Stenzek
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559aff0ad5
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D3D12Device: Use DXC and 12.0 feature level
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2024-09-09 00:23:30 +10:00 |
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Stenzek
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a22acfc8a7
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Deps: Include DXC and DirectX Agility SDK
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2024-09-09 00:00:35 +10:00 |
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Stenzek
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4c31218d2b
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GPUDevice: Add API version field
Also tie shader caches to API version and device LUID. That way we don't
have tons of cache files, and they're regenerated if the GPU/driver
changes.
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2024-09-08 23:33:05 +10:00 |
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Stenzek
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c42fb7c16e
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GPUDevice: Support ingesting SPIR-V
Will be transpiled to HLSL -> DXBC for DirectX backends.
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2024-09-08 22:11:58 +10:00 |
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Stenzek
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6a5f16d89a
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VulkanDevice: Handle rare case of unaligned SPIR-V
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2024-09-08 21:55:51 +10:00 |
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Stenzek
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432fd80f3d
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PostProcessing/FX: Use SPIR-V instead of GLSL for Vulkan
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2024-09-08 19:43:18 +10:00 |
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Stenzek
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86bff869bc
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dep/reshadefx: Update to 7bdfb03
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2024-09-08 19:19:58 +10:00 |
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Stenzek
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3078339f64
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Common: Extract out ryml helpers
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2024-09-09 00:35:31 +10:00 |
|
Stenzek
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b10f043350
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StringUtil: Fix typo
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2024-09-09 00:35:12 +10:00 |
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Stenzek
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1d83e72887
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Achievements: Fix incorrect plural string
|
2024-09-08 11:51:31 +10:00 |
|
Anderson Cardoso
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b6c4d6dda9
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Atualização Português do Brasil (#3293)
Atualizado para última versão.
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2024-09-07 22:53:49 -03:00 |
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shikulja
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d29444e948
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Update Russian translation (#3292)
* upd ts
* Update Russian translation
* Update Russian translation
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2024-09-08 04:53:42 +03:00 |
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Stenzek
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1956575710
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Cheats: Fix detection of ungrouped cheat import
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2024-09-08 11:49:59 +10:00 |
|
Stenzek
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32a3311208
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System: Add option to automatically resize window
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2024-09-07 22:05:54 +10:00 |
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Stenzek
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9d6ec23dc4
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Common: Fix GSVector natvis
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2024-09-07 21:53:32 +10:00 |
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Stenzek
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940cc636d6
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GPU: Fix internal res screenshot AR with None cropping
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2024-09-07 20:19:28 +10:00 |
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Stenzek
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af777c16ff
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MediaCapture: Log video size
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2024-09-07 20:19:07 +10:00 |
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Stenzek
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47a3cd44f3
|
CDROM: Support reading MODE1 sectors
|
2024-09-07 16:05:53 +10:00 |
|
Stenzek
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1b2ff7e0e8
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CDImage: Support reading MODE1 sectors
|
2024-09-07 16:05:43 +10:00 |
|
Stenzek
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6ea2bb1810
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Qt/Debugger: Auto refresh memory every 100ms
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2024-09-07 13:39:14 +10:00 |
|
Stenzek
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71ec59be06
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Qt/Debugger: Highlight changed bytes in memory view
|
2024-09-07 13:19:01 +10:00 |
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Stenzek
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ac5a2a153a
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GPUDevice: Remove BeginPresent() skip parameter
It wasn't used - System does its own present skipping.
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2024-09-07 12:53:55 +10:00 |
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Stenzek
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4b0c1fdbf2
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GPUDevice: Add recovery from lost device
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2024-09-07 12:48:44 +10:00 |
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Stenzek
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1c1b82ed66
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GPUDevice: Purge threaded presentation
Worse frame pacing, and GPU thread (when I finish it) will give
significantly faster performance on mobile anyway.
