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42 Commits
Author SHA1 Message Date
Kurt Himebauch d8ed02f2cf feat: EA store with sign-in, library, native downloads, updates and launch without the EA app (#2259)
* docs: research and plan for EA and Ubisoft stores

* feat(ea): EA store with sign-in, library, native downloads, updates and launch without the EA app

* perf(ea): fetch large archive records as parallel ranges

* fix(ea): register game display names

* fix(ea): license legacy EA Core games and harden the LSX endpoint

* fix(ea): run legacy Origin SDK games with a stand-in Origin process

* fix(ea): trust only the prepared game on LSX and stop stale library syncs

* fix(ea): close LSX sessions on stop and drop clients that never hand-shake

* fix(ea): require every hashed field before licensing or caching a probe

* fix(ea): trust one LSX session per launch

* fix(ea): serialize the library cache write with sign-out and rerun a skipped sync

* fix(ea): hand off library sync requests under one lock

* fix(ea): clear the sign-in before invalidating the library

* fix(ea): serialize sign-out with token refresh and with the library cache

* fix(ea): LSX trusts only verified peers, new launch closes old sessions, exit stops its own game

* fix(ea): LSX hides profile and presence from unverified peers

* fix(ea): LSX handshake has a fixed deadline and untrusted sessions yield their slot

* fix(ea): LSX never registers a client after its listener was stopped

* fix(ea): LSX evicts each untrusted session at most once

* fix(ea): LSX admission and eviction share one lock and keep the cap

* fix(ea): LSX trust promotion excludes eviction

* fix(ea): LSX launch generation guards restarts and drops results after shutdown

* fix(ea): LSX publishes launch state under the admission lock and tags accepts by generation

* fix(ea): LSX restarts rebind its listener and promotion checks the launch generation

* fix(ea): record why EA refuses a game licence in the store log

* chore(ea): log owned offers and the full licence refusal

* chore(ea): log the account's entitlements when no game licence is granted

* chore(ea): log legacy entitlements when no game licence is granted

* chore(ea): log only the refused game's own entitlements

* fix(ea): skip trial launchers flagged 1 and license games whose LSX peer Android cannot name
2026-11-10 14:56:29 -05:00
MaxsTechReview 9bf638a3c4 fix(input): system Back only turns into a right-click with an external mouse (#2323)
* fix(input): injected Back is a right-click only while an external mouse is attached

* input: order imports

* fix(input): reject built-in devices for injected Back

* fix(input): log matched mouse for injected Back

* fix(input): ignore mice that name themselves virtual for injected Back
2026-11-10 11:55:38 -05:00
Kurt Himebauch 40242fa082 ci: scan signed main and release APKs on VirusTotal (#2408)
* ci: scan signed main and release APKs on VirusTotal

* ci: upload to VirusTotal only for unknown hashes and escape annotations
2026-11-10 11:15:07 -05:00
Kurt Himebauch 98ab71a814 docs: point README downloads at 0.7.1 (#2401) 2026-11-10 07:38:07 -05:00
Kurt Himebauch cdff94e72c chore: bump version to 0.7.1 (19) (#2400) 2026-11-10 07:21:27 -05:00
Kurt Himebauch aa1984bb94 docs: DroidDeck 0.7.1 release notes (#2399)
* docs: DroidDeck 0.7.1 release notes

* docs: add #2392 to 0.7.1 notes
2026-11-10 07:21:03 -05:00
MaxsTechReview 634cb390c9 fix(proton-run): register the wrapper for an installed Valve Proton depot (#2392)
* fix(proton-run): find Proton tools in Steam libraries

* fix(proton-run): register the wrapper for an installed Valve Proton depot

Valve's ARM64 Proton depots are not compatibility tools, and running
them directly bypasses the DroidDeck wrapper. Register the wrapper from
the depot when a store app is launched before Steam has started, instead
of scanning steamapps/common.

* test(proton): install complete tool fixtures in the auto-update tests

* fix(proton-run): skip incomplete Proton depots and keep listing tools when the wrapper cannot be written

* fix(proton-run): pick a runnable depot and rebuild a wrapper whose launcher is missing

* test(proton-run): remove redundant depot fixture write

* fix(proton-run): rebuild a wrapper whose manifest is missing

* test(proton-run): cover runnable depot selection
2026-11-10 07:09:56 -05:00
MaxsTechReviewandKurt Himebauch 13c8edb3d5 fix(game-env): repair foreign-architecture system DLLs in ARM64 prefixes (#2318)
Co-authored-by: Kurt Himebauch <[email protected]>
2026-11-10 06:24:03 -05:00
MaxsTechReview 1ec2b696b7 fix(flatpak): stop inheriting host Zink overrides (#2391)
* fix(flatpak): stop inheriting host zink overrides

* Check every cleared driver override in the Flatpak launcher test
2026-11-10 02:55:13 -05:00
MaxsTechReview 621fd8d43e fix(gog): install owned DLC (#2348) 2026-11-09 23:58:24 -05:00
LunaDL 17936530aa feat(display): add left and right picture alignment (#2384) 2026-11-09 23:41:25 -05:00
LunaDL ae3e9509f4 Feat: Add new theme color for launcher: Scarlet snow (#2262) 2026-11-09 20:29:14 -05:00
MaxsTechReview 6bcd431ca6 fix(session): wait for Steam readiness before launch (#2362)
* fix(session): wait for Steam readiness before launch

* fix(session): keep the launch fallback when Steam readiness or the interstitial is unavailable

* fix(session): cap the Steam readiness wait by elapsed time and bound each check

* fix(session): keep waiting for Steam readiness through focus changes and never pass a zero timeout
2026-11-09 18:23:24 -05:00
MaxsTechReview 836340f3a2 fix(session): no endless loading screen after a game exits back to Steam (#2359)
* fix(session): avoid stale relaunch loading overlay

* fix(session): keep the loading screen while the runtime installs
2026-11-09 17:09:27 -05:00
Kurt Himebauch 1b19837fc6 fix(native): a guest's own seccomp filter gets its SIGSYS, so Firefox tabs stop crashing (#2360) 2026-11-09 16:42:38 -05:00
Kurt Himebauch c85b84a964 fix(input): fakeinput no longer aborts programs whose allocator calls a hooked function at startup (#2361)
* fix(input): fakeinput no longer aborts programs whose allocator calls a hooked function at startup

* fix(ctl): screenshot finds display ids that the device name carries inline

* fix(input): fakeinput registers its fork handlers before other threads see its config
2026-11-09 16:41:26 -05:00
MaxsTechReview 75a0230304 fix(input): Auto relative mouse stays off for direct touch without a mouse (#2305)
* fix(input): Auto relative mouse stays off for direct touch without a mouse

* fix(input): re-check relative mouse when an input device changes

* fix(input): reapply relative mouse after agent readiness

* fix(input): only the current session clears the agent-ready hook and readiness resets relative mouse retries
2026-11-09 15:02:12 -05:00
Kurt Himebauch 7c89c14a84 fix(dual-screen): drop the Dashboard notifications page and its notification listener (#2342)
* fix(dual-screen): drop the Dashboard notifications page and its notification listener

* test(session): freeze the clock in the memory-pressure policy harness
2026-11-09 12:48:00 -05:00
Kurt Himebauch b837611efe fix(ctl): a full disk no longer crashes the app when an agent call cannot write its answer (#2325) 2026-11-09 12:33:26 -05:00
Kurt Himebauch bf434b2652 fix(hud): steady frame graph on the bottom screen dashboard (#2345) 2026-11-09 12:30:41 -05:00
GiovanniCarbinatti 35941bb9e7 chore: update README.md (#2311) 2026-11-09 06:45:24 -05:00
MaxsTechReview 96a12465e0 fix(session): stop re-compressing game memory every 30 s when the game reads it straight back (#2312)
* fix(session): stop re-compressing game memory every 30 s when the game reads it straight back

On devices with 13 GB or less, the low-memory page-out skipped its
read-back backoff whenever memory was nearly exhausted. When the game
was actively using what was compressed, it read it straight back, so
the session pushed and re-read gigabytes every 30 seconds, pinning all
cores and freezing the game for 5-10 s each time. The read-back check
now applies on that path too: an effective page-out still repeats every
30 s, an ineffective one backs off as on the normal path.

* zRAM: keep the read-back backoff on the nearly-out-of-memory path

* zRAM: retry a skipped page-out after 30 s when nearly out of memory
2026-11-09 02:08:40 -05:00
Kurt Himebauch 88d6b70881 fix(ctl): reach the agent bridge by broadcast when the shell has no content command (#2321) 2026-11-09 00:00:20 -05:00
MaxsTechReview 29823bb1bf fix(steam): Linux-only tools keep their native platform (#2313)
* fix(steam): reconcile tool dependencies by supported platform

* fix(steam): refresh tool metadata and clear stale GE mappings

* fix(steam): clear any Proton mapping from Linux-only tools

* fix(steam): watch folders the client creates after the helper starts

* Watch each missing directory level as it appears

* Make the watcher level test wait on inotify readiness
2026-11-08 22:22:22 -05:00
MaxsTechReview 92a7124589 fix(gpu): skip system Vulkan pruning when the runtime pack is absent (#2316)
fix: skip pruning system Vulkan runtimes when the runtime pack is not installed
2026-11-08 22:07:39 -05:00
Kurt Himebauch bf95a40e3e fix(ci): post new Discord notice for each PR build (#2314)
Post a fresh signed test-build notice for each new PR commit, retire the
previous notice, and include the latest commit subject.
2026-11-08 21:19:22 -05:00
Kurt Himebauch 1355cb3a2b fix(ci): handle empty commit lookup responses 2026-11-08 21:13:53 -05:00
Kurt Himebauch 51407155fc fix(ci): keep commit lookup failures from blocking notices 2026-11-08 21:12:58 -05:00
Kurt Himebauch b4a953c659 fix(ci): post new Discord notice for each PR build 2026-11-08 21:08:22 -05:00
MaxsTechReview 5e438e9248 fix(gog): owned games the listing leaves out stay owned, and search reaches GOG's catalog (#2296)
* fix(gog): owned games the library listing leaves out stay owned

Since the GOG library is read from account/getFilteredProducts, a game
that listing does not return (one hidden in GOG Galaxy, for example)
dropped out of the library, and with it out of the GOG tab, which shows
owned games and the shelves. 0.5.0 read every owned id from
user/data/games and showed them.

The sync now takes the union of the listing and user/data/games. The
listing still names most games at once, and an owned id it lacks is
fetched like any other.

* fix(gog): the GOG tab's search reaches GOG's catalog

GogStoreCatalog.search was never wired to the backend, so searching the
GOG tab only filtered the owned library and the featured shelves; a game
that is neither could not be found. GogBackend now answers search from
GOG's catalog, like the other stores.

* fix(gog): keep cached owned games when the account list is unavailable
2026-11-08 19:37:20 -05:00
MaxsTechReview 6b110581ac fix(gog): install scripts' support files reach the prefix (#2294)
* fix(gog): install scripts' support files reach the prefix

A goggame-<id>.script can copy files into the prefix with supportData
actions: default INI files, Plugins.txt and other settings that mods such
as one-click editions need. Only setRegistry actions were applied, so
those games started without their configuration and ran as the base game.

droiddeck-store-launch now applies supportData after the registry, once
per script revision: copies from {app} and {supportDir} into {userdocs}
and {localappdata}, matching paths without regard to case. Links are
copied as links, paths outside those folders are refused, and existing
files are replaced only when the action asks for it.

* Keep GOG support data copies inside the game and prefix folders

* Copy linked GOG support sources as links and keep a player's own links
2026-11-08 18:45:53 -05:00
MaxsTechReview 92742f37c1 fix(preload): answer netlink requests sent with write and writev (#2304) 2026-11-08 18:40:57 -05:00
MaxsTechReview ecd916d43f fix(input): show the panel tabs under the controls-below-the-game bar (#2302)
* fix(input): show the panel tabs under the controls-below-the-game bar

* fix(input): take the tab row out of the game, not the controls below it
2026-11-08 18:32:40 -05:00
Kurt Himebauch a7c10e3f51 fix(session): give Steam a session bus so launches stop hanging at the install script (#2303) 2026-11-08 16:53:01 -05:00
MaxsTechReview 1760f008ae fix(desktop): Flatpak and Snap apps get the game GPU setting (#2295)
The session's TU_DEBUG=sysmem is meant for the Steam client and
Chromium-based apps. Flatpak and Snap apps inherited it, so emulators
and other programs installed that way rendered through system memory.

droiddeck-game-env now holds the Chromium check next to game_gpu, and a
small droiddeck-game-gpu wrapper applies both to any program. The
AppImage, Flatpak and Snap launchers use it, so the rule lives in one
place.
2026-11-08 14:39:31 -05:00
MaxsTechReview 3bb279f635 fix(appimage): emulators and other AppImage programs get the game GPU setting (#2288)
The session sets TU_DEBUG=sysmem for the Steam client's interface and hands
games their own value in DROIDDECK_GAME_TU_DEBUG, which droiddeck-game-env
applies to Steam launches (#1188). droiddeck-appimage-run never did, so
emulators and other AppImage programs rendered every pass through system
memory instead of Turnip's per render pass choice.

Apply the game value in droiddeck-appimage-run the same way: an empty
value unsets TU_DEBUG, any other value replaces it. Chromium-based apps,
like the Steam client's own interface, keep the session's setting.
2026-11-08 12:23:30 -05:00
MaxsTechReview 3fef1f3fa1 fix(proton): a Proton picked for a game in Steam is kept (#2284)
fix(proton): a Valve Proton picked for a game in Steam stays on the ARM64 build made from it

Steam lists Valve's own Proton Experimental and Proton 11.0 next to the
DroidDeck tools. They are not runnable here, so a per-game pick of one was
replaced with the default. That used to be Proton Experimental ARM64, so the
pick looked kept; since an installed DroidDeck-Proton became the default, the
game is moved to DroidDeck-Proton instead.

When Steam records one of those tools for a title the sync already knows
(a title it mapped or one with a recorded pick), the title now gets the
DroidDeck tool built from the same Valve depot, stops following the default
and the choice is mirrored into the app's per-game setting. The same applies
to Steam's default. Titles nobody picked anything for still follow the
default, and Valve tools with no ARM64 build still fall back to it.
2026-11-08 12:03:21 -05:00
MaxsTechReview a4f26799ab fix(mesa): Zink on PowerVR shows colour again instead of grayscale (#2287)
Mesa 26.0.8, which the Ubuntu runtime builds, carries the backport of
"zink: create views for samplers lazily", which dropped the depth/stencil
aspect check in init_sampler_view(). On drivers with
needs_zs_shader_swizzle (Imagination) every colour view with a constant-1
alpha, such as RGBX/BGRX textures, then got the red-only depth swizzle
view, so Steam's interface and games showed red as R=G=B.

Carry Icenowy Zheng's upstream fix d55418dae7 (Mesa MR 41923), which
restores the aspect check. It applies on top of patch 0004.
2026-11-08 11:48:11 -05:00
MaxsTechReview 08a6a3cba8 ci: run approved fork PR compile jobs on the disposable fork runner (#2246)
* ci: run approved fork PR compile jobs on the disposable fork runner

* ci: ignore fork runner heartbeats from the future

* ci: target the fork runner by its own label

* Read the fork runner heartbeat from a public gist

* Fall back to an anonymous read of the fork runner heartbeat
2026-11-08 11:40:12 -05:00
MaxsTechReview 005fec2125 chore: pin gamescope to the DroidDeck-Components p23 release (#2285) 2026-11-08 11:37:54 -05:00
MaxsTechReview 2e70b8ed73 fix(gamescope): taps reach dialogs and windows away from the screen origin (#2280) 2026-11-08 10:44:00 -05:00
MaxsTechReview 74c0f2127a fix(proot): lay out ARM64 programs like the kernel so large reservations fit (#2279) 2026-11-08 10:43:57 -05:00
176 changed files with 8803 additions and 1145 deletions

