ppsspp/UI/ReportScreen.h

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// Copyright (c) 2014- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <functional>
#include "ui/ui_screen.h"
#include "ui/viewgroup.h"
#include "UI/MiscScreens.h"
class ReportScreen : public UIScreenWithGameBackground {
public:
ReportScreen(const std::string &gamePath);
protected:
void update(InputState &input) override;
void CreateViews() override;
void UpdateSubmit();
UI::EventReturn HandleChoice(UI::EventParams &e);
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UI::EventReturn HandleSubmit(UI::EventParams &e);
UI::EventReturn HandleBrowser(UI::EventParams &e);
UI::EventReturn HandleReportingChange(UI::EventParams &e);
UI::Choice *submit_;
UI::View *screenshot_;
UI::TextView *reportingNotice_;
std::string screenshotFilename_;
int overall_;
int graphics_;
int speed_;
int gameplay_;
bool enableReporting_;
bool ratingEnabled_;
bool includeScreenshot_;
};
class ReportFinishScreen : public UIScreenWithGameBackground {
public:
ReportFinishScreen(const std::string &gamePath);
protected:
void update(InputState &input) override;
void CreateViews() override;
UI::EventReturn HandleViewFeedback(UI::EventParams &e);
UI::TextView *resultNotice_;
bool setStatus_;
};