ppsspp/Core/MIPS/MIPSIntVFPU.cpp

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// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
// TODO: Test and maybe fix: https://code.google.com/p/jpcsp/source/detail?r=3082#
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#include <cmath>
#include <limits>
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#include <algorithm>
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#include "math/math_util.h"
#include "Core/Core.h"
#include "Core/Reporting.h"
#include "Core/MemMap.h"
#include "Core/MIPS/MIPS.h"
#include "Core/MIPS/MIPSInt.h"
#include "Core/MIPS/MIPSTables.h"
#include "Core/MIPS/MIPSVFPUUtils.h"
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#define R(i) (currentMIPS->r[i])
#define V(i) (currentMIPS->v[voffset[i]])
#define VI(i) (currentMIPS->vi[voffset[i]])
#define FI(i) (currentMIPS->fi[i])
#define FsI(i) (currentMIPS->fs[i])
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#define PC (currentMIPS->pc)
#define _RS ((op>>21) & 0x1F)
#define _RT ((op>>16) & 0x1F)
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#define _RD ((op>>11) & 0x1F)
#define _FS ((op>>11) & 0x1F)
#define _FT ((op>>16) & 0x1F)
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#define _FD ((op>>6 ) & 0x1F)
#define _POS ((op>>6 ) & 0x1F)
#define _SIZE ((op>>11) & 0x1F)
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#define HI currentMIPS->hi
#define LO currentMIPS->lo
#ifndef M_LOG2E
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#define M_E 2.71828182845904523536f
#define M_LOG2E 1.44269504088896340736f
#define M_LOG10E 0.434294481903251827651f
#define M_LN2 0.693147180559945309417f
#define M_LN10 2.30258509299404568402f
#undef M_PI
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#define M_PI 3.14159265358979323846f
#ifndef M_PI_2
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#define M_PI_2 1.57079632679489661923f
#endif
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#define M_PI_4 0.785398163397448309616f
#define M_1_PI 0.318309886183790671538f
#define M_2_PI 0.636619772367581343076f
#define M_2_SQRTPI 1.12837916709551257390f
#define M_SQRT2 1.41421356237309504880f
#define M_SQRT1_2 0.707106781186547524401f
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#endif
union FloatBits {
float f[4];
u32 u[4];
int i[4];
};
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// Preserves NaN in first param, takes sign of equal second param.
// Technically, std::max may do this but it's undefined.
inline float nanmax(float f, float cst)
{
return f <= cst ? cst : f;
}
// Preserves NaN in first param, takes sign of equal second param.
inline float nanmin(float f, float cst)
{
return f >= cst ? cst : f;
}
// Preserves NaN in first param, takes sign of equal value in others.
inline float nanclamp(float f, float lower, float upper)
{
return nanmin(nanmax(f, lower), upper);
}
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void ApplyPrefixST(float *r, u32 data, VectorSize size, float invalid = 0.0f) {
// Possible optimization shortcut:
if (data == 0xe4)
return;
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int n = GetNumVectorElements(size);
float origV[4]{ invalid, invalid, invalid, invalid };
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static const float constantArray[8] = {0.f, 1.f, 2.f, 0.5f, 3.f, 1.f/3.f, 0.25f, 1.f/6.f};
for (int i = 0; i < n; i++) {
origV[i] = r[i];
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}
for (int i = 0; i < n; i++) {
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int regnum = (data >> (i*2)) & 3;
int abs = (data >> (8+i)) & 1;
int negate = (data >> (16+i)) & 1;
int constants = (data >> (12+i)) & 1;
if (!constants) {
if (regnum >= n) {
// We mostly handle this now, but still worth reporting.
ERROR_LOG_REPORT(CPU, "Invalid VFPU swizzle: %08x: %i / %d at PC = %08x (%s)", data, regnum, n, currentMIPS->pc, MIPSDisasmAt(currentMIPS->pc));
}
r[i] = origV[regnum];
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if (abs)
((u32 *)r)[i] = ((u32 *)r)[i] & 0x7FFFFFFF;
} else {
r[i] = constantArray[regnum + (abs<<2)];
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}
if (negate)
((u32 *)r)[i] = ((u32 *)r)[i] ^ 0x80000000;
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}
}
inline void ApplySwizzleS(float *v, VectorSize size, float invalid = 0.0f)
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{
ApplyPrefixST(v, currentMIPS->vfpuCtrl[VFPU_CTRL_SPREFIX], size, invalid);
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}
inline void ApplySwizzleT(float *v, VectorSize size, float invalid = 0.0f)
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{
ApplyPrefixST(v, currentMIPS->vfpuCtrl[VFPU_CTRL_TPREFIX], size, invalid);
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}
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void ApplyPrefixD(float *v, VectorSize size, bool onlyWriteMask = false)
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{
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u32 data = currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX];
if (!data || onlyWriteMask)
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return;
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int n = GetNumVectorElements(size);
for (int i = 0; i < n; i++)
{
int sat = (data >> (i * 2)) & 3;
if (sat == 1)
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v[i] = vfpu_clamp(v[i], 0.0f, 1.0f);
else if (sat == 3)
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v[i] = vfpu_clamp(v[i], -1.0f, 1.0f);
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}
}
static void RetainInvalidSwizzleST(float *d, VectorSize sz) {
// Somehow it's like a supernan, maybe wires through to zero?
// Doesn't apply to all ops.
int sPrefix = currentMIPS->vfpuCtrl[VFPU_CTRL_SPREFIX];
int tPrefix = currentMIPS->vfpuCtrl[VFPU_CTRL_TPREFIX];
int n = GetNumVectorElements(sz);
for (int i = 0; i < n; i++) {
int swizzleS = (sPrefix >> (i + i)) & 3;
int swizzleT = (tPrefix >> (i + i)) & 3;
int constS = (sPrefix >> (12 + i)) & 1;
int constT = (tPrefix >> (12 + i)) & 1;
if ((swizzleS >= n && !constS) || (swizzleT >= n && !constT))
d[i] = 0.0f;
}
}
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void EatPrefixes()
{
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currentMIPS->vfpuCtrl[VFPU_CTRL_SPREFIX] = 0xe4; // passthru
currentMIPS->vfpuCtrl[VFPU_CTRL_TPREFIX] = 0xe4; // passthru
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currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] = 0;
}
namespace MIPSInt
{
void Int_VPFX(MIPSOpcode op)
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{
int data = op & 0x000FFFFF;
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int regnum = (op >> 24) & 3;
if (regnum == VFPU_CTRL_DPREFIX)
data &= 0x00000FFF;
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currentMIPS->vfpuCtrl[VFPU_CTRL_SPREFIX + regnum] = data;
PC += 4;
}
void Int_SVQ(MIPSOpcode op)
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{
int imm = (signed short)(op&0xFFFC);
int rs = _RS;
int vt = (((op >> 16) & 0x1f)) | ((op&1) << 5);
u32 addr = R(rs) + imm;
switch (op >> 26)
{
case 53: //lvl.q/lvr.q
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{
if (addr & 0x3)
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{
_dbg_assert_msg_(CPU, 0, "Misaligned lvX.q");
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}
float d[4];
ReadVector(d, V_Quad, vt);
int offset = (addr >> 2) & 3;
if ((op & 2) == 0)
{
// It's an LVL
for (int i = 0; i < offset + 1; i++)
{
d[3 - i] = Memory::Read_Float(addr - 4 * i);
}
}
else
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{
// It's an LVR
for (int i = 0; i < (3 - offset) + 1; i++)
{
d[i] = Memory::Read_Float(addr + 4 * i);
}
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}
WriteVector(d, V_Quad, vt);
}
break;
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case 54: //lv.q
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if (addr & 0xF)
{
_dbg_assert_msg_(CPU, 0, "Misaligned lv.q");
}
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#ifndef COMMON_BIG_ENDIAN
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WriteVector((const float*)Memory::GetPointer(addr), V_Quad, vt);
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#else
float lvqd[4];
lvqd[0] = Memory::Read_Float(addr);
lvqd[1] = Memory::Read_Float(addr + 4);
lvqd[2] = Memory::Read_Float(addr + 8);
lvqd[3] = Memory::Read_Float(addr + 12);
WriteVector(lvqd, V_Quad, vt);
#endif
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break;
case 61: // svl.q/svr.q
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{
if (addr & 0x3)
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{
_dbg_assert_msg_(CPU, 0, "Misaligned svX.q");
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}
float d[4];
ReadVector(d, V_Quad, vt);
int offset = (addr >> 2) & 3;
if ((op&2) == 0)
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{
// It's an SVL
for (int i = 0; i < offset + 1; i++)
{
Memory::Write_Float(d[3 - i], addr - i * 4);
}
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}
else
{
// It's an SVR
for (int i = 0; i < (3 - offset) + 1; i++)
{
Memory::Write_Float(d[i], addr + 4 * i);
}
}
break;
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}
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case 62: //sv.q
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if (addr & 0xF)
{
_dbg_assert_msg_(CPU, 0, "Misaligned sv.q");
}
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#ifndef COMMON_BIG_ENDIAN
ReadVector(reinterpret_cast<float *>(Memory::GetPointer(addr)), V_Quad, vt);
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#else
float svqd[4];
ReadVector(svqd, V_Quad, vt);
Memory::Write_Float(svqd[0], addr);
Memory::Write_Float(svqd[1], addr + 4);
Memory::Write_Float(svqd[2], addr + 8);
Memory::Write_Float(svqd[3], addr + 12);
#endif
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break;
default:
_dbg_assert_msg_(CPU,0,"Trying to interpret VQ instruction that can't be interpreted");
break;
}
PC += 4;
}
void Int_VMatrixInit(MIPSOpcode op) {
static const float idt[16] = {
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1,0,0,0,
0,1,0,0,
0,0,1,0,
0,0,0,1,
};
static const float zero[16] = {
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0,0,0,0,
0,0,0,0,
0,0,0,0,
0,0,0,0,
};
static const float one[16] = {
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1,1,1,1,
1,1,1,1,
1,1,1,1,
1,1,1,1,
};
int vd = _VD;
MatrixSize sz = GetMtxSize(op);
const float *m;
switch ((op >> 16) & 0xF) {
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case 3: m=idt; break; //identity // vmidt
case 6: m=zero; break; // vmzero
case 7: m=one; break; // vmone
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default:
_dbg_assert_msg_(CPU,0,"Trying to interpret instruction that can't be interpreted");
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PC += 4;
EatPrefixes();
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return;
}
// The S prefix generates constants, but only for the final (possibly transposed) row.