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+2
View File
@@ -10,3 +10,5 @@ tools/mangoapp/mangoapp text eol=lf
app/src/main/assets/desktop-removal/*.json text eol=lf
app/src/main/assets/desktop-removal/*.txt text eol=lf
*.pdf binary
app/src/main/resources/ea/graphql/*.gql -text
+10
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@@ -883,6 +883,16 @@ jobs:
variants: ${{ needs.build.outputs.variants }}
secrets: inherit
scan:
needs: sign
if: github.event_name != 'pull_request' && github.ref == 'refs/heads/main'
permissions:
contents: read
uses: ./.github/workflows/scan.yml
with:
artifact: droiddeck-signed
secrets: inherit
packs:
needs: [build, checks]
if: github.event_name != 'pull_request' && github.ref == 'refs/heads/main'
+23 -1
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@@ -17,7 +17,7 @@ jobs:
runs-on: ubuntu-24.04
timeout-minutes: 2
outputs:
labels: ${{ steps.runner.outputs.labels || '"ubuntu-24.04"' }}
labels: ${{ steps.runner.outputs.labels || steps.fork.outputs.labels || '"ubuntu-24.04"' }}
steps:
- name: Pick the compile runner
id: runner
@@ -36,3 +36,25 @@ jobs:
fi
echo "labels=$labels" >> "$GITHUB_OUTPUT"
echo "Compile runner: \`$labels\`" >> "$GITHUB_STEP_SUMMARY"
- name: Pick the fork runner
id: fork
if: github.event_name == 'pull_request' && github.event.pull_request.head.repo.full_name != github.repository
continue-on-error: true
env:
GH_TOKEN: ${{ github.token }}
run: |
set -euo pipefail
labels='"ubuntu-24.04"'
gist=https://api.github.com/gists/0c7ed7ad6d6493de84f5123689c64ae6
body=$(curl -fsS --max-time 15 -H "Authorization: Bearer $GH_TOKEN" "$gist" 2>/dev/null || curl -fsS --max-time 15 "$gist" 2>/dev/null || echo '{}')
IDLE_AT=$(jq -r 'select(.owner.login == "maxjivi05") | .files["idle-at"].content // "0"' <<< "$body" 2>/dev/null || echo 0)
echo "Heartbeat: ${IDLE_AT:-none}"
age=-1
if [[ "${IDLE_AT:-0}" =~ ^[0-9]+$ ]] && [ "${IDLE_AT:-0}" -gt 0 ]; then
age=$(( $(date +%s) - IDLE_AT ))
fi
if [ "$age" -ge 0 ] && [ "$age" -lt 180 ]; then
labels='"droiddeck-fork"'
fi
echo "labels=$labels" >> "$GITHUB_OUTPUT"
echo "Compile runner: \`$labels\`" >> "$GITHUB_STEP_SUMMARY"
+9
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@@ -63,6 +63,15 @@ jobs:
artifact: droiddeck-release
secrets: inherit
scan:
needs: sign
permissions:
contents: read
uses: ./.github/workflows/scan.yml
with:
artifact: droiddeck-release
secrets: inherit
packs:
needs: find
permissions:
+45
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@@ -0,0 +1,45 @@
name: Scan APKs
on:
workflow_call:
inputs:
artifact:
description: Prefix of the signed artifacts to scan, as passed to sign.yml
type: string
required: true
fail_on_detection:
type: boolean
default: false
permissions:
contents: read
jobs:
virustotal:
name: VirusTotal
runs-on: ubuntu-24.04
timeout-minutes: 90
steps:
- uses: actions/checkout@v4
with:
persist-credentials: false
sparse-checkout: tools/release
- uses: actions/download-artifact@v4
with:
pattern: ${{ inputs.artifact }}-*
merge-multiple: true
path: scan
- name: Scan
continue-on-error: ${{ !inputs.fail_on_detection }}
env:
VT_API_KEY: ${{ secrets.VIRUSTOTAL_API_KEY }}
FAIL_ON_DETECTION: ${{ inputs.fail_on_detection && '1' || '0' }}
run: |
set -euo pipefail
if [ -z "$VT_API_KEY" ]; then
echo "::warning title=VirusTotal::no VIRUSTOTAL_API_KEY secret; skipping the scan"
exit 0
fi
bash tools/release/virustotal-scan.sh scan/*.apk
+6 -4
View File
@@ -10,7 +10,7 @@ DroidDeck brings the SteamOS experience to Android: Steam Gaming Mode, full Linu
<p align="center"><b>100% open source. No ads. No telemetry. No proprietary components. No source withheld.</b></p>
<p align="center">
<a href="https://github.com/Droid-Deck/DroidDeck/releases/download/0.6.9/DroidDeck-0.6.9.apk"><img src="https://img.shields.io/badge/Download-DroidDeck%200.6.9%20APK-3DDC84?style=for-the-badge&logo=android&logoColor=white" alt="Download DroidDeck 0.6.9"></a>
<a href="https://github.com/Droid-Deck/DroidDeck/releases/download/0.7.1/DroidDeck-0.7.1.apk"><img src="https://img.shields.io/badge/Download-DroidDeck%200.7.1%20APK-3DDC84?style=for-the-badge&logo=android&logoColor=white" alt="Download DroidDeck 0.7.1"></a>
<a href="https://discord.gg/JRGAvawjsm"><img src="https://img.shields.io/badge/Discord-Join%20us-5865F2?style=for-the-badge&logo=discord&logoColor=white" alt="Join the DroidDeck Discord"></a>
</p>
@@ -36,9 +36,9 @@ DroidDeck brings the SteamOS experience to Android: Steam Gaming Mode, full Linu
## Install
1. Android 9 or newer on Adreno 730 or newer, or any 8xx. Adreno 6xx is experimental. Mali, Xclipse, PowerVR and Adreno 710 are unsupported. No root needed.
1. Android 9 or newer on Adreno 730 or newer, or any 8xx. Adreno 6xx, Mali, Xclipse and PowerVR are experimental. Adreno 710 is currently unsupported. No root needed.
2. About 3 GB free for the runtime, plus 1.1 GB for the desktop and emulators.
3. Install the [APK](https://github.com/Droid-Deck/DroidDeck/releases/download/0.6.9/DroidDeck-0.6.9.apk), install the Linux runtime, press **Play** and sign in to Steam.
3. Install the [APK](https://github.com/Droid-Deck/DroidDeck/releases/download/0.7.1/DroidDeck-0.7.1.apk), install the Linux runtime, press **Play** and sign in to Steam.
4. On Android 14 and newer, turn on **Disable child process restrictions** in Developer options. On Android 12 and 13, Steam's first launch shows a **Fix it for me** button that walks you through it.
Smart glasses setup is in the [support matrix](docs/smart-glasses-support.md). Release notes are in [docs/releases](docs/releases).
@@ -79,7 +79,8 @@ DroidDeck is [GPL-3.0](LICENSE). Steam and Proton belong to Valve Corporation. V
- droiddeck-ntsync follows the [Linux](https://github.com/torvalds/linux) ntsync semantics in `Documentation/userspace-api/ntsync.rst` (GPL-2.0).
- The proot fast path orders bindings like [PRoot](https://github.com/proot-me/proot)'s `path/binding.c` (GPL-2.0-or-later).
- DiRT 3 and DiRT Showdown keep their telemetry socket the way RoccoC's DiRTTelemetryErrorFix (MIT) does, based on the fix by Carsten Gottschling.
- Games use [Mesa](https://gitlab.freedesktop.org/mesa/mesa) Turnip's per render pass memory choice. The Steam client keeps `TU_DEBUG=sysmem`.
- Zink on PowerVR keeps colour textures in colour with Icenowy Zheng's upstream [Mesa](https://gitlab.freedesktop.org/mesa/mesa) fix d55418dae7 (MIT), carried as a runtime patch.
- Games and AppImage, Flatpak and Snap programs such as emulators use [Mesa](https://gitlab.freedesktop.org/mesa/mesa) Turnip's per render pass memory choice. The Steam client and Chromium-based apps keep `TU_DEBUG=sysmem`.
- Black Ops III and Dark Souls Remastered start without [umu-protonfixes](https://github.com/Open-Wine-Components/umu-protonfixes) (BSD-2-Clause), whose `311210.py` and `570940.py` fail under ARM64 Proton.
- [ReSkate](https://github.com/Dingo-Shenanigans/ReSkate) (GPL-3.0) by Dingo Shenanigans uses the launch option from its README and D3D12 feature level 12_1.
- The arm64 client's sign in was checked by reading Steam's saved token with the `ConnectCache` format from [deadlock-api-ingest](https://github.com/deadlock-api/deadlock-api-ingest).
@@ -92,6 +93,7 @@ DroidDeck is [GPL-3.0](LICENSE). Steam and Proton belong to Valve Corporation. V
- Epic Games and GOG build on [Phobos](https://github.com/phobos665)'s adaptation of [Legendary](https://github.com/legendary-gl/legendary) and [gogdl](https://github.com/Heroic-Games-Launcher/heroic-gogdl). GOG install script registry entries are read the way [Heroic Games Launcher](https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher) (GPL-3.0) reads them.
- Epic's official Linux launcher preview runs through FEX. That setup is outside Epic's listed Linux support.
- Battle.net is by [@kayakyakr](https://github.com/kayakyakr). It runs Blizzard's own client in Proton (downloaded from Blizzard, not included) and shows key art from the [Battle.net Shop](https://shop.battle.net). Without Steam, its games see the pad as an Xbox 360 controller via `PROTON_SPOOF_STEAMINPUT_VIDPID` in [Proton](https://github.com/ValveSoftware/wine)'s `dlls/winebus.sys`.
- The EA store follows the EA app's protocols as documented by [ArmchairDevelopers](https://github.com/ArmchairDevelopers)' [Maxima](https://github.com/ArmchairDevelopers/Maxima) (GPL-3.0): sign-in, the GraphQL queries (included verbatim, since EA matches them by hash), build archives, online activation licences and the LSX game endpoint. The code is DroidDeck's own.
- Battle.net installs drive Blizzard's Agent the way [@barncastle](https://github.com/barncastle)'s [Battle.Net-Installer](https://github.com/barncastle/Battle.Net-Installer) does, with requests from [wowdev.wiki](https://wowdev.wiki/Agent). Read without taking code: [@mubaraknumann](https://github.com/mubaraknumann)'s [unifideck](https://github.com/mubaraknumann/unifideck), [@djmittens](https://github.com/djmittens)'s [neo-mittens](https://github.com/djmittens/neo-mittens) `bnetswitch`, [@BCD1210](https://github.com/BCD1210)'s [soju](https://github.com/BCD1210/soju) and [Lutris](https://github.com/lutris/lutris)'s `product.db` reader.
- World of Warcraft addon imports replace an addon's folder from a temporary copy, as [WowUp](https://github.com/WowUp/WowUp) does, and read flavour folders the way [WoWDeck](https://github.com/sigboe/wowdeck) does. No code from either is used.
- The World of Warcraft addon Download window searches [WoWInterface](https://www.wowinterface.com) through its MMOUI API. [CurseForge](https://www.curseforge.com/wow) opens in the user's browser, with no API and no key.
+2 -2
View File
@@ -131,8 +131,8 @@ android {
applicationId "com.droiddeck.launcher"
minSdkVersion 26
targetSdkVersion 28
versionCode 18
versionName "0.7.0"
versionCode 19
versionName "0.7.1"
buildConfigField "String", "BUILD_LABEL", "\"${escapedBuildLabel}\""
buildConfigField "String", "SOURCE_COMMIT", "\"${sourceCommit}\""
buildConfigField "int", "PR_NUMBER", "${prNumber}"
+8 -8
View File
@@ -91,14 +91,6 @@
</intent-filter>
<meta-data android:name="android.accessibilityservice" android:resource="@xml/home_button_service" />
</service>
<service android:name=".session.BottomNotificationListener"
android:label="@string/bottom_notifications_listener"
android:permission="android.permission.BIND_NOTIFICATION_LISTENER_SERVICE"
android:exported="true">
<intent-filter>
<action android:name="android.service.notification.NotificationListenerService" />
</intent-filter>
</service>
<receiver android:name=".core.ShortcutsListingReceiver" android:exported="false"
android:process=":shortcuts_sync">
<intent-filter>
@@ -352,6 +344,14 @@
<action android:name="android.content.action.DOCUMENTS_PROVIDER" />
</intent-filter>
</provider>
<receiver
android:name=".agent.AgentCallReceiver"
android:exported="true"
android:permission="android.permission.DUMP">
<intent-filter>
<action android:name="${applicationId}.AGENT_CALL" />
</intent-filter>
</receiver>
<provider
android:name=".agent.AgentBridgeProvider"
android:authorities="${applicationId}.agent"
+27 -16
View File
@@ -30,6 +30,7 @@
#include <linux/uinput.h>
#include <poll.h>
#include <pthread.h>
#include <sched.h>
#include <signal.h>
#include <stdarg.h>
#include <stdbool.h>
@@ -208,23 +209,33 @@ struct FakeConfig {
bool uinput_enabled;
};
// The first allocation here can start the host program's own allocator, which may call a hooked
// function (mimalloc probes NUMA nodes with access()) and land back in config(). A guarded static
// would throw a recursive-init error there, so the fields are filled without allocating, and a
// reentry on the initializing thread gets them while other threads wait for the fork handlers.
static FakeConfig &config() {
static FakeConfig *cfg = [] {
auto *c = new FakeConfig();
const char *dir = getenv("FAKE_EVDEV_DIR");
c->hook_dir = dir ? dir : "/data/data/com.termux/files/home/fake-input";
c->udev_data_dir = getenv("FAKE_UDEV_DATA_DIR");
c->vibration_enabled =
getenv("FAKE_EVDEV_VIBRATION") && atoi(getenv("FAKE_EVDEV_VIBRATION"));
const char *identity = getenv("FAKE_EVDEV_IDENTITY");
c->xbox360_identity = identity && !strcmp(identity, "xbox360");
c->uinput_enabled = getenv("FAKE_EVDEV_UINPUT") && atoi(getenv("FAKE_EVDEV_UINPUT"));
pthread_atfork(controller_fork_prepare, controller_fork_parent,
controller_fork_child);
Logger::init();
return c;
}();
return *cfg;
static FakeConfig cfg;
static std::atomic<int> state{0};
static __thread bool initializing __attribute__((tls_model("initial-exec")));
if (state.load(std::memory_order_acquire) == 2 || initializing) return cfg;
int expected = 0;
if (!state.compare_exchange_strong(expected, 1, std::memory_order_acq_rel)) {
while (state.load(std::memory_order_acquire) != 2) sched_yield();
return cfg;
}
initializing = true;
const char *dir = getenv("FAKE_EVDEV_DIR");
cfg.hook_dir = dir ? dir : "/data/data/com.termux/files/home/fake-input";
cfg.udev_data_dir = getenv("FAKE_UDEV_DATA_DIR");
cfg.vibration_enabled = getenv("FAKE_EVDEV_VIBRATION") && atoi(getenv("FAKE_EVDEV_VIBRATION"));
const char *identity = getenv("FAKE_EVDEV_IDENTITY");
cfg.xbox360_identity = identity && !strcmp(identity, "xbox360");
cfg.uinput_enabled = getenv("FAKE_EVDEV_UINPUT") && atoi(getenv("FAKE_EVDEV_UINPUT"));
pthread_atfork(controller_fork_prepare, controller_fork_parent, controller_fork_child);
Logger::init();
state.store(2, std::memory_order_release);
initializing = false;
return cfg;
}
static std::recursive_mutex &controller_mutex() {
@@ -213,7 +213,7 @@ static struct {
} g_map;
static pthread_mutex_t g_game_picture_lock = PTHREAD_MUTEX_INITIALIZER;
static float g_game_picture_rect[4];
static int g_game_picture_top;
static int g_game_picture_placed;
static int64_t g_swap_retry_at_ns;
static int g_swap_fail_logged;
@@ -362,7 +362,7 @@ int vkp_completion_unknown(void) { return g_dev_state == -3; }
void vk_present_set_scale_mode(int mode, int alignment) {
if (mode < VKP_MODE_OFF || mode > VKP_MODE_INTEGER) mode = VKP_MODE_FIT;
if (alignment < VKP_ALIGN_CENTER || alignment > VKP_ALIGN_PICTURE_BOTTOM) alignment = VKP_ALIGN_CENTER;
if (alignment < VKP_ALIGN_CENTER || alignment > VKP_ALIGN_PICTURE_RIGHT) alignment = VKP_ALIGN_CENTER;
g_mode = mode;
g_align = alignment;
}
@@ -383,6 +383,8 @@ static const char *align_name(int a) {
case VKP_ALIGN_BOTTOM: return "bottom";
case VKP_ALIGN_PICTURE_TOP: return "picture top";
case VKP_ALIGN_PICTURE_BOTTOM: return "picture bottom";
case VKP_ALIGN_PICTURE_LEFT: return "picture left";
case VKP_ALIGN_PICTURE_RIGHT: return "picture right";
default: return "center";
}
}
@@ -420,9 +422,11 @@ static void update_map(int scene_w, int scene_h) {
}
if (align == VKP_ALIGN_PICTURE_TOP) g_map.off_y = 0;
else if (align == VKP_ALIGN_PICTURE_BOTTOM) g_map.off_y = H - scene_h * g_map.ky;
else if (align == VKP_ALIGN_PICTURE_LEFT) g_map.off_x = 0;
else if (align == VKP_ALIGN_PICTURE_RIGHT) g_map.off_x = W - scene_w * g_map.kx;
g_map.valid = 1;
pthread_mutex_lock(&g_game_picture_lock);
g_game_picture_top = align == VKP_ALIGN_PICTURE_TOP || align == VKP_ALIGN_PICTURE_BOTTOM;
g_game_picture_placed = align == VKP_ALIGN_PICTURE_TOP || align == VKP_ALIGN_PICTURE_BOTTOM || align == VKP_ALIGN_PICTURE_LEFT || align == VKP_ALIGN_PICTURE_RIGHT;
g_game_picture_rect[0] = g_map.off_x;
g_game_picture_rect[1] = g_map.off_y;
g_game_picture_rect[2] = g_map.off_x + scene_w * g_map.kx;
@@ -436,7 +440,7 @@ static void update_map(int scene_w, int scene_h) {
int vkp_game_picture_rect(float rect[4]) {
pthread_mutex_lock(&g_game_picture_lock);
int active = g_game_picture_top;
int active = g_game_picture_placed;
if (active) memcpy(rect, g_game_picture_rect, sizeof(g_game_picture_rect));
pthread_mutex_unlock(&g_game_picture_lock);
return active;
@@ -15,7 +15,9 @@ int vkp_quest_layer_presentation(void);
enum vkp_scale_mode { VKP_MODE_OFF = 0, VKP_MODE_FIT = 1, VKP_MODE_STRETCH = 2, VKP_MODE_FILL = 3,
VKP_MODE_INTEGER = 4 };
enum vkp_align { VKP_ALIGN_CENTER = 0, VKP_ALIGN_TOP = 1, VKP_ALIGN_BOTTOM = 2, VKP_ALIGN_PICTURE_TOP = 3, VKP_ALIGN_PICTURE_BOTTOM = 4 };
enum vkp_align { VKP_ALIGN_CENTER = 0, VKP_ALIGN_TOP = 1, VKP_ALIGN_BOTTOM = 2,
VKP_ALIGN_PICTURE_TOP = 3, VKP_ALIGN_PICTURE_BOTTOM = 4,
VKP_ALIGN_PICTURE_LEFT = 5, VKP_ALIGN_PICTURE_RIGHT = 6 };
void vk_present_set_scale_mode(int mode, int alignment);
int vkp_game_picture_rect(float rect[4]);
int vkp_output_to_scene(double ox, double oy, double *sx, double *sy);
@@ -61,6 +61,8 @@ class App : Application() {
com.droiddeck.launcher.stores.StoresState.register(com.droiddeck.launcher.stores.xbox.XboxBackend)
com.droiddeck.launcher.sync.Syncthing.init(this)
com.droiddeck.launcher.stores.StoresState.register(com.droiddeck.launcher.stores.battlenet.BattleNetBackend)
com.droiddeck.launcher.stores.ea.EaBackend.app = this
com.droiddeck.launcher.stores.StoresState.register(com.droiddeck.launcher.stores.ea.EaBackend)
}
private fun prefetchAddonPacks() {
@@ -121,6 +121,7 @@ import com.droiddeck.launcher.session.SessionArtifacts
import com.droiddeck.launcher.session.SessionLogShare
import com.droiddeck.launcher.session.SessionPhase
import com.droiddeck.launcher.session.SessionPaths
import com.droiddeck.launcher.session.SessionLoadingDecision
import com.droiddeck.launcher.wayland.HdrSupport
import com.droiddeck.launcher.session.SessionService
import com.droiddeck.launcher.session.SessionState
@@ -172,6 +173,8 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
val alignment = if (!active) ALIGN_CENTER else when (picturePosition) {
"top" -> ALIGN_PICTURE_TOP
"bottom" -> ALIGN_PICTURE_BOTTOM
"left" -> ALIGN_PICTURE_LEFT
"right" -> ALIGN_PICTURE_RIGHT
else -> ALIGN_CENTER
}
WaylandCompositor.nativeSetScaleMode(SCALE_FIT, alignment)
@@ -286,6 +289,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
private var directHoldBehavior by mutableStateOf(com.droiddeck.launcher.input.TouchGestureConfig.MOUSE_BEHAVIOR_CLICK)
private var relativeMouseMode by mutableIntStateOf(0)
@Volatile private var appliedRelativeMouseMode: Int? = null
private val agentReadyListener: () -> Unit = { relativeMouseRetries = 0; requestRelativeMouse() }
private val appTextFocus get() = wowChat.request != null
private val wowChat by lazy { com.droiddeck.launcher.ui.WowChat(this, ::sendWowChat, ::cancelWowChat, ::readGameField) }
private var wowChatBottom: SecondScreenPresentation? = null
@@ -387,8 +391,9 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
)
private val mouseBackInput = com.droiddeck.launcher.input.MouseBackInput(
sendRight = { down -> heldButtons.set(32, PointerGestures.BTN_RIGHT, down) },
mouseAttached = ::mouseAttached,
mouseAttached = ::externalMouseAttached,
)
private var lastExternalMouse: InputDevice? = null
private var drawerDirectionKey = KeyEvent.KEYCODE_UNKNOWN
private var drawerDirectionDownTime = 0L
private var drawerDirectionDeviceId = -1
@@ -636,6 +641,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
padBridge?.syncConnectedControllers()
refreshControls()
updatePointerCapture()
requestRelativeMouse()
updateHandCamera()
refreshSecondScreenDisplays()
}
@@ -651,12 +657,14 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
if (::padMouse.isInitialized) padMouse.reset()
refreshControls()
updatePointerCapture()
requestRelativeMouse()
updateHandCamera()
refreshSecondScreenDisplays()
}
override fun onInputDeviceChanged(deviceId: Int) {
joyConVr?.refresh()
refreshControls()
requestRelativeMouse()
refreshSecondScreenDisplays()
}
}
@@ -665,6 +673,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
AgentGuest.readyListener = agentReadyListener
if (com.droiddeck.launcher.runtime.LinuxRuntimeInstaller.isRemoving() ||
com.droiddeck.launcher.runtime.LinuxRuntimeInstaller.isMaintaining()) {
runtimeRemovalBlocked = true
@@ -1960,6 +1969,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
val nextRoutedTouchMode = effectiveTouchMode()
if (routedTouchMode != nextRoutedTouchMode) gestureTouchStreamGate.reset()
routedTouchMode = nextRoutedTouchMode
requestRelativeMouse()
frameGen = FrameGen.mode(this)
fexPreset = SessionPrefs.fexPreset(this)
suspendPolicy = SessionPrefs.suspendPolicy(this, SessionState.mode)
@@ -2429,6 +2439,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
private fun watchSession() {
val handler = Handler(Looper.getMainLooper())
var ticks = 0
val loadingStartedAt = SystemClock.elapsedRealtime()
val poll = object : Runnable {
override fun run() {
if (!watching) return
@@ -2441,6 +2452,12 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
finish()
return
}
if (loading.visible && !loading.ended && !SessionState.running && !installingRuntime &&
SessionLoadingDecision.shouldReturnToLauncher(
loadingStartedAt, SystemClock.elapsedRealtime(), SessionState.running, SessionState.phase)) {
finish()
return
}
if (loading.visible && !loading.ended) {
if (!installingRuntime) loading.update(this@SessionActivity, SessionState.logFile)
if (ticks++ % 2 == 0) loading.tick()
@@ -2465,8 +2482,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
val hint = sessionExitHint(status)
runOnUiThread {
if (isFinishing || isDestroyed) return@runOnUiThread
if (status == 0) SessionState.relaunch?.let { next ->
SessionState.relaunch = null
if (status == 0) SessionState.takeRelaunch()?.let { next ->
next.putExtra(EXTRA_RETURN_HOME, intent.getBooleanExtra(EXTRA_RETURN_HOME, false))
next.putExtra(EXTRA_LINK_TASK, intent.getIntExtra(EXTRA_LINK_TASK, -1))
setIntent(next)
@@ -2668,7 +2684,22 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
}
val mouseToGuest = !pipUi && !appTextFocus && !drawerOpen && !pcKeyboardOpen && !achievementsOpen && !gestureSettingsOpen && !inputSettingsOpen &&
!SessionState.suspended && !(::loading.isInitialized && (loading.visible || loading.ended))
if (mouseBackInput.onKeyEvent(event, mouseToGuest)) return true
if (event.keyCode == KeyEvent.KEYCODE_BACK && event.action == KeyEvent.ACTION_DOWN && event.repeatCount == 0 &&
com.droiddeck.launcher.input.MouseBackInput.isInjectedBack(event)) lastExternalMouse = null
val mouseBackHandled = mouseBackInput.onKeyEvent(event, mouseToGuest)
if (event.keyCode == KeyEvent.KEYCODE_BACK && event.action == KeyEvent.ACTION_DOWN && event.repeatCount == 0 &&
com.droiddeck.launcher.input.MouseBackInput.isInjectedBack(event) && mouseToGuest) {
val device = lastExternalMouse
if (mouseBackHandled && device != null) {
Log.i(TAG, String.format(java.util.Locale.ROOT,
"injected Back right-click mouse=\"%s\" (%04x:%04x, id %d, sources 0x%x, external=%s, virtual=%s)",
device.name, device.vendorId, device.productId, device.id, device.sources,
Build.VERSION.SDK_INT < Build.VERSION_CODES.Q || device.isExternal, device.isVirtual))
} else if (!mouseBackHandled) {
Log.i(TAG, "injected Back no external mouse found")
}
}
if (mouseBackHandled) return true
val backToQam = !pipUi && !appTextFocus && !drawerOpen && !pcKeyboardOpen && !achievementsOpen &&
!inputSettingsOpen && !gestureSettingsOpen &&
SessionState.mode == SessionService.MODE_STEAM && SessionState.running && SessionState.firstFrameSeen &&
@@ -2981,7 +3012,15 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
}
private fun applyRelativeMouse() {
val mode = desiredRelativeMouseMode
val wanted = desiredRelativeMouseMode
val touchpadRoute = com.droiddeck.launcher.input.TouchRouter.decide(com.droiddeck.launcher.input.TouchRouter.Snapshot(
uiBlocking = false,
mode = routedTouchMode,
scrollLayer = false,
steamSession = SessionState.mode == SessionService.MODE_STEAM,
steamDesktopUi = SessionState.steamUi == "desktop",
)) == com.droiddeck.launcher.input.TouchRouter.Route.TOUCHPAD
val mode = com.droiddeck.launcher.input.TouchGestureConfig.gamescopeRelativeMouse(wanted, mouseAttached(), touchpadRoute)
if (appliedRelativeMouseMode == mode) return
val request = org.json.JSONObject()
.put("kind", "exec")
@@ -2997,7 +3036,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
Log.w(TAG, "gamescope did not take relative mouse $mode: ${result.exceptionOrNull() ?: answer}")
if (relativeMouseRetries++ < RELATIVE_MOUSE_MAX_RETRIES) uiHandler.postDelayed({ requestRelativeMouse() }, 2_000)
}
if (desiredRelativeMouseMode != mode) requestRelativeMouse()
if (desiredRelativeMouseMode != wanted) requestRelativeMouse()
}
private fun refreshGestureConfig() {
@@ -3192,12 +3231,17 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
cursorVisible = false
return
}
val rect = drawnRect() ?: return
val rect = if (glassesOutputActive) pointerSurfaceRect() else drawnRect()
val pointerRect = rect ?: return
val position = cursorPos
val x = if (position.x >= 0f) position.x.coerceIn(rect.left, rect.right) else rect.centerX()
val y = if (position.y >= 0f) position.y.coerceIn(rect.top, rect.bottom) else rect.centerY()
val x = if (position.x >= 0f) position.x.coerceIn(pointerRect.left, pointerRect.right) else pointerRect.centerX()
val y = if (position.y >= 0f) position.y.coerceIn(pointerRect.top, pointerRect.bottom) else pointerRect.centerY()
val out = SessionState.outputSize
movePointer(x + dx * rect.width() / out.first, y + dy * rect.height() / out.second)
val nextX = (x + dx * pointerRect.width() / out.first)
.coerceIn(pointerRect.left, pointerRect.right)
val nextY = (y + dy * pointerRect.height() / out.second)
.coerceIn(pointerRect.top, pointerRect.bottom)
movePointer(nextX, nextY)
// Make frame-callback updates visible to drawing before this frame's traversal.
androidx.compose.runtime.snapshots.Snapshot.sendApplyNotifications()
}
@@ -3445,50 +3489,9 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
private fun bottomPages(): List<BottomPage> = sessionBottomPages(BottomPageActions(
takeScreenshot = ::captureScreenshot,
fps = { if (::hud.isInitialized) hud.liveFps else null },
openSettings = ::openSettingsBelow,
runningGame = { gestureGame },
))
private fun openSettingsBelow(intent: android.content.Intent, done: () -> Boolean) {
val presentation = secondScreenPresentation
if (presentation == null) {
if (!bottomOutputActive) return
listOf(intent, android.content.Intent(android.provider.Settings.ACTION_NOTIFICATION_LISTENER_SETTINGS)).any {
runCatching { startActivity(android.content.Intent(it)) }
.onFailure { e -> Log.w(TAG, "could not open ${it.action}", e) }
.isSuccess
}
return
}
val options = android.app.ActivityOptions.makeBasic().setLaunchDisplayId(presentation.display.displayId)
val opened = listOf(intent, android.content.Intent(android.provider.Settings.ACTION_NOTIFICATION_LISTENER_SETTINGS)).any {
runCatching { startActivity(android.content.Intent(it).addFlags(android.content.Intent.FLAG_ACTIVITY_NEW_TASK), options.toBundle()) }
.onFailure { e -> Log.w(TAG, "could not open ${it.action} on display ${presentation.display.displayId}", e) }
.isSuccess
}
if (!opened) return
presentation.hide()
var checks = 0
fun showAgain() {
try {
presentation.show()
} catch (e: Exception) {
Log.w(TAG, "could not show the dashboard again", e)
if (secondScreenPresentation === presentation) closeSecondScreen(reset = true)
}
}
uiHandler.postDelayed(object : Runnable {
override fun run() {
if (secondScreenPresentation !== presentation || presentation.isShowing) return
if (done()) {
showAgain()
return
}
if (++checks < SETTINGS_WATCH_CHECKS) uiHandler.postDelayed(this, SETTINGS_WATCH_MS) else showAgain()
}
}, SETTINGS_WATCH_MS)
}
private fun captureScreenshot(onDone: (Boolean) -> Unit) {
val source = if (glassesOutputActive) glassesScreen?.surfaceView else if (bottomOutputActive) bottomGame?.surfaceView
else if (::surfaceView.isInitialized) surfaceView else null
@@ -3609,7 +3612,10 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
val width = sessionRoot.width
val height = sessionRoot.height
val wanted = controlsBelowWanted()
val gameHeight = if (wanted) com.droiddeck.launcher.session.SessionDisplay.unfoldedGameHeight(width, height)
val tabRow = unfoldedColumn?.getChildAt(0)?.height?.let {
it - (com.droiddeck.launcher.ui.BAR_HEIGHT.value * resources.displayMetrics.density + 0.5f).toInt()
} ?: 0
val gameHeight = if (wanted) com.droiddeck.launcher.session.SessionDisplay.unfoldedGameHeight(width, height, tabRow)
else FrameLayout.LayoutParams.MATCH_PARENT
val params = surfaceView.layoutParams as FrameLayout.LayoutParams
if (params.height != gameHeight) {
@@ -3635,8 +3641,12 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
panel = OnScreenControls(this, padBridge, dock).also { it.updateLayout(primaryInputLayout) }
val column = android.widget.LinearLayout(this).apply {
orientation = android.widget.LinearLayout.VERTICAL
addView(unfoldedBar(), android.widget.LinearLayout.LayoutParams(android.widget.LinearLayout.LayoutParams.MATCH_PARENT,
(com.droiddeck.launcher.ui.BAR_HEIGHT.value * resources.displayMetrics.density + 0.5f).toInt()))
addView(unfoldedBar().apply {
addOnLayoutChangeListener { _, _, top, _, bottom, _, oldTop, _, oldBottom ->
if (bottom - top != oldBottom - oldTop) post { applyUnfoldedControls() }
}
}, android.widget.LinearLayout.LayoutParams(android.widget.LinearLayout.LayoutParams.MATCH_PARENT,
android.widget.LinearLayout.LayoutParams.WRAP_CONTENT))
addView(panel, android.widget.LinearLayout.LayoutParams(android.widget.LinearLayout.LayoutParams.MATCH_PARENT, 0, 1f))
}
sessionRoot.addView(column, sessionRoot.indexOfChild(surfaceView) + 1)
@@ -3847,6 +3857,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
if (next == SessionPrefs.TOUCH_OFF) cursorVisible = false
gestureTouchStreamGate.reset()
routedTouchMode = next
requestRelativeMouse()
if (directTouchCursorHidden()) cursorVisible = false
}
@@ -3939,8 +3950,29 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
val width = outputView().width.takeIf { it > 0 } ?: return null
val height = outputView().height.takeIf { it > 0 } ?: return null
topPictureMapped = CompositorHost.isStarted && WaylandCompositor.nativeGamePictureRect(gamePictureBounds)
if (topPictureMapped) return android.graphics.RectF(
gamePictureBounds[0], gamePictureBounds[1], gamePictureBounds[2], gamePictureBounds[3])
if (topPictureMapped) {
val rect = android.graphics.RectF(
gamePictureBounds[0], gamePictureBounds[1],
gamePictureBounds[2], gamePictureBounds[3]
)
if (glassesOutputActive) {
val mode = glassesScreen?.display?.mode ?: return null
val outputWidth = mode.physicalWidth.takeIf { it > 0 } ?: return null
val outputHeight = mode.physicalHeight.takeIf { it > 0 } ?: return null
val scaleX = width.toFloat() / outputWidth
val scaleY = height.toFloat() / outputHeight
return android.graphics.RectF(
rect.left * scaleX,
rect.top * scaleY,
rect.right * scaleX,
rect.bottom * scaleY
)
}
return rect
}
val out = SessionState.outputSize
val scale = minOf(width / out.first.toFloat(), height / out.second.toFloat())
val drawnW = out.first * scale
@@ -4147,6 +4179,12 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
isHardwareMouse(d) && d?.supportsSource(InputDevice.SOURCE_TOUCHPAD) != true
}
private fun externalMouseAttached(): Boolean {
lastExternalMouse = InputDevice.getDeviceIds().map { InputDevice.getDevice(it) }
.firstOrNull { device -> device != null && com.droiddeck.launcher.input.MouseBackInput.isExternalMouse(device) }
return lastExternalMouse != null
}
private fun relativeMouseAttached(): Boolean = !isInMultiWindowMode && !glassesOutputActive && InputDevice.getDeviceIds().any { id ->
val d = InputDevice.getDevice(id)
isHardwareMouse(d) && d?.supportsSource(InputDevice.SOURCE_TOUCHPAD) != true
@@ -5353,6 +5391,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
}
override fun onDestroy() {
if (AgentGuest.readyListener === agentReadyListener) AgentGuest.readyListener = null
com.droiddeck.launcher.input.HomeButtonShortcuts.detach(this)
relativeMouseRequests.shutdownNow()
backQamInput.cancel()
@@ -5463,8 +5502,6 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
private const val TEXT_FIELD_TAP_MS = 1_000L
private const val PAUSED_FRAME_MAX_EDGE = 1920f
private const val PAUSED_FRAME_REDRAW_MS = 150L
private const val SETTINGS_WATCH_MS = 1_000L
private const val SETTINGS_WATCH_CHECKS = 600
private const val BOTTOM_RECOVERY_MS = 1_000L
private const val BOTTOM_RECOVERY_TRIES = 3
private const val TAG = "SessionActivity"
@@ -5506,6 +5543,8 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
private const val ALIGN_CENTER = 0
private const val ALIGN_PICTURE_TOP = 3
private const val ALIGN_PICTURE_BOTTOM = 4
private const val ALIGN_PICTURE_LEFT = 5
private const val ALIGN_PICTURE_RIGHT = 6
private val RUNTIME_LINES = PackageLines(
R.string.session_runtime_downloading, R.string.session_runtime_downloading_mb,
R.string.session_runtime_checking, R.string.session_runtime_unpacking,
@@ -0,0 +1,41 @@
package com.droiddeck.launcher.agent
import android.content.BroadcastReceiver
import android.content.Context
import android.content.Intent
import android.os.Bundle
import java.io.File
/**
* The agent bridge for devices whose shell has no `content` command: the same calls as
* [AgentBridgeProvider], answered in a file under the app's external files folder.
*/
class AgentCallReceiver : BroadcastReceiver() {
override fun onReceive(context: Context, intent: Intent) {
val method = intent.getStringExtra("method") ?: return
val id = intent.getStringExtra("id")?.takeIf { it.matches(Regex("[A-Za-z0-9_-]{1,64}")) } ?: return
val arg = intent.getStringExtra("arg")
val request = intent.getStringExtra(AgentBridgeProvider.EXTRA_REQUEST)
val pending = goAsync()
Thread({
val json = try {
val extras = Bundle().apply { putString(AgentBridgeProvider.EXTRA_REQUEST, request) }
context.contentResolver.call("${context.packageName}.agent", method, arg, extras)
?.getString(AgentBridgeProvider.RESULT_JSON) ?: """{"ok":false,"error":{"code":"NO_RESPONSE","message":"no response"}}"""
} catch (e: Exception) {
org.json.JSONObject().put("ok", false)
.put("error", org.json.JSONObject().put("code", "COMMAND_FAILED").put("message", e.message ?: e.javaClass.simpleName)).toString()
}
try {
val dir = File(context.getExternalFilesDir(null), "agent-calls").apply { mkdirs() }
File(dir, "$id.json.part").writeText(json)
File(dir, "$id.json.part").renameTo(File(dir, "$id.json"))
} catch (e: Exception) {
android.util.Log.w("AgentCallReceiver", "could not write the answer to $method: ${e.message}")
} finally {
pending.finish()
}
}, "agent-call-$id").start()
}
}
@@ -33,6 +33,7 @@ object AgentGuest {
var keyboardDismissals by mutableIntStateOf(0)
private set
@Volatile private var keyboardRoute = false
@Volatile var readyListener: (() -> Unit)? = null
@Volatile private var routeDir: File? = null
private const val TAG = "AgentGuest"
private const val POLL_MS = 50L
@@ -59,6 +60,7 @@ object AgentGuest {
when (path) {
"hello.json" -> readJson(File(dir, path))?.let {
SessionEvents.record("agent.ready", mapOf("pid" to it.optInt("pid"), "focus" to it.optBoolean("focus")))
readyListener?.invoke()
}
"focus.json" -> readJson(File(dir, path))?.let(::recordFocus)
"keyboard.json" -> readJson(File(dir, path))?.let { recordKeyboard(this, it) }
@@ -191,6 +191,7 @@ public final class SystemVulkanDriver {
/** Collect abandoned stages, and obsolete versions once older guests can no longer load them. */
public static synchronized void pruneUnused(Context context, boolean guestsStopped) throws IOException {
if (!AddonPack.POWERVR.installed(context)) return;
pruneUnused(runtimeDirectory(context), guestsStopped);
}
@@ -6,6 +6,7 @@ import kotlin.math.roundToInt
internal class FrameStats {
private val graph = FloatArray(GRAPH_FRAMES)
private var graphHead = 0
private var graphFrames = 0L
private var lastPresentNs = 0L
private var lastFpsUpdateNs = 0L
private var framesSinceUpdate = 0
@@ -38,6 +39,7 @@ internal class FrameStats {
if (lastPresentNs != 0L) {
graph[graphHead] = frametimeNs / 1e6f
graphHead = (graphHead + 1) % GRAPH_FRAMES
graphFrames++
}
val elapsed = timeNs - lastFpsUpdateNs
if (elapsed >= FPS_PERIOD_NS) {
@@ -68,6 +70,7 @@ internal class FrameStats {
fun reset() {
graph.fill(0f)
graphHead = 0
graphFrames = 0L
lastPresentNs = 0L
lastFpsUpdateNs = 0L
framesSinceUpdate = 0
@@ -86,8 +89,9 @@ internal class FrameStats {
fun frametimeMs(): Float = 1000f / maxOf(fps, 1f)
@Synchronized
fun graph(out: FloatArray) {
fun graph(out: FloatArray): Long {
for (i in 0 until GRAPH_FRAMES) out[i] = graph[(graphHead + i) % GRAPH_FRAMES]
return graphFrames
}
@Synchronized
@@ -1,5 +1,6 @@
package com.droiddeck.launcher.input
import android.os.Build
import android.view.InputDevice
import android.view.KeyCharacterMap
import android.view.KeyEvent
@@ -7,7 +8,7 @@ import android.view.KeyEvent
/**
* Some firmware turns a mouse's right button into Back. Most report it from the mouse itself; REDMAGIC's
