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Author SHA1 Message Date
MaxsTechReview 3bb279f635 fix(appimage): emulators and other AppImage programs get the game GPU setting (#2288)
The session sets TU_DEBUG=sysmem for the Steam client's interface and hands
games their own value in DROIDDECK_GAME_TU_DEBUG, which droiddeck-game-env
applies to Steam launches (#1188). droiddeck-appimage-run never did, so
emulators and other AppImage programs rendered every pass through system
memory instead of Turnip's per render pass choice.

Apply the game value in droiddeck-appimage-run the same way: an empty
value unsets TU_DEBUG, any other value replaces it. Chromium-based apps,
like the Steam client's own interface, keep the session's setting.
2026-11-08 12:23:30 -05:00
MaxsTechReview 3fef1f3fa1 fix(proton): a Proton picked for a game in Steam is kept (#2284)
fix(proton): a Valve Proton picked for a game in Steam stays on the ARM64 build made from it

Steam lists Valve's own Proton Experimental and Proton 11.0 next to the
DroidDeck tools. They are not runnable here, so a per-game pick of one was
replaced with the default. That used to be Proton Experimental ARM64, so the
pick looked kept; since an installed DroidDeck-Proton became the default, the
game is moved to DroidDeck-Proton instead.

When Steam records one of those tools for a title the sync already knows
(a title it mapped or one with a recorded pick), the title now gets the
DroidDeck tool built from the same Valve depot, stops following the default
and the choice is mirrored into the app's per-game setting. The same applies
to Steam's default. Titles nobody picked anything for still follow the
default, and Valve tools with no ARM64 build still fall back to it.
2026-11-08 12:03:21 -05:00
MaxsTechReview a4f26799ab fix(mesa): Zink on PowerVR shows colour again instead of grayscale (#2287)
Mesa 26.0.8, which the Ubuntu runtime builds, carries the backport of
"zink: create views for samplers lazily", which dropped the depth/stencil
aspect check in init_sampler_view(). On drivers with
needs_zs_shader_swizzle (Imagination) every colour view with a constant-1
alpha, such as RGBX/BGRX textures, then got the red-only depth swizzle
view, so Steam's interface and games showed red as R=G=B.

Carry Icenowy Zheng's upstream fix d55418dae7 (Mesa MR 41923), which
restores the aspect check. It applies on top of patch 0004.
2026-11-08 11:48:11 -05:00
MaxsTechReview 08a6a3cba8 ci: run approved fork PR compile jobs on the disposable fork runner (#2246)
* ci: run approved fork PR compile jobs on the disposable fork runner

* ci: ignore fork runner heartbeats from the future

* ci: target the fork runner by its own label

* Read the fork runner heartbeat from a public gist

* Fall back to an anonymous read of the fork runner heartbeat
2026-11-08 11:40:12 -05:00
MaxsTechReview 005fec2125 chore: pin gamescope to the DroidDeck-Components p23 release (#2285) 2026-11-08 11:37:54 -05:00
MaxsTechReview 2e70b8ed73 fix(gamescope): taps reach dialogs and windows away from the screen origin (#2280) 2026-11-08 10:44:00 -05:00
MaxsTechReview 74c0f2127a fix(proot): lay out ARM64 programs like the kernel so large reservations fit (#2279) 2026-11-08 10:43:57 -05:00
Kurt Himebauch 2bd7df5e1a chore: bump version to 0.7.0 (18) (#2278) 2026-11-08 09:36:10 -05:00
Kurt Himebauchandmaxjivi05 b7b96875a1 docs: DroidDeck 0.7.0 release notes (#2170)
* docs: DroidDeck 0.7.0 release notes

* docs: add 0.7.0 release note media

* docs: drop the 30 second summary from the 0.7.0 notes

* docs: add the dual-screen Dashboard shots to the 0.7.0 notes

* docs: show the Dashboard as one stacked dual-screen image

* docs: add the swap screens GIF to the 0.7.0 notes

* docs: swap in the new Syncthing screenshot

* docs: add the HUD dock GIF to the 0.7.0 notes

* docs: add the Game Jolt screenshot to the 0.7.0 notes

* docs: show the full screen in the HUD dock GIF

* docs: merge the GPU bullets, add the no proprietary components line, put images above their bullets

* docs: add the 0.7.0 APK download button to the release notes

* docs: add the first-time contributors to the 0.7.0 notes

* docs: add KeegantheVeganat0r as a first-time contributor

* docs: add the shared Steam libraries screenshot to the 0.7.0 notes

* docs: rewrite the shared Steam libraries bullet and move it up

* docs: add the Mali support photo to the 0.7.0 notes

* docs: center 0.7.0 release media

* docs: credit The412Banner for Mali support in 0.7.0 notes

* docs: add the KDE desktop GIF to the 0.7.0 notes

* docs: add the desktop and swapped game clips to the 0.7.0 notes

* docs: use the Duo photo for the swapped screens

* docs: replace the swap screens GIF with the Duo recording

* docs: drop the swap screens GIF

* docs: keep a blank line before each release image

* docs: tweak 0.7.0 release notes

* docs: move smaller 0.7.0 items to improvements

* docs: fold the bottom-screen HUD into the Strip HUD bullet

* docs: pair the swap screens and KDE desktop media

* docs: move Game Jolt and Syncthing up in 0.7.0 features

* docs: put the swap screens and KDE desktop cluster after Mali in 0.7.0 features

* docs: reword shared Steam libraries and reorder KDE desktop bullet

* docs: add recent merged PRs to the 0.7.0 notes

* docs: auto component updates follow DroidDeck-Proton only

* docs: add input profiles, low-RAM memory, driver Auto and other recent changes to the 0.7.0 notes

* docs: add the second-screen layout editor to the 0.7.0 controller profiles notes

* docs: refresh the 0.7.0 pull request and contributor counts, mention controller profiles in the summary

* docs: 0.7.0 notes add the latest fixes and the DroidDeck-Proton, DD-Turnip and component changes

Adds the user-visible pull requests merged after the last refresh (Library
sort, runtime pack update, desktop app launches, GitHub AppImage variant,
DroidDeck-Proton default, component auto-update cleanup, UBWC and FEX preset
settings, controller navigation) and a section for what shipped in
DroidDeck-Proton 11-11.10 to 11-12.3, DD-Turnip 0.4.0 and DroidDeck-Components
since 0.6.9.

---------

Co-authored-by: maxjivi05 <[email protected]>
2026-11-08 09:32:48 -05:00
MaxsTechReview 51e5e3a2a4 ci: a finished build reports on pull requests from forks (#2277)
When a Build APK run finishes, Build validation finds its pull request with
commits/{sha}/pulls, which GitHub answers with an empty list for a commit that
only exists on a fork. The validator then took the build as superseded, so the
"Build APK" status of every fork pull request stayed at "awaiting APK
compilation" after a successful build. It now falls back to the open pull
request for the run's head owner and branch, still requiring the head commit
to match.
2026-11-08 09:07:36 -05:00
MaxsTechReview c755d05473 ci: cache the pinned Turnip archive and retry its download (#2276)
* ci: cache the pinned Turnip archive and retry its download

"Prepare graphics driver variants" fetched the same checksum-pinned Banners-Turnip
zip from GitHub on every run with a single 120 s attempt, so a 502 or a read
timeout failed whole PR builds three times today. The archive is now cached
between runs (it is still checked against its SHA-256 after a restore), and a
cold download is retried on timeouts, 429 and 5xx with a growing pause.

* ci: keep PowerVR's verified downloads between runs

tools/powervr/fetch.py already keeps checksum-verified downloads in
~/.cache/droiddeck-build, but CI never saved that folder, so every run fetched
the PowerVR components again and a read timeout failed "Build the add-on
packs". The folder joins the existing pack-inputs cache, keyed on
release.json too.
2026-11-08 09:07:31 -05:00
MaxsTechReview aa883830ca fix(session): give the runtime a machine ID so D-Bus programs such as melonDS start (#2275)
* fix(session): give the runtime a machine ID so D-Bus programs start

The Ubuntu runtime ships an empty /etc/machine-id for systemd to fill on first
boot, and nothing fills it in a DroidDeck session. libdbus aborts when it needs
the ID ("D-Bus library appears to be incorrectly set up"), so melonDS closed at
once from the desktop and GTK Flatpaks started outside the session bus failed.

The session now writes a fresh ID once when the file is empty or malformed and
never changes a valid one.

* fix(session): check the whole machine ID file and reject the all-zero ID
2026-11-08 08:54:56 -05:00
MaxsTechReview 45e39b7aaf fix(desktop): catalog AppImages such as RPCS3 start from the desktop menu again (#2274)
fix(desktop): catalog AppImages start from the desktop menu through the shipped runtime

RPCS3 from the desktop menu exited at once: its own AppImage runtime runs
dwarfsextract from a memfd, which PRoot cannot execute (EACCES), and it has no
fallback. Emulator rail launches already avoid this by starting arm64 images
through the shipped uruntime (#1191); the menu entries the catalog writes did not.

The rule now lives in one launcher, droiddeck-appimage-exec, used by the session
and by the catalog's menu entries. Entries written by older versions are moved
to it with the existing menu migration.
2026-11-08 08:39:23 -05:00
MaxsTechReview bc99cacd02 fix(desktop): a GitHub link to one AppImage installs and updates that variant (#2273)
* fix(desktop): a GitHub link to one AppImage installs and updates that variant

* fix(desktop): latest-release links, bad escapes and 32/64-bit variants

A /releases/latest/download/<file>.AppImage link now names its asset too, a
malformed %-escape in the field no longer throws while the dialog composes,
and x86-32 and x86_64 assets no longer collapse to the same variant once
version numbers are dropped.
2026-11-08 08:07:28 -05:00
MaxsTechReview 2beeb715fd fix(runtime): an update that brings a new PRoot pack no longer asks to install the runtime again (#2270)
* fix(runtime): an update that brings a new PRoot pack no longer asks to install the runtime again

* A pack-only install recovers an interrupted swap first and falls back to the full install
2026-11-08 06:27:33 -05:00
MaxsTechReview 39469e6e8f fix(proton): an installed DroidDeck-Proton replaces a Proton Experimental default nobody picked, and added shortcuts follow it (#2266)
* fix(proton): an installed DroidDeck-Proton replaces a Proton Experimental default nobody picked, and added shortcuts follow the default

* test: an owned shortcut left on the previous default follows a default change
2026-11-08 06:07:53 -05:00
MaxsTechReview 15baa296bb fix(storage): a Second library folder that is there is used even when its volume state isn't mounted (#2258)
fix(storage): a saved game folder that is there stays the library
2026-11-08 00:32:04 -05:00
MaxsTechReview e4a4775be5 fix(input): taps outside the PC keyboard reach the game while it is open (#2257)
* fix(input): taps outside the PC keyboard reach the game while it is open

* fix(input): the game's cursor stays visible while only the PC keyboard is open

* fix(input): a touch cancelled mid-stream stays closed until the finger lifts

* A resize also ends a pending two-finger touch

* A new touch clears a dismissal left by a stream that ended elsewhere

* A new touch is not held back by a three-finger tap whose end was consumed
2026-11-07 23:24:53 -05:00
MaxsTechReview 77ef10d601 fix(library): added and Battle.net games sort by when they were played and installed (#2256)
* fix(library): added and Battle.net games sort by when they were played and installed

Recently played and Recently installed put every added game, Battle.net
games included, at the bottom: nothing recorded a launch or an install time
for them, and the Steam play-time lookup was never reached once an entry had
a game. Launching an added game now records its play time, added games carry
their folder's install time (kept in the library cache), Battle.net installs
report theirs, and a zero time falls through to the next source.

* fix(library): an added game's play time is recorded only after it launches and kept when it is rebuilt

* fix(library): an added game's play time is recorded only when its launch is accepted

* fix(library): an added game's play time is recorded when its session actually starts

* fix(library): an added game's play time is recorded when its session service starts
2026-11-07 23:17:43 -05:00
MaxsTechReview 914b3588e1 fix(drivers): leaving a driver bundle no longer keeps its runtime half, and the Auto display picks the latest pair (#2255)
* fix(drivers): leaving a driver bundle's display half also drops its runtime half

Picking either half of an Android + Linux bundle selects both, but picking
another display driver afterwards changed only the display. The session
kept loading the bundle's Linux driver, so switching back to DroidDeck's
drivers could still leave the session failing to start. The runtime driver
now goes back to the default when the display leaves the active bundle; a
runtime driver chosen on its own is kept.

* fix(drivers): picking the Auto display hands both halves to Auto's latest DD-Turnip pair

* fix(drivers): the Auto display pick puts the display on Auto even when no pair fits the GPU
2026-11-07 21:47:04 -05:00
MaxsTechReview 2ade269be3 fix(gamescope): direct-touch drags work again in games that confine a hidden cursor (#2220)
* gamescope: a confine is relative only while it holds the X pointer

Patch 0128 made every hidden-cursor confine relative. Games that hide the
system cursor, draw their own and confine the pointer to their window then
took the host lock, and a direct touch drag became camera motion with no
button held, so cards and items could not be dragged.

A confine now goes relative once the X pointer stays away from the seat
position while input moves, as when a game recentres it or clips it to a
small rectangle, and returns to absolute when the pointer follows again or
the confine ends. Locks and the warp follow rule are unchanged.

* gamescope: a constraint without a hint is relative only while the game holds the X pointer

Xwayland turns a hidden-cursor grab into a lock with no cursor position hint, so the confine-only rule never applied to games that draw their own cursor (Stardew Valley, Balatro). A hinted constraint is relative at once, as upstream. An unhinted lock or confine goes relative once the X pointer stops following the seat's motion, which a recentring or clipping game does and a drawn-cursor game does not.

* gamescope: a pointer constraint is relative only while the game holds the X pointer

Stardew Valley's grab with a hidden cursor becomes an Xwayland lock with a cursor position hint, which upstream made relative at once. Without relative mode that lock still follows gamescope's relative motion and touches still place the pointer, so the hold rule now decides for every constraint, hinted or not.

* gamescope: a hinted lock starts relative and is released once the X pointer follows

Releasing a hinted lock only through the hold rule let a recentring game's first touch swipe press the button. A hinted lock now starts relative as upstream and is released after 30 moving frames on which the X pointer follows the motion gamescope sends, counted from the relative motion while the seat is locked.

* gamescope: count away frames within one half-second window

* gamescope: a hint that arrives with the game's first warp starts the lock relative

* fix(input): end the touch press when a program locks the pointer mid-swipe

A game that only shows its pointer lock after its first warp took the first
swipe as an absolute drag, with the button held until the finger lifted.
The first locked move now ends the forwarded touch before sending deltas.

* gamescope: a new focus window or constraint starts its own pointer hold

A held state from one constrained window carried over to the next one
when focus moved before a reset frame. Track the input focus window and
the constraint, and restart the hold when either changes.

* gamescope: read the pointer constraint under the wlserver lock

GetCursorConstraint asserts the lock is held, so the hold tracker
aborted as soon as a program constrained the pointer.

* fix(input): a mid-swipe pointer lock ends the touch but keeps a held button

The first locked move cancelled the whole direct-touch hold, releasing a
right button held by a long press. It now cancels only the forwarded touch;
the held button is released when the finger lifts, as before.

* fix(input): extra fingers during a locked swipe stay out of the cancelled touch

Once a locked swipe has ended the forwarded touch, a second finger restarted
it with a new touch-down while the swipe carried on as relative motion. Extra
fingers are now ignored until the swipe ends; the final lift still releases a
held button.

* fix(input): a swipe that ended its touch stays closed until the finger lifts
2026-11-07 21:30:21 -05:00
MaxsTechReview 0d034b1996 fix(input): restore the rest of what #1439 removed, and keep the editor on the bottom screen (#2242)
* fix(session): close the bottom panel from the docked menu's Close again

* fix(input): keep imported screen keys on screen when the gamepad is hidden

Screen keys used to be shown on their own, whatever the gamepad did. Since
they were merged into the gamepad layout they disappeared with a controller
connected, in desktop sessions, with on-screen controls set to Never, in
Steam + QAM mode and in Steam's touch mode.

Elements now carry an always-shown flag. The screen key migration sets it on
imported keys (and once on keys merged by earlier builds), and the on-screen
controls keep flagged elements drawn while the rest of the pad is hidden,
in buttons-only mode and with the quick toggle, without duplicating them in
the unfolded strip.

* fix(dual-screen): give the profile controls panel the bottom bar with swap

* fix(dual-screen): keep the layout editor on the bottom screen

The bottom panel was recreated above an open input editor or input
settings window whenever it closed and reopened (session stop/start, or
the bottom screen briefly reported as taken), hiding the editor. The panel
now waits while one of our input windows holds its display and reopens
when the last one closes.

An app arrival recorded before one of our windows covered the bottom
screen no longer marks the screen taken, the editor picks its display only
when a display is added or removed, and it skips a bottom screen another
app holds.

* fix(input): label keyed D-pads and sticks with their keys

Screen key D-pads and sticks used to show each direction's key (W, A, S, D)
when labels were on. The unified renderer drew no direction labels and only
offered Show label for buttons and gamepad sticks, so imported labels did
nothing.

D-pads and sticks bound to directional keys now draw each bound key's name
at its direction through the shared key-label helper, and Show label is
offered for every D-pad and stick.

* fix(input): remember the layout editor's snap choice

* refactor(input): drop controller pref setters and drawer field nothing uses

* fix(input): restore the Deck tabs and right trackpad in the unfolded strip

With Deck controls, the unfolded strip used to offer the Gamepad, Grips,
Left, Right and Both tabs and put a trackpad in the right stick slot. The
unified strip only showed the gamepad with two sticks.

For Deck pads the strip bar now carries the shared Deck panel tabs and
title, the other tabs show the same stock Deck panel layouts as the second
screen, and the docked gamepad takes its stick or trackpad per side from the
Deck gamepad layout. Other pads keep the plain two-stick strip.

* fix(input): carry the Deck gamepad stick or trackpad choice into its layout

The Deck controls Gamepad tab used to let each side switch between a stick
and a trackpad. That choice is now part of the editable Deck gamepad
layout, but the saved choice was never moved over and its setter was left
without callers.

The library upgrade now applies a saved non-default choice to the Deck
gamepad layout once, only while that layout is still the stock one, and the
unused setter is removed.

* chore(i18n): drop the Deck surface switch string nothing shows

* fix(input): offer Show label only where a label can be drawn

* fix(input): Show label follows the unsaved action and diagonal-only sticks

The element properties now get the editor's draft action, so changing a
stick or D-pad to keys offers Show label before saving. A stick bound only
on its diagonals counts as labelled too.

* fix(input): only sticks count their diagonal keys for Show label

Diagonal key names are drawn on sticks only, so a D-pad bound just on its
diagonals no longer offers a label it can't show.
2026-11-07 21:04:34 -05:00
126 changed files with 1922 additions and 240 deletions