if (currentMIPS->vfpuCtrl[VFPU_CTRL_SPREFIX] & 0xF0F00) {
float prefixed[16];
memcpy(prefixed, m, sizeof(prefixed));
int off = GetMatrixSide(sz) - 1;
u32 sprefixRemove = VFPU_ANY_SWIZZLE();
u32 sprefixAdd;
switch ((op >> 16) & 0xF) {
case 3:
{
VFPUConst constX = off == 0 ? VFPUConst::ONE : VFPUConst::ZERO;
VFPUConst constY = off == 1 ? VFPUConst::ONE : VFPUConst::ZERO;
VFPUConst constZ = off == 2 ? VFPUConst::ONE : VFPUConst::ZERO;
VFPUConst constW = off == 3 ? VFPUConst::ONE : VFPUConst::ZERO;
sprefixAdd = VFPU_MAKE_CONSTANTS(constX, constY, constZ, constW);
break;
}
case 6:
sprefixAdd = VFPU_MAKE_CONSTANTS(VFPUConst::ZERO, VFPUConst::ZERO, VFPUConst::ZERO, VFPUConst::ZERO);
break;
case 7:
sprefixAdd = VFPU_MAKE_CONSTANTS(VFPUConst::ONE, VFPUConst::ONE, VFPUConst::ONE, VFPUConst::ONE);
break;
}
ApplyPrefixST(&prefixed[off * 4], VFPURewritePrefix(VFPU_CTRL_SPREFIX, sprefixRemove, sprefixAdd), V_Quad);
WriteMatrix(prefixed, sz, vd);
} else {
// Write mask applies to the final (maybe transposed) row. Sat causes hang.
WriteMatrix(m, sz, vd);
}
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PC += 4;
EatPrefixes();
}
void Int_VVectorInit(MIPSOpcode op)
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{
int vd = _VD;
VectorSize sz = GetVecSize(op);
float d[4];
VFPUConst constant = VFPUConst::ZERO;
switch ((op >> 16) & 0xF) {
case 6: constant = VFPUConst::ZERO; break; //vzero
case 7: constant = VFPUConst::ONE; break; //vone
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default:
_dbg_assert_msg_(CPU, 0, "Trying to interpret instruction that can't be interpreted");
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PC += 4;
EatPrefixes();
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return;
}
// The S prefix generates constants, but negate is still respected.
u32 sprefixRemove = VFPU_ANY_SWIZZLE();
u32 sprefixAdd = VFPU_MAKE_CONSTANTS(constant, constant, constant, constant);
ApplyPrefixST(d, VFPURewritePrefix(VFPU_CTRL_SPREFIX, sprefixRemove, sprefixAdd), sz);
ApplyPrefixD(d, sz);
WriteVector(d, sz, vd);
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EatPrefixes();
PC += 4;
}
void Int_Viim(MIPSOpcode op) {
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int vt = _VT;
s32 imm = (s16)(op&0xFFFF);
u16 uimm16 = (op&0xFFFF);
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float f[1];
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int type = (op >> 23) & 7;
if (type == 6) {
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f[0] = (float)imm; // viim
} else if (type == 7) {
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f[0] = Float16ToFloat32((u16)uimm16); // vfim
} else {
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_dbg_assert_msg_(CPU,0,"Trying to interpret instruction that can't be interpreted");
f[0] = 0;
}
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ApplyPrefixD(f, V_Single);
WriteVector(f, V_Single, vt);
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PC += 4;
EatPrefixes();
}
void Int_Vidt(MIPSOpcode op) {
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int vd = _VD;
VectorSize sz = GetVecSize(op);
float f[4];
// The S prefix generates constants, but negate is still respected.
int offmask = sz == V_Quad || sz == V_Triple ? 3 : 1;
int off = vd & offmask;
// If it's a pair, the identity starts in a different position.
VFPUConst constX = off == (0 & offmask) ? VFPUConst::ONE : VFPUConst::ZERO;
VFPUConst constY = off == (1 & offmask) ? VFPUConst::ONE : VFPUConst::ZERO;
VFPUConst constZ = off == (2 & offmask) ? VFPUConst::ONE : VFPUConst::ZERO;
VFPUConst constW = off == (3 & offmask) ? VFPUConst::ONE : VFPUConst::ZERO;
u32 sprefixRemove = VFPU_ANY_SWIZZLE();
u32 sprefixAdd = VFPU_MAKE_CONSTANTS(constX, constY, constZ, constW);
ApplyPrefixST(f, VFPURewritePrefix(VFPU_CTRL_SPREFIX, sprefixRemove, sprefixAdd), sz);
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ApplyPrefixD(f, sz);
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WriteVector(f, sz, vd);
PC += 4;
EatPrefixes();
}
// The test really needs some work.
void Int_Vmmul(MIPSOpcode op) {
float s[16]{}, t[16]{}, d[16];
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int vd = _VD;
int vs = _VS;
int vt = _VT;
MatrixSize sz = GetMtxSize(op);
int n = GetMatrixSide(sz);
ReadMatrix(s, sz, vs);
ReadMatrix(t, sz, vt);
for (int a = 0; a < n; a++) {
for (int b = 0; b < n; b++) {
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float sum = 0.0f;
if (a == n - 1 && b == n - 1) {
// S and T prefixes work on the final (or maybe first, in reverse?) dot.
ApplySwizzleS(&s[b * 4], V_Quad);
ApplySwizzleT(&t[a * 4], V_Quad);
for (int c = 0; c < 4; c++) {
sum += s[b * 4 + c] * t[a * 4 + c];
}
} else {
for (int c = 0; c < n; c++) {
sum += s[b * 4 + c] * t[a * 4 + c];
}
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}
d[a * 4 + b] = sum;
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}
}
// The D prefix applies ONLY to the final element, but sat does work.
u32 lastmask = (currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] & (1 << 8)) << (n - 1);
u32 lastsat = (currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] & 3) << (n + n - 2);
currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] = lastmask | lastsat;
ApplyPrefixD(&d[4 * (n - 1)], V_Quad, false);
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WriteMatrix(d, sz, vd);
PC += 4;
EatPrefixes();
}
void Int_Vmscl(MIPSOpcode op) {
float s[16]{}, t[4]{}, d[16];
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int vd = _VD;
int vs = _VS;
int vt = _VT;
MatrixSize sz = GetMtxSize(op);
int n = GetMatrixSide(sz);
ReadMatrix(s, sz, vs);
ReadVector(t, V_Single, vt);
for (int a = 0; a < n - 1; a++) {
for (int b = 0; b < n; b++) {
d[a * 4 + b] = s[a * 4 + b] * t[0];
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}
}
// S prefix applies to the last row.
ApplySwizzleS(&s[(n - 1) * 4], V_Quad);
// T prefix applies only for the last row, and is used per element.
// This is like vscl, but instead of zzzz it uses xxxx.
u32 tprefixRemove = VFPU_ANY_SWIZZLE();
u32 tprefixAdd = VFPU_SWIZZLE(0, 0, 0, 0);
ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), V_Quad);
for (int b = 0; b < n; b++) {
d[(n - 1) * 4 + b] = s[(n - 1) * 4 + b] * t[b];
}
// The D prefix is applied to the last row.
ApplyPrefixD(&d[(n - 1) * 4], V_Quad);
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WriteMatrix(d, sz, vd);
PC += 4;
EatPrefixes();
}
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void Int_Vmmov(MIPSOpcode op) {
float s[16]{};
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int vd = _VD;
int vs = _VS;
MatrixSize sz = GetMtxSize(op);
ReadMatrix(s, sz, vs);
// S and D prefixes are applied to the last row.
int off = GetMatrixSide(sz) - 1;
ApplySwizzleS(&s[off * 4], V_Quad);
ApplyPrefixD(&s[off * 4], V_Quad);
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WriteMatrix(s, sz, vd);
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PC += 4;
EatPrefixes();
}
void Int_Vflush(MIPSOpcode op)
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{
VERBOSE_LOG(CPU, "vflush");
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PC += 4;
// Anything with 0xFC000000 is a nop, but only 0xFFFF0000 retains prefixes.
if ((op & 0xFFFF0000) != 0xFFFF0000)
EatPrefixes();
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}
void Int_VV2Op(MIPSOpcode op) {
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float s[4], d[4];
int vd = _VD;
int vs = _VS;
int optype = (op >> 16) & 0x1f;
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VectorSize sz = GetVecSize(op);
int n = GetNumVectorElements(sz);
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ReadVector(s, sz, vs);
// Some of these are prefix hacks (affects constants, etc.)
switch (optype) {
case 1:
ApplyPrefixST(s, VFPURewritePrefix(VFPU_CTRL_SPREFIX, 0, VFPU_ABS(1, 1, 1, 1)), sz);
break;
case 2:
ApplyPrefixST(s, VFPURewritePrefix(VFPU_CTRL_SPREFIX, 0, VFPU_NEGATE(1, 1, 1, 1)), sz);
break;
case 16:
case 17:
case 18:
case 19:
case 20:
case 21:
case 22:
case 23:
// Similar to vdiv. Some of the behavior using the invalid constant is iffy.
ApplySwizzleS(&s[n - 1], V_Single, INFINITY);
break;
case 24:
case 26:
// Similar to above, but also ignores negate.
ApplyPrefixST(&s[n - 1], VFPURewritePrefix(VFPU_CTRL_SPREFIX, VFPU_NEGATE(1, 0, 0, 0), 0), V_Single, -INFINITY);
break;
case 28:
// Similar to above, but also ignores negate.