* cast mode injects it from no device and without the virtual-hard-key flag that the navigation bar and
* back gesture set, so that form only counts while a mouse is connected.
* back gesture set, so that form only counts while an external mouse is connected.
*/
class MouseBackInput(private val sendRight: (Boolean) -> Unit, private val mouseAttached: () -> Boolean) {
private val held = mutableSetOf<Int>()
@@ -45,6 +46,21 @@ class MouseBackInput(private val sendRight: (Boolean) -> Unit, private val mouse
}
companion object {
fun isExternalMouse(device: InputDevice?): Boolean {
if (device == null || device.isVirtual || PadBridge.isSystemVirtualInputName(device.name) ||
declaresVirtual(device.name) ||
PadBridge.isFromController(device) ||
(Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q && !device.isExternal)) return false
return (device.supportsSource(InputDevice.SOURCE_MOUSE) ||
device.supportsSource(InputDevice.SOURCE_MOUSE_RELATIVE)) &&
!device.supportsSource(InputDevice.SOURCE_TOUCHPAD) &&
!device.supportsSource(InputDevice.SOURCE_TOUCHSCREEN)
}
private val VIRTUAL_NAME = Regex("\\bvirtual\\b", RegexOption.IGNORE_CASE)
fun declaresVirtual(name: String?): Boolean = name != null && VIRTUAL_NAME.containsMatchIn(name)
fun isFromMouse(event: KeyEvent): Boolean =
event.isFromSource(InputDevice.SOURCE_MOUSE) || event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)
@@ -213,6 +213,9 @@ data class TouchGestureConfig(
return if (value == MOUSE_BEHAVIOR_CLICK) MOUSE_BEHAVIOR_CLICK else MOUSE_BEHAVIOR_HOLD
}
fun gamescopeRelativeMouse(mode: Int, mouseAttached: Boolean, touchpad: Boolean): Int =
if (mode == RELATIVE_MOUSE_AUTO && !mouseAttached && !touchpad) RELATIVE_MOUSE_OFF else mode
private fun normalizeRelativeMouseMode(mode: Int): Int {
return if (mode in RELATIVE_MOUSE_AUTO..RELATIVE_MOUSE_OFF) mode else RELATIVE_MOUSE_AUTO
}
@@ -1,60 +0,0 @@
package com.droiddeck.launcher.session
import android.app.Notification
import android.content.Context
import android.service.notification.NotificationListenerService
import android.service.notification.StatusBarNotification
import androidx.compose.runtime.mutableStateListOf
import androidx.core.app.NotificationManagerCompat
data class BottomNotification(val key: String, val app: String, val title: String, val text: String, val postedAt: Long)
object BottomNotifications {
val items = mutableStateListOf<BottomNotification>()
fun granted(context: Context): Boolean =
context.packageName in NotificationManagerCompat.getEnabledListenerPackages(context)
internal fun keep(own: String, pkg: String, ongoing: Boolean, groupSummary: Boolean, title: String, text: String): Boolean =
pkg != own && !ongoing && !groupSummary && (title.isNotBlank() || text.isNotBlank())
internal fun add(list: MutableList<BottomNotification>, item: BottomNotification) {
list.removeAll { it.key == item.key }
list.add(0, item)
while (list.size > MAX_ITEMS) list.removeAt(list.lastIndex)
}
fun clear() = items.clear()
internal fun post(context: Context, sbn: StatusBarNotification) {
val n = sbn.notification ?: return
val extras = n.extras
val title = extras?.getCharSequence(Notification.EXTRA_TITLE)?.toString().orEmpty()
val text = (extras?.getCharSequence(Notification.EXTRA_BIG_TEXT) ?: extras?.getCharSequence(Notification.EXTRA_TEXT))?.toString().orEmpty()
if (!keep(context.packageName, sbn.packageName, sbn.isOngoing, (n.flags and Notification.FLAG_GROUP_SUMMARY) != 0, title, text)) return
val app = runCatching {
val pm = context.packageManager
pm.getApplicationLabel(pm.getApplicationInfo(sbn.packageName, 0)).toString()
}.getOrDefault(sbn.packageName)
add(items, BottomNotification(sbn.key, app, title, text, sbn.postTime))
}
internal fun remove(key: String) {
items.removeAll { it.key == key }
}
private const val MAX_ITEMS = 30
}
class BottomNotificationListener : NotificationListenerService() {
override fun onListenerConnected() {
BottomNotifications.clear()
runCatching { activeNotifications }.getOrNull()?.sortedBy { it.postTime }?.forEach { BottomNotifications.post(this, it) }
}
override fun onNotificationPosted(sbn: StatusBarNotification) = BottomNotifications.post(this, sbn)
override fun onNotificationRemoved(sbn: StatusBarNotification) = BottomNotifications.remove(sbn.key)
override fun onListenerDisconnected() = BottomNotifications.clear()
}
@@ -48,11 +48,19 @@ object ProtonExtras {
internal fun installedIn(dir: File, tool: Tool): List<String> =
dir.listFiles()
?.filter { it.isDirectory && it.name.startsWith(tool.prefix) && File(it, "toolmanifest.vdf").isFile }
?.filter { it.isDirectory && it.name.startsWith(tool.prefix) && usable(it) }
?.map { it.name }
?.sortedWith { a, b -> compareVersions(a, b) }
?: emptyList()
private fun usable(dir: File): Boolean {
val manifest = runCatching { File(dir, "toolmanifest.vdf").readText() }.getOrNull() ?: return false
val command = Regex("\\\"commandline\\\"\\s+\\\"/?([^\\\" ]+)").find(manifest)?.groupValues?.getOrNull(1) ?: return false
val compat = runCatching { File(dir, "compatibilitytool.vdf").readText() }.getOrNull() ?: return false
return Regex("\\\"from_oslist\\\"\\s+\\\"[^\\\"]*windows", RegexOption.IGNORE_CASE).containsMatchIn(compat) &&
File(dir, command).isFile && File(dir, command).canExecute()
}
private val ARCH = Regex("(?i)aarch64|arm64|x86_64|x86-64|amd64")
private val NUMBER = Regex("\\d+")
@@ -69,8 +69,8 @@ object SessionDisplay {
const val UNFOLDED_MIN_DP = 600
fun unfoldedGameHeight(width: Int, height: Int): Int =
minOf(width * 9 / 16, (height * UNFOLDED_MAX_GAME_SHARE).toInt()) and 1.inv()
fun unfoldedGameHeight(width: Int, height: Int, tabRow: Int = 0): Int =
(minOf(width * 9 / 16, (height * UNFOLDED_MAX_GAME_SHARE).toInt()) - tabRow.coerceAtLeast(0)).coerceAtLeast(0) and 1.inv()
fun unfoldedControlsWanted(
enabled: Boolean,
@@ -14,6 +14,7 @@ object SessionEvents {
SessionPaths.take()
val dir = SessionPaths.beginOrCurrent(context, label ?: SessionPaths.label(mode, null))
synchronized(SessionState) {
SessionState.clearRelaunch()
SessionState.phase = SessionPhase.PREPARING
SessionState.mode = mode
SessionState.sessionId = dir.name
@@ -40,8 +40,10 @@ object SessionFiles {
WinComponents.publish(context)
val files = arrayOf(
"usr/local/bin/droiddeck-game-env" to "usr/local/bin/droiddeck-game-env",
"usr/local/bin/droiddeck-game-gpu" to "usr/local/bin/droiddeck-game-gpu",
"usr/local/bin/droiddeck-diagnostic-inventory" to "usr/local/bin/droiddeck-diagnostic-inventory",
"usr/local/bin/droiddeck-wincomponents" to "usr/local/bin/droiddeck-wincomponents",
"usr/local/bin/droiddeck-wine-pe" to "usr/local/bin/droiddeck-wine-pe",
"usr/local/bin/droiddeck-msi-install" to "usr/local/bin/droiddeck-msi-install",
"usr/local/bin/droiddeck-esync" to "usr/local/bin/droiddeck-esync",
"usr/local/bin/droiddeck-steam-compat" to "usr/local/bin/droiddeck-steam-compat",
@@ -0,0 +1,8 @@
package com.droiddeck.launcher.session
internal object SessionLoadingDecision {
const val TIMEOUT_MS = 10_000L
fun shouldReturnToLauncher(startedAt: Long, now: Long, running: Boolean, phase: SessionPhase): Boolean =
!running && phase in setOf(SessionPhase.IDLE, SessionPhase.FAILED) && now - startedAt >= TIMEOUT_MS
}
@@ -558,11 +558,11 @@ object SessionPrefs {
fun picturePosition(context: Context): String =
prefs(context).getString("picturePosition", "center")
?.takeIf { it in listOf("top", "bottom", "center") } ?: "center"
?.takeIf { it in listOf("top", "bottom", "left", "right", "center") } ?: "center"
fun setPicturePosition(context: Context, position: String) {
prefs(context).edit().putString("picturePosition",
position.takeIf { it in listOf("top", "bottom", "center") } ?: "center").apply()
position.takeIf { it in listOf("top", "bottom", "left", "right", "center") } ?: "center").apply()
}
fun returnAfterGame(context: Context): Boolean = prefs(context).getBoolean("returnAfterGame", true)
@@ -1697,8 +1697,8 @@ class SessionService : Service() {
.putExtra(EXTRA_STEAM_UI, ui)
.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK)
if (url.isNotEmpty()) next.putExtra(EXTRA_STEAM_URL, url)
SessionState.relaunch = next
android.os.Handler(android.os.Looper.getMainLooper()).post { stopSession(0) }
SessionState.queueRelaunch(next)
android.os.Handler(android.os.Looper.getMainLooper()).post { stopSession(0, relaunch = true) }
}
}
watcher.startWatching()
@@ -2013,7 +2013,7 @@ class SessionService : Service() {
}
}
private fun stopSession(status: Int, gen: Int? = null) {
private fun stopSession(status: Int, gen: Int? = null, relaunch: Boolean = false) {
if (gen != null && gen != sessionGen) {
Log.i(TAG, "ignoring a stop from session $gen; session $sessionGen is current")
return
@@ -2024,6 +2024,7 @@ class SessionService : Service() {
cancelQueuedSteamGame()
gameExitWatchToken++
if (!SessionState.running) return
if (relaunch) SessionState.confirmRelaunchStop()
SessionEvents.record("guest.exited", mapOf("status" to status))
SessionEvents.transition(SessionPhase.STOPPING, "session.stopping", mapOf("status" to status))
SessionState.running = false
@@ -73,7 +73,44 @@ object SessionState {
@Volatile
var steamClientArch: String? = null
var steamVr by mutableStateOf(false)
@Volatile
var relaunch: android.content.Intent? = null
@Volatile
private var relaunchSessionId: String? = null
@Volatile
private var relaunchStopRequested = false
fun queueRelaunch(intent: android.content.Intent) {
synchronized(this) {
relaunch = intent
relaunchSessionId = sessionId
relaunchStopRequested = false
}
}
fun confirmRelaunchStop() {
synchronized(this) {
relaunchStopRequested = relaunch != null && relaunchSessionId == sessionId
}
}
fun takeRelaunch(): android.content.Intent? = synchronized(this) {
val next = relaunch
val valid = relaunchStopRequested && relaunchSessionId == sessionId
relaunch = null
relaunchSessionId = null
relaunchStopRequested = false
next.takeIf { valid }
}
fun clearRelaunch() {
synchronized(this) {
relaunch = null
relaunchSessionId = null
relaunchStopRequested = false
}
}
@JvmStatic var hdr = false
@Volatile private var deckPadValue = false
@@ -87,7 +87,7 @@ object CloudSaves {
val item = sidecar.extra["catalogItemId"].orEmpty()
if (ns.isEmpty() || item.isEmpty()) "" else EpicApiClient.getCustomAttribute(token, ns, item, "CloudSaveFolder")
}
Store.AMAZON, Store.ITCH, Store.GAMEJOLT, Store.XBOX, Store.BATTLENET -> ""
Store.AMAZON, Store.ITCH, Store.GAMEJOLT, Store.XBOX, Store.BATTLENET, Store.EA -> ""
} ?: return null
p.edit()
.putString("cloud_template_$id", fetched.ifEmpty { TEMPLATE_NONE })
@@ -148,7 +148,7 @@ object CloudSaves {
val dir = when (store) {
Store.GOG -> CloudSavePaths.gog(template, pfx, folder)
Store.EPIC -> CloudSavePaths.epic(template, pfx, folder, EpicCredentialStore.load(context)?.accountId.orEmpty(), id)
Store.AMAZON, Store.ITCH, Store.GAMEJOLT, Store.XBOX, Store.BATTLENET -> null
Store.AMAZON, Store.ITCH, Store.GAMEJOLT, Store.XBOX, Store.BATTLENET, Store.EA -> null
}
return dir to (if (dir == null) "unresolved" else "ok")
}
@@ -173,7 +173,7 @@ object CloudSaves {
val account = EpicCredentialStore.load(context)?.accountId.orEmpty()
if (token == null || account.isEmpty()) null else EpicCloud(account, id, token)
}
Store.AMAZON, Store.ITCH, Store.GAMEJOLT, Store.XBOX, Store.BATTLENET -> null
Store.AMAZON, Store.ITCH, Store.GAMEJOLT, Store.XBOX, Store.BATTLENET, Store.EA -> null
}
private fun gogScopedToken(context: Context, id: String, clientId: String): String? {
@@ -13,11 +13,13 @@ internal object LoginFlows {
Store.EPIC -> epicFlow()
Store.AMAZON -> amazonFlow()
Store.GAMEJOLT -> gameJoltFlow(browserUserAgent)
Store.EA -> eaFlow(browserUserAgent)
Store.ITCH, Store.XBOX, Store.BATTLENET -> null
}
@Volatile var epicFlow: () -> StoreLoginActivity.Flow? = { null }
@Volatile var amazonFlow: () -> StoreLoginActivity.Flow? = { null }
@Volatile var eaFlow: (String) -> StoreLoginActivity.Flow? = { null }
@Volatile var gameJoltFlow: (String) -> StoreLoginActivity.Flow? = { null }
private class GogFlow(private val state: String, override val userAgent: String) : StoreLoginActivity.Flow {
@@ -7,7 +7,8 @@ enum class Store(val id: String, val label: String, val shortLabel: String) {
XBOX("xbox", "Xbox", "Xbox"),
ITCH("itch", "Itch.io", "Itch.io"),
GAMEJOLT("gamejolt", "Game Jolt", "Game Jolt"),
BATTLENET("battlenet", "Battle.net", "Battle.net");
BATTLENET("battlenet", "Battle.net", "Battle.net"),
EA("ea", "EA", "EA");
val folder: String get() = if (this == ITCH) "itch" else shortLabel
@@ -11,9 +11,12 @@ object StoreLaunch {
const val LAUNCHER = ".droiddeck-launch.bat"
const val EPIC_CODE = ".droiddeck-epic-code"
const val EPIC_ARGS = ".droiddeck-epic-args"
const val EA_ENV = ".droiddeck-ea-env"
/** A sleeping stand-in that the launch hook installs; older EA SDKs require a running Origin process. */
const val EA_ORIGIN = "C:\\Program Files (x86)\\Origin\\Origin.exe"
fun writeLauncher(folder: File, sidecar: StoreGameSidecar): StoreGameSidecar {
val needs = sidecar.args.isNotEmpty() || sidecar.env.isNotEmpty() || sidecar.store == Store.EPIC
val needs = sidecar.args.isNotEmpty() || sidecar.env.isNotEmpty() || sidecar.store == Store.EPIC || sidecar.store == Store.EA
val file = File(folder, LAUNCHER)
if (!needs) { file.delete(); return sidecar.copy(launcher = null) }
file.writeText(launcherText(sidecar))
@@ -49,6 +52,14 @@ object StoreLaunch {
lines += "del \"%~dp0$EPIC_ARGS\""
lines += "if exist \"%~dp0$EPIC_CODE\" del \"%~dp0$EPIC_CODE\""
lines += "set \"$CLIENT_VAR=\" & \"%~dp0$exe\" %$CLIENT_VAR%"
} else if (sidecar.store == Store.EA) {
lines += "if not exist \"%~dp0$EA_ENV\" goto run"
lines += "for /f \"usebackq tokens=1,* delims==\" %%a in (\"%~dp0$EA_ENV\") do set \"%%a=%%b\""
lines += "del \"%~dp0$EA_ENV\""
lines += ":run"
lines += "if exist \"$EA_ORIGIN\" start \"\" \"$EA_ORIGIN\""
lines += run
lines += "taskkill /f /im Origin.exe >nul 2>&1"
} else {
lines += run
}
@@ -38,6 +38,7 @@ object StoreLaunchRequests {
fun stop() {
com.droiddeck.launcher.stores.xbox.XboxRuntime.stop()
com.droiddeck.launcher.stores.ea.EaLsx.stop()
synchronized(lock) {
observer?.stopWatching()
observer = null
@@ -58,6 +59,12 @@ object StoreLaunchRequests {
"xbox-renew" -> JSONObject().put("ok", com.droiddeck.launcher.stores.xbox.XboxRuntime.renew(app, request.optString("id"), request.optString("lease")))
"xbox-prepare" -> runCatching { com.droiddeck.launcher.stores.xbox.XboxRuntime.prepare(app, request.getString("id")) }
.getOrElse { JSONObject().put("ok", false).put("reason", "Xbox account service is unavailable. Sign in again and retry.") }
"ea-prepare" -> runCatching { lastLaunched = Store.EA to request.optString("id"); com.droiddeck.launcher.stores.ea.EaLaunch.prepare(app, request) }
.getOrElse { JSONObject().put("ok", false).put("reason", "error-" + it.javaClass.simpleName) }
"ea-exited" -> {
com.droiddeck.launcher.stores.ea.EaLsx.stop(request.optString("id"))
JSONObject().put("ok", true)
}
"gog-achievements" -> runCatching { com.droiddeck.launcher.stores.gog.GogComet.prepare(app, request.optString("id")) }
.getOrElse { JSONObject().put("ok", false).put("ready", false).put("reason", "service-unavailable") }
"epic-code" -> {
@@ -55,6 +55,7 @@ object StoreSizes {
Store.EPIC -> EpicPrefs.get(app).edit().putLong("size_${item.id}", it).apply()
Store.AMAZON -> AmazonPrefs.get(app).edit().putLong("size_${item.id}", it).apply()
Store.ITCH, Store.GAMEJOLT -> {}
Store.EA -> com.droiddeck.launcher.stores.ea.EaPrefs.get(app).edit().putLong("size_${item.id}", it).apply()
Store.GOG, Store.XBOX, Store.BATTLENET -> {}
}
}
@@ -111,6 +112,7 @@ object StoreSizes {
val bytes = AmazonApiClient.getBytes(AmazonApiClient.appendPath(spec.downloadUrl, "manifest.proto"), token) ?: return 0L
AmazonManifest.parse(bytes).totalInstallSize
}
Store.EA -> com.droiddeck.launcher.stores.ea.EaSizes.size(context, item)
Store.GOG, Store.XBOX, Store.BATTLENET -> 0L
Store.ITCH -> com.droiddeck.launcher.stores.itch.ItchLibrary.size(context, item)
Store.GAMEJOLT -> com.droiddeck.launcher.stores.gamejolt.GameJoltBuilds.size(context, item)
@@ -0,0 +1,224 @@
package com.droiddeck.launcher.stores.ea
import android.net.Uri
import org.json.JSONArray
import org.json.JSONObject
class EaApiException(val status: Int, message: String) : Exception(message)
object EaApi {
private const val GRAPHQL = "https://service-aggregation-layer.juno.ea.com/graphql"
private const val LOCALE = "DEFAULT"
class Player(val userId: String, val personaId: String, val displayName: String, val eaId: String)
class OwnedProduct(
val offerId: String,
val productId: String,
val name: String,
val slug: String,
val baseSlug: String,
val gameType: String,
val downloadable: Boolean,
val trial: Boolean,
val ownership: List<String>,
)
class Offer(
val offerId: String,
val contentId: String,
val displayName: String,
val displayType: String,
val downloadable: Boolean,
val executePathOverride: String,
val installCheckOverride: String,
val executeParameters: String,
val multiplayerId: String,
val masterTitleId: String,
val gameVersion: String,
val cloudSaves: String,
val locales: List<String>,
)
class Images(val tall: String?, val wide: String?, val logo: String?)
class Build(val buildId: String, val gameVersion: String, val liveDate: String)
private val queries = HashMap<String, String>()
internal fun query(name: String): String = synchronized(queries) {
queries.getOrPut(name) {
val stream = EaApi::class.java.getResourceAsStream("/ea/graphql/$name.gql") ?: throw IllegalStateException("missing query $name")
stream.use { it.readBytes().toString(Charsets.UTF_8) }
}
}
private fun persisted(name: String): String =
JSONObject().put("persistedQuery", JSONObject().put("version", 1).put("sha256Hash", EaCrypto.hex(EaCrypto.sha256(query(name).toByteArray())))).toString()
internal fun call(token: String, name: String, variables: JSONObject): JSONObject {
val headers = mapOf("Authorization" to "Bearer $token", "Accept" to "application/json")
val get = Uri.parse(GRAPHQL).buildUpon()
.appendQueryParameter("extensions", persisted(name))
.appendQueryParameter("operationName", name)
.appendQueryParameter("variables", variables.toString())
.build().toString()
var reply = EaHttp.request(get, headers = headers)
var json = runCatching { JSONObject(reply.text) }.getOrNull()
if (!reply.ok || json == null || json.has("errors")) {
val body = JSONObject()
.put("extensions", JSONObject(persisted(name)))
.put("variables", variables)
.put("operationName", name)
.put("query", query(name))
reply = EaHttp.request(GRAPHQL, "POST", headers + ("Content-Type" to "application/json"), body.toString().toByteArray())
json = runCatching { JSONObject(reply.text) }.getOrNull()
}
if (reply.status == 401) throw EaApiException(401, "EA refused the session")
if (json == null) throw EaApiException(reply.status, "EA gave no answer to $name (${reply.status})")
json.optJSONArray("errors")?.optJSONObject(0)?.let { throw EaApiException(reply.status, "$name: ${it.optString("message")}") }
return json.optJSONObject("data") ?: throw EaApiException(reply.status, "$name returned no data")
}
fun player(token: String): Player {
val me = call(token, "GetUserPlayer", JSONObject()).optJSONObject("me") ?: throw EaApiException(0, "no player")
val p = me.optJSONObject("player")
return Player(
userId = me.optString("pd"),
personaId = p?.optString("psd").orEmpty(),
displayName = p?.optString("displayName").orEmpty(),
eaId = p?.optString("uniqueName").orEmpty().ifEmpty { p?.optString("displayName").orEmpty() },
)
}
internal fun parseOwned(page: JSONObject): Pair<List<OwnedProduct>, String?> {
val owned = page.optJSONObject("me")?.optJSONObject("ownedGameProducts") ?: return emptyList<OwnedProduct>() to null
val items = owned.optJSONArray("items") ?: JSONArray()
val list = (0 until items.length()).mapNotNull { items.optJSONObject(it) }.mapNotNull { o ->
val product = o.optJSONObject("product") ?: return@mapNotNull null
val base = product.optJSONObject("baseItem")
val user = product.optJSONObject("gameProductUser")
val methods = user?.optJSONArray("ownershipMethods")
OwnedProduct(
offerId = o.optString("originOfferId").ifEmpty { return@mapNotNull null },
productId = product.optString("id"),
name = (base?.optString("title")?.takeIf { it.isNotBlank() } ?: product.optString("name")).replace("\n", " ").trim(),
slug = product.optString("gameSlug"),
baseSlug = base?.optString("baseGameSlug").orEmpty().takeIf { it != "null" }.orEmpty(),
gameType = base?.optString("gameType").orEmpty(),
downloadable = product.optBoolean("downloadable", true),
trial = product.optJSONObject("trialDetails")?.optString("trialType").orEmpty().let { it.isNotEmpty() && it != "null" },
ownership = (0 until (methods?.length() ?: 0)).map { methods!!.optString(it) },
)
}
val next = owned.optString("next").takeIf { it.isNotBlank() && it != "null" }
return list to next
}
fun owned(token: String): List<OwnedProduct> {
val out = ArrayList<OwnedProduct>()
var next: String? = "0"
var guard = 0
while (next != null && guard++ < 50) {
val variables = JSONObject()
.put("isMac", false)
.put("limit", 100)
.put("next", next)
.put("type", JSONArray().put("DIGITAL_FULL_GAME").put("PACKAGED_FULL_GAME"))
.put("storefronts", JSONArray().put("EA"))
.put("platforms", JSONArray().put("PC"))
val (items, after) = parseOwned(call(token, "getPreloadedOwnedGames", variables))
out += items
next = after?.takeIf { it != next && items.isNotEmpty() }
}
return out
}
internal fun parseOffers(data: JSONObject): List<Offer> {
val arr = data.optJSONArray("legacyOffers") ?: return emptyList()
return (0 until arr.length()).mapNotNull { arr.optJSONObject(it) }.mapNotNull { o ->
val downloads = o.optJSONArray("downloads")
val version = (0 until (downloads?.length() ?: 0)).mapNotNull { downloads!!.optJSONObject(it) }
.firstOrNull { it.optString("downloadType").equals("LIVE", true) }?.optString("gameVersion")
?: downloads?.optJSONObject(0)?.optString("gameVersion")
val locales = o.optJSONArray("softwareLocales")
fun s(k: String) = o.optString(k).takeIf { it != "null" }.orEmpty()
Offer(
offerId = s("offerId").ifEmpty { return@mapNotNull null },
contentId = s("contentId"),
displayName = s("displayName"),
displayType = s("displayType"),
downloadable = o.optBoolean("isDownloadable", true),
executePathOverride = s("executePathOverride"),
installCheckOverride = s("installCheckOverride"),
executeParameters = s("executeParameters"),
multiplayerId = s("multiplayerId"),
masterTitleId = s("primaryMasterTitleId"),
gameVersion = version.orEmpty().takeIf { it != "null" }.orEmpty(),
cloudSaves = s("cloudSaveConfigurationOverride"),
locales = (0 until (locales?.length() ?: 0)).map { locales!!.optString(it) },
)
}
}
fun offers(token: String, ids: List<String>): List<Offer> = ids.distinct().chunked(50).flatMap { chunk ->
parseOffers(call(token, "getLegacyCatalogDefs", JSONObject().put("offerIds", JSONArray(chunk))))
}
private fun path(o: JSONObject?, vararg keys: String): String? {
var cur = o ?: return null
for (k in keys.dropLast(1)) cur = cur.optJSONObject(k) ?: return null
return cur.optString(keys.last()).takeIf { it.startsWith("http") }
}
internal fun parseImages(data: JSONObject): Images {
val game = data.optJSONObject("game")
val key = game?.optJSONObject("keyArt")
val pack = game?.optJSONObject("packArt")
return Images(
tall = path(pack, "aspect9x16Image", "path") ?: path(key, "aspect9x16Image", "path"),
wide = path(key, "aspect16x9Image", "path") ?: path(key, "largestImage", "path") ?: path(pack, "aspect2x1Image", "path"),
logo = path(game, "primaryLogo", "largestImage", "path") ?: path(game, "primaryLogo", "path"),
)
}
fun images(token: String, slug: String): Images =
parseImages(call(token, "GameImages", JSONObject().put("gameSlug", slug).put("locale", LOCALE)))
fun downloadUrl(token: String, offerId: String, buildId: String? = null): String {
val data = call(token, "downloadUrl", JSONObject().put("offerId", offerId).put("buildId", buildId.orEmpty()))
return data.optJSONObject("downloadUrl")?.optString("url").orEmpty().ifEmpty { throw EaApiException(0, "EA gave no download link") }
}
fun builds(token: String, offerId: String): List<Build> {
val arr = call(token, "availableBuilds", JSONObject().put("offerId", offerId)).optJSONArray("availableBuilds") ?: return emptyList()
return (0 until arr.length()).mapNotNull { arr.optJSONObject(it) }.map {
Build(it.optString("buildId"), it.optString("gameVersion").takeIf { v -> v != "null" }.orEmpty(), it.optString("buildLiveDate"))
}
}
fun legacyEntitlements(token: String): List<JSONObject> {
val out = ArrayList<JSONObject>()
var next: String? = "0"
var guard = 0
while (next != null && guard++ < 50) {
val variables = JSONObject().put("limit", 100).put("next", next).put("storeFronts", JSONArray().put("EA"))
val page = call(token, "getLegacyEntitlements", variables).optJSONObject("me")?.optJSONObject("legacyEntitlements") ?: break
val items = page.optJSONArray("items") ?: JSONArray()
for (i in 0 until items.length()) items.optJSONObject(i)?.let(out::add)
next = page.optString("next").takeIf { it.isNotBlank() && it != "null" && it != next && items.length() > 0 }
}
return out
}
fun entitlements(token: String, group: String): JSONArray {
val variables = JSONObject()
.put("productIds", JSONArray())
.put("includeChildGroups", false)
.put("groupNames", JSONArray().put(group))
.put("entitlementTag", "")
.put("pageSize", 100)
.put("pageNumber", 1)
return call(token, "sdkEntitlements", variables).optJSONObject("me")?.optJSONObject("sdkEntitlements")?.optJSONArray("entitlements") ?: JSONArray()
}
}
@@ -0,0 +1,230 @@
package com.droiddeck.launcher.stores.ea
import android.content.Context
import android.net.Uri
import android.util.Log
import com.droiddeck.launcher.stores.Store
import com.droiddeck.launcher.stores.StoreAccounts
import org.json.JSONObject
import java.security.SecureRandom
import java.text.SimpleDateFormat
import java.util.Date
import java.util.Locale
import java.util.TimeZone
object EaAuth {
private const val TAG = "EaAuth"
const val CLIENT_ID = "JUNO_PC_CLIENT"
private const val CLIENT_SECRET = "4mRLtYMb6vq9qglomWEaT4ChxsXWcyqbQpuBNfMPOYOiDmYYQmjuaBsF2Zp0RyVeWkfqhE9TuGgAw7te"
const val AUTH_URL = "https://accounts.ea.com/connect/auth"
private const val TOKEN_URL = "https://accounts.ea.com/connect/token"
const val REDIRECT = "qrc:///html/login_successful.html"
private const val REFRESH_MARGIN_MS = 5 * 60 * 1000L
private val refreshLock = Any()
private val random = SecureRandom()
private val PC_SIGN_KEYS = mapOf(
"v1" to "ISa3dpGOc8wW7Adn4auACSQmaccrOyR2".toByteArray(),
"v2" to "nt5FfJbdPzNcl2pkC3zgjO43Knvscxft".toByteArray(),
)
val OPAQUE_SCOPES = listOf(
"basic.commerce.cartv2", "service.atom", "dp.client.default", "signin", "social_recommendation_user",
"basic.optin.write", "basic.commerce.cartv2.write", "basic.billing", "external.social_information_ups_admin",
)
class Account(
val accessToken: String,
val refreshToken: String,
val expiresAt: Long,
val userId: String,
val personaId: String,
val displayName: String,
val eaId: String,
)
class Pending(val url: String, val verifier: String)
internal fun fromJson(o: JSONObject): Account? {
val access = o.optString("access_token").ifEmpty { return null }
return Account(
accessToken = access,
refreshToken = o.optString("refresh_token"),
expiresAt = o.optLong("expires_at"),
userId = o.optString("user_id"),
personaId = o.optString("persona_id"),
displayName = o.optString("display_name"),
eaId = o.optString("ea_id"),
)
}
fun load(context: Context): Account? = StoreAccounts.read(context.applicationContext, Store.EA)?.let(::fromJson)
private fun deviceId(context: Context): String {
val prefs = EaPrefs.get(context)
prefs.getString("device", null)?.let { return it }
val made = EaCrypto.hex(ByteArray(16).also(random::nextBytes))
prefs.edit().putString("device", made).apply()
return made
}
internal fun pcSign(device: String, now: Date = Date(), version: String = if (random.nextBoolean()) "v1" else "v2"): String {
val stamp = SimpleDateFormat("yyyy-MM-dd HH:mm:ss:SSS", Locale.US).apply { timeZone = TimeZone.getTimeZone("UTC") }.format(now)
val mid = EaCrypto.fnv1a(("DroidDeck" + device.uppercase() + "DroidDeck").toByteArray()).toString()
val json = "{\"av\":\"v1\",\"bsn\":\"None\",\"gid\":0,\"hsn\":\"None\",\"mid\":\"$mid\",\"msn\":\"${device.uppercase()}\",\"sv\":\"$version\",\"ts\":\"$stamp\"}"
val payload = EaCrypto.base64Url(json.toByteArray())
val signature = EaCrypto.base64Url(EaCrypto.hmacSha256(PC_SIGN_KEYS.getValue(version), payload.toByteArray()))
return "$payload.$signature"
}
internal fun authUrl(
device: String,
responseType: String,
challenge: String? = null,
accessToken: String? = null,
clientId: String = CLIENT_ID,
scopes: List<String> = emptyList(),
tokenFormat: String? = null,
expiresIn: Int? = null,
): String {
val b = Uri.parse(AUTH_URL).buildUpon()
.appendQueryParameter("client_id", clientId)
.appendQueryParameter("sbiod_enabled", "false")
.appendQueryParameter("response_type", responseType)
.appendQueryParameter("locale", "en_US")
.appendQueryParameter("pc_sign", pcSign(device))
.appendQueryParameter("nonce", random.nextInt().toString())
if (scopes.isNotEmpty()) b.appendQueryParameter("scope", scopes.joinToString(" "))
if (challenge != null) {
b.appendQueryParameter("code_challenge_method", "S256")
b.appendQueryParameter("code_challenge", challenge)
}
if (accessToken != null) b.appendQueryParameter("access_token", accessToken)
if (tokenFormat != null) b.appendQueryParameter("token_format", tokenFormat)
if (expiresIn != null) b.appendQueryParameter("expires_in", expiresIn.toString())
return b.build().toString()
}
fun begin(context: Context): Pending {
val verifier = EaCrypto.base64Url(ByteArray(32).also(random::nextBytes))
val challenge = EaCrypto.base64Url(EaCrypto.sha256(verifier.toByteArray()))
return Pending(authUrl(deviceId(context), "code", challenge = challenge), verifier)
}
/** Pulls one parameter out of the redirect EA sends to its desktop client's local page. */
internal fun redirectValue(location: String, name: String): String? {
val normal = location.replace("qrc:///html", "http://127.0.0.1").replace("qrc:/html", "http://127.0.0.1")
val uri = Uri.parse(normal)
uri.getQueryParameter(name)?.let { return it }
val fragment = uri.encodedFragment ?: return null
return Uri.parse("http://x/?$fragment").getQueryParameter(name)
}
private fun tokenCall(values: List<Pair<String, String>>): JSONObject {
val reply = EaHttp.request(
TOKEN_URL, "POST",
mapOf("Content-Type" to "application/x-www-form-urlencoded"),
EaHttp.form(values + listOf("client_id" to CLIENT_ID, "client_secret" to CLIENT_SECRET)).toByteArray(),
follow = false,
)
val json = runCatching { JSONObject(reply.text) }.getOrNull()
if (!reply.ok || json == null || json.optString("access_token").isEmpty()) {
throw IllegalStateException("EA token request failed (${reply.status}): ${json?.optString("error_description")?.ifEmpty { json.optString("error") } ?: ""}")
}
return json
}
fun exchange(context: Context, code: String, verifier: String) {
val token = tokenCall(
listOf(
"grant_type" to "authorization_code", "code" to code, "code_verifier" to verifier,
"redirect_uri" to REDIRECT, "token_format" to "JWS",
),
)
val access = token.getString("access_token")
val player = runCatching { EaApi.player(access) }.onFailure { Log.w(TAG, "player: ${it.message}") }.getOrNull()
val record = JSONObject()
.put("access_token", access)
.put("refresh_token", token.optString("refresh_token"))
.put("expires_at", System.currentTimeMillis() + token.optLong("expires_in", 3600) * 1000)
.put("user_id", player?.userId.orEmpty())
.put("persona_id", player?.personaId.orEmpty())
.put("display_name", player?.displayName.orEmpty())
.put("ea_id", player?.eaId.orEmpty())
StoreAccounts.write(context.applicationContext, Store.EA, record)
}
private fun fresh(a: Account) = a.expiresAt - System.currentTimeMillis() > REFRESH_MARGIN_MS || a.refreshToken.isEmpty()
private fun refreshLocked(context: Context, a: Account): String? {
if (a.refreshToken.isEmpty()) return null
val token = try {
tokenCall(listOf("grant_type" to "refresh_token", "refresh_token" to a.refreshToken))
} catch (e: Exception) {
Log.w(TAG, "refresh: ${e.message}")
return null
}
val access = token.getString("access_token")
val player = if (load(context)?.userId.isNullOrEmpty()) runCatching { EaApi.player(access) }.getOrNull() else null
return access.takeIf { storeRefreshed(context, access, token.optLong("expires_in", 3600), token.optString("refresh_token"), player) }
}
/** Writes a refreshed token into the saved sign-in, unless sign-out removed it meanwhile. */
internal fun storeRefreshed(context: Context, access: String, expiresIn: Long, refresh: String, player: EaApi.Player? = null): Boolean =
synchronized(refreshLock) {
val app = context.applicationContext
val record = StoreAccounts.read(app, Store.EA) ?: return false
record.put("access_token", access).put("expires_at", System.currentTimeMillis() + expiresIn * 1000)
refresh.takeIf { it.isNotEmpty() }?.let { record.put("refresh_token", it) }
player?.let { record.put("user_id", it.userId).put("persona_id", it.personaId).put("display_name", it.displayName).put("ea_id", it.eaId) }
StoreAccounts.write(app, Store.EA, record)
true
}
fun accessToken(context: Context): String? {
val current = load(context) ?: return null
if (fresh(current)) return current.accessToken
synchronized(refreshLock) {
val again = load(context) ?: return null
if (fresh(again)) return again.accessToken
return refreshLocked(context, again) ?: again.accessToken.takeIf { again.expiresAt > System.currentTimeMillis() }
}
}
fun refreshNow(context: Context, stale: String?): String? = synchronized(refreshLock) {
val current = load(context) ?: return null
if (stale != null && current.accessToken != stale) return current.accessToken
refreshLocked(context, current)
}
/** Asks EA to mint a code or token for another client from the signed-in session, as the EA app does for games. */
fun mint(
context: Context,
clientId: String,
responseType: String,
scopes: List<String> = emptyList(),
tokenFormat: String? = null,
expiresIn: Int? = null,
): String? {
val access = accessToken(context) ?: return null
val url = authUrl(deviceId(context), responseType, accessToken = access, clientId = clientId, scopes = scopes, tokenFormat = tokenFormat, expiresIn = expiresIn)
val reply = runCatching { EaHttp.request(url, follow = false) }.getOrElse {
Log.w(TAG, "mint $clientId: ${it.javaClass.simpleName}")
return null
}
val location = reply.header("Location") ?: run {
Log.w(TAG, "mint $clientId: no redirect (${reply.status})")
return null
}
if (location.startsWith("https://signin.ea.com")) {
Log.w(TAG, "mint $clientId: the session needs a new sign-in")
return null
}
return redirectValue(location, if (responseType == "token") "access_token" else responseType)
}
/** Waits for any refresh in progress, so it cannot write the sign-in back afterwards. */
fun signOut(context: Context) {
synchronized(refreshLock) { StoreAccounts.clear(context.applicationContext, Store.EA) }
}
}
@@ -0,0 +1,131 @@
package com.droiddeck.launcher.stores.ea
import android.content.Context
import android.content.Intent
import android.util.Log
import android.webkit.WebView
import androidx.compose.runtime.mutableStateMapOf
import com.droiddeck.launcher.R
import com.droiddeck.launcher.stores.CatalogItem
import com.droiddeck.launcher.stores.InstalledStoreGame
import com.droiddeck.launcher.stores.LoginFlows
import com.droiddeck.launcher.stores.Store
import com.droiddeck.launcher.stores.StoreBackend
import com.droiddeck.launcher.stores.StoreInstallRoot
import com.droiddeck.launcher.stores.StoreLoginActivity
import com.droiddeck.launcher.stores.StoresState
import com.droiddeck.launcher.stores.WebCookies
import com.droiddeck.launcher.stores.download.DownloadEntry
import com.droiddeck.launcher.stores.download.DownloadQueue
object EaBackend : StoreBackend {
override val store: Store = Store.EA
@Volatile internal var app: Context? = null
init {
LoginFlows.eaFlow = { ua -> app?.let { EaLogin(EaAuth.begin(it), ua) } }
}
override fun signIn(context: Context) {
app = context.applicationContext
context.startActivity(
Intent(context, StoreLoginActivity::class.java)
.putExtra(StoreLoginActivity.EXTRA_STORE, store.id)
.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK),
)
}
override fun signOut(context: Context) {
val app = context.applicationContext
EaAuth.signOut(app)
EaLibrary.reset(app)
EaUpdates.available.clear()