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+10 -3
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@@ -313,6 +313,11 @@ jobs:
- name: Build the DiRT 3 / DiRT Showdown ws2_32 stand-in
run: python3 tools/components/prepare.py dirt-ws2
- name: Cache graphics driver inputs
uses: actions/cache@v4
with:
path: app/build/quest-inputs
key: quest-inputs-${{ hashFiles('tools/quest/build-driver.py') }}
- name: Prepare graphics driver variants
run: python3 tools/quest/build-driver.py "$ANDROID_HOME/ndk/$NDK_VERSION"
- name: Record and pack prepared components
@@ -558,9 +563,11 @@ jobs:
- name: Cache checksum-pinned pack inputs
uses: actions/cache@v4
with:
path: ~/.cache/droiddeck-pack-inputs
key: pack-inputs-v1-${{ hashFiles('tools/packs/build.sh', 'tools/packs/fetch-verified.sh', 'tools/packs/tracking/release.env') }}
restore-keys: pack-inputs-v1-
path: |
~/.cache/droiddeck-pack-inputs
~/.cache/droiddeck-build
key: pack-inputs-v2-${{ hashFiles('tools/packs/build.sh', 'tools/packs/fetch-verified.sh', 'tools/packs/tracking/release.env', 'tools/powervr/release.json') }}
restore-keys: pack-inputs-v2-
- name: Build the add-on packs
run: |
python3 tools/powervr/fetch.py
+23 -1
View File
@@ -17,7 +17,7 @@ jobs:
runs-on: ubuntu-24.04
timeout-minutes: 2
outputs:
labels: ${{ steps.runner.outputs.labels || '"ubuntu-24.04"' }}
labels: ${{ steps.runner.outputs.labels || steps.fork.outputs.labels || '"ubuntu-24.04"' }}
steps:
- name: Pick the compile runner
id: runner
@@ -36,3 +36,25 @@ jobs:
fi
echo "labels=$labels" >> "$GITHUB_OUTPUT"
echo "Compile runner: \`$labels\`" >> "$GITHUB_STEP_SUMMARY"
- name: Pick the fork runner
id: fork
if: github.event_name == 'pull_request' && github.event.pull_request.head.repo.full_name != github.repository
continue-on-error: true
env:
GH_TOKEN: ${{ github.token }}
run: |
set -euo pipefail
labels='"ubuntu-24.04"'
gist=https://api.github.com/gists/0c7ed7ad6d6493de84f5123689c64ae6
body=$(curl -fsS --max-time 15 -H "Authorization: Bearer $GH_TOKEN" "$gist" 2>/dev/null || curl -fsS --max-time 15 "$gist" 2>/dev/null || echo '{}')
IDLE_AT=$(jq -r 'select(.owner.login == "maxjivi05") | .files["idle-at"].content // "0"' <<< "$body" 2>/dev/null || echo 0)
echo "Heartbeat: ${IDLE_AT:-none}"
age=-1
if [[ "${IDLE_AT:-0}" =~ ^[0-9]+$ ]] && [ "${IDLE_AT:-0}" -gt 0 ]; then
age=$(( $(date +%s) - IDLE_AT ))
fi
if [ "$age" -ge 0 ] && [ "$age" -lt 180 ]; then
labels='"droiddeck-fork"'
fi
echo "labels=$labels" >> "$GITHUB_OUTPUT"
echo "Compile runner: \`$labels\`" >> "$GITHUB_STEP_SUMMARY"
+3 -2
View File
@@ -7,7 +7,7 @@
DroidDeck brings the SteamOS experience to Android: Steam Gaming Mode, full Linux desktop, integration with GOG, Epic Games, Xbox, and other storefronts, Steam VR, and more!
<p align="center"><b>100% open source. No ads. No telemetry. No source withheld.</b></p>
<p align="center"><b>100% open source. No ads. No telemetry. No proprietary components. No source withheld.</b></p>
<p align="center">
<a href="https://github.com/Droid-Deck/DroidDeck/releases/download/0.6.9/DroidDeck-0.6.9.apk"><img src="https://img.shields.io/badge/Download-DroidDeck%200.6.9%20APK-3DDC84?style=for-the-badge&logo=android&logoColor=white" alt="Download DroidDeck 0.6.9"></a>
@@ -79,7 +79,8 @@ DroidDeck is [GPL-3.0](LICENSE). Steam and Proton belong to Valve Corporation. V
- droiddeck-ntsync follows the [Linux](https://github.com/torvalds/linux) ntsync semantics in `Documentation/userspace-api/ntsync.rst` (GPL-2.0).
- The proot fast path orders bindings like [PRoot](https://github.com/proot-me/proot)'s `path/binding.c` (GPL-2.0-or-later).
- DiRT 3 and DiRT Showdown keep their telemetry socket the way RoccoC's DiRTTelemetryErrorFix (MIT) does, based on the fix by Carsten Gottschling.
- Games use [Mesa](https://gitlab.freedesktop.org/mesa/mesa) Turnip's per render pass memory choice. The Steam client keeps `TU_DEBUG=sysmem`.
- Zink on PowerVR keeps colour textures in colour with Icenowy Zheng's upstream [Mesa](https://gitlab.freedesktop.org/mesa/mesa) fix d55418dae7 (MIT), carried as a runtime patch.
- Games and AppImage programs such as emulators use [Mesa](https://gitlab.freedesktop.org/mesa/mesa) Turnip's per render pass memory choice. The Steam client and Chromium-based apps keep `TU_DEBUG=sysmem`.
- Black Ops III and Dark Souls Remastered start without [umu-protonfixes](https://github.com/Open-Wine-Components/umu-protonfixes) (BSD-2-Clause), whose `311210.py` and `570940.py` fail under ARM64 Proton.
- [ReSkate](https://github.com/Dingo-Shenanigans/ReSkate) (GPL-3.0) by Dingo Shenanigans uses the launch option from its README and D3D12 feature level 12_1.
- The arm64 client's sign in was checked by reading Steam's saved token with the `ConnectCache` format from [deadlock-api-ingest](https://github.com/deadlock-api/deadlock-api-ingest).
+2 -2
View File
@@ -131,8 +131,8 @@ android {
applicationId "com.droiddeck.launcher"
minSdkVersion 26
targetSdkVersion 28
versionCode 17
versionName "0.6.9"
versionCode 18
versionName "0.7.0"
buildConfigField "String", "BUILD_LABEL", "\"${escapedBuildLabel}\""
buildConfigField "String", "SOURCE_COMMIT", "\"${sourceCommit}\""
buildConfigField "int", "PR_NUMBER", "${prNumber}"
@@ -603,11 +603,19 @@ internal class DriverMenus(private val activity: Activity, private val ui: Handl
}
fun selectDriver(id: String, linux: Boolean) {
if (!linux && id == TurnipDriver.AUTO) {
DriverBundle.selectDisplay(activity, id)
pairModeOpen = false
lastAutoCheck = 0L
setMode(auto = true)
refreshDrivers()
return
}
val bundle = DriverBundle.containing(activity, id, linux)
when {
bundle != null -> useBundle(bundle)
linux -> SessionPrefs.setLinuxDriver(activity, id)
else -> SessionPrefs.setAndroidDriver(activity, id)
else -> DriverBundle.selectDisplay(activity, id)
}
pairModeOpen = false
setMode(auto = false, mix = true)
@@ -23,6 +23,7 @@ import androidx.activity.ComponentActivity
import androidx.activity.compose.setContent
import androidx.activity.result.contract.ActivityResultContracts
import androidx.compose.runtime.Composable
import androidx.compose.runtime.collectAsState
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.mutableStateOf
@@ -873,6 +874,7 @@ class FrontEndActivity : ComponentActivity() {
android.widget.Toast.makeText(this, R.string.game_link_failed, android.widget.Toast.LENGTH_LONG).show()
return false
}
Library.recordPlayed(this, game)
startActivity(Intent(this, SessionActivity::class.java).setAction(SessionService.ACTION_RESUME)
.putExtra(SessionActivity.EXTRA_STEAMVR, steamVr)
.returnTo(returnHome)
@@ -888,7 +890,15 @@ class FrontEndActivity : ComponentActivity() {
putExtra(SessionService.EXTRA_STEAM_URL,
com.droiddeck.launcher.frontend.GameLaunchLink.steamUrl(game.gameIdString))
}
}, steamSession = true)
}
.playing(game), steamSession = true)
}
private fun Intent.playing(game: Library.SteamGame): Intent =
apply { if (game.library == Library.ADDED) putExtra(SessionActivity.EXTRA_PLAYED_GAME, game.gameIdString) }
private fun recordPlayed(intent: Intent) {
intent.getStringExtra(SessionActivity.EXTRA_PLAYED_GAME)?.let { Library.recordPlayed(this, it) }
}
private fun Intent.returnTo(returnHome: Boolean): Intent {
@@ -915,14 +925,17 @@ class FrontEndActivity : ComponentActivity() {
.putExtra(SessionService.EXTRA_PROGRAM, command.program)
.putExtra(SessionService.EXTRA_PROGRAM_ARGS, command.args.toTypedArray())
.putExtra(SessionService.EXTRA_GAME_ID, com.droiddeck.launcher.session.NoSteamLaunch.scope(game))
.playing(game)
when {
!SessionState.running -> startSessionOrWait(next)
SessionState.stopRequested -> android.widget.Toast.makeText(this, R.string.game_link_session_busy, android.widget.Toast.LENGTH_LONG).show()
command.program == com.droiddeck.launcher.session.NoSteamLaunch.BATTLENET && handToBattleNet(command.args, returnHome) { pendingSwitch = next } -> {}
SessionState.mode == SessionService.MODE_RUN && SessionState.program == command.program && SessionState.programArgs == command.args ->
command.program == com.droiddeck.launcher.session.NoSteamLaunch.BATTLENET && handToBattleNet(command.args, next, returnHome) -> {}
SessionState.mode == SessionService.MODE_RUN && SessionState.program == command.program && SessionState.programArgs == command.args -> {
recordPlayed(next)
startActivity(Intent(this, SessionActivity::class.java).setAction(SessionService.ACTION_RESUME)
.returnTo(returnHome)
.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP or Intent.FLAG_ACTIVITY_SINGLE_TOP))
}
else -> pendingSwitch = next
}
}
@@ -1123,6 +1136,10 @@ class FrontEndActivity : ComponentActivity() {
applyLauncherFullscreen()
updates.start()
setContent {
val prootPack by com.droiddeck.launcher.core.AddonPack.PROOT.state.collectAsState()
androidx.compose.runtime.LaunchedEffect(prootPack) {
if (prootPack == com.droiddeck.launcher.core.AddonPack.State.Ready && installed == null) refresh()
}
DroidDeckTheme(theme, appScale = appScale) {
com.droiddeck.launcher.ui.FocusGlideHost(androidx.compose.ui.Modifier.fillMaxSize().exposeTestTags()) {
if (decky.deckyPendingZip != null) com.droiddeck.launcher.ui.DeckyZipWarningDialog(
@@ -2276,14 +2293,14 @@ class FrontEndActivity : ComponentActivity() {
when {
!SessionState.running -> startSessionOrWait(next)
SessionState.stopRequested -> android.widget.Toast.makeText(this, R.string.game_link_session_busy, android.widget.Toast.LENGTH_LONG).show()
handToBattleNet(full) { pendingSwitch = next } -> {}
handToBattleNet(full, next) -> {}
else -> pendingSwitch = next
}
}
}, "battlenet-open").start()
}
private fun handToBattleNet(args: List<String>, returnHome: Boolean = false, otherwise: () -> Unit): Boolean {
private fun handToBattleNet(args: List<String>, next: Intent, returnHome: Boolean = false): Boolean {
if (SessionState.mode != SessionService.MODE_RUN || SessionState.program != com.droiddeck.launcher.session.NoSteamLaunch.BATTLENET) return false
val library = args.takeIf { it.firstOrNull() == "--library" }?.getOrNull(1)
val sessionLibrary = SessionState.programArgs.takeIf { it.firstOrNull() == "--library" }?.getOrNull(1)
@@ -2294,10 +2311,13 @@ class FrontEndActivity : ComponentActivity() {
val handed = request.isEmpty() || com.droiddeck.launcher.stores.battlenet.BattleNetClient.request(LinuxRuntime.sessionRoot(app), request)
ui.post {
if (isDestroyed) return@post
if (!handed) otherwise()
else startActivity(Intent(this, SessionActivity::class.java).setAction(SessionService.ACTION_RESUME)
.returnTo(returnHome)
.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP or Intent.FLAG_ACTIVITY_SINGLE_TOP))
if (!handed) pendingSwitch = next
else {
recordPlayed(next)
startActivity(Intent(this, SessionActivity::class.java).setAction(SessionService.ACTION_RESUME)
.returnTo(returnHome)
.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP or Intent.FLAG_ACTIVITY_SINGLE_TOP))
}
}
}, "battlenet-request").start()
return true
@@ -178,6 +178,9 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
}
private var unfoldedPanel by mutableStateOf<OnScreenControls?>(null)
private var unfoldedColumn: android.widget.LinearLayout? = null
private var unfoldedDeckSurface: com.droiddeck.launcher.ui.InputSurfaceView? = null
private var unfoldedDeckPanel by mutableStateOf<com.droiddeck.launcher.input.DeckPanel?>(null)
private var deckPanelLayouts: Map<com.droiddeck.launcher.input.DeckPanel, com.droiddeck.launcher.input.SavedInputLayout?> = emptyMap()
private lateinit var sessionRoot: FrameLayout
private var inputRouter: InputRouter? = null
private var physicalInputBindings: com.droiddeck.launcher.input.PhysicalInputBindings? = null
@@ -565,6 +568,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
private var sessionActivityDisplayId = Display.DEFAULT_DISPLAY
private lateinit var displayManager: DisplayManager
private var secondScreenPresentation: SecondScreenPresentation? = null
private val inputWindowDisplays = mutableListOf<Int>()
private val bottomScreenListener: () -> Unit = {
if (secondScreenPresentation?.display?.displayId?.let(com.droiddeck.launcher.input.DualScreen::taken) == true) closeSecondScreen(reset = false)
updateBottomGame()
@@ -977,7 +981,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
}
} else {
com.droiddeck.launcher.ui.FocusGlideHost(androidx.compose.ui.Modifier.fillMaxSize()) {
CursorOverlay({ cursorPos }, cursorVisible && !uiPointer && !bottomOutputActive,
CursorOverlay({ cursorPos }, cursorVisible && (!uiPointer || onlyPcKeyboardOpen()) && !bottomOutputActive,
resources.displayMetrics.density,
cursorImage, cursorHotX, cursorHotY, cursorImageScale)
if (memoryHud.text.isNotEmpty()) HudText(memoryHud.text, hudColor, hudOpacity)
@@ -1222,7 +1226,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
textureLodBias = if (drawerGameProfileId == null) textureLodBias else drawerTextureLodBias,
frameGen = frameGen,
lossless = lossless,
oscMode = oscMode, onScreenButtonsVisible = onScreenButtonsVisible, suspendPolicy = suspendPolicy,
oscMode = oscMode, suspendPolicy = suspendPolicy,
steamDownloadsInBackground = steamDownloadsInBackground, touchMode = touchMode,
micAvailable = SessionState.micAvailable && !SessionState.suspended,
micEnabled = SessionState.micEnabled,
@@ -1443,6 +1447,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
}
},
onClose = { drawerOpen = false },
onDismissScreen = if (docked) ({ selectSecondScreenMode(SecondScreenMode.NONE) }) else null,
components = drawerComponents,
onComponentsRefresh = {
refreshDrawerComponents()
@@ -2225,6 +2230,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
intent.getStringExtra(SessionService.EXTRA_GAME_ID),
sessionActivityDisplayId,
)
intent.getStringExtra(EXTRA_PLAYED_GAME)?.let { com.droiddeck.launcher.frontend.Library.recordPlayed(this, it) }
}
applyFrameGen()
applyGameAlignment()
@@ -2315,9 +2321,11 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
if (::touchscreenGestures.isInitialized) touchscreenGestures.cancel()
if (::touchpad.isInitialized) touchpad.cancel()
if (::directTouchHold.isInitialized) directTouchHold.cancel()
if (::twoFingerGestures.isInitialized) twoFingerGestures.cancel()
if (::scrollTouch.isInitialized) scrollTouch.cancel()
scrollTouchGesture = false
gesturePointerReady = false
if (sessionTouchDown) dismissTouch = true
}
private fun panelBounds(): android.graphics.Rect = if (Build.VERSION.SDK_INT >= 30) {
@@ -2826,6 +2834,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
return onScreenControls?.let { takes(it, it::takesTouchAt) } == true ||
steamTouchControls?.let { takes(it, it::takesTouchAt) } == true ||
unfoldedPanel?.let { takes(it, it::takesTouchAt) } == true ||
unfoldedDeckSurface?.let { takes(it, it::takesTouchAt) } == true ||
unfoldedColumn?.getChildAt(0)?.let { takes(it) { _, _ -> true } } == true
}
@@ -3378,6 +3387,10 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
}
var presentation = secondScreenPresentation
if (presentation?.display?.displayId != target.displayId) {
if (target.displayId in inputWindowDisplays) {
panelMode(mode)
return
}
dropDockedDrawer()
presentation?.closeControls()
presentation = secondScreenPresentation(target)
@@ -3518,8 +3531,15 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
val main = window.decorView.display
if (role == InputRole.PRIMARY) return bottomGame?.display ?: main
if (bottomGame != null) return main
return displayManager.getDisplay(selectedSecondScreenDisplay)
?: secondScreenDisplays.firstOrNull()?.let { displayManager.getDisplay(it.id) }
return com.droiddeck.launcher.input.SecondScreenDisplays.editorCandidates(selectedSecondScreenDisplay,
secondScreenDisplays.map { it.id }, com.droiddeck.launcher.input.DualScreen::taken).firstNotNullOfOrNull(displayManager::getDisplay)
}
fun inputWindowShown(displayId: Int) { inputWindowDisplays += displayId }
fun inputWindowClosed(displayId: Int) {
inputWindowDisplays -= displayId
if (started && displayId !in inputWindowDisplays && secondScreenMode != SecondScreenMode.NONE && secondScreenPresentation == null) showSecondScreen(secondScreenMode)
}
private fun refreshInputProfile() {
@@ -3530,6 +3550,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
adaptiveSticks = primaryInputLayout?.adaptiveSticks
quickButtons = primaryInputLayout?.takeIf { it.editable }?.let { l -> l.quickButtons.associateWith { it !in l.style.hidden } }.orEmpty()
secondaryInputLayout = library.panelLayout(desktop, secondScreenMode.panel(this))
deckPanelLayouts = com.droiddeck.launcher.input.DeckPanel.entries.associateWith { library.panelLayout(desktop, it.bindings) }
inputUsesLocalActions = InputControl.padControls.any { inputProfile.action(InputRole.PHYSICAL, it) !is InputAction.Native }
inputUsesPointer = inputProfile.bindings.values.any { bindings ->
bindings.values.any { it is InputAction.Pointer || it is InputAction.MouseButton || it is InputAction.Scroll }
@@ -3543,6 +3564,8 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
onScreenControls?.updateLayout(primaryInputLayout)
bottomInputControls?.updateLayout(primaryInputLayout)
unfoldedPanel?.updateLayout(primaryInputLayout)
if (unfoldedPanel != null) applyUnfoldedControls()
showUnfoldedDeckPanel()
updateOnScreenPad()
secondScreenPresentation?.refreshControls()
}
@@ -3594,11 +3617,15 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
Log.i(TAG, if (wanted) "unfolded controls: game ${width}x$gameHeight, controls ${width}x${height - gameHeight}"
else "unfolded controls: game full screen")
}
val dock = com.droiddeck.launcher.input.OnScreenLayout.Dock(!com.droiddeck.launcher.session.SessionDisplay.foldable(this), SessionState.deckPad)
val portrait = !com.droiddeck.launcher.session.SessionDisplay.foldable(this)
val dock = if (SessionState.deckPad) com.droiddeck.launcher.input.OnScreenLayout.Dock.deck(portrait, deckPanelLayouts[com.droiddeck.launcher.input.DeckPanel.GAMEPAD])
else com.droiddeck.launcher.input.OnScreenLayout.Dock(portrait, false)
var panel = unfoldedPanel
if (panel != null && (!wanted || panel.dock != dock)) {
sessionRoot.removeView(unfoldedColumn)
unfoldedColumn = null
unfoldedDeckSurface = null
unfoldedDeckPanel = null
unfoldedPanel = null
panel = null
if (!wanted) updateOnScreenControls()
@@ -3615,14 +3642,36 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
sessionRoot.addView(column, sessionRoot.indexOfChild(surfaceView) + 1)
unfoldedColumn = column
unfoldedPanel = panel
showUnfoldedDeckPanel()
updateOnScreenControls()
}
unfoldedColumn?.layoutParams = FrameLayout.LayoutParams(FrameLayout.LayoutParams.MATCH_PARENT, height - gameHeight, Gravity.BOTTOM)
}
private fun unfoldedBar(): View = com.droiddeck.launcher.ui.bottomScreenBarView(this) {
com.droiddeck.launcher.ui.sessionBarModel(getString(R.string.deck_tab_gamepad), { chooseUnfoldedControls(false) },
{ drawerOpen = true }, ::tapSteamButton, ::tapQam)
val deck = unfoldedDeckPanel
com.droiddeck.launcher.ui.sessionBarModel(getString(if (deck != null) R.string.second_mode_deck_controls else R.string.deck_tab_gamepad),
{ chooseUnfoldedControls(false) }, { drawerOpen = true }, ::tapSteamButton, ::tapQam,
tabs = deck?.let { com.droiddeck.launcher.ui.deckPanelTabs(this, it, ::selectDeckPanel) })
}
private fun showUnfoldedDeckPanel() {
val column = unfoldedColumn
val panel = unfoldedPanel
val selected = SessionPrefs.deckPanel(this).takeIf { column != null && panel?.dock?.grips == true }
unfoldedDeckPanel = selected
val layout = selected?.takeIf { it != com.droiddeck.launcher.input.DeckPanel.GAMEPAD }?.let { deckPanelLayouts[it] }
if (layout != null && unfoldedDeckSurface?.tag == layout) return
unfoldedDeckSurface?.let { it.releaseInputs(); column?.removeView(it) }
unfoldedDeckSurface = null
if (column == null || panel == null) return
if (layout == null) { panel.visibility = View.VISIBLE; return }
panel.releaseAll()
panel.visibility = View.GONE
unfoldedDeckSurface = com.droiddeck.launcher.ui.InputSurfaceView(this, padBridge, layout.elements, InputRole.PRIMARY, layout.style, haptics = true).also {
it.tag = layout
column.addView(it, android.widget.LinearLayout.LayoutParams(android.widget.LinearLayout.LayoutParams.MATCH_PARENT, 0, 1f))
}
}
private fun bottomKeyboardPresentation(): SecondScreenPresentation? {
@@ -3918,9 +3967,17 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
private var lockedSwipeX = 0f
private var lockedSwipeY = 0f
private var dismissTouch = false
private var sessionTouchDown = false
override fun onTouchEvent(event: MotionEvent): Boolean {
if (event.isFromSource(android.view.InputDevice.SOURCE_MOUSE)) return onMouse(event)
when (event.actionMasked) {
MotionEvent.ACTION_DOWN -> {
sessionTouchDown = true
dismissTouch = false
}
MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL -> sessionTouchDown = false
}
if (drawerOpen && drawerDocked && event.actionMasked == MotionEvent.ACTION_DOWN) {
drawerLayerOpen = false
drawerOpenState = false
@@ -3932,7 +3989,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
if (event.actionMasked == MotionEvent.ACTION_UP || event.actionMasked == MotionEvent.ACTION_CANCEL) dismissTouch = false
return true
}
val uiBlocking = drawerOpen || pcKeyboardOpen || achievementsOpen || gestureSettingsOpen || inputSettingsOpen || pipUi || SessionState.suspended
val uiBlocking = drawerOpen || achievementsOpen || gestureSettingsOpen || inputSettingsOpen || pipUi || SessionState.suspended
if (event.actionMasked == MotionEvent.ACTION_DOWN && !uiBlocking && routedTouchMode != SessionPrefs.TOUCH_GESTURES) {
scrollTouchGesture = scrollTouchMode()
scrollRestX = 0f
@@ -3960,7 +4017,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
com.droiddeck.launcher.input.TouchRouter.Route.SCROLL -> scrollTouch.onTouch(event)
else -> {
if (com.droiddeck.launcher.input.TouchRouter.steamKeyboardZone(snapshot)) {
val wasActive = threeFingerTap.active
val wasActive = threeFingerTap.active && event.actionMasked != MotionEvent.ACTION_DOWN
if (threeFingerTap.onTouch(event)) padBridge?.triggerSteamKeyboard()
if (threeFingerTap.active && !wasActive) {
if (route == com.droiddeck.launcher.input.TouchRouter.Route.TOUCHPAD) touchpad.cancel()
@@ -4036,9 +4093,10 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
return true
}
if (event.actionMasked == MotionEvent.ACTION_DOWN) lockedSwipeUsed = false
if (lockedSwipeUsed && (event.actionMasked != MotionEvent.ACTION_MOVE || !programLocksPointer())) return true
if (programLocksPointer() && event.actionMasked == MotionEvent.ACTION_MOVE) {
if (lockedSwipeUsed) directTouchHold.cancelPendingHold() else directTouchHold.cancelTouch()
lockedSwipeUsed = true
directTouchHold.cancelPendingHold()
val scale = sceneScale(rect)
sendSceneDelta((event.x - swipeX) * scale, (event.y - swipeY) * scale)
return true
@@ -4155,6 +4213,9 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
applyPlatformPointer(appUiOwnsPointer())
}
private fun onlyPcKeyboardOpen(): Boolean =
pcKeyboardOpen && !drawerOpen && !achievementsOpen && !inputSettingsOpen && !pipUi && !glassesOutputActive && !touchEditorOpen && !wowChatOnTop
private fun appUiOwnsPointer(): Boolean =
