ppsspp/UWP/UWP.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|ARM">
<Configuration>UWP Gold</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
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<ProjectConfiguration Include="UWP Gold|ARM64">
<Configuration>UWP Gold</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|Win32">
<Configuration>UWP Gold</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|x64">
<Configuration>UWP Gold</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{01D7D581-09A3-4A26-94BD-A7C529B29329}</ProjectGuid>
<Keyword>DirectXApp</Keyword>
<RootNamespace>UWP</RootNamespace>
<DefaultLanguage>en-US</DefaultLanguage>
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
<AppContainerApplication>true</AppContainerApplication>
<ApplicationType>Windows Store</ApplicationType>
<WindowsTargetPlatformMinVersion>10.0.19041.0</WindowsTargetPlatformMinVersion>
<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
<ProjectName>PPSSPP_UWP</ProjectName>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)' == 'Release' or '$(Configuration)' == 'UWP Gold'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ImageContentTask.props" />
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.props" />
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.props" />
</ImportGroup>
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<ImportGroup>
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformExtensionSDKLocation(`WindowsMobile, Version=$(WindowsTargetPlatformVersion)`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), $(SDKReferenceDirectoryRoot), $(SDKExtensionDirectoryRoot), $(SDKReferenceRegistryRoot)))\DesignTime\CommonConfiguration\Neutral\WindowsMobile.props" Condition="exists('$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformExtensionSDKLocation(`WindowsMobile, Version=$(WindowsTargetPlatformVersion)`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), $(SDKReferenceDirectoryRoot), $(SDKExtensionDirectoryRoot), $(SDKReferenceRegistryRoot)))\DesignTime\CommonConfiguration\Neutral\WindowsMobile.props')" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<AppxAutoIncrementPackageRevision>True</AppxAutoIncrementPackageRevision>
<AppxSymbolPackageEnabled>False</AppxSymbolPackageEnabled>
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<AppxBundle>Never</AppxBundle>
<PackageCertificateThumbprint>C8DEB388B9BC89D1DC61324E4E9D9FE6A796B7AA</PackageCertificateThumbprint>
<GenerateAppInstallerFile>False</GenerateAppInstallerFile>
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<AppInstallerUpdateFrequency>0</AppInstallerUpdateFrequency>
<AppInstallerCheckForUpdateFrequency>OnApplicationRun</AppInstallerCheckForUpdateFrequency>
<AppxPackageSigningEnabled>True</AppxPackageSigningEnabled>
<PackageCertificateKeyFile>PPSSPP_UWP_TemporaryKey.pfx</PackageCertificateKeyFile>
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<AppxPackageSigningTimestampDigestAlgorithm>SHA256</AppxPackageSigningTimestampDigestAlgorithm>
<GenerateTestArtifacts>True</GenerateTestArtifacts>
<HoursBetweenUpdateChecks>0</HoursBetweenUpdateChecks>
</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM'">
<Link>
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<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>../ffmpeg/Windows10/ARM/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>..;../ext/native;../ext/snappy;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<PreBuildEvent>
<Command>
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copy PackageNormal.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsNormal\*.* Assets /Y
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robocopy "..\Assets\." "Content\." /xd "mime" /E /R:0 /W:0
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../Windows/git-version-gen.cmd
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EXIT 0
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</Command>
</PreBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM64'">
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<Link>
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<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
2019-05-04 13:04:59 +00:00
<AdditionalLibraryDirectories>../ffmpeg/Windows10/ARM64/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>..;../ext/native;../ext/snappy;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<LanguageStandard>stdcpp17</LanguageStandard>
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</ClCompile>
<PreBuildEvent>
<Command>
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copy PackageNormal.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsNormal\*.* Assets /Y
2023-02-26 23:19:05 +00:00
robocopy "..\Assets\." "Content\." /xd "mime" /E /R:0 /W:0
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../Windows/git-version-gen.cmd
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EXIT 0
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</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM'">
<Link>
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<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
2017-03-01 13:50:07 +00:00
<AdditionalLibraryDirectories>../ffmpeg/Windows10/ARM/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>..;../ext/native;../ext/snappy;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
<PreprocessorDefinitions>NDEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<PreBuildEvent>
<Command>
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copy PackageNormal.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsNormal\*.* Assets /Y
2023-02-26 23:19:05 +00:00
robocopy "..\Assets\." "Content\." /xd "mime" /E /R:0 /W:0
2019-06-06 22:07:21 +00:00
../Windows/git-version-gen.cmd
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EXIT 0
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</Command>
</PreBuildEvent>
2019-05-04 13:04:59 +00:00
</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM64'">
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<Link>
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<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
2019-05-04 13:04:59 +00:00
<AdditionalLibraryDirectories>../ffmpeg/Windows10/ARM64/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>..;../ext/native;../ext/snappy;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
<PreprocessorDefinitions>NDEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
2019-05-04 13:04:59 +00:00
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<LanguageStandard>stdcpp17</LanguageStandard>
2019-05-04 13:04:59 +00:00
</ClCompile>
<PreBuildEvent>
<Command>