runCatching { WebCookies.expire(EaLogin.SIGN_IN_URLS, ".ea.com", listOf("/")) {} }
}
override fun syncLibrary(context: Context, force: Boolean) {
val app = context.applicationContext
this.app = app
Thread({ EaLibrary.sync(app, force) }, "ea-sync").start()
}
override fun loadShelves(context: Context, force: Boolean) {}
override fun install(context: Context, item: CatalogItem, root: java.io.File) {
val app = context.applicationContext
if (!EaNative.ready()) {
StoresState.logLine(EaNative.ENGINE_MISSING)
StoresState.post { StoresState.problems[store] = EaNative.ENGINE_MISSING }
return
}
val folder = StoreInstallRoot.folderFor(app, store, item.id, item.title, root)
val entry = DownloadEntry(store, item.id, item.title, cover = item.tallImageUrl ?: item.imageUrl, bytesTotal = item.sizeBytes, location = StoreInstallRoot.labelFor(app, folder))
DownloadQueue.enqueue(app, entry) { EaInstaller(app, item, folder) }
}
override fun uninstall(context: Context, game: InstalledStoreGame) {}
}
internal class EaLogin(private val pending: EaAuth.Pending, override val userAgent: String) : StoreLoginActivity.Flow {
override val startUrl: String get() = pending.url
override fun isRedirect(url: String): Boolean = url.startsWith("qrc:", ignoreCase = true)
override fun forgetSignIn(done: () -> Unit) {
runCatching { WebCookies.expire(SIGN_IN_URLS, ".ea.com", listOf("/")) { done() } }.onFailure { done() }
}
override fun finish(activity: StoreLoginActivity, view: WebView, url: String): String? {
val code = EaAuth.redirectValue(url, "code") ?: return activity.getString(R.string.stores_login_error_verification)
return try {
EaAuth.exchange(activity, code, pending.verifier)
null
} catch (e: Exception) {
Log.w("EaLogin", "sign-in failed: ${e.message}")
activity.getString(R.string.stores_login_error_generic)
}
}
companion object {
val SIGN_IN_URLS = listOf("https://accounts.ea.com", "https://signin.ea.com", "https://www.ea.com")
}
}
object EaUpdates {
val available = mutableStateMapOf<String, String>()
private val checked = java.util.concurrent.ConcurrentHashMap<String, Long>()
private const val RECHECK_MS = 30 * 60 * 1000L
fun check(context: Context, game: InstalledStoreGame, force: Boolean = false) {
val app = context.applicationContext
val id = game.sidecar.id
val now = System.currentTimeMillis()
if (!force && now - (checked[id] ?: 0L) < RECHECK_MS) return
checked[id] = now
Thread({
val token = EaAuth.accessToken(app)
val offer = token?.let { runCatching { EaApi.offers(it, listOf(id)) }.getOrNull() }?.firstOrNull()
if (offer == null) {
checked.remove(id)
return@Thread
}
val live = offer.gameVersion
val installed = game.sidecar.installVersion
StoresState.post {
if (live.isNotEmpty() && installed.isNotEmpty() && live != installed) available[game.key] = live else available.remove(game.key)
}
}, "ea-update-check").start()
}
fun start(context: Context, game: InstalledStoreGame) {
val app = context.applicationContext
val root = game.folder.parentFile?.parentFile ?: return
val known = EaLibrary.game(app, game.sidecar.id)
val item = known?.let { EaLibrary.toCatalogItem(app, it) } ?: CatalogItem(
Store.EA, game.sidecar.id, game.sidecar.title, game.sidecar.hero, tallImageUrl = game.sidecar.cover, owned = true, extra = game.sidecar.extra,
)
available.remove(game.key)
StoresState.install(app, item, root)
}
}
@@ -0,0 +1,83 @@
package com.droiddeck.launcher.stores.ea
import java.security.MessageDigest
import java.time.LocalDate
import java.time.ZoneOffset
import javax.crypto.Cipher
import javax.crypto.Mac
import javax.crypto.spec.IvParameterSpec
import javax.crypto.spec.SecretKeySpec
internal object EaCrypto {
val LSX_DEFAULT_KEY = ByteArray(16) { it.toByte() }
private val OOA_KEY = intArrayOf(65, 50, 114, 45, 208, 130, 239, 176, 220, 100, 87, 197, 118, 104, 202, 9)
.map { it.toByte() }.toByteArray()
private const val PRIME_10K = 104729L
private const val PRIME_20K = 224737L
private const val PRIME_30K = 350377L
fun ecbEncrypt(data: ByteArray, key: ByteArray): ByteArray =
Cipher.getInstance("AES/ECB/PKCS5Padding").run { init(Cipher.ENCRYPT_MODE, SecretKeySpec(key, "AES")); doFinal(data) }
fun ecbDecrypt(data: ByteArray, key: ByteArray): ByteArray =
Cipher.getInstance("AES/ECB/PKCS5Padding").run { init(Cipher.DECRYPT_MODE, SecretKeySpec(key, "AES")); doFinal(data) }
fun licenseEncrypt(data: ByteArray): ByteArray =
Cipher.getInstance("AES/CBC/PKCS5Padding").run { init(Cipher.ENCRYPT_MODE, SecretKeySpec(OOA_KEY, "AES"), IvParameterSpec(ByteArray(16))); doFinal(data) }
fun licenseDecrypt(data: ByteArray): ByteArray =
Cipher.getInstance("AES/CBC/PKCS5Padding").run { init(Cipher.DECRYPT_MODE, SecretKeySpec(OOA_KEY, "AES"), IvParameterSpec(ByteArray(16))); doFinal(data) }
fun hex(bytes: ByteArray): String = bytes.joinToString("") { "%02x".format(it.toInt() and 0xFF) }
fun unhex(text: String): ByteArray {
val digits = text.lowercase().filter { it in '0'..'9' || it in 'a'..'f' }
if (digits.length % 2 != 0) return ByteArray(0)
return ByteArray(digits.length / 2) { i -> digits.substring(i * 2, i * 2 + 2).toInt(16).toByte() }
}
/** The session key both sides derive after the LSX challenge, from a seed the game picks. */
fun lsxKey(seed: Int): ByteArray {
if (seed == 0) return LSX_DEFAULT_KEY.copyOf()
var state = 7L
fun next(): Int {
state = (state * 214013L + 2531011L) and 0xFFFFFFFFL
return ((state ushr 16) and 0xFFFF).toInt()
}
val start = (next().toLong() + seed) and 0xFFFFFFFFL
state = start
return ByteArray(16) { next().toByte() }
}
fun challengeAnswer(key: String): String = hex(ecbEncrypt(key.toByteArray(Charsets.US_ASCII), LSX_DEFAULT_KEY))
fun challengeSeed(version: String, answer: String): Int? = when (version) {
"2" -> 0
"3" -> (answer[0].code shl 8) or answer[1].code
else -> null
}
/** EA's launch handshake code, which changes every UTC day. */
fun rtpCode(day: LocalDate = LocalDate.now(ZoneOffset.UTC)): Long {
val time = ((PRIME_10K * day.year) xor (day.monthValue * PRIME_20K) xor (day.dayOfMonth * PRIME_30K)) and 0xFFFFFFFFL
return (time xor ((time shl 16) and 0xFFFFFFFFL) xor (time ushr 16)) and 0xFFFFFFFFL
}
fun sha256(data: ByteArray): ByteArray = MessageDigest.getInstance("SHA-256").digest(data)
fun sha1(data: ByteArray): ByteArray = MessageDigest.getInstance("SHA-1").digest(data)
fun hmacSha256(key: ByteArray, data: ByteArray): ByteArray =
Mac.getInstance("HmacSHA256").run { init(SecretKeySpec(key, "HmacSHA256")); doFinal(data) }
fun fnv1a(data: ByteArray): ULong {
var hash = 0xcbf29ce484222325UL
for (b in data) hash = (hash xor (b.toUByte().toULong())) * 0x100000001b3UL
return hash
}
fun base64Url(data: ByteArray): String =
java.util.Base64.getUrlEncoder().withoutPadding().encodeToString(data)
}
@@ -0,0 +1,47 @@
package com.droiddeck.launcher.stores.ea
import java.net.HttpURLConnection
import java.net.URL
import java.net.URLEncoder
internal class EaReply(val status: Int, val body: ByteArray, val headers: Map<String, List<String>>) {
val ok: Boolean get() = status in 200..299
val text: String get() = body.toString(Charsets.UTF_8)
fun header(name: String): String? = headers.entries.firstOrNull { it.key.equals(name, ignoreCase = true) }?.value?.firstOrNull()
}
internal object EaHttp {
const val USER_AGENT = "Mozilla/5.0 EA Desktop/13.735.2.6250"
private const val TIMEOUT = 30_000
fun form(values: List<Pair<String, String>>): String =
values.joinToString("&") { (k, v) -> URLEncoder.encode(k, "UTF-8") + "=" + URLEncoder.encode(v, "UTF-8") }
fun request(
url: String,
method: String = "GET",
headers: Map<String, String> = emptyMap(),
body: ByteArray? = null,
follow: Boolean = true,
): EaReply {
val c = URL(url).openConnection() as HttpURLConnection
try {
c.requestMethod = method
c.connectTimeout = TIMEOUT
c.readTimeout = TIMEOUT
c.instanceFollowRedirects = follow
c.setRequestProperty("User-Agent", USER_AGENT)
for ((k, v) in headers) c.setRequestProperty(k, v)
if (body != null) {
c.doOutput = true
c.outputStream.use { it.write(body) }
}
val status = c.responseCode
val stream = if (status >= 400) c.errorStream else c.inputStream
val bytes = stream?.use { it.readBytes() } ?: ByteArray(0)
return EaReply(status, bytes, c.headerFields.filterKeys { it != null })
} finally {
c.disconnect()
}
}
}
@@ -0,0 +1,140 @@
package com.droiddeck.launcher.stores.ea
import android.content.Context
import com.droiddeck.launcher.R
import com.droiddeck.launcher.stores.CatalogItem
import com.droiddeck.launcher.stores.Store
import com.droiddeck.launcher.stores.StoreExe
import com.droiddeck.launcher.stores.StoreGameSidecar
import com.droiddeck.launcher.stores.StoreInstalls
import com.droiddeck.launcher.stores.StoreLanguage
import com.droiddeck.launcher.stores.amazon.AmazonNative
import com.droiddeck.launcher.stores.download.DownloadQueue
import com.droiddeck.launcher.stores.download.DownloadStage
import com.droiddeck.launcher.stores.download.StoreDownloadTier
import org.json.JSONArray
import org.json.JSONObject
import java.io.File
import java.util.concurrent.atomic.AtomicBoolean
import java.util.concurrent.atomic.AtomicLong
internal class EaInstaller(
private val app: Context,
private val item: CatalogItem,
private val folder: File,
) : DownloadQueue.DownloadJob {
private val cancelled = AtomicBoolean(false)
override fun run(handle: DownloadQueue.JobHandle): String? {
handle.stage(DownloadStage.MANIFEST, app.getString(R.string.stores_sync_sign_in))
var token = EaAuth.accessToken(app) ?: throw IllegalStateException("Not signed in to EA")
val url = try {
EaApi.downloadUrl(token, item.id)
} catch (e: EaApiException) {
if (e.status != 401) throw IllegalStateException(e.message)
token = EaAuth.refreshNow(app, token) ?: throw IllegalStateException("The EA sign-in has expired")
EaApi.downloadUrl(token, item.id)
}
val game = EaLibrary.game(app, item.id)
val version = runCatching { EaApi.offers(token, listOf(item.id)).firstOrNull()?.gameVersion }.getOrNull().orEmpty()
.ifEmpty { game?.version.orEmpty() }
val cover = item.tallImageUrl ?: item.imageUrl
StoreInstalls.begin(folder, Store.EA, item.id, item.title, cover, item.imageUrl)
if (cancelled.get()) return null
val tier = StoreDownloadTier.current(app)
handle.log("ea: \"${item.title}\" tier=${tier.id} window=${tier.networkWindow}")
val request = JSONObject()
.put("url", url)
.put("gameDir", folder.absolutePath)
.put("maxWorkers", tier.networkWindow.coerceIn(1, 64))
.put("processWorkers", tier.processWorkers)
.put("caBundle", "")
val shown = AtomicLong(-1)
val downloading = AtomicBoolean(false)
val listener = object : AmazonNative.InstallListener {
override fun onStatus(text: String) { handle.stage(DownloadStage.MANIFEST, text) }
override fun onCheck(doneBytes: Long, totalBytes: Long, files: Int, filesTotal: Int) {
handle.stage(DownloadStage.MANIFEST, "Checking files…")
handle.stageProgress(doneBytes, totalBytes, files, filesTotal, bytes = true)
}
override fun onSizes(pendingBytes: Long, totalBytes: Long) { handle.diskSize(totalBytes) }
override fun onProgress(done: Long, total: Long, files: Int, filesTotal: Int) {
if (downloading.compareAndSet(false, true)) handle.stage(DownloadStage.DOWNLOAD)
while (true) {
val before = shown.get()
if (done < before) return
if (shown.compareAndSet(before, done)) break
}
handle.progress(done, total, "Downloading ($files/$filesTotal files)")
}
override fun onLog(line: String) { handle.log("ea: $line") }
override fun beforeReplace(): Boolean = try {
StoreInstalls.markUpdating(folder)
true
} catch (e: Exception) {
handle.log("ea: the install record could not be switched to updating (${e.javaClass.simpleName})")
false
}
override fun onComplete(success: Boolean, cancelled: Boolean, error: String, result: String) = Unit
}
val outcome = EaNative.install(request, listener, cancelled)
if (outcome.cancelled || cancelled.get() && !outcome.success) return null
if (!outcome.success) throw IllegalStateException(outcome.error.ifEmpty { "The EA install failed" })
val result = outcome.result ?: JSONObject()
result.optLong("totalBytes").takeIf { it > 0 }?.let { EaPrefs.get(app).edit().putLong("size_${item.id}", it).apply() }
handle.stage(DownloadStage.INSTALL, app.getString(R.string.stores_registering))
val sidecar = sidecarFor(app, item, folder, game, version, cover) { handle.log("ea: $it") }
StoreInstalls.complete(app, folder, sidecar, onStep = { done, steps -> handle.stageProgress(done.toLong(), steps.toLong()) })
return folder.path
}
override fun cancel(deleteFiles: Boolean) {
cancelled.set(true)
if (deleteFiles) StoreInstalls.discard(app, folder, emptyList())
}
companion object {
fun locale(context: Context, available: List<String>): String {
val wanted = StoreLanguage.localeFor(null, context)
val exact = "${wanted.language}_${wanted.country}"
return available.firstOrNull { it.equals(exact, true) }
?: available.firstOrNull { it.substringBefore('_').equals(wanted.language, true) }
?: available.firstOrNull { it.equals("en_US", true) }
?: "en_US"
}
internal fun sidecarFor(app: Context, item: CatalogItem, folder: File, game: EaGame?, version: String, cover: String?, log: (String) -> Unit): StoreGameSidecar {
val manifest = EaManifest.read(folder)
if (manifest == null) log("no installerdata.xml in ${folder.name}")
val launcher = manifest?.launcher()
val candidates = listOfNotNull(launcher?.path, game?.executePath?.takeIf { it.isNotEmpty() })
var exe = candidates.firstNotNullOfOrNull { EaPaths.relativeOnDisk(folder, EaPaths.relative(it)) }.orEmpty()
if (exe.isEmpty()) exe = StoreExe.pick(folder, null, item.title)
if (exe.isEmpty()) { log("no exe found; pick one in Steam settings › Added games"); exe = "game.exe" } else log("exe=$exe")
val args = EaPaths.splitArgs(listOf(game?.parameters.orEmpty(), launcher?.parameters.orEmpty()).filter { it.isNotBlank() }.joinToString(" "))
val keys = JSONArray()
listOfNotNull(game?.installCheck, game?.executePath, launcher?.path).mapNotNull { EaPaths.registered(it) }
.distinctBy { it.key.lowercase() + "|" + it.value.lowercase() }
.forEach { keys.put(JSONArray().put(it.key).put(it.value)) }
val extra = linkedMapOf(
"contentId" to (game?.contentId ?: item.extra["contentId"].orEmpty()),
"slug" to (game?.slug ?: item.extra["slug"].orEmpty()),
"multiplayerId" to game?.multiplayerId.orEmpty(),
"masterTitleId" to game?.masterTitleId.orEmpty(),
"locale" to locale(app, game?.locales.orEmpty()),
"registry" to keys.toString(),
"touchup" to manifest?.touchupPath.orEmpty().replace('\\', '/').trimStart('/'),
"touchupArgs" to manifest?.touchupParameters.orEmpty(),
"contentIds" to manifest?.contentIds.orEmpty().joinToString(","),
"displayName" to manifest?.title(locale(app, game?.locales.orEmpty())).orEmpty(),
).filterValues { it.isNotEmpty() }
return StoreGameSidecar(
Store.EA, item.id, item.title, exe = exe, args = args,
installVersion = version.ifEmpty { manifest?.version.orEmpty() }, installedAt = System.currentTimeMillis(),
cover = cover, hero = item.imageUrl, extra = extra, cloud = false, logo = item.logoUrl,
)
}
}
}
@@ -0,0 +1,138 @@
package com.droiddeck.launcher.stores.ea
import android.content.Context
import android.util.Base64
import android.util.Log
import com.droiddeck.launcher.stores.Store
import com.droiddeck.launcher.stores.StoreGameSidecar
import com.droiddeck.launcher.stores.StoreInstallRoot
import org.json.JSONArray
import org.json.JSONObject
import java.io.File
import java.util.UUID
object EaLaunch {
private const val TAG = "EaLaunch"
const val ENV_FILE = ".droiddeck-ea-env"
private fun installed(context: Context, id: String): Pair<File, StoreGameSidecar>? =
StoreInstallRoot.gameFolders(context).firstNotNullOfOrNull { f ->
StoreGameSidecar.read(f)?.takeIf { it.store == Store.EA && it.id == id && it.isInstalled }?.let { f to it }
}
internal fun environment(
offerId: String,
contentId: String,
locale: String,
generic: String,
access: String,
opaque: String,
account: EaAuth.Account,
session: String = UUID.randomUUID().toString(),
): LinkedHashMap<String, String> = linkedMapOf(
"EAAuthCode" to "unavailable",
"EAEgsProxyIpcPort" to "0",
"EAEntitlementSource" to "EA",
"EAExternalSource" to "EA",
"EAFreeTrialGame" to "false",
"EAGameLocale" to locale,
"EAGenericAuthToken" to generic,
"EALaunchCode" to "unavailable",
"EALaunchOwner" to "EA",
"EALaunchEAID" to account.eaId.ifEmpty { account.displayName },
"EALaunchEnv" to "production",
"EALaunchOfflineMode" to "false",
"EALsxPort" to EaLsx.PORT.toString(),
"EARtPLaunchCode" to EaCrypto.rtpCode().toString(),
"EASecureLaunchTokenTemp" to account.userId,
"EASteamProxyIpcPort" to "0",
"OriginSessionKey" to session,
"ContentId" to contentId,
"EAOnErrorExitRetCode" to "1",
"EAConnectionId" to offerId,
"EALicenseToken" to offerId,
"EALaunchUserAuthToken" to opaque,
"EAAccessTokenJWS" to access,
)
/** Adds what installs made before the manifest's content ids and title were recorded are missing. */
internal fun backfill(folder: File, sidecar: StoreGameSidecar): StoreGameSidecar {
if (sidecar.extra.containsKey("contentIds") || sidecar.extra.containsKey("displayName")) return sidecar
val manifest = EaManifest.read(folder) ?: return sidecar
val locale = sidecar.extra["locale"].orEmpty().ifEmpty { "en_US" }
val added = mapOf(
"contentIds" to manifest.contentIds.joinToString(","),
"displayName" to manifest.title(locale).orEmpty(),
).filterValues { it.isNotEmpty() }
if (added.isEmpty()) return sidecar
val updated = sidecar.copy(extra = sidecar.extra + added)
runCatching { updated.write(folder) }.onFailure { Log.w(TAG, "sidecar: ${it.javaClass.simpleName}") }
return updated
}
/** Answers the guest's request right before an EA game starts: session, licence and the LSX endpoint. */
fun prepare(context: Context, request: JSONObject): JSONObject {
val app = context.applicationContext
val id = request.optString("id")
val reply = JSONObject().put("ok", false)
val (folder, recorded) = installed(app, id) ?: return reply.put("reason", "not-installed")
val sidecar = backfill(folder, recorded)
runCatching { com.droiddeck.launcher.stores.StoreLaunch.refreshLauncher(folder, sidecar) }
File(folder, ENV_FILE).delete()
val account = EaAuth.load(app) ?: return reply.put("reason", "signed-out")
val access = EaAuth.accessToken(app) ?: return reply.put("reason", "sign-in-expired")
val contentId = sidecar.extra["contentId"].orEmpty()
val locale = sidecar.extra["locale"].orEmpty().ifEmpty { "en_US" }
val core = EaOoa.coreDir(folder, sidecar.exe)
val hashVersion = core?.let(EaOoa::activationVersion) ?: 1
val hardware = request.optJSONObject("hardware")?.let(EaOoa.Hardware::fromJson)?.takeIf { it.complete(hashVersion) }
val legacy = EaOoa.legacyCore(core)
val lifetime = if (legacy) 14400 else 550
val opaque = EaAuth.mint(app, EaAuth.CLIENT_ID, "token", EaAuth.OPAQUE_SCOPES, "OPAQUE", lifetime).orEmpty()
val known = (sidecar.extra["contentIds"].orEmpty().split(',') + sidecar.extra["multiplayerId"].orEmpty()).map { it.trim() }.filter { it.isNotEmpty() }.toSet()
val lsx = EaLsx.start(app, EaLsx.Game(id, contentId, sidecar.title, sidecar.installVersion, locale, hardware, hashVersion, opaque,
System.currentTimeMillis() + (lifetime - 30) * 1000L, known))
val env = environment(id, contentId, locale, if (legacy && opaque.isNotEmpty()) opaque else access, access, opaque, EaAuth.load(app) ?: account)
val tmp = File(folder, "$ENV_FILE.tmp")
tmp.writeText(env.entries.joinToString("\r\n", postfix = "\r\n") { "${it.key}=${it.value}" })
tmp.renameTo(File(folder, ENV_FILE))
val licenses = JSONArray()
val notes = ArrayList<String>()
if (core != null) {
val ids = (listOf(contentId) + sidecar.extra["contentIds"].orEmpty().split(',')).map { it.trim() }.filter { it.isNotEmpty() }.distinct()
if (hardware == null) notes += "no-hardware" else {
val hash = EaOoa.machineHash(hardware, hashVersion)
for (content in ids) {
notes += try {
for ((path, data) in EaOoa.files(core, EaOoa.request(access, content, hash))) {
licenses.put(JSONObject().put("path", path).put("data", Base64.encodeToString(data, Base64.NO_WRAP)))
}
"$content:ok"
} catch (e: Exception) {
Log.w(TAG, "licence $content for $id: ${e.message}")
com.droiddeck.launcher.stores.StoresState.logLine("ea licence $content for $id v$hashVersion legacy=$legacy: ${e.message}")
"$content:refused"
}
}
}
}
if (core != null && notes.isNotEmpty() && notes.none { it.endsWith(":ok") }) runCatching {
val rows = EaApi.legacyEntitlements(access).filter { it.optString("productId") == id }
val types = rows.joinToString(",") { it.optString("entitlementType") + "/" + it.optString("entitlementTag") + "/" + it.optString("status") }
com.droiddeck.launcher.stores.StoresState.logLine("ea $id has no licence; entitlements: ${types.ifEmpty { "none" }}")
}
val licenseNote = if (core == null) "none-needed" else "v$hashVersion " + notes.joinToString(",")
Log.i(TAG, "prepared $id lsx=$lsx legacy=$legacy opaque=${opaque.isNotEmpty()} licence=$licenseNote")
return reply.put("ok", true).put("lsx", lsx).put("license", licenseNote).put("licenses", licenses)
}
}
object EaSizes {
fun size(context: Context, item: com.droiddeck.launcher.stores.CatalogItem): Long {
val token = EaAuth.accessToken(context) ?: return 0L
val url = runCatching { EaApi.downloadUrl(token, item.id) }.getOrNull() ?: return 0L
return EaNative.call("zip.size", JSONObject().put("url", url))?.optLong("totalBytes") ?: 0L
}
}
@@ -0,0 +1,293 @@
package com.droiddeck.launcher.stores.ea
import android.content.Context
import android.content.SharedPreferences
import com.droiddeck.launcher.R
import com.droiddeck.launcher.stores.CatalogItem
import com.droiddeck.launcher.stores.Store
import com.droiddeck.launcher.stores.StoreNet
import com.droiddeck.launcher.stores.StoreShelves
import com.droiddeck.launcher.stores.StoresState
import com.droiddeck.launcher.stores.mergeItems
import org.json.JSONArray
import org.json.JSONObject
import java.util.concurrent.Executors
import java.util.concurrent.TimeUnit
import java.util.concurrent.atomic.AtomicBoolean
object EaPrefs {
const val FILE = "stores.ea"
fun get(context: Context): SharedPreferences = context.applicationContext.getSharedPreferences(FILE, Context.MODE_PRIVATE)
}
data class EaGame(
val offerId: String,
val contentId: String,
val title: String,
val slug: String,
val tall: String = "",
val wide: String = "",
val logo: String = "",
val version: String = "",
val executePath: String = "",
val installCheck: String = "",
val parameters: String = "",
val multiplayerId: String = "",
val masterTitleId: String = "",
val cloudSaves: String = "",
val locales: List<String> = emptyList(),
) {
fun toJson(): JSONObject = JSONObject()
.put("offerId", offerId).put("contentId", contentId).put("title", title).put("slug", slug)
.put("tall", tall).put("wide", wide).put("logo", logo).put("version", version)
.put("executePath", executePath).put("installCheck", installCheck).put("parameters", parameters)
.put("multiplayerId", multiplayerId).put("masterTitleId", masterTitleId).put("cloudSaves", cloudSaves)
.put("locales", JSONArray(locales))
companion object {
fun fromJson(o: JSONObject): EaGame? {
val locales = o.optJSONArray("locales")
return EaGame(
offerId = o.optString("offerId").ifEmpty { return null },
contentId = o.optString("contentId"),
title = o.optString("title"),
slug = o.optString("slug"),
tall = o.optString("tall"),
wide = o.optString("wide"),
logo = o.optString("logo"),
version = o.optString("version"),
executePath = o.optString("executePath"),
installCheck = o.optString("installCheck"),
parameters = o.optString("parameters"),
multiplayerId = o.optString("multiplayerId"),
masterTitleId = o.optString("masterTitleId"),
cloudSaves = o.optString("cloudSaves"),
locales = (0 until (locales?.length() ?: 0)).map { locales!!.optString(it) },
)
}
}
}
object EaLibrary {
private const val KEY_CACHE = "library_cache"
private const val KEY_SYNCED_AT = "library_synced_at"
private const val THROTTLE_MS = 6 * 60 * 60 * 1000L
private const val ART_TTL_MS = 7 * 24 * 60 * 60 * 1000L
private const val ART_THREADS = 4
const val STORE_URL = "https://www.ea.com/ea-app/library"
private val gate = SyncGate()
private val generation = java.util.concurrent.atomic.AtomicInteger()
/** Drops the cache and makes any sync already running drop its results, in one step. */
fun reset(context: Context) {
synchronized(cacheLock) {
generation.incrementAndGet()
EaPrefs.get(context).edit().remove(KEY_CACHE).remove(KEY_SYNCED_AT).commit()
}
}
internal fun snapshot(app: Context): Pair<Int, List<EaGame>> = synchronized(cacheLock) { generation.get() to cached(app) }
internal fun storeCache(app: Context, games: List<EaGame>, gen: Int): Boolean = synchronized(cacheLock) {
gen == generation.get() &&
EaPrefs.get(app).edit().putString(KEY_CACHE, JSONArray(games.map { it.toJson() }).toString()).putLong(KEY_SYNCED_AT, System.currentTimeMillis()).commit()
}
private val cacheLock = Any()
private val store = Store.EA
fun cached(context: Context): List<EaGame> {
val text = EaPrefs.get(context).getString(KEY_CACHE, null) ?: return emptyList()
val arr = runCatching { JSONArray(text) }.getOrNull() ?: return emptyList()
return (0 until arr.length()).mapNotNull { arr.optJSONObject(it)?.let(EaGame::fromJson) }
}
fun game(context: Context, offerId: String): EaGame? = cached(context).firstOrNull { it.offerId == offerId }
fun toCatalogItem(context: Context, g: EaGame): CatalogItem {
val prefs = EaPrefs.get(context)
val tall = g.tall.ifEmpty { prefs.getString("poster_${g.offerId}", null).orEmpty() }
return CatalogItem(
store = store,
id = g.offerId,
title = g.title.ifBlank { g.slug },
imageUrl = g.wide.ifEmpty { tall }.ifEmpty { null },
tallImageUrl = tall.ifEmpty { g.wide }.ifEmpty { null },
publisher = "Electronic Arts",
owned = true,
sizeBytes = prefs.getLong("size_${g.offerId}", 0L),
storeUrl = STORE_URL,
extra = mapOf("contentId" to g.contentId, "slug" to g.slug, "version" to g.version),
logoUrl = g.logo.ifEmpty { null },
)
}
/** One entry per game: owned editions of the same base game collapse onto the base offer. */
internal fun pick(owned: List<EaApi.OwnedProduct>, offers: Map<String, EaApi.Offer>): List<Pair<EaApi.OwnedProduct, EaApi.Offer>> {
val usable = owned.filter { o ->
val offer = offers[o.offerId] ?: return@filter false
!o.trial && o.downloadable && offer.downloadable &&
(offer.displayType.isEmpty() || offer.displayType.equals("FullGame", true)) &&
(o.gameType.isEmpty() || o.gameType.equals("BASE_GAME", true))
}
return usable.groupBy { it.baseSlug.ifEmpty { it.slug }.ifEmpty { it.offerId } }.values.map { group ->
val chosen = group.firstOrNull { it.baseSlug.isEmpty() } ?: group.first()
chosen to offers.getValue(chosen.offerId)
}.sortedBy { it.first.name.lowercase() }
}
private fun art(app: Context, token: String, slugs: Collection<String>, gen: Int): Map<String, EaApi.Images> {
val prefs = EaPrefs.get(app)
val now = System.currentTimeMillis()
val out = java.util.concurrent.ConcurrentHashMap<String, EaApi.Images>()
val pool = Executors.newFixedThreadPool(ART_THREADS)
try {
for (slug in slugs.filter { it.isNotEmpty() }) {
if (gen != generation.get()) break
val cached = prefs.getString("art_$slug", null)?.let { runCatching { JSONObject(it) }.getOrNull() }
if (cached != null && now - cached.optLong("at") < ART_TTL_MS) {
out[slug] = EaApi.Images(cached.optString("tall").ifEmpty { null }, cached.optString("wide").ifEmpty { null }, cached.optString("logo").ifEmpty { null })
continue
}
pool.execute {
if (gen != generation.get()) return@execute
val images = runCatching { EaApi.images(token, slug) }.getOrNull() ?: return@execute
out[slug] = images
prefs.edit().putString(
"art_$slug",
JSONObject().put("at", now).put("tall", images.tall.orEmpty()).put("wide", images.wide.orEmpty()).put("logo", images.logo.orEmpty()).toString(),
).apply()
}
}
} finally {
pool.shutdown()
pool.awaitTermination(2, TimeUnit.MINUTES)
}
return out
}
private fun posters(app: Context, games: List<EaGame>, gen: Int) {
val prefs = EaPrefs.get(app)
val todo = games.filter { it.tall.isEmpty() && !prefs.contains("poster_${it.offerId}") }.take(40)
if (todo.isEmpty()) return
val pool = Executors.newFixedThreadPool(ART_THREADS)
try {
for (g in todo) pool.execute {
if (gen != generation.get()) return@execute
prefs.edit().putString("poster_${g.offerId}", runCatching { StoreNet.sgdbPoster(g.title) }.getOrDefault("")).apply()
}
} finally {
pool.shutdown()
pool.awaitTermination(5, TimeUnit.MINUTES)
}
}
private fun publish(app: Context, games: List<EaGame>, gen: Int = generation.get()) {
if (gen != generation.get()) return
val items = games.map { toCatalogItem(app, it) }
StoresState.post {
if (gen != generation.get()) return@post
StoresState.library[store] = mergeItems(StoresState.library[store], items)
val installed = StoresState.installed.filter { it.sidecar.store == store }.map { it.sidecar.id }.toSet()
StoresState.shelves[store] = StoreShelves(trending = items.filterNot { it.id in installed }, art = StoresState.shelves[store]?.art.orEmpty())
}
}
private inline fun <T> withToken(app: Context, token: String, call: (String) -> T): T = try {
call(token)
} catch (e: EaApiException) {
if (e.status != 401) throw e
call(EaAuth.refreshNow(app, token) ?: throw e)
}
fun sync(context: Context, force: Boolean) {
if (!gate.enter()) return
var forced = force
do {
runCatching { syncOnce(context.applicationContext, forced) }
forced = true
} while (gate.leave())
}
private fun syncOnce(app: Context, force: Boolean) {
val (gen, cache) = snapshot(app)
val prefs = EaPrefs.get(app)
val quiet = cache.isNotEmpty() && !force
fun status(id: Int) { if (!quiet) StoresState.post { StoresState.status[store] = app.getString(id) } }
fun problem(text: String?) {
StoresState.post {
StoresState.status.remove(store)
if (text == null) StoresState.problems.remove(store) else StoresState.problems[store] = text
}
}
try {
if (cache.isNotEmpty()) publish(app, cache, gen)
if (!force && cache.isNotEmpty() && System.currentTimeMillis() - prefs.getLong(KEY_SYNCED_AT, 0L) in 0 until THROTTLE_MS) {
return problem(null)
}
status(R.string.stores_sync_sign_in)
val token = EaAuth.accessToken(app) ?: return problem(StoresState.notSignedInLine(store))
status(R.string.stores_sync_game_list)
val owned = withToken(app, token) { EaApi.owned(it) }
val offers = withToken(app, token) { EaApi.offers(it, owned.map { o -> o.offerId }) }.associateBy { it.offerId }
val picked = pick(owned, offers)
StoresState.logLine("ea: ${owned.size} owned products, ${picked.size} games")
for ((o, offer) in picked) StoresState.logLine(
"ea: owned ${o.offerId} content=${offer.contentId} master=${offer.masterTitleId} mp=${offer.multiplayerId} via=${o.ownership.joinToString("+")} type=${o.gameType}")
if (picked.isEmpty()) return problem(if (cache.isEmpty()) app.getString(R.string.stores_sync_no_games, store.label) else null)
if (gen != generation.get()) return
status(R.string.stores_sync_cover_art)
val images = art(app, token, picked.map { it.first.slug }, gen)
val games = picked.map { (o, offer) ->
val img = images[o.slug]
EaGame(
offerId = o.offerId, contentId = offer.contentId, title = o.name.ifBlank { offer.displayName }, slug = o.slug,
tall = img?.tall.orEmpty(), wide = img?.wide.orEmpty(), logo = img?.logo.orEmpty(), version = offer.gameVersion,
executePath = offer.executePathOverride, installCheck = offer.installCheckOverride, parameters = offer.executeParameters,
multiplayerId = offer.multiplayerId, masterTitleId = offer.masterTitleId, cloudSaves = offer.cloudSaves, locales = offer.locales,
)
}
if (!storeCache(app, games, gen)) return
posters(app, games, gen)
if (gen != generation.get()) return
publish(app, games, gen)
problem(null)
} catch (e: EaApiException) {
StoresState.logLine("ea: library sync failed: ${e.message}")
if (e.status == 401) StoresState.markSignInExpired(store)
problem(if (cache.isEmpty()) e.message else null)
} catch (e: Exception) {
StoresState.logLine("ea: library sync failed: ${e.javaClass.simpleName} ${e.message.orEmpty()}")
problem(if (cache.isEmpty()) e.message ?: app.getString(R.string.stores_sync_failed) else null)
}
}
}
/** One sync at a time; a request made meanwhile makes the running one go round again rather than being lost. */
internal class SyncGate {
private var busy = false
private var again = false
/** True when the caller should run; false when a running sync will pick the request up. */
@Synchronized
fun enter(): Boolean {
if (busy) {
again = true
return false
}
busy = true
return true
}
/** True when another round was requested while running; the caller stays the runner. */
@Synchronized
fun leave(): Boolean {
if (again) {
again = false
return true
}
busy = false
return false
}
}
@@ -0,0 +1,446 @@
package com.droiddeck.launcher.stores.ea
import android.content.Context
import android.util.Log
import org.xmlpull.v1.XmlPullParser
import org.xmlpull.v1.XmlPullParserFactory
import java.io.ByteArrayOutputStream
import java.io.OutputStream
import java.io.StringReader
import java.net.InetAddress
import java.net.ServerSocket
import java.net.Socket
import java.time.LocalDateTime
import java.time.ZoneOffset
import java.time.format.DateTimeFormatter
/**
* The local SDK endpoint EA games talk to in place of the EA app (LSX: XML over TCP, AES after a
* challenge). It answers for the one game DroidDeck last prepared.
*/
object EaLsx {
private const val TAG = "EaLsx"
const val PORT = 3216
private const val SENDER = "EALS"
private const val CHALLENGE_KEY = "cacf897a20b6d612ad0c05e011df52bb"
private const val CHALLENGE_VERSION = "10,5,30,15625"
private const val LANGUAGES = "ar_SA,de_DE,en_US,es_ES,es_MX,fr_FR,it_IT,ja_JP,ko_KR,pl_PL,pt_BR,ru_RU,zh_CN,zh_TW"
private val SERVICES = listOf(
"EbisuSDK" to "SDK", "EbisuSDK" to "PROFILE", "XMPP" to "PRESENCE", "XMPP" to "FRIENDS", "Commerce" to "COMMERCE",
"EbisuSDK" to "RECENTPLAYER", "EbisuSDK" to "IGO", "EbisuSDK" to "MISC", "EALS" to "LOGIN", "EbisuSDK" to "UTILITY",
"XMPP" to "XMPP", "XMPP" to "CHAT", "EbisuSDK" to "IGO_EVENT", "EALS" to "EALS_EVENTS", "EbisuSDK" to "LOGIN_EVENT",
"XMPP" to "INVITE_EVENT", "EbisuSDK" to "PROFILE_EVENT", "XMPP" to "PRESENCE_EVENT", "XMPP" to "FRIENDS_EVENT",
"Commerce" to "COMMERCE_EVENT", "XMPP" to "CHAT_EVENT", "EbisuSDK" to "DOWNLOAD_EVENT", "EbisuSDK" to "PERMISSION",
"EbisuSDK" to "RESOURCES", "EbisuSDK" to "BLOCKED_USERS", "EbisuSDK" to "BLOCKED_USER_EVENT", "EbisuSDK" to "GET_USERID",
"EbisuSDK" to "ONLINE_STATUS_EVENT", "EbisuSDK" to "ACHIEVEMENT", "EbisuSDK" to "ACHIEVEMENT_EVENT",
"EbisuSDK" to "BROADCAST_EVENT", "PI" to "PROGRESSIVE_INSTALLATION", "PI" to "PROGRESSIVE_INSTALLATION_EVENT",
"EbisuSDK" to "CONTENT",
)
class Game(
val offerId: String,
val contentId: String,
val title: String,
val version: String,
val locale: String,
val hardware: EaOoa.Hardware?,
val hashVersion: Int,
val token: String = "",
val tokenExpiresAt: Long = 0L,
val contentIds: Set<String> = emptySet(),
) {
val validToken: String? get() = token.takeIf { it.isNotEmpty() && System.currentTimeMillis() < tokenExpiresAt }
}
/** The parts of a request a reply depends on. */
class Message(val recipient: String, val id: String, val name: String, val attrs: Map<String, String>, val children: List<Pair<String, String>>)
interface Account {
val userId: String
val personaId: String
val persona: String
fun authCode(clientId: String, scope: String?): String?
fun license(contentId: String, requestTicket: String, ticketEngine: String): String?
fun entitlements(group: String): List<Map<String, String>>
fun token(): String?
}
@Volatile var game: Game? = null
@Volatile private var account: Account? = null
/** The one session of the current launch that may act for the account. */
/** Bumped whenever the launch changes; a connection accepted under an older one is not admitted. */
@Volatile internal var generation = 0
private val holder = java.util.concurrent.atomic.AtomicReference<Any?>(null)
private var server: ServerSocket? = null
private val lock = Any()
private const val MAX_CLIENTS = 8
private val WHITESPACE = Regex("[ \t]+")
fun start(context: Context, game: Game): Boolean {
synchronized(lock) {
closeSessions()
this.game = game
account = AppAccount(context.applicationContext)
runCatching { server?.close() }
return try {
val socket = ServerSocket().apply {
reuseAddress = true
bind(java.net.InetSocketAddress(InetAddress.getByName("127.0.0.1"), PORT), 8)
}
server = socket
Thread({ accept(socket) }, "ea-lsx").apply { isDaemon = true }.start()
Log.i(TAG, "listening on $PORT")
true
} catch (e: Exception) {
Log.w(TAG, "could not listen on $PORT: ${e.javaClass.simpleName}")
false
}
}
}
/** Ends the endpoint; with [offerId], only if it still serves that game, so a late exit cannot stop a newer launch. */
