & 0xff) << fmt->Bshift;
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dest[x] = r | g | b;
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}
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}
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}
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static void check_window(sdl_video_t *vid)
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{
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SDL_Event event;
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while (SDL_PollEvent(&event))
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{
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switch (event.type)
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{
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case SDL_QUIT:
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vid->quitting = true;
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break;
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default:
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break;
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}
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}
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}
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static bool sdl_gfx_frame(void *data, const void *frame, unsigned width, unsigned height, unsigned pitch, const char *msg)
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{
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sdl_video_t *vid = (sdl_video_t*)data;
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if (SDL_MUSTLOCK(vid->buffer))
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SDL_LockSurface(vid->buffer);
|
|
|
|
// :(
|
|
// 15-bit -> 32-bit (Sometimes 15-bit won't work on "modern" OSes :\)
|
|
if (vid->upsample)
|
|
convert_15bit_32bit((uint32_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint16_t*)frame, width, height, pitch, vid->screen->format);
|
|
// 15-bit -> 15-bit
|
|
else if (!vid->rgb32)
|
|
vid->convert_15_func((uint16_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint16_t*)frame, width, height, pitch, vid->screen->format);
|
|
// 32-bit -> 15-bit
|
|
else if (vid->rgb32 && g_settings.video.force_16bit)
|
|
convert_32bit_15bit((uint16_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint32_t*)frame, width, height, pitch, vid->screen->format);
|
|
// 32-bit -> 32-bit
|
|
else
|
|
vid->convert_32_func((uint32_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint32_t*)frame, width, height, pitch, vid->screen->format);
|
|
|
|
if (SDL_MUSTLOCK(vid->buffer))
|
|
SDL_UnlockSurface(vid->buffer);
|
|
|
|
SDL_Rect src = {0};
|
|
src.x = 0;
|
|
src.y = 0;
|
|
src.w = width;
|
|
src.h = height;
|
|
|
|
SDL_Rect dest = {0};
|
|
dest.x = 0;
|
|
dest.y = 0;
|
|
dest.w = vid->screen->w;
|
|
dest.h = vid->screen->h;
|
|
|
|
SDL_SoftStretch(vid->buffer, &src, vid->screen, &dest);
|
|
|
|
if (msg)
|
|
{
|
|
if ((!vid->rgb32 || g_settings.video.force_16bit) && !vid->upsample)
|
|
sdl_render_msg_15(vid, vid->screen, msg, vid->screen->w, vid->screen->h, vid->screen->format);
|
|
else
|
|
sdl_render_msg_32(vid, vid->screen, msg, vid->screen->w, vid->screen->h, vid->screen->format);
|
|
}
|
|
|
|
char buf[128];
|
|
if (gfx_window_title(buf, sizeof(buf)))
|
|
SDL_WM_SetCaption(buf, NULL);
|
|
|
|
SDL_Flip(vid->screen);
|
|
|
|
return true;
|
|
}
|
|
|
|
static void sdl_gfx_set_nonblock_state(void *data, bool state)
|
|
{
|
|
(void)data; // Can SDL even do this?
|
|
(void)state;
|
|
}
|
|
|
|
static bool sdl_gfx_alive(void *data)
|
|
{
|
|
sdl_video_t *vid = (sdl_video_t*)data;
|
|
check_window(vid);
|
|
return !vid->quitting;
|
|
}
|
|
|
|
static bool sdl_gfx_focus(void *data)
|
|
{
|
|
(void)data;
|
|
return (SDL_GetAppState() & (SDL_APPINPUTFOCUS | SDL_APPACTIVE)) == (SDL_APPINPUTFOCUS | SDL_APPACTIVE);
|
|
}
|
|
|
|
const video_driver_t video_sdl = {
|
|
sdl_gfx_init,
|
|
sdl_gfx_frame,
|
|
sdl_gfx_set_nonblock_state,
|
|
sdl_gfx_alive,
|
|
sdl_gfx_focus,
|
|
NULL,
|
|
sdl_gfx_free,
|
|
"sdl"
|
|
};
|
|
|