drawerOpen || pcKeyboardOpen || achievementsOpen || inputSettingsOpen || pipUi || glassesOutputActive || bottomOutputActive || touchEditorOpen || wowChatOnTop
@@ -4245,7 +4306,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
updateOnScreenPad()
val c = onScreenControls
glassesSlot = when {
c == null || c.visibility != View.VISIBLE -> 0
c == null || c.visibility != View.VISIBLE || c.isPinnedOnly -> 0
c.isButtonsOnly -> -1
primaryInputLayout?.let { l -> l.elements.any { it.quickButton == InputCommand.KEYBOARD && !l.style.hides(it) } }
?: (controllerSettings?.keyboardButton != false) -> 2
@@ -4260,12 +4321,17 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
?.let { FileUtils.readString(it)?.trim()?.lowercase() }
?: SessionPrefs.oscMode(this)
val controls = onScreenControls ?: return
fun showPinned() {
controls.setPinnedOnly(true)
val pinned = controls.hasPinned && !pipUi && !inputSettingsOpen
if (!pinned) controls.releaseAll()
controls.visibility = if (pinned) View.VISIBLE else View.GONE
}
if (pipUi || unfoldedPanel != null || pcKeyboardOpen || inputSettingsOpen ||
(SessionState.mode == SessionService.MODE_STEAM && !SessionPrefs.builtinPad(this))) {
onScreenButtonsVisible = false
hideBottomControls()
controls.releaseAll()
controls.visibility = View.GONE
showPinned()
steamTouchControls?.let { it.cancelEditing(); it.releaseAll(); it.visibility = View.GONE }
com.droiddeck.launcher.input.SteamTouchDevice.current?.plugged = false
applyTouchRouting()
@@ -4298,7 +4364,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
val drawn = show && !keyboardCoversPad()
if (steam != null) {
hideBottomControls()
if (controls.visibility == View.VISIBLE) { controls.releaseAll(); controls.visibility = View.GONE }
showPinned()
if (!drawn) { steam.cancelEditing(); steam.releaseAll() }
steam.visibility = if (drawn) View.VISIBLE else View.GONE
com.droiddeck.launcher.input.SteamTouchDevice.current?.plugged = show
@@ -4307,7 +4373,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
return
}
val bottomRoot = bottomGame?.surfaceView?.parent as? android.view.ViewGroup
if (drawn && bottomRoot != null) {
if (bottomRoot != null && (drawn || controls.hasPinned)) {
controls.releaseAll(); controls.visibility = View.GONE
var bottom = bottomInputControls
if (bottom?.parent !== bottomRoot) {
@@ -4320,13 +4386,14 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
}
bottom.updateLayout(primaryInputLayout)
bottom.setButtonsOnly(buttonsOnly)
bottom.setPinnedOnly(!drawn)
bottom.visibility = View.VISIBLE
return
}
hideBottomControls()
if (drawn == (controls.visibility == View.VISIBLE)) return
if (!drawn) controls.releaseAll()
controls.visibility = if (drawn) View.VISIBLE else View.GONE
val wasDrawn = controls.visibility == View.VISIBLE && !controls.isPinnedOnly
if (!drawn) showPinned() else { controls.setPinnedOnly(false); controls.visibility = View.VISIBLE }
if (drawn == wasDrawn) return
Log.i(TAG, "on-screen controls " + when {
!drawn -> "hidden"
buttonsOnly -> "Steam + QAM"
@@ -5069,7 +5136,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
com.droiddeck.launcher.ui.BottomScreenBar(bar(getString(SecondScreenMode.KEYBOARD_TRACKPAD.label), listOf(keyboardExtra)))
SecondScreenMode.DECK_CONTROLS -> com.droiddeck.launcher.ui.BottomScreenBar(bar(getString(SecondScreenMode.DECK_CONTROLS.label),
tabs = com.droiddeck.launcher.ui.deckPanelTabs(this@SessionActivity, SessionPrefs.deckPanel(this@SessionActivity), ::selectDeckPanel)))
else -> Unit
else -> com.droiddeck.launcher.ui.BottomScreenBar(bar(getString(secondScreenMode.label)))
}
androidx.compose.runtime.key(profileLayout) {
androidx.compose.ui.viewinterop.AndroidView(
@@ -5390,6 +5457,7 @@ class SessionActivity : ComponentActivity(), SurfaceHolder.Callback {
const val EXTRA_RETURN_HOME = "returnHome"
const val EXTRA_LINK_TASK = "linkTask"
const val EXTRA_STEAMVR = "steamVr"
const val EXTRA_PLAYED_GAME = "com.droiddeck.launcher.PLAYED_GAME"
const val EXTRA_REPAIR_RUNTIME = "repairRuntime"
private const val LEAVE_TIMEOUT_MS = 1_500L
private const val TEXT_FIELD_TAP_MS = 1_000L
@@ -18,9 +18,10 @@ object Library {
val source: String = SOURCE_STEAM,
val storeId: String? = null,
val logo: File? = null,
val installedAt: Long = 0L,
) {
fun withArt(art: File?, hero: File?, icon: File?, logo: File? = this.logo) =
SteamGame(appId, name, art, library, gameId, hero, lastPlayed, gameFiles, protonPrefix, icon, source, storeId, logo)
SteamGame(appId, name, art, library, gameId, hero, lastPlayed, gameFiles, protonPrefix, icon, source, storeId, logo, installedAt)
val gameIdString: String get() = java.lang.Long.toUnsignedString(gameId)
val launchKey: String get() = if (storeId != null) "$source:$storeId" else gameIdString
@@ -31,6 +32,7 @@ object Library {
}
}
const val ADDED = "added"
private const val PLAYED = "added_games_played"
const val EPIC_LAUNCHER = "epic-launcher"
const val EPIC_LAUNCHER_NAME = "Epic Games Launcher"
const val BATTLENET_LAUNCHER = "battlenet-launcher"
@@ -221,6 +223,18 @@ object Library {
return (steam + own.map { g -> addedGame(context, g, roots, played[g.appId] ?: 0L) }).distinctBy { it.gameId }
}
fun recordPlayed(context: Context, game: SteamGame) {
if (game.library == ADDED) recordPlayed(context, game.gameIdString)
}
fun recordPlayed(context: Context, gameId: String) {
context.getSharedPreferences(PLAYED, Context.MODE_PRIVATE).edit()
.putLong(gameId, System.currentTimeMillis() / 1000).apply()
}
internal fun recordedPlay(context: Context, gameId: Long): Long =
context.getSharedPreferences(PLAYED, Context.MODE_PRIVATE).getLong(java.lang.Long.toUnsignedString(gameId), 0L)
internal fun shortcutsLastPlayed(root: File): Map<Long, Long> = runCatching {
val config = AddedGames.accountConfig(root) ?: return emptyMap()
val bytes = File(config, "shortcuts.vdf").takeIf { it.isFile }?.readBytes() ?: return emptyMap()
@@ -249,12 +263,13 @@ object Library {
AddedGameArt.resolve(context, g).let { art ->
SteamGame(
g.steamAppId ?: g.appId.toInt(), g.name, art.portrait ?: art.header, ADDED, g.gameId,
hero = art.hero ?: art.header, lastPlayed = lastPlayed, gameFiles = g.folder,
hero = art.hero ?: art.header, lastPlayed = maxOf(lastPlayed, recordedPlay(context, g.gameId)), gameFiles = g.folder,
protonPrefix = if (g.source == com.droiddeck.launcher.stores.Store.BATTLENET.id) File(com.droiddeck.launcher.runtime.BattleNet.prefix(context), "pfx").takeIf { it.isDirectory }
else protonPrefix(context, g.steamAppId?.toLong() ?: g.appId, libraries = roots),
icon = art.icon?.takeIf { it.extension.lowercase() != "ico" },
source = g.source, storeId = g.storeId,
logo = art.logo,
installedAt = g.folder.lastModified(),
)
}
@@ -27,6 +27,7 @@ object LibraryCache {
source = o.optString("source").ifEmpty { if (o.getString("library") == Library.ADDED) Library.ADDED else Library.SOURCE_STEAM },
storeId = o.optString("storeId").ifEmpty { null },
logo = o.file("logo"),
installedAt = o.optLong("installedAt"),
)
} to x64
}.getOrElse { e -> Log.w(TAG, "unreadable, ignored: ${e.message}"); Pair(emptyList(), false) }
@@ -44,7 +45,7 @@ object LibraryCache {
JSONObject().put("appId", g.appId).put("name", g.name).put("library", g.library).put("gameId", g.gameId)
.put("lastPlayed", g.lastPlayed).putFile("art", g.art).putFile("hero", g.hero)
.putFile("gameFiles", g.gameFiles).putFile("protonPrefix", g.protonPrefix).putFile("icon", g.icon).putFile("logo", g.logo)
.put("source", g.source).apply { g.storeId?.let { put("storeId", it) } },
.put("source", g.source).put("installedAt", g.installedAt).apply { g.storeId?.let { put("storeId", it) } },
)
val f = file(context)
val tmp = File(f.path + ".tmp")
@@ -159,6 +159,12 @@ object DriverBundle {
SessionPrefs.setLinuxDriver(context, bundle.linuxId)
}
fun selectDisplay(context: Context, id: String) {
val left = active(context)
SessionPrefs.setAndroidDriver(context, id)
if (left != null && left.androidId != id) SessionPrefs.setLinuxDriver(context, "")
}
fun remove(context: Context, bundle: Bundle) {
TurnipDriver(context).remove(bundle.androidId)
LinuxVulkanDriverManager(context).removeDriver(bundle.linuxId)
@@ -9,6 +9,7 @@ import android.hardware.display.DisplayManager
import android.os.Build
import android.os.Handler
import android.os.HandlerThread
import android.os.SystemClock
import android.util.Log
import android.view.Display
import android.view.accessibility.AccessibilityEvent
@@ -33,6 +34,8 @@ object BottomScreenGuests {
else -> null
}
internal fun current(arrivedAt: Long, ownShownAt: Long?): Boolean = ownShownAt == null || arrivedAt >= ownShownAt
internal fun ignorable(type: Int): Boolean = type == AccessibilityWindowInfo.TYPE_INPUT_METHOD ||
type == AccessibilityWindowInfo.TYPE_ACCESSIBILITY_OVERLAY ||
type == AccessibilityWindowInfo.TYPE_SPLIT_SCREEN_DIVIDER ||
@@ -43,7 +46,7 @@ object BottomScreenGuests {
}
class BottomScreenWatch(private val service: AccessibilityService) {
private class Arrival(val pkg: String)
private class Arrival(val pkg: String, val at: Long)
private val thread = HandlerThread("bottom-screen").apply { start() }
private val handler = Handler(thread.looper)
@@ -52,6 +55,8 @@ class BottomScreenWatch(private val service: AccessibilityService) {
private var homes: Set<String> = emptySet()
private var keyboards: Set<String> = emptySet()
private var holders: Map<Int, String?> = emptyMap()
private var ownWindows: Map<Int, Set<Int>> = emptyMap()
private val ownShownAt = mutableMapOf<Int, Long>()
private val check = Runnable { evaluate() }
fun start() {
@@ -72,7 +77,7 @@ class BottomScreenWatch(private val service: AccessibilityService) {
AccessibilityEvent.TYPE_WINDOW_STATE_CHANGED -> {
val pkg = event.packageName?.toString() ?: return
if (event.displayId == Display.DEFAULT_DISPLAY || pkg == own || pkg == SYSTEM_UI) return
arrivals[event.displayId] = Arrival(pkg)
arrivals[event.displayId] = Arrival(pkg, event.eventTime)
}
AccessibilityEvent.TYPE_WINDOWS_CHANGED -> Unit
else -> return
@@ -97,19 +102,25 @@ class BottomScreenWatch(private val service: AccessibilityService) {
val all = runCatching { service.windowsOnAllDisplays }.getOrNull() ?: return
val displays = service.getSystemService(DisplayManager::class.java) ?: return
val taken = mutableMapOf<Int, String?>()
val shown = mutableMapOf<Int, Set<Int>>()
val now = SystemClock.uptimeMillis()
for (i in 0 until all.size()) {
val id = all.keyAt(i)
if (id == Display.DEFAULT_DISPLAY) continue
val display = displays.getDisplay(id)?.takeIf(DualScreen::builtIn) ?: continue
val windows = all.valueAt(i)
val topPkg = windows.asSequence()
.filter { !BottomScreenGuests.ignorable(it.type) && cover(it, display) >= BottomScreenGuests.MIN_COVER }
.sortedByDescending { it.layer }
.firstNotNullOfOrNull { packageOf(it)?.takeUnless { pkg -> pkg == own } }
val arrival = seen[id]
if (topPkg != null && arrival != null) arrivals.remove(id, arrival)
.map { it to packageOf(it) }
val ours = windows.filter { it.second == own }.map { it.first.id }.toSet()
if (!ownWindows[id].orEmpty().containsAll(ours)) ownShownAt[id] = now
shown[id] = ours
val topPkg = windows.firstNotNullOfOrNull { it.second?.takeUnless { pkg -> pkg == own } }
val arrival = seen[id]?.takeIf { BottomScreenGuests.current(it.at, ownShownAt[id]) }
seen[id]?.takeIf { topPkg != null || arrival == null }?.let { arrivals.remove(id, it) }
BottomScreenGuests.holder(topPkg, arrival?.pkg?.takeUnless { it in keyboards }, homes)?.let { taken[id] = it }
}
ownWindows = shown
if (current !== this) return
if (taken != holders) Log.i(TAG, "bottom screen holders: $taken")
holders = taken
@@ -73,7 +73,7 @@ object ControllerPrefs {
keyboardButton = p.getBoolean("keyboardButton", true),
selectSteam = p.getBoolean("selectSteam", false),
joyConVr = joyConVr(context),
snap = p.getBoolean("snap", true),
snap = snap(context),
customLayout = p.all.keys.any { it.startsWith("layout.") },
mapping = mappable.associate { (id, _) -> id to target(context, id) },
deadZone = deadZone(context),
@@ -87,11 +87,6 @@ object ControllerPrefs {
prefs(context).edit().putString("map.$id", target).apply()
}
fun resetMapping(context: Context) {
val p = prefs(context)
p.edit().apply { p.all.keys.filter { it.startsWith("map.") }.forEach { remove(it) } }.apply()
}
fun setTint(context: Context, tint: Int) {
prefs(context).edit().putInt("tint", tint).apply()
}
@@ -129,10 +124,6 @@ object ControllerPrefs {
prefs(context).edit().putBoolean("steamButton", on).apply()
}
fun setQamButton(context: Context, on: Boolean) {
prefs(context).edit().putBoolean("qamButton", on).apply()
}
fun setKeyboardButton(context: Context, on: Boolean) {
prefs(context).edit().putBoolean("keyboardButton", on).apply()
}
@@ -147,6 +138,8 @@ object ControllerPrefs {
prefs(context).edit().putBoolean("joyConVr", on).apply()
}
fun snap(context: Context): Boolean = prefs(context).getBoolean("snap", true)
fun setSnap(context: Context, on: Boolean) {
prefs(context).edit().putBoolean("snap", on).apply()
}
@@ -172,9 +165,4 @@ object ControllerPrefs {
fun resetAll(context: Context) {
prefs(context).edit().clear().putBoolean("rumble", true).apply()
}
fun resetAllLayouts(context: Context) {
val p = prefs(context)
p.edit().apply { p.all.keys.filter { it.startsWith("layout.") }.forEach { remove(it) } }.apply()
}
}
@@ -70,6 +70,14 @@ class DirectTouchHold(
handler.removeCallbacks(hold)
}
fun cancelTouch() {
handler.removeCallbacks(hold)
handler.removeCallbacks(lift)
liftPending = false
if (forwarded) touch.cancel()
forwarded = false
}
fun onTouch(event: MotionEvent): Boolean {
if (event.actionMasked == MotionEvent.ACTION_DOWN) {
if (liftPending) {
@@ -4,12 +4,13 @@ import android.content.Context
import android.hardware.display.DisplayManager
import android.util.DisplayMetrics
import android.view.Display
import com.droiddeck.launcher.session.SessionPrefs
import org.json.JSONArray
import org.json.JSONObject
import java.util.UUID
object InputLibraries {
private const val VERSION = 12
private const val VERSION = 14
private const val KEY = "library"
private const val RECOVERY = "library-recovery."
const val OVERLAY = "builtin.overlay"
@@ -30,6 +31,8 @@ object InputLibraries {
if (version < 11) library = neutralStockLayouts(library)
if (version < 10) library = restyleGamepads(context, library)
if (version < 12) library = barStockLayouts(library)
if (version < 13) library = LegacyScreenKeyMigration.pin(library)
if (version < 14) library = deckGamepadSurfaces(context, library)
if (version < 6 || !p.contains(LegacyScreenKeyMigration.BACKUP)) {
val legacy = LegacyScreenKeyMigration.snapshot(context)
if (legacy != null) {
@@ -263,6 +266,15 @@ object InputLibraries {
return addStockLayouts(result)
}
private fun deckGamepadSurfaces(context: Context, library: InputLibrary): InputLibrary {
val leftPad = SessionPrefs.gamepadSurface(context, right = false) == SessionPrefs.SURFACE_TRACKPAD
val rightStick = SessionPrefs.gamepadSurface(context, right = true) == SessionPrefs.SURFACE_STICK
if (!leftPad && !rightStick) return library
val saved = library.layouts.firstOrNull { it.id == DeckPanel.GAMEPAD.layout } ?: return library
if (saved.elements != InputStockLayouts.gamepad(leftPad = false, rightStick = false)) return library
return library.withLayout(saved.copy(elements = InputStockLayouts.gamepad(leftPad, rightStick))).validate()
}
private fun migrationBindingId(library: InputLibrary, binding: String, layout: String): String {
val seed = JSONArray(listOf(binding, layout)).toString().toByteArray(Charsets.UTF_8)
val base = "migrated.bindings." + UUID.nameUUIDFromBytes(seed)
@@ -292,7 +304,7 @@ object InputLibraries {
for (e in layout.elements) elements.put(JSONObject().put("id", e.id).put("kind", e.kind.name)
.put("control", e.control.id).put("name", e.name).put("x", e.x.toDouble()).put("y", e.y.toDouble())
.put("width", e.width.toDouble()).put("height", e.height.toDouble()).put("floating", e.floating).put("hideWhenIdle", e.hideWhenIdle).put("mouseGestures", e.mouseGestures).put("toggle", e.toggle).put("icon", e.icon).put("image", e.image)
.put("elementOpacity", e.opacity.toDouble()).put("buttonShape", e.buttonShape.name).put("showLabel", e.showLabel))
.put("elementOpacity", e.opacity.toDouble()).put("buttonShape", e.buttonShape.name).put("showLabel", e.showLabel).put("alwaysShown", e.alwaysShown))
layouts.put(JSONObject().put("id", layout.id).put("name", layout.name).put("template", layout.template.name).put("elements", elements)
.put("tint", layout.style.tint ?: JSONObject.NULL).put("opacity", layout.style.opacity).put("screen", layout.screen.name).put("aspect", layout.aspect.toDouble()).put("scale", layout.scale.toDouble())
.put("hidden", JSONArray(layout.style.hidden.map { it.name }.sorted())).put("origin", layout.origin ?: JSONObject.NULL))
@@ -333,7 +345,7 @@ object InputLibraries {
e.getDouble("y").toFloat(), e.getDouble("width").toFloat(), e.getDouble("height").toFloat(),
e.getString("id"), InputElementKind.valueOf(e.getString("kind")), e.getString("name"),
e.optBoolean("floating", true), e.optBoolean("hideWhenIdle", false), e.optBoolean("mouseGestures", false), e.optBoolean("toggle", false), e.optInt("icon", 0), e.optString("image", ""),
e.optDouble("elementOpacity", 1.0).toFloat(), InputButtonShape.valueOf(e.optString("buttonShape", InputButtonShape.ROUNDED.name)), e.optBoolean("showLabel", true))
e.optDouble("elementOpacity", 1.0).toFloat(), InputButtonShape.valueOf(e.optString("buttonShape", InputButtonShape.ROUNDED.name)), e.optBoolean("showLabel", true), e.optBoolean("alwaysShown", false))
}
SavedInputLayout(layout.getString("id"), layout.getString("name"), elements, InputLayoutTemplate.valueOf(layout.getString("template")),
InputSurfaceStyle(if (!layout.has("tint")) ControllerPrefs.STEAM_BLUE else if (layout.isNull("tint")) null else layout.getInt("tint"), layout.optInt("opacity", 100),
@@ -45,6 +45,14 @@ internal object InputStockLayouts {
InputSurfaceElement(InputControl.SELECT, .42f, .3f, .07f, .1f, buttonShape = InputButtonShape.PILL),
InputSurfaceElement(InputControl.START, .51f, .3f, .07f, .1f, buttonShape = InputButtonShape.PILL))
}
fun gamepad(leftPad: Boolean, rightStick: Boolean) = gamepad().map {
when {
leftPad && it.control == InputControl.LS -> InputSurfaceElement(InputControl.LEFT_PAD, it.x, it.y, it.width, it.height)
rightStick && it.control == InputControl.RIGHT_PAD -> InputSurfaceElement(InputControl.RS, it.x, it.y, it.width, it.height)
else -> it
}
}
fun layouts() = listOf(
SavedInputLayout(InputLibraries.DECK, "Deck grips + trackpads", pads() + grips(), style = NEUTRAL, screen = InputLayoutScreen.SECONDARY),
SavedInputLayout(InputLibraries.TRACKPAD, "Trackpad + keyboard", listOf(
@@ -34,6 +34,7 @@ data class InputSurfaceElement(
val opacity: Float = 1f,
val buttonShape: InputButtonShape = InputButtonShape.ROUNDED,
val showLabel: Boolean = true,
val alwaysShown: Boolean = false,
) {
val hasClick get() = kind == InputElementKind.STICK || kind == InputElementKind.TRACKPAD
@@ -11,6 +11,7 @@ class InputSurfaceSource(private val pad: PadBridge, private val role: InputRole
private val gestureRight = if (element.mouseGestures) router?.channel(role, InputControl.A, fixedAction = InputAction.MouseButton(273)) else null
private val gestureMiddle = if (element.mouseGestures) router?.channel(role, InputControl.A, fixedAction = InputAction.MouseButton(274)) else null
val mouseGestures get() = element.mouseGestures && route?.action is InputAction.Pointer
val directions get() = route?.action as? InputAction.Directions
fun gestureContact(touching: Boolean) { if (!closed) route?.update(0f, 0f, touching) }
fun pointerDelta(dx: Float, dy: Float) {
@@ -225,7 +225,8 @@ internal class LegacyGamepadLayout(private val context: Context, private val wid
)
}
fun dock(stored: List<InputSurfaceElement>, portrait: Boolean, grips: Boolean): List<InputSurfaceElement> {
fun dock(stored: List<InputSurfaceElement>, portrait: Boolean, grips: Boolean, left: InputControl = InputControl.LS,
right: InputControl = InputControl.RS): List<InputSurfaceElement> {
val boxes = GamepadGeometry.layout(width.toFloat(), height.toFloat(), resources.displayMetrics.density, portrait)
val placed = mutableListOf<InputSurfaceElement>()
fun box(control: InputControl, slot: GamepadGeometry.Slot, shape: InputButtonShape) {
@@ -243,9 +244,9 @@ internal class LegacyGamepadLayout(private val context: Context, private val wid
b.cx + direction.first * spread, b.cy + direction.second * spread, radius)
}
}
box(InputControl.LS, GamepadGeometry.Slot.LEFT_MAIN, InputButtonShape.CIRCLE)
box(left, GamepadGeometry.Slot.LEFT_MAIN, InputButtonShape.CIRCLE)
cross(DPAD_ORDER, GamepadGeometry.Slot.LEFT_SECOND)
box(InputControl.RS, GamepadGeometry.Slot.RIGHT_MAIN, InputButtonShape.CIRCLE)
box(right, GamepadGeometry.Slot.RIGHT_MAIN, InputButtonShape.CIRCLE)
cross(FACE_ORDER, GamepadGeometry.Slot.RIGHT_SECOND)
box(InputControl.LT, GamepadGeometry.Slot.LEFT_OUTER_SHOULDER, InputButtonShape.PILL)
box(InputControl.LB, GamepadGeometry.Slot.LEFT_INNER_SHOULDER, InputButtonShape.PILL)
@@ -254,7 +255,8 @@ internal class LegacyGamepadLayout(private val context: Context, private val wid
box(InputControl.SELECT, GamepadGeometry.Slot.VIEW, InputButtonShape.PILL)
box(InputControl.START, GamepadGeometry.Slot.MENU, InputButtonShape.PILL)
if (grips) GRIPS.forEach { (control, slot) -> box(control, slot, InputButtonShape.ROUNDED) }
return withGeometry(stored, placed) + placed.filter { p -> GRIPS.any { it.first == p.control } && stored.none { it.id == p.id } }
val surfaces = listOf(left, right).filter { it.isTrackpad }
return withGeometry(stored, placed) + placed.filter { p -> (GRIPS.any { it.first == p.control } || p.control in surfaces) && stored.none { it.id == p.id } }
}
private fun circle(e: InputSurfaceElement, cx: Float, cy: Float, radius: Float) =
@@ -40,7 +40,7 @@ internal object LegacyScreenKeyMigration {
if (result.profiles.any { it.id == id }) continue
val converted = convert(context, set.second, metrics.widthPixels, metrics.heightPixels, metrics.density)
if (converted.isEmpty()) continue
val layout = SavedInputLayout("$id.layout", set.first, converted.map { it.first }, style = style, screen = InputLayoutScreen.MAIN,
val layout = SavedInputLayout("$id.layout", set.first, converted.map { it.first.copy(alwaysShown = true) }, style = style, screen = InputLayoutScreen.MAIN,
aspect = (metrics.widthPixels.coerceAtLeast(1).toFloat() / metrics.heightPixels.coerceAtLeast(1)).coerceIn(.05f, 20f))
val bindings = SavedInputBindings("$id.bindings", set.first, false, layout.id, elements = converted.associate { it.first.id to it.second })
val base = library.profile(library.steam)
@@ -68,6 +68,17 @@ internal object LegacyScreenKeyMigration {
return result.validate()
}
fun pin(library: InputLibrary): InputLibrary {
val keys = library.layouts.firstOrNull { it.id == "$SHOWN.layout" }?.elements.orEmpty()
return library.copy(layouts = library.layouts.map { layout ->
val imported = layout.id.startsWith("migrated.screenkeys.")