fun stop(offerId: String? = null) {
synchronized(lock) {
if (offerId != null && game?.offerId != offerId) return
runCatching { server?.close() }
server = null
game = null
account = null
closeSessions()
}
}
private fun closeSessions() {
generation++
holder.set(null)
synchronized(sessions) { sessions.forEach { it.trusted = false } }
for (socket in open) runCatching { socket.close() }
open.clear()
}
private val open = java.util.Collections.newSetFromMap(java.util.concurrent.ConcurrentHashMap<Socket, Boolean>())
private const val HANDSHAKE_TIMEOUT_MS = 15_000
private const val UNTRUSTED_IDLE_MS = 10 * 60 * 1000
private fun accept(socket: ServerSocket) {
while (!socket.isClosed) {
val client = runCatching { socket.accept() }.getOrNull() ?: continue
val (owner, unreadable) = ownerUid(client)
val verified = owner?.let { it == android.os.Process.myUid() }
if (verified == false) {
Log.w(TAG, "refused a connection from another app")
runCatching { client.close() }
continue
}
if (unreadable != null) note("peer cannot be identified: $unreadable")
val session = runCatching { Session(client, client.getOutputStream(), verified == true, unreadable != null) }.getOrNull()
val live = session != null && synchronized(lock) { server === socket && admit(session).also { if (it) open += client } }
if (!live) {
runCatching { client.close() }
continue
}
Thread({ try { serve(client, session!!) } finally { synchronized(sessions) { sessions -= session!! }; open -= client } }, "ea-lsx-client").apply { isDaemon = true }.start()
}
}
/**
* The uid owning the connecting socket, or null where SELinux hides /proc/net. The guest runs
* under this app's uid, so any other uid is another app; an unknown owner never gets credentials.
*/
/** The connecting socket's uid, or why Android hid socket ownership from this app (some builds deny /proc/net). */
private fun ownerUid(client: Socket): Pair<Int?, String?> {
val port = client.port
var denied: String? = null
var read = false
for (path in listOf("/proc/net/tcp6", "/proc/net/tcp")) {
val lines = runCatching { java.io.File(path).readLines() }.onFailure { denied = "$path ${it.javaClass.simpleName}" }.getOrNull() ?: continue
read = true
owner(lines, port)?.let { return it to null }
}
return null to if (read) null else denied ?: "no socket table"
}
internal fun owner(lines: List<String>, port: Int): Int? = lines.drop(1).firstNotNullOfOrNull { line ->
val f = line.trim().split(WHITESPACE)
val local = f.getOrNull(1)?.substringAfterLast(':')?.toIntOrNull(16)
val remote = f.getOrNull(2)?.substringAfterLast(':')?.toIntOrNull(16)
if (local == port && remote == PORT) f.getOrNull(7)?.toIntOrNull() else null
}
/**
* Adds [session] unless the cap is reached by sessions that cannot be replaced; otherwise the
* oldest session that never claimed the prepared game (then the oldest untrusted one) makes room.
* Counting and eviction share one lock, so the live total never passes the cap.
*/
internal fun admit(session: Session): Boolean = synchronized(sessions) {
if (sessions.count { !it.evicted } >= MAX_CLIENTS) {
val candidates = sessions.filter { !it.trusted && !it.evicted }
val victim = candidates.firstOrNull { !it.claimed } ?: candidates.firstOrNull() ?: return false
victim.evicted = true
runCatching { victim.socket.close() }
}
sessions += session
true
}
internal val sessions = LinkedHashSet<Session>()
/** Trust and eviction exclude each other: an evicted session never becomes trusted, a trusted one is never evicted. */
internal fun promote(session: Session, matches: Boolean) {
synchronized(sessions) { session.trusted = matches && !session.evicted && session.born == generation && holder.compareAndSet(null, session) }
}
internal class Session(val socket: Socket, val output: OutputStream, val verified: Boolean, val unverifiable: Boolean = false) {
val born = generation
val connectedAt = System.currentTimeMillis()
@Volatile var evicted = false
@Volatile var claimed = false
var key: ByteArray? = null
@Volatile var trusted = false
var pending: ByteArray? = null
/** A peer Android names as another app never gets account data; one Android cannot name is judged by its claim alone. */
val mayTrust get() = (verified || unverifiable) && claimed
@Synchronized
fun send(xml: String) {
val key = this.key
val text = if (key == null) xml else EaCrypto.hex(EaCrypto.ecbEncrypt(xml.toByteArray(), key))
output.write(text.toByteArray())
output.write(0)
output.flush()
}
}
private fun note(line: String) = com.droiddeck.launcher.stores.StoresState.logLine("ea lsx: $line")
private fun serve(client: Socket, session: Session) {
client.tcpNoDelay = true
client.soTimeout = HANDSHAKE_TIMEOUT_MS
val seen = LinkedHashSet<String>()
var why = "closed by the game"
note("game connected")
try {
session.send("<LSX><Event sender=\"$SENDER\"><Challenge build=\"release\" key=\"$CHALLENGE_KEY\" version=\"$CHALLENGE_VERSION\"/></Event></LSX>")
val input = client.getInputStream()
val pending = ByteArrayOutputStream()
val chunk = ByteArray(16 * 1024)
while (true) {
if (session.key == null) {
val left = session.connectedAt + HANDSHAKE_TIMEOUT_MS - System.currentTimeMillis()
if (left <= 0) throw java.net.SocketTimeoutException()
client.soTimeout = left.toInt()
}
val n = input.read(chunk)
if (n < 0) break
pending.write(chunk, 0, n)
for (frame in frames(pending, session.key)) {
for (one in Regex("<LSX>.*?</LSX>", RegexOption.DOT_MATCHES_ALL).findAll(frame)) {
val message = parse(one.value) ?: continue
if (seen.add(message.name)) note("request ${message.name}")
val reply = runCatching { answer(session, message) }
.onFailure { note("${message.name} failed: ${it.javaClass.simpleName}") }.getOrNull()
if (reply != null) session.send("<LSX><Response sender=\"${esc(message.recipient)}\" id=\"${esc(message.id)}\">$reply</Response></LSX>")
session.pending?.let { session.key = it; session.pending = null }
if (session.key != null) {
val idle = if (session.trusted) 0 else UNTRUSTED_IDLE_MS
if (client.soTimeout != idle) client.soTimeout = idle
}
}
}
if (pending.size() > 4 * 1024 * 1024) { why = "message too large"; break }
}
} catch (e: java.net.SocketTimeoutException) {
why = "no trusted handshake in time"
} catch (e: Exception) {
why = e.javaClass.simpleName
} finally {
holder.compareAndSet(session, null)
note("game disconnected ($why)")
runCatching { client.close() }
}
}
/**
* Complete messages in what has arrived so far. Messages normally end in a NUL; one that does
* not counts once it holds a whole `<LSX>` element, plain or decrypted.
*/
private fun frames(pending: ByteArrayOutputStream, key: ByteArray?): List<String> {
val bytes = pending.toByteArray()
val out = ArrayList<String>()
var start = 0
for (i in bytes.indices) {
if (bytes[i].toInt() != 0) continue
if (i > start) decode(String(bytes, start, i - start, Charsets.UTF_8), key)?.let(out::add)
start = i + 1
}
var rest = String(bytes, start, bytes.size - start, Charsets.UTF_8)
if (rest.isNotBlank()) decode(rest, key)?.takeIf { it.contains("</LSX>") }?.let { out += it; rest = "" }
pending.reset()
pending.write(rest.toByteArray(Charsets.UTF_8))
return out
}
private fun decode(frame: String, key: ByteArray?): String? {
val text = frame.trim()
if (text.isEmpty()) return null
if (text.startsWith("<")) return text
val k = key ?: return null
return runCatching { String(EaCrypto.ecbDecrypt(EaCrypto.unhex(text), k)) }.getOrNull()
}
internal fun parse(xml: String): Message? = runCatching {
val parser = XmlPullParserFactory.newInstance().newPullParser()
parser.setInput(StringReader(xml))
var recipient = ""
var id = ""
var name = ""
val attrs = HashMap<String, String>()
val children = ArrayList<Pair<String, String>>()
var depth = 0
var child = ""
while (parser.eventType != XmlPullParser.END_DOCUMENT) {
when (parser.eventType) {
XmlPullParser.START_TAG -> {
depth++
when (depth) {
2 -> if (parser.name == "Request") {
recipient = parser.getAttributeValue(null, "recipient").orEmpty()
id = parser.getAttributeValue(null, "id").orEmpty()
} else return@runCatching null
3 -> {
name = parser.name
for (i in 0 until parser.attributeCount) attrs[parser.getAttributeName(i)] = parser.getAttributeValue(i)
}
4 -> child = parser.name
}
}
XmlPullParser.TEXT -> if (depth == 4) children += child to parser.text.trim()
XmlPullParser.END_TAG -> depth--
}
parser.next()
}
if (name.isEmpty()) null else Message(recipient, id, name, attrs, children)
}.getOrNull()
private fun esc(s: String) = s.replace("&", "&amp;").replace("<", "&lt;").replace(">", "&gt;").replace("\"", "&quot;")
private fun tag(name: String, vararg attrs: Pair<String, Any?>, body: String? = null): String {
val a = attrs.filter { it.second != null }.joinToString("") { " ${it.first}=\"${esc(it.second.toString())}\"" }
return if (body == null) "<$name$a/>" else "<$name$a>$body</$name>"
}
private fun now() = LocalDateTime.now(ZoneOffset.UTC).format(DateTimeFormatter.ofPattern("yyyy-MM-dd'T'HH:mm:ss"))
private fun answer(session: Session, m: Message): String? {
val g = game
val who = account
val person = who?.takeIf { session.trusted }
val locale = g?.locale ?: "en_US"
return when (m.name) {
"ChallengeResponse" -> {
val answer = EaCrypto.challengeAnswer(m.attrs["key"].orEmpty())
val version = m.attrs["version"].orEmpty()
val seed = EaCrypto.challengeSeed(version, answer) ?: 0
val content = m.children.firstOrNull { it.first == "ContentId" }?.second.orEmpty()
session.claimed = g != null && content.isNotEmpty() && (content == g.contentId || content == g.offerId || content in g.contentIds)
val matches = session.mayTrust
promote(session, matches)
note("challenge version '$version' content '$content' ${when { session.trusted -> "matches the prepared game"; matches -> "matches, but another session holds this launch"; !session.verified && !session.unverifiable -> "comes from an unverified peer"; else -> "does not match the prepared game" }}")
session.pending = EaCrypto.lsxKey(seed)
Log.i(TAG, "game connected: ${m.children.firstOrNull { it.first == "Title" }?.second.orEmpty()}")
tag("ChallengeAccepted", "response" to answer)
}
"GetConfig" -> tag("GetConfigResponse", body = SERVICES.joinToString("") { tag("Service", "Name" to it.first, "Facility" to it.second) })
"GetProfile" -> tag(
"GetProfileResponse",
"Persona" to person?.persona.orEmpty(), "SubscriberLevel" to 0, "CommerceCurrency" to "USD", "IsTrialSubscriber" to false,
"Country" to "US", "UserId" to person?.userId.orEmpty(), "GeoCountry" to "US", "AvatarId" to "", "IsSubscriber" to false,
"IsSteamSubscriber" to false, "PersonaId" to person?.personaId.orEmpty(), "IsUnderAge" to false, "UserIndex" to 0,
)
"GetSetting" -> tag("GetSettingResponse", "Setting" to when (m.attrs["SettingId"]) {
"ENVIRONMENT" -> "production"
"LANGUAGE" -> locale
else -> "false"
})
"GetGameInfo" -> tag("GetGameInfoResponse", "GameInfo" to when (m.attrs["GameInfoId"]) {
"FREETRIAL" -> "false"
"LANGUAGES" -> LANGUAGES
"INSTALLED_LANGUAGE" -> locale
"INSTALLED_VERSION", "AVAILABLE_VERSION" -> g?.version.orEmpty()
else -> ""
})
"GetAllGameInfo" -> tag(
"GetAllGameInfoResponse",
"FullGamePurchased" to true, "FullGameReleased" to true, "InstalledVersion" to (g?.version ?: "0"), "MaxGroupSize" to 16,
"Languages" to LANGUAGES, "Expiration" to "0000-00-00T00:00:00", "UpToDate" to true, "HasExpiration" to false,
"EntitlementSource" to "EA", "AvailableVersion" to (g?.version ?: "0"), "DisplayName" to g?.title.orEmpty(),
"FreeTrial" to false, "InstalledLanguage" to locale, "FullGameReleaseDate" to "2000-01-01T00:00:00", "SystemTime" to now(),
)
"GetInternetConnectedState" -> tag("InternetConnectedState", "connected" to 1)
"IsProgressiveInstallationAvailable" -> tag("IsProgressiveInstallationAvailableResponse", "ItemId" to m.attrs["ItemId"].orEmpty(), "Available" to false)
"AreChunksInstalled" -> tag(
"AreChunksInstalledResponse", "ItemId" to m.attrs["ItemId"].orEmpty(), "Installed" to true,
body = m.children.joinToString("") { tag(it.first, body = esc(it.second)) },
)
"GetAuthCode" -> tag("AuthCode", "value" to (who?.takeIf { session.trusted }?.authCode(m.attrs["ClientId"].orEmpty(), m.attrs["Scope"])?.takeIf { session.trusted } ?: "invalid"))
"GetAuthToken" -> tag("AuthToken", "value" to if (!session.trusted) "" else (g?.validToken ?: who?.token().orEmpty()))
"RequestLicense" -> {
val token = who?.takeIf { session.trusted }?.license(g?.contentId.orEmpty(), m.attrs["RequestTicket"].orEmpty(), m.attrs["TicketEngine"].orEmpty())?.takeIf { session.trusted }.orEmpty()
tag("RequestLicenseResponse", "License" to token)
}
"QueryEntitlements" -> {
val group = m.attrs["Group"].orEmpty()
val rows = who?.takeIf { session.trusted }?.entitlements(group).orEmpty()
tag("QueryEntitlementsResponse", body = rows.joinToString("") { e ->
tag(
"Entitlement",
"LastModifiedDate" to "0000-00-00T00:00:00", "EntitlementId" to e["id"], "UseCount" to (e["useCount"] ?: "0"),
"Version" to (e["version"] ?: "0"), "ItemId" to e["productId"], "ResourceId" to "", "GrantDate" to e["grantDate"],
"Group" to group, "EntitlementTag" to e["entitlementTag"], "Type" to e["entitlementType"],
"Expiration" to (e["terminationDate"]?.takeIf { it.isNotEmpty() && it != "null" } ?: "0000-00-00T00:00:00"), "Source" to "",
)
})
}
"GetPresence" -> tag("GetPresenceResponse", "UserId" to person?.userId.orEmpty(), "Presence" to "INGAME")
"QueryPresence" -> tag("QueryPresenceResponse", body = "")
"QueryFriends" -> tag("QueryFriendsResponse", body = "")
"GetBlockList" -> tag("GetBlockListResponse", "Return" to "Success", body = "")
"QueryOffers" -> tag("QueryOffersResponse", body = "")
"QueryImage" -> tag("QueryImageResponse", "Result" to 0, body = "")
"GetVoipStatus" -> tag("GetVoipStatusResponse", "Available" to false, "Active" to false)
"ShowIGOWindow", "SetDownloaderUtilization" -> null
else -> tag("ErrorSuccess", "Code" to 0, "Description" to "")
}
}
private class AppAccount(private val app: Context) : Account {
private val saved get() = EaAuth.load(app)
override val userId: String get() = saved?.userId.orEmpty()
override val personaId: String get() = saved?.personaId.orEmpty()
override val persona: String get() = saved?.eaId?.ifEmpty { null } ?: saved?.displayName.orEmpty()
override fun authCode(clientId: String, scope: String?): String? =
EaAuth.mint(app, clientId, "code", scopes = scope?.split(' ')?.filter { it.isNotBlank() }.orEmpty())
override fun license(contentId: String, requestTicket: String, ticketEngine: String): String? {
val g = game ?: return null
val hw = g.hardware ?: return null
val token = EaAuth.accessToken(app) ?: return null
return runCatching {
EaOoa.request(token, contentId, EaOoa.machineHash(hw, g.hashVersion), requestTicket.ifEmpty { null }, ticketEngine.ifEmpty { null }).gameToken
}.onFailure { Log.w(TAG, "licence: ${it.message}") }.getOrNull()
}
override fun token(): String? = EaAuth.mint(app, EaAuth.CLIENT_ID, "token", EaAuth.OPAQUE_SCOPES, "OPAQUE", 14400)
override fun entitlements(group: String): List<Map<String, String>> {
val token = EaAuth.accessToken(app) ?: return emptyList()
val arr = runCatching { EaApi.entitlements(token, group) }.getOrNull() ?: return emptyList()
return (0 until arr.length()).mapNotNull { arr.optJSONObject(it) }.map { o ->
o.keys().asSequence().associateWith { k -> o.optString(k) }
}
}
}
}
@@ -0,0 +1,134 @@
package com.droiddeck.launcher.stores.ea
import org.xmlpull.v1.XmlPullParser
import org.xmlpull.v1.XmlPullParserFactory
import java.io.File
import java.io.StringReader
/** What `__Installer/installerdata.xml` in an EA build says about running and finishing the install. */
class EaManifest(
val version: String,
val launchers: List<Launcher>,
val touchupPath: String,
val touchupParameters: String,
val contentIds: List<String> = emptyList(),
val titles: Map<String, String> = emptyMap(),
) {
fun title(locale: String): String? = titles[locale] ?: titles["en_US"] ?: titles.values.firstOrNull()
class Launcher(val path: String, val parameters: String, val trial: Boolean)
fun launcher(): Launcher? = launchers.firstOrNull { !it.trial } ?: launchers.firstOrNull()
companion object {
const val RELATIVE = "__Installer/installerdata.xml"
fun decode(bytes: ByteArray): String {
val utf16 = bytes.size >= 2 && ((bytes[0] == 0xFF.toByte() && bytes[1] == 0xFE.toByte()) || (bytes[0] == 0xFE.toByte() && bytes[1] == 0xFF.toByte()))
val text = if (utf16) String(bytes, Charsets.UTF_16) else String(bytes, Charsets.UTF_8)
return text.trimStart('')
}
fun read(folder: File): EaManifest? {
val file = File(folder, RELATIVE).takeIf { it.isFile } ?: EaPaths.find(folder, RELATIVE) ?: return null
return runCatching { parse(decode(file.readBytes())) }.getOrNull()
}
fun parse(xml: String): EaManifest {
val parser = XmlPullParserFactory.newInstance().newPullParser()
parser.setInput(StringReader(xml.replace(Regex("^<\\?xml[^>]*\\?>"), "")))
val stack = ArrayList<String>()
var version = ""
val launchers = ArrayList<Launcher>()
var touchupPath = ""
var touchupParams = ""
var path = ""
var params = ""
var trial = false
val contentIds = ArrayList<String>()
val titles = LinkedHashMap<String, String>()
var locale = ""
while (parser.eventType != XmlPullParser.END_DOCUMENT) {
when (parser.eventType) {
XmlPullParser.START_TAG -> {
val name = parser.name
stack += name
if (name.equals("gameVersion", true)) {
version = parser.getAttributeValue(null, "version") ?: version
}
if (name.equals("launcher", true)) { path = ""; params = ""; trial = false }
if (name.equals("localeInfo", true)) locale = parser.getAttributeValue(null, "locale").orEmpty()
}
XmlPullParser.TEXT -> {
val text = parser.text.trim()
val tag = stack.lastOrNull().orEmpty()
val parent = stack.getOrNull(stack.size - 2).orEmpty()
if (text.isNotEmpty()) when {
parent.equals("launcher", true) && tag.equals("filePath", true) -> path = text
parent.equals("launcher", true) && tag.equals("parameters", true) -> params = text
parent.equals("launcher", true) && tag.equals("trial", true) -> trial = text.equals("true", true) || text == "1"
(parent.equals("touchup", true) || parent.equals("executable", true)) && tag.equals("filePath", true) -> touchupPath = text
(parent.equals("touchup", true) || parent.equals("executable", true)) && tag.equals("parameters", true) -> touchupParams = text
parent.equals("contentIDs", true) && tag.equals("contentID", true) -> contentIds += text
parent.equals("localeInfo", true) && tag.equals("title", true) && locale.isNotEmpty() -> titles[locale] = text
}
}
XmlPullParser.END_TAG -> {
if (parser.name.equals("launcher", true) && path.isNotEmpty()) launchers += Launcher(path, params, trial)
stack.removeLastOrNull()
}
}
parser.next()
}
return EaManifest(version, launchers, touchupPath, touchupParams, contentIds, titles)
}
}
}
object EaPaths {
private val KEY = Regex("^\\[([^\\]]+)\\](.*)$")
/** `[HKEY_LOCAL_MACHINE\SOFTWARE\Publisher\Game\Install Dir]bin\game.exe` splits into the registry key, value and relative path. */
class Registered(val key: String, val value: String, val rest: String)
fun registered(path: String): Registered? {
val m = KEY.find(path.trim()) ?: return null
val full = m.groupValues[1]
val cut = full.lastIndexOf('\\').takeIf { it > 0 } ?: return null
return Registered(full.substring(0, cut), full.substring(cut + 1), m.groupValues[2])
}
fun relative(path: String): String {
val rest = registered(path)?.rest ?: path.replace("{installLocation}", "", ignoreCase = true)
return rest.replace('\\', '/').trimStart('/').split('/').filter { it.isNotEmpty() && it != "." }.joinToString("/")
}
/** The real file for a path the manifest may spell in a different case. */
fun find(folder: File, relative: String): File? {
var cur = folder
for (part in relative.replace('\\', '/').split('/').filter { it.isNotEmpty() }) {
val names = cur.listFiles() ?: return null
cur = names.firstOrNull { it.name == part } ?: names.firstOrNull { it.name.equals(part, true) } ?: return null
}
return cur.takeIf { it.exists() && it != folder }
}
fun relativeOnDisk(folder: File, relative: String): String? =
find(folder, relative)?.relativeTo(folder)?.path?.replace(File.separatorChar, '/')
fun splitArgs(text: String): List<String> {
val out = ArrayList<String>()
val cur = StringBuilder()
var quoted = false
var any = false
for (c in text) {
when {
c == '"' -> { quoted = !quoted; any = true }
c.isWhitespace() && !quoted -> { if (any || cur.isNotEmpty()) out += cur.toString(); cur.clear(); any = false }
else -> cur.append(c)
}
}
if (any || cur.isNotEmpty()) out += cur.toString()
return out
}
}
@@ -0,0 +1,57 @@
package com.droiddeck.launcher.stores.ea
import android.util.Log
import com.droiddeck.launcher.stores.StoresNative
import com.droiddeck.launcher.stores.amazon.AmazonNative
import org.json.JSONObject
import java.util.concurrent.CountDownLatch
import java.util.concurrent.TimeUnit
import java.util.concurrent.atomic.AtomicBoolean
object EaNative {
private const val TAG = "EaNative"
const val ENGINE_MISSING = "EA: the store engine is not available"
fun ready(): Boolean = StoresNative.ensureLoaded()
fun call(op: String, request: JSONObject): JSONObject? {
if (!ready()) return null
val text = try { nativeCall(op, request.toString()) } catch (t: Throwable) {
Log.w(TAG, "$op: ${t.javaClass.simpleName}")
null
} ?: return null
return runCatching { JSONObject(text) }.getOrNull()
}
fun install(request: JSONObject, events: AmazonNative.InstallListener, cancelled: AtomicBoolean): AmazonNative.InstallOutcome {
if (!ready()) return AmazonNative.InstallOutcome(false, false, ENGINE_MISSING, null)
val done = CountDownLatch(1)
val holder = arrayOfNulls<AmazonNative.InstallOutcome>(1)
val bridge = object : AmazonNative.InstallListener by events {
override fun onComplete(success: Boolean, cancelled: Boolean, error: String, result: String) {
holder[0] = AmazonNative.InstallOutcome(success, cancelled, error, result.takeIf { it.isNotEmpty() }?.let { runCatching { JSONObject(it) }.getOrNull() })
done.countDown()
}
}
val handle = try { nativeInstall(request.toString(), bridge) } catch (t: Throwable) {
return AmazonNative.InstallOutcome(false, false, "The EA install could not start: ${t.javaClass.simpleName}", null)
}
if (handle == 0L) return holder[0] ?: AmazonNative.InstallOutcome(false, false, "The EA install could not start", null)
try {
var forwarded = false
while (true) {
val finished = try { done.await(250, TimeUnit.MILLISECONDS) } catch (e: InterruptedException) { cancelled.set(true); false }
if (finished) break
if (!forwarded && cancelled.get()) { nativeCancel(handle); forwarded = true }
}
} finally {
nativeRelease(handle)
}
return holder[0] ?: AmazonNative.InstallOutcome(false, false, "The EA install ended without a result", null)
}
@JvmStatic private external fun nativeCall(op: String, request: String): String?
@JvmStatic private external fun nativeInstall(request: String, listener: AmazonNative.InstallListener): Long
@JvmStatic private external fun nativeCancel(handle: Long)
@JvmStatic private external fun nativeRelease(handle: Long)
}
@@ -0,0 +1,196 @@
package com.droiddeck.launcher.stores.ea
import org.json.JSONObject
import org.xmlpull.v1.XmlPullParser
import org.xmlpull.v1.XmlPullParserFactory
import java.io.File
import java.io.StringReader
import java.net.URLEncoder
import java.security.SecureRandom
/** Origin Online Activation: the per-machine licence an EA game's activation layer checks before it runs. */
object EaOoa {
private const val LICENSES = "https://proxy.novafusion.ea.com/licenses"
const val LICENSE_DIR = "ProgramData/Electronic Arts/EA Services/License"
private const val SIGNATURE_SLOT = 65
/**
* What the game sees of the machine inside its Wine prefix: firmware and OS values from Wine's
* WMI, CPU values from CPUID executed as x86 code, since an emulated game sees the emulator's
* CPUID rather than the host CPU WMI describes.
*/
class Hardware(
val boardManufacturer: String,
val boardSerial: String,
val biosManufacturer: String,
val biosSerial: String,
val osInstallDate: String,
val osSerial: String,
val volumeSerial: String,
val gpuPnpId: String,
val cpuVendor: String,
val cpuEdx: String,
val cpuEax: String,
val cpuEcx: String,
val brand: String,
val hostname: String,
) {
/** Whether the probe reported everything the hash of this activation version is built from. */
fun complete(version: Int): Boolean {
val needed = arrayListOf(boardManufacturer, biosManufacturer)
when {
version <= 1 -> needed += listOf(hostname, osInstallDate, osSerial)
version == 2 -> needed += listOf(osInstallDate, osSerial, volumeSerial, cpuVendor, cpuEdx, cpuEcx)
version == 3 -> needed += listOf(volumeSerial, cpuVendor, cpuEdx, cpuEcx)
else -> needed += listOf(volumeSerial, cpuVendor, cpuEdx, cpuEax)
}
return needed.all { it.isNotEmpty() }
}
companion object {
fun fromJson(o: JSONObject): Hardware {
fun s(k: String) = o.optString(k).trim()
return Hardware(
boardManufacturer = s("boardManufacturer"),
boardSerial = s("boardSerial").ifEmpty { "None" },
biosManufacturer = s("biosManufacturer"),
biosSerial = s("biosSerial").ifEmpty { "None" },
osInstallDate = s("osInstallDate"),
osSerial = s("osSerial"),
volumeSerial = s("volumeSerial").replace("-", "").lowercase().let { if (it.isEmpty()) it else it.padStart(8, '0') },
gpuPnpId = s("gpuPnpId").ifEmpty { "None" },
cpuVendor = s("cpuVendor"),
cpuEdx = s("cpuEdx").uppercase(),
cpuEax = s("cpuEax").uppercase(),
cpuEcx = s("cpuEcx").lowercase(),
brand = o.optString("cpuBrand"),
hostname = s("hostname"),
)
}
}
}
fun machineHash(hw: Hardware, version: Int): String {
val edxEax = hw.cpuEdx + hw.cpuEax
val edx = hw.cpuEdx.lowercase()
val shortGpu = hw.gpuPnpId.substringBeforeLast('\\', hw.gpuPnpId)
val parts = arrayListOf(hw.boardManufacturer, hw.boardSerial)
when {
version <= 1 -> parts += listOf(hw.hostname, hw.biosManufacturer, hw.biosSerial, hw.osInstallDate, hw.osSerial)
version == 2 -> parts += listOf(hw.biosManufacturer, hw.biosSerial, hw.osInstallDate, hw.osSerial, hw.volumeSerial, shortGpu, hw.cpuVendor, edx, hw.cpuEcx)
version == 3 -> parts += listOf(hw.biosManufacturer, hw.biosSerial, hw.volumeSerial, shortGpu, hw.cpuVendor, edx, hw.cpuEcx)
else -> parts += listOf(hw.biosManufacturer, hw.biosSerial, hw.volumeSerial, hw.gpuPnpId, hw.cpuVendor, edxEax)
}
val text = StringBuilder(parts.joinToString(";")).append(';')
if (version >= 2) text.append(hw.brand.take(47).padEnd(47, '\u0000')).append(';')
val digest = EaCrypto.sha1(text.toString().toByteArray(Charsets.ISO_8859_1))
return if (version < 4) digest.joinToString("") { Integer.toHexString(it.toInt() and 0xFF) } else EaCrypto.hex(digest)
}
/** Version of the game's activation layer, which decides how the machine hash is built. */
fun activationVersion(core: File): Int {
val dll = listOf("activation.dll", "awc.dll").firstNotNullOfOrNull { EaPaths.find(core, it) } ?: return 1
val (major, minor, patch) = productVersion(dll.readBytes()) ?: return 1
return when {
major >= 5 -> 4
major == 4 && (minor > 7 || (minor == 7 && patch >= 6)) -> 3
major == 4 && minor == 7 -> 2
major == 4 -> 1
else -> 0
}
}
/** The activation layer's folder: `Core` beside the game's exe, where EA ships it, or at the game root. */
fun coreDir(game: File, exe: String): File? {
val exeDir = exe.replace('\\', '/').substringBeforeLast('/', "")
val candidates = listOfNotNull(exeDir.takeIf { it.isNotEmpty() }?.let { "$it/Core" }, "Core")
return candidates.firstNotNullOfOrNull { EaPaths.find(game, it)?.takeIf { f -> f.isDirectory } }
}
/** Games built on the 2012-era EA Core client, which want an opaque token rather than a JWS one. */
fun legacyCore(core: File?): Boolean = core != null && EaPaths.find(core, "EACore.dll") != null
private fun encodedSignature(core: File): Boolean = EaPaths.find(core, "activation.exe") != null
internal fun productVersion(pe: ByteArray): Triple<Int, Int, Int>? {
val magic = byteArrayOf(0xBD.toByte(), 0x04, 0xEF.toByte(), 0xFE.toByte())
var i = 0
while (i + 24 <= pe.size) {
if (pe[i] == magic[0] && pe[i + 1] == magic[1] && pe[i + 2] == magic[2] && pe[i + 3] == magic[3]) {
fun u32(at: Int) = (pe[at].toLong() and 0xFF) or ((pe[at + 1].toLong() and 0xFF) shl 8) or ((pe[at + 2].toLong() and 0xFF) shl 16) or ((pe[at + 3].toLong() and 0xFF) shl 24)
val ms = u32(i + 16)
val ls = u32(i + 20)
return Triple((ms ushr 16).toInt(), (ms and 0xFFFF).toInt(), (ls ushr 16).toInt())
}
i++
}
return null
}
class License(val fields: LinkedHashMap<String, String>, val namespace: String, val signature: String) {
val gameToken: String? get() = fields["GameToken"]?.takeIf { it.isNotEmpty() }
val contentId: String get() = fields["ContentId"].orEmpty()
}
internal fun parseLicense(xml: String, signature: String): License {
val parser = XmlPullParserFactory.newInstance().apply { isNamespaceAware = false }.newPullParser()
parser.setInput(StringReader(xml.replace(Regex("^<\\?xml[^>]*\\?>"), "").trim()))
val fields = LinkedHashMap<String, String>()
var ns = ""
var depth = 0
var tag = ""
while (parser.eventType != XmlPullParser.END_DOCUMENT) {
when (parser.eventType) {
XmlPullParser.START_TAG -> {
depth++
if (depth == 1) ns = parser.getAttributeValue(null, "xmlns").orEmpty() else tag = parser.name
if (depth == 2) fields[tag] = ""
}
XmlPullParser.TEXT -> if (depth == 2) fields[tag] = fields[tag].orEmpty() + parser.text
XmlPullParser.END_TAG -> depth--
}
parser.next()
}
return License(fields, ns, signature)
}
private fun esc(s: String) = s.replace("&", "&amp;").replace("<", "&lt;").replace(">", "&gt;").replace("\"", "&quot;")
fun licenseXml(l: License): String {
val order = listOf("CipherKey", "MachineHash", "ContentId", "UserId", "GameToken", "GrantTime", "StartTime", "Nonce")
val body = StringBuilder("<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"yes\"?>")
body.append("<License xmlns=\"").append(esc(l.namespace)).append("\">")
for (k in order) {
val v = l.fields[k] ?: continue
if (k == "GameToken" && v.isEmpty()) continue
body.append('<').append(k).append('>').append(esc(v)).append("</").append(k).append('>')
}
return body.append("</License>").toString()
}
fun licenseBlob(l: License, encoded: Boolean): ByteArray {
val signature = if (encoded) l.signature.toByteArray() else java.util.Base64.getDecoder().decode(l.signature)
val head = ByteArray(SIGNATURE_SLOT)
System.arraycopy(signature, 0, head, 0, signature.size.coerceAtMost(SIGNATURE_SLOT))
return head + EaCrypto.licenseEncrypt(licenseXml(l).toByteArray())
}
fun request(token: String, contentId: String, machineHash: String, requestToken: String? = null, requestType: String? = null): License {
val nonce = EaCrypto.hex(ByteArray(4).also(SecureRandom()::nextBytes))
val params = mutableListOf("contentId" to contentId, "machineHash" to machineHash, "nonce" to nonce, "ea_eadmtoken" to token)
if (requestToken != null) params += "requestToken" to requestToken
if (requestType != null) params += "requestType" to requestType
val url = LICENSES + "?" + params.joinToString("&") { (k, v) -> k + "=" + URLEncoder.encode(v, "UTF-8") }
val reply = EaHttp.request(url, headers = mapOf("X-Requester-Id" to "Origin Online Activation", "User-Agent" to "EACTransaction"))
if (!reply.ok) throw IllegalStateException("EA refused the licence (${reply.status}): ${reply.text.replace(Regex("(eadmToken value=\")[^\"]*"), "$1<redacted>\"").take(600)}")
val signature = reply.header("x-signature") ?: throw IllegalStateException("EA's licence had no signature")
return parseLicense(String(EaCrypto.licenseDecrypt(reply.body), Charsets.UTF_8), signature)
}
/** Licence files for a game about to start, named as the activation layer looks for them. */
fun files(core: File, license: License): List<Pair<String, ByteArray>> {
val blob = licenseBlob(license, encodedSignature(core))
val id = license.contentId
return listOf("$LICENSE_DIR/$id.dlf" to blob, "$LICENSE_DIR/${id}_cached.dlf" to blob)
}
}
@@ -64,6 +64,8 @@ object GogBackend : StoreBackend {
}, "gog-sync").start()
}
override fun search(context: Context, query: String): List<CatalogItem> = GogStoreCatalog.search(query)
override fun loadShelves(context: Context, force: Boolean) {
val app = context.applicationContext
GogStoreCatalog.cachedFeatured(app)?.let { StoresState.post { StoresState.shelves[store] = it } }
@@ -16,6 +16,7 @@ internal object GogContent {
fun token(context: Context) = GogAuth.validToken(context) ?: error("Sign in to GOG and retry")
@JvmStatic
fun builds(id: String, token: String): JSONObject {
val result = json("$SYSTEM/products/$id/os/windows/builds?generation=2", token)
if (result.optJSONArray("items")?.length() != 0) return result
@@ -24,6 +25,36 @@ internal object GogContent {
fun product(id: String, token: String): JSONObject = json("https://api.gog.com/products/$id?expand=downloads", token)
@JvmStatic
fun ownedProductIds(token: String): Set<String>? = runCatching {
val body = StoreNet.get("https://embed.gog.com/user/data/games", bearer = token) ?: return@runCatching null
JSONObject(body).optJSONArray("owned")?.strings()?.toSet() ?: emptySet()
}.getOrNull()
@JvmStatic
fun depotProducts(depot: JSONObject, baseProductId: String): List<String> =
depot.optJSONArray("gameIDs")?.strings() ?: listOf(depot.optString("productId").ifEmpty { baseProductId })
@JvmStatic
fun clientCredentials(manifest: JSONObject): Pair<String, String>? {
val clientId = manifest.optString("clientId")
val clientSecret = manifest.optString("clientSecret")
return clientId.takeIf { it.isNotBlank() }?.let { id -> clientSecret.takeIf { it.isNotBlank() }?.let { id to it } }
}
@JvmStatic
fun tempExecutable(manifest: JSONObject): String? = manifest.optJSONArray("products")?.optJSONObject(0)
?.optString("temp_executable")?.takeIf { it.isNotBlank() }
@JvmStatic
fun installProducts(baseProductId: String, depots: JSONArray, installed: List<String>, token: String,
ownership: (String) -> Set<String>? = { ownedProductIds(it) }): Set<String> {
val listed = depots.objects().flatMap { depotProducts(it, baseProductId) }.distinct()
val owned = if (listed.any { it != baseProductId } || installed.any { it != baseProductId }) ownership(token) else emptySet()
check(installed.all { it == baseProductId || owned?.contains(it) == true }) { "Could not confirm ownership of installed GOG DLC" }
return (listOf(baseProductId) + installed + listed.filter { it == baseProductId || owned?.contains(it) == true }).toSet()
}
fun downloadFilename(url: String): String = java.net.URLDecoder.decode(URL(url).path.substringAfterLast('/').replace("+", "%2B"), "UTF-8")
fun resolveDownload(download: GogOfflineDownload, token: String): GogOfflineDownload = download.copy(parts = download.parts.map { part ->
@@ -42,6 +73,7 @@ internal object GogContent {
} finally { connection.disconnect() }
})
@JvmStatic
fun json(url: String, token: String? = null): JSONObject {
require(URL(url).protocol == "https") { "GOG metadata requires HTTPS" }
val connection = URL(url).openConnection() as HttpURLConnection
@@ -61,21 +93,21 @@ internal object GogContent {
}
fun snapshot(old: GogInstallRecord, build: GogBuild, token: String,
metadata: (String, String?) -> JSONObject = ::json): GogInstallRecord {
ownership: (String) -> Set<String>? = { ownedProductIds(it) },
metadata: (String, String?) -> JSONObject = ::json,
onManifest: (JSONObject) -> Unit = {}): GogInstallRecord {
check(build.link.isNotBlank()) { "GOG build manifest is unavailable" }
val manifest = metadata(build.link, token)
onManifest(manifest)
val files = JSONArray()
val depots = if (build.generation == 1) manifest.optJSONObject("product")?.optJSONArray("depots") ?: manifest.optJSONArray("depot") else manifest.optJSONArray("depots")
check(depots != null) { "GOG build has no depot list" }
val resolvedLanguage = StoreLanguage.pick(StoreLanguage.codesFromDepots(depots), old.language)
val selectedBitness = if (depots.objects().any { it.optJSONArray("osBitness")?.strings()?.contains("64") == true }) "64" else "32"
val owned = if (old.products.any { it != old.id }) StoreNet.get("https://embed.gog.com/user/data/games", bearer = token)?.let { JSONObject(it).optJSONArray("owned")?.strings()?.toSet() } else emptySet()
val products = old.products.filter { it == old.id || owned?.contains(it) == true }
check(old.products.all { it == old.id || owned?.contains(it) == true }) { "Could not confirm ownership of installed GOG DLC" }
val products = installProducts(old.id, depots, old.products, token, ownership)
for (depot in depots.objects()) {
if (depot.has("redist")) continue
val ids = depot.optJSONArray("gameIDs")?.strings() ?: listOf(depot.optString("productId", old.id))
val product = ids.firstOrNull { it in products } ?: continue