ApplyPrefixST(&s[n - 1], VFPURewritePrefix(VFPU_CTRL_SPREFIX, VFPU_NEGATE(1, 0, 0, 0), 0), V_Single, INFINITY);
break;
default:
ApplySwizzleS(s, sz);
}
for (int i = 0; i < n; i++) {
switch (optype) {
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case 0: d[i] = s[i]; break; //vmov
case 1: d[i] = s[i]; break; //vabs (prefix)
case 2: d[i] = s[i]; break; //vneg (prefix)
// vsat0 changes -0.0 to +0.0, both retain NAN.
case 4: if (s[i] <= 0) d[i] = 0; else {if(s[i] > 1.0f) d[i] = 1.0f; else d[i] = s[i];} break; // vsat0
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case 5: if (s[i] < -1.0f) d[i] = -1.0f; else {if(s[i] > 1.0f) d[i] = 1.0f; else d[i] = s[i];} break; // vsat1
case 16: d[i] = 1.0f / s[i]; break; //vrcp
case 17: d[i] = 1.0f / sqrtf(s[i]); break; //vrsq
case 18: { d[i] = vfpu_sin(s[i]); } break; //vsin
case 19: { d[i] = vfpu_cos(s[i]); } break; //vcos
case 20: d[i] = powf(2.0f, s[i]); break; //vexp2
case 21: d[i] = logf(s[i])/log(2.0f); break; //vlog2
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case 22: d[i] = fabsf(sqrtf(s[i])); break; //vsqrt
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case 23: d[i] = asinf(s[i]) / M_PI_2; break; //vasin
case 24: d[i] = -1.0f / s[i]; break; // vnrcp
case 26: { d[i] = -vfpu_sin(s[i]); } break; // vnsin
case 28: d[i] = 1.0f / powf(2.0, s[i]); break; // vrexp2
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default:
_dbg_assert_msg_(CPU,0,"Trying to interpret VV2Op instruction that can't be interpreted");
break;
}
}
// vsat1 is a prefix hack, so 0:1 doesn't apply. Others don't process sat at all.
switch (optype) {
case 5:
ApplyPrefixD(d, sz, true);
break;
case 16:
case 17:
case 18:
case 19:
case 20:
case 21:
case 22:
case 23:
case 24:
case 26:
case 28:
{
// Only the last element gets the mask applied.
u32 lastmask = (currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] & (1 << 8)) << (n - 1);
u32 lastsat = (currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] & 3) << (n + n - 2);
currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] = lastmask | lastsat;
ApplyPrefixD(d, sz);
break;
}
default:
ApplyPrefixD(d, sz);
}
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WriteVector(d, sz, vd);
PC += 4;
EatPrefixes();
}
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void Int_Vocp(MIPSOpcode op) {
float s[4], t[4], d[4];
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int vd = _VD;
int vs = _VS;
VectorSize sz = GetVecSize(op);
ReadVector(s, sz, vs);
// S prefix forces the negate flags.
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u32 sprefixAdd = VFPU_NEGATE(1, 1, 1, 1);
ApplyPrefixST(s, VFPURewritePrefix(VFPU_CTRL_SPREFIX, 0, sprefixAdd), sz);
// T prefix forces constants on and regnum to 1.
// That means negate still works, and abs activates a different constant.
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u32 tprefixRemove = VFPU_ANY_SWIZZLE();
u32 tprefixAdd = VFPU_MAKE_CONSTANTS(VFPUConst::ONE, VFPUConst::ONE, VFPUConst::ONE, VFPUConst::ONE);
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ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), sz);
for (int i = 0; i < GetNumVectorElements(sz); i++) {
// Always positive NaN. Note that s is always negated from the registers.
d[i] = my_isnan(s[i]) ? fabsf(s[i]) : t[i] + s[i];
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}
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RetainInvalidSwizzleST(d, sz);
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ApplyPrefixD(d, sz);
WriteVector(d, sz, vd);
PC += 4;
EatPrefixes();
}
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void Int_Vsocp(MIPSOpcode op) {
float s[4], t[4], d[4];
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int vd = _VD;
int vs = _VS;
VectorSize sz = GetVecSize(op);
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VectorSize outSize = GetDoubleVectorSizeSafe(sz);
if (outSize == V_Invalid)
outSize = V_Quad;
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ReadVector(s, sz, vs);
// S prefix forces negate in even/odd and xxyy swizzle.
// abs works, and applies to final position (not source.)
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u32 sprefixRemove = VFPU_ANY_SWIZZLE() | VFPU_NEGATE(1, 1, 1, 1);
u32 sprefixAdd = VFPU_SWIZZLE(0, 0, 1, 1) | VFPU_NEGATE(1, 0, 1, 0);
ApplyPrefixST(s, VFPURewritePrefix(VFPU_CTRL_SPREFIX, sprefixRemove, sprefixAdd), outSize);
// T prefix forces constants on and regnum to 1, 0, 1, 0.
// That means negate still works, and abs activates a different constant.
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u32 tprefixRemove = VFPU_ANY_SWIZZLE();
u32 tprefixAdd = VFPU_MAKE_CONSTANTS(VFPUConst::ONE, VFPUConst::ZERO, VFPUConst::ONE, VFPUConst::ZERO);
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ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), outSize);
int n = GetNumVectorElements(sz);
// Essentially D prefix saturation is forced.
d[0] = nanclamp(t[0] + s[0], 0.0f, 1.0f);
d[1] = nanclamp(t[1] + s[1], 0.0f, 1.0f);
if (outSize == V_Quad) {
d[2] = nanclamp(t[2] + s[2], 0.0f, 1.0f);
d[3] = nanclamp(t[3] + s[3], 0.0f, 1.0f);
}
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ApplyPrefixD(d, sz, true);
WriteVector(d, outSize, vd);
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PC += 4;
EatPrefixes();
}
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void Int_Vsgn(MIPSOpcode op) {
float s[4], t[4], d[4];
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int vd = _VD;
int vs = _VS;
VectorSize sz = GetVecSize(op);
ReadVector(s, sz, vs);
// Not sure who would do this, but using abs/neg allows a compare against 3 or -3.
u32 tprefixRemove = VFPU_ANY_SWIZZLE();
u32 tprefixAdd = VFPU_MAKE_CONSTANTS(VFPUConst::ZERO, VFPUConst::ZERO, VFPUConst::ZERO, VFPUConst::ZERO);
ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), sz);
int n = GetNumVectorElements(sz);
if (n < 4) {
// Compare with a swizzled value out of bounds always produces 0.
memcpy(&s[n], &t[n], sizeof(float) * (4 - n));
}
ApplySwizzleS(s, V_Quad);
for (int i = 0; i < n; i++) {
float diff = s[i] - t[i];
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// To handle NaNs correctly, we do this with integer hackery
u32 val;
memcpy(&val, &diff, sizeof(u32));
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if (val == 0 || val == 0x80000000)
d[i] = 0.0f;
else if ((val >> 31) == 0)
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d[i] = 1.0f;
else
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d[i] = -1.0f;
}
ApplyPrefixD(d, sz);
WriteVector(d, sz, vd);
PC += 4;
EatPrefixes();
}
2012-11-01 15:19:01 +00:00
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inline int round_vfpu_n(double param) {
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// return floorf(param);
return (int)round_ieee_754(param);
}
void Int_Vf2i(MIPSOpcode op) {
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float s[4];
int d[4];
int vd = _VD;
int vs = _VS;
int imm = (op >> 16) & 0x1f;
float mult = (float)(1UL << imm);
2012-11-01 15:19:01 +00:00
VectorSize sz = GetVecSize(op);
ReadVector(s, sz, vs);
// Negate, abs, and constants apply as you'd expect to the bits.
ApplySwizzleS(s, sz);
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for (int i = 0; i < GetNumVectorElements(sz); i++) {
if (my_isnan(s[i])) {
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d[i] = 0x7FFFFFFF;
continue;
}
double sv = s[i] * mult; // (float)0x7fffffff == (float)0x80000000
// Cap/floor it to 0x7fffffff / 0x80000000
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if (sv > (double)0x7fffffff) {
d[i] = 0x7fffffff;
} else if (sv <= (double)(int)0x80000000) {
d[i] = 0x80000000;
} else {
switch ((op >> 21) & 0x1f)
{
case 16: d[i] = (int)round_vfpu_n(sv); break; //(floor(sv + 0.5f)); break; //n
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case 17: d[i] = s[i]>=0 ? (int)floor(sv) : (int)ceil(sv); break; //z
case 18: d[i] = (int)ceil(sv); break; //u
case 19: d[i] = (int)floor(sv); break; //d
default: d[i] = 0x7FFFFFFF; break;
}
2012-11-01 15:19:01 +00:00
}
}
// Does not apply sat, but does apply mask.
ApplyPrefixD(reinterpret_cast<float *>(d), sz, true);
WriteVector(reinterpret_cast<float *>(d), sz, vd);
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PC += 4;
EatPrefixes();
}
void Int_Vi2f(MIPSOpcode op) {
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int s[4];
float d[4];
int vd = _VD;
int vs = _VS;
int imm = (op >> 16) & 0x1f;
float mult = 1.0f/(float)(1UL << imm);
2012-11-01 15:19:01 +00:00
VectorSize sz = GetVecSize(op);
ReadVector(reinterpret_cast<float *>(s), sz, vs);
// Negate, abs, and constants apply as you'd expect to the bits.
ApplySwizzleS(reinterpret_cast<float *>(s), sz);
for (int i = 0; i < GetNumVectorElements(sz); i++) {
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d[i] = (float)s[i] * mult;
}
// Sat and mask apply normally.
ApplyPrefixD(d, sz);
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WriteVector(d, sz, vd);
PC += 4;
EatPrefixes();
}
2012-11-06 19:56:19 +00:00
void Int_Vh2f(MIPSOpcode op) {
u32 s[4];
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float d[4];
int vd = _VD;
int vs = _VS;
VectorSize sz = GetVecSize(op);
ReadVector(reinterpret_cast<float *>(s), sz, vs);
ApplySwizzleS(reinterpret_cast<float *>(s), sz);
2012-11-11 21:38:19 +00:00
VectorSize outsize = V_Pair;
switch (sz) {
case V_Single:
outsize = V_Pair;
d[0] = ExpandHalf(s[0] & 0xFFFF);
d[1] = ExpandHalf(s[0] >> 16);
break;
case V_Pair:
default:
// All other sizes are treated the same.
outsize = V_Quad;
d[0] = ExpandHalf(s[0] & 0xFFFF);
d[1] = ExpandHalf(s[0] >> 16);
d[2] = ExpandHalf(s[1] & 0xFFFF);
d[3] = ExpandHalf(s[1] >> 16);
break;
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}
2013-02-23 19:34:32 +00:00
ApplyPrefixD(d, outsize);
WriteVector(d, outsize, vd);
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PC += 4;
EatPrefixes();
}
void Int_Vf2h(MIPSOpcode op) {
float s[4]{};
u32 d[4];
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int vd = _VD;
int vs = _VS;
VectorSize sz = GetVecSize(op);
ReadVector(s, sz, vs);
// Swizzle can cause V_Single to properly write both components.