layout.copy(elements = layout.elements.map { e ->
val key = e.id.startsWith("imported:") && (imported || keys.any { it.id == e.id && it.kind == e.kind && it.name == e.name })
if (key) e.copy(alwaysShown = true) else e
})
})
}
internal fun convert(context: Context, raw: String, width: Int, height: Int, density: Float): List<Pair<InputSurfaceElement, InputAction>> =
convert(context, parse(raw), width, height, density)
@@ -29,6 +29,9 @@ class OnScreenControls(context: Context, pad: PadBridge?, val dock: OnScreenLayo
private set
var isQuickHidden = false
private set
var isPinnedOnly = false
private set
val hasPinned get() = layout?.elements?.any { it.alwaysShown } == true
var onTouchMiss: ((MotionEvent) -> Unit)?
get() = surface.onTouchMiss
set(value) { surface.onTouchMiss = value }
@@ -61,6 +64,13 @@ class OnScreenControls(context: Context, pad: PadBridge?, val dock: OnScreenLayo
render()
}
fun setPinnedOnly(enabled: Boolean) {
if (isPinnedOnly == enabled) return
releaseAll()
isPinnedOnly = enabled
render()
}
private data class Placement(val layout: SavedInputLayout?, val width: Int, val height: Int, val safe: Rect, val buttonsOnly: Boolean)
private fun placed(): List<InputSurfaceElement> {
@@ -72,12 +82,16 @@ class OnScreenControls(context: Context, pad: PadBridge?, val dock: OnScreenLayo
private fun render() {
val elements = placed()
surface.updateCustomLayout(if (isQuickHidden) elements.filter { it.id == "builtin:keyboard" } else elements)
surface.updateCustomLayout(when {
isPinnedOnly -> elements.filter { it.alwaysShown }
isQuickHidden -> elements.filter { it.id == "builtin:keyboard" || it.alwaysShown }
else -> elements
})
val style = layout?.style ?: InputSurfaceStyle()
surface.updateStyle(style)
quickToggle.tint = style.tint
quickToggle.alpha = style.opacity / 100f
quickToggle.visibility = if (isButtonsOnly || layout == null || dock != null) GONE else VISIBLE
quickToggle.visibility = if (isButtonsOnly || isPinnedOnly || layout == null || dock != null) GONE else VISIBLE
quickToggle.invalidate()
}
@@ -7,7 +7,18 @@ import kotlin.math.max
import kotlin.math.min
object OnScreenLayout {
data class Dock(val portrait: Boolean, val grips: Boolean)
data class Dock(val portrait: Boolean, val grips: Boolean, val left: InputControl = InputControl.LS, val right: InputControl = InputControl.RS) {
companion object {
fun deck(portrait: Boolean, gamepad: SavedInputLayout?): Dock {
fun side(right: Boolean) = gamepad?.elements?.firstOrNull {
(it.kind == InputElementKind.STICK || it.kind == InputElementKind.TRACKPAD) && (it.x + it.width / 2f >= .5f) == right
}?.kind
val left = if (side(false) == InputElementKind.TRACKPAD) InputControl.LEFT_PAD else InputControl.LS
val right = if (side(true) == InputElementKind.STICK) InputControl.RS else InputControl.RIGHT_PAD
return Dock(portrait, true, left, right)
}
}
}
private const val TOLERANCE = .01f
private const val KEYBOARD_ID = "builtin:keyboard"
@@ -17,13 +28,13 @@ object OnScreenLayout {
val stored = layout?.elements ?: return emptyList()
if (width <= 0 || height <= 0) return stored
val generator = LegacyGamepadLayout(context, width, height, safe, layout.scale)
if (buttonsOnly && dock == null) return generator.buttonsOnly(stored)
val (reference, generated) = reference(context, layout, width, height)
if (buttonsOnly && dock == null) return generator.buttonsOnly(stored) + fit(stored.filter { it.alwaysShown }, reference.first, reference.second, width, height, safe)
val gamepad = if (generated) stored.filter(::isGamepad) else emptyList()
val others = fit(stored.filterNot { generated && isGamepad(it) }, reference.first, reference.second, width, height, safe)
val others = fit(stored.filterNot { generated && isGamepad(it) || dock != null && it.alwaysShown }, reference.first, reference.second, width, height, safe)
val placed = when {
gamepad.isEmpty() -> emptyList()
dock != null -> generator.dock(gamepad, dock.portrait, dock.grips)
dock != null -> generator.dock(gamepad, dock.portrait, dock.grips, dock.left, dock.right)
else -> generator.regenerate(gamepad)
}
val byId = (placed + others).associateBy { it.id }
@@ -52,4 +52,7 @@ object SecondScreenDisplays {
)
}
.toList()
fun editorCandidates(selected: Int, available: List<Int>, taken: (Int) -> Boolean): List<Int> =
(listOf(selected) + available).distinct().filterNot(taken)
}
@@ -15,6 +15,7 @@ object DesktopCatalog {
const val CATALOG_URL = "https://raw.githubusercontent.com/Droid-Deck/DroidDeck-Components/main/desktop.json"
const val STEAM_SEED_URL = "https://raw.githubusercontent.com/Droid-Deck/DroidDeck-Components/main/steam-seed.json"
const val PROTON_SEED_ID = "proton-arm64"
const val APPIMAGE_EXEC = "/usr/local/bin/droiddeck-appimage-exec"
class Entry(
val id: String, val name: String, val tier: Int, val version: String, val kind: String,
@@ -216,7 +217,7 @@ object DesktopCatalog {
target.setExecutable(true, false)
FileUtils.writeString(File(root, "usr/share/applications/droiddeck-${entry.id}.desktop"),
"[Desktop Entry]\nType=Application\nName=${entry.name}\n" +
"Exec=env APPIMAGE_EXTRACT_AND_RUN=1 /opt/appimages/${entry.id}.AppImage\n" +
"Exec=$APPIMAGE_EXEC /opt/appimages/${entry.id}.AppImage\n" +
"Icon=${entry.icon}\nTerminal=false\nCategories=${entry.category};\n")
}
else -> {
@@ -21,9 +21,11 @@ object LegacyNames {
"etc/bannerlator-network.json" to "etc/droiddeck-network.json",
"etc/bannerlator-wifi-scan-request" to "etc/droiddeck-wifi-scan-request",
)
private const val MENU_DIR = "usr/local/share/applications"
private const val OLD_BIN = "/usr/local/bin/bannerlator-"
private const val NEW_BIN = "/usr/local/bin/droiddeck-"
private val MENU_REWRITES = listOf(
Triple("usr/local/share/applications", "/usr/local/bin/bannerlator-", "/usr/local/bin/droiddeck-"),
Triple("usr/share/applications", "Exec=env APPIMAGE_EXTRACT_AND_RUN=1 /opt/appimages/",
"Exec=${DesktopCatalog.APPIMAGE_EXEC} /opt/appimages/"),
)
@JvmStatic
@Synchronized
@@ -95,14 +97,16 @@ object LegacyNames {
}
private fun rewriteMenuEntries(root: File) {
val entries = File(root, MENU_DIR).listFiles { f -> f.isFile && f.name.startsWith("droiddeck-") && f.name.endsWith(".desktop") } ?: return
for (entry in entries) {
val text = FileUtils.readString(entry) ?: continue
if (!text.contains(OLD_BIN)) continue
val staged = File(entry.parentFile, entry.name + ".staged")
if (!FileUtils.writeString(staged, text.replace(OLD_BIN, NEW_BIN)) || !staged.renameTo(entry)) {
staged.delete()
Log.w(TAG, "could not rewrite $entry")
for ((dir, old, new) in MENU_REWRITES) {
val entries = File(root, dir).listFiles { f -> f.isFile && f.name.startsWith("droiddeck-") && f.name.endsWith(".desktop") } ?: continue
for (entry in entries) {
val text = FileUtils.readString(entry) ?: continue
if (!text.contains(old)) continue
val staged = File(entry.parentFile, entry.name + ".staged")
if (!FileUtils.writeString(staged, text.replace(old, new)) || !staged.renameTo(entry)) {
staged.delete()
Log.w(TAG, "could not rewrite $entry")
}
}
}
}
@@ -82,8 +82,12 @@ public final class LinuxRuntimeInstaller {
private LinuxRuntimeInstaller() {}
public static String installedVersion(Context context) {
return LinuxRuntime.isInstalled(context) ? rootfsVersion(context) : null;
}
private static String rootfsVersion(Context context) {
File marker = new File(LinuxRuntime.rootDir(context), VERSION_FILE);
if (!marker.isFile() || !LinuxRuntime.isInstalled(context)) return null;
if (!marker.isFile()) return null;
String v = FileUtils.readString(marker);
return v == null ? null : v.trim();
}
@@ -144,6 +148,10 @@ public final class LinuxRuntimeInstaller {
}
};
boolean desktop = DesktopCatalog.INSTANCE.desktopInstalled(app);
if (packsOnly(app, release, progress)) {
job.ok = true;
return true;
}
job.ok = installOnce(app, release, progress);
if (job.ok && desktop) keepDesktop(app, progress);
return job.ok;
@@ -283,6 +291,31 @@ public final class LinuxRuntimeInstaller {
for (File file : files) file.delete();
}
private static kotlin.jvm.functions.Function1<AddonPack.State, kotlin.Unit> packProgress(ProgressListener listener, String stage) {
return state -> {
if (listener != null && state instanceof AddonPack.State.Downloading) {
listener.onProgress(Step.DOWNLOADING, stage, Math.round(((AddonPack.State.Downloading) state).getProgress() * 100f));
}
return kotlin.Unit.INSTANCE;
};
}
private static boolean packsOnly(Context context, Release release, ProgressListener listener) {
if (!LinuxRuntime.hasRootfs(context) || LinuxRuntime.isInstalled(context) || !release.version.equals(rootfsVersion(context))) return false;
File root = LinuxRuntime.rootDir(context);
try {
recoverInterruptedSwap(root, new File(root.getParentFile(), LinuxRuntime.DIR + ".new"), new File(root.getParentFile(), LinuxRuntime.DIR + ".old"));
} catch (IOException e) {
Log.w(TAG, "packs only: " + e);
return false;
}
String downloading = context.getString(R.string.rtinst_downloading);
if (listener != null) listener.onProgress(Step.DOWNLOADING, downloading, 0);
return AddonPack.PROOT.await(context, () -> true, packProgress(listener, downloading))
&& AddonPack.DIRECTAUDIO.await(context, () -> true, packProgress(listener, downloading))
&& LinuxRuntime.isInstalled(context);
}
private static boolean installOnce(Context context, Release release, ProgressListener listener) {
File archive = new File(context.getCacheDir(), archiveName(release));
boolean keepPartial = false;
@@ -294,10 +327,10 @@ public final class LinuxRuntimeInstaller {
emptyTrash(LinuxRuntime.rootDir(context).getParentFile());
String downloading = context.getString(R.string.rtinst_downloading);
if (listener != null) listener.onProgress(Step.DOWNLOADING, downloading, 0);
if (!LinuxRuntime.patchedProot(context) && !AddonPack.PROOT.await(context)
if (!LinuxRuntime.patchedProot(context) && !AddonPack.PROOT.await(context, () -> true, packProgress(listener, downloading))
&& !SessionPrefs.allowStockProot(context))
throw new IOException("Cannot download proot");
if (!AddonPack.DIRECTAUDIO.await(context)) throw new IOException("Cannot download DirectAudio");
if (!AddonPack.DIRECTAUDIO.await(context, () -> true, packProgress(listener, downloading))) throw new IOException("Cannot download DirectAudio");
boolean ok = Downloader.downloadFile(release.url, archive, true, release.sha256, (fraction) -> {
if (listener != null) {
listener.onProgress(Step.DOWNLOADING, downloading,
@@ -35,6 +35,7 @@ object UserApps {
private const val GITHUB_REPO = "github-repo"
private const val GITHUB_TAG = "github-tag"
private const val GITHUB_PUBLISHED = "github-published"
private const val GITHUB_ASSET = "github-asset"
enum class Kind { SCRIPT, APPIMAGE, FLATPAK }
@@ -56,7 +57,7 @@ object UserApps {
sealed class Source {
class Script(val file: File) : Source()
class AppImage(val file: File) : Source()
class GitHub(val repo: String) : Source()
class GitHub(val repo: String, val asset: String? = null) : Source()
class Flatpak(val id: String) : Source()
class FlatpakBundle(val file: File) : Source()
}
@@ -113,7 +114,7 @@ object UserApps {
when (val s = request.source) {
is Source.Script -> addScript(context, s.file, name, icon, request.meta, onProgress)
is Source.AppImage -> AppImageManager.import(context, s.file, name, icon, request.meta) { onProgress(it, -1) }
is Source.GitHub -> addFromGitHub(context, s.repo, name, icon, onProgress)
is Source.GitHub -> addFromGitHub(context, s.repo, s.asset, name, icon, onProgress)
is Source.Flatpak -> addFlatpak(context, s.id, name, icon, onProgress)
is Source.FlatpakBundle -> addFlatpakBundle(context, s.file, name, icon, onProgress)
}
@@ -305,14 +306,26 @@ object UserApps {
return if (repo.isEmpty() || repo == "." || repo == "..") null else "${m.groupValues[1]}/$repo"
}
internal fun pickAsset(names: List<String>): String? {
fun githubAsset(input: String): String? =
Regex("github\\.com/[\\w.-]+/[\\w.-]+/releases/(?:download/[^/]+|latest/download)/([^/?#]+\\.appimage)(?:[?#].*)?$", RegexOption.IGNORE_CASE)
.find(input.trim())?.groupValues?.get(1)?.let { runCatching { java.net.URLDecoder.decode(it, "UTF-8") }.getOrNull() }
private fun assetVariant(name: String): Set<String> =
name.lowercase().replace(Regex("x86[_-]64|amd64"), "x64").replace(Regex("x86[_-]32|i[36]86"), "x32")
.split(Regex("[^a-z0-9]+")).filter { it.isNotEmpty() && !Regex("[0-9a-f]{7,}|v?[0-9]+").matches(it) }.toSet()
internal fun pickAsset(names: List<String>, wanted: String? = null): String? {
val images = names.filter { it.endsWith(".appimage", ignoreCase = true) }
if (wanted != null) {
images.firstOrNull { it == wanted }?.let { return it }
images.firstOrNull { assetVariant(it) == assetVariant(wanted) }?.let { return it }
}
return images.firstOrNull { Regex("aarch64|arm64", RegexOption.IGNORE_CASE).containsMatchIn(it) }
?: images.firstOrNull { !Regex("x86_64|x86-64|amd64|x64|i[36]86|armhf|armv7", RegexOption.IGNORE_CASE).containsMatchIn(it) }
?: images.firstOrNull { Regex("x86_64|x86-64|amd64|x64", RegexOption.IGNORE_CASE).containsMatchIn(it) }
}
private fun latestRelease(context: Context, repo: String): Pair<Release?, String?> {
private fun latestRelease(context: Context, repo: String, wanted: String? = null): Pair<Release?, String?> {
val body = Downloader.downloadString("https://api.github.com/repos/$repo/releases?per_page=15")
val releases = body?.let { runCatching { JSONArray(it) }.getOrNull() }
?: return null to context.getString(R.string.user_apps_github_unreachable, repo)
@@ -321,7 +334,7 @@ object UserApps {
if (r.optBoolean("draft")) return@mapNotNull null
val assets = r.optJSONArray("assets") ?: return@mapNotNull null
val byName = (0 until assets.length()).associate { j -> assets.getJSONObject(j).let { it.getString("name") to it } }
pickAsset(byName.keys.toList())?.let { asset ->
pickAsset(byName.keys.toList(), wanted)?.let { asset ->
r.optBoolean("prerelease") to byName.getValue(asset).let { a ->
Release(r.optString("tag_name", asset), r.optString("published_at"), asset, a.getString("browser_download_url"),
Hashes.githubSha256(a.optString("digest")))
@@ -344,11 +357,11 @@ object UserApps {
}
private fun githubMeta(repo: String, release: Release) =
mapOf(GITHUB_REPO to repo, GITHUB_TAG to release.tag, GITHUB_PUBLISHED to release.published)
mapOf(GITHUB_REPO to repo, GITHUB_TAG to release.tag, GITHUB_PUBLISHED to release.published, GITHUB_ASSET to release.asset)
private fun addFromGitHub(context: Context, repo: String, name: String?, icon: File?, onProgress: (String, Int) -> Unit): String? {
private fun addFromGitHub(context: Context, repo: String, asset: String?, name: String?, icon: File?, onProgress: (String, Int) -> Unit): String? {
onProgress(context.getString(R.string.user_apps_github_checking, repo), -1)
val (release, problem) = latestRelease(context, repo)
val (release, problem) = latestRelease(context, repo, asset)
if (release == null) return problem
return withDownload(context, release, onProgress) { file ->
AppImageManager.import(context, file, name ?: repo.substringAfter('/'), icon, githubMeta(repo, release)) { onProgress(it, -1) }
@@ -381,9 +394,10 @@ object UserApps {
fun checkUpdate(context: Context, app: App): UpdateCheck {
val repo = app.repo ?: return UpdateCheck.Failed(context.getString(R.string.user_apps_update_failed))
val (release, problem) = latestRelease(context, repo)
val dir = AppImageManager.dir(context, app.key.substringAfter(':'))
val (release, problem) = latestRelease(context, repo, FileUtils.readString(File(dir, GITHUB_ASSET))?.trim()?.takeIf { it.isNotEmpty() })
if (release == null) return UpdateCheck.Failed(problem ?: context.getString(R.string.user_apps_update_failed))
val published = FileUtils.readString(File(AppImageManager.dir(context, app.key.substringAfter(':')), GITHUB_PUBLISHED))?.trim().orEmpty()
val published = FileUtils.readString(File(dir, GITHUB_PUBLISHED))?.trim().orEmpty()
val newer = if (published.isNotEmpty() && release.published.isNotEmpty()) release.published > published else release.tag != app.version
return if (newer) UpdateCheck.Available(release) else UpdateCheck.Current(app.version ?: release.tag)
}
@@ -68,8 +68,9 @@ object GameStorage {
externalStoragePath: Boolean = isExternalStoragePath(path),
): Boolean = when {
state == Environment.MEDIA_MOUNTED || state == Environment.MEDIA_MOUNTED_READ_ONLY -> true
path.isDirectory -> true
externalStoragePath -> false
state == Environment.MEDIA_UNKNOWN || state == null -> path.isDirectory || path.parentFile?.isDirectory == true
state == Environment.MEDIA_UNKNOWN || state == null -> path.parentFile?.isDirectory == true
else -> false
}
@@ -112,6 +112,7 @@ object SessionFiles {
"usr/local/bin/droiddeck-flatpak-setup" to "usr/local/bin/droiddeck-flatpak-setup",
"usr/local/bin/droiddeck-flatpak-run" to "usr/local/bin/droiddeck-flatpak-run",
"usr/local/bin/droiddeck-appimage-run" to "usr/local/bin/droiddeck-appimage-run",
"usr/local/bin/droiddeck-appimage-exec" to "usr/local/bin/droiddeck-appimage-exec",
"usr/local/bin/droiddeck-script-run" to "usr/local/bin/droiddeck-script-run",
"usr/local/bin/droiddeck-open" to "usr/local/bin/droiddeck-open",
"usr/local/bin/droiddeck-proton-run" to "usr/local/bin/droiddeck-proton-run",
@@ -1555,10 +1555,6 @@ object SessionPrefs {
prefs(context).getString(if (right) "gamepadRight" else "gamepadLeft", null)
?: if (right) SURFACE_TRACKPAD else SURFACE_STICK
fun setGamepadSurface(context: Context, right: Boolean, surface: String) {
prefs(context).edit().putString(if (right) "gamepadRight" else "gamepadLeft", surface).apply()
}
fun deckPanel(context: Context): com.droiddeck.launcher.input.DeckPanel =
com.droiddeck.launcher.input.DeckPanel.from(prefs(context).getString("deckPanel", null))
@@ -65,6 +65,8 @@ private fun releaseDateValue(raw: String): Long =
runCatching { java.time.LocalDate.parse(day).toEpochDay() }.getOrDefault(0L)
} ?: 0L
internal fun entryTime(first: Long?, fallback: Long?): Long = first?.takeIf { it > 0 } ?: fallback?.takeIf { it > 0 } ?: 0L
fun <T> sortGames(
items: List<T>,
sort: String,
@@ -204,7 +204,8 @@ object BattleNetBackend : StoreBackend {
fun installedGames(context: Context): List<InstalledStoreGame> = installed(context).map { game ->
val art = BattleNet.art(context, game.title)
val cover = art.cover?.let { Uri.fromFile(it).toString() }
InstalledStoreGame(StoreGameSidecar(store, game.title.uid, game.name, "", cover = cover, hero = art.header?.let { Uri.fromFile(it).toString() } ?: cover), game.folder)
InstalledStoreGame(StoreGameSidecar(store, game.title.uid, game.name, "", installedAt = game.folder.lastModified(),
cover = cover, hero = art.header?.let { Uri.fromFile(it).toString() } ?: cover), game.folder)
}
private fun shelves(context: Context): StoreShelves {
@@ -151,7 +151,7 @@ internal fun AddAppDialog(runtimeReady: Boolean, onDismiss: () -> Unit, onAdd: (
?.let { UserApps.Request(UserApps.Source.Script(it), custom, iconPath) to (custom ?: it.nameWithoutExtension) }
AddSource.APPIMAGE -> imagePath?.takeIf { it.endsWith(".appimage", ignoreCase = true) }?.let { File(it) }
?.let { UserApps.Request(UserApps.Source.AppImage(it), custom, iconPath) to (custom ?: it.nameWithoutExtension) }
AddSource.GITHUB -> repoId?.let { UserApps.Request(UserApps.Source.GitHub(it), custom, iconPath) to (custom ?: it) }
AddSource.GITHUB -> repoId?.let { UserApps.Request(UserApps.Source.GitHub(it, UserApps.githubAsset(repo)), custom, iconPath) to (custom ?: it) }
AddSource.FLATPAK -> bundlePath?.takeIf { it.endsWith(".flatpak", ignoreCase = true) }?.let { File(it) }
?.let { UserApps.Request(UserApps.Source.FlatpakBundle(it), custom, iconPath) to (custom ?: it.nameWithoutExtension) }
?: flatpakId?.let { UserApps.Request(UserApps.Source.Flatpak(it), custom, iconPath) to (custom ?: it) }
@@ -16,7 +16,7 @@ import com.droiddeck.launcher.input.*
internal fun InputActionEditor(
control: InputControl, current: InputAction, title: String, onBack: () -> Unit, onSave: (InputAction) -> Unit,
element: InputSurfaceElement? = null, nativeTargets: Boolean = true, detail: String? = null,
properties: (@Composable ColumnScope.() -> Unit)? = null,
properties: (@Composable ColumnScope.(InputAction) -> Unit)? = null,
click: Boolean = false,
) {
val context = LocalContext.current
@@ -46,7 +46,7 @@ internal fun InputActionEditor(
SettingsPage(host, title, onBack, eyebrow = stringResource(R.string.input_properties), lede = detail,
action = { PrimaryButton(stringResource(R.string.gesture_save_changes), enabled = valid(draft),
modifier = Modifier.testTag("input-action-save")) { onSave(draft) } }) {
properties?.invoke(this)
properties?.invoke(this, draft)
Spacer(Modifier.height(12.dp))
SheetChips(listOf(stringResource(R.string.input_route_controller), stringResource(R.string.input_route_local), stringResource(R.string.input_disabled)), route) {
when (it) {
@@ -58,12 +58,17 @@ internal fun InputDisplayContent(host: ComponentActivity, display: Display, onDi
dismiss()
}
}
(host as? com.droiddeck.launcher.SessionActivity)?.inputWindowShown(display.displayId)
showPresentation()
val observer = LifecycleEventObserver { _, event ->
if (event == Lifecycle.Event.ON_STOP && !host.screenIsOff()) presentation.hide()
if (event == Lifecycle.Event.ON_START) showPresentation()
}
host.lifecycle.addObserver(observer)
onDispose { host.lifecycle.removeObserver(observer); presentation.dismiss() }
onDispose {
host.lifecycle.removeObserver(observer)
presentation.dismiss()
(host as? com.droiddeck.launcher.SessionActivity)?.inputWindowClosed(display.displayId)
}
}
}
@@ -24,7 +24,7 @@ import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
@Composable
internal fun InputElementProperties(element: InputSurfaceElement, onChange: (InputSurfaceElement) -> Unit) {
internal fun InputElementProperties(element: InputSurfaceElement, action: InputAction? = null, onChange: (InputSurfaceElement) -> Unit) {
val current by rememberUpdatedState(element)
val change by rememberUpdatedState(onChange)
OutlinedTextField(element.name, { onChange(element.copy(name = it.take(80))) }, label = { Text(stringResource(R.string.input_name)) },
@@ -72,7 +72,9 @@ internal fun InputElementProperties(element: InputSurfaceElement, onChange: (Inp
}
val host = rememberMenuHost()
if ((element.kind == InputElementKind.BUTTON || element.kind == InputElementKind.TRIGGER) && element.icon == 0 && element.image.isEmpty() ||
element.kind == InputElementKind.STICK && element.id.startsWith("legacy:"))
element.kind == InputElementKind.STICK && element.id.startsWith("legacy:") ||
(element.kind == InputElementKind.STICK || element.kind == InputElementKind.DPAD) && (action as? InputAction.Directions)
?.let { listOf(it.up, it.right, it.down, it.left).plus(if (element.kind == InputElementKind.STICK) it.diagonals.orEmpty() else emptyList()).any { code -> code != 0 } } == true)
ToggleRow(host, "element-label", stringResource(R.string.input_show_label), null, element.showLabel) { onChange(element.copy(showLabel = it)) }
SliderRow(stringResource(R.string.ctrl_opacity), null, (element.opacity * 100).roundToInt().coerceIn(20, 100), 20..100, step = 5,