val product = depotProducts(depot, old.id).firstOrNull { it in products } ?: continue
val languages = depot.optJSONArray("languages")?.strings().orEmpty()
if (!languageSelected(languages, resolvedLanguage)) continue
val bitness = depot.optJSONArray("osBitness")?.strings().orEmpty()
@@ -108,7 +140,7 @@ internal object GogContent {
}
check(files.length() > 0) { "GOG build contains no matching files" }
return old.copy(source = "depot", generation = build.generation, build = build.id, version = build.version,
branch = build.branch, language = resolvedLanguage, manifest = sanitize(manifest), files = files, products = products, verified = true)
branch = build.branch, language = resolvedLanguage, manifest = sanitize(manifest), files = files, products = products.toList(), verified = true)
}
fun languageSelected(list: List<String>, selected: String): Boolean = list.any { it.equals("Neutral", true) } || StoreLanguage.depotMatchesResolved(list.toTypedArray(), selected)
@@ -125,211 +125,22 @@ public final class GogDownloadManager {
private static Gen2Outcome runGen2(Context ctx, GogGame game, String token, String buildsJson, File installPath, Callback cb, AtomicBoolean cancelled, String language) {
Gen2Outcome out = new Gen2Outcome();
try {
cb.onProgress("Fetching manifest…", 5);
Gen2Manifest gm = resolveGen2Manifest(buildsJson, token, cb);
if (gm == null) { out.error = "gen2 manifest unavailable"; return out; }
JSONObject manifest = gm.manifest;
JSONArray depots = manifest.optJSONArray("depots");
if (depots == null) { out.error = "no depots in manifest"; return out; }
JSONArray products = manifest.optJSONArray("products");
String tempExe = null;
if (products != null && products.length() > 0) {
tempExe = products.getJSONObject(0).optString("temp_executable", null);
if (tempExe != null && tempExe.isEmpty()) tempExe = null;
}
String baseProductId = manifest.optString("baseProductId", null);
if ((baseProductId == null || baseProductId.isEmpty()) && products != null && products.length() > 0)
baseProductId = products.getJSONObject(0).optString("productId", null);
if (baseProductId == null || baseProductId.isEmpty()) baseProductId = game.gameId;
JSONArray deps = manifest.optJSONArray("dependencies");
List<String> dependencies = new ArrayList<>();
if (deps != null) for (int i = 0; i < deps.length(); i++) { String d = deps.optString(i, ""); if (!d.isEmpty()) dependencies.add(d); }
if (!dependencies.isEmpty()) cb.onLog("gog: build lists dependencies " + deps);
cb.onProgress("Reading depot manifests…", 10);
List<DepotFile> files = new ArrayList<>();
List<String> depotJsons = new ArrayList<>();
JSONArray owned = new JSONArray();
List<JSONObject> ownedDepots = new ArrayList<>();
for (int i = 0; i < depots.length(); i++) {
JSONObject depot = depots.getJSONObject(i);
String depotPid = depot.optString("productId", "");
if (!depotPid.isEmpty() && !depotPid.equals(baseProductId)) continue;
owned.put(depot);
ownedDepots.add(depot);
}
String resolved = StoreLanguage.pick(StoreLanguage.codesFromDepots(owned), language);
cb.onLog("gog: language " + resolved);
for (int i = 0; i < ownedDepots.size(); i++) {
if (cancelled.get()) return out;
JSONObject depot = ownedDepots.get(i);
if (!depotSelected(depot, resolved)) continue;
String manifestHash = depot.optString("manifest");
if (manifestHash == null || manifestHash.isEmpty()) continue;
byte[] dmRaw = fetchBytes("https://gog-cdn-fastly.gog.com/content-system/v2/meta/" + buildCdnPath(manifestHash), null);
if (dmRaw == null) { cb.onLog("gog: depot " + i + " meta fetch failed"); continue; }
String dmStr = decompressBytes(dmRaw);
if (dmStr == null) { cb.onLog("gog: depot " + i + " decompress failed"); continue; }
parseDepotManifest(dmStr, files);
depotJsons.add(dmStr);
}
if (files.isEmpty()) { out.error = "no depot files collected"; return out; }
cb.onProgress("Fetching CDN link…", 15);
String secureLinkUrl = "https://content-system.gog.com/products/" + baseProductId + "/secure_link?_version=2&generation=2&path=/";
String cdnBase = parseCdnUrl(httpGet(secureLinkUrl, token));
if (cdnBase == null) { out.error = "secure link refused"; return out; }
installPath.mkdirs();
long plannedBytes = 0;
for (DepotFile df : files) plannedBytes += df.totalSize;
long remainingBytes = remainingInstallBytes(files, installPath);
if (remainingBytes > 0) {
long usable = com.droiddeck.launcher.stores.StoreInstallRoot.availableBytes(installPath);
if (com.droiddeck.launcher.stores.StoreInstallRoot.insufficientSpace(remainingBytes, usable)) {
out.hardStop = true;
out.error = "Not enough free space: need " + formatBytes(remainingBytes) + ", only " + formatBytes(usable) + " free";
return out;
}
}
Collections.sort(files, (a, b) -> Long.compare(b.totalSize, a.totalSize));
final int total = files.size();
final long planned = plannedBytes;
final AtomicInteger doneCount = new AtomicInteger(0);
final AtomicLong totalBytes = new AtomicLong(0);
final AtomicLong lastSpeedMs = new AtomicLong(System.currentTimeMillis());
final AtomicLong lastSpeedB = new AtomicLong(0);
final AtomicLong speedBps = new AtomicLong(0);
final AtomicBoolean anyFailed = new AtomicBoolean(false);
final AtomicReference<String> cdnBaseRef = new AtomicReference<>(cdnBase);
final AtomicInteger cdnRefreshCount = new AtomicInteger(0);
final int MAX_CDN_REFRESH = 5;
cb.onSizes(planned, planned);
cb.onBytes(0, planned, 0);
cb.onLog("gog: " + total + " files, " + formatBytes(planned) + ", base=" + baseProductId);
int threads = downloadThreads();
if (GogNative.isAvailable()) {
runNativeEngine(ctx, GogNative.KIND_GEN2_CHUNKS, "Verified…", depotJsons, installPath, cdnBaseRef, secureLinkUrl, token,
cdnRefreshCount, MAX_CDN_REFRESH, threads, threads, true, "gog base=" + baseProductId,
cancelled, anyFailed, doneCount, total, planned, totalBytes, lastSpeedMs, lastSpeedB, speedBps, cb);
} else {
cb.onLog("gog: engine=built-in (" + threads + " threads)");
ExecutorService pool = Executors.newFixedThreadPool(threads, com.droiddeck.launcher.stores.download.DownloadQueue.workerFactory("gog-dl"));
List<Future<Void>> futures = new ArrayList<>();
for (DepotFile df : files) {
futures.add(pool.submit((Callable<Void>) () -> {
if (cancelled.get() || anyFailed.get()) return null;
File outFile = new File(installPath, df.relativePath);
outFile.getParentFile().mkdirs();
if (fileVerified(outFile, df.totalSize, df.md5)) {
int done = doneCount.incrementAndGet();
long tb = totalBytes.addAndGet(df.totalSize);
cb.onProgress("Verified…", 15 + (int) ((done / (float) total) * 80));
cb.onBytes(tb, planned, speedBps.get());
return null;
}
boolean ok = assembleDepotFile(df, outFile, cdnBaseRef, secureLinkUrl, token, cdnRefreshCount, MAX_CDN_REFRESH, cancelled, cb);
if (cancelled.get()) return null;
if (!ok) { cb.onLog("FAIL file=" + df.relativePath); anyFailed.set(true); return null; }
int done = doneCount.incrementAndGet();
long tb = totalBytes.addAndGet(df.totalSize);
sampleSpeed(tb, lastSpeedMs, lastSpeedB, speedBps);
cb.onProgress("Downloading: " + baseName(df.relativePath) + speedSuffix(speedBps.get()), 15 + (int) ((done / (float) total) * 80));
cb.onBytes(tb, planned, speedBps.get());
return null;
}));
}
pool.shutdown();
try {
for (Future<Void> f : futures) f.get();
} catch (Exception e) {
pool.shutdownNow();
out.error = "download pool error: " + e.getClass().getSimpleName();
return out;
}
}
if (cancelled.get()) return out;
if (anyFailed.get()) { out.error = "one or more chunks failed to download"; return out; }
cb.onProgress("Finishing…", 96);
try {
GogMaintenance.captureDepot(game.gameId, installPath, gm.buildId, buildsJson, manifest, new JSONArray(depotJsons), resolved);
} catch (Exception e) {
cb.onLog("gog: maintenance inventory not recorded: " + e.getMessage());
}
writeFile(new File(installPath, MARKER), ("{\"gameId\":\"" + game.gameId + "\",\"buildId\":\"" + gm.buildId + "\"}").getBytes("UTF-8"));
deleteCounted(new File(installPath, ".gog_chunks"), cb);
String clientId = manifest.optString("clientId", null);
if (clientId != null && !clientId.isEmpty()) GogPrefs.get(ctx).edit().putString("client_id_" + game.gameId, clientId).apply();
String clientSecret = manifest.optString("clientSecret", null);
if (clientSecret != null && !clientSecret.isEmpty()) GogPrefs.get(ctx).edit().putString("client_secret_" + game.gameId, clientSecret).apply();
GameTask task = pickTask(installPath, game.gameId, tempExe, game.title);
out.result = new Result(task == null ? "" : task.path, gm.buildId, planned);
if (task != null) out.result.workDir = task.workDir;
out.result.dependencies = dependencies;
out.result.dependenciesRead = true;
out.result.language = resolved;
return out;
out.result = GogMaintenance.installContent(ctx, game, installPath, new JSONObject(buildsJson), language, cb, cancelled);
if (out.result == null && !cancelled.get()) out.error = "no usable public Windows build";
} catch (Exception e) {
out.error = "exception: " + e.getClass().getSimpleName() + (e.getMessage() != null ? ": " + e.getMessage() : "");
return out;
}
}
private static final class Gen2Manifest {
final JSONObject manifest; final String buildId;
Gen2Manifest(JSONObject manifest, String buildId) { this.manifest = manifest; this.buildId = buildId; }
}
private static Gen2Manifest resolveGen2Manifest(String buildsJson, String token, Callback cb) {
try {
JSONArray items = new JSONObject(buildsJson).optJSONArray("items");
if (items == null || items.length() == 0) { cb.onLog("gog: no gen2 builds"); return null; }
String buildId = null, manifestUrl = null;
for (int i = 0; i < items.length(); i++) {
JSONObject item = items.getJSONObject(i);
if ("windows".equals(item.optString("os")) && (item.isNull("branch") || item.optString("branch").isEmpty())) {
buildId = item.optString("build_id");
manifestUrl = item.optString("link");
if (manifestUrl == null || manifestUrl.isEmpty()) manifestUrl = item.optString("meta_url");
break;
}
}
if (buildId == null || manifestUrl == null || manifestUrl.isEmpty()) { cb.onLog("gog: no windows build"); return null; }
byte[] raw = fetchBytes(manifestUrl, token);
if (raw == null) { cb.onLog("gog: manifest fetch failed"); return null; }
String str = decompressBytes(raw);
if (str == null) { cb.onLog("gog: manifest decompress failed"); return null; }
return new Gen2Manifest(new JSONObject(str), buildId);
} catch (Exception e) {
cb.onLog("gog: manifest " + e.getClass().getSimpleName());
return null;
}
}
private static boolean depotSelected(JSONObject depot, String resolved) {
JSONArray languages = depot.optJSONArray("languages");
if (languages == null || languages.length() == 0) return true;
String[] listed = new String[languages.length()];
for (int i = 0; i < languages.length(); i++) listed[i] = languages.optString(i, "");
return StoreLanguage.depotMatchesResolved(listed, resolved);
return out;
}
public static List<String> listLanguages(Context ctx, String gameId) {
try {
String token = GogAuth.validToken(ctx);
String buildsUrl = "https://content-system.gog.com/products/" + gameId + "/os/windows/builds?generation=2";
String buildsJson = httpGet(buildsUrl, null);
if (buildsJson == null) buildsJson = httpGet(buildsUrl, token);
if (buildsJson == null) return Collections.emptyList();
Callback silent = new Callback() {
@Override public void onProgress(String message, int pct) {}
};
Gen2Manifest gm = resolveGen2Manifest(buildsJson, token, silent);
if (gm == null) return Collections.emptyList();
return StoreLanguage.codesFromDepots(gm.manifest.optJSONArray("depots"));
JSONObject builds = GogContent.builds(gameId, token);
GogBuild build = GogBuild.Companion.select(builds, "", "");
if (build == null || build.getGeneration() != 2) return Collections.emptyList();
return StoreLanguage.codesFromDepots(GogContent.json(build.getLink(), token).optJSONArray("depots"));
} catch (Exception e) {
return Collections.emptyList();
}
@@ -398,7 +209,7 @@ public final class GogDownloadManager {
int threads = downloadThreads();
if (GogNative.isAvailable()) {
runNativeEngine(ctx, GogNative.KIND_GEN1_RANGES, "Resuming…", Collections.singletonList(manifestStr), installPath,
new AtomicReference<>(""), null, null, new AtomicInteger(0), 0, threads, threads, false, "gog gen1=" + game.gameId,
threads, threads, false, "gog gen1=" + game.gameId,
cancelled, anyFailed, done, total, planned, totalBytes, lastSpeedMs, lastSpeedB, speedBps, cb);
} else {
ExecutorService pool = Executors.newFixedThreadPool(threads, com.droiddeck.launcher.stores.download.DownloadQueue.workerFactory("gog-dl"));
@@ -659,8 +470,7 @@ public final class GogDownloadManager {
private static void runNativeEngine(Context ctx, int kind, String verifiedMsg, List<String> depotJsons, File installPath,
AtomicReference<String> cdnBaseRef, String secureLinkUrl, String token,
AtomicInteger cdnRefreshCount, int maxCdnRefresh, int maxWorkers, int processWorkers,
int maxWorkers, int processWorkers,
boolean sortLargestFirst, String label, AtomicBoolean cancelled, AtomicBoolean anyFailed,
AtomicInteger doneCount, int total, long planned, AtomicLong totalBytes,
AtomicLong lastSpeedMs, AtomicLong lastSpeedB, AtomicLong speedBps, Callback cb) {
@@ -673,10 +483,8 @@ public final class GogDownloadManager {
int run = 0;
while (!cancelled.get()) {
run++;
final String base = cdnBaseRef.get();
final CountDownLatch latch = new CountDownLatch(1);
final AtomicBoolean okRef = new AtomicBoolean(false);
final AtomicBoolean linkExpiryRef = new AtomicBoolean(false);
final AtomicReference<String> errRef = new AtomicReference<>("");
final long runStart = totalBytes.get();
final AtomicLong verifiedInRun = new AtomicLong(0);
@@ -702,12 +510,10 @@ public final class GogDownloadManager {
@Override public void onLog(String line) { cb.onLog(line); }
@Override public void onMaintenance(long networkBytes, long reusedBytes, long appliedBytes) {}
@Override public void onComplete(boolean success, boolean wasCancelled, boolean linkExpiry, String error, long bytesWritten, int filesDone) {
okRef.set(success); linkExpiryRef.set(linkExpiry); errRef.set(error == null ? "" : error); latch.countDown();
okRef.set(success); errRef.set(error == null ? "" : error); latch.countDown();
}
};
String[] bases = (base == null || base.isEmpty()) ? new String[0] : base.split("\n");
if (run == 1) cb.onLog("gog: " + bases.length + " CDN host(s) offered");
long handle = GogNative.start(kind, manifests, bases, installPath.getAbsolutePath(), donePaths.toArray(new String[0]), "",
long handle = GogNative.start(kind, manifests, new String[0], installPath.getAbsolutePath(), donePaths.toArray(new String[0]), "",
workers, process, sortLargestFirst, label + " run=" + run, listener);
if (handle == 0L) { cb.onLog("gog: native start failed"); anyFailed.set(true); return; }
boolean interrupted = false;
@@ -721,85 +527,13 @@ public final class GogDownloadManager {
}
if (interrupted) { Thread.currentThread().interrupt(); anyFailed.set(true); return; }
if (cancelled.get() || okRef.get()) return;
String err = errRef.get();
if (linkExpiryRef.get() && tryRefreshCdn(cdnBaseRef, base, secureLinkUrl, token, cdnRefreshCount, maxCdnRefresh, cb)) {
cb.onLog("gog: secure link expired (" + err + "); refreshed, running again for the remaining files");
continue;
}
cb.onLog("gog: engine failed: " + err);
cb.onLog("gog: engine failed: " + errRef.get());
anyFailed.set(true);
return;
}
}
private static void parseDepotManifest(String json, List<DepotFile> out) {
try {
JSONObject depotObj = new JSONObject(json).optJSONObject("depot");
if (depotObj == null) return;
JSONArray depot = depotObj.optJSONArray("items");
if (depot == null) return;
for (int i = 0; i < depot.length(); i++) {
JSONObject entry = depot.getJSONObject(i);
String path = entry.optString("path", "").replace("\\", "/");
if (path.startsWith("/")) path = path.substring(1);
JSONArray chunks = entry.optJSONArray("chunks");
if (path.isEmpty() || chunks == null || chunks.length() == 0) continue;
DepotFile df = new DepotFile(path);
String fileMd5 = entry.optString("md5", null);
if (fileMd5 != null && !fileMd5.isEmpty()) df.md5 = fileMd5;
long fileTotal = 0;
for (int c = 0; c < chunks.length(); c++) {
JSONObject chunk = chunks.getJSONObject(c);
String compressedMd5 = chunk.optString("compressedMd5"), decMd5 = chunk.optString("md5");
String hash = (compressedMd5 != null && !compressedMd5.isEmpty()) ? compressedMd5 : decMd5;
if (hash == null || hash.isEmpty()) continue;
long decSize = chunk.optLong("size", 0);
df.chunks.add(new DepotFile.ChunkRef(hash, compressedMd5, decMd5, chunk.optLong("compressedSize", 0), decSize));
fileTotal += decSize;
}
df.totalSize = fileTotal;
if (!df.chunks.isEmpty()) out.add(df);
}
} catch (Exception e) {
Log.w(TAG, "depot manifest parse: " + e.getClass().getSimpleName());
}
}
static String buildCdnPath(String hash) { return hash.substring(0, 2) + "/" + hash.substring(2, 4) + "/" + hash; }
private static boolean assembleDepotFile(DepotFile df, File outFile, AtomicReference<String> cdnBaseRef, String secureLinkUrl, String token,
AtomicInteger cdnRefreshCount, int maxCdnRefresh, AtomicBoolean cancelled, Callback cb) {
File tmpFile = new File(outFile.getAbsolutePath() + ".bhtmp");
File parent = outFile.getParentFile();
if (parent != null) parent.mkdirs();
tmpFile.delete();
boolean ok = true;
try (FileOutputStream fos = new FileOutputStream(tmpFile)) {
for (DepotFile.ChunkRef chunk : df.chunks) {
if (cancelled.get()) { ok = false; break; }
byte[] inflated = fetchChunkVerified(cdnBaseRef, buildCdnPath(chunk.hash), chunk, secureLinkUrl, token, cdnRefreshCount, maxCdnRefresh, cancelled, cb);
if (inflated == null) { ok = false; break; }
fos.write(inflated);
}
} catch (Exception e) {
ok = false;
}
if (!ok || cancelled.get()) { tmpFile.delete(); return false; }
if (df.totalSize > 0 && tmpFile.length() != df.totalSize) { cb.onLog("size mismatch file=" + df.relativePath); tmpFile.delete(); return false; }
if (df.md5 != null && !df.md5.isEmpty()) {
String actual = md5HexFile(tmpFile);
if (actual == null || !actual.equalsIgnoreCase(df.md5)) { cb.onLog("md5 mismatch file=" + df.relativePath); tmpFile.delete(); return false; }
}
if (outFile.exists()) outFile.delete();
return tmpFile.renameTo(outFile);
}
private static String parseCdnUrl(String json) {
java.util.List<String> all = parseCdnUrls(json);
return all.isEmpty() ? null : String.join("\n", all);
}
static java.util.List<String> parseCdnUrls(String json) {
java.util.List<String> out = new ArrayList<>();
if (json == null) return out;
@@ -824,18 +558,6 @@ public final class GogDownloadManager {
return out;
}
private static final AtomicInteger CDN_TURN = new AtomicInteger();
static String pickCdn(String set) {
String[] all = set.split("\n");
return all[Math.floorMod(CDN_TURN.getAndIncrement(), all.length)];
}
static String firstCdn(String set) {
int nl = set.indexOf('\n');
return nl < 0 ? set : set.substring(0, nl);
}
private static boolean downloadRange(String url, long offset, long size, File out) {
try {
HttpURLConnection conn = (HttpURLConnection) new URL(url).openConnection();
@@ -951,15 +673,6 @@ public final class GogDownloadManager {
}
}
private static String buildChunkUrl(String base, String chunkPath) {
int q = base.indexOf('?');
return q >= 0 ? base.substring(0, q) + "/" + chunkPath + base.substring(q) : base + "/" + chunkPath;
}
private static String md5Hex(byte[] data) {
try { return toHex(java.security.MessageDigest.getInstance("MD5").digest(data)); } catch (Exception e) { return null; }
}
private static String md5HexFile(File f) {
try (FileInputStream fis = new FileInputStream(f)) {
java.security.MessageDigest md = java.security.MessageDigest.getInstance("MD5");
@@ -988,58 +701,6 @@ public final class GogDownloadManager {
return true;
}
private static void sleepBackoff(int attempt) {
try { Thread.sleep(Math.min(1000L << Math.max(0, attempt - 1), 8000L)); } catch (InterruptedException ie) { Thread.currentThread().interrupt(); }
}
private static boolean tryRefreshCdn(AtomicReference<String> cdnBaseRef, String staleBase, String secureLinkUrl, String token,
AtomicInteger refreshCount, int cap, Callback cb) {
if (secureLinkUrl == null) return false;
synchronized (cdnBaseRef) {
String current = cdnBaseRef.get();
if (staleBase == null || !staleBase.equals(current)) return true;
if (refreshCount.get() >= cap) { cb.onLog("gog: CDN refresh cap reached (" + cap + ")"); return false; }
String neu = parseCdnUrl(httpGet(secureLinkUrl, token));
if (neu == null || neu.isEmpty()) { cb.onLog("gog: CDN refresh failed"); return false; }
cdnBaseRef.set(neu);
cb.onLog("gog: secure link refreshed #" + refreshCount.incrementAndGet());
return true;
}
}
private static byte[] fetchChunkVerified(AtomicReference<String> cdnBaseRef, String chunkPath, DepotFile.ChunkRef chunk, String secureLinkUrl, String token,
AtomicInteger cdnRefreshCount, int maxCdnRefresh, AtomicBoolean cancelled, Callback cb) {
int hardFail = 0, guard = 0;
while (guard++ < 8) {
if (cancelled.get()) return null;
String base = cdnBaseRef.get();
HttpResult res = fetchBytesEx(buildChunkUrl(pickCdn(base), chunkPath), null);
if (res.body == null) {
int code = res.status;
if ((code == 401 || code == 403 || code == 404 || code == 500) && tryRefreshCdn(cdnBaseRef, base, secureLinkUrl, token, cdnRefreshCount, maxCdnRefresh, cb)) continue;
cb.onLog("chunk http fail code=" + code);
if (++hardFail >= 3) return null;
sleepBackoff(hardFail);
continue;
}
byte[] raw = res.body;
if (chunk.compressedSize > 0 && raw.length != chunk.compressedSize) { if (++hardFail >= 3) return null; sleepBackoff(hardFail); continue; }
if (chunk.compressedMd5 != null && !chunk.compressedMd5.isEmpty()) {
String actual = md5Hex(raw);
if (actual == null || !actual.equalsIgnoreCase(chunk.compressedMd5)) { if (++hardFail >= 3) return null; sleepBackoff(hardFail); continue; }
}
byte[] inflated = inflateZlib(raw);
if (inflated == null) inflated = raw;
if (chunk.size > 0 && inflated.length != chunk.size) { if (++hardFail >= 3) return null; sleepBackoff(hardFail); continue; }
if (chunk.md5 != null && !chunk.md5.isEmpty()) {
String actual = md5Hex(inflated);
if (actual == null || !actual.equalsIgnoreCase(chunk.md5)) { if (++hardFail >= 3) return null; sleepBackoff(hardFail); continue; }
}
return inflated;
}
return null;
}
private static void sampleSpeed(long totalBytes, AtomicLong lastSpeedMs, AtomicLong lastSpeedB, AtomicLong speedBps) {
long nowMs = System.currentTimeMillis(), prevMs = lastSpeedMs.get();
if (nowMs - prevMs >= 500 && lastSpeedMs.compareAndSet(prevMs, nowMs)) {
@@ -1289,30 +950,6 @@ public final class GogDownloadManager {
for (File f : files) if (f.isDirectory()) collectExeRecursive(f, out);
}
static long remainingInstallBytes(List<DepotFile> files, File installPath) {
long remaining = 0;
for (DepotFile file : files) {
File output = new File(installPath, file.relativePath);
if (!fileVerified(output, file.totalSize, file.md5)) remaining += file.totalSize;
}
return remaining;
}
static final class DepotFile {
final String relativePath;
final List<ChunkRef> chunks = new ArrayList<>();
String md5;
long totalSize;
DepotFile(String relativePath) { this.relativePath = relativePath; }
static final class ChunkRef {
final String hash, compressedMd5, md5;
final long compressedSize, size;
ChunkRef(String hash, String compressedMd5, String md5, long compressedSize, long size) {
this.hash = hash; this.compressedMd5 = compressedMd5; this.md5 = md5; this.compressedSize = compressedSize; this.size = size;
}
}
}
private static final class Gen1File {
final String path, url; final long offset, size;
Gen1File(String path, String url, long offset, long size) { this.path = path; this.url = url; this.offset = offset; this.size = size; }
@@ -1382,7 +1019,11 @@ public final class GogDownloadManager {
String resolved = StoreLanguage.pick(StoreLanguage.codesFromDepots(depots), StoreLanguage.preferredCode());
for (int i = 0; i < depots.length(); i++) {
JSONObject depot = depots.getJSONObject(i);
if (depotSelected(depot, resolved)) total += depot.optLong("size", 0);
JSONArray languages = depot.optJSONArray("languages");
String[] listed = new String[languages == null ? 0 : languages.length()];
for (int j = 0; j < listed.length; j++) listed[j] = languages.optString(j, "");
if (listed.length == 0 || StoreLanguage.depotMatchesResolved(listed, resolved))
total += depot.optLong("size", 0);
}
return total > 0 ? total : -1;
} catch (Exception e) {
@@ -58,16 +58,17 @@ object GogLibrary {
val token = GogAuth.validToken(app) ?: return SyncResult.NotLoggedIn
onStatus(app.getString(R.string.stores_sync_game_list))
val listing = ownedListing(token)
val account = ownedIds(token)
val listed: List<GogGame> = listing?.games
?: ownedIds(token)?.map { GogGame(it, "", "", "", "", "", 1, null, "", "") }
?: account?.map { GogGame(it, "", "", "", "", "", 1, null, "", "") }
?: return SyncResult.Failed(app.getString(R.string.stores_sync_gog_unreachable))
val named = listing != null
StoresState.logLine(if (named) "GOG: listing ${listed.size} games" else "GOG: listing unreadable, ${listed.size} owned ids")
val ownedSet = listing?.owned ?: listed.mapTo(HashSet()) { it.gameId }
val cachedList = cached(app)
val cachedIds = cachedList.mapTo(HashSet()) { it.gameId }
val ownedSet = ownedSet(listing?.owned ?: listed.mapTo(HashSet()) { it.gameId }, account, cachedIds)
StoresState.logLine(if (named) "GOG: listing ${listed.size} games, ${ownedSet.size} owned ids" else "GOG: listing unreadable, ${listed.size} owned ids")
val stale = System.currentTimeMillis() - p.getLong(LAST_SYNC_KEY, 0L) >= THROTTLE_MS
val heavy = force || cachedList.isEmpty() || stale
val cachedIds = cachedList.mapTo(HashSet()) { it.gameId }
val skipped = java.util.Collections.newSetFromMap(java.util.concurrent.ConcurrentHashMap<String, Boolean>())
skipped.addAll(p.getStringSet(SKIPPED_KEY, emptySet()).orEmpty())
val idsToFetch = if (heavy) ownedSet.toList() else ownedSet.filter { it !in cachedIds && it !in skipped }
@@ -133,6 +134,9 @@ object GogLibrary {
return all.ifEmpty { null }?.let { Listing(it, owned) }
}
fun ownedSet(listed: Set<String>, account: List<String>?, cached: Set<String> = emptySet()): Set<String> =
if (account == null) listed + cached else listed + account
private fun ownedIds(token: String): List<String>? {
val json = StoreNet.get(OWNED_URL, bearer = token, userAgent = GogAuth.GALAXY_UA) ?: return null
val owned = runCatching { JSONObject(json).optJSONArray("owned") }.getOrNull() ?: return null
@@ -377,16 +377,24 @@ internal object GogMaintenance {
val build = GogBuild.select(builds) ?: return null
folder.mkdirs()
val old = GogInstallRecord(game.gameId, "depot", language = language)
val target = GogContent.snapshot(old, build, GogContent.token(context))
var credentials: Pair<String, String>? = null
val target = GogContent.snapshot(old, build, GogContent.token(context), onManifest = { manifest ->
credentials = GogContent.clientCredentials(manifest)
})
GogFiles.validate(target.files, folder)
val bytes = target.files.objects().sumOf { it.optJSONArray("chunks")?.objects()?.sumOf { c -> c.optLong("compressedSize") }?.takeIf { n -> n > 0 } ?: it.optLong("size") }
val disk = target.files.objects().sumOf { it.optLong("size") }
check(!StoreInstallRoot.insufficientSpace(disk, StoreInstallRoot.availableBytes(folder))) { "Not enough free space for GOG installation" }
val remaining = GogEstimate.calculate(folder, old, target, JSONArray(), reuseChunks = GogNative.isAvailable()).required
check(!StoreInstallRoot.insufficientSpace(remaining, StoreInstallRoot.availableBytes(folder))) { "Not enough free space for GOG installation" }
callback.onSizes(bytes, disk)
transfer(context, Proposal(folder, old, target, GogOperation.UPDATE, bytes, disk), null, cancelled, callback)
if (cancelled.get()) return null
target.write(folder)
val task = GogDownloadManager.pickTask(folder, game.gameId, null, game.title)
credentials?.let { (clientId, clientSecret) ->
GogPrefs.get(context).edit().putString("client_id_${game.gameId}", clientId)
.putString("client_secret_${game.gameId}", clientSecret).apply()
}
val task = GogDownloadManager.pickTask(folder, game.gameId, GogContent.tempExecutable(target.manifest), game.title)
val result = GogDownloadManager.Result(task?.path ?: "", build.id, disk)
result.workDir = task?.workDir
result.language = target.language
@@ -395,20 +403,6 @@ internal object GogMaintenance {
return result
}
@JvmStatic
fun captureDepot(id: String, folder: File, build: String, buildsJson: String, manifest: JSONObject, depots: JSONArray, language: String) {
val selected = GogBuild.select(JSONObject(buildsJson), pinned = build)
val files = JSONArray()
for (depot in depots.strings()) for (item in JSONObject(depot).getJSONObject("depot").getJSONArray("items").objects()) {
val chunks = item.optJSONArray("chunks") ?: continue
files.put(JSONObject().put("path", item.getString("path").replace('\\', '/')).put("size", chunks.objects().sumOf { it.optLong("size") })
.put("md5", item.optString("md5")).put("chunks", chunks).put("product", id))
}
GogFiles.validate(files, folder)
GogInstallRecord(id, "depot", 2, build, selected?.version.orEmpty(), selected?.branch.orEmpty(), language,
manifest = GogContent.sanitize(manifest), files = files).write(folder)
}
@JvmStatic
fun captureOffline(id: String, folder: File, downloads: JSONObject) {
val selected = GogOfflineDownload.parse(downloads, "installers").firstOrNull() ?: return
@@ -6,8 +6,6 @@ import com.droiddeck.launcher.stores.StoresNative
object GogNative {
private const val TAG = "GogNative"
const val KIND_GEN2_CHUNKS = 0
const val KIND_GEN1_RANGES = 1
interface Listener {
@@ -1,116 +0,0 @@
package com.droiddeck.launcher.ui
import android.content.Intent
import android.provider.Settings
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.lazy.items
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.platform.testTag
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.semantics.Role
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.text.style.TextAlign
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
import com.droiddeck.launcher.R
import com.droiddeck.launcher.session.BottomNotifications
import kotlinx.coroutines.delay
internal fun notificationAccessIntent(context: android.content.Context): Intent =
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.R) {
Intent(Settings.ACTION_NOTIFICATION_LISTENER_DETAIL_SETTINGS).putExtra(
Settings.EXTRA_NOTIFICATION_LISTENER_COMPONENT_NAME,
android.content.ComponentName(context, com.droiddeck.launcher.session.BottomNotificationListener::class.java).flattenToString(),
)
} else Intent(Settings.ACTION_NOTIFICATION_LISTENER_SETTINGS)
@Composable
fun BottomNotificationsPage(openSettings: ((Intent, () -> Boolean) -> Unit)?) {
val context = LocalContext.current
val colors = MaterialTheme.colorScheme
val pal = LocalPalette.current
var granted by remember { mutableStateOf(BottomNotifications.granted(context)) }
LaunchedEffect(Unit) {
while (true) {
granted = BottomNotifications.granted(context)
delay(2_000L)
}
}
if (!granted) {
Column(Modifier.fillMaxSize().padding(24.dp), horizontalAlignment = Alignment.CenterHorizontally,
verticalArrangement = Arrangement.spacedBy(16.dp, Alignment.CenterVertically)) {
Text(stringResource(R.string.bottom_notifications_why), fontSize = 15.sp, color = colors.onBackground, textAlign = TextAlign.Center)
BottomPillButton(stringResource(R.string.bottom_notifications_allow), "bottom-notifications-allow") {
val intent = notificationAccessIntent(context)
if (openSettings != null) openSettings(intent) { BottomNotifications.granted(context) }
else runCatching { context.startActivity(intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK)) }
}
}
return
}
val shown = BottomNotifications.items
if (shown.isEmpty()) {
Box(Modifier.fillMaxSize(), contentAlignment = Alignment.Center) {
Text(stringResource(R.string.bottom_notifications_none), fontSize = 15.sp, color = colors.onSurfaceVariant)
}
return
}
val timeFormat = remember { android.text.format.DateFormat.getTimeFormat(context) }
Column(Modifier.fillMaxSize(), verticalArrangement = Arrangement.spacedBy(8.dp)) {
Row(Modifier.fillMaxWidth(), verticalAlignment = Alignment.CenterVertically) {
Text(stringResource(R.string.bottom_notifications_count, shown.size), fontSize = 13.sp, color = colors.onSurfaceVariant,
modifier = Modifier.weight(1f))
BottomPillButton(stringResource(R.string.bottom_notifications_clear), "bottom-notifications-clear") { BottomNotifications.clear() }
}
LazyColumn(Modifier.weight(1f).fillMaxWidth(), verticalArrangement = Arrangement.spacedBy(8.dp)) {
items(shown.toList(), key = { it.key }) { n ->
Column(Modifier.fillMaxWidth().clip(RoundedCornerShape(14.dp)).background(pal.surface).padding(horizontal = 14.dp, vertical = 10.dp),
verticalArrangement = Arrangement.spacedBy(4.dp)) {
Row(verticalAlignment = Alignment.CenterVertically) {
Text(n.app, fontSize = 12.sp, fontWeight = FontWeight.SemiBold, color = pal.signal, maxLines = 1,
overflow = TextOverflow.Ellipsis, modifier = Modifier.weight(1f))
Text(timeFormat.format(java.util.Date(n.postedAt)), fontSize = 12.sp, color = colors.onSurfaceVariant)
}
if (n.title.isNotBlank()) Text(n.title, fontSize = 15.sp, fontWeight = FontWeight.SemiBold, color = colors.onBackground,
maxLines = 1, overflow = TextOverflow.Ellipsis)
if (n.text.isNotBlank()) Text(n.text, fontSize = 14.sp, color = colors.onBackground, maxLines = 4, overflow = TextOverflow.Ellipsis)
}
}
}
}
}
@Composable
internal fun BottomPillButton(label: String, tag: String, onClick: () -> Unit) {
val pal = LocalPalette.current
Box(
Modifier.height(40.dp).clip(RoundedCornerShape(20.dp)).background(pal.signal.copy(alpha = 0.16f))
.clickable(role = Role.Button, onClick = onClick).testTag(tag).padding(horizontal = 16.dp),
contentAlignment = Alignment.Center,
) {
Text(label, fontSize = 14.sp, fontWeight = FontWeight.SemiBold, color = pal.signal, maxLines = 1)
}
}
@@ -1,17 +1,31 @@
package com.droiddeck.launcher.ui
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.outlined.Download
import androidx.compose.material.icons.outlined.Forum
import androidx.compose.material.icons.outlined.Speed
import androidx.compose.material.icons.outlined.Notifications
import androidx.compose.material.icons.outlined.PhotoLibrary
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.platform.testTag
import androidx.compose.ui.semantics.Role
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
import com.droiddeck.launcher.R
class BottomPageActions(
val takeScreenshot: ((onDone: (Boolean) -> Unit) -> Unit)? = null,
val fps: () -> Float? = { null },
val openSettings: ((intent: android.content.Intent, done: () -> Boolean) -> Unit)? = null,
val runningGame: () -> String? = { null },
)
@@ -20,7 +34,18 @@ internal const val BOTTOM_PAGE_TELEMETRY = "telemetry"
fun sessionBottomPages(actions: BottomPageActions): List<BottomPage> = listOf(
BottomPage(BOTTOM_PAGE_TELEMETRY, R.string.bottom_page_telemetry, Icons.Outlined.Speed) { BottomTelemetryPage(actions.fps, actions.runningGame) },
BottomPage("downloads", R.string.bottom_page_downloads, Icons.Outlined.Download) { BottomDownloadsPage() },
BottomPage("notifications", R.string.bottom_page_notifications, Icons.Outlined.Notifications) { BottomNotificationsPage(actions.openSettings) },
BottomPage("screenshots", R.string.bottom_page_screenshots, Icons.Outlined.PhotoLibrary) { BottomScreenshotsPage(actions.takeScreenshot) },
BottomPage("chat", R.string.bottom_page_chat, Icons.Outlined.Forum) { BottomChatPage() },
)
@Composable
internal fun BottomPillButton(label: String, tag: String, onClick: () -> Unit) {
val pal = LocalPalette.current
Box(
Modifier.height(40.dp).clip(RoundedCornerShape(20.dp)).background(pal.signal.copy(alpha = 0.16f))
.clickable(role = Role.Button, onClick = onClick).testTag(tag).padding(horizontal = 16.dp),
contentAlignment = Alignment.Center,
) {
Text(label, fontSize = 14.sp, fontWeight = FontWeight.SemiBold, color = pal.signal, maxLines = 1)
}
}
@@ -304,7 +304,8 @@ fun BottomTelemetryPage(fps: () -> Float?, runningGame: () -> String? = { null }
val now = System.nanoTime()
val live = frames.live
val stats = frames.stats
val graph = FloatArray(FrameStats.GRAPH_FRAMES).also { if (live) stats.graph(it) }
val graph = FloatArray(FrameStats.GRAPH_FRAMES)
val graphEnd = if (live) stats.graph(graph) else 0L
val hz = (frames.refreshMilliHz + 499) / 1000
val data = HudData(
fps = fpsNow, avgFps = if (live) stats.averageFps() else null, lows = if (live) stats.lows(now) else FrameStats.Lows.EMPTY,