ApplySwizzleS(s, V_Quad);
// Negate should not actually apply to invalid swizzle.
RetainInvalidSwizzleST(s, V_Quad);
2012-11-06 19:56:19 +00:00
VectorSize outsize = V_Single;
switch (sz) {
case V_Single:
case V_Pair:
outsize = V_Single;
d[0] = ShrinkToHalf(s[0]) | ((u32)ShrinkToHalf(s[1]) << 16);
break;
case V_Triple:
case V_Quad:
outsize = V_Pair;
d[0] = ShrinkToHalf(s[0]) | ((u32)ShrinkToHalf(s[1]) << 16);
d[1] = ShrinkToHalf(s[2]) | ((u32)ShrinkToHalf(s[3]) << 16);
break;
2012-11-06 19:56:19 +00:00
}
ApplyPrefixD(reinterpret_cast<float *>(d), outsize);
WriteVector(reinterpret_cast<float *>(d), outsize, vd);
2012-11-06 19:56:19 +00:00
PC += 4;
EatPrefixes();
}
2019-03-30 17:55:29 +00:00
void Int_Vx2i(MIPSOpcode op) {
u32 s[4], d[4]{};
2012-11-11 17:44:20 +00:00
int vd = _VD;
int vs = _VS;
VectorSize sz = GetVecSize(op);
VectorSize oz = sz;
ReadVector(reinterpret_cast<float *>(s), sz, vs);
2019-03-30 17:55:29 +00:00
ApplySwizzleS(reinterpret_cast<float *>(s), sz);
2012-11-11 17:44:20 +00:00
2019-03-30 17:55:29 +00:00
// TODO: Similar to colorconv, invalid swizzle seems to reuse last output.
2012-11-11 17:44:20 +00:00
switch ((op >> 16) & 3) {
case 0: // vuc2i
// Quad is the only option.
// This operation is weird. This particular way of working matches hw but does not
// seem quite sane.
// I guess it's used for fixed-point math, and fills more bits to facilitate
// conversion between 8-bit and 16-bit values. But then why not do it in vc2i?
2012-11-11 17:44:20 +00:00
{
u32 value = s[0];
for (int i = 0; i < 4; i++) {
2019-03-30 17:55:29 +00:00
d[i] = (u32)((u32)(value & 0xFF) * 0x01010101UL) >> 1;
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value >>= 8;
}
oz = V_Quad;
2012-11-11 17:44:20 +00:00
}
break;
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case 1: // vc2i
// Quad is the only option
{
u32 value = s[0];
d[0] = (value & 0xFF) << 24;
d[1] = (value & 0xFF00) << 16;
d[2] = (value & 0xFF0000) << 8;
d[3] = (value & 0xFF000000);
oz = V_Quad;
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}
break;
case 2: // vus2i
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oz = V_Pair;
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switch (sz) {
case V_Quad:
case V_Triple:
sz = V_Pair;
// Intentional fallthrough.
case V_Pair:
oz = V_Quad;
// Intentional fallthrough.
case V_Single:
for (int i = 0; i < GetNumVectorElements(sz); i++) {
u32 value = s[i];
d[i * 2] = (value & 0xFFFF) << 15;
d[i * 2 + 1] = (value & 0xFFFF0000) >> 1;
}
break;
default:
ERROR_LOG_REPORT(CPU, "vus2i with more than 2 elements.");
break;
}
2012-11-12 13:35:10 +00:00
break;
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case 3: // vs2i
oz = V_Pair;
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switch (sz) {
case V_Quad:
case V_Triple:
sz = V_Pair;
// Intentional fallthrough.
case V_Pair:
oz = V_Quad;
// Intentional fallthrough.
case V_Single:
for (int i = 0; i < GetNumVectorElements(sz); i++) {
u32 value = s[i];
d[i * 2] = (value & 0xFFFF) << 16;
d[i * 2 + 1] = value & 0xFFFF0000;
}
break;
default:
ERROR_LOG_REPORT(CPU, "vs2i with more than 2 elements.");
break;
}
2012-11-11 17:44:20 +00:00
break;
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default:
_dbg_assert_msg_(CPU,0,"Trying to interpret instruction that can't be interpreted");
break;
}
2019-03-30 17:55:29 +00:00
// Saturation does in fact apply.
ApplyPrefixD(reinterpret_cast<float *>(d),oz);
WriteVector(reinterpret_cast<float *>(d), oz, vd);
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PC += 4;
EatPrefixes();
}
void Int_Vi2x(MIPSOpcode op) {
int s[4]{};
u32 d[2]{};
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int vd = _VD;
int vs = _VS;
VectorSize sz = GetVecSize(op);
VectorSize oz;
ReadVector(reinterpret_cast<float *>(s), sz, vs);
// Negate, const, etc. apply as expected.
ApplySwizzleS(reinterpret_cast<float *>(s), V_Quad);
// TODO: Similar to colorconv, invalid swizzle seems to reuse last output.
switch ((op >> 16) & 3) {
2012-11-01 15:19:01 +00:00
case 0: //vi2uc
for (int i = 0; i < 4; i++) {
int v = s[i];
if (v < 0) v = 0;
v >>= 23;
d[0] |= ((u32)v & 0xFF) << (i * 8);
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}
oz = V_Single;
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break;
case 1: //vi2c
for (int i = 0; i < 4; i++) {
u32 v = s[i];
d[0] |= (v >> 24) << (i * 8);
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}
oz = V_Single;
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break;
case 2: //vi2us
for (int i = 0; i < (GetNumVectorElements(sz) + 1) / 2; i++) {
int low = s[i * 2];
int high = s[i * 2 + 1];
if (low < 0) low = 0;
if (high < 0) high = 0;
low >>= 15;
high >>= 15;
d[i] = low | (high << 16);
}
switch (sz) {
case V_Quad: oz = V_Pair; break;
case V_Triple: oz = V_Pair; break;
case V_Pair: oz = V_Single; break;
case V_Single: oz = V_Single; break;
default:
_dbg_assert_msg_(CPU, 0, "Trying to interpret instruction that can't be interpreted");
oz = V_Single;
break;
2012-11-07 18:10:52 +00:00
}
break;
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case 3: //vi2s
for (int i = 0; i < (GetNumVectorElements(sz) + 1) / 2; i++) {
u32 low = s[i * 2];
u32 high = s[i * 2 + 1];
low >>= 16;
high >>= 16;
d[i] = low | (high << 16);
}
switch (sz) {
case V_Quad: oz = V_Pair; break;
case V_Triple: oz = V_Pair; break;
case V_Pair: oz = V_Single; break;
case V_Single: oz = V_Single; break;
default:
_dbg_assert_msg_(CPU, 0, "Trying to interpret instruction that can't be interpreted");
oz = V_Single;
break;
2012-11-07 18:10:52 +00:00
}
break;
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default:
_dbg_assert_msg_(CPU, 0, "Trying to interpret instruction that can't be interpreted");
oz = V_Single;
2012-11-01 15:19:01 +00:00
break;
}
// D prefix applies as expected.
ApplyPrefixD(reinterpret_cast<float *>(d), oz);
WriteVector(reinterpret_cast<float *>(d), oz, vd);
2012-11-01 15:19:01 +00:00
PC += 4;
EatPrefixes();
}
void Int_ColorConv(MIPSOpcode op)
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{
int vd = _VD;
int vs = _VS;
u32 s[4];
VectorSize isz = GetVecSize(op);
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VectorSize sz = V_Quad;
ReadVector(reinterpret_cast<float *>(s), sz, vs);
ApplySwizzleS(reinterpret_cast<float *>(s), sz);
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u16 colors[4];
// TODO: Invalid swizzle values almost seem to use the last value converted in a
// previous execution of these ops. It's a bit odd.
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for (int i = 0; i < 4; i++)
{
u32 in = s[i];
u16 col = 0;
switch ((op >> 16) & 3)
{
case 1: // 4444
{
int a = ((in >> 24) & 0xFF) >> 4;
int b = ((in >> 16) & 0xFF) >> 4;
int g = ((in >> 8) & 0xFF) >> 4;
int r = ((in) & 0xFF) >> 4;
col = (a << 12) | (b << 8) | (g << 4 ) | (r);
break;
}
case 2: // 5551
{
int a = ((in >> 24) & 0xFF) >> 7;
int b = ((in >> 16) & 0xFF) >> 3;
int g = ((in >> 8) & 0xFF) >> 3;
int r = ((in) & 0xFF) >> 3;
col = (a << 15) | (b << 10) | (g << 5) | (r);
break;
}
case 3: // 565
{
int b = ((in >> 16) & 0xFF) >> 3;
int g = ((in >> 8) & 0xFF) >> 2;
int r = ((in) & 0xFF) >> 3;
col = (b << 11) | (g << 5) | (r);
break;
}
}
colors[i] = col;
}
u32 ov[2] = {(u32)colors[0] | (colors[1] << 16), (u32)colors[2] | (colors[3] << 16)};
ApplyPrefixD(reinterpret_cast<float *>(ov), V_Pair);
WriteVector((const float *)ov, isz == V_Single ? V_Single : V_Pair, vd);
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PC += 4;
EatPrefixes();
}
2012-11-01 15:19:01 +00:00
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void Int_VDot(MIPSOpcode op) {
float s[4]{}, t[4]{};
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float d;
int vd = _VD;
int vs = _VS;
int vt = _VT;
VectorSize sz = GetVecSize(op);
ReadVector(s, sz, vs);
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ApplySwizzleS(s, V_Quad);
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ReadVector(t, sz, vt);
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ApplySwizzleT(t, V_Quad);
d = 0.0f;
for (int i = 0; i < 4; i++) {
d += s[i] * t[i];
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}
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ApplyPrefixD(&d, V_Single);
WriteVector(&d, V_Single, vd);
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PC += 4;
EatPrefixes();
}
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void Int_VHdp(MIPSOpcode op) {
float s[4]{}, t[4]{};
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float d;
int vd = _VD;
int vs = _VS;
int vt = _VT;
VectorSize sz = GetVecSize(op);
ReadVector(s, sz, vs);
ReadVector(t, sz, vt);
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ApplySwizzleT(t, V_Quad);
// S prefix forces constant 1 for the last element (w for quad.)