format = { "$it%" }, modifier = Modifier.testTag("setting-element-opacity")) { onChange(element.copy(opacity = it / 100f)) }
@@ -169,7 +169,7 @@ private fun InputSettingsContent(onBack: () -> Unit, onChanged: () -> Unit, embe
?: b.controls[editing.control] ?: InputAction.Native()
InputActionEditor(editing.control, current, if (editing.click) stringResource(R.string.input_click_name, editing.element!!.name)
else editing.element?.name ?: editing.key?.label ?: editing.control.label,
properties = { if (!editing.click) elementProperties?.let { e -> InputElementProperties(e) { elementProperties = it } } },
properties = { action -> if (!editing.click) elementProperties?.let { e -> InputElementProperties(e, action) { elementProperties = it } } },
onBack = { edit = null }, element = editing.element, nativeTargets = editing.key == null, click = editing.click,
detail = if (library.usersOfBindings(b.id).size > 1) stringResource(R.string.input_shared_detail, b.name, library.usersOfBindings(b.id).size)
else "${profile.name} · ${roleLabel(role)}", onSave = { action ->
@@ -69,7 +69,7 @@ private class GamepadScaler(private val context: android.content.Context, privat
}
private class SurfaceDraft(val layout: SavedInputLayout, val preset: SavedInputBindings, val defaults: List<InputSurfaceElement>? = null,
private val gamepad: GamepadScaler? = null) {
private val gamepad: GamepadScaler? = null, snap: Boolean = true) {
var elements by mutableStateOf(layout.elements)
var actions by mutableStateOf(preset.elements)
var clicks by mutableStateOf(preset.clicks)
@@ -77,7 +77,7 @@ private class SurfaceDraft(val layout: SavedInputLayout, val preset: SavedInputB
var toolsExpanded by mutableStateOf(false)
var toolsX by mutableFloatStateOf(.02f)
var toolsY by mutableFloatStateOf(.02f)
var snap by mutableStateOf(true)
var snap by mutableStateOf(snap)
var adding by mutableStateOf(false)
var properties by mutableStateOf(false)
var clickProperties by mutableStateOf(false)
@@ -132,7 +132,7 @@ fun InputSurfaceDialog(profile: String, onDismiss: () -> Unit, onChanged: () ->
val (w, h) = OnScreenLayout.generatedSize(context, savedLayout, metrics.widthPixels, metrics.heightPixels) ?: (metrics.widthPixels to metrics.heightPixels)
GamepadScaler(display, w, h)
}
SurfaceDraft(savedLayout, savedBindings, InputLibraries.defaultPositions(context, library, savedLayout), gamepad)
SurfaceDraft(savedLayout, savedBindings, InputLibraries.defaultPositions(context, library, savedLayout), gamepad, ControllerPrefs.snap(context))
}
val manager = remember { context.getSystemService(DisplayManager::class.java) }
var revision by remember { mutableIntStateOf(0) }
@@ -162,7 +162,7 @@ fun InputSurfaceDialog(profile: String, onDismiss: () -> Unit, onChanged: () ->
val listener = object : DisplayManager.DisplayListener {
override fun onDisplayAdded(id: Int) { revision++ }
override fun onDisplayRemoved(id: Int) { revision++ }
override fun onDisplayChanged(id: Int) { revision++ }
override fun onDisplayChanged(id: Int) = Unit
}
manager.registerDisplayListener(listener, Handler(Looper.getMainLooper()))
onDispose { manager.unregisterDisplayListener(listener) }
@@ -171,13 +171,18 @@ fun InputSurfaceDialog(profile: String, onDismiss: () -> Unit, onChanged: () ->
val presentation = SurfaceEditorPresentation(host, target, transparent = host is SessionActivity && role == InputRole.PRIMARY) {
SurfaceCanvas(draft, transparent = host is SessionActivity && role == InputRole.PRIMARY)
}
(host as? SessionActivity)?.inputWindowShown(target.displayId)
runCatching { presentation.show() }.onFailure { failure = it.message }
val observer = LifecycleEventObserver { _, event ->
if (event == Lifecycle.Event.ON_STOP && !host.screenIsOff()) presentation.hide()
if (event == Lifecycle.Event.ON_START) runCatching { presentation.show() }
}
host.lifecycle.addObserver(observer)
onDispose { host.lifecycle.removeObserver(observer); presentation.dismiss() }
onDispose {
host.lifecycle.removeObserver(observer)
presentation.dismiss()
(host as? SessionActivity)?.inputWindowClosed(target.displayId)
}
}
// Compose 1.6 custom dialog sizing subtracts system bars even when they are hidden.
Dialog(onDismissRequest = ::leave, properties = DialogProperties(usePlatformDefaultWidth = true, decorFitsSystemWindows = false)) {
@@ -198,8 +203,8 @@ fun InputSurfaceDialog(profile: String, onDismiss: () -> Unit, onChanged: () ->
if (draft.clickProperties) draft.clickAction(element) else draft.action(element),
if (draft.clickProperties) stringResource(R.string.input_click_name, element.name) else element.name,
onBack = { draft.properties = false }, element = element, click = draft.clickProperties,
properties = {
if (!draft.clickProperties) InputElementProperties(properties) { properties = it }
properties = { action ->
if (!draft.clickProperties) InputElementProperties(properties, action) { properties = it }
if (layoutUsers > 1) Text(stringResource(R.string.input_editor_shared, layoutUsers),
style = MaterialTheme.typography.bodySmall, color = MaterialTheme.colorScheme.onSurfaceVariant,
modifier = Modifier.padding(bottom = 12.dp))
@@ -309,13 +314,14 @@ private fun FloatingSurfaceTools(draft: SurfaceDraft, onSave: () -> Unit, onLeav
@OptIn(ExperimentalLayoutApi::class)
@Composable
private fun SurfaceToolbar(draft: SurfaceDraft, onSave: () -> Unit, onLeave: () -> Unit) {
val context = LocalContext.current
FlowRow(Modifier.fillMaxWidth().padding(8.dp), horizontalArrangement = Arrangement.spacedBy(8.dp), verticalArrangement = Arrangement.spacedBy(4.dp)) {
SecondaryButton(stringResource(R.string.common_cancel), compact = true, onClick = onLeave)
SecondaryButton(stringResource(R.string.input_editor_add), enabled = draft.elements.size < 64, compact = true) { draft.adding = true }
SecondaryButton(stringResource(R.string.input_editor_undo), enabled = draft.history.isNotEmpty(), compact = true) { draft.undo() }
if (draft.defaults != null) SecondaryButton(stringResource(R.string.input_reset_positions), enabled = draft.positioned != null, compact = true) { draft.resetPositions() }
Row(verticalAlignment = Alignment.CenterVertically) {
Checkbox(draft.snap, { draft.snap = it })
Checkbox(draft.snap, { draft.snap = it; ControllerPrefs.setSnap(context, it) })
Text(stringResource(R.string.ctrl_editor_snap))
}
PrimaryButton(stringResource(R.string.input_editor_done), compact = true, onClick = onSave)
@@ -32,10 +32,12 @@ import com.droiddeck.launcher.input.InputSurfaceStyle
import com.droiddeck.launcher.input.pointerSubset
import com.droiddeck.launcher.input.InputSurfaceSource
import com.droiddeck.launcher.input.InputElementKind
import com.droiddeck.launcher.input.InputAction
import com.droiddeck.launcher.input.InputButtonIcons
import com.droiddeck.launcher.input.InputButtonShape
import com.droiddeck.launcher.input.InputButtonImages
import com.droiddeck.launcher.input.PadBridge
import com.droiddeck.launcher.input.pcKeyLabel
import com.droiddeck.launcher.session.SessionPrefs
import kotlin.math.atan2
import kotlin.math.hypot
@@ -195,7 +197,7 @@ class InputSurfaceView(
canvas.addView(when (element.kind) {
InputElementKind.STICK -> StickView(context, element, source, element.floating, element.hideWhenIdle && pad != null)
InputElementKind.TRACKPAD -> TrackpadView(context, element.control == InputControl.RIGHT_PAD, source = source)
InputElementKind.DPAD -> DirectionPad(context, source)
InputElementKind.DPAD -> DirectionPad(context, element, source)
else -> HoldButton(context, element, source)
}.apply { tag = element; contentDescription = element.name; styleElement(this); source?.onStateChanged = { postInvalidate() } })
}
@@ -541,6 +543,7 @@ class InputSurfaceView(
if (touching || clicking) shade(color, 160, 1f) else shade(color, 120, 0.35f), if (touching) light(color, 230, 0.7f) else light(color, 150, 0.25f))
if (!element.showLabel) return
labelPaint.color = textColor(touching)
if (drawDirectionLabels(canvas, source, false, cx, cy, radius * 0.66f, radius * 0.34f, labelPaint)) return
labelPaint.textSize = knobRadius * 0.8f
val label = if (element.name == element.control.label) glyph(element.control) else element.name
canvas.drawText(label, cx + knobX, cy + knobY + labelPaint.textSize * 0.35f, labelPaint)
@@ -552,6 +555,9 @@ class InputSurfaceView(
canvas.drawCircle(cx, cy, reach(), ring)
knob.color = if (touching) ACCENT else KNOB
canvas.drawCircle(cx + knobX, cy + knobY, reach() * 0.45f, knob)
if (!element.showLabel) return
labelPaint.color = if (touching) ACCENT else TEXT
drawDirectionLabels(canvas, source, false, cx, cy, reach() * 1.32f, reach() * 0.68f, labelPaint)
}
@SuppressLint("ClickableViewAccessibility")
@@ -613,10 +619,11 @@ class InputSurfaceView(
}
}
private inner class DirectionPad(context: Context, private val source: InputSurfaceSource? = null) : View(context) {
private inner class DirectionPad(context: Context, private val element: InputSurfaceElement, private val source: InputSurfaceSource? = null) : View(context) {
private val density = resources.displayMetrics.density
private var held = 0
private val arm = Paint(Paint.ANTI_ALIAS_FLAG)
private val label = Paint(Paint.ANTI_ALIAS_FLAG).apply { textAlign = Paint.Align.CENTER; typeface = Typeface.create(Typeface.DEFAULT, Typeface.BOLD); color = TEXT }
private val rect = RectF()
override fun onDraw(canvas: Canvas) {
@@ -636,6 +643,7 @@ class InputSurfaceView(
armRect(2, cx + thick, cy - thick, cx + half, cy + thick)
arm.color = KNOB
canvas.drawRect(cx - thick, cy - thick, cx + thick, cy + thick, arm)
if (element.showLabel) drawDirectionLabels(canvas, source, true, cx, cy, (half + thick) / 2f, thick * 1.7f, label)
}
@SuppressLint("ClickableViewAccessibility")
@@ -717,6 +725,29 @@ class InputSurfaceView(
else -> control.id.uppercase()
}
private val CARDINAL = listOf(0f to -1f, 1f to 0f, 0f to 1f, -1f to 0f)
private val DIAGONAL = listOf(.7071f to -.7071f, .7071f to .7071f, -.7071f to .7071f, -.7071f to -.7071f)
internal fun directionLabels(context: Context, action: InputAction.Directions?, cardinalOnly: Boolean): List<Pair<Pair<Float, Float>, String>> {
if (action == null) return emptyList()
val codes = listOf(action.up, action.right, action.down, action.left).zip(CARDINAL) +
if (cardinalOnly) emptyList() else action.diagonals.orEmpty().zip(DIAGONAL)
return codes.filter { it.first != 0 }.map { (code, unit) -> unit to pcKeyLabel(context, code) }
}
private fun View.drawDirectionLabels(canvas: Canvas, source: InputSurfaceSource?, cardinalOnly: Boolean, cx: Float, cy: Float,
distance: Float, box: Float, paint: Paint): Boolean {
val labels = directionLabels(context, source?.directions, cardinalOnly)
paint.style = Paint.Style.FILL
for ((unit, text) in labels) {
paint.textSize = box * .6f
val measured = paint.measureText(text)
if (measured > box) paint.textSize *= box / measured
canvas.drawText(text, cx + unit.first * distance, cy + unit.second * distance - (paint.ascent() + paint.descent()) / 2f, paint)
}
return labels.isNotEmpty()
}
private fun drawArrow(canvas: Canvas, x: Float, y: Float, size: Float, direction: Int, paint: Paint) {
val (fx, fy) = when (direction) { 0 -> 0f to -1f; 1 -> 1f to 0f; 2 -> 0f to 1f; else -> -1f to 0f }
val path = Path()
@@ -109,6 +109,7 @@ import com.droiddeck.launcher.stores.itch.ItchUpdates
import com.droiddeck.launcher.stores.gog.GogMaintenance
import com.droiddeck.launcher.stores.retainOrder
import com.droiddeck.launcher.stores.xbox.XboxLibraryFilter
import com.droiddeck.launcher.stores.entryTime
import com.droiddeck.launcher.stores.sortGames
import kotlinx.coroutines.launch
import androidx.compose.runtime.setValue
@@ -296,8 +297,8 @@ internal fun LibraryPage(s: FrontEndState, a: FrontEndActions, selected: String,
val sizesPending = sizeSort && !sizesWaited && candidates.any { sizeOf(it) == null }
val sorted = sortGames(
candidates, sort, title = { it.title }, releaseDate = { it.item?.releaseDate.orEmpty() },
lastPlayed = { e -> e.game?.lastPlayed ?: e.storeKey?.let { lastPlayed[it] } ?: 0L },
installedAt = { e -> e.storeKey?.let { installedAt[it] } ?: 0L },
lastPlayed = { e -> entryTime(e.game?.lastPlayed, e.storeKey?.let { lastPlayed[it] }) },
installedAt = { e -> entryTime(e.storeKey?.let { installedAt[it] }, e.game?.installedAt) },
size = { e -> sizeOf(e) ?: 0L },
)
var stable by remember { mutableStateOf(emptyList<LibraryEntry>()) }
@@ -323,7 +323,7 @@ class SecondScreenPresentation(
context.getString(if (keyboardShown.value) R.string.second_hide_keyboard else R.string.second_show_keyboard),
icon = R.drawable.ic_bottom_keyboard, active = keyboardShown.value, tag = "bottom-keyboard") { showKeyboard() }))
SecondScreenMode.DECK_CONTROLS -> model(swap, deckPanelTabs(context, deckPanel.value, ::selectDeckPanel))
SecondScreenMode.DASHBOARD -> model(swap)
SecondScreenMode.DASHBOARD, SecondScreenMode.CUSTOM_CONTROLS -> model(swap)
SecondScreenMode.TERMINAL -> model(listOf(BarExtra(context.getString(R.string.drawer_keyboard), icon = R.drawable.ic_bottom_keyboard,
tag = "bottom-keyboard") { terminalPanel?.showKeyboard() }))
else -> null
@@ -219,7 +219,6 @@ class DrawerActions(
val frameGen: FrameGen.Mode,
val lossless: Lossless.State,
val oscMode: String,
val onScreenButtonsVisible: Boolean,
val suspendPolicy: String,
val steamDownloadsInBackground: Boolean = false,
val micAvailable: Boolean = false,
@@ -325,6 +324,7 @@ class DrawerActions(
val onStop: () -> Unit,
val onStopFrom: ((androidx.compose.ui.geometry.Rect?) -> Unit)? = null,
val onClose: () -> Unit,
val onDismissScreen: (() -> Unit)? = null,
val components: ComponentsManager.Snapshot? = null,
val systemPowerVr: Boolean = false,
val onComponentsRefresh: () -> Unit = {},
@@ -488,7 +488,7 @@ internal fun SessionDrawer(open: Boolean, requestedPage: SessionDrawerPage, cont
) {
SteamActionPill(
stringResource(R.string.common_close), Icons.Outlined.Close, focus.track(page, "close"),
) { host.open = null; a.onClose() }
) { host.open = null; (a.onDismissScreen ?: a.onClose)() }
if (roomyHeader) Spacer(Modifier.weight(1f))
SteamActionPill(
stringResource(R.string.stores_dl_pause), Icons.Outlined.Pause, focus.track(page, "pause"),
-1
View File
@@ -1259,7 +1259,6 @@
<string name="deck_tab_gamepad">يد التحكّم</string>
<string name="deck_surface_stick">عصا التحكّم</string>
<string name="deck_surface_trackpad">لوحة اللمس</string>
<string name="deck_surface_switch">التبديل بين عصا التحكّم ولوحة اللمس</string>
<string name="deck_close">إغلاق عناصر التحكّم على الشاشة الثانية</string>
<string name="deck_open_steam_menu">فتح قائمة Steam</string>
<string name="deck_right_trackpad">لوحة اللمس اليمنى</string>
@@ -1308,7 +1308,6 @@
<string name="deck_tab_gamepad">Control</string>
<string name="deck_surface_stick">Stick</string>
<string name="deck_surface_trackpad">Trackpad</string>
<string name="deck_surface_switch">Cambiar entre stick y trackpad</string>
<string name="deck_close">Cerrar controles de la segunda pantalla</string>
<string name="deck_open_steam_menu">Abrir menú de Steam</string>
<string name="deck_right_trackpad">Trackpad derecho</string>
-1
View File
@@ -1231,7 +1231,6 @@
<string name="deck_tab_gamepad">Геймпад</string>
<string name="deck_surface_stick">Стик</string>
<string name="deck_surface_trackpad">Тракпад</string>
<string name="deck_surface_switch">Превключване между стик и тракпад</string>
<string name="deck_close">Затваряне на контролите за втория екран</string>
<string name="deck_open_steam_menu">Отваряне на менюто на Steam</string>
<string name="deck_right_trackpad">Десен тракпад</string>
-1
View File
@@ -1245,7 +1245,6 @@
<string name="deck_tab_gamepad">Gamepad</string>
<string name="deck_surface_stick">Páčka</string>
<string name="deck_surface_trackpad">Trackpad</string>
<string name="deck_surface_switch">Přepnout mezi páčkou a trackpadem</string>
<string name="deck_close">Zavřít ovládání druhé obrazovky</string>
<string name="deck_open_steam_menu">Otevřít nabídku Steamu</string>
<string name="deck_right_trackpad">Pravý trackpad</string>
-1
View File
@@ -1231,7 +1231,6 @@
<string name="deck_tab_gamepad">Gamepad</string>
<string name="deck_surface_stick">Stick</string>
<string name="deck_surface_trackpad">Trackpad</string>
<string name="deck_surface_switch">Skift mellem stick og trackpad</string>
<string name="deck_close">Luk kontrollerne til den anden skærm</string>
<string name="deck_open_steam_menu">Åbn Steam-menuen</string>
<string name="deck_right_trackpad">Højre trackpad</string>
-1
View File
@@ -1223,7 +1223,6 @@
<string name="deck_tab_gamepad">Gamepad</string>
<string name="deck_surface_stick">Stick</string>
<string name="deck_surface_trackpad">Trackpad</string>
<string name="deck_surface_switch">Zwischen Stick und Trackpad wechseln</string>
<string name="deck_close">Steuerung auf dem Zweitbildschirm schließen</string>
<string name="deck_open_steam_menu">Steam-Menü öffnen</string>
<string name="deck_right_trackpad">Rechtes Trackpad</string>
-1
View File
@@ -1231,7 +1231,6 @@
<string name="deck_tab_gamepad">Χειριστήριο</string>
<string name="deck_surface_stick">Μοχλός</string>
<string name="deck_surface_trackpad">Πινακίδα αφής</string>
<string name="deck_surface_switch">Εναλλαγή μεταξύ μοχλού και πινακίδας αφής</string>
<string name="deck_close">Κλείσιμο χειριστηρίων δεύτερης οθόνης</string>
<string name="deck_open_steam_menu">Άνοιγμα μενού Steam</string>
<string name="deck_right_trackpad">Δεξιά πινακίδα αφής</string>
-1
View File
@@ -1238,7 +1238,6 @@
<string name="deck_tab_gamepad">Mando</string>
<string name="deck_surface_stick">Stick</string>
<string name="deck_surface_trackpad">Trackpad</string>
<string name="deck_surface_switch">Cambiar entre stick y trackpad</string>
<string name="deck_close">Cerrar controles de la segunda pantalla</string>
<string name="deck_open_steam_menu">Abrir menú de Steam</string>
<string name="deck_right_trackpad">Trackpad derecho</string>
-1
View File
@@ -1231,7 +1231,6 @@
<string name="deck_tab_gamepad">Peliohjain</string>
<string name="deck_surface_stick">Tatti</string>
<string name="deck_surface_trackpad">Kosketuslevy</string>
<string name="deck_surface_switch">Vaihda tatin ja kosketuslevyn välillä</string>
<string name="deck_close">Sulje toisen näytön ohjaimet</string>
<string name="deck_open_steam_menu">Avaa Steam-valikko</string>
<string name="deck_right_trackpad">Oikea kosketuslevy</string>
-1
View File
@@ -1238,7 +1238,6 @@
<string name="deck_tab_gamepad">Manette</string>
<string name="deck_surface_stick">Joystick</string>
<string name="deck_surface_trackpad">Pavé tactile</string>
<string name="deck_surface_switch">Basculer entre joystick et pavé tactile</string>
<string name="deck_close">Fermer les commandes du deuxième écran</string>
<string name="deck_open_steam_menu">Ouvrir le menu Steam</string>
<string name="deck_right_trackpad">Pavé tactile droit</string>
-1
View File
@@ -1231,7 +1231,6 @@
<string name="deck_tab_gamepad">गेमपैड</string>
<string name="deck_surface_stick">स्टिक</string>
<string name="deck_surface_trackpad">ट्रैकपैड</string>
<string name="deck_surface_switch">स्टिक और ट्रैकपैड के बीच बदलें</string>
<string name="deck_close">दूसरी स्क्रीन के कंट्रोल बंद करें</string>
<string name="deck_open_steam_menu">Steam मेनू खोलें</string>
<string name="deck_right_trackpad">दायां ट्रैकपैड</string>
-1
View File
@@ -1231,7 +1231,6 @@
<string name="deck_tab_gamepad">Kontroller</string>
<string name="deck_surface_stick">Kar</string>
<string name="deck_surface_trackpad">Érintőpad</string>
<string name="deck_surface_switch">Váltás a kar és az érintőpad között</string>
<string name="deck_close">Második képernyős vezérlők bezárása</string>
<string name="deck_open_steam_menu">Steam-menü megnyitása</string>
<string name="deck_right_trackpad">Jobb érintőpad</string>
-1
View File
@@ -1224,7 +1224,6 @@
<string name="deck_tab_gamepad">Gamepad</string>
<string name="deck_surface_stick">Stik</string>
<string name="deck_surface_trackpad">Trackpad</string>
<string name="deck_surface_switch">Beralih antara stik dan trackpad</string>
<string name="deck_close">Tutup kontrol layar kedua</string>
<string name="deck_open_steam_menu">Buka menu Steam</string>
<string name="deck_right_trackpad">Trackpad kanan</string>
-1
View File
@@ -1230,7 +1230,6 @@
<string name="deck_tab_gamepad">Gamepad</string>
<string name="deck_surface_stick">Levetta</string>
<string name="deck_surface_trackpad">Trackpad</string>
<string name="deck_surface_switch">Alterna tra levetta e trackpad</string>
<string name="deck_close">Chiudi i controlli sul secondo schermo</string>
<string name="deck_open_steam_menu">Apri il menu Steam</string>
<string name="deck_right_trackpad">Trackpad destro</string>
-1
View File
@@ -1224,7 +1224,6 @@
<string name="deck_tab_gamepad">ゲームパッド</string>
<string name="deck_surface_stick">スティック</string>
<string name="deck_surface_trackpad">トラックパッド</string>
<string name="deck_surface_switch">スティックとトラックパッドを切り替え</string>
<string name="deck_close">セカンドスクリーンコントロールを閉じる</string>
<string name="deck_open_steam_menu">Steamメニューを開く</string>
<string name="deck_right_trackpad">右トラックパッド</string>
-1
View File
@@ -1224,7 +1224,6 @@
<string name="deck_tab_gamepad">게임패드</string>
<string name="deck_surface_stick">스틱</string>
<string name="deck_surface_trackpad">터치패드</string>
<string name="deck_surface_switch">스틱과 터치패드 간 전환</string>
<string name="deck_close">보조 화면 컨트롤 닫기</string>
<string name="deck_open_steam_menu">Steam 메뉴 열기</string>
<string name="deck_right_trackpad">오른쪽 터치패드</string>
-1
View File
@@ -1224,7 +1224,6 @@
<string name="deck_tab_gamepad">Gamepad</string>
<string name="deck_surface_stick">Stik</string>
<string name="deck_surface_trackpad">Trackpad</string>
<string name="deck_surface_switch">Tukar antara stik dan trackpad</string>
<string name="deck_close">Tutup kawalan skrin kedua</string>
<string name="deck_open_steam_menu">Buka menu Steam</string>
<string name="deck_right_trackpad">Trackpad kanan</string>
-1
View File
@@ -1231,7 +1231,6 @@
<string name="deck_tab_gamepad">Kontroller</string>
<string name="deck_surface_stick">Stikke</string>
<string name="deck_surface_trackpad">Styreflate</string>
<string name="deck_surface_switch">Bytt mellom stikke og styreflate</string>
<string name="deck_close">Lukk kontroller for andre skjerm</string>
<string name="deck_open_steam_menu">Åpne Steam-menyen</string>
<string name="deck_right_trackpad">Høyre styreflate</string>
-1
View File
@@ -1231,7 +1231,6 @@
<string name="deck_tab_gamepad">Gamepad</string>
<string name="deck_surface_stick">Stick</string>
<string name="deck_surface_trackpad">Trackpad</string>
<string name="deck_surface_switch">Wisselen tussen stick en trackpad</string>
<string name="deck_close">Bediening op tweede scherm sluiten</string>
<string name="deck_open_steam_menu">Steam-menu openen</string>
<string name="deck_right_trackpad">Rechtertrackpad</string>
-1
View File
@@ -1245,7 +1245,6 @@
<string name="deck_tab_gamepad">Gamepad</string>
<string name="deck_surface_stick">Gałka</string>