@@ -317,6 +318,7 @@ fun BottomTelemetryPage(fps: () -> Float?, runningGame: () -> String? = { null }
title = title, cover = cover, played = playedSeconds?.let(::playedText), clock = clock,
fpsHistory = fpsHistory.snapshot(), cpuHistory = cpuHistory.snapshot(), gpuHistory = gpuHistory.snapshot(),
historySeconds = maxOf(fpsHistory.spanSeconds(), cpuHistory.spanSeconds(), gpuHistory.spanSeconds()),
graphEnd = graphEnd,
coreGroups = coreGroups, gameCores = gameCores, fahrenheit = tempDisplay.fahrenheit,
tempColor = { sensor, c ->
thresholds[sensor]?.let { Color(HudMetrics.tempColor(c.toFloat(), it, tempDisplay, TEMP_PLAIN)) } ?: Color(TEMP_PLAIN)
@@ -0,0 +1,17 @@
package com.droiddeck.launcher.ui
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.res.stringResource
import com.droiddeck.launcher.R
import com.droiddeck.launcher.stores.InstalledStoreGame
import com.droiddeck.launcher.stores.ea.EaUpdates
@Composable
internal fun EaUpdateButton(installed: InstalledStoreGame, enabled: Boolean) {
val ctx = LocalContext.current
LaunchedEffect(installed.key, installed.sidecar.installVersion) { EaUpdates.check(ctx, installed) }
if (EaUpdates.available[installed.key] == null) return
SecondaryButton(stringResource(R.string.common_update), enabled = enabled) { EaUpdates.start(ctx, installed) }
}
@@ -430,6 +430,7 @@ internal fun GameActions(
openUrl(ctx, item?.storeUrl.orEmpty().ifBlank { GameJoltApi.pageUrl("game", installed.sidecar.id) })
}
}
if (store == Store.EA && installed != null) EaUpdateButton(installed, download == null && StoresState.uninstalling[installed.key] == null)
if (store == Store.GOG && installed != null) GogMaintenanceActions(installed)
if (store == Store.XBOX && id != null) XboxInstalledStream(id, game?.name ?: item?.title.orEmpty(), item)
if (store == Store.XBOX && installed != null && id != null) {
@@ -915,7 +916,7 @@ private fun AddonRow(name: String, target: WowAddons.Target, a: FrontEndActions)
@Composable
private fun CloudRows(g: Library.SteamGame) {
val store = Store.byId(g.source)?.takeIf { it != Store.AMAZON } ?: return
val store = Store.byId(g.source)?.takeIf { it != Store.AMAZON && it != Store.EA } ?: return
val id = g.storeId ?: return
val context = LocalContext.current.applicationContext
var busy by remember(g.gameId) { mutableStateOf<String?>(null) }
@@ -742,7 +742,7 @@ internal fun LibraryMarker(e: LibraryEntry, download: DownloadEntry?, showDownlo
}
}
private fun libraryUpdateAvailable(e: LibraryEntry): Boolean = e.storeKey?.let { it in ItchUpdates.available || it in GameJoltUpdates.available } == true ||
private fun libraryUpdateAvailable(e: LibraryEntry): Boolean = e.storeKey?.let { it in ItchUpdates.available || it in GameJoltUpdates.available || it in com.droiddeck.launcher.stores.ea.EaUpdates.available } == true ||
e.source == Store.GOG.id && (e.item?.id ?: e.game?.storeId)?.let { GogMaintenance.checks[it]?.state } == GogMaintenance.State.AVAILABLE
@Composable
@@ -224,6 +224,8 @@ fun ModeSheetRows(s: ModeSettings, a: ModeSettingsActions, tab: String, extras:
ChoiceRow(host, "picture-position", stringResource(R.string.display_picture_position), null,
listOf("top" to stringResource(R.string.display_position_top),
"bottom" to stringResource(R.string.display_position_bottom),
"left" to stringResource(R.string.display_position_left),
"right" to stringResource(R.string.display_position_right),
"center" to stringResource(R.string.display_position_center)),
position, onPick = a.onPicturePosition)
}
@@ -98,6 +98,7 @@ internal class HudData(
val tempColor: (HudMetrics.TempSensor, Int) -> Color,
val redC: (HudMetrics.TempSensor) -> Int?,
val historySeconds: Int = 0,
val graphEnd: Long = 0L,
) {
val frametimeMs: Float? get() = fps?.takeIf { it > 0f }?.let { 1000f / it }
val hz: Int get() = if (refreshHz > 0) refreshHz else 60
@@ -268,18 +269,26 @@ private fun lowsText(d: HudData, size: TextUnit, accent: Color, deep: Boolean =
private val GRAPH_MIN_GAP = 3.dp
@Composable
private fun Graph(values: List<Float>, lo: Float, hi: Float, color: Color, modifier: Modifier) {
private fun Graph(values: List<Float>, lo: Float, hi: Float, color: Color, modifier: Modifier, end: Long = 0L) {
Canvas(modifier) {
if (values.size < 2 || hi <= lo) return@Canvas
val stride = ceil(GRAPH_MIN_GAP.toPx() * (values.size - 1) / size.width).toInt().coerceAtLeast(1)
val points = if (stride == 1) values else values.chunked(stride) { it.average().toFloat() }
if (points.size < 2) return@Canvas
// Buckets start at multiples of stride counted from the first sample ever drawn, so a sample keeps
// its bucket as the window scrolls; counted from the window's start, every new frame re-paired them.
val skip = Math.floorMod(values.size.toLong() - end, stride.toLong()).toInt()
val path = Path()
points.forEachIndexed { i, v ->
val x = i / (points.size - 1f) * size.width
val y = size.height - ((v - lo) / (hi - lo)).coerceIn(0f, 1f) * size.height
if (i == 0) path.moveTo(x, y) else path.lineTo(x, y)
var drawn = 0
var start = skip
while (start < values.size) {
val stop = minOf(start + stride, values.size)
var sum = 0f
for (i in start until stop) sum += values[i]
val x = (start + stop - 1) / 2f / (values.size - 1f) * size.width
val y = size.height - ((sum / (stop - start) - lo) / (hi - lo)).coerceIn(0f, 1f) * size.height
if (drawn++ == 0) path.moveTo(x, y) else path.lineTo(x, y)
start = stop
}
if (drawn < 2) return@Canvas
drawPath(path, color.copy(alpha = 0.22f), style = Stroke(width = 6.dp.toPx(), cap = StrokeCap.Round, join = StrokeJoin.Round))
drawPath(path, color, style = Stroke(width = 2.2f.dp.toPx(), cap = StrokeCap.Round, join = StrokeJoin.Round))
}
@@ -287,7 +296,7 @@ private fun Graph(values: List<Float>, lo: Float, hi: Float, color: Color, modif
@Composable
private fun FrameGraph(d: HudData, accent: Color, height: Dp) {
Graph(d.graph.toList(), 0f, FrameStats.GRAPH_MAX_MS, lerp(accent, Color.White, 0.3f), Modifier.fillMaxWidth().height(height))
Graph(d.graph.toList(), 0f, FrameStats.GRAPH_MAX_MS, lerp(accent, Color.White, 0.3f), Modifier.fillMaxWidth().height(height), d.graphEnd)
}
@Composable
@@ -589,7 +598,7 @@ private fun ColumnScope.Pacing(d: HudData, accent: Color) {
drawLine(color, Offset(0f, y), Offset(size.width, y), 1.dp.toPx(), pathEffect = dash)
}
}
Graph(d.graph.toList(), 0f, FrameStats.GRAPH_MAX_MS, graphColor, Modifier.fillMaxSize())
Graph(d.graph.toList(), 0f, FrameStats.GRAPH_MAX_MS, graphColor, Modifier.fillMaxSize(), d.graphEnd)
for ((ms, color) in listOf(target to HudInk.dim, target * 2 to HudInk.amber)) {
Small("%.1f ms · %d fps".format(ms, (1000f / ms).roundToInt()), 11.sp, color,
Modifier.align(Alignment.TopEnd).offset(y = maxHeight * (1f - ms / FrameStats.GRAPH_MAX_MS) - 17.dp))
@@ -33,6 +33,7 @@ internal fun sourceColours(source: String): SourceColours = when (source) {
Store.ITCH.id -> SourceColours(Color(0xFF3A1A1E), Color(0xFFFFB3B3), Color(0xFFFF5C5C))
Store.GAMEJOLT.id -> SourceColours(Color(0xFF232E00), Color(0xFFE3FF66), Color(0xFFCCFF00))
Store.BATTLENET.id -> SourceColours(Color(0xFF0A2440), Color(0xFF9DD1FF), Color(0xFF148EFF))
Store.EA.id -> SourceColours(Color(0xFF3A0E12), Color(0xFFFF9A9A), Color(0xFFFF4747))
Library.SOURCE_STEAM -> SourceColours(Color(0xFF16293D), Color(0xFF7CC4FF), Color(0xFF1A9FFF))
FLATHUB -> SourceColours(Color(0xFF0B2E2B), Color(0xFF9FE3DD), FlathubTeal)
else -> SourceColours(Color(0xFF1A1D22), Color(0xFF9AA3AF), Color(0xFF9AA3AF))
@@ -48,6 +49,7 @@ internal fun sourceLabel(source: String): String = when (source) {
Store.ITCH.id -> Store.ITCH.label
Store.GAMEJOLT.id -> Store.GAMEJOLT.label
Store.BATTLENET.id -> Store.BATTLENET.label
Store.EA.id -> Store.EA.label
else -> stringResource(R.string.source_added)
}
@@ -1157,6 +1157,7 @@ internal fun storePalette(base: Palette, store: Store?): Palette {
Store.ITCH -> Color(0xFFFF5C5C) to Color(0xFFD93B3B)
Store.GAMEJOLT -> Color(0xFFCCFF00) to Color(0xFFA3CC00)
Store.BATTLENET -> Color(0xFF148EFF) to Color(0xFF0B6BD3)
Store.EA -> Color(0xFFFF4747) to Color(0xFFE03030)
null -> return base
}
val on = if (accent.luminance() > 0.18f) Color(0xFF0B0B0D) else Color.White
@@ -58,6 +58,7 @@ object Themes {
const val RGB_SPEEDS = 10
const val DEFAULT_RGB_SPEED = 3
const val RGB_HUE_STEP = 3f
const val WHITE_RED = "white_red"
var rgbSpeed by mutableStateOf(DEFAULT_RGB_SPEED)
private set
@@ -127,6 +128,13 @@ object Themes {
primary = Color(0xFF2E86FF), primary2 = Color(0xFF2684FF), onPrimary = Color(0xFF03111F), signal = Color(0xFF2E86FF),
good = Color(0xFF4CD37F),
),
Palette(
WHITE_RED, R.string.theme_white_red, R.string.theme_white_red_detail,
background = Color(0xFFF8F8F8), surface = Color(0xFFFFFFFF), surfaceVariant = Color(0xFFF0F0F0), line = Color(0xFFDDDDDD), line2 = Color(0xFFC8C8C8),
onBackground = Color(0xFF191919), onSurfaceVariant = Color(0xFF555555),
primary = Color(0xFFD62828), primary2 = Color(0xFFB71C1C), onPrimary = Color(0xFFFFFFFF), signal = Color(0xFFD62828),
good = Color(0xFF248548),
),
innerGamer(0f),
ThemeColors.palette(DEFAULT_PRIMARY, DEFAULT_SECONDARY, R.string.theme_gradient, R.string.theme_gradient_detail),
)
+5 -7
View File
@@ -1873,13 +1873,6 @@
<string name="bottom_downloads_shader">جارٍ تنزيل ذاكرة المظلِّلات المؤقتة</string>
<string name="bottom_downloads_paused">متوقف مؤقتًا</string>
<string name="bottom_downloads_queued">بانتظار البدء</string>
<string name="bottom_page_notifications">الإشعارات</string>
<string name="bottom_notifications_listener">الشاشة السفلية لـ DroidDeck</string>
<string name="bottom_notifications_why">اعرض الرسائل والإشعارات الأخرى هنا أثناء اللعب. تبقى على هذه الشاشة فقط ولا تُحفظ. يطلب Android الإذن مرة واحدة: تُفتح صفحة الوصول إلى الإشعارات على هذه الشاشة؛ فعِّل DroidDeck هناك وستعود هذه الصفحة تلقائيًا.</string>
<string name="bottom_notifications_allow">السماح بالوصول إلى الإشعارات</string>
<string name="bottom_notifications_none">لا توجد إشعارات.</string>
<string name="bottom_notifications_count">الإشعارات: %1$d</string>
<string name="bottom_notifications_clear">مسح</string>
<string name="bottom_page_screenshots">لقطات الشاشة</string>
<string name="stats_fps_needs_hud">يتطلب FPS تشغيل واجهة الأداء</string>
<string name="stats_speed">السرعة</string>
@@ -2983,6 +2976,8 @@
<string name="display_position_top">أعلى</string>
<string name="display_position_bottom">أسفل</string>
<string name="display_position_center">الوسط (افتراضي)</string>
<string name="display_position_left">يسار</string>
<string name="display_position_right">يمين</string>
<string name="setup_tab_storage">التخزين</string>
<string name="storage_measuring">جارٍ قياس التخزين…</string>
<string name="storage_measuring_hint">يستغرق القياس الأول بضع ثوانٍ.</string>
@@ -3816,4 +3811,7 @@
<string name="input_reset_positions">إعادة تعيين المواضع</string>
<string name="input_show_label">إظهار التسمية</string>
<string name="input_layout_import_failed">تعذّر استيراد هذا التخطيط</string>
<string name="theme_white_red">ثلج قرمزي</string>
</resources>
+4 -7
View File
@@ -1865,13 +1865,6 @@
<string name="bottom_downloads_shader">Descargando caché de shaders</string>
<string name="bottom_downloads_paused">En pausa</string>
<string name="bottom_downloads_queued">Esperando para empezar</string>
<string name="bottom_page_notifications">Notificaciones</string>
<string name="bottom_notifications_listener">DroidDeck – pantalla inferior</string>
<string name="bottom_notifications_why">Muestra aquí los mensajes y otras notificaciones mientras juegas. Solo permanecen en esta pantalla y no se guardan. Android lo pregunta una vez: su página de acceso a notificaciones se abre en esta pantalla; activa DroidDeck ahí y esta página volverá sola.</string>
<string name="bottom_notifications_allow">Permitir acceso a notificaciones</string>
<string name="bottom_notifications_none">No hay notificaciones.</string>
<string name="bottom_notifications_count">%1$d notificaciones</string>
<string name="bottom_notifications_clear">Borrar</string>
<string name="bottom_page_screenshots">Capturas de pantalla</string>
<string name="stats_fps_needs_hud">Los FPS requieren el HUD activado</string>
<string name="stats_speed">Velocidad</string>
@@ -2835,6 +2828,8 @@
<string name="display_position_top">Arriba</string>
<string name="display_position_bottom">Abajo</string>
<string name="display_position_center">Centro (predeterminado)</string>
<string name="display_position_left">Izquierda</string>
<string name="display_position_right">Derecha</string>
<string name="setup_tab_storage">Almacenamiento</string>
<string name="storage_measuring">Midiendo el almacenamiento…</string>
<string name="storage_measuring_hint">La primera vez tarda unos segundos.</string>
@@ -3672,4 +3667,6 @@
<string name="input_reset_positions">Restablecer posiciones</string>
<string name="input_show_label">Mostrar etiqueta</string>
<string name="input_layout_import_failed">No se pudo importar esta disposición</string>
<string name="theme_white_red">Nieve escarlata</string>
<string name="theme_white_red_detail">Superficies blancas con acentos rojos.</string>
</resources>
+5 -7
View File
@@ -1777,13 +1777,6 @@
<string name="bottom_downloads_shader">Изтегляне на кеша на шейдърите</string>
<string name="bottom_downloads_paused">На пауза</string>
<string name="bottom_downloads_queued">Изчаква стартиране</string>
<string name="bottom_page_notifications">Известия</string>
<string name="bottom_notifications_listener">Долен екран на DroidDeck</string>
<string name="bottom_notifications_why">Показвайте тук съобщения и други известия, докато играете. Те остават само на този екран и не се запазват. Android пита веднъж: страницата за достъп до известията се отваря на този екран; включете DroidDeck там и тази страница ще се върне сама.</string>
<string name="bottom_notifications_allow">Разрешаване на достъпа до известията</string>
<string name="bottom_notifications_none">Няма известия.</string>
<string name="bottom_notifications_count">Известия: %1$d</string>
<string name="bottom_notifications_clear">Изчисти</string>
<string name="bottom_page_screenshots">Екранни снимки</string>
<string name="stats_fps_needs_hud">За FPS трябва HUD да е включен</string>
<string name="stats_speed">Скорост</string>
@@ -2867,6 +2860,8 @@
<string name="display_position_top">Горе</string>
<string name="display_position_bottom">Долу</string>
<string name="display_position_center">В средата (по подразбиране)</string>
<string name="display_position_left">Наляво</string>
<string name="display_position_right">Надясно</string>
<string name="setup_tab_storage">Съхранение</string>
<string name="storage_measuring">Измерване на съхранението…</string>
<string name="storage_measuring_hint">Първият път отнема няколко секунди.</string>
@@ -3660,4 +3655,7 @@
<string name="input_reset_positions">Нулиране на позициите</string>
<string name="input_show_label">Показване на етикета</string>
<string name="input_layout_import_failed">Това разположение не можа да бъде импортирано</string>
<string name="theme_white_red">Ален сняг</string>
</resources>
+5 -7
View File
@@ -1825,13 +1825,6 @@
<string name="bottom_downloads_shader">Stahování mezipaměti shaderů</string>
<string name="bottom_downloads_paused">Pozastaveno</string>
<string name="bottom_downloads_queued">Čeká na spuštění</string>
<string name="bottom_page_notifications">Oznámení</string>
<string name="bottom_notifications_listener">Spodní obrazovka DroidDeck</string>
<string name="bottom_notifications_why">Zobrazujte zde zprávy a další oznámení během hraní. Zůstávají jen na této obrazovce a neukládají se. Android se zeptá jednou: na této obrazovce se otevře jeho stránka přístupu k oznámením; zapněte tam DroidDeck a tato stránka se sama vrátí.</string>
<string name="bottom_notifications_allow">Povolit přístup k oznámením</string>
<string name="bottom_notifications_none">Žádná oznámení.</string>
<string name="bottom_notifications_count">Oznámení: %1$d</string>
<string name="bottom_notifications_clear">Vymazat</string>
<string name="bottom_page_screenshots">Snímky obrazovky</string>
<string name="stats_fps_needs_hud">FPS vyžaduje zapnutý HUD</string>
<string name="stats_speed">Rychlost</string>
@@ -2925,6 +2918,8 @@
<string name="display_position_top">Nahoře</string>
<string name="display_position_bottom">Dole</string>
<string name="display_position_center">Uprostřed (výchozí)</string>
<string name="display_position_left">Vlevo</string>
<string name="display_position_right">Vpravo</string>
<string name="setup_tab_storage">Úložiště</string>
<string name="storage_measuring">Měření úložiště…</string>
<string name="storage_measuring_hint">Poprvé to trvá pár sekund.</string>
@@ -3738,4 +3733,7 @@
<string name="input_reset_positions">Obnovit pozice</string>
<string name="input_show_label">Zobrazit popisek</string>
<string name="input_layout_import_failed">Toto rozložení nelze importovat</string>
<string name="theme_white_red">Šarlatový sníh</string>
</resources>
+5 -7
View File
@@ -1777,13 +1777,6 @@
<string name="bottom_downloads_shader">Downloader shader-cache</string>
<string name="bottom_downloads_paused">På pause</string>
<string name="bottom_downloads_queued">Venter på at starte</string>
<string name="bottom_page_notifications">Notifikationer</string>
<string name="bottom_notifications_listener">DroidDecks nederste skærm</string>
<string name="bottom_notifications_why">Vis beskeder og andre notifikationer her, mens du spiller. De bliver kun på denne skærm og gemmes ikke. Android spørger én gang: siden for notifikationsadgang åbnes på denne skærm; slå DroidDeck til der, så vender denne side selv tilbage.</string>
<string name="bottom_notifications_allow">Tillad notifikationsadgang</string>
<string name="bottom_notifications_none">Ingen notifikationer.</string>
<string name="bottom_notifications_count">%1$d notifikationer</string>
<string name="bottom_notifications_clear">Ryd</string>
<string name="bottom_page_screenshots">Skærmbilleder</string>
<string name="stats_fps_needs_hud">FPS kræver, at HUD er slået til</string>
<string name="stats_speed">Hastighed</string>
@@ -2867,6 +2860,8 @@
<string name="display_position_top">Øverst</string>
<string name="display_position_bottom">Nederst</string>
<string name="display_position_center">Midten (standard)</string>
<string name="display_position_left">Venstre</string>
<string name="display_position_right">Højre</string>
<string name="setup_tab_storage">Lager</string>
<string name="storage_measuring">Måler lager…</string>
<string name="storage_measuring_hint">Første gang tager et par sekunder.</string>
@@ -3660,4 +3655,7 @@
<string name="input_reset_positions">Nulstil placeringer</string>
<string name="input_show_label">Vis etiket</string>
<string name="input_layout_import_failed">Dette layout kunne ikke importeres</string>
<string name="theme_white_red">Skarlagensne</string>
</resources>
+5 -7
View File
@@ -1769,13 +1769,6 @@
<string name="bottom_downloads_shader">Shader-Cache wird heruntergeladen</string>
<string name="bottom_downloads_paused">Pausiert</string>
<string name="bottom_downloads_queued">Wartet auf Start</string>
<string name="bottom_page_notifications">Benachrichtigungen</string>
<string name="bottom_notifications_listener">DroidDeck – unterer Bildschirm</string>
<string name="bottom_notifications_why">Zeigt Nachrichten und andere Benachrichtigungen hier an, während du spielst. Sie bleiben nur auf diesem Bildschirm und werden nicht gespeichert. Android fragt einmal: Die Seite für den Benachrichtigungszugriff öffnet sich auf diesem Bildschirm; aktiviere dort DroidDeck, dann kehrt diese Seite von selbst zurück.</string>
<string name="bottom_notifications_allow">Benachrichtigungszugriff erlauben</string>
<string name="bottom_notifications_none">Keine Benachrichtigungen.</string>
<string name="bottom_notifications_count">%1$d Benachrichtigungen</string>
<string name="bottom_notifications_clear">Löschen</string>
<string name="bottom_page_screenshots">Screenshots</string>
<string name="stats_fps_needs_hud">FPS benötigt das aktive HUD</string>
<string name="stats_speed">Geschwindigkeit</string>
@@ -2867,6 +2860,8 @@
<string name="display_position_top">Oben</string>
<string name="display_position_bottom">Unten</string>
<string name="display_position_center">Mitte (Standard)</string>
<string name="display_position_left">Links</string>
<string name="display_position_right">Rechts</string>
<string name="setup_tab_storage">Speicher</string>
<string name="storage_measuring">Speicher wird erfasst…</string>
<string name="storage_measuring_hint">Die erste Erfassung dauert ein paar Sekunden.</string>
@@ -3660,4 +3655,7 @@
<string name="input_reset_positions">Positionen zurücksetzen</string>
<string name="input_show_label">Beschriftung anzeigen</string>
<string name="input_layout_import_failed">Dieses Layout konnte nicht importiert werden</string>
<string name="theme_white_red">Scharlachroter Schnee</string>
</resources>
+5 -7
View File
@@ -1777,13 +1777,6 @@
<string name="bottom_downloads_shader">Λήψη cache shader</string>
<string name="bottom_downloads_paused">Σε παύση</string>
<string name="bottom_downloads_queued">Αναμονή για έναρξη</string>
<string name="bottom_page_notifications">Ειδοποιήσεις</string>
<string name="bottom_notifications_listener">DroidDeck – κάτω οθόνη</string>
<string name="bottom_notifications_why">Εμφάνιση μηνυμάτων και άλλων ειδοποιήσεων εδώ ενώ παίζετε. Παραμένουν μόνο σε αυτή την οθόνη και δεν αποθηκεύονται. Το Android ρωτά μία φορά: η σελίδα πρόσβασης ειδοποιήσεων ανοίγει σε αυτή την οθόνη· ενεργοποιήστε εκεί το DroidDeck και αυτή η σελίδα επιστρέφει μόνη της.</string>
<string name="bottom_notifications_allow">Αποδοχή πρόσβασης ειδοποιήσεων</string>
<string name="bottom_notifications_none">Δεν υπάρχουν ειδοποιήσεις.</string>
<string name="bottom_notifications_count">%1$d ειδοποιήσεις</string>
<string name="bottom_notifications_clear">Απαλοιφή</string>
<string name="bottom_page_screenshots">Στιγμιότυπα οθόνης</string>
<string name="stats_fps_needs_hud">Τα FPS απαιτούν ενεργό HUD</string>
<string name="stats_speed">Ταχύτητα</string>
@@ -2867,6 +2860,8 @@
<string name="display_position_top">Πάνω</string>
<string name="display_position_bottom">Κάτω</string>
<string name="display_position_center">Κέντρο (προεπιλογή)</string>
<string name="display_position_left">Αριστερά</string>
<string name="display_position_right">Δεξιά</string>
<string name="setup_tab_storage">Αποθήκευση</string>
<string name="storage_measuring">Μέτρηση αποθήκευσης…</string>
<string name="storage_measuring_hint">Την πρώτη φορά παίρνει λίγα δευτερόλεπτα.</string>
@@ -3660,4 +3655,7 @@
<string name="input_reset_positions">Επαναφορά θέσεων</string>
<string name="input_show_label">Εμφάνιση ετικέτας</string>
<string name="input_layout_import_failed">Δεν ήταν δυνατή η εισαγωγή αυτής της διάταξης</string>
<string name="theme_white_red">Κατακόκκινο χιόνι</string>
</resources>
+5 -7
View File
@@ -1801,13 +1801,6 @@
<string name="bottom_downloads_shader">Descargando caché de shaders</string>
<string name="bottom_downloads_paused">En pausa</string>
<string name="bottom_downloads_queued">Esperando para empezar</string>
<string name="bottom_page_notifications">Notificaciones</string>
<string name="bottom_notifications_listener">DroidDeck – pantalla inferior</string>
<string name="bottom_notifications_why">Muestra aquí los mensajes y otras notificaciones mientras juegas. Solo permanecen en esta pantalla y no se guardan. Android lo pregunta una vez: su página de acceso a notificaciones se abre en esta pantalla; activa DroidDeck ahí y esta página volverá sola.</string>
<string name="bottom_notifications_allow">Permitir acceso a notificaciones</string>
<string name="bottom_notifications_none">No hay notificaciones.</string>
<string name="bottom_notifications_count">%1$d notificaciones</string>
<string name="bottom_notifications_clear">Borrar</string>
<string name="bottom_page_screenshots">Capturas de pantalla</string>
<string name="stats_fps_needs_hud">Los FPS requieren el HUD activado</string>
<string name="stats_speed">Velocidad</string>
@@ -2896,6 +2889,8 @@
<string name="display_position_top">Arriba</string>
<string name="display_position_bottom">Abajo</string>
<string name="display_position_center">Centro (predeterminado)</string>
<string name="display_position_left">Izquierda</string>
<string name="display_position_right">Derecha</string>
<string name="setup_tab_storage">Almacenamiento</string>
<string name="storage_measuring">Midiendo el almacenamiento…</string>
<string name="storage_measuring_hint">La primera vez tarda unos segundos.</string>
@@ -3699,4 +3694,7 @@
<string name="input_reset_positions">Restablecer posiciones</string>
<string name="input_show_label">Mostrar etiqueta</string>
<string name="input_layout_import_failed">No se ha podido importar esta disposición</string>
<string name="theme_white_red">Nieve escarlata</string>
</resources>
+5 -7
View File
@@ -1777,13 +1777,6 @@
<string name="bottom_downloads_shader">Ladataan sävytinvälimuistia</string>
<string name="bottom_downloads_paused">Keskeytetty</string>
<string name="bottom_downloads_queued">Odottaa alkamista</string>
<string name="bottom_page_notifications">Ilmoitukset</string>
<string name="bottom_notifications_listener">DroidDeckin alanäyttö</string>
<string name="bottom_notifications_why">Näytä viestit ja muut ilmoitukset täällä pelatessasi. Ne näkyvät vain tällä näytöllä, eikä niitä tallenneta. Android kysyy kerran: sen ilmoitusten käyttöoikeussivu avautuu tälle näytölle; kytke DroidDeck siellä päälle, niin tämä sivu palaa itsestään.</string>
<string name="bottom_notifications_allow">Salli ilmoitusten käyttö</string>
<string name="bottom_notifications_none">Ei ilmoituksia.</string>
<string name="bottom_notifications_count">Ilmoituksia: %1$d</string>
<string name="bottom_notifications_clear">Tyhjennä</string>
<string name="bottom_page_screenshots">Kuvakaappaukset</string>
<string name="stats_fps_needs_hud">FPS vaatii HUD:n päälle</string>
<string name="stats_speed">Nopeus</string>
@@ -2867,6 +2860,8 @@
<string name="display_position_top">Ylhäällä</string>
<string name="display_position_bottom">Alhaalla</string>
<string name="display_position_center">Keskellä (oletus)</string>
<string name="display_position_left">Vasen</string>
<string name="display_position_right">Oikea</string>
<string name="setup_tab_storage">Tallennustila</string>
<string name="storage_measuring">Mitataan tallennustilaa…</string>
<string name="storage_measuring_hint">Ensimmäisellä kerralla kestää muutaman sekunnin.</string>
@@ -3660,4 +3655,7 @@
<string name="input_reset_positions">Palauta sijainnit</string>
<string name="input_show_label">Näytä nimi</string>
<string name="input_layout_import_failed">Tätä asettelua ei voitu tuoda</string>
<string name="theme_white_red">Helakanpunainen lumi</string>
</resources>
+5 -7
View File
@@ -1801,13 +1801,6 @@
<string name="bottom_downloads_shader">Téléchargement du cache de shaders</string>
<string name="bottom_downloads_paused">En pause</string>
<string name="bottom_downloads_queued">En attente de démarrage</string>
<string name="bottom_page_notifications">Notifications</string>
<string name="bottom_notifications_listener">Écran inférieur DroidDeck</string>
<string name="bottom_notifications_why">Affichez ici les messages et autres notifications pendant que vous jouez. Ils restent uniquement sur cet écran et ne sont pas enregistrés. Android ne le demande qu\'une fois : sa page d\'accès aux notifications s\'ouvre sur cet écran ; activez-y DroidDeck et cette page reviendra d\'elle-même.</string>
<string name="bottom_notifications_allow">Autoriser l\'accès aux notifications</string>
<string name="bottom_notifications_none">Aucune notification.</string>
<string name="bottom_notifications_count">%1$d notifications</string>
<string name="bottom_notifications_clear">Effacer</string>
<string name="bottom_page_screenshots">Captures d\'écran</string>
<string name="stats_fps_needs_hud">Les FPS nécessitent d\'activer le HUD</string>
<string name="stats_speed">Vitesse</string>
@@ -2896,6 +2889,8 @@
<string name="display_position_top">Haut</string>
<string name="display_position_bottom">Bas</string>
<string name="display_position_center">Centre (par défaut)</string>
<string name="display_position_left">Gauche</string>
<string name="display_position_right">Droite</string>
<string name="setup_tab_storage">Stockage</string>
<string name="storage_measuring">Mesure du stockage…</string>
<string name="storage_measuring_hint">Cela prend quelques secondes la première fois.</string>
@@ -3699,4 +3694,7 @@
<string name="input_reset_positions">Réinitialiser les positions</string>
<string name="input_show_label">Afficher le libellé</string>
<string name="input_layout_import_failed">Impossible d’importer cette disposition</string>
<string name="theme_white_red">Neige écarlate</string>
</resources>
+5 -7
View File
@@ -1777,13 +1777,6 @@
<string name="bottom_downloads_shader">शेडर कैश डाउनलोड हो रहा है</string>
<string name="bottom_downloads_paused">रुका हुआ</string>
<string name="bottom_downloads_queued">शुरू होने का इंतज़ार</string>
<string name="bottom_page_notifications">नोटिफ़िकेशन</string>
<string name="bottom_notifications_listener">DroidDeck नीचे की स्क्रीन</string>
<string name="bottom_notifications_why">खेलते समय मैसेज और अन्य नोटिफ़िकेशन यहां दिखाएं। वे सिर्फ़ इसी स्क्रीन पर रहते हैं और सेव नहीं होते। Android एक बार पूछता है: उसका नोटिफ़िकेशन ऐक्सेस पेज इसी स्क्रीन पर खुलता है; वहां DroidDeck चालू करें और यह पेज अपने-आप वापस आ जाएगा।</string>
<string name="bottom_notifications_allow">नोटिफ़िकेशन ऐक्सेस की अनुमति दें</string>
<string name="bottom_notifications_none">कोई नोटिफ़िकेशन नहीं।</string>
<string name="bottom_notifications_count">%1$d नोटिफ़िकेशन</string>
<string name="bottom_notifications_clear">साफ़ करें</string>
<string name="bottom_page_screenshots">स्क्रीनशॉट</string>
<string name="stats_fps_needs_hud">FPS के लिए HUD चालू होना चाहिए</string>
<string name="stats_speed">स्पीड</string>
@@ -2867,6 +2860,8 @@
<string name="display_position_top">ऊपर</string>
<string name="display_position_bottom">नीचे</string>
<string name="display_position_center">बीच में (डिफ़ॉल्ट)</string>
<string name="display_position_left">बाएँ</string>
<string name="display_position_right">दाएँ</string>
<string name="setup_tab_storage">स्टोरेज</string>
<string name="storage_measuring">स्टोरेज मापा जा रहा है…</string>
<string name="storage_measuring_hint">पहली बार कुछ सेकंड लगते हैं।</string>
@@ -3660,4 +3655,7 @@
<string name="input_reset_positions">स्थितियाँ रीसेट करें</string>
<string name="input_show_label">लेबल दिखाएँ</string>
<string name="input_layout_import_failed">यह लेआउट इम्पोर्ट नहीं किया जा सका</string>
<string name="theme_white_red">किरमिज़ी बर्फ</string>
</resources>
+5 -7
View File
@@ -1777,13 +1777,6 @@
<string name="bottom_downloads_shader">Shader-gyorsítótár letöltése</string>
<string name="bottom_downloads_paused">Szüneteltetve</string>
<string name="bottom_downloads_queued">Indításra vár</string>
<string name="bottom_page_notifications">Értesítések</string>
<string name="bottom_notifications_listener">DroidDeck alsó képernyő</string>
<string name="bottom_notifications_why">Itt jelenítheti meg az üzeneteket és más értesítéseket játék közben. Csak ezen a képernyőn láthatók, és nem kerülnek mentésre. Az Android egyszer kérdez rá: az értesítési hozzáférés oldala ezen a képernyőn nyílik meg; kapcsolja be ott a DroidDecket, és ez az oldal magától visszatér.</string>
<string name="bottom_notifications_allow">Értesítési hozzáférés engedélyezése</string>
<string name="bottom_notifications_none">Nincsenek értesítések.</string>
<string name="bottom_notifications_count">%1$d értesítés</string>
<string name="bottom_notifications_clear">Törlés</string>
<string name="bottom_page_screenshots">Képernyőképek</string>
<string name="stats_fps_needs_hud">Az FPS-hez be kell kapcsolni a HUD-ot</string>
<string name="stats_speed">Sebesség</string>
@@ -2867,6 +2860,8 @@
<string name="display_position_top">Fent</string>
<string name="display_position_bottom">Lent</string>
<string name="display_position_center">Középen (alapértelmezett)</string>
<string name="display_position_left">Bal</string>
<string name="display_position_right">Jobb</string>
<string name="setup_tab_storage">Tárhely</string>
<string name="storage_measuring">Tárhely mérése…</string>
<string name="storage_measuring_hint">Első alkalommal pár másodpercig tart.</string>
@@ -3660,4 +3655,7 @@
<string name="input_reset_positions">Pozíciók visszaállítása</string>
<string name="input_show_label">Címke megjelenítése</string>
<string name="input_layout_import_failed">Ez az elrendezés nem importálható</string>
<string name="theme_white_red">Skarlátvörös hó</string>
</resources>
+5 -7
View File
@@ -1753,13 +1753,6 @@
<string name="bottom_downloads_shader">Mengunduh cache shader</string>
<string name="bottom_downloads_paused">Dijeda</string>
<string name="bottom_downloads_queued">Menunggu dimulai</string>
<string name="bottom_page_notifications">Notifikasi</string>
<string name="bottom_notifications_listener">Layar bawah DroidDeck</string>
<string name="bottom_notifications_why">Tampilkan pesan dan notifikasi lain di sini saat Anda bermain. Notifikasi hanya muncul di layar ini dan tidak disimpan. Android hanya meminta sekali: halaman akses notifikasinya terbuka di layar ini; aktifkan DroidDeck di sana dan halaman ini akan kembali dengan sendirinya.</string>
<string name="bottom_notifications_allow">Izinkan akses notifikasi</string>
<string name="bottom_notifications_none">Tidak ada notifikasi.</string>
<string name="bottom_notifications_count">%1$d notifikasi</string>
<string name="bottom_notifications_clear">Hapus</string>
<string name="bottom_page_screenshots">Tangkapan layar</string>
<string name="stats_fps_needs_hud">FPS memerlukan HUD aktif</string>
<string name="stats_speed">Kecepatan</string>
@@ -2838,6 +2831,8 @@
<string name="display_position_top">Atas</string>
<string name="display_position_bottom">Bawah</string>
<string name="display_position_center">Tengah (bawaan)</string>
<string name="display_position_left">Kiri</string>
<string name="display_position_right">Kanan</string>
<string name="setup_tab_storage">Penyimpanan</string>
<string name="storage_measuring">Mengukur penyimpanan…</string>
<string name="storage_measuring_hint">Butuh beberapa detik pada kali pertama.</string>
@@ -3630,4 +3625,7 @@
<string name="input_reset_positions">Atur ulang posisi</string>
<string name="input_show_label">Tampilkan label</string>
<string name="input_layout_import_failed">Tata letak ini tidak dapat diimpor</string>
<string name="theme_white_red">Salju Kirmizi</string>
</resources>
+5 -7
View File
@@ -1793,13 +1793,6 @@
<string name="bottom_downloads_shader">Download della cache degli shader</string>
<string name="bottom_downloads_paused">In pausa</string>
<string name="bottom_downloads_queued">In attesa di avvio</string>
<string name="bottom_page_notifications">Notifiche</string>
<string name="bottom_notifications_listener">Schermo inferiore DroidDeck</string>
<string name="bottom_notifications_why">Mostra qui messaggi e altre notifiche mentre giochi. Restano solo su questo schermo e non vengono salvate. Android lo chiede una sola volta: la sua pagina di accesso alle notifiche si apre su questo schermo; attiva DroidDeck lì e questa pagina torna da sola.</string>
<string name="bottom_notifications_allow">Consenti accesso alle notifiche</string>
<string name="bottom_notifications_none">Nessuna notifica.</string>
<string name="bottom_notifications_count">%1$d notifiche</string>
<string name="bottom_notifications_clear">Cancella</string>
<string name="bottom_page_screenshots">Screenshot</string>
<string name="stats_fps_needs_hud">Gli FPS richiedono l\'HUD attivo</string>
<string name="stats_speed">Velocità</string>
@@ -2896,6 +2889,8 @@
<string name="display_position_top">In alto</string>
<string name="display_position_bottom">In basso</string>
<string name="display_position_center">Centro (predefinito)</string>
<string name="display_position_left">Sinistra</string>
<string name="display_position_right">Destra</string>
<string name="setup_tab_storage">Archiviazione</string>
<string name="storage_measuring">Misurazione dell\'archiviazione…</string>
<string name="storage_measuring_hint">La prima volta richiede qualche secondo.</string>
@@ -3699,4 +3694,7 @@
<string name="input_reset_positions">Ripristina posizioni</string>
<string name="input_show_label">Mostra etichetta</string>
