ppsspp/headless/SDLHeadlessHost.h

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// Copyright (c) 2017- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#ifdef SDL
#include "headless/StubHost.h"
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#undef HEADLESSHOST_CLASS
#define HEADLESSHOST_CLASS SDLHeadlessHost
struct SDL_Window;
typedef void *SDL_GLContext;
class SDLHeadlessHost : public HeadlessHost
{
public:
bool InitGraphics(std::string *error_message, GraphicsContext **ctx) override;
void ShutdownGraphics() override;
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void SwapBuffers() override;
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protected:
void LoadNativeAssets();
enum class RenderThreadState {
IDLE,
START_REQUESTED,
STARTING,
START_FAILED,
STARTED,
STOP_REQUESTED,
STOPPING,
STOPPED,
};
volatile RenderThreadState threadState_ = RenderThreadState::IDLE;
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};
#endif