<string name="deck_surface_trackpad">Trackpad</string>
<string name="deck_surface_switch">Przełącz między gałką a trackpadem</string>
<string name="deck_close">Zamknij sterowanie na drugim ekranie</string>
<string name="deck_open_steam_menu">Otwórz menu Steam</string>
<string name="deck_right_trackpad">Prawy trackpad</string>
@@ -1230,7 +1230,6 @@
<string name="deck_tab_gamepad">Comando</string>
<string name="deck_surface_stick">Joystick</string>
<string name="deck_surface_trackpad">Trackpad</string>
<string name="deck_surface_switch">Alternar entre joystick e trackpad</string>
<string name="deck_close">Fechar controlos do segundo ecrã</string>
<string name="deck_open_steam_menu">Abrir menu Steam</string>
<string name="deck_right_trackpad">Trackpad direito</string>
-1
View File
@@ -1230,7 +1230,6 @@
<string name="deck_tab_gamepad">Controle</string>
<string name="deck_surface_stick">Analógico</string>
<string name="deck_surface_trackpad">Trackpad</string>
<string name="deck_surface_switch">Alternar entre analógico e trackpad</string>
<string name="deck_close">Fechar controles da segunda tela</string>
<string name="deck_open_steam_menu">Abrir o menu Steam</string>
<string name="deck_right_trackpad">Trackpad direito</string>
-1
View File
@@ -1238,7 +1238,6 @@
<string name="deck_tab_gamepad">Gamepad</string>
<string name="deck_surface_stick">Manșă</string>
<string name="deck_surface_trackpad">Trackpad</string>
<string name="deck_surface_switch">Comută între manșă și trackpad</string>
<string name="deck_close">Închide comenzile celui de-al doilea ecran</string>
<string name="deck_open_steam_menu">Deschide meniul Steam</string>
<string name="deck_right_trackpad">Trackpad-ul drept</string>
-1
View File
@@ -1282,7 +1282,6 @@
<string name="deck_tab_gamepad">Геймпад</string>
<string name="deck_surface_stick">Стик</string>
<string name="deck_surface_trackpad">Тачпад</string>
<string name="deck_surface_switch">Переключение между стиком и тачпадом</string>
<string name="deck_close">Закрыть управление вторым экраном</string>
<string name="deck_open_steam_menu">Открыть меню Steam</string>
<string name="deck_right_trackpad">Правый тачпад</string>
-1
View File
@@ -1231,7 +1231,6 @@
<string name="deck_tab_gamepad">Handkontroll</string>
<string name="deck_surface_stick">Styrspak</string>
<string name="deck_surface_trackpad">Styrplatta</string>
<string name="deck_surface_switch">Växla mellan styrspak och styrplatta</string>
<string name="deck_close">Stäng kontrollerna på andra skärmen</string>
<string name="deck_open_steam_menu">Öppna Steam-menyn</string>
<string name="deck_right_trackpad">Höger styrplatta</string>
-1
View File
@@ -1224,7 +1224,6 @@
<string name="deck_tab_gamepad">เกมแพด</string>
<string name="deck_surface_stick">สติ๊ก</string>
<string name="deck_surface_trackpad">แทร็กแพด</string>
<string name="deck_surface_switch">สลับระหว่างสติ๊กและแทร็กแพด</string>
<string name="deck_close">ปิดการควบคุมหน้าจอที่สอง</string>
<string name="deck_open_steam_menu">เปิดเมนู Steam</string>
<string name="deck_right_trackpad">แทร็กแพดขวา</string>
-1
View File
@@ -1223,7 +1223,6 @@
<string name="deck_tab_gamepad">Oyun kolu</string>
<string name="deck_surface_stick">Çubuk</string>
<string name="deck_surface_trackpad">Dokunmatik yüzey</string>
<string name="deck_surface_switch">Çubuk ile dokunmatik yüzey arasında geçiş yap</string>
<string name="deck_close">İkinci ekran kontrollerini kapat</string>
<string name="deck_open_steam_menu">Steam menüsünü aç</string>
<string name="deck_right_trackpad">Sağ dokunmatik yüzey</string>
-1
View File
@@ -1245,7 +1245,6 @@
<string name="deck_tab_gamepad">Геймпад</string>
<string name="deck_surface_stick">Стік</string>
<string name="deck_surface_trackpad">Трекпад</string>
<string name="deck_surface_switch">Перемкнути між стіком і трекпадом</string>
<string name="deck_close">Закрити керування на другому екрані</string>
<string name="deck_open_steam_menu">Відкрити меню Steam</string>
<string name="deck_right_trackpad">Правий трекпад</string>
-1
View File
@@ -1224,7 +1224,6 @@
<string name="deck_tab_gamepad">Tay cầm</string>
<string name="deck_surface_stick">Cần</string>
<string name="deck_surface_trackpad">Trackpad</string>
<string name="deck_surface_switch">Chuyển giữa cần và trackpad</string>
<string name="deck_close">Đóng điều khiển màn hình phụ</string>
<string name="deck_open_steam_menu">Mở menu Steam</string>
<string name="deck_right_trackpad">Trackpad phải</string>
@@ -1308,7 +1308,6 @@
<string name="deck_tab_gamepad">手柄</string>
<string name="deck_surface_stick">摇杆</string>
<string name="deck_surface_trackpad">触控板</string>
<string name="deck_surface_switch">在摇杆与触控板之间切换</string>
<string name="deck_close">关闭副屏控制</string>
<string name="deck_open_steam_menu">打开 Steam 菜单</string>
<string name="deck_right_trackpad">右触控板</string>
@@ -1224,7 +1224,6 @@
<string name="deck_tab_gamepad">控制器</string>
<string name="deck_surface_stick">搖桿</string>
<string name="deck_surface_trackpad">觸控板</string>
<string name="deck_surface_switch">在搖桿和觸控板之間切換</string>
<string name="deck_close">關閉第二螢幕控制</string>
<string name="deck_open_steam_menu">開啟 Steam 選單</string>
<string name="deck_right_trackpad">右側觸控板</string>
@@ -1224,7 +1224,6 @@
<string name="deck_tab_gamepad">手把</string>
<string name="deck_surface_stick">搖桿</string>
<string name="deck_surface_trackpad">觸控板</string>
<string name="deck_surface_switch">在搖桿與觸控板之間切換</string>
<string name="deck_close">關閉第二螢幕控制</string>
<string name="deck_open_steam_menu">開啟 Steam 選單</string>
<string name="deck_right_trackpad">右側觸控板</string>
-1
View File
@@ -1382,7 +1382,6 @@
<string name="deck_tab_gamepad">Gamepad</string>
<string name="deck_surface_stick">Stick</string>
<string name="deck_surface_trackpad">Trackpad</string>
<string name="deck_surface_switch">Switch between stick and trackpad</string>
<string name="deck_close">Close second-screen controls</string>
<string name="deck_open_steam_menu">Open Steam menu</string>
<string name="deck_right_trackpad">Right trackpad</string>
@@ -7,6 +7,7 @@ import android.os.Looper
import com.droiddeck.launcher.session.QuestExperimental
import com.droiddeck.launcher.session.SessionPrefs
import com.droiddeck.launcher.gpu.TpUbwcHint
import com.droiddeck.launcher.gpu.TurnipDriver
import org.junit.Assert.assertEquals
import org.junit.Assert.assertFalse
import org.junit.Assert.assertNull
@@ -34,6 +35,31 @@ class DriverMenusAutoTest {
ShadowBuild.setDevice("eureka")
}
@Test fun pickingTheAutoDisplayHandsBothHalvesToAuto() {
val activity = Robolectric.buildActivity(Activity::class.java).setup().get()
SessionPrefs.setGpuDriverMode(activity, SessionPrefs.GPU_DRIVERS_MIX)
SessionPrefs.setAndroidDriver(activity, "chosen-display")
SessionPrefs.setLinuxDriver(activity, "chosen-linux")
val menus = DriverMenus(activity, Handler(Looper.getMainLooper()))
menus.selectDriver(TurnipDriver.AUTO, linux = false)
assertEquals(SessionPrefs.GPU_DRIVERS_AUTO, SessionPrefs.gpuDriverMode(activity))
assertEquals(QuestExperimental.DRIVER, SessionPrefs.androidDriver(activity))
assertEquals("", SessionPrefs.linuxDriver(activity))
}
@Test fun pickingTheAutoDisplayWithNoPairForTheGpuStillPutsTheDisplayOnAuto() {
ShadowBuild.setModel("Generic phone")
ShadowBuild.setDevice("generic")
val activity = Robolectric.buildActivity(Activity::class.java).setup().get()
SessionPrefs.setGpuDriverMode(activity, SessionPrefs.GPU_DRIVERS_MIX)
SessionPrefs.setAndroidDriver(activity, "chosen-display")
SessionPrefs.setLinuxDriver(activity, "chosen-linux")
DriverMenus(activity, Handler(Looper.getMainLooper())).selectDriver(TurnipDriver.AUTO, linux = false)
assertEquals(SessionPrefs.GPU_DRIVERS_AUTO, SessionPrefs.gpuDriverMode(activity))
assertEquals(TurnipDriver.AUTO, SessionPrefs.androidDriver(activity))
assertEquals("chosen-linux", SessionPrefs.linuxDriver(activity))
}
@Test fun selectingAutoUsesTheQuestPairWithoutStartingADownload() {
val activity = Robolectric.buildActivity(Activity::class.java).setup().get()
SessionPrefs.setGpuDriverMode(activity, SessionPrefs.GPU_DRIVERS_MANUAL)
@@ -45,6 +45,30 @@ class LibraryShortcutsLastPlayedTest {
assertEquals(mapOf(3388195926L to 1792931476L, 1234L to 1700000000L), Library.shortcutsLastPlayed(root))
}
@Test fun aLaunchedAddedGameRemembersItsPlayTime() {
val context = org.robolectric.RuntimeEnvironment.getApplication()
val added = Library.SteamGame(-1, "World of Warcraft", null, Library.ADDED, gameId = 0xC0FFEE0002000000uL.toLong())
val steam = Library.SteamGame(570, "Dota 2", null, "/steam")
assertEquals(0L, Library.recordedPlay(context, added.gameId))
val before = System.currentTimeMillis() / 1000
Library.recordPlayed(context, added)
Library.recordPlayed(context, steam)
assert(Library.recordedPlay(context, added.gameId) >= before)
assertEquals(0L, Library.recordedPlay(context, steam.gameId))
}
@Test fun anAddedGameBuiltAgainKeepsItsRecordedPlayTime() {
val context = org.robolectric.RuntimeEnvironment.getApplication()
val dir = tmp.newFolder("Celeste")
val exe = File(dir, "Celeste.exe").apply { writeText("x") }
val g = AddedGames.Game(dir, "Celeste", exe, "/g/Celeste.exe", "/g", 0x82000003L, 0x82000003L, emptyList())
val shown = Library.addedGame(context, g, emptyList())
assertEquals(0L, shown.lastPlayed)
Library.recordPlayed(context, shown)
assertEquals(Library.recordedPlay(context, g.gameId), Library.addedGame(context, g, emptyList()).lastPlayed)
assertEquals(1900000000L, Library.addedGame(context, g, emptyList(), lastPlayed = 1900000000L).lastPlayed)
}
@Test fun missingOrBrokenShortcutsGiveNothing() {
val root = steamRoot()
assertEquals(emptyMap<Long, Long>(), Library.shortcutsLastPlayed(root))
@@ -101,6 +101,33 @@ class DriverBundleTest {
assertTrue(DriverBundle.all(context).isEmpty())
}
@Test fun aDisplayPickedAwayFromABundleTakesItsRuntimeHalfWithIt() {
val b = DriverBundle.install(context, bundle())
DriverBundle.select(context, b)
DriverBundle.selectDisplay(context, TurnipDriver.AUTO)
assertEquals(TurnipDriver.AUTO, SessionPrefs.androidDriver(context))
assertEquals("", SessionPrefs.linuxDriver(context))
assertNull(DriverBundle.active(context))
DriverBundle.select(context, b)
DriverBundle.selectDisplay(context, "turnip25.1.0")
assertEquals("turnip25.1.0", SessionPrefs.androidDriver(context))
assertEquals("", SessionPrefs.linuxDriver(context))
}
@Test fun aDisplayPickOutsideABundleKeepsTheChosenRuntime() {
SessionPrefs.setLinuxDriver(context, "my-linux-driver")
SessionPrefs.setAndroidDriver(context, "turnip25.1.0")
DriverBundle.selectDisplay(context, TurnipDriver.AUTO)
assertEquals(TurnipDriver.AUTO, SessionPrefs.androidDriver(context))
assertEquals("my-linux-driver", SessionPrefs.linuxDriver(context))
val b = DriverBundle.install(context, bundle())
DriverBundle.select(context, b)
DriverBundle.selectDisplay(context, b.androidId)
assertEquals(b.linuxId, SessionPrefs.linuxDriver(context))
}
@Test fun aRefusedHalfLeavesNothingInstalled() {
try {
DriverBundle.install(context, bundle(linuxLibc = "libc.so"))
@@ -48,6 +48,17 @@ class BottomScreenGuestsTest {
assertEquals(null, BottomScreenGuests.holder(null, null, homes))
}
@Test fun anAppThatArrivedBeforeDroidDeckCoveredTheScreenAgainNoLongerHoldsIt() {
assertFalse(BottomScreenGuests.current(arrivedAt = 1_000, ownShownAt = 2_000))
assertTrue(BottomScreenGuests.current(arrivedAt = 3_000, ownShownAt = 2_000))
assertTrue(BottomScreenGuests.current(arrivedAt = 2_000, ownShownAt = 2_000))
assertTrue(BottomScreenGuests.current(arrivedAt = 1_000, ownShownAt = null))
fun holder(arrivedAt: Long, ownShownAt: Long) = BottomScreenGuests.holder(null,
"com.android.chrome".takeIf { BottomScreenGuests.current(arrivedAt, ownShownAt) }, homes)
assertEquals(null, holder(arrivedAt = 1_000, ownShownAt = 2_000))
assertEquals("com.android.chrome", holder(arrivedAt = 3_000, ownShownAt = 2_000))
}
@Test fun keyboardsAndOverlaysNeverTakeTheScreen() {
assertTrue(BottomScreenGuests.ignorable(AccessibilityWindowInfo.TYPE_INPUT_METHOD))
assertTrue(BottomScreenGuests.ignorable(AccessibilityWindowInfo.TYPE_ACCESSIBILITY_OVERLAY))
@@ -141,6 +141,26 @@ class DirectTouchHoldTest {
assertEquals(listOf("true at 40.0,30.0", "false at 40.0,30.0"), buttons)
}
@Test fun cancelTouchEndsALiveTouchAndKeepsAHeldButton() {
touch(MotionEvent.ACTION_DOWN)
touch(MotionEvent.ACTION_MOVE, 60f)
hold.cancelTouch()
assertEquals(listOf("down 0 at 40.0,30.0", "move 0 at 60.0,30.0", "cancel"), touches)
assertTrue(buttons.isEmpty())
touches.clear()
hold.configure(TouchGestureConfig(longPressDelay = 500,
directHoldBehavior = TouchGestureConfig.MOUSE_BEHAVIOR_HOLD))
touch(MotionEvent.ACTION_DOWN)
advance(500)
hold.cancelTouch()
advance(1000)
assertEquals(listOf("true at 40.0,30.0"), buttons)
assertTrue(touches.isEmpty())
touch(MotionEvent.ACTION_UP)
assertEquals(listOf("true at 40.0,30.0", "false at 40.0,30.0"), buttons)
}
@Test fun cancelForwardsACancelWhenTheTouchIsLive() {
touch(MotionEvent.ACTION_DOWN)
touch(MotionEvent.ACTION_MOVE, 60f)
@@ -205,6 +205,28 @@ class OnScreenControlsTest {
assertFalse(view.isQuickHidden)
}
@Test fun hidingTheGamepadKeepsAlwaysShownKeysDrawnAndTouchable() {
val key = InputSurfaceElement(InputControl.A, .45f, .1f, .1f, .1f, "imported:0", name = "Find", alwaysShown = true)
view.updateLayout(SavedInputLayout("test", "Test", listOf(left, button, key), aspect = ASPECT))
measure(view)
assertTrue(view.hasPinned)
view.setPinnedOnly(true)
measure(view)
assertTrue(view.takesTouchAt(500f, 90f))
assertFalse(view.takesTouchAt(800f, 250f))
assertFalse(view.takesTouchAt(200f, 300f))
view.setPinnedOnly(false)
measure(view)
assertTrue(view.takesTouchAt(800f, 250f))
assertTrue(view.takesTouchAt(500f, 90f))
view.setQuickHidden(true)
measure(view)
assertTrue(view.takesTouchAt(500f, 90f))
assertFalse(view.takesTouchAt(800f, 250f))
view.updateLayout(SavedInputLayout("test", "Test", listOf(left, button), aspect = ASPECT))
assertFalse(view.hasPinned)
}
private companion object { const val ASPECT = 1000f / 600f }
private fun touch(action: Int, vararg pointers: Pair<Int, Pair<Float, Float>>, flags: Int = 0): Boolean {
@@ -19,7 +19,7 @@ class OnScreenLayoutTest {
private val density get() = context.resources.displayMetrics.density
@Before fun reset() {
for (name in listOf("input-profiles", "input-surfaces", "controller")) context.getSharedPreferences(name, Context.MODE_PRIVATE).edit().clear().commit()
for (name in listOf("input-profiles", "input-surfaces", "controller", "session")) context.getSharedPreferences(name, Context.MODE_PRIVATE).edit().clear().commit()
}
private fun gamepad() = InputLibraries.read(context).layouts.first { it.id == InputLibraries.OVERLAY }
@@ -188,4 +188,105 @@ class OnScreenLayoutTest {
val selected = old.selectProfile(false, "migrated.screenkeys.0").selectProfile(true, "migrated.screenkeys.0")
assertEquals(selected, LegacyScreenKeyMigration.merge(selected, shown))
}
@Test fun alwaysShownKeysStayInButtonsOnlyModeAndLeaveTheUnfoldedStrip() {
val key = InputSurfaceElement(InputControl.A, .45f, .1f, .1f, .1f, "imported:0", name = "Find", alwaysShown = true)
val plain = InputSurfaceElement(InputControl.A, .45f, .4f, .1f, .1f, "imported:1", name = "Jump")
val layout = gamepad().let { it.copy(elements = it.elements + key + plain) }
val buttons = OnScreenLayout.elements(context, layout, 1000, 500, Rect(), buttonsOnly = true)
assertTrue(buttons.any { it.id == key.id })
assertFalse(buttons.any { it.id == plain.id })
assertEquals(OnScreenLayout.elements(context, gamepad(), 1000, 500, Rect(), buttonsOnly = true), buttons.filterNot { it.id == key.id })
val strip = OnScreenLayout.elements(context, layout, 2208, 800, Rect(), dock = OnScreenLayout.Dock(false, grips = false))
assertFalse(strip.any { it.id == key.id })
assertTrue(strip.any { it.id == plain.id })
assertTrue(OnScreenLayout.elements(context, layout, 1000, 500, Rect()).map { it.id }.containsAll(listOf(key.id, plain.id)))
}
@Test fun migratedScreenKeysAreAlwaysShownButOtherElementsAreNot() {
prefs.edit().clear().commit()
ControllerPrefs.prefs(context).edit().putString("screenKeys", legacyKeys).commit()
val migrated = InputLibraries.read(context)
assertTrue(importedOn(migrated).all { it.alwaysShown })
assertTrue(migrated.layouts.first { it.id == "migrated.screenkeys.0.layout" }.elements.all { it.alwaysShown })
assertTrue(migrated.layouts.flatMap { it.elements }.filterNot { it.id.startsWith("imported:") }.none { it.alwaysShown })
assertFalse(LegacyScreenKeyMigration.convert(context, legacyKeys, 1000, 500, 2f).any { it.first.alwaysShown })
}
@Test fun keysMergedByAnEarlierVersionBecomeAlwaysShownOnUpgrade() {
val fresh = InputLibraries.read(context)
val backup = JSONObject().put("screenKeys", legacyKeys).toString()
val unpinned = LegacyScreenKeyMigration.merge(LegacyScreenKeyMigration.migrate(context, fresh, backup), backup).let { library ->
library.copy(layouts = library.layouts.map { l -> l.copy(elements = l.elements.map { it.copy(alwaysShown = false) }) })
}
val other = SavedInputLayout("user.keys", "Mine", listOf(InputSurfaceElement(InputControl.A, .1f, .1f, .1f, .1f, "imported:0", name = "Other")))
val stored = unpinned.withLayout(other)
prefs.edit().putString("library", JSONObject(InputLibraries.encode(stored)).put("version", 12).toString())
.putString(LegacyScreenKeyMigration.BACKUP, backup).putBoolean(LegacyScreenKeyMigration.MERGED, true).commit()
val upgraded = InputLibraries.read(context)
assertEquals(1, importedOn(upgraded).size)
assertTrue(importedOn(upgraded).single().alwaysShown)
assertTrue(upgraded.layouts.first { it.id == "migrated.screenkeys.0.layout" }.elements.all { it.alwaysShown })
assertFalse(upgraded.layouts.first { it.id == "user.keys" }.elements.single().alwaysShown)
assertEquals(stored.layouts.map { l -> l.elements.map { it.copy(alwaysShown = false) } }, upgraded.layouts.filter { l -> stored.layouts.any { it.id == l.id } }
.map { l -> l.elements.map { it.copy(alwaysShown = false) } })
}
@Test fun aDeckStripPutsTheDeckGamepadSurfacesInTheStickSlotsAndOtherPadsKeepSticks() {
val stock = InputStockLayouts.layouts().first { it.id == DeckPanel.GAMEPAD.layout }
val deck = OnScreenLayout.Dock.deck(false, stock)
assertEquals(OnScreenLayout.Dock(false, true, InputControl.LS, InputControl.RIGHT_PAD), deck)
assertEquals(deck, OnScreenLayout.Dock.deck(false, null))
val (w, h) = 2208 to 800
val boxes = GamepadGeometry.layout(w.toFloat(), h.toFloat(), density, false)
val placed = OnScreenLayout.elements(context, gamepad(), w, h, Rect(), dock = deck)
val pad = placed.single { it.control == InputControl.RIGHT_PAD }
assertEquals(InputElementKind.TRACKPAD, pad.kind)
assertEquals(boxes.getValue(GamepadGeometry.Slot.RIGHT_MAIN).left, pad.x * w, 1f)
assertNull(placed.firstOrNull { it.control == InputControl.RS })
assertTrue(placed.any { it.control == InputControl.LS })
val plain = OnScreenLayout.elements(context, gamepad(), w, h, Rect(), dock = OnScreenLayout.Dock(false, false))
assertTrue(plain.any { it.control == InputControl.RS })
assertNull(plain.firstOrNull { it.kind == InputElementKind.TRACKPAD })
val swapped = stock.copy(elements = stock.elements.map {
when (it.control) {
InputControl.LS -> it.copy(control = InputControl.LEFT_PAD, id = "legacy:left-pad", kind = InputElementKind.TRACKPAD)
InputControl.RIGHT_PAD -> it.copy(control = InputControl.RS, id = "legacy:rs", kind = InputElementKind.STICK)
else -> it
}
})
assertEquals(OnScreenLayout.Dock(false, true, InputControl.LEFT_PAD, InputControl.RS), OnScreenLayout.Dock.deck(false, swapped))
}
private fun deckGamepad(library: InputLibrary) = library.layouts.first { it.id == DeckPanel.GAMEPAD.layout }
private fun upgradeWithSurfaces(left: String?, right: String?, change: (InputLibrary) -> InputLibrary = { it }): InputLibrary {
val stored = change(InputLibraries.read(context))
context.getSharedPreferences("session", Context.MODE_PRIVATE).edit().putString("gamepadLeft", left).putString("gamepadRight", right).commit()
prefs.edit().putString("library", JSONObject(InputLibraries.encode(stored)).put("version", 13).toString()).commit()
return InputLibraries.read(context)
}
@Test fun theSavedDeckGamepadStickOrTrackpadChoiceMovesIntoTheUntouchedDeckGamepadOnce() {
val upgraded = upgradeWithSurfaces("trackpad", "stick")
val elements = deckGamepad(upgraded).elements
assertEquals(InputStockLayouts.gamepad(leftPad = true, rightStick = true), elements)
assertEquals(InputElementKind.TRACKPAD, elements.single { it.control == InputControl.LEFT_PAD }.kind)
assertEquals(InputElementKind.STICK, elements.single { it.control == InputControl.RS }.kind)
assertNull(elements.firstOrNull { it.control == InputControl.LS || it.control == InputControl.RIGHT_PAD })
assertEquals(OnScreenLayout.Dock(false, true, InputControl.LEFT_PAD, InputControl.RS), OnScreenLayout.Dock.deck(false, deckGamepad(upgraded)))
assertEquals(upgraded, InputLibraries.read(context))
}
@Test fun theDefaultDeckGamepadChoiceOrAnEditedDeckGamepadIsLeftAlone() {
val stock = InputStockLayouts.layouts().first { it.id == DeckPanel.GAMEPAD.layout }
assertEquals(stock.elements, deckGamepad(upgradeWithSurfaces(null, null)).elements)
assertEquals(stock.elements, deckGamepad(upgradeWithSurfaces("stick", "trackpad")).elements)
val moved = stock.elements.map { if (it.control == InputControl.A) it.copy(x = .7f) else it }
val edited = upgradeWithSurfaces("trackpad", "stick") { it.withLayout(deckGamepad(it).copy(elements = moved)) }
assertEquals(moved, deckGamepad(edited).elements)
val others = InputLibraries.read(context).layouts.filter { it.id != DeckPanel.GAMEPAD.layout }
assertEquals(InputStockLayouts.layouts().filter { it.id != DeckPanel.GAMEPAD.layout }.map { it.elements },
others.filter { l -> InputStockLayouts.layouts().any { it.id == l.id } }.map { it.elements })
}
}
@@ -64,4 +64,13 @@ class SecondScreenModeTest {
assertEquals(SecondScreenMode.TERMINAL, SecondScreenMode.opening("terminal", deckPad, dashboard, desktopSession = true))
}
}
@Test fun theEditorOpensOnTheChosenBottomScreenUnlessAnotherAppHoldsIt() {
val free = { _: Int -> false }
assertEquals(listOf(2, 3), SecondScreenDisplays.editorCandidates(2, listOf(2, 3), free))
assertEquals(listOf(3, 2), SecondScreenDisplays.editorCandidates(3, listOf(2, 3), free))
assertEquals(listOf(-1, 2), SecondScreenDisplays.editorCandidates(-1, listOf(2), free))
assertEquals(listOf(3), SecondScreenDisplays.editorCandidates(2, listOf(2, 3)) { it == 2 })
assertEquals(emptyList<Int>(), SecondScreenDisplays.editorCandidates(2, listOf(2)) { it == 2 })
}
}
@@ -79,4 +79,18 @@ class LegacyNamesTest {
assertEquals("Exec=/usr/local/bin/bannerlator-steam-launch\n",
File(root, "usr/local/share/applications/firefox.desktop").readText())
}
@Test fun catalogAppImageMenusStartThroughTheSharedLauncher() {
write("usr/share/applications/droiddeck-rpcs3.desktop",
"[Desktop Entry]\nName=RPCS3\nExec=env APPIMAGE_EXTRACT_AND_RUN=1 /opt/appimages/rpcs3.AppImage\nCategories=Emulator;\n")