// Otherwise it is the same as vdot.
u32 sprefixRemove;
u32 sprefixAdd;
if (sz == V_Quad) {
sprefixRemove = VFPU_SWIZZLE(0, 0, 0, 3);
sprefixAdd = VFPU_MAKE_CONSTANTS(VFPUConst::NONE, VFPUConst::NONE, VFPUConst::NONE, VFPUConst::ONE);
} else if (sz == V_Triple) {
sprefixRemove = VFPU_SWIZZLE(0, 0, 3, 0);
sprefixAdd = VFPU_MAKE_CONSTANTS(VFPUConst::NONE, VFPUConst::NONE, VFPUConst::ONE, VFPUConst::NONE);
} else if (sz == V_Pair) {
sprefixRemove = VFPU_SWIZZLE(0, 3, 0, 0);
sprefixAdd = VFPU_MAKE_CONSTANTS(VFPUConst::NONE, VFPUConst::ONE, VFPUConst::NONE, VFPUConst::NONE);
} else {
sprefixRemove = VFPU_SWIZZLE(3, 0, 0, 0);
sprefixAdd = VFPU_MAKE_CONSTANTS(VFPUConst::ONE, VFPUConst::NONE, VFPUConst::NONE, VFPUConst::NONE);
}
ApplyPrefixST(s, VFPURewritePrefix(VFPU_CTRL_SPREFIX, sprefixRemove, sprefixAdd), V_Quad);
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float sum = 0.0f;
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for (int i = 0; i < 4; i++) {
sum += s[i] * t[i];
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}
d = my_isnan(sum) ? fabsf(sum) : sum;
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ApplyPrefixD(&d, V_Single);
WriteVector(&d, V_Single, vd);
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PC += 4;
EatPrefixes();
}
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void Int_Vbfy(MIPSOpcode op) {
float s[4]{}, t[4]{}, d[4];
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int vd = _VD;
int vs = _VS;
VectorSize sz = GetVecSize(op);
ReadVector(s, sz, vs);
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ReadVector(t, sz, vs);
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int n = GetNumVectorElements(sz);
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if (op & 0x10000) {
// vbfy2
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// S prefix forces the negate flags (so z and w are negative.)
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u32 sprefixAdd = VFPU_NEGATE(0, 0, 1, 1);
ApplyPrefixST(s, VFPURewritePrefix(VFPU_CTRL_SPREFIX, 0, sprefixAdd), sz);
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// T prefix forces swizzle (zwxy.)
// That means negate still works, but constants are a bit weird.
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u32 tprefixRemove = VFPU_ANY_SWIZZLE();
u32 tprefixAdd = VFPU_SWIZZLE(2, 3, 0, 1);
ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), sz);
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// Other sizes don't seem completely predictable.
if (sz != V_Quad) {
ERROR_LOG_REPORT_ONCE(vbfy2, CPU, "vfby2 with incorrect size");
}
} else {
// vbfy1
// S prefix forces the negate flags (so y and w are negative.)
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u32 sprefixAdd = VFPU_NEGATE(0, 1, 0, 1);
ApplyPrefixST(s, VFPURewritePrefix(VFPU_CTRL_SPREFIX, 0, sprefixAdd), sz);
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// T prefix forces swizzle (yxwz.)
// That means negate still works, but constants are a bit weird.
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u32 tprefixRemove = VFPU_ANY_SWIZZLE();
u32 tprefixAdd = VFPU_SWIZZLE(1, 0, 3, 2);
ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), sz);
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if (sz != V_Quad && sz != V_Pair) {
ERROR_LOG_REPORT_ONCE(vbfy2, CPU, "vfby1 with incorrect size");
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}
}
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d[0] = s[0] + t[0];
d[1] = s[1] + t[1];
d[2] = s[2] + t[2];
d[3] = s[3] + t[3];
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ApplyPrefixD(d, sz);
WriteVector(d, sz, vd);
PC += 4;
EatPrefixes();
}
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void Int_Vsrt1(MIPSOpcode op) {
float s[4], t[4], d[4];
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int vd = _VD;
int vs = _VS;
VectorSize sz = GetVecSize(op);
ReadVector(s, sz, vs);
ApplySwizzleS(s, sz);
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ReadVector(t, sz, vs);
// T is force swizzled to yxwz from S.
u32 tprefixRemove = VFPU_SWIZZLE(3, 3, 3, 3);
u32 tprefixAdd = VFPU_SWIZZLE(1, 0, 3, 2);
ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), sz);
// TODO: May mishandle NAN / negative zero / etc.
d[0] = std::min(s[0], t[0]);
d[1] = std::max(s[1], t[1]);
d[2] = std::min(s[2], t[2]);
d[3] = std::max(s[3], t[3]);
RetainInvalidSwizzleST(d, sz);
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ApplyPrefixD(d, sz);
WriteVector(d, sz, vd);
PC += 4;
EatPrefixes();
}
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void Int_Vsrt2(MIPSOpcode op) {
float s[4], t[4], d[4];
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int vd = _VD;
int vs = _VS;
VectorSize sz = GetVecSize(op);
ReadVector(s, sz, vs);
ApplySwizzleS(s, sz);
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ReadVector(t, sz, vs);
// T is force swizzled to wzyx from S.
u32 tprefixRemove = VFPU_SWIZZLE(3, 3, 3, 3);
u32 tprefixAdd = VFPU_SWIZZLE(3, 2, 1, 0);
ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), sz);
// TODO: May mishandle NAN / negative zero / etc.
d[0] = std::min(s[0], t[0]);
d[1] = std::min(s[1], t[1]);
d[2] = std::max(s[2], t[2]);
d[3] = std::max(s[3], t[3]);
RetainInvalidSwizzleST(d, sz);
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ApplyPrefixD(d, sz);
WriteVector(d, sz, vd);
PC += 4;
EatPrefixes();
}
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void Int_Vsrt3(MIPSOpcode op) {
float s[4], t[4], d[4];
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int vd = _VD;
int vs = _VS;
VectorSize sz = GetVecSize(op);
ReadVector(s, sz, vs);
ApplySwizzleS(s, sz);
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ReadVector(t, sz, vs);
// T is force swizzled to yxwz from S.
u32 tprefixRemove = VFPU_SWIZZLE(3, 3, 3, 3);
u32 tprefixAdd = VFPU_SWIZZLE(1, 0, 3, 2);
ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), sz);
// TODO: May mishandle NAN / negative zero / etc.
d[0] = std::max(s[0], t[0]);
d[1] = std::min(s[1], t[1]);
d[2] = std::max(s[2], t[2]);
d[3] = std::min(s[3], t[3]);
RetainInvalidSwizzleST(d, sz);
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ApplyPrefixD(d, sz);
WriteVector(d, sz, vd);
PC += 4;
EatPrefixes();
}
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void Int_Vsrt4(MIPSOpcode op) {
float s[4], t[4], d[4];
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int vd = _VD;
int vs = _VS;
VectorSize sz = GetVecSize(op);
ReadVector(s, sz, vs);
ApplySwizzleS(s, sz);
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ReadVector(t, sz, vs);
// T is force swizzled to wzyx from S.
u32 tprefixRemove = VFPU_SWIZZLE(3, 3, 3, 3);
u32 tprefixAdd = VFPU_SWIZZLE(3, 2, 1, 0);
ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), sz);
// TODO: May mishandle NAN / negative zero / etc.
d[0] = std::max(s[0], t[0]);
d[1] = std::max(s[1], t[1]);
d[2] = std::min(s[2], t[2]);
d[3] = std::min(s[3], t[3]);
RetainInvalidSwizzleST(d, sz);
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ApplyPrefixD(d, sz);
WriteVector(d, sz, vd);
PC += 4;
EatPrefixes();
}
void Int_Vcrs(MIPSOpcode op) {
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//half a cross product
float s[4]{}, t[4]{}, d[4];
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int vd = _VD;
int vs = _VS;
int vt = _VT;
VectorSize sz = GetVecSize(op);
ReadVector(s, sz, vs);
ReadVector(t, sz, vt);
// S prefix forces swizzle (yzx?.)
// That means negate still works, but constants are a bit weird.
u32 sprefixRemove = VFPU_SWIZZLE(3, 3, 3, 0);
u32 sprefixAdd = VFPU_SWIZZLE(1, 2, 0, 0);
ApplyPrefixST(s, VFPURewritePrefix(VFPU_CTRL_SPREFIX, sprefixRemove, sprefixAdd), sz);
// T prefix forces swizzle (zxy?.)
u32 tprefixRemove = VFPU_SWIZZLE(3, 3, 3, 0);
u32 tprefixAdd = VFPU_SWIZZLE(2, 0, 1, 0);
ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), sz);
d[0] = s[0] * t[0];
d[1] = s[1] * t[1];
d[2] = s[2] * t[2];
d[3] = s[3] * t[3];
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ApplyPrefixD(d, sz);
WriteVector(d, sz, vd);
PC += 4;
EatPrefixes();
}
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void Int_Vdet(MIPSOpcode op) {
float s[4]{}, t[4]{}, d[4];
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int vd = _VD;
int vs = _VS;
int vt = _VT;
VectorSize sz = GetVecSize(op);
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// This is normally V_Pair. Unfilled s/t values are treated as zero.
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ReadVector(s, sz, vs);
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ApplySwizzleS(s, V_Quad);
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ReadVector(t, sz, vt);
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// T prefix forces swizzle for x and y (yx??.)
// That means negate still works, but constants are a bit weird.