|
2024-09-07 12:15:42 +10:00 |
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Stenzek
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c5dd48474f
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CI/MacOS: Don't use ninja for lunasvg
|
2024-09-06 22:59:21 +10:00 |
|
Mrlinkwii
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95185b7308
|
FSUI : some misc fixes (#3291)
FullscreenUI: Some misc fixes
|
2024-09-06 13:55:17 +01:00 |
|
Stenzek
|
2e080d4998
|
Qt: Add edit function to debugger memory view
|
2024-09-06 22:48:50 +10:00 |
|
Stenzek
|
153d95982b
|
RegTest: Compile fix
|
2024-09-06 22:14:29 +10:00 |
|
Stenzek
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929b049bd8
|
Qt: Save/restore additional window positions
Cheat Manager, Memory Scanner, CPU Debugger.
|
2024-09-06 20:43:43 +10:00 |
|
Stenzek
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ab1c85790c
|
CPU: Refactor execution mode switching
Fixes single step breaking in branch delay slots with recompiler.
Simplifies initialization.
Removes multiple sources of truth for fastmem.
|
2024-09-06 20:00:30 +10:00 |
|
Stenzek
|
4c59513c79
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GPUDevice: Fix pipeline cache loading
(again)
|
2024-09-06 18:00:00 +10:00 |
|
Stenzek
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a074699dab
|
Qt: Fix 'Boot and Debug' menu option
|
2024-09-06 17:45:59 +10:00 |
|
Bobby Smith
|
2d3c6ace31
|
GameDB: Fix MGS Premium Package (#3289)
|
2024-09-06 09:39:28 +02:00 |
|
spacepaw
|
5b4d625d23
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Add *.psx as a supported PS-X EXE file type (#3290)
|
2024-09-06 09:33:19 +02:00 |
|
Anderson Cardoso
|
4a2714150e
|
Atualização Português do Brasil (#3288)
Atualizado para a última versão.
|
2024-09-03 10:36:21 -03:00 |
|
Stenzek
|
129df8410e
|
PostProcessing/FX: Log pipeline creation error description
|
2024-09-03 23:28:27 +10:00 |
|
Stenzek
|
a53dc85035
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GPUDevice: Fix initial pipeline cache not being created
|
2024-09-03 22:45:42 +10:00 |
|
Stenzek
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0458dfe8be
|
MemoryCard: Don't display message for empty card
|
2024-09-03 21:49:51 +10:00 |
|
Stenzek
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a7d8e6d018
|
Host: Add disambiguation variants for translations
|
2024-09-03 21:39:00 +10:00 |
|
Stenzek
|
060c5553c0
|
INISettingsInterface: Use FileSystem atomic update routines
|
2024-09-03 20:43:42 +10:00 |
|
Stenzek
|
87eded4bce
|
FileSystem: Fix FD leak with atomic updated file on Linux
Also add the ability to explicitly commit and check for errors.
|
2024-09-03 20:43:10 +10:00 |
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Stenzek
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1eb1b03141
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MemoryCard: Defer creation of card until first save
Also do not overwrite the card if it failed to load.
|
2024-09-03 20:13:03 +10:00 |
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Stenzek
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1446e3035f
|
Settings: Make Disable Interlacing a Deinterlacing mode
Saving that precious vertical space.
|
2024-09-03 20:02:01 +10:00 |
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Stenzek
|
94911abdca
|
System: Display disabled enhancements in safe mode
|
2024-09-03 19:29:59 +10:00 |
|
Stenzek
|
503004f17c
|
Data: Note third-party codecs in AppImage FFmpeg
|
2024-09-03 19:17:19 +10:00 |
|
Stenzek
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f9a594058f
|
Settings: Force Frame Timings => Force Video Timing
Also drop from GameDB, an override doesn't make sense here anyway,
due to the low success rate with the enhancement.
|
2024-09-03 19:06:26 +10:00 |
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Stenzek
|
8274042bb1
|
CI/AppImage: Build shrunk ffmpeg for media capture
|
2024-09-02 21:55:27 +10:00 |
|
Stenzek
|
6d0f92d4fb
|
dep/fmt: Bump to v11.0.2
|
2024-09-03 17:54:43 +10:00 |
|
Stenzek
|
56dac5f52a
|
Deps: Bump SDL2 to 2.30.7
|
2024-09-03 17:47:20 +10:00 |
|
Stenzek
|
6a3b1a2725
|
MDEC: Vectorize 16 and 24-bit copy-out
Speedup of 15% and 6% in FMV playback respectively.
|
2024-09-02 17:57:26 +10:00 |
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