write("usr/share/applications/droiddeck-steam-x64.desktop", "[Desktop Entry]\nExec=droiddeck-steam-x64\n")
write("usr/share/applications/other.desktop", "Exec=env APPIMAGE_EXTRACT_AND_RUN=1 /opt/appimages/other.AppImage\n")
LegacyNames.migrateRootfs(root)
LegacyNames.migrateRootfs(root)
assertEquals("[Desktop Entry]\nName=RPCS3\nExec=/usr/local/bin/droiddeck-appimage-exec /opt/appimages/rpcs3.AppImage\nCategories=Emulator;\n",
File(root, "usr/share/applications/droiddeck-rpcs3.desktop").readText())
assertEquals("[Desktop Entry]\nExec=droiddeck-steam-x64\n", File(root, "usr/share/applications/droiddeck-steam-x64.desktop").readText())
assertEquals("Exec=env APPIMAGE_EXTRACT_AND_RUN=1 /opt/appimages/other.AppImage\n",
File(root, "usr/share/applications/other.desktop").readText())
}
}
@@ -64,4 +64,36 @@ class LinuxFexTest {
assertEquals("App-x86_64.AppImage", UserApps.pickAsset(listOf("App-x86_64.AppImage", "App-armhf.AppImage", "notes.txt")))
assertNull(UserApps.pickAsset(listOf("App-armhf.AppImage", "App-i686.AppImage")))
}
@Test fun aLinkedAssetPicksTheSameVariantInEveryRelease() {
val link = "https://github.com/Djihads80/Eglantine/releases/download/build-129/eglantine-a407703f6d29a5ab73328b4ededb12cf29b2758d-linux-aarch64.AppImage"
val wanted = UserApps.githubAsset(link)
assertEquals("eglantine-a407703f6d29a5ab73328b4ededb12cf29b2758d-linux-aarch64.AppImage", wanted)
assertEquals("Djihads80/Eglantine", UserApps.githubRepo(link))
val build = listOf("eglantine-a407703f6d29a5ab73328b4ededb12cf29b2758d-linux-aarch64-pgo.AppImage",
"eglantine-a407703f6d29a5ab73328b4ededb12cf29b2758d-linux-aarch64.AppImage")
assertEquals(build[1], UserApps.pickAsset(build, wanted))
val daily = listOf("eglantine-linux-aarch64-pgo.AppImage", "eglantine-linux-aarch64.AppImage", "eglantine-linux-x86_64.AppImage")
assertEquals("eglantine-linux-aarch64.AppImage", UserApps.pickAsset(daily, wanted))
assertEquals("eglantine-linux-aarch64-pgo.AppImage", UserApps.pickAsset(daily, "eglantine-0f3c2a91-linux-aarch64-pgo.AppImage"))
assertEquals("eglantine-linux-aarch64-pgo.AppImage", UserApps.pickAsset(daily, "Other-v2.1-x86_64.AppImage"))
assertEquals("eglantine-linux-aarch64-pgo.AppImage", UserApps.pickAsset(daily))
}
@Test fun onlyReleaseDownloadLinksNameAnAsset() {
assertNull(UserApps.githubAsset("https://github.com/Djihads80/Eglantine"))
assertNull(UserApps.githubAsset("Djihads80/Eglantine"))
assertNull(UserApps.githubAsset("https://github.com/o/r/releases/download/v1/notes.txt"))
assertEquals("My App-1.0-arm64.AppImage", UserApps.githubAsset("https://github.com/o/r/releases/download/v1.0/My%20App-1.0-arm64.AppImage"))
assertEquals("App-arm64.AppImage", UserApps.githubAsset("https://github.com/o/r/releases/latest/download/App-arm64.AppImage"))
assertEquals("o/r", UserApps.githubRepo("https://github.com/o/r/releases/latest/download/App-arm64.AppImage"))
assertNull(UserApps.githubAsset("https://github.com/o/r/releases/download/v1/bad%ZZ.AppImage"))
}
@Test fun theLinkedArchitectureWidthIsKept() {
val release = listOf("App-2.0-x86-32.AppImage", "App-2.0-x86_64.AppImage", "App-2.0-i686.AppImage")
assertEquals("App-2.0-x86_64.AppImage", UserApps.pickAsset(release, "App-1.0-x86_64.AppImage"))
assertEquals("App-2.0-x86-32.AppImage", UserApps.pickAsset(release, "App-1.0-x86-32.AppImage"))
assertEquals("App-2.0-amd64.AppImage", UserApps.pickAsset(listOf("App-2.0-i386.AppImage", "App-2.0-amd64.AppImage"), "App-1.0-x86_64.AppImage"))
}
}
@@ -95,6 +95,14 @@ class GameStorageTest {
assertFalse(GameStorage.attached(File("/mnt/media_rw/B2BD-BCFC/STEAM GAMES")) { null })
}
@Test fun aSavedFolderThatIsThereIsAttachedWhateverItsVolumeReports() {
val folder = tmp.newFolder("card", "STEAM GAMES")
listOf(Environment.MEDIA_UNKNOWN, Environment.MEDIA_UNMOUNTED, Environment.MEDIA_REMOVED, null).forEach {
assertTrue(GameStorage.attached(folder, it, externalStoragePath = true))
}
assertTrue(GameStorage.attached(folder) { Environment.MEDIA_UNKNOWN })
}
@Test fun onlyASavedDriveThatIsMissingCountsAsDisconnected() {
SessionPrefs.setGameStorage(app, "", "")
assertFalse(GameStorage.disconnected(app))
@@ -20,6 +20,14 @@ class SortCatalogItemsTest {
assertEquals(listOf("Zelda", "Beta", "alpha"), sortCatalogItems(items, "titleDesc").map { it.title })
}
@Test fun anEntryTimeFallsBackWhenTheFirstSourceHasNone() {
assertEquals(30L, entryTime(30L, 20L))
assertEquals(20L, entryTime(0L, 20L))
assertEquals(20L, entryTime(null, 20L))
assertEquals(0L, entryTime(0L, null))
assertEquals(0L, entryTime(null, 0L))
}
@Test fun playedAndInstalledComeFirstWithTitlesBreakingTies() {
val items = listOf(item("1", "Zelda"), item("2", "alpha"), item("3", "Beta"))
val played = mapOf("gog:3" to 900L, "gog:1" to 900L)
@@ -383,9 +383,10 @@ class InputSettingsTest {
@Test fun elementPropertiesEditOpacityLabelsAndOfferImages() {
val element = mutableStateOf(InputSurfaceElement(InputControl.A, .1f, .1f, .2f, .2f, "custom", name = "Custom button"))
val action = mutableStateOf<InputAction?>(null)
compose.setContent { DroidDeckTheme {
androidx.compose.foundation.layout.Column(androidx.compose.ui.Modifier.verticalScroll(androidx.compose.foundation.rememberScrollState())) {
InputElementProperties(element.value) { element.value = it }
InputElementProperties(element.value, action.value) { element.value = it }
}
} }
compose.onNodeWithTag("setting-element-opacity").performScrollTo().performSemanticsAction(androidx.compose.ui.semantics.SemanticsActions.SetProgress) { it(60f) }
@@ -399,6 +400,17 @@ class InputSettingsTest {
compose.runOnIdle { element.value = InputSurfaceElement(InputControl.LEFT_PAD, .1f, .1f, .4f, .4f, "pad", InputElementKind.TRACKPAD, "Pad") }
compose.onNodeWithTag("setting-element-label").assertDoesNotExist()
compose.onNodeWithTag("setting-element-opacity").assertExists()
for (kind in listOf(InputElementKind.DPAD, InputElementKind.STICK)) {
compose.runOnIdle { element.value = InputSurfaceElement(kind.control, .1f, .1f, .4f, .4f, "imported:0", kind, "WASD"); action.value = InputAction.Directions(17, 32, 31, 30) }
compose.onNodeWithTag("setting-element-label").performScrollTo().performClick()
compose.runOnIdle { assertFalse(element.value.showLabel); action.value = InputAction.Native() }
compose.onNodeWithTag("setting-element-label").assertDoesNotExist()
compose.runOnIdle { action.value = InputAction.Directions(0, 0, 0, 0, listOf(16, 18, 44, 46)) }
if (kind == InputElementKind.STICK) compose.onNodeWithTag("setting-element-label").assertExists()
else compose.onNodeWithTag("setting-element-label").assertDoesNotExist()
}
compose.runOnIdle { element.value = InputSurfaceElement(InputControl.LS, .1f, .1f, .4f, .4f, "legacy:left-stick", InputElementKind.STICK, "Move") }
compose.onNodeWithTag("setting-element-label").assertExists()
}
@Test fun editorScalesEveryControlAndRestoresStockPositions() {
@@ -421,6 +433,23 @@ class InputSettingsTest {
compose.runOnIdle { assertEquals(layout.elements, InputLibraries.read(context).layouts.first { it.id == layout.id }.elements) }
}
@Test fun editorSnapChoiceIsRemembered() {
com.droiddeck.launcher.input.ControllerPrefs.setSnap(context, true)
val library = InputLibraries.read(context)
val layout = library.layout("game", InputRole.SECONDARY)!!
val round = mutableStateOf(0)
compose.setContent { DroidDeckTheme { androidx.compose.runtime.key(round.value) { InputSurfaceDialog("game", {}, {}, role = InputRole.PRIMARY,
layoutId = layout.id, bindingsId = library.profile("game").binding(InputRole.SECONDARY)) } } }
val snap = isToggleable() and hasAnySibling(hasText(context.getString(R.string.ctrl_editor_snap)))
compose.onNodeWithTag("input-editor-tools").performClick()
compose.onNode(snap).performScrollTo().assertIsOn().performClick()
compose.runOnIdle { assertFalse(com.droiddeck.launcher.input.ControllerPrefs.snap(context)) }
compose.runOnIdle { round.value = 1 }
compose.onNodeWithTag("input-editor-tools").performClick()
compose.onNode(snap).performScrollTo().assertIsOff()
com.droiddeck.launcher.input.ControllerPrefs.setSnap(context, true)
}
@Test fun quickButtonTogglesHideBuiltInButtonsWithoutDeletingThem() {
compose.setContent { DroidDeckTheme { InputSettingsPage({}) } }
compose.onNodeWithTag("input-profile-game").performScrollTo().performClick()
@@ -58,6 +58,16 @@ class InputSurfaceViewTest {
} finally { root.removeAllViews(); bridge.stop(); controller.pause().stop().destroy() }
}
@Test fun keyedDirectionsAreLabelledWithTheirKeysAndOtherActionsAreNot() {
val context = RuntimeEnvironment.getApplication()
val wasd = InputAction.Directions(17, 32, 31, 30, listOf(18, 0, 0, 16))
assertEquals(listOf((0f to -1f) to "W", (1f to 0f) to "D", (0f to 1f) to "S", (-1f to 0f) to "A"),
InputSurfaceView.directionLabels(context, wasd, cardinalOnly = true))
assertEquals(listOf("W", "D", "S", "A", "E", "Q"), InputSurfaceView.directionLabels(context, wasd, cardinalOnly = false).map { it.second })
assertEquals(listOf("W", "A"), InputSurfaceView.directionLabels(context, InputAction.Directions(17, 0, 0, 30), cardinalOnly = false).map { it.second })
assertTrue(InputSurfaceView.directionLabels(context, null, cardinalOnly = false).isEmpty())
}
@Test fun takesTouchAtMatchesWhatATouchDoes() {
val directory = Files.createTempDirectory("deck-panel").toFile()
try {
@@ -99,7 +99,7 @@ class SecondScreenBarTest {
} finally { panel.closeControls() }
}
@Test fun deckPanelHasTheBarWithSwapAndTabsAndProfileControlsStayFullScreen() {
@Test fun deckPanelHasTheBarWithSwapAndTabsAndProfileControlsKeepTheBar() {
SessionState.mode = SessionService.MODE_STEAM
SessionState.deckPad = true
var swaps = 0
@@ -116,8 +116,14 @@ class SecondScreenBarTest {
assertEquals(DeckPanel.entries.map { context.getString(it.label) }, bar.tabs!!.labels)
assertEquals(DeckPanel.BOTH.ordinal, bar.tabs!!.selected)
panel.showMode(SecondScreenMode.CUSTOM_CONTROLS)
assertNull(panel.barModel(SecondScreenMode.CUSTOM_CONTROLS))
assertTrue(rootChildren(panel)[0] is InputSurfaceView)
val profile = panel.barModel(SecondScreenMode.CUSTOM_CONTROLS)!!
assertEquals(context.getString(R.string.input_profile_controls_mode), profile.title)
assertEquals(listOf(context.getString(R.string.swap_screens)), profile.extras.map { it.description })
assertNotNull(profile.onClose); assertNotNull(profile.onMenu)
profile.extras.single().onClick()
assertEquals(2, swaps)
assertTrue(rootChildren(panel)[0] is ComposeView)
assertTrue(rootChildren(panel)[1] is InputSurfaceView)
} finally { panel.closeControls() }
val noSwap = presentation(swap = null)
try {
@@ -221,6 +227,47 @@ class SecondScreenBarTest {
compose.onNodeWithTag("bottom-bar-close").assertIsDisplayed()
}
@Test fun swappedTopScreenProfileControlsHaveTheBarWithSwap() {
SessionState.mode = SessionService.MODE_STEAM
val activity = Robolectric.buildActivity(SessionActivity::class.java).get()
ReflectionHelpers.getField<MutableState<SecondScreenMode>>(activity, "secondScreenMode\$delegate").value = SecondScreenMode.CUSTOM_CONTROLS
val method = SessionActivity::class.java.getDeclaredMethod("SwappedTopPanel", androidx.compose.runtime.Composer::class.java, Int::class.javaPrimitiveType)
method.isAccessible = true
compose.setContent { DroidDeckTheme { method.invoke(activity, currentComposer, 0) } }
compose.onNodeWithText(context.getString(R.string.input_profile_controls_mode)).assertIsDisplayed()
compose.onNodeWithContentDescription(context.getString(R.string.swap_screens)).assertIsDisplayed()
compose.onNodeWithTag("bottom-bar-close").assertIsDisplayed()
}
@Test fun theBottomPanelWaitsUnderAnOpenInputEditorAndReturnsWhenItCloses() {
SessionState.mode = SessionService.MODE_STEAM
val id = org.robolectric.shadows.ShadowDisplayManager.addDisplay("w1280dp-h960dp")
val activity = Robolectric.buildActivity(SessionActivity::class.java).get()
val displays = activity.getSystemService(DisplayManager::class.java)
org.robolectric.Shadows.shadowOf(displays.getDisplay(id)).setFlags(Display.FLAG_PRESENTATION)
ReflectionHelpers.setField(activity, "displayManager", displays)
ReflectionHelpers.setField(activity, "started", true)
ReflectionHelpers.getField<MutableState<Int>>(activity, "selectedSecondScreenDisplay\$delegate").value = id
val mode = ReflectionHelpers.getField<MutableState<SecondScreenMode>>(activity, "secondScreenMode\$delegate")
mode.value = SecondScreenMode.KEYBOARD_TRACKPAD
fun panel() = ReflectionHelpers.getField<SecondScreenPresentation?>(activity, "secondScreenPresentation")
fun show() = ReflectionHelpers.callInstanceMethod<Unit>(activity, "showSecondScreen",
ReflectionHelpers.ClassParameter.from(SecondScreenMode::class.java, SecondScreenMode.KEYBOARD_TRACKPAD))
activity.inputWindowShown(Display.DEFAULT_DISPLAY)
activity.inputWindowShown(id)
activity.inputWindowShown(id)
show()
assertNull(panel())
assertEquals(SecondScreenMode.KEYBOARD_TRACKPAD, mode.value)
activity.inputWindowClosed(id)
assertNull(panel())
activity.inputWindowClosed(id)
try {
assertEquals(id, panel()!!.display.displayId)
assertTrue(panel()!!.isShowing)
} finally { panel()?.closeControls() }
}
@Test fun unfoldedControlsGetTheSessionBar() {
SessionState.mode = SessionService.MODE_STEAM
val activity = Robolectric.buildActivity(SessionActivity::class.java).get()
@@ -376,7 +376,7 @@ class SessionSecondScreenTest {
isHomeApp = false, androidApps = emptyList(), hudOn = false,
micAvailable = micAvailable, micEnabled = micEnabled, onMicEnabled = onMic,
frameGen = FrameGen.Mode.OFF, lossless = Lossless.State.NONE, oscMode = "never",
onScreenButtonsVisible = false, suspendPolicy = "auto", backActionsInverted = false,
suspendPolicy = "auto", backActionsInverted = false,
touchMode = "auto", touchAuto = "trackpad", fexPreset = "default",
secondScreenMode = SecondScreenMode.NONE, secondScreenDisplays = displays, selectedSecondScreenDisplay = 1,
onHud = {}, onFrameGenPick = {}, onImportLossless = {}, onKeyboard = {}, onHardwareKeyboard = {},
+166
View File
@@ -0,0 +1,166 @@
# DroidDeck 0.7.0
<p align="center">
<a href="https://github.com/Droid-Deck/DroidDeck/releases/download/0.7.0/DroidDeck-0.7.0.apk"><img src="https://img.shields.io/badge/Download-DroidDeck%200.7.0%20APK-3DDC84?style=for-the-badge&logo=android&logoColor=white" alt="Download DroidDeck 0.7.0"></a>
<a href="https://discord.gg/JRGAvawjsm"><img src="https://img.shields.io/badge/Discord-Join%20us-5865F2?style=for-the-badge&logo=discord&logoColor=white" alt="Join the DroidDeck Discord"></a>
</p>
**DroidDeck is 100% open source. No ads. No telemetry. No proprietary components. No source withheld.**
Since 0.6.9, **39 people** sent **194 pull requests**, and **20 of them are first-time contributors**. Our community is strongest when we can build together, and with DroidDeck 0.7.0, our community is about to get A LOT bigger!
0.7.0 introduces preliminary support for **Mali, PowerVR and Xclipse** GPUs! In addition, we now have GameJolt library and store, dual screen game mode + KDE Desktop, Syncthing integration, improvements for devices with low ram, customizable controller profiles and presets, hardware mouse & keyboard support, live wallpapers, and even more. Click the link in the comments below to... I mean scroll down to learn more:
### Features
<p align="center"><img src="media/0.7.0/mali-support.jpg" width="50%" alt="A phone showing DroidDeck Setup with GPU via Mali bridge turned on, in front of handhelds, one of them running Steam"></p>
- Initial **Mali, PowerVR and Xclipse support**. DroidDeck detects the GPU and picks a driver for it, so these devices can run sessions, with MaliBridge and Venus on Mali and open driver pairs elsewhere. (@ASEbrahim, @mr-abccc, @The412Banner, @wallentx, @Leask, @stefanz92, @DavidCimo, @maxjivi05, @K11MCH1, @xXJSONDeruloXx, [#1587](https://github.com/Droid-Deck/DroidDeck/pull/1587), [#2027](https://github.com/Droid-Deck/DroidDeck/pull/2027), [#1950](https://github.com/Droid-Deck/DroidDeck/pull/1950), [#2029](https://github.com/Droid-Deck/DroidDeck/pull/2029), [#2157](https://github.com/Droid-Deck/DroidDeck/pull/2157))
<p align="center"><img src="media/0.7.0/swap-game-bottom.jpg" width="40%" alt="A Retroid Pocket Duo with the KDE desktop on the top screen and Rayman 2 running on the bottom screen"> <img src="media/0.7.0/kde-desktop.gif" width="40%" alt="The KDE desktop on the bottom screen of an AYN Thor running fastfetch, then opening a file manager, while Steam stays on the top screen"></p>
- Added the **KDE desktop on the bottom screen** beside a Steam session or a game, next to Dashboard, Keyboard + trackpad, Terminal and Deck grips. (@xXJSONDeruloXx, [#1966](https://github.com/Droid-Deck/DroidDeck/pull/1966))
- Added **swap screens**: play on the bottom screen while the top screen shows the Dashboard or the desktop. Use the swap button in the panel bar or **Show the game on** in the session menu. (@The412Banner, [#2006](https://github.com/Droid-Deck/DroidDeck/pull/2006))
<p align="center"><img src="media/0.7.0/steam-libraries.jpg" width="50%" alt="An AYN Thor with Steam&#39;s Storage page on the top screen listing internal storage, the SD card and a shared library, and the Storage Manager on the bottom screen"></p>
- Added **shared Steam libraries with other pc gaming apps**. DroidDeck can now **find Steam libraries that other apps already made** on your internal storage or card and suggests them, each with its game count, so one install of a game can serve both apps. You can add up to four more libraries beside internal storage and the card, rename them, and remove them any time. (@xXJSONDeruloXx, [#1967](https://github.com/Droid-Deck/DroidDeck/pull/1967), [#2023](https://github.com/Droid-Deck/DroidDeck/pull/2023), [#2054](https://github.com/Droid-Deck/DroidDeck/pull/2054))
<p align="center"><img src="media/0.7.0/game-jolt.jpg" width="50%" alt="The Game Jolt store in the Stores tab with price, platform, maturity and status filters above a grid of games"></p>
- Added the **Game Jolt store**: browse, search, install, update and keep a library, in the same style as itch.io. (@FX192, [#1986](https://github.com/Droid-Deck/DroidDeck/pull/1986), [#1989](https://github.com/Droid-Deck/DroidDeck/pull/1989))
<p align="center"><img src="media/0.7.0/syncthing.jpg" width="50%" alt="The Syncthing page in Setup with Open web UI, Pause, Add folder and a Running switch"></p>
- Added built-in **Syncthing**, so you can sync saves and games from DroidDeck’s own storage without another app. (@superboo07, [#1442](https://github.com/Droid-Deck/DroidDeck/pull/1442))
<p align="center"><img src="media/0.7.0/dashboard.jpg" width="50%" alt="An AYN Thor: Redout on the top screen and the Dashboard with In-game stats on the bottom screen"></p>
- Added **bottom-screen Dashboard** for dual-screen handhelds like the Retroid Pocket Duo and AYN Thor: downloads, notifications, screenshots, Steam chat with voice controls, and **In-game stats** that draw a racing game’s own speed, gear, rpm and pedals from its data output. (@The412Banner, [#1920](https://github.com/Droid-Deck/DroidDeck/pull/1920), [#1933](https://github.com/Droid-Deck/DroidDeck/pull/1933), [#1968](https://github.com/Droid-Deck/DroidDeck/pull/1968))
<p align="center"><img src="media/0.7.0/hud-strip.jpg" width="50%" alt="The Strip HUD across the top of Steam on an AYN Thor: FPS, frame-time graph, lows, GPU, CPU, VRAM, RAM, battery and clock"></p>
<p align="center"><img src="media/0.7.0/hud-dock.gif" width="50%" alt="Dragging the HUD to the screen edge shrinks it into a small FPS tab, and tapping the tab opens it again"></p>
- Added a **Horizontal DroidDeck HUD Style**: one line across the top or bottom edge with FPS, frame-time graph, lows, GPU, CPU, VRAM, RAM, battery and the clock. All DD HUDs can now **shrinks into its tab as you drag it off an edge** and snaps to the sides. The Strip is lighter to draw. (@xXJSONDeruloXx, @The412Banner, @KeegantheVeganat0r, [#1935](https://github.com/Droid-Deck/DroidDeck/pull/1935), [#1937](https://github.com/Droid-Deck/DroidDeck/pull/1937), [#1982](https://github.com/Droid-Deck/DroidDeck/pull/1982), [#2194](https://github.com/Droid-Deck/DroidDeck/pull/2194), [#2235](https://github.com/Droid-Deck/DroidDeck/pull/2235))
- A **hardware mouse and keyboard work like a PC**: the camera no longer freezes in games that hide the cursor, the cursor shows in Steam sessions, and clicks land where you point. (@maxjivi05, [#2053](https://github.com/Droid-Deck/DroidDeck/pull/2053), [#2133](https://github.com/Droid-Deck/DroidDeck/pull/2133), [#2139](https://github.com/Droid-Deck/DroidDeck/pull/2139))
<p align="center"><img src="media/0.7.0/controller-profiles.jpg" width="35%" alt="The layout editor on the second screen of a dual-screen handheld, with the right trackpad selected and its Properties, Click properties and Remove control buttons above the full-size canvas"></p>
- Added **unified controller profiles** for Game and Desktop sessions: named profiles combine a physical controller layout with main and second screen layouts, with one full-size editor for both screens and a profile picker in the session menu. (@Delete228, @maxjivi05, @xXJSONDeruloXx, [#1439](https://github.com/Droid-Deck/DroidDeck/pull/1439), [#2215](https://github.com/Droid-Deck/DroidDeck/pull/2215), [#2221](https://github.com/Droid-Deck/DroidDeck/pull/2221), [#2238](https://github.com/Droid-Deck/DroidDeck/pull/2238), [#2242](https://github.com/Droid-Deck/DroidDeck/pull/2242))
- Added **Startup** choices: Never, Steam or Desktop. (@xXJSONDeruloXx, [#1993](https://github.com/Droid-Deck/DroidDeck/pull/1993))
- Added a **low-storage warning** switch, and an **Android keyboard for game text fields** setting for dual-screen sessions, off by default so Steam keeps its own keyboard. (@xXJSONDeruloXx, [#2244](https://github.com/Droid-Deck/DroidDeck/pull/2244), [#2236](https://github.com/Droid-Deck/DroidDeck/pull/2236))
- Added **live wallpapers** to Android’s wallpaper picker. (@xXJSONDeruloXx, [#2012](https://github.com/Droid-Deck/DroidDeck/pull/2012))
### Improvements
- **Auto picks DD-Turnip on Adreno 7xx**, and the **upstream RADV pair on Xclipse 950 and 960**. Auto follows the published table on Adreno 6xx and 8xx, and a driver source that is down no longer changes the pick. (@maxjivi05, @xXJSONDeruloXx, [#1978](https://github.com/Droid-Deck/DroidDeck/pull/1978), [#2158](https://github.com/Droid-Deck/DroidDeck/pull/2158), [#2151](https://github.com/Droid-Deck/DroidDeck/pull/2151), [#2233](https://github.com/Droid-Deck/DroidDeck/pull/2233), [#2255](https://github.com/Droid-Deck/DroidDeck/pull/2255), [#2226](https://github.com/Droid-Deck/DroidDeck/pull/2226))
- A **configurable stick dead zone** for physical controllers, 0 to 25%. (@vitamin663-sys, [#1780](https://github.com/Droid-Deck/DroidDeck/pull/1780))
- The drawer’s **frame limit works in desktop mode**, up to 165 fps. (@K11MCH1, [#1885](https://github.com/Droid-Deck/DroidDeck/pull/1885))