// Note: there is no forced negation here.
u32 tprefixRemove = VFPU_SWIZZLE(3, 3, 0, 0);
u32 tprefixAdd = VFPU_SWIZZLE(1, 0, 0, 0);
ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), V_Quad);
d[0] = s[0] * t[0] - s[1] * t[1];
d[0] += s[2] * t[2] + s[3] * t[3];
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ApplyPrefixD(d, sz);
WriteVector(d, V_Single, vd);
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PC += 4;
EatPrefixes();
}
void Int_Vfad(MIPSOpcode op) {
float s[4]{}, t[4]{};
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float d;
int vd = _VD;
int vs = _VS;
VectorSize sz = GetVecSize(op);
ReadVector(s, sz, vs);
ApplySwizzleS(s, V_Quad);
// T prefix generates constants, but abs can change the constant.
u32 tprefixRemove = VFPU_ANY_SWIZZLE();
u32 tprefixAdd = VFPU_MAKE_CONSTANTS(VFPUConst::ONE, VFPUConst::ONE, VFPUConst::ONE, VFPUConst::ONE);
ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), V_Quad);
d = 0.0f;
for (int i = 0; i < 4; i++) {
d += s[i] * t[i];
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}
ApplyPrefixD(&d, V_Single);
WriteVector(&d, V_Single, vd);
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PC += 4;
EatPrefixes();
}
void Int_Vavg(MIPSOpcode op) {
float s[4]{}, t[4]{};
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float d;
int vd = _VD;
int vs = _VS;
VectorSize sz = GetVecSize(op);
ReadVector(s, sz, vs);
ApplySwizzleS(s, V_Quad);
// T prefix generates constants, but supports negate.
u32 tprefixRemove = VFPU_ANY_SWIZZLE() | VFPU_ABS(1, 1, 1, 1);
u32 tprefixAdd;
if (sz == V_Single)
tprefixAdd = VFPU_MAKE_CONSTANTS(VFPUConst::ZERO, VFPUConst::ZERO, VFPUConst::ZERO, VFPUConst::ZERO);
else if (sz == V_Pair)
tprefixAdd = VFPU_MAKE_CONSTANTS(VFPUConst::HALF, VFPUConst::HALF, VFPUConst::HALF, VFPUConst::HALF);
else if (sz == V_Triple)
tprefixAdd = VFPU_MAKE_CONSTANTS(VFPUConst::THIRD, VFPUConst::THIRD, VFPUConst::THIRD, VFPUConst::THIRD);
else if (sz == V_Quad)
tprefixAdd = VFPU_MAKE_CONSTANTS(VFPUConst::FOURTH, VFPUConst::FOURTH, VFPUConst::FOURTH, VFPUConst::FOURTH);
else
tprefixAdd = 0;
ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), V_Quad);
d = 0.0f;
for (int i = 0; i < 4; i++) {
d += s[i] * t[i];
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}
ApplyPrefixD(&d, V_Single);
WriteVector(&d, V_Single, vd);
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PC += 4;
EatPrefixes();
}
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void Int_VScl(MIPSOpcode op) {
float s[4], t[4], d[4];
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int vd = _VD;
int vs = _VS;
int vt = _VT;
VectorSize sz = GetVecSize(op);
ReadVector(s, sz, vs);
ApplySwizzleS(s, sz);
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// T prefix forces swizzle (zzzz for some reason, so we force V_Quad.)
// That means negate still works, but constants are a bit weird.
t[2] = V(vt);
u32 tprefixRemove = VFPU_ANY_SWIZZLE();
u32 tprefixAdd = VFPU_SWIZZLE(2, 2, 2, 2);
ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), V_Quad);
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int n = GetNumVectorElements(sz);
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for (int i = 0; i < n; i++) {
d[i] = s[i] * t[i];
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}
ApplyPrefixD(d, sz);
WriteVector(d, sz, vd);
PC += 4;
EatPrefixes();
}
void Int_Vrnds(MIPSOpcode op) {
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int vd = _VD;
int seed = VI(vd);
// Swizzles apply a constant value, constants/abs/neg work to vary the seed.
ApplySwizzleS(reinterpret_cast<float *>(&seed), V_Single);
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currentMIPS->rng.Init(seed);
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PC += 4;
EatPrefixes();
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}
void Int_VrndX(MIPSOpcode op) {
FloatBits d;
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int vd = _VD;
VectorSize sz = GetVecSize(op);
int n = GetNumVectorElements(sz);
for (int i = 0; i < n; i++) {
switch ((op >> 16) & 0x1f) {
case 1: d.u[i] = currentMIPS->rng.R32(); break; // vrndi
case 2: d.f[i] = 1.0f + ((float)currentMIPS->rng.R32() / 0xFFFFFFFF); break; // vrndf1 TODO: make more accurate
case 3: d.f[i] = 2.0f + 2 * ((float)currentMIPS->rng.R32() / 0xFFFFFFFF); break; // vrndf2 TODO: make more accurate
default: _dbg_assert_msg_(CPU,0,"Trying to interpret instruction that can't be interpreted");
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}
}
// D prefix is broken and applies to the last element only (mask and sat.)
u32 lastmask = (currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] & (1 << 8)) << (n - 1);
u32 lastsat = (currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] & 3) << (n + n - 2);
currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] = lastmask | lastsat;
ApplyPrefixD(d.f, sz);
WriteVector(d.f, sz, vd);
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PC += 4;
EatPrefixes();
}
// Generates one line of a rotation matrix around one of the three axes
void Int_Vrot(MIPSOpcode op) {
float d[4]{};
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int vd = _VD;
int vs = _VS;
int imm = (op >> 16) & 0x1f;
VectorSize sz = GetVecSize(op);
bool negSin = (imm & 0x10) != 0;
int sineLane = (imm >> 2) & 3;
int cosineLane = imm & 3;
float sine, cosine;
if (currentMIPS->vfpuCtrl[VFPU_CTRL_SPREFIX] == 0x000E4) {
vfpu_sincos(V(vs), sine, cosine);
if (negSin)
sine = -sine;
} else {
// Swizzle on S is a bit odd here, but generally only applies to sine.
float s[4]{};
ReadVector(s, V_Single, vs);
u32 sprefixRemove = VFPU_NEGATE(1, 0, 0, 0);
// We apply negSin later, not here. This handles zero a bit better.
u32 sprefixAdd = VFPU_NEGATE(0, 0, 0, 0);
ApplyPrefixST(s, VFPURewritePrefix(VFPU_CTRL_SPREFIX, sprefixRemove, sprefixAdd), V_Single);
// Cosine ignores all prefixes, so take the original.
cosine = vfpu_cos(V(vs));
sine = vfpu_sin(s[0]);
if (negSin)
sine = -sine;
RetainInvalidSwizzleST(&sine, V_Single);
}
if (sineLane == cosineLane) {
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for (int i = 0; i < 4; i++)
d[i] = sine;
} else {
d[sineLane] = sine;
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}
d[cosineLane] = cosine;
// D prefix works, just not for x.
currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] &= 0xFFEFC;
ApplyPrefixD(d, sz);
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WriteVector(d, sz, vd);
PC += 4;
EatPrefixes();
}
void Int_Vtfm(MIPSOpcode op) {
float s[16]{}, t[4]{}, d[4];
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int vd = _VD;
int vs = _VS;
int vt = _VT;
int ins = (op >> 23) & 7;
VectorSize sz = (VectorSize)(ins + 1);
MatrixSize msz = (MatrixSize)(ins + 1);
int n = GetNumVectorElements(GetVecSize(op));
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int tn = std::min(n, ins + 1);
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ReadMatrix(s, msz, vs);
ReadVector(t, sz, vt);
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for (int i = 0; i < ins; i++) {
d[i] = s[i * 4] * t[0];
for (int k = 1; k < tn; k++) {
d[i] += s[i * 4 + k] * t[k];
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}
if (ins >= n) {
d[i] += s[i * 4 + ins];
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}
}
// S and T prefixes apply for the final row only.
// The T prefix is used to apply zero/one constants, but abs still changes it.
ApplySwizzleS(&s[ins * 4], V_Quad);
VFPUConst constX = VFPUConst::NONE;
VFPUConst constY = n < 2 ? VFPUConst::ZERO : VFPUConst::NONE;
VFPUConst constZ = n < 3 ? VFPUConst::ZERO : VFPUConst::NONE;
VFPUConst constW = n < 4 ? VFPUConst::ZERO : VFPUConst::NONE;
if (ins >= n) {
constY = ins == 1 ? VFPUConst::ONE : VFPUConst::ZERO;
constZ = ins == 2 ? VFPUConst::ONE : VFPUConst::ZERO;
constW = ins == 3 ? VFPUConst::ONE : VFPUConst::ZERO;
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}
u32 tprefixRemove = VFPU_SWIZZLE(0, n < 2 ? 3 : 0, n < 3 ? 3 : 0, n < 4 ? 3 : 0);
u32 tprefixAdd = VFPU_MAKE_CONSTANTS(constX, constY, constZ, constW);
ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), V_Quad);
// Really this is the operation all rows probably use (with constant wiring.)
d[ins] = s[ins * 4] * t[0];
for (int k = 1; k < 4; k++) {
d[ins] += s[ins * 4 + k] * t[k];
}
// D prefix applies to the last element only.
u32 lastmask = (currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] & (1 << 8)) << ins;
u32 lastsat = (currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] & 3) << (ins + ins);
currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] = lastmask | lastsat;
ApplyPrefixD(d, sz);
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WriteVector(d, sz, vd);
PC += 4;
EatPrefixes();
}
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void Int_SV(MIPSOpcode op)
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{
s32 imm = (signed short)(op&0xFFFC);
int vt = ((op >> 16) & 0x1f) | ((op & 3) << 5);
int rs = _RS;
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u32 addr = R(rs) + imm;
switch (op >> 26)
{
case 50: //lv.s
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VI(vt) = Memory::Read_U32(addr);
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break;
case 58: //sv.s
Memory::Write_U32(VI(vt), addr);
break;
default:
_dbg_assert_msg_(CPU,0,"Trying to interpret instruction that can't be interpreted");
break;
}
PC += 4;
}
void Int_Mftv(MIPSOpcode op)
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{
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int imm = op & 0xFF;
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int rt = _RT;
switch ((op >> 21) & 0x1f)
{
case 3: //mfv / mfvc
// rt = 0, imm = 255 appears to be used as a CPU interlock by some games.
if (rt != 0) {
if (imm < 128) {
R(rt) = VI(imm);
} else if (imm < 128 + VFPU_CTRL_MAX) { //mfvc
R(rt) = currentMIPS->vfpuCtrl[imm - 128];
} else {
//ERROR - maybe need to make this value too an "interlock" value?