<string name="input_layout_import_failed">Impossibile importare questo layout</string>
<string name="theme_white_red">Neve scarlatta</string>
</resources>
+5 -7
View File
@@ -1753,13 +1753,6 @@
<string name="bottom_downloads_shader">シェーダーキャッシュをダウンロード中</string>
<string name="bottom_downloads_paused">一時停止中</string>
<string name="bottom_downloads_queued">開始待ち</string>
<string name="bottom_page_notifications">通知</string>
<string name="bottom_notifications_listener">DroidDeck下部画面</string>
<string name="bottom_notifications_why">プレイ中、メッセージなどの通知をここに表示します。通知はこの画面にのみ表示され、保存されません。Androidによる確認は一度だけです。この画面に通知へのアクセスのページが開くので、そこでDroidDeckをオンにすると、このページに自動的に戻ります。</string>
<string name="bottom_notifications_allow">通知へのアクセスを許可</string>
<string name="bottom_notifications_none">通知はありません。</string>
<string name="bottom_notifications_count">%1$d件の通知</string>
<string name="bottom_notifications_clear">クリア</string>
<string name="bottom_page_screenshots">スクリーンショット</string>
<string name="stats_fps_needs_hud">FPSの表示にはHUDをオンにする必要があります</string>
<string name="stats_speed">速度</string>
@@ -2838,6 +2831,8 @@
<string name="display_position_top">上</string>
<string name="display_position_bottom">下</string>
<string name="display_position_center">中央(既定)</string>
<string name="display_position_left">左</string>
<string name="display_position_right">右</string>
<string name="setup_tab_storage">ストレージ</string>
<string name="storage_measuring">ストレージを集計しています…</string>
<string name="storage_measuring_hint">初回の集計には数秒かかります。</string>
@@ -3630,4 +3625,7 @@
<string name="input_reset_positions">位置をリセット</string>
<string name="input_show_label">ラベルを表示</string>
<string name="input_layout_import_failed">このレイアウトをインポートできませんでした</string>
<string name="theme_white_red">緋色の雪</string>
</resources>
+5 -7
View File
@@ -1753,13 +1753,6 @@
<string name="bottom_downloads_shader">셰이더 캐시 다운로드 중</string>
<string name="bottom_downloads_paused">일시 중지됨</string>
<string name="bottom_downloads_queued">시작 대기 중</string>
<string name="bottom_page_notifications">알림</string>
<string name="bottom_notifications_listener">DroidDeck 하단 화면</string>
<string name="bottom_notifications_why">플레이하는 동안 메시지와 기타 알림을 여기에 표시합니다. 알림은 이 화면에만 표시되며 저장되지 않습니다. Android에서 한 번만 묻습니다. 이 화면에 알림 접근 권한 페이지가 열리면 DroidDeck을 켜세요. 그러면 이 페이지로 자동으로 돌아옵니다.</string>
<string name="bottom_notifications_allow">알림 접근 허용</string>
<string name="bottom_notifications_none">알림이 없습니다.</string>
<string name="bottom_notifications_count">알림 %1$d개</string>
<string name="bottom_notifications_clear">지우기</string>
<string name="bottom_page_screenshots">스크린샷</string>
<string name="stats_fps_needs_hud">FPS를 보려면 HUD를 켜야 합니다</string>
<string name="stats_speed">속도</string>
@@ -2838,6 +2831,8 @@
<string name="display_position_top">위</string>
<string name="display_position_bottom">아래</string>
<string name="display_position_center">가운데(기본)</string>
<string name="display_position_left">왼쪽</string>
<string name="display_position_right">오른쪽</string>
<string name="setup_tab_storage">저장 공간</string>
<string name="storage_measuring">저장 공간 계산 중…</string>
<string name="storage_measuring_hint">처음 계산할 때는 몇 초 걸립니다.</string>
@@ -3630,4 +3625,7 @@
<string name="input_reset_positions">위치 초기화</string>
<string name="input_show_label">라벨 표시</string>
<string name="input_layout_import_failed">이 레이아웃을 가져올 수 없습니다</string>
<string name="theme_white_red">진홍빛 눈</string>
</resources>
+5 -7
View File
@@ -1753,13 +1753,6 @@
<string name="bottom_downloads_shader">Memuat turun cache shader</string>
<string name="bottom_downloads_paused">Dijeda</string>
<string name="bottom_downloads_queued">Menunggu untuk bermula</string>
<string name="bottom_page_notifications">Pemberitahuan</string>
<string name="bottom_notifications_listener">Skrin bawah DroidDeck</string>
<string name="bottom_notifications_why">Paparkan mesej dan pemberitahuan lain di sini semasa anda bermain. Ia hanya kekal pada skrin ini dan tidak disimpan. Android bertanya sekali sahaja: halaman akses pemberitahuannya dibuka pada skrin ini; hidupkan DroidDeck di sana dan halaman ini akan kembali dengan sendirinya.</string>
<string name="bottom_notifications_allow">Benarkan akses pemberitahuan</string>
<string name="bottom_notifications_none">Tiada pemberitahuan.</string>
<string name="bottom_notifications_count">%1$d pemberitahuan</string>
<string name="bottom_notifications_clear">Kosongkan</string>
<string name="bottom_page_screenshots">Tangkapan skrin</string>
<string name="stats_fps_needs_hud">FPS memerlukan HUD dihidupkan</string>
<string name="stats_speed">Kelajuan</string>
@@ -2838,6 +2831,8 @@
<string name="display_position_top">Atas</string>
<string name="display_position_bottom">Bawah</string>
<string name="display_position_center">Tengah (lalai)</string>
<string name="display_position_left">Kiri</string>
<string name="display_position_right">Kanan</string>
<string name="setup_tab_storage">Storan</string>
<string name="storage_measuring">Mengukur storan…</string>
<string name="storage_measuring_hint">Mengambil beberapa saat pada kali pertama.</string>
@@ -3630,4 +3625,7 @@
<string name="input_reset_positions">Tetapkan semula kedudukan</string>
<string name="input_show_label">Tunjukkan label</string>
<string name="input_layout_import_failed">Susun atur ini tidak dapat diimport</string>
<string name="theme_white_red">Salji Merah Skarlet</string>
</resources>
+5 -7
View File
@@ -1777,13 +1777,6 @@
<string name="bottom_downloads_shader">Laster ned shaderbuffer</string>
<string name="bottom_downloads_paused">Pauset</string>
<string name="bottom_downloads_queued">Venter på å starte</string>
<string name="bottom_page_notifications">Varslinger</string>
<string name="bottom_notifications_listener">DroidDeck nedre skjerm</string>
<string name="bottom_notifications_why">Vis meldinger og andre varslinger her mens du spiller. De vises bare på denne skjermen og lagres ikke. Android spør én gang: siden for varseltilgang åpnes på denne skjermen; slå på DroidDeck der, så kommer denne siden tilbake av seg selv.</string>
<string name="bottom_notifications_allow">Tillat varseltilgang</string>
<string name="bottom_notifications_none">Ingen varslinger.</string>
<string name="bottom_notifications_count">%1$d varslinger</string>
<string name="bottom_notifications_clear">Fjern</string>
<string name="bottom_page_screenshots">Skjermbilder</string>
<string name="stats_fps_needs_hud">FPS krever at HUD-en er på</string>
<string name="stats_speed">Fart</string>
@@ -2867,6 +2860,8 @@
<string name="display_position_top">Øverst</string>
<string name="display_position_bottom">Nederst</string>
<string name="display_position_center">Midten (standard)</string>
<string name="display_position_left">Venstre</string>
<string name="display_position_right">Høyre</string>
<string name="setup_tab_storage">Lagring</string>
<string name="storage_measuring">Måler lagring…</string>
<string name="storage_measuring_hint">Første gang tar noen sekunder.</string>
@@ -3660,4 +3655,7 @@
<string name="input_reset_positions">Tilbakestill plasseringer</string>
<string name="input_show_label">Vis etikett</string>
<string name="input_layout_import_failed">Kunne ikke importere dette oppsettet</string>
<string name="theme_white_red">Skarlagenssnø</string>
</resources>
+5 -7
View File
@@ -1777,13 +1777,6 @@
<string name="bottom_downloads_shader">Shadercache downloaden</string>
<string name="bottom_downloads_paused">Gepauzeerd</string>
<string name="bottom_downloads_queued">Wacht om te starten</string>
<string name="bottom_page_notifications">Meldingen</string>
<string name="bottom_notifications_listener">DroidDeck onderste scherm</string>
<string name="bottom_notifications_why">Toon berichten en andere meldingen hier terwijl je speelt. Ze blijven alleen op dit scherm en worden niet opgeslagen. Android vraagt dit één keer: de pagina voor meldingstoegang opent op dit scherm; zet DroidDeck daar aan en deze pagina komt vanzelf terug.</string>
<string name="bottom_notifications_allow">Meldingstoegang toestaan</string>
<string name="bottom_notifications_none">Geen meldingen.</string>
<string name="bottom_notifications_count">%1$d meldingen</string>
<string name="bottom_notifications_clear">Wissen</string>
<string name="bottom_page_screenshots">Screenshots</string>
<string name="stats_fps_needs_hud">Voor FPS moet de HUD aan staan</string>
<string name="stats_speed">Snelheid</string>
@@ -2867,6 +2860,8 @@
<string name="display_position_top">Boven</string>
<string name="display_position_bottom">Onder</string>
<string name="display_position_center">Midden (standaard)</string>
<string name="display_position_left">Links</string>
<string name="display_position_right">Rechts</string>
<string name="setup_tab_storage">Opslag</string>
<string name="storage_measuring">Opslag meten…</string>
<string name="storage_measuring_hint">De eerste keer duurt een paar seconden.</string>
@@ -3660,4 +3655,7 @@
<string name="input_reset_positions">Posities herstellen</string>
<string name="input_show_label">Label tonen</string>
<string name="input_layout_import_failed">Deze indeling kan niet worden geïmporteerd</string>
<string name="theme_white_red">Scharlakenrode sneeuw</string>
</resources>
+5 -7
View File
@@ -1825,13 +1825,6 @@
<string name="bottom_downloads_shader">Pobieranie pamięci podręcznej shaderów</string>
<string name="bottom_downloads_paused">Wstrzymano</string>
<string name="bottom_downloads_queued">Oczekuje na rozpoczęcie</string>
<string name="bottom_page_notifications">Powiadomienia</string>
<string name="bottom_notifications_listener">Dolny ekran DroidDeck</string>
<string name="bottom_notifications_why">Wyświetlaj tu wiadomości i inne powiadomienia podczas gry. Pozostają tylko na tym ekranie i nie są zapisywane. Android zapyta raz: na tym ekranie otworzy się jego strona dostępu do powiadomień; włącz tam DroidDeck, a ta strona wróci sama.</string>
<string name="bottom_notifications_allow">Zezwól na dostęp do powiadomień</string>
<string name="bottom_notifications_none">Brak powiadomień.</string>
<string name="bottom_notifications_count">Powiadomienia: %1$d</string>
<string name="bottom_notifications_clear">Wyczyść</string>
<string name="bottom_page_screenshots">Zrzuty ekranu</string>
<string name="stats_fps_needs_hud">FPS wymaga włączonego HUD</string>
<string name="stats_speed">Prędkość</string>
@@ -2925,6 +2918,8 @@
<string name="display_position_top">Góra</string>
<string name="display_position_bottom">Dół</string>
<string name="display_position_center">Środek (domyślnie)</string>
<string name="display_position_left">Lewo</string>
<string name="display_position_right">Prawo</string>
<string name="setup_tab_storage">Pamięć</string>
<string name="storage_measuring">Mierzenie pamięci…</string>
<string name="storage_measuring_hint">Pierwszy raz trwa kilka sekund.</string>
@@ -3738,4 +3733,7 @@
<string name="input_reset_positions">Resetuj położenie</string>
<string name="input_show_label">Pokaż etykietę</string>
<string name="input_layout_import_failed">Nie można zaimportować tego układu</string>
<string name="theme_white_red">Szkarłatny śnieg</string>
</resources>
+5 -7
View File
@@ -1793,13 +1793,6 @@
<string name="bottom_downloads_shader">A transferir a cache de shaders</string>
<string name="bottom_downloads_paused">Em pausa</string>
<string name="bottom_downloads_queued">A aguardar início</string>
<string name="bottom_page_notifications">Notificações</string>
<string name="bottom_notifications_listener">Ecrã inferior do DroidDeck</string>
<string name="bottom_notifications_why">Mostre aqui mensagens e outras notificações enquanto joga. Ficam apenas neste ecrã e não são guardadas. O Android pergunta uma vez: a página de acesso às notificações abre neste ecrã; ative lá o DroidDeck e esta página volta automaticamente.</string>
<string name="bottom_notifications_allow">Permitir acesso às notificações</string>
<string name="bottom_notifications_none">Sem notificações.</string>
<string name="bottom_notifications_count">%1$d notificações</string>
<string name="bottom_notifications_clear">Limpar</string>
<string name="bottom_page_screenshots">Capturas de ecrã</string>
<string name="stats_fps_needs_hud">O FPS requer o HUD ativado</string>
<string name="stats_speed">Velocidade</string>
@@ -2894,6 +2887,8 @@
<string name="stores_target_free_unknown">Espaço livre desconhecido</string>
<string name="display_picture_position">Posição da imagem</string>
<string name="display_position_top">Topo</string>
<string name="display_position_left">Esquerda</string>
<string name="display_position_right">Direita</string>
<string name="display_position_bottom">Fundo</string>
<string name="display_position_center">Centro (predefinido)</string>
<string name="setup_tab_storage">Armazenamento</string>
@@ -3699,4 +3694,7 @@
<string name="input_reset_positions">Repor posições</string>
<string name="input_show_label">Mostrar etiqueta</string>
<string name="input_layout_import_failed">Não foi possível importar este esquema</string>
<string name="theme_white_red">Neve Escarlate</string>
</resources>
+5 -7
View File
@@ -1793,13 +1793,6 @@
<string name="bottom_downloads_shader">Baixando o cache de shaders</string>
<string name="bottom_downloads_paused">Pausado</string>
<string name="bottom_downloads_queued">Aguardando para começar</string>
<string name="bottom_page_notifications">Notificações</string>
<string name="bottom_notifications_listener">Tela inferior do DroidDeck</string>
<string name="bottom_notifications_why">Mostre aqui mensagens e outras notificações enquanto você joga. Elas ficam só nesta tela e não são salvas. O Android pergunta uma vez: a página de acesso a notificações dele abre nesta tela; ative o DroidDeck lá e esta página volta sozinha.</string>
<string name="bottom_notifications_allow">Permitir acesso a notificações</string>
<string name="bottom_notifications_none">Nenhuma notificação.</string>
<string name="bottom_notifications_count">%1$d notificações</string>
<string name="bottom_notifications_clear">Limpar</string>
<string name="bottom_page_screenshots">Capturas de tela</string>
<string name="stats_fps_needs_hud">O FPS precisa do HUD ativado</string>
<string name="stats_speed">Velocidade</string>
@@ -2894,6 +2887,8 @@
<string name="stores_target_free_unknown">Espaço livre desconhecido</string>
<string name="display_picture_position">Posição da imagem</string>
<string name="display_position_top">Topo</string>
<string name="display_position_left">Esquerda</string>
<string name="display_position_right">Direita</string>
<string name="display_position_bottom">Base</string>
<string name="display_position_center">Centro (padrão)</string>
<string name="setup_tab_storage">Armazenamento</string>
@@ -3699,4 +3694,7 @@
<string name="input_reset_positions">Redefinir posições</string>
<string name="input_show_label">Mostrar rótulo</string>
<string name="input_layout_import_failed">Não foi possível importar este layout</string>
<string name="theme_white_red">Neve Escarlate</string>
</resources>
+5 -7
View File
@@ -1801,13 +1801,6 @@
<string name="bottom_downloads_shader">Se descarcă cache-ul de shadere</string>
<string name="bottom_downloads_paused">Întrerupt</string>
<string name="bottom_downloads_queued">Așteaptă să înceapă</string>
<string name="bottom_page_notifications">Notificări</string>
<string name="bottom_notifications_listener">Ecranul de jos DroidDeck</string>
<string name="bottom_notifications_why">Afișează aici mesajele și alte notificări în timp ce te joci. Rămân doar pe acest ecran și nu sunt salvate. Android întreabă o singură dată: pagina sa de acces la notificări se deschide pe acest ecran; activează DroidDeck acolo, iar această pagină revine singură.</string>
<string name="bottom_notifications_allow">Permite accesul la notificări</string>
<string name="bottom_notifications_none">Nicio notificare.</string>
<string name="bottom_notifications_count">Notificări: %1$d</string>
<string name="bottom_notifications_clear">Șterge</string>
<string name="bottom_page_screenshots">Capturi de ecran</string>
<string name="stats_fps_needs_hud">FPS necesită HUD-ul activat</string>
<string name="stats_speed">Viteză</string>
@@ -2896,6 +2889,8 @@
<string name="display_position_top">Sus</string>
<string name="display_position_bottom">Jos</string>
<string name="display_position_center">Centru (implicit)</string>
<string name="display_position_left">Stânga</string>
<string name="display_position_right">Dreapta</string>
<string name="setup_tab_storage">Stocare</string>
<string name="storage_measuring">Se măsoară stocarea…</string>
<string name="storage_measuring_hint">Prima dată durează câteva secunde.</string>
@@ -3699,4 +3694,7 @@
<string name="input_reset_positions">Resetează pozițiile</string>
<string name="input_show_label">Afișează eticheta</string>
<string name="input_layout_import_failed">Acest aranjament nu a putut fi importat</string>
<string name="theme_white_red">Zăpadă stacojie</string>
</resources>
+5 -7
View File
@@ -1888,13 +1888,6 @@
<string name="bottom_downloads_shader">Загрузка кэша шейдеров</string>
<string name="bottom_downloads_paused">Приостановлено</string>
<string name="bottom_downloads_queued">Ожидает начала</string>
<string name="bottom_page_notifications">Уведомления</string>
<string name="bottom_notifications_listener">Нижний экран DroidDeck</string>
<string name="bottom_notifications_why">Показывает сообщения и другие уведомления здесь, пока вы играете. Они отображаются только на этом экране и не сохраняются. Android спросит один раз: на этом экране откроется страница доступа к уведомлениям; включите там DroidDeck, и эта страница вернется сама.</string>
<string name="bottom_notifications_allow">Разрешить доступ к уведомлениям</string>
<string name="bottom_notifications_none">Нет уведомлений.</string>
<string name="bottom_notifications_count">Уведомлений: %1$d</string>
<string name="bottom_notifications_clear">Очистить</string>
<string name="bottom_page_screenshots">Скриншоты</string>
<string name="stats_fps_needs_hud">Для FPS нужно включить HUD</string>
<string name="stats_speed">Скорость</string>
@@ -3008,6 +3001,8 @@
<string name="display_position_top">Сверху</string>
<string name="display_position_bottom">Снизу</string>
<string name="display_position_center">По центру (по умолчанию)</string>
<string name="display_position_left">Слева</string>
<string name="display_position_right">Справа</string>
<string name="setup_tab_storage">Хранилище</string>
<string name="storage_measuring">Измерение хранилища…</string>
<string name="storage_measuring_hint">В первый раз занимает несколько секунд.</string>
@@ -3821,4 +3816,7 @@
<string name="input_reset_positions">Сбросить положение</string>
<string name="input_show_label">Показывать подпись</string>
<string name="input_layout_import_failed">Не удалось импортировать эту раскладку</string>
<string name="theme_white_red">Алый снег</string>
</resources>
+5 -7
View File
@@ -1777,13 +1777,6 @@
<string name="bottom_downloads_shader">Laddar ned shadercache</string>
<string name="bottom_downloads_paused">Pausad</string>
<string name="bottom_downloads_queued">Väntar på att starta</string>
<string name="bottom_page_notifications">Aviseringar</string>
<string name="bottom_notifications_listener">DroidDecks nedre skärm</string>
<string name="bottom_notifications_why">Visa meddelanden och andra aviseringar här medan du spelar. De visas bara på den här skärmen och sparas inte. Android frågar en gång: sidan för aviseringsåtkomst öppnas på den här skärmen; slå på DroidDeck där så kommer den här sidan tillbaka av sig själv.</string>
<string name="bottom_notifications_allow">Tillåt aviseringsåtkomst</string>
<string name="bottom_notifications_none">Inga aviseringar.</string>
<string name="bottom_notifications_count">%1$d aviseringar</string>
<string name="bottom_notifications_clear">Rensa</string>
<string name="bottom_page_screenshots">Skärmbilder</string>
<string name="stats_fps_needs_hud">FPS kräver att HUD:en är på</string>
<string name="stats_speed">Hastighet</string>
@@ -2867,6 +2860,8 @@
<string name="display_position_top">Överst</string>
<string name="display_position_bottom">Nederst</string>
<string name="display_position_center">Mitten (standard)</string>
<string name="display_position_left">Vänster</string>
<string name="display_position_right">Höger</string>
<string name="setup_tab_storage">Lagring</string>
<string name="storage_measuring">Mäter lagring…</string>
<string name="storage_measuring_hint">Första gången tar några sekunder.</string>
@@ -3660,4 +3655,7 @@
<string name="input_reset_positions">Återställ positioner</string>
<string name="input_show_label">Visa etikett</string>
<string name="input_layout_import_failed">Det gick inte att importera layouten</string>
<string name="theme_white_red">Scharlakansröd snö</string>
</resources>
+5 -7
View File
@@ -1753,13 +1753,6 @@
<string name="bottom_downloads_shader">กำลังดาวน์โหลดแคชเชเดอร์</string>
<string name="bottom_downloads_paused">หยุดชั่วคราว</string>
<string name="bottom_downloads_queued">กำลังรอเริ่ม</string>
<string name="bottom_page_notifications">การแจ้งเตือน</string>
<string name="bottom_notifications_listener">หน้าจอล่างของ DroidDeck</string>
<string name="bottom_notifications_why">แสดงข้อความและการแจ้งเตือนอื่นๆ ที่นี่ขณะที่คุณเล่น การแจ้งเตือนจะแสดงบนหน้าจอนี้เท่านั้นและจะไม่ถูกบันทึก Android จะถามเพียงครั้งเดียว: หน้าการเข้าถึงการแจ้งเตือนจะเปิดขึ้นบนหน้าจอนี้ เปิด DroidDeck ที่นั่น แล้วหน้านี้จะกลับมาเอง</string>
<string name="bottom_notifications_allow">อนุญาตการเข้าถึงการแจ้งเตือน</string>
<string name="bottom_notifications_none">ไม่มีการแจ้งเตือน</string>
<string name="bottom_notifications_count">การแจ้งเตือน %1$d รายการ</string>
<string name="bottom_notifications_clear">ล้าง</string>
<string name="bottom_page_screenshots">ภาพหน้าจอ</string>
<string name="stats_fps_needs_hud">ต้องเปิด HUD เพื่อแสดง FPS</string>
<string name="stats_speed">ความเร็ว</string>
@@ -2838,6 +2831,8 @@
<string name="display_position_top">บน</string>
<string name="display_position_bottom">ล่าง</string>
<string name="display_position_center">กลาง (ค่าเริ่มต้น)</string>
<string name="display_position_left">ซ้าย</string>
<string name="display_position_right">ขวา</string>
<string name="setup_tab_storage">พื้นที่จัดเก็บ</string>
<string name="storage_measuring">กำลังวัดพื้นที่…</string>
<string name="storage_measuring_hint">ครั้งแรกใช้เวลาสองสามวินาที</string>
@@ -3630,4 +3625,7 @@
<string name="input_reset_positions">รีเซ็ตตำแหน่ง</string>
<string name="input_show_label">แสดงป้ายกำกับ</string>
<string name="input_layout_import_failed">ไม่สามารถนำเข้าการจัดวางนี้ได้</string>
<string name="theme_white_red">หิมะสีแดงชาด</string>
</resources>
+5 -7
View File
@@ -1769,13 +1769,6 @@
<string name="bottom_downloads_shader">Gölgelendirici önbelleği indiriliyor</string>
<string name="bottom_downloads_paused">Duraklatıldı</string>
<string name="bottom_downloads_queued">Başlamayı bekliyor</string>
<string name="bottom_page_notifications">Bildirimler</string>
<string name="bottom_notifications_listener">DroidDeck alt ekranı</string>
<string name="bottom_notifications_why">Oynarken mesajları ve diğer bildirimleri burada görün. Yalnızca bu ekranda kalırlar ve kaydedilmezler. Android bunu bir kez sorar: bildirim erişimi sayfası bu ekranda açılır; orada DroidDeck\'i açın, bu sayfa kendiliğinden geri gelir.</string>
<string name="bottom_notifications_allow">Bildirim erişimine izin ver</string>
<string name="bottom_notifications_none">Bildirim yok.</string>
<string name="bottom_notifications_count">%1$d bildirim</string>
<string name="bottom_notifications_clear">Temizle</string>
<string name="bottom_page_screenshots">Ekran görüntüleri</string>
<string name="stats_fps_needs_hud">FPS için HUD açık olmalı</string>
<string name="stats_speed">Hız</string>
@@ -2867,6 +2860,8 @@
<string name="display_position_top">Üst</string>
<string name="display_position_bottom">Alt</string>
<string name="display_position_center">Orta (varsayılan)</string>
<string name="display_position_left">Sol</string>
<string name="display_position_right">Sağ</string>
<string name="setup_tab_storage">Depolama</string>
<string name="storage_measuring">Depolama ölçülüyor…</string>
<string name="storage_measuring_hint">İlk seferde birkaç saniye sürer.</string>
@@ -3660,4 +3655,7 @@
<string name="input_reset_positions">Konumları sıfırla</string>
<string name="input_show_label">Etiketi göster</string>
<string name="input_layout_import_failed">Bu düzen içe aktarılamadı</string>
<string name="theme_white_red">Kızıl Kar</string>
</resources>
+5 -7
View File
@@ -1825,13 +1825,6 @@
<string name="bottom_downloads_shader">Завантаження кешу шейдерів</string>
<string name="bottom_downloads_paused">Призупинено</string>
<string name="bottom_downloads_queued">Очікує початку</string>
<string name="bottom_page_notifications">Сповіщення</string>
<string name="bottom_notifications_listener">Нижній екран DroidDeck</string>
<string name="bottom_notifications_why">Показуйте тут повідомлення та інші сповіщення під час гри. Вони лишаються лише на цьому екрані й не зберігаються. Android запитає один раз: сторінка доступу до сповіщень відкриється на цьому екрані; увімкніть там DroidDeck, і ця сторінка повернеться сама.</string>
<string name="bottom_notifications_allow">Дозволити доступ до сповіщень</string>
<string name="bottom_notifications_none">Немає сповіщень.</string>
<string name="bottom_notifications_count">Сповіщень: %1$d</string>
<string name="bottom_notifications_clear">Очистити</string>
<string name="bottom_page_screenshots">Знімки екрана</string>
<string name="stats_fps_needs_hud">Для FPS потрібно ввімкнути HUD</string>
<string name="stats_speed">Швидкість</string>
@@ -2925,6 +2918,8 @@
<string name="display_position_top">Угорі</string>
<string name="display_position_bottom">Унизу</string>
<string name="display_position_center">По центру (типово)</string>
<string name="display_position_left">Ліворуч</string>
<string name="display_position_right">Праворуч</string>
<string name="setup_tab_storage">Сховище</string>
<string name="storage_measuring">Вимірювання сховища…</string>
<string name="storage_measuring_hint">Уперше триває кілька секунд.</string>
@@ -3738,4 +3733,7 @@
<string name="input_reset_positions">Скинути розташування</string>
<string name="input_show_label">Показувати підпис</string>
<string name="input_layout_import_failed">Не вдалося імпортувати цю розкладку</string>
<string name="theme_white_red">Багряний сніг</string>
</resources>
+5 -7
View File
@@ -1753,13 +1753,6 @@
<string name="bottom_downloads_shader">Đang tải bộ nhớ đệm shader</string>
<string name="bottom_downloads_paused">Đã tạm dừng</string>
<string name="bottom_downloads_queued">Đang chờ bắt đầu</string>
<string name="bottom_page_notifications">Thông báo</string>
<string name="bottom_notifications_listener">Màn hình dưới DroidDeck</string>
<string name="bottom_notifications_why">Hiển thị tin nhắn và các thông báo khác ở đây khi bạn chơi. Chúng chỉ ở trên màn hình này và không được lưu. Android chỉ hỏi một lần: trang quyền truy cập thông báo sẽ mở trên màn hình này; hãy bật DroidDeck ở đó và trang này sẽ tự quay lại.</string>
<string name="bottom_notifications_allow">Cho phép truy cập thông báo</string>
<string name="bottom_notifications_none">Không có thông báo.</string>
<string name="bottom_notifications_count">%1$d thông báo</string>
<string name="bottom_notifications_clear">Xóa</string>
<string name="bottom_page_screenshots">Ảnh chụp màn hình</string>
<string name="stats_fps_needs_hud">Cần bật HUD để xem FPS</string>
<string name="stats_speed">Tốc độ</string>
@@ -2838,6 +2831,8 @@
<string name="display_position_top">Trên</string>
<string name="display_position_bottom">Dưới</string>
<string name="display_position_center">Giữa (mặc định)</string>
<string name="display_position_left">Trái</string>
<string name="display_position_right">Phải</string>
<string name="setup_tab_storage">Lưu trữ</string>
<string name="storage_measuring">Đang đo dung lượng…</string>
<string name="storage_measuring_hint">Lần đầu mất vài giây.</string>
@@ -3630,4 +3625,7 @@
<string name="input_reset_positions">Đặt lại vị trí</string>
<string name="input_show_label">Hiện nhãn</string>
<string name="input_layout_import_failed">Không thể nhập bố cục này</string>
<string name="theme_white_red">Tuyết đỏ thẫm</string>
</resources>
+5 -7
View File
@@ -1831,13 +1831,6 @@
<string name="bottom_downloads_shader">正在下载着色器缓存</string>
<string name="bottom_downloads_paused">已暂停</string>
<string name="bottom_downloads_queued">等待开始</string>
<string name="bottom_page_notifications">通知</string>
<string name="bottom_notifications_listener">DroidDeck 底部屏幕</string>
<string name="bottom_notifications_why">在游戏时于此处显示消息和其他通知。通知只显示在此屏幕上,不会被保存。Android 只会询问一次:其通知使用权页面会在此屏幕上打开,在那里开启 DroidDeck 后,会自动返回此页面。</string>
<string name="bottom_notifications_allow">允许通知使用权</string>
<string name="bottom_notifications_none">没有通知。</string>
<string name="bottom_notifications_count">%1$d 条通知</string>
<string name="bottom_notifications_clear">清除</string>
<string name="bottom_page_screenshots">截图</string>
<string name="stats_fps_needs_hud">显示 FPS 需要开启 HUD</string>
<string name="stats_speed">速度</string>
@@ -2842,6 +2835,8 @@
<string name="display_position_top">置顶</string>
<string name="display_position_bottom">置底</string>
<string name="display_position_center">居中(默认)</string>
<string name="display_position_left">左侧</string>
<string name="display_position_right">右侧</string>
<string name="setup_tab_storage">存储</string>
<string name="storage_measuring">正在统计存储…</string>
<string name="storage_measuring_hint">首次统计需要几秒钟。</string>
@@ -3634,4 +3629,7 @@
<string name="input_reset_positions">重置位置</string>
<string name="input_show_label">显示标签</string>
<string name="input_layout_import_failed">无法导入此布局</string>
<string name="theme_white_red">猩红之雪</string>
</resources>
+5 -7
View File
@@ -1753,13 +1753,6 @@
<string name="bottom_downloads_shader">正在下載著色器快取</string>
<string name="bottom_downloads_paused">已暫停</string>
<string name="bottom_downloads_queued">等待開始</string>
<string name="bottom_page_notifications">通知</string>
<string name="bottom_notifications_listener">DroidDeck 下方螢幕</string>
<string name="bottom_notifications_why">在遊玩時於此處顯示訊息和其他通知。通知只會顯示在這個螢幕上,不會儲存。Android 只會詢問一次:通知存取權頁面會在這個螢幕上開啟,在那裡開啟 DroidDeck 後,就會自動回到此頁面。</string>
<string name="bottom_notifications_allow">允許通知存取權</string>
<string name="bottom_notifications_none">沒有通知。</string>
<string name="bottom_notifications_count">%1$d 則通知</string>
<string name="bottom_notifications_clear">清除</string>
<string name="bottom_page_screenshots">螢幕截圖</string>
<string name="stats_fps_needs_hud">顯示 FPS 需要開啟 HUD</string>
<string name="stats_speed">速度</string>
@@ -2838,6 +2831,8 @@
<string name="display_position_top">置頂</string>
<string name="display_position_bottom">置底</string>
<string name="display_position_center">置中(預設)</string>
<string name="display_position_left">左側</string>
<string name="display_position_right">右側</string>
<string name="setup_tab_storage">儲存空間</string>
<string name="storage_measuring">正在統計儲存空間…</string>
<string name="storage_measuring_hint">首次統計需要幾秒鐘。</string>
@@ -3633,4 +3628,7 @@
<string name="input_reset_positions">重設位置</string>
<string name="input_show_label">顯示標籤</string>
<string name="input_layout_import_failed">無法匯入此佈局</string>
<string name="theme_white_red">緋紅之雪</string>
</resources>
+5 -7
View File
@@ -1753,13 +1753,6 @@
<string name="bottom_downloads_shader">正在下載著色器快取</string>
<string name="bottom_downloads_paused">已暫停</string>
<string name="bottom_downloads_queued">等待開始</string>
<string name="bottom_page_notifications">通知</string>
<string name="bottom_notifications_listener">DroidDeck 底部螢幕</string>
<string name="bottom_notifications_why">在遊玩時於此處顯示訊息和其他通知。通知只會顯示在這個螢幕上,不會儲存。Android 只會詢問一次:通知存取權頁面會在這個螢幕上開啟,在那裡開啟 DroidDeck 後,就會自動回到此頁面。</string>
<string name="bottom_notifications_allow">允許通知存取權</string>
<string name="bottom_notifications_none">沒有通知。</string>
<string name="bottom_notifications_count">%1$d 則通知</string>
<string name="bottom_notifications_clear">清除</string>
<string name="bottom_page_screenshots">螢幕擷取畫面</string>
<string name="stats_fps_needs_hud">顯示 FPS 需要開啟 HUD</string>
<string name="stats_speed">速度</string>
@@ -2838,6 +2831,8 @@
<string name="display_position_top">置頂</string>
<string name="display_position_bottom">置底</string>
<string name="display_position_center">置中(預設)</string>
<string name="display_position_left">左側</string>
<string name="display_position_right">右側</string>
<string name="setup_tab_storage">儲存空間</string>
<string name="storage_measuring">正在統計儲存空間…</string>
<string name="storage_measuring_hint">首次統計需要幾秒鐘。</string>
@@ -3633,4 +3628,7 @@
<string name="input_reset_positions">重設位置</string>
<string name="input_show_label">顯示標籤</string>
<string name="input_layout_import_failed">無法匯入此版面配置</string>
<string name="theme_white_red">緋紅之雪</string>
</resources>
+5 -7
View File
@@ -1965,13 +1965,6 @@
<string name="bottom_downloads_shader">Downloading shader cache</string>
<string name="bottom_downloads_paused">Paused</string>
<string name="bottom_downloads_queued">Waiting to start</string>
<string name="bottom_page_notifications">Notifications</string>
<string name="bottom_notifications_listener">DroidDeck bottom screen</string>
<string name="bottom_notifications_why">Show messages and other notifications here while you play. They stay on this screen only and are not saved. Android asks once: its notification access page opens on this screen; turn DroidDeck on there and this page comes back by itself.</string>
<string name="bottom_notifications_allow">Allow notification access</string>
<string name="bottom_notifications_none">No notifications.</string>
<string name="bottom_notifications_count">%1$d notifications</string>
<string name="bottom_notifications_clear">Clear</string>
<string name="bottom_page_screenshots">Screenshots</string>
<string name="stats_fps_needs_hud">FPS needs the HUD on</string>
<string name="stats_speed">Speed</string>
@@ -3113,6 +3106,8 @@
<string name="glasses_pro2_experimental">Experimental Pro 2 head tracking. Brightness, volume, and display switching are not supported yet.</string>
<string name="display_picture_position">Picture position</string>
<string name="display_position_top">Top</string>
<string name="display_position_left">Left</string>
<string name="display_position_right">Right</string>
<string name="display_position_bottom">Bottom</string>
<string name="display_position_center">Center (default)</string>
<string name="glasses_6dof">6DoF virtual screen</string>
@@ -3821,4 +3816,7 @@
<string name="input_reset_positions">Reset positions</string>
<string name="input_show_label">Show label</string>
<string name="input_layout_import_failed">Could not import this layout</string>
<string name="theme_white_red">Scarlet Snow</string>
<string name="theme_white_red_detail">White surfaces with red accents.</string>
</resources>
@@ -0,0 +1,69 @@
query GameImages($gameSlug: String!, $locale: Locale!) {
game(slug: $gameSlug, locale: $locale) {
id
slug
title
keyArt {
...imageRenditionData
__typename
}
packArt {
...PackArt
__typename
}
...PrimaryLogo
__typename
}
}
fragment imageRenditionData on ImageRendition {
path
aspect9x16Image {
path
__typename
}
aspect16x9Image {
path
__typename
}
aspect1x1Image {
path
__typename
}
largestImage {
path
__typename
}
rawImages {
path
__typename
}
__typename
}
fragment PrimaryLogo on GameV2 {
primaryLogo(uiClientContexts: ["juno-web-game-tile"]) {
path
title
largestImage {
path
width
height
__typename
}
__typename
}
__typename
}
fragment PackArt on ImageRendition {
aspect2x1Image {
path
__typename
}
aspect9x16Image {
path
__typename
}
__typename
}
@@ -0,0 +1,49 @@
query GetUserPlayer {
me {
id: pd
pd
player {
...Player
__typename
}
__typename
}
}
fragment Player on Player {
id: pd
pd
psd
displayName
uniqueName
nickname
avatar {
...Avatar
__typename
}
relationship
__typename
}
fragment Avatar on AvatarList {
large {
...image
__typename
}
medium {
...image
__typename
}
small {
...image
__typename
}
__typename
}
fragment image on Image {
height
width
path
__typename
}
@@ -0,0 +1,9 @@
query availableBuilds($offerId: String!) {
availableBuilds(offerId: $offerId) {
buildId
downloadType
gameVersion
buildLiveDate
__typename
}
}
@@ -0,0 +1,7 @@
query downloadUrl($offerId: String!, $buildId: String) {
downloadUrl(offerId: $offerId, buildId: $buildId) {
url
syncUrl
__typename
}
}
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