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copy PackageNormal.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsNormal\*.* Assets /Y
2023-02-26 23:19:05 +00:00
robocopy "..\Assets\." "Content\." /xd "mime" /E /R:0 /W:0
2019-06-06 22:07:21 +00:00
../Windows/git-version-gen.cmd
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EXIT 0
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</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
2023-06-29 05:17:52 +00:00
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'UWP Gold|ARM'">
<Link>
2020-07-21 21:30:32 +00:00
<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>../ffmpeg/Windows10/ARM/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>..;../ext/native;../ext/snappy;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
<PreprocessorDefinitions>GOLD;NDEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<PreBuildEvent>
<Command>
2019-06-06 07:17:08 +00:00
copy PackageGold.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsGold\*.* Assets /Y
2023-02-26 23:19:05 +00:00
robocopy "..\Assets\." "Content\." /xd "mime" /E /R:0 /W:0
2019-06-06 22:07:21 +00:00
../Windows/git-version-gen.cmd
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EXIT 0
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</Command>
</PreBuildEvent>
2019-05-04 13:04:59 +00:00
</ItemDefinitionGroup>
2023-06-29 05:17:52 +00:00
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'UWP Gold|ARM64'">
2019-05-04 13:04:59 +00:00
<Link>
2020-07-21 21:30:32 +00:00
<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
2019-05-04 13:04:59 +00:00
<AdditionalLibraryDirectories>../ffmpeg/Windows10/ARM64/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>..;../ext/native;../ext/snappy;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
<PreprocessorDefinitions>GOLD;NDEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
2019-05-04 13:04:59 +00:00
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<LanguageStandard>stdcpp17</LanguageStandard>
2019-05-04 13:04:59 +00:00
</ClCompile>
<PreBuildEvent>
<Command>
2019-06-06 07:17:08 +00:00
copy PackageGold.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsGold\*.* Assets /Y
2023-02-26 23:19:05 +00:00
robocopy "..\Assets\." "Content\." /xd "mime" /E /R:0 /W:0
2019-06-06 22:07:21 +00:00
../Windows/git-version-gen.cmd
2019-06-06 07:17:08 +00:00
EXIT 0
2023-03-03 02:44:07 +00:00
</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
2023-06-29 05:17:52 +00:00
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|Win32'">
<Link>
2020-07-21 21:30:32 +00:00
<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
2017-03-01 13:50:07 +00:00
<AdditionalLibraryDirectories>../ffmpeg/Windows10/x86/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store; $(VCInstallDir)\lib</AdditionalLibraryDirectories>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>..;../ext/native;../ext/snappy;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<PreBuildEvent>
<Command>
2019-06-06 07:17:08 +00:00
copy PackageNormal.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsNormal\*.* Assets /Y
2023-02-26 23:19:05 +00:00
robocopy "..\Assets\." "Content\." /xd "mime" /E /R:0 /W:0
2019-06-06 22:07:21 +00:00
../Windows/git-version-gen.cmd
2019-06-06 07:17:08 +00:00
EXIT 0
2023-03-03 02:44:07 +00:00
</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
2023-06-29 05:17:52 +00:00
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'Release|Win32'">
<Link>
2020-07-21 21:30:32 +00:00
<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
2017-03-01 13:50:07 +00:00
<AdditionalLibraryDirectories>../ffmpeg/Windows10/x86/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store; $(VCInstallDir)\lib</AdditionalLibraryDirectories>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>..;../ext/native;../ext/snappy;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
<PreprocessorDefinitions>NDEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<PreBuildEvent>
<Command>
2019-06-06 07:17:08 +00:00
copy PackageNormal.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsNormal\*.* Assets /Y
2023-02-26 23:19:05 +00:00
robocopy "..\Assets\." "Content\." /xd "mime" /E /R:0 /W:0
2019-06-06 22:07:21 +00:00
../Windows/git-version-gen.cmd
2019-06-06 07:17:08 +00:00
EXIT 0
2023-03-03 02:44:07 +00:00
</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
2023-06-29 05:17:52 +00:00
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'UWP Gold|Win32'">
<Link>
2020-07-21 21:30:32 +00:00
<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>../ffmpeg/Windows10/x86/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store; $(VCInstallDir)\lib</AdditionalLibraryDirectories>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>..;../ext/native;../ext/snappy;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
<PreprocessorDefinitions>GOLD;NDEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<PreBuildEvent>
<Command>
2019-06-06 07:17:08 +00:00
copy PackageGold.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsGold\*.* Assets /Y
2023-02-26 23:19:05 +00:00
robocopy "..\Assets\." "Content\." /xd "mime" /E /R:0 /W:0
2019-06-06 22:07:21 +00:00
../Windows/git-version-gen.cmd
2019-06-06 07:17:08 +00:00
EXIT 0
2023-03-03 02:44:07 +00:00
</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
2023-06-29 05:17:52 +00:00
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<Link>
2020-07-21 21:30:32 +00:00
<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
2017-03-01 13:50:07 +00:00
<AdditionalLibraryDirectories>../ffmpeg/Windows10/x64/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\amd64; $(VCInstallDir)\lib\amd64</AdditionalLibraryDirectories>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>..;../ext/native;../ext/snappy;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<PreBuildEvent>
<Command>
2019-06-06 07:17:08 +00:00
copy PackageNormal.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsNormal\*.* Assets /Y
2023-02-26 23:19:05 +00:00
robocopy "..\Assets\." "Content\." /xd "mime" /E /R:0 /W:0
2019-06-06 22:07:21 +00:00
../Windows/git-version-gen.cmd
2019-06-06 07:17:08 +00:00
EXIT 0
2023-03-03 02:44:07 +00:00
</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
2023-06-29 05:17:52 +00:00
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<Link>
2020-07-21 21:30:32 +00:00
<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
2017-03-01 13:50:07 +00:00
<AdditionalLibraryDirectories>../ffmpeg/Windows10/x64/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\amd64; $(VCInstallDir)\lib\amd64</AdditionalLibraryDirectories>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>..;../ext/native;../ext/snappy;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
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