_dbg_assert_msg_(CPU,0,"mfv - invalid register");
}
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}
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break;
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case 7: //mtv
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if (imm < 128) {
VI(imm) = R(rt);
} else if (imm < 128 + VFPU_CTRL_MAX) { //mtvc
u32 mask;
if (GetVFPUCtrlMask(imm - 128, &mask)) {
currentMIPS->vfpuCtrl[imm - 128] = R(rt) & mask;
}
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} else {
//ERROR
_dbg_assert_msg_(CPU,0,"mtv - invalid register");
}
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break;
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default:
_dbg_assert_msg_(CPU,0,"Trying to interpret instruction that can't be interpreted");
break;
}
PC += 4;
}
void Int_Vmfvc(MIPSOpcode op) {
int vd = _VD;
int imm = (op >> 8) & 0x7F;
if (imm < VFPU_CTRL_MAX) {
VI(vd) = currentMIPS->vfpuCtrl[imm];
} else {
VI(vd) = 0;
}
PC += 4;
}
void Int_Vmtvc(MIPSOpcode op) {
int vs = _VS;
int imm = op & 0x7F;
if (imm < VFPU_CTRL_MAX) {
u32 mask;
if (GetVFPUCtrlMask(imm, &mask)) {
currentMIPS->vfpuCtrl[imm] = VI(vs) & mask;
}
}
PC += 4;
}
void Int_Vcst(MIPSOpcode op)
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{
int conNum = (op >> 16) & 0x1f;
int vd = _VD;
VectorSize sz = GetVecSize(op);
float c = cst_constants[conNum];
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float temp[4] = {c,c,c,c};
ApplyPrefixD(temp, sz);
WriteVector(temp, sz, vd);
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PC += 4;
EatPrefixes();
}
void Int_Vcmp(MIPSOpcode op)
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{
int vs = _VS;
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int vt = _VT;
int cond = op & 0xf;
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VectorSize sz = GetVecSize(op);
int n = GetNumVectorElements(sz);
float s[4];
float t[4];
ReadVector(s, sz, vs);
ApplySwizzleS(s, sz);
ReadVector(t, sz, vt);
ApplySwizzleT(t, sz);
int cc = 0;
int or_val = 0;
int and_val = 1;
int affected_bits = (1 << 4) | (1 << 5); // 4 and 5
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for (int i = 0; i < n; i++)
{
int c;
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// These set c to 0 or 1, nothing else.
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switch (cond)
{
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case VC_FL: c = 0; break;
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case VC_EQ: c = s[i] == t[i]; break;
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case VC_LT: c = s[i] < t[i]; break;
case VC_LE: c = s[i] <= t[i]; break;
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case VC_TR: c = 1; break;
case VC_NE: c = s[i] != t[i]; break;
case VC_GE: c = s[i] >= t[i]; break;
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case VC_GT: c = s[i] > t[i]; break;
case VC_EZ: c = s[i] == 0.0f || s[i] == -0.0f; break;
case VC_EN: c = my_isnan(s[i]); break;
case VC_EI: c = my_isinf(s[i]); break;
case VC_ES: c = my_isnanorinf(s[i]); break; // Tekken Dark Resurrection
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case VC_NZ: c = s[i] != 0; break;
case VC_NN: c = !my_isnan(s[i]); break;
case VC_NI: c = !my_isinf(s[i]); break;
case VC_NS: c = !(my_isnanorinf(s[i])); break; // How about t[i] ?
2013-02-24 23:07:29 +00:00
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default:
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_dbg_assert_msg_(CPU,0,"Unsupported vcmp condition code %d", cond);
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PC += 4;
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EatPrefixes();
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return;
}
cc |= (c<<i);
or_val |= c;
and_val &= c;
affected_bits |= 1 << i;
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}
// Use masking to only change the affected bits
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currentMIPS->vfpuCtrl[VFPU_CTRL_CC] =
(currentMIPS->vfpuCtrl[VFPU_CTRL_CC] & ~affected_bits) |
((cc | (or_val << 4) | (and_val << 5)) & affected_bits);
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PC += 4;
EatPrefixes();
}
void Int_Vminmax(MIPSOpcode op) {
FloatBits s, t, d;
int vt = _VT;
int vs = _VS;
int vd = _VD;
int cond = op&15;
VectorSize sz = GetVecSize(op);
int numElements = GetNumVectorElements(sz);
ReadVector(s.f, sz, vs);
ApplySwizzleS(s.f, sz);
ReadVector(t.f, sz, vt);
ApplySwizzleT(t.f, sz);
// If both are zero, take t's sign.
// Otherwise: -NAN < -INF < real < INF < NAN (higher mantissa is farther from 0.)
switch ((op >> 23) & 3) {
case 2: // vmin
for (int i = 0; i < numElements; i++) {
if (my_isnanorinf(s.f[i]) || my_isnanorinf(t.f[i])) {
// If both are negative, we flip the comparison (not two's compliment.)
if (s.i[i] < 0 && t.i[i] < 0) {
// If at least one side is NAN, we take the highest mantissa bits.
d.i[i] = std::max(t.i[i], s.i[i]);
} else {
// Otherwise, we take the lowest value (negative or lowest mantissa.)
d.i[i] = std::min(t.i[i], s.i[i]);
}
} else {
d.f[i] = std::min(t.f[i], s.f[i]);
}
}
break;
case 3: // vmax
for (int i = 0; i < numElements; i++) {
// This is the same logic as vmin, just reversed.
if (my_isnanorinf(s.f[i]) || my_isnanorinf(t.f[i])) {
if (s.i[i] < 0 && t.i[i] < 0) {
d.i[i] = std::min(t.i[i], s.i[i]);
} else {
d.i[i] = std::max(t.i[i], s.i[i]);
}
} else {
d.f[i] = std::max(t.f[i], s.f[i]);
}
}
break;
default:
_dbg_assert_msg_(CPU,0,"unknown min/max op %d", cond);
2013-08-11 23:28:20 +00:00
PC += 4;
EatPrefixes();
return;
}
RetainInvalidSwizzleST(d.f, sz);
ApplyPrefixD(d.f, sz);
WriteVector(d.f, sz, vd);
PC += 4;
EatPrefixes();
}
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void Int_Vscmp(MIPSOpcode op) {
FloatBits s, t, d;
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int vt = _VT;
int vs = _VS;
int vd = _VD;
VectorSize sz = GetVecSize(op);
ReadVector(s.f, sz, vs);
ApplySwizzleS(s.f, sz);
ReadVector(t.f, sz, vt);
ApplySwizzleT(t.f, sz);
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int n = GetNumVectorElements(sz);
for (int i = 0; i < n ; i++) {
float a = s.f[i] - t.f[i];
if (my_isnan(a)) {
// NAN/INF are treated as just larger numbers, as in vmin/vmax.
int sMagnitude = s.u[i] & 0x7FFFFFFF;
int tMagnitude = t.u[i] & 0x7FFFFFFF;
int b = (s.i[i] < 0 ? -sMagnitude : sMagnitude) - (t.i[i] < 0 ? -tMagnitude : tMagnitude);
d.f[i] = (float)((0 < b) - (b < 0));
} else {
d.f[i] = (float)((0.0f < a) - (a < 0.0f));
}
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}
RetainInvalidSwizzleST(d.f, sz);
ApplyPrefixD(d.f, sz);
WriteVector(d.f, sz, vd);
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PC += 4;
EatPrefixes();
}
2013-03-24 13:28:32 +00:00
void Int_Vsge(MIPSOpcode op) {
float s[4], t[4], d[4];
int vt = _VT;
int vs = _VS;
int vd = _VD;
VectorSize sz = GetVecSize(op);
int numElements = GetNumVectorElements(sz);
ReadVector(s, sz, vs);
ApplySwizzleS(s, sz);
ReadVector(t, sz, vt);
ApplySwizzleT(t, sz);
2013-01-29 01:15:23 +00:00
for (int i = 0; i < GetNumVectorElements(sz); i++) {
if ( my_isnan(s[i]) || my_isnan(t[i]) )
2013-01-29 01:15:23 +00:00
d[i] = 0.0f;
else
d[i] = s[i] >= t[i] ? 1.0f : 0.0f;
}
RetainInvalidSwizzleST(d, sz);
// The clamp cannot matter, so skip it.
ApplyPrefixD(d, sz, true);
WriteVector(d, sz, vd);
PC += 4;
EatPrefixes();
}
void Int_Vslt(MIPSOpcode op) {
float s[4], t[4], d[4];
int vt = _VT;
int vs = _VS;
int vd = _VD;
VectorSize sz = GetVecSize(op);
int numElements = GetNumVectorElements(sz);
ReadVector(s, sz, vs);
ApplySwizzleS(s, sz);
ReadVector(t, sz, vt);
ApplySwizzleT(t, sz);
2013-01-29 01:15:23 +00:00
for (int i = 0; i < GetNumVectorElements(sz); i++) {
if ( my_isnan(s[i]) || my_isnan(t[i]) )
2013-01-29 01:15:23 +00:00
d[i] = 0.0f;
else
d[i] = s[i] < t[i] ? 1.0f : 0.0f;
}
RetainInvalidSwizzleST(d, sz);
// The clamp cannot matter, so skip it.
ApplyPrefixD(d, sz, true);
WriteVector(d, sz, vd);
PC += 4;
EatPrefixes();
}
2019-02-24 16:42:14 +00:00
void Int_Vcmov(MIPSOpcode op) {
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int vs = _VS;
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int vd = _VD;
int tf = (op >> 19) & 1;
int imm3 = (op >> 16) & 7;
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VectorSize sz = GetVecSize(op);
int n = GetNumVectorElements(sz);
float s[4];
float d[4];
ReadVector(s, sz, vs);
ApplySwizzleS(s, sz);
2019-02-24 16:42:14 +00:00
// Not only is D read (as T), but the T prefix applies to it.