- **Faster Steam**: compatibility mapping and app info load in batches, and Steam shows cached library art when it starts without a connection. SD and USB libraries answer missing-file checks from a directory cache. (@ddd-ms, @xXJSONDeruloXx, [#1755](https://github.com/Droid-Deck/DroidDeck/pull/1755), [#1756](https://github.com/Droid-Deck/DroidDeck/pull/1756), [#1985](https://github.com/Droid-Deck/DroidDeck/pull/1985), [#2212](https://github.com/Droid-Deck/DroidDeck/pull/2212), [#2203](https://github.com/Droid-Deck/DroidDeck/pull/2203))
- Added **Enhanced diagnostics**, a one-session setting that bundles redacted session, graphics and game logs for bug reports, plus **session log management** in Setup. (@wallentx, @xXJSONDeruloXx, [#2129](https://github.com/Droid-Deck/DroidDeck/pull/2129), [#2099](https://github.com/Droid-Deck/DroidDeck/pull/2099), [#2131](https://github.com/Droid-Deck/DroidDeck/pull/2131))
- Added **auto updates for FEX, DXVK and VKD3D-Proton in DroidDeck-Proton**, so it gets the newest builds without a new DroidDeck release. Other Protons keep the components they ship with, old DroidDeck-Proton builds are removed, and a game set to a removed build moves to the newest one. (@maxjivi05, @xXJSONDeruloXx, [#2156](https://github.com/Droid-Deck/DroidDeck/pull/2156), [#2190](https://github.com/Droid-Deck/DroidDeck/pull/2190), [#2193](https://github.com/Droid-Deck/DroidDeck/pull/2193), [#2223](https://github.com/Droid-Deck/DroidDeck/pull/2223))
- An installed **DroidDeck-Proton becomes the default** for Steam games and added shortcuts when nobody picked Proton Experimental. A Proton you choose in DroidDeck or in Steam is kept, and both stay in sync. (@maxjivi05, [#2266](https://github.com/Droid-Deck/DroidDeck/pull/2266))
- **Little Nightmares** keeps its render thread, **+12.7% FPS** on the Retroid Pocket Duo, and **Adreno 722** has fewer DXVK stalls. (@maxjivi05, [#1930](https://github.com/Droid-Deck/DroidDeck/pull/1930), [#2066](https://github.com/Droid-Deck/DroidDeck/pull/2066))
- A resumed session reads its memory back from zram at once, which ends minutes of stutter in heavy games like Yakuza. DroidDeck also frees launcher memory earlier under pressure, and idle game memory is compressed before low-RAM devices run out. (@l4nr3, @xXJSONDeruloXx, [#1839](https://github.com/Droid-Deck/DroidDeck/pull/1839), [#2138](https://github.com/Droid-Deck/DroidDeck/pull/2138), [#2187](https://github.com/Droid-Deck/DroidDeck/pull/2187))
- On-screen sticks are lighter to hold, and **Low latency off** is honored. (@maxjivi05, [#2048](https://github.com/Droid-Deck/DroidDeck/pull/2048))
- The HUD cycles colors with the Inner Gamer theme, the docked FPS tab and bottom-screen frame graph look better, and the watermark is gone with the wordmark in headers. (@xXJSONDeruloXx, [#1932](https://github.com/Droid-Deck/DroidDeck/pull/1932), [#1976](https://github.com/Droid-Deck/DroidDeck/pull/1976), [#2013](https://github.com/Droid-Deck/DroidDeck/pull/2013), [#2011](https://github.com/Droid-Deck/DroidDeck/pull/2011), [#2003](https://github.com/Droid-Deck/DroidDeck/pull/2003), [#1983](https://github.com/Droid-Deck/DroidDeck/pull/1983))
- Every session log now records **CPU clocks, thermal status and battery temperature**, and `droiddeckctl` gained `thermal` and `wait cool`. (@angelrenefm, [#2060](https://github.com/Droid-Deck/DroidDeck/pull/2060), [#2061](https://github.com/Droid-Deck/DroidDeck/pull/2061), [#2062](https://github.com/Droid-Deck/DroidDeck/pull/2062))
- Added games scan **one at a time and keep what they found** across launches, and imported Steam games with no known build update only when launched. (@K11MCH1, [#2067](https://github.com/Droid-Deck/DroidDeck/pull/2067), [#2064](https://github.com/Droid-Deck/DroidDeck/pull/2064))
- Steam’s **VRAM budget** is applied through Vulkan without rejecting allocations, and the **download monitor** no longer freezes a session on slow storage. D3D12 support is detected per device. (@xXJSONDeruloXx, [#2014](https://github.com/Droid-Deck/DroidDeck/pull/2014), [#2020](https://github.com/Droid-Deck/DroidDeck/pull/2020), [#2134](https://github.com/Droid-Deck/DroidDeck/pull/2134))
- Every bottom-screen panel now has the **same bar**, and X or Back opens the in-session menu there instead of dropping you on the Android launcher. (@xXJSONDeruloXx, [#2084](https://github.com/Droid-Deck/DroidDeck/pull/2084), [#2110](https://github.com/Droid-Deck/DroidDeck/pull/2110))
- On the Duo and Thor, DroidDeck switches to **single-screen mode** while another window holds the bottom screen, such as Retroid’s performance panel, and back when it is free, including when docked. The trackpad and Deck panels are back on the second screen, and the bottom-screen menu and layout editor stay open when the screen turns off. (@maxjivi05, [#1979](https://github.com/Droid-Deck/DroidDeck/pull/1979), [#2232](https://github.com/Droid-Deck/DroidDeck/pull/2232), [#2229](https://github.com/Droid-Deck/DroidDeck/pull/2229), [#2247](https://github.com/Droid-Deck/DroidDeck/pull/2247))
- The HUD shows **GPU load and clock without root** on phones where Android blocks them, such as the Retroid Pocket Duo and Adreno 8xx, and in Steam’s overlay. (@The412Banner, @angelrenefm, [#1969](https://github.com/Droid-Deck/DroidDeck/pull/1969), [#1981](https://github.com/Droid-Deck/DroidDeck/pull/1981), [#2059](https://github.com/Droid-Deck/DroidDeck/pull/2059))
- Added independent **1% and 0.1% low** toggles to the HUD. (@KeegantheVeganat0r, [#2127](https://github.com/Droid-Deck/DroidDeck/pull/2127))
- **EA games install the EA app** through Steam, and the EA sign-in stays in front of the launcher’s splash screen. (@K11MCH1, [#2036](https://github.com/Droid-Deck/DroidDeck/pull/2036), [#2037](https://github.com/Droid-Deck/DroidDeck/pull/2037), [#2045](https://github.com/Droid-Deck/DroidDeck/pull/2045))
- The **desktop session follows the app language**, so Plasma and its apps are no longer English only. (@xXJSONDeruloXx, [#1971](https://github.com/Droid-Deck/DroidDeck/pull/1971))
- The desktop shows **programs installed by Windows installers** in its menu and as icons. (@K11MCH1, [#2146](https://github.com/Droid-Deck/DroidDeck/pull/2146))
- **Follow screen** resolution can be scaled down: ÷1.5, ÷2, ÷2.5, ÷3, ÷4 or your own factor. (@xXJSONDeruloXx, [#1964](https://github.com/Droid-Deck/DroidDeck/pull/1964))
- Added a **Hold Back for Steam shortcuts** switch, for people who map a held Back with another app. (@xXJSONDeruloXx, [#1955](https://github.com/Droid-Deck/DroidDeck/pull/1955))
- Added **size, opacity and hidden keys** settings for the on-screen PC keyboard. (@Dantalian-dev, [#1897](https://github.com/Droid-Deck/DroidDeck/pull/1897))
- Added **World of Warcraft addon import** from a zip, plus **voice type and a keyboard chat bar**. Addons also download from WoWInterface, and CurseForge opens in the browser. (@maxjivi05, [#2111](https://github.com/Droid-Deck/DroidDeck/pull/2111), [#2171](https://github.com/Droid-Deck/DroidDeck/pull/2171), [#2175](https://github.com/Droid-Deck/DroidDeck/pull/2175), [#2219](https://github.com/Droid-Deck/DroidDeck/pull/2219))
- **UBWC compatibility** moved from Components to Settings, and FEX’s **Use Default** shows which preset it resolves to. (@xXJSONDeruloXx, [#2008](https://github.com/Droid-Deck/DroidDeck/pull/2008), [#2225](https://github.com/Droid-Deck/DroidDeck/pull/2225))
- **Steam launch options** show on the Launch tab. (@wallentx, [#2163](https://github.com/Droid-Deck/DroidDeck/pull/2163))
- **GOG achievements** are on by default. (@xXJSONDeruloXx, [#2168](https://github.com/Droid-Deck/DroidDeck/pull/2168))
- **Translations:** every missing string is translated, with a fresh Russian pass. (@maxjivi05, @flexeykinDev, [#1965](https://github.com/Droid-Deck/DroidDeck/pull/1965), [#2116](https://github.com/Droid-Deck/DroidDeck/pull/2116))
### Fixed
- Fixed **“DroidDeck isn’t responding”** on dual-screen handhelds after the bottom screen sat idle, and opening DroidDeck from iisu on the AYN Thor no longer bounces back. (@maxjivi05, @0x1428571429, [#1917](https://github.com/Droid-Deck/DroidDeck/pull/1917), [#1901](https://github.com/Droid-Deck/DroidDeck/pull/1901))
- Fixed **lag and heat on the Galaxy S26** from switching between display modes with the same refresh rate, which started in 0.6.7. (@maxjivi05, [#2192](https://github.com/Droid-Deck/DroidDeck/pull/2192))
- Fixed **Steam starting on Quest 3**, and the gamescope abort at start on Quest. (@xXJSONDeruloXx, @Mi-Yomi, [#2050](https://github.com/Droid-Deck/DroidDeck/pull/2050), [#1938](https://github.com/Droid-Deck/DroidDeck/pull/1938))
- Fixed **Steam libraries** with installs but no app manifest not being found, and **a stale session’s startup failure** stopping the newer session. (@xXJSONDeruloXx, [#2054](https://github.com/Droid-Deck/DroidDeck/pull/2054), [#1984](https://github.com/Droid-Deck/DroidDeck/pull/1984))
- Fixed an **unplugged game drive**: installs fall back to internal storage instead of failing. (@maxjivi05, [#1913](https://github.com/Droid-Deck/DroidDeck/pull/1913))
- Fixed **GOG**: an install launches the game and not its config tool, cloud saves upload in Galaxy’s format, and a game whose installer cannot run gets its install registry. (@moronigranja, [#1644](https://github.com/Droid-Deck/DroidDeck/pull/1644), [#1952](https://github.com/Droid-Deck/DroidDeck/pull/1952), [#2022](https://github.com/Droid-Deck/DroidDeck/pull/2022))
- Fixed **Battle.net**: Flathub installs outside a session, World of Warcraft: Forever in the Library, the right artwork for each game, games installed inside its folder, Chinese servers and installs, and launching store games from any game page tab. Its pages no longer play videos on the CPU. (@maxjivi05, @visail, [#1923](https://github.com/Droid-Deck/DroidDeck/pull/1923), [#2018](https://github.com/Droid-Deck/DroidDeck/pull/2018), [#2092](https://github.com/Droid-Deck/DroidDeck/pull/2092), [#2087](https://github.com/Droid-Deck/DroidDeck/pull/2087), [#1660](https://github.com/Droid-Deck/DroidDeck/pull/1660), [#1662](https://github.com/Droid-Deck/DroidDeck/pull/1662), [#2185](https://github.com/Droid-Deck/DroidDeck/pull/2185), [#2195](https://github.com/Droid-Deck/DroidDeck/pull/2195))
- Fixed **game-specific problems**: Codemasters EGO games, DOOM (2016), Project Zomboid, Supergiant games and Ubisoft Connect. (@The412Banner, @xXJSONDeruloXx, [#1936](https://github.com/Droid-Deck/DroidDeck/pull/1936), [#1987](https://github.com/Droid-Deck/DroidDeck/pull/1987), [#2016](https://github.com/Droid-Deck/DroidDeck/pull/2016), [#2143](https://github.com/Droid-Deck/DroidDeck/pull/2143), [#2090](https://github.com/Droid-Deck/DroidDeck/pull/2090))
- Fixed the **Linux desktop** disappearing after a runtime update, language packs, a game’s window following its own window mode, and Steam’s own header moving its windows. (@maxjivi05, [#2021](https://github.com/Droid-Deck/DroidDeck/pull/2021), [#2096](https://github.com/Droid-Deck/DroidDeck/pull/2096), [#2094](https://github.com/Droid-Deck/DroidDeck/pull/2094), [#2097](https://github.com/Droid-Deck/DroidDeck/pull/2097))
- Fixed **repaired components** not reaching prefixes that already had them, and a native-only override breaking a prefix with no native DLL. (@maxjivi05, [#2121](https://github.com/Droid-Deck/DroidDeck/pull/2121), [#2142](https://github.com/Droid-Deck/DroidDeck/pull/2142))
- Fixed **Windows installs on a natively mounted card** asking for an administrator. (@maxjivi05, [#2100](https://github.com/Droid-Deck/DroidDeck/pull/2100))
- Fixed the **Home screen setting** so DroidDeck stays in RedMagic Game Space, and the right click acting as Back in RedMagic cast mode. (@maxjivi05, @OmarAlTaki1, [#2083](https://github.com/Droid-Deck/DroidDeck/pull/2083), [#1870](https://github.com/Droid-Deck/DroidDeck/pull/1870))
- Fixed **Steam’s UI crashing on PowerVR** when scrolling the Home shelf fast. (@coffeemeist3r, [#2107](https://github.com/Droid-Deck/DroidDeck/pull/2107))
- Fixed **the side menu freezing the launcher** while moving through the Stores tab, and **controller focus** not moving into an opened folder. (@kmnkv1, @danielnoam, [#2105](https://github.com/Droid-Deck/DroidDeck/pull/2105), [#1962](https://github.com/Droid-Deck/DroidDeck/pull/1962))
- Fixed **VPN and network** problems: links without a gateway, and network queries inside a session. (@uubooster-team, @xXJSONDeruloXx, [#2038](https://github.com/Droid-Deck/DroidDeck/pull/2038), [#2141](https://github.com/Droid-Deck/DroidDeck/pull/2141))
- Fixed **picture-in-picture** output being cropped after a resize and not scaling to full size, and the **glasses pointer** not reaching the full screen or drawing in the picture. (@xXJSONDeruloXx, @moronigranja, [#2125](https://github.com/Droid-Deck/DroidDeck/pull/2125), [#2145](https://github.com/Droid-Deck/DroidDeck/pull/2145), [#1925](https://github.com/Droid-Deck/DroidDeck/pull/1925), [#2174](https://github.com/Droid-Deck/DroidDeck/pull/2174))
- Fixed **World of Warcraft and other added games sorting last** in the Library. Battle.net and added games now sort by when they were played and installed, like Steam games. (@maxjivi05, [#2256](https://github.com/Droid-Deck/DroidDeck/pull/2256))
- Fixed the **Linux runtime showing as not installed after an app update** that brings a new PRoot pack. Only the changed add-on packs download now. (@maxjivi05, [#2270](https://github.com/Droid-Deck/DroidDeck/pull/2270))
- Fixed **desktop apps that would not start**: RPCS3 and other catalog AppImages from the desktop menu, D-Bus programs such as melonDS, x86 programs that a native script starts, and Flatpak apps that Flatpak no longer has now uninstall cleanly. Add from GitHub installs **the AppImage you linked** instead of the release’s first one. (@maxjivi05, [#2274](https://github.com/Droid-Deck/DroidDeck/pull/2274), [#2275](https://github.com/Droid-Deck/DroidDeck/pull/2275), [#2217](https://github.com/Droid-Deck/DroidDeck/pull/2217), [#2216](https://github.com/Droid-Deck/DroidDeck/pull/2216), [#2273](https://github.com/Droid-Deck/DroidDeck/pull/2273))
- Fixed **controller navigation** across the Controller tab and profile menus. (@xXJSONDeruloXx, [#2231](https://github.com/Droid-Deck/DroidDeck/pull/2231))
- Fixed **games listed with a bundled arm64 Linux build** defaulting to the wrong runner. They now start with FEX. (@phj1081, [#2126](https://github.com/Droid-Deck/DroidDeck/pull/2126))
- Fixed smaller things: left adaptive stick activation at the screen edge, game buffers upscaled before composition, the Steam applying-update stage, apps pinned when all cores are selected, runtime PATH kept for guest binaries, Xwayland orphans, GPU environment values with spaces, the navigation bar staying dark, the Android pointer showing after hovering session menus, touch sticks clicking without a fast double tap, wall scrims leaving edge pixels unshaded, the PowerVR bundled PPSSPP install, L2 and R2 keys overriding analog triggers, taps outside the PC keyboard not reaching the game, direct-touch drags in games that hide the cursor, library scan and download cancel crashes on Android 10, and a Second library on a raw media path or an unmounted volume state. (@sanogueralorenzo, @cphillam, @HCOOKIEie, @w1novnik, @asdf17128, @LingWindT, @Systina12, @KirkPatrickJunsay, @realRurichan, @maxjivi05, @xXJSONDeruloXx, [#1455](https://github.com/Droid-Deck/DroidDeck/pull/1455), [#1367](https://github.com/Droid-Deck/DroidDeck/pull/1367), [#1614](https://github.com/Droid-Deck/DroidDeck/pull/1614), [#1759](https://github.com/Droid-Deck/DroidDeck/pull/1759), [#1826](https://github.com/Droid-Deck/DroidDeck/pull/1826), [#1716](https://github.com/Droid-Deck/DroidDeck/pull/1716), [#1931](https://github.com/Droid-Deck/DroidDeck/pull/1931), [#1975](https://github.com/Droid-Deck/DroidDeck/pull/1975), [#2113](https://github.com/Droid-Deck/DroidDeck/pull/2113), [#2176](https://github.com/Droid-Deck/DroidDeck/pull/2176), [#2173](https://github.com/Droid-Deck/DroidDeck/pull/2173), [#1994](https://github.com/Droid-Deck/DroidDeck/pull/1994), [#2205](https://github.com/Droid-Deck/DroidDeck/pull/2205), [#2257](https://github.com/Droid-Deck/DroidDeck/pull/2257), [#2220](https://github.com/Droid-Deck/DroidDeck/pull/2220), [#2204](https://github.com/Droid-Deck/DroidDeck/pull/2204), [#2224](https://github.com/Droid-Deck/DroidDeck/pull/2224), [#2245](https://github.com/Droid-Deck/DroidDeck/pull/2245), [#2258](https://github.com/Droid-Deck/DroidDeck/pull/2258))
### DroidDeck-Proton, DD-Turnip and components
These ship on their own and update in the app, so 0.7.0 users get them too.
- **DroidDeck-Proton 11-12** moves to GE-Proton11-12 and Valve’s newer Wine: XInput rescans only when a controller could have changed, DualSense haptics and adaptive triggers together over USB, MSFS 2024 and other intro videos play normally, an ntsync fix stops waiters blocking forever on an abandoned mutex, plus DXVK 3.1.1, VKD3D-Proton 3.1 and newer FEX. (@The412Banner, @maxjivi05, with GloriousEggroll, Valve and the GE contributors upstream)
- **Faster loads in 32-bit and ARM64EC games**: FEX keeps its translated code on empty reads and stays off Wine’s memory lock. Entering the world in Dungeons & Dragons Online went from 50 s to 4 s. (@K11MCH1, [DroidDeck-Proton#9](https://github.com/Droid-Deck/DroidDeck-Proton/pull/9))
- **32-bit games load at the address they were built for**, so game and mod loaders that patch them at start work again. (@maxjivi05, [DroidDeck-Proton#10](https://github.com/Droid-Deck/DroidDeck-Proton/pull/10))
- **DiRT 3 and DiRT Showdown** keep running with their telemetry on, for the In-game stats dash. (@The412Banner)
- About 3,000 system functions no longer look **hooked** to x64 games and launchers that check for that, while ARM64EC callers still skip the emulator (11-12.2). Text fields in Wine programs now tell DroidDeck when they have focus, which brings up the keyboard for World of Warcraft chat (11-12.3). (@maxjivi05)
- **DD-Turnip 0.4.0**: newer Mesa, and indirect draws no longer read their arguments too early on Adreno 8xx, which fixes the black or over-shadowed ground in **Mortal Shell 2** and other UE5 games through VKD3D-Proton. (@K11MCH1, [Drivers#14](https://github.com/Droid-Deck/Drivers/pull/14))
- **Components**: the full Visual C++ 2010 runtime and MFC for 2015–2022 are installed, the DXVK and VKD3D-Proton nightlies are built as ARM64X, and esync packs give Windows users read access to their folders. (@xXJSONDeruloXx, @maxjivi05, [DroidDeck-Components#10](https://github.com/Droid-Deck/DroidDeck-Components/pull/10), [#11](https://github.com/Droid-Deck/DroidDeck-Components/pull/11), [#12](https://github.com/Droid-Deck/DroidDeck-Components/pull/12), [#13](https://github.com/Droid-Deck/DroidDeck-Components/pull/13))
### Community
DroidDeck is built in the open by the people who use it. These are everyone whose code is in 0.7.0:
| Contributor | Pull requests |
|---|---|
| @xXJSONDeruloXx | 65: KDE desktop on the bottom screen, more Steam libraries, HUD Strip and docking, live wallpapers, startup choice, diagnostics, PowerVR add-on pack and more |
| @maxjivi05 | 70: hardware mouse and keyboard, single-screen mode, Battle.net, desktop fixes, performance and more |
| @The412Banner | 9: bottom-screen Dashboard, swap screens, bottom-screen HUD, GPU load without root, game fixes |
| @K11MCH1 | 6: EA app, installed Windows programs, scan and frame limit fixes |
| @moronigranja | 4: GOG saves and installs, glasses cursor |
| @ASEbrahim, @mr-abccc, @The412Banner | MaliBridge for Mali GPUs ([#2027](https://github.com/Droid-Deck/DroidDeck/pull/2027), [#1950](https://github.com/Droid-Deck/DroidDeck/pull/1950)) |
| @wallentx, @Leask, @stefanz92, @DavidCimo | Non-Adreno graphics stack and diagnostics ([#2029](https://github.com/Droid-Deck/DroidDeck/pull/2029), [#2129](https://github.com/Droid-Deck/DroidDeck/pull/2129)) |
| @angelrenefm | 4: session clocks, GPU clock in Steam’s overlay, `droiddeckctl` |
| @FX192 | 2: Game Jolt store |
| @visail, @ddd-ms, @kmnkv1 | 2 each: Battle.net China, Steam speedups, Stores freeze and build fix |
| @superboo07, @vitamin663-sys, @Dantalian-dev, @KeegantheVeganat0r, @l4nr3, @phj1081, @danielnoam, @cphillam, @asdf17128, @Mi-Yomi, @LingWindT, @KirkPatrickJunsay, @0x1428571429, @OmarAlTaki1, @sanogueralorenzo, @HCOOKIEie, @w1novnik, @Systina12, @coffeemeist3r, @realRurichan, @flexeykinDev, @uubooster-team, @Delete228 | Syncthing, stick dead zone, PC keyboard settings, unified controller profiles, HUD lows, zram resume, FEX default, Stores freeze, folder focus, upscaling, PATH, Quest, Xwayland, iisu, VPN, PowerVR crash, translations and more |
### New contributors
- @cphillam made their first contribution in [#1367](https://github.com/Droid-Deck/DroidDeck/pull/1367).
- @sanogueralorenzo made their first contribution in [#1455](https://github.com/Droid-Deck/DroidDeck/pull/1455).
- @HCOOKIEie made their first contribution in [#1614](https://github.com/Droid-Deck/DroidDeck/pull/1614).
- @visail made their first contribution in [#1660](https://github.com/Droid-Deck/DroidDeck/pull/1660).
- @LingWindT made their first contribution in [#1716](https://github.com/Droid-Deck/DroidDeck/pull/1716).
- @w1novnik made their first contribution in [#1759](https://github.com/Droid-Deck/DroidDeck/pull/1759).
- @vitamin663-sys made their first contribution in [#1780](https://github.com/Droid-Deck/DroidDeck/pull/1780).
- @OmarAlTaki1 made their first contribution in [#1870](https://github.com/Droid-Deck/DroidDeck/pull/1870).
- @Systina12 made their first contribution in [#1931](https://github.com/Droid-Deck/DroidDeck/pull/1931).
- @Mi-Yomi made their first contribution in [#1938](https://github.com/Droid-Deck/DroidDeck/pull/1938).
- @mr-abccc made their first contribution in [#1950](https://github.com/Droid-Deck/DroidDeck/pull/1950).
- @danielnoam made their first contribution in [#1962](https://github.com/Droid-Deck/DroidDeck/pull/1962).
- @DavidCimo made their first contribution in [#2029](https://github.com/Droid-Deck/DroidDeck/pull/2029).
- @Leask made their first contribution in [#2029](https://github.com/Droid-Deck/DroidDeck/pull/2029).
- @stefanz92 made their first contribution in [#2029](https://github.com/Droid-Deck/DroidDeck/pull/2029).
- @uubooster-team made their first contribution in [#2038](https://github.com/Droid-Deck/DroidDeck/pull/2038).
- @realRurichan made their first contribution in [#2113](https://github.com/Droid-Deck/DroidDeck/pull/2113).
- @flexeykinDev made their first contribution in [#2116](https://github.com/Droid-Deck/DroidDeck/pull/2116).
- @phj1081 made their first contribution in [#2126](https://github.com/Droid-Deck/DroidDeck/pull/2126).
- @KeegantheVeganat0r made their first contribution in [#2127](https://github.com/Droid-Deck/DroidDeck/pull/2127).
[Full changelog](https://github.com/Droid-Deck/DroidDeck/compare/0.6.9...0.7.0)
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