ReadVector(d, sz, vd);
ApplySwizzleT(d, sz);
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int CC = currentMIPS->vfpuCtrl[VFPU_CTRL_CC];
2019-02-24 16:42:14 +00:00
if (imm3 < 6) {
if (((CC >> imm3) & 1) == !tf) {
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for (int i = 0; i < n; i++)
d[i] = s[i];
}
2019-02-24 16:42:14 +00:00
} else if (imm3 == 6) {
for (int i = 0; i < n; i++) {
if (((CC >> i) & 1) == !tf)
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d[i] = s[i];
}
2019-02-24 16:42:14 +00:00
} else {
ERROR_LOG_REPORT(CPU, "Bad Imm3 in cmov: %d", imm3);
2012-11-01 15:19:01 +00:00
}
ApplyPrefixD(d, sz);
WriteVector(d, sz, vd);
PC += 4;
EatPrefixes();
}
void Int_VecDo3(MIPSOpcode op) {
float s[4], t[4], d[4];
2012-11-01 15:19:01 +00:00
int vd = _VD;
int vs = _VS;
int vt = _VT;
VectorSize sz = GetVecSize(op);
int optype = 0;
switch (op >> 26) {
case 24: //VFPU0
switch ((op >> 23) & 7) {
case 0: optype = 0; break;
case 1: optype = 1; break;
case 7: optype = 7; break;
default: goto bad;
}
break;
case 25: //VFPU1
switch ((op >> 23) & 7) {
case 0: optype = 8; break;
default: goto bad;
}
break;
default:
bad:
_dbg_assert_msg_(CPU, 0, "Trying to interpret instruction that can't be interpreted");
break;
}
int n = GetNumVectorElements(sz);
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ReadVector(s, sz, vs);
ReadVector(t, sz, vt);
if (optype != 7) {
ApplySwizzleS(s, sz);
ApplySwizzleT(t, sz);
} else {
// The prefix handling of S/T is a bit odd, probably the HW doesn't do it in parallel.
// The X prefix is applied to the last element in sz.
// TODO: This doesn't match exactly for a swizzle past x in some cases...
ApplySwizzleS(&s[n - 1], V_Single, -INFINITY);
ApplySwizzleT(&t[n - 1], V_Single, -INFINITY);
}
for (int i = 0; i < n; i++) {
switch (optype) {
case 0: d[i] = s[i] + t[i]; break; //vadd
case 1: d[i] = s[i] - t[i]; break; //vsub
case 7: d[i] = s[i] / t[i]; break; //vdiv
case 8: d[i] = s[i] * t[i]; break; //vmul
2012-11-01 15:19:01 +00:00
}
}
// For vdiv only, the D prefix only applies mask (and like S/T, x applied to last.)
if (optype == 7) {
u32 lastmask = (currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] & (1 << 8)) << (n - 1);
u32 lastsat = (currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] & 3) << (n + n - 2);
currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] = lastmask | lastsat;
ApplyPrefixD(d, sz);
} else {
RetainInvalidSwizzleST(d, sz);
ApplyPrefixD(d, sz);
}
2012-11-01 15:19:01 +00:00
WriteVector(d, sz, vd);
PC += 4;
EatPrefixes();
}
2012-11-11 21:38:19 +00:00
void Int_CrossQuat(MIPSOpcode op) {
float s[4]{}, t[4]{}, d[4];
2012-11-01 15:19:01 +00:00
int vd = _VD;
int vs = _VS;
int vt = _VT;
VectorSize sz = GetVecSize(op);
int n = GetNumVectorElements(sz);
2012-11-01 15:19:01 +00:00
ReadVector(s, sz, vs);
ReadVector(t, sz, vt);
u32 tprefixRemove = VFPU_ANY_SWIZZLE() | VFPU_NEGATE(1, 1, 1, 1);
u32 tprefixAdd;
switch (sz) {
case V_Triple: // vcrsp.t
2012-11-01 15:19:01 +00:00
d[0] = s[1]*t[2] - s[2]*t[1];
d[1] = s[2]*t[0] - s[0]*t[2];
// T prefix forces swizzle and negate, can be used to have weird constants.
tprefixAdd = VFPU_SWIZZLE(1, 0, 3, 2) | VFPU_NEGATE(0, 1, 0, 0);
ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), V_Quad);
ApplySwizzleS(s, V_Quad);
d[2] = s[0] * t[0] + s[1] * t[1] + s[2] * t[2] + s[3] * t[3];
2012-11-01 15:19:01 +00:00
break;
case V_Quad: // vqmul.q
d[0] = s[0]*t[3] + s[1]*t[2] - s[2]*t[1] + s[3]*t[0];
d[1] = -s[0]*t[2] + s[1]*t[3] + s[2]*t[0] + s[3]*t[1];
d[2] = s[0]*t[1] - s[1]*t[0] + s[2]*t[3] + s[3]*t[2];
// T prefix forces swizzle and negate, can be used to have weird constants.
tprefixAdd = VFPU_SWIZZLE(0, 1, 2, 3) | VFPU_NEGATE(1, 1, 1, 0);
ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), V_Quad);
ApplySwizzleS(s, sz);
d[3] = s[0] * t[0] + s[1] * t[1] + s[2] * t[2] + s[3] * t[3];
break;
case V_Pair:
// t swizzles invalid so the multiply is always zero.
d[0] = 0;
tprefixAdd = VFPU_SWIZZLE(0, 0, 0, 0) | VFPU_NEGATE(0, 0, 0, 0);
ApplyPrefixST(t, VFPURewritePrefix(VFPU_CTRL_TPREFIX, tprefixRemove, tprefixAdd), V_Quad);
ApplySwizzleS(s, V_Quad);
// It's possible to populate a value by swizzling s[2].
d[1] = s[2] * t[2];
break;
case V_Single:
// t swizzles invalid so the multiply is always zero.
d[0] = 0;
2012-11-01 15:19:01 +00:00
break;
}
// D prefix applies to the last element only (mask and sat) for pair and larger.
if (sz != V_Single) {
u32 lastmask = (currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] & (1 << 8)) << (n - 1);
u32 lastsat = (currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] & 3) << (n + n - 2);
currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] = lastmask | lastsat;
ApplyPrefixD(d, sz);
} else {
// Single always seems to write out zero.
currentMIPS->vfpuCtrl[VFPU_CTRL_DPREFIX] = 0;
}
2012-11-01 15:19:01 +00:00
WriteVector(d, sz, vd);
PC += 4;
EatPrefixes();
}
void Int_Vlgb(MIPSOpcode op) {
// Vector log binary (extract exponent)
FloatBits d, s;
int vd = _VD;
int vs = _VS;
VectorSize sz = GetVecSize(op);
ReadVector(s.f, sz, vs);
ApplySwizzleS(s.f, sz);
int exp = (s.u[0] & 0x7F800000) >> 23;
if (exp == 0xFF) {
d.f[0] = s.f[0];
} else if (exp == 0) {
d.f[0] = -INFINITY;
} else {
d.f[0] = (float)(exp - 127);
}
// If sz is greater than V_Single, the rest are copied unchanged.
for (int i = 1; i < GetNumVectorElements(sz); ++i) {
d.u[i] = s.u[i];
}
RetainInvalidSwizzleST(d.f, sz);
ApplyPrefixD(d.f, sz);
WriteVector(d.f, sz, vd);
PC += 4;
EatPrefixes();
}
void Int_Vwbn(MIPSOpcode op) {
FloatBits d, s;
int vd = _VD;
int vs = _VS;
VectorSize sz = GetVecSize(op);
u8 exp = (u8)((op >> 16) & 0xFF);
ReadVector(s.f, sz, vs);
ApplySwizzleS(s.f, sz);
u32 sigbit = s.u[0] & 0x80000000;
u32 prevExp = (s.u[0] & 0x7F800000) >> 23;
u32 mantissa = (s.u[0] & 0x007FFFFF) | 0x00800000;
if (prevExp != 0xFF && prevExp != 0) {
if (exp > prevExp) {
s8 shift = (exp - prevExp) & 0xF;
mantissa = mantissa >> shift;
} else {
s8 shift = (prevExp - exp) & 0xF;
mantissa = mantissa << shift;
}
d.u[0] = sigbit | (mantissa & 0x007FFFFF) | (exp << 23);
} else {
d.u[0] = s.u[0] | (exp << 23);
}
// If sz is greater than V_Single, the rest are copied unchanged.
for (int i = 1; i < GetNumVectorElements(sz); ++i) {
d.u[i] = s.u[i];
}
RetainInvalidSwizzleST(d.f, sz);
ApplyPrefixD(d.f, sz);
WriteVector(d.f, sz, vd);
PC += 4;
EatPrefixes();
}
void Int_Vsbn(MIPSOpcode op) {
FloatBits d, s, t;
int vd = _VD;
int vs = _VS;
int vt = _VT;
VectorSize sz = GetVecSize(op);
ReadVector(s.f, sz, vs);
ApplySwizzleS(s.f, sz);
ReadVector(t.f, sz, vs);
ApplySwizzleT(t.f, sz);
// Swizzle does apply to the value read as an integer.
u8 exp = (u8)(127 + t.i[0]);
// Simply replace the exponent bits.
u32 prev = s.u[0] & 0x7F800000;
if (prev != 0 && prev != 0x7F800000) {
d.u[0] = (s.u[0] & ~0x7F800000) | (exp << 23);
} else {
d.u[0] = s.u[0];
}
// If sz is greater than V_Single, the rest are copied unchanged.
for (int i = 1; i < GetNumVectorElements(sz); ++i) {
d.u[i] = s.u[i];
}
ApplyPrefixD(d.f, sz);
WriteVector(d.f, sz, vd);
PC += 4;
EatPrefixes();
}
void Int_Vsbz(MIPSOpcode op) {
// Vector scale by zero (set exp to 0 to extract mantissa)
FloatBits d, s;
int vd = _VD;
int vs = _VS;
VectorSize sz = GetVecSize(op);
ReadVector(s.f, sz, vs);
ApplySwizzleS(s.f, sz);
// NAN and denormals pass through.
if (my_isnan(s.f[0]) || (s.u[0] & 0x7F800000) == 0) {
d.u[0] = s.u[0];
} else {
d.u[0] = (127 << 23) | (s.u[0] & 0x007FFFFF);
}
// If sz is greater than V_Single, the rest are copied unchanged.
for (int i = 1; i < GetNumVectorElements(sz); ++i) {
d.u[i] = s.u[i];
}
ApplyPrefixD(d.f, sz);
WriteVector(d.f, sz, vd);
PC += 4;
EatPrefixes();
}
2012-11-01 15:19:01 